tcurran

Pixel-accurate string width and height

1 post in this topic

#1 ·  Posted (edited)

Here are two functions to provide pixel-accurate height and width dimensions for a given string.

The more commonly-used _GDIPlus_GraphicsMeasureString built-in UDF is problematic because it returns the width padded by roughly one en-space (for reasons related to the various ways Windows produces anti-aliased fonts).

These are AutoIt translations of Pierre Arnaud's C# functions, described in his CodeProject article "Bypass Graphics.MeasureString limitations"

The first is an all-purpose version that takes a window handle, string, font family, font size (in points), style, and (optionally) width of the layout column (in pixels) as parameters.

The second, more efficient version is intended for applications where GDI+ fonts are already in use, and takes handles to the existing graphics context, string, font, layout and format as parameters.

Both functions return a two-row array with the exact width [0] and height [1] of the string (in pixels).

EDIT: (Note that some of the same anti-aliasing measurement issues still apply. I did my best to work around them, but the output of the function may still be off by a pixel or two. Buyer beware.)

#include <GDIPlus.au3>
#include <GUIConstantsEx.au3>

; #FUNCTION# ====================================================================================================================
; Name ..........: _StringInPixels
; Description ...: Returns a pixel-accurate height and width for a given string using a given font, style and size.
; Syntax ........: _StringInPixels($hGUI, $sString, $sFontFamily, $fSize, $iStyle[, $iColWidth = 0])
; Parameters ....: $hGUI                - Handle to the window.
;                  $sString             - The string to be measured.
;                  $sFontFamily         - Full name of the font to use.
;                  $fSize               - Font size in points (half-point increments).
;                  $iStyle              - Combination of 0-normal, 1-bold, 2-italic, 4-underline, 8-strikethrough
;                  $iColWidth           - [optional] If word-wrap is desired, column width in pixels
; Return values .: 2-row array. [0] is width in pixels; [1] is height in pixels.
; Author ........: Tim Curran; adapted from Pierre Arnaud's C# function
; Modified ......:
; Remarks .......: This version is longer and less efficient but works for all purposes.
; Related .......: <https://www.codeproject.com/Articles/2118/Bypass-Graphics-MeasureString-limitations>
; Link ..........:
; Example .......: Example-StringInPixels.au3
; ===============================================================================================================================
#include <GDIPlus.au3>
#include <GUIConstantsEx.au3>

Func _StringInPixels($hGUI, $sString, $sFontFamily, $fSize, $iStyle, $iColWidth = 0)
    _GDIPlus_Startup()
    Local $hGraphic = _GDIPlus_GraphicsCreateFromHWND($hGUI) ;Create a graphics object from a window handle

    Local $aRanges[2][2] = [[1]]
    $aRanges[1][0] = 0 ;Measure first char (0-based)
    $aRanges[1][1] = StringLen($sString) ;Region = String length

    Local $hFormat = _GDIPlus_StringFormatCreate()
    Local $hFamily = _GDIPlus_FontFamilyCreate($sFontFamily)
    Local $hFont = _GDIPlus_FontCreate($hFamily, $fSize, $iStyle)

    _GDIPlus_GraphicsSetTextRenderingHint($hGraphic, $GDIP_TEXTRENDERINGHINT_ANTIALIASGRIDFIT)
    _GDIPlus_StringFormatSetMeasurableCharacterRanges($hFormat, $aRanges) ;Set ranges

    Local $aWinClient = WinGetClientSize($hGUI)
    If $iColWidth = 0 Then $iColWidth = $aWinClient[0]
    Local $tLayout = _GDIPlus_RectFCreate(10, 10, $iColWidth, $aWinClient[1])
    Local $aRegions = _GDIPlus_GraphicsMeasureCharacterRanges($hGraphic, $sString, $hFont, $tLayout, $hFormat) ;get array of regions
    Local $aBounds = _GDIPlus_RegionGetBounds($aRegions[1], $hGraphic)
    Local $aWidthHeight[2] = [$aBounds[2], $aBounds[3]]

    ; Clean up resources
    _GDIPlus_FontDispose($hFont)
    _GDIPlus_RegionDispose($aRegions[1])
    _GDIPlus_FontFamilyDispose($hFamily)
    _GDIPlus_StringFormatDispose($hFormat)
    _GDIPlus_GraphicsDispose($hGraphic)
    _GDIPlus_Shutdown()

    Return $aWidthHeight
EndFunc   ;==>_StringInPixels


; #FUNCTION# ====================================================================================================================
; Name ..........: _StringInPixels_gdip
; Description ...: Returns a pixel-accurate height and width for a given string using a GDI+ font, layout and format
; Syntax ........: _StringInPixels_gdip($hGraphic, $sString, $hFont, $tLayout, $hFormat)
; Parameters ....: $hGraphic            - Handle to a GDI+ graphics object.
;                  $sString             - The string to be measured.
;                  $hFont               - Handle to a GDI+ font.
;                  $tLayout             - A $tagGDIPRECTF structure that bounds the string.
;                  $hFormat             - Handle to a GDI+ string format.
; Return values .: 2-row array. [0] is width in pixels; [1] is height in pixels.
; Author ........: Tim Curran; adapted from Pierre Arnaud's C# function
; Modified ......:
; Remarks .......: This much more efficient version is for use with GDI+ fonts
; Related .......:
; Link ..........: <https://www.codeproject.com/Articles/2118/Bypass-Graphics-MeasureString-limitations>
; Example .......: Example-StringInPixels.au3
; ===============================================================================================================================
#include <GDIPlus.au3>
#include <GUIConstantsEx.au3>

Func _StringInPixels_gdip($hGraphic, $sString, $hFont, $tLayout, $hFormat)
    Local $aRanges[2][2] = [[1]]
    $aRanges[1][0] = 0 ;Measure first char (0-based)
    $aRanges[1][1] = StringLen($sString) ;Region = String length

    _GDIPlus_GraphicsSetTextRenderingHint($hGraphic, $GDIP_TEXTRENDERINGHINT_CLEARTYPEGRIDFIT)
    _GDIPlus_StringFormatSetMeasurableCharacterRanges($hFormat, $aRanges) ;Set ranges

    Local $aRegions = _GDIPlus_GraphicsMeasureCharacterRanges($hGraphic, $sString, $hFont, $tLayout, $hFormat) ;get array of regions
    Local $aBounds = _GDIPlus_RegionGetBounds($aRegions[1], $hGraphic)
    Local $aWidthHeight[2] = [$aBounds[2], $aBounds[3]]
    _GDIPlus_RegionDispose($aRegions[1])
    Return $aWidthHeight
EndFunc   ;==>_StringInPixels_gdip

 

_StringInPixels.au3

Example-StringInPixels.au3

Edited by tcurran
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      ;coded by UEZ build 2018-01-10, idea and images taken from http://arkadia.xyz ;thanks to spudw2k for the MouseZoom function #pragma compile(Icon, "c:\Program Files (x86)\AutoIt3\Icons\au3.ico") #AutoIt3Wrapper_Run_Au3Stripper=y #Au3Stripper_Parameters=/so /pe /rm #AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3" #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <WindowsConstants.au3> _GDIPlus_Startup() Global $hGUI, $iFPS = 0, $iShowFPS = 0, $bExit, $iW, $iH Global Const $sTitle = "GDI Image Zoom v2.2.1 coded by UEZ" AutoItSetOption("GUIOnEventMode", 1) Downloader() GDIPlus_ZoomImage() AutoItSetOption("GUIOnEventMode", 0) _GDIPlus_Shutdown() Func GDIPlus_ZoomImage($bMultimonitor = False) $bExit = False Local $i, $aImages[49], $hImage, $hObj ConsoleWrite("Loading images from local disk..." & @CRLF) Local $fTimer = TimerInit() For $i = 0 To UBound($aImages) - 1 $hImage = _GDIPlus_ImageLoadFromFile(@ScriptDir & "\Images\Arkadia" & $i & ".jpg") $aImages[$i] = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage) _GDIPlus_ImageDispose($hImage) Next ConsoleWrite(UBound($aImages) & " images loaded in " & TimerDiff($fTimer) & " ms" & @CRLF) Local $tDim = DllStructCreate($tagBITMAP) DllCall("GDI32.dll", "int", "GetObject", "int", $aImages[0], "int", DllStructGetSize($tDim), "ptr", DllStructGetPtr($tDim)) $iW = $tDim.bmWidth $iH = $tDim.bmHeight Local $hFullScreen = WinGetHandle("[TITLE:Program Manager;CLASS:Progman]"), $aFullScreen[4], $iW_Dt, $iH_Dt $aFullScreen = WinGetPos($hFullScreen) If $bMultimonitor Then $iW_Dt = $aFullScreen[2] $iH_Dt = $aFullScreen[3] Else $iW_Dt = @DesktopWidth $iH_Dt = @DesktopHeight $aFullScreen[0] = "" $aFullScreen[1] = "" EndIf $hGUI = GUICreate($sTitle, $iW_Dt, $iH_Dt, $aFullScreen[0], $aFullScreen[1], $WS_POPUP, $WS_EX_TOPMOST) GUISetState(@SW_SHOW, $hGUI) GUISetCursor(16, 1) ;create canvas elements Local Const $hDC = _WinAPI_GetDC($hGUI) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW_Dt, $iH_Dt) Local Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) Local Const $hMemDC = _WinAPI_CreateCompatibleDC($hDC) _WinAPI_SetStretchBltMode($hDC_backbuffer, $STRETCH_DELETESCANS) Local Const $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) _GDIPlus_GraphicsSetSmoothingMode($hCanvas, $GDIP_SMOOTHINGMODE_HIGHQUALITY) _GDIPlus_GraphicsSetPixelOffsetMode($hCanvas, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) Local Const $hBrush_Clr = _GDIPlus_BrushCreateSolid(0xFF000000), _ $hBrush_FPS = _GDIPlus_BrushCreateSolid(0xFFFFFFFF), _ $hFormat_FPS = _GDIPlus_StringFormatCreate(), _ $hFamily_FPS = _GDIPlus_FontFamilyCreate("Arial"), _ $hFont_FPS = _GDIPlus_FontCreate($hFamily_FPS, 8), _ $tLayout_FPS = _GDIPlus_RectFCreate(0, 0, 130, 16) $iFPS = 0 GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit_About") AdlibRegister("CalcFPS", 1000) Local $a[3], $b = 1, $c, $x, $e, $y, $w, $h, $w2 = $iW_Dt / 2, $h2 = $iH_Dt / 2, $q, $r If $iW_Dt > 1.5 * $iH_Dt Then $q = $iW_Dt $r = 0.75 * $iW_Dt Else $q = 1.5 * $iH_Dt $r = 0.75 * $iH_Dt EndIf Do For $e = 0 To 2 $a[$e] = $aImages[Mod(Floor($b) + $e, UBound($aImages))] Next $c = 2^(Mod($b, 1)) For $e = 0 To 2 $x = $w2 - $q / 2 * $c $y = $h2 - $r / 2 * $c $w = $q * $c $h = $r * $c $hObj = _WinAPI_SelectObject($hMemDC, $a[$e]) _WinAPI_StretchBlt($hDC_backbuffer, $x, $y, $w, $h, $hMemDC, 0, 0, $iW, $iH, $SRCCOPY) $c *= 0.5 Next $b += MouseZoom() IF $b < 0 Then $b = UBound($aImages) - $b _GDIPlus_GraphicsDrawStringEx($hCanvas, "FPS: " & $iShowFPS & " @ " & $iW_Dt & "x" & $iH_Dt & " px", $hFont_FPS, $tLayout_FPS, $hFormat_FPS, $hBrush_FPS) _WinAPI_BitBlt($hDC, 0, 0, $iW_Dt, $iH_Dt, $hDC_backbuffer, 0, 0, $SRCCOPY) $iFPS += 1 If $bExit Then ExitLoop Until Not Sleep(0) AdlibUnRegister("CalcFPS") ;release resources _GDIPlus_FontDispose($hFont_FPS) _GDIPlus_FontFamilyDispose($hFamily_FPS) _GDIPlus_StringFormatDispose($hFormat_FPS) _GDIPlus_BrushDispose($hBrush_Clr) _GDIPlus_BrushDispose($hBrush_FPS) _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hMemDC, $hObj) _WinAPI_DeleteDC($hMemDC) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) For $i = 0 To UBound($aImages) - 1 _WinAPI_DeleteObject($aImages[$i]) Next GUIDelete($hGUI) EndFunc ;==>GDIPlus_ZoomImage Func MouseZoom() ;https://www.arduino.cc/reference/en/language/functions/math/map/ Local $iInput = MouseGetPos(1), $iInMin = 0, $iInMax = @DesktopHeight, $iOutMin = 1, $iOutMax = -1, $iStep = 0.025 Return (($iInput - $iInMin) * ($iOutMax - $iOutMin) / ($iInMax - $iInMin) + $iOutMin) * $iStep EndFunc ;MouseZoom() Func _Exit_About() $bExit = True EndFunc ;==>_Exit_About Func CalcFPS() ;display FPS $iShowFPS = $iFPS $iFPS = 0 EndFunc ;==>CalcFPS Func Downloader() Local $sURL, $i For $i = 0 To 48 If Not FileExists(@ScriptDir & "\Images\Arkadia" & $i & ".jpg") Then If Not FileExists(@ScriptDir & "\Images") Then DirCreate(@ScriptDir & "\Images") $sURL = "http://arkadia.xyz/images/arkadia" & $i & ".jpg" ConsoleWrite("Downloading " & $sURL & ": " & InetGet($sURL, @ScriptDir & "\Images\Arkadia" & $i & ".jpg", 8) & " bytes" & @CRLF) ToolTip("Downloading images...Please wait! -> " & $i + 1 & " / " & $i, MouseGetPos(0), MouseGetPos(1)) EndIf Next ToolTip("") EndFunc ;==>Downloader  
      The missing images will be download and saved to script dir in folder images. Due to internal integer format of the GDI functions the screen is little bit wobbling.
       
      Happy watching.