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Two images in one GUI control with ability to move image


passwd
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Hello. I'm trying to make a form with two pictures and one button. But pictures must overlap one another. First picture I'm getting from screenshot of another window, but second picture must be with alfa channel and positioning on that first image.

Something like that:

#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <GDIPlus.au3>
#include <ScreenCapture.au3>
Global Const $AC_SRC_ALPHA = 1

$Form1_1 = GUICreate("Document", 701, 671, -1, -1)
GUISetBkColor(0xFFFFFF)
$Pic1 = GUICtrlCreatePic("", 8, 8, 409, 657)
$Button1 = GUICtrlCreateButton("Take Picture", 424, 8, 161, 33)

GUISetState(@SW_SHOW)


While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit
        Case $Button1
            Generate()
    EndSwitch
WEnd

Func Generate()
    Local $hBMP, $hBitmap, $hGraphic, $WindowToCapture

    WinActivate("Notepad")
    $WindowToCapture = ControlGetHandle("Notepad", "", "[CLASS:Edit; INSTANCE:1]")
    $hBMP = _ScreenCapture_CaptureWnd ( '', $WindowToCapture,4,4,400,470,False)

    ; Initialize GDI+ library
    _GDIPlus_Startup()

$PicHandle = GUICtrlGetHandle($Pic1)
$myGuiHandle = ControlGetHandle("Document", "", $PicHandle)
$TransparentButtonTest = GUICreate("", 0, 0, 390, 130, $WS_EX_MDICHILD, $WS_EX_LAYERED, $myGuiHandle)
$hImageButton = _GDIPlus_ImageLoadFromFile(@ScriptDir & "\2-f.png")
SetBitMap($TransparentButtonTest, $hImageButton, 255)
GUISetState()

    WinActivate("Document")
    ; Draw bitmap to GUI
    $hBitmap = _GDIPlus_BitmapCreateFromHBITMAP($hBMP)
    $hGraphic = _GDIPlus_GraphicsCreateFromHWND(GUICtrlGetHandle($Pic1))
    _GDIPlus_GraphicsDrawImage($hGraphic, $hBitmap, 0, 100)

    ; Clean up resources
    _GDIPlus_GraphicsDispose($hGraphic)
    _GDIPlus_BitmapDispose($hBitmap)
    _WinAPI_DeleteObject($hBMP)

    ; Shut down GDI+ library
    _GDIPlus_Shutdown()

EndFunc

Func SetBitmap($hGUI, $hImage, $iOpacity)
    Local $hScrDC, $hMemDC, $hBitmap, $hOld, $pSize, $tSize, $pSource, $tSource, $pBlend, $tBlend
    $hScrDC = _WinAPI_GetDC(0)
    $hMemDC = _WinAPI_CreateCompatibleDC($hScrDC)
    $hBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage)
    $hOld = _WinAPI_SelectObject($hMemDC, $hBitmap)
    $tSize = DllStructCreate($tagSIZE)
    $pSize = DllStructGetPtr($tSize)
    DllStructSetData($tSize, "X", _GDIPlus_ImageGetWidth($hImage))
    DllStructSetData($tSize, "Y", _GDIPlus_ImageGetHeight($hImage))
    $tSource = DllStructCreate($tagPOINT)
    $pSource = DllStructGetPtr($tSource)
    $tBlend = DllStructCreate($tagBLENDFUNCTION)
    $pBlend = DllStructGetPtr($tBlend)
    DllStructSetData($tBlend, "Alpha", $iOpacity)
    DllStructSetData($tBlend, "Format", $AC_SRC_ALPHA)
    _WinAPI_UpdateLayeredWindow($hGUI, $hScrDC, 0, $pSize, $hMemDC, $pSource, 0, $pBlend, $ULW_ALPHA)
    _WinAPI_ReleaseDC(0, $hScrDC)
    _WinAPI_SelectObject($hMemDC, $hOld)
    _WinAPI_DeleteObject($hBitmap)
    _WinAPI_DeleteDC($hMemDC)
EndFunc   ;==>SetBitmap

But the most interesting, that I need to move second picture(png FromFile) by draging it with mouse ontop of first image.

Can you tell me what I have done wrong and maybe there is some easier ways to do this?

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SetBitMap($TransparentButtonTest, $hImageButton, 192)

will set the dragable image semi transparent.

Please don't send me any personal message and ask for support! I will not reply!

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Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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