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nacerbaaziz

create a context menu to listView

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Hello all
I have a question please
this  a question is about the context menu
When i create a list box  Or combo box
if i create a context menu for this list
When i press the application key or the shortcut shift + f10
the menu options is appear normally
but When i create a List view
if i create a context menu for this list
When i press the application key or the shortcut shift + f10
the menu options isn't appear
But the right mouse button works normally
I need a solution please because I deal with the screen readers users
Unfortunately They can not use the mouse to navigate
So I have to find a solution to activate keyboard shortcuts
am waiting  for your help

Edited by nacerbaaziz

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hello again
this is my example
When i press the application key or the shortcut shift + f10
the menu options isn't appear
But the right mouse button works normally


#include <GUIConstants.au3>
#include <WindowsConstants.au3>
#include <Array.au3>
#include <GuiListView.au3>
main()
func main()
local $GUI = GUICreate("listView context menu", 800, 400, @DesktopWidth / 2 - 192, @DesktopHeight / 2 - 235, -1, $WS_EX_ACCEPTFILES + $WS_EX_TOPMOST)
global $list = GUICtrlCreateListView("", 0, 10, 700, 150, bitOr($LVS_SINGLESEL,$LVS_SORTASCENDING))

    _GUICtrlListView_AddColumn($list, "Name", 150, 0)
    _GUICtrlListView_AddColumn($list, "version", 50, 0)
    _GUICtrlListView_AddColumn($list, "Publisher", 150, 0)
    _GUICtrlListView_AddColumn($list, "Uninstall file path", 400, 0)
local $menu = GUICtrlCreateContextMenu($list)
local $Ref = GUICtrlCreateMenuItem("refresh", $menu)
local $Unins = GUICtrlCreateMenuItem("Uninstall", $menu)
Unins_refresh()
GUISetState(@sw_Show, $GUI)
while 1
Switch GUIGetMSG()
case $GUI_Event_Close
exit
case $Ref
Unins_refresh()
case $Unins
            $selecteditem = _GUICtrlListView_GetItemTextString($list, Int(_GUICtrlListView_GetSelectedIndices($list)))
            $selecteditemarray = StringSplit($selecteditem, "|")

Dim $iMsgBoxAnswer
$iMsgBoxAnswer = MsgBox(4132,"uninstall " &             $selecteditemarray[1] & "?","are you sure want to uninstall " &             $selecteditemarray[1] & " version" &             $selecteditemarray[2] & "?")
Select
   Case $iMsgBoxAnswer = 6 ;Yes

run($selecteditemarray[4])
EndSelect

EndSwitch
Wend
endFunc
Func Unins_refresh()
    _GUICtrlListView_DeleteAllItems($list)
    ProgressOn("Uninstall Manager", "Loading...", "0%")

local $r_var, $r_hash = 0, $UninsName = "", $UnInsPath = "", $UninsVersion = "", $UninsPublisher = "", $SystemComponent
local $RegKey = "HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall"
    While 1
        $r_hash += 1
        $r_var = RegEnumKey($regKey, $r_hash)
        If @error <> 0 Then
$r_var = ""
$r_hash = 0
$UninsName = ""
$UnInsPath = ""
$UninsVersion = ""
$UninsPublisher = ""
            ExitLoop

        Else
        $r_var = $Regkey & "\" &         $r_var
$UNinsName = RegRead($r_var, "DisplayName")
if @error then $UNinsName = ""
$UNinsVersion = RegRead($r_var, "DisplayVersion")
if @error then $UNinsVersion = ""
$UninsPublisher = RegRead($r_var, "Publisher")
if @error then $UninsPublisher = ""
$UNinsPath = RegRead($r_var, "UninstallString")
if @error then $UNinsPath = ""
$SystemComponent = RegRead($r_var, "SystemComponent")
if @error then $SystemComponent = 0
if not ($UninsPath = "") and not ($UninsName = "") and not ($SystemComponent = 1) then
            GUICtrlCreateListViewItem($UninsName & "|" & $UninsVersion & "|" & $UninsPublisher & "|" & $UninsPath, $list)
endIf
        EndIf
    WEnd
$RegKey = "HKCU\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall"
    While 1
        $r_hash += 1
        $r_var = RegEnumKey($regKey, $r_hash)
        If @error <> 0 Then
$r_var = ""
$r_hash = 0
$UninsName = ""
$UnInsPath = ""
$UninsVersion = ""
$UninsPublisher = ""
            ExitLoop

        Else
        $r_var = $Regkey & "\" &         $r_var
$UNinsName = RegRead($r_var, "DisplayName")
if @error then $UNinsName = ""
$UNinsVersion = RegRead($r_var, "DisplayVersion")
if @error then $UNinsVersion = ""
$UninsPublisher = RegRead($r_var, "Publisher")
if @error then $UninsPublisher = ""
$UNinsPath = RegRead($r_var, "UninstallString")
if @error then $UNinsPath = ""
$SystemComponent = RegRead($r_var, "SystemComponent")
if @error then $SystemComponent = 0
if not ($UninsPath = "") and not ($UninsName = "") and not ($SystemComponent = 1) then
            GUICtrlCreateListViewItem($UninsName & "|" & $UninsVersion & "|" & $UninsPublisher & "|" & $UninsPath, $list)
endIf
        EndIf
WEnd
###
if @OSArch = "x64" then
$RegKey = "HKLM64\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall"
    While 1
        $r_hash += 1
        $r_var = RegEnumKey($regKey, $r_hash)
        If @error <> 0 Then
$r_var = ""
$r_hash = 0
$UninsName = ""
$UnInsPath = ""
$UninsVersion = ""
$UninsPublisher = ""
            ExitLoop

        Else
        $r_var = $Regkey & "\" &         $r_var
$UNinsName = RegRead($r_var, "DisplayName")
if @error then $UNinsName = ""
$UNinsVersion = RegRead($r_var, "DisplayVersion")
if @error then $UNinsVersion = ""
$UninsPublisher = RegRead($r_var, "Publisher")
if @error then $UninsPublisher = ""
$UNinsPath = RegRead($r_var, "UninstallString")
if @error then $UNinsPath = ""
$SystemComponent = RegRead($r_var, "SystemComponent")
if @error then $SystemComponent = 0
if not ($UninsPath = "") and not ($UninsName = "") and not ($SystemComponent = 1) then
            GUICtrlCreateListViewItem($UninsName & "|" & $UninsVersion & "|" & $UninsPublisher & "|" & $UninsPath, $list)
endIf
        EndIf
WEnd
$RegKey = "HKCU64\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall"
    While 1
        $r_hash += 1
        $r_var = RegEnumKey($regKey, $r_hash)
        If @error <> 0 Then
$r_var = ""
$r_hash = 0
$UninsName = ""
$UnInsPath = ""
$UninsVersion = ""
$UninsPublisher = ""
            ExitLoop

        Else
        $r_var = $Regkey & "\" &         $r_var
$UNinsName = RegRead($r_var, "DisplayName")
if @error then $UNinsName = ""
$UNinsVersion = RegRead($r_var, "DisplayVersion")
if @error then $UNinsVersion = ""
$UninsPublisher = RegRead($r_var, "Publisher")
if @error then $UninsPublisher = ""
$UNinsPath = RegRead($r_var, "UninstallString")
if @error then $UNinsPath = ""
$SystemComponent = RegRead($r_var, "SystemComponent")
if @error then $SystemComponent = 0
if not ($UninsPath = "") and not ($UninsName = "") and not ($SystemComponent = 1) then

            GUICtrlCreateListViewItem($UninsName & "|" & $UninsVersion & "|" & $UninsPublisher & "|" & $UninsPath, $list)
endIf
        EndIf
WEnd
endIf
endFunc


:)
Please help me

Edited by nacerbaaziz

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I recently encountered a similar issue with trying to allow update on arrow up and down in a list view

same thing should help you as well

Global $g_hList1 = GUICtrlCreateListView("#|x|y", 5, 24, 161, 201, $LVS_SHOWSELALWAYS Or $LVS_SINGLESEL)
Global $g_hList1_LVN = GUICtrlCreateDummy() ;listview notifications

GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY")

;Event loop etc....
If GuiGetMsg() == $g_hList1_LVN Then
            ;Your Code
EndIf
;;;.................................

Func WM_NOTIFY($hWnd, $iMsg, $wParam, $lParam)
    Static Local $hWndList1 = GUICtrlGetHandle($g_hList1)
    If Not IsHWnd($hWndList1) Then $hWndList1 = GUICtrlGetHandle($g_hList1)
    If @error Then Return $GUI_RUNDEFMSG
    If $wParam = $g_hList1 Then
        Local $tNMHDR = DllStructCreate($tagNMHDR, $lParam)

        Switch DllStructGetData($tNMHDR, "Code")

            Case $LVN_KEYDOWN, $NM_CLICK
                GUICtrlSendToDummy($g_hList1_LVN, $lParam)
        EndSwitch
    EndIf

    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_NOTIFY
































































;

To see it in full context check here:

You also don't really need the dummy control but I wanted to receive an even in my event loop and handle it there rather than in the WM_Notify callback

Noticed I saved the listview handle as well; It seems that sometimes it takes forever for the GUICtrlGetHandle() function to return...

Edited by Bilgus
Made the code post Long so you can use the popup button to get it in a separate window

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My dear , can you simplify the idea for me please
could  you raise the example in a file please
Because it is somewhat difficult to copy the code using the screen reader
I hope you help me and sorry for the inconvenience

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Basically you don't get notifications for keypress in the list view so you register a callback for WM_NOTIFY and look for the handle of the listview

This calls the dummy control when it gets a key even or mouse click

in the event for the dummy control you check for a mouse right click or keyboard key and pop your menu

If you want more code than that follow the link and you can see the code in action for the arrow keys

I put the code for DrawPathPoints in a file for you in the example code post..

Edited by Bilgus

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Frankly I did not understand
I hope you try to EDIT the example THAT I put IN MY Reply
Maybe I understand
I want when I press the Keys previously mentioned THE menu POP-UP appears
Greetings and apologize for the inconvenience

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hiI understand the code,
but let's say I have more than one list view in the same GUI
so how can I do each list view its own context menu
This is the code that I do, please help me to adjust it.
I apologize for my difficulty in understanding.

#include <Misc.au3>
#include <ListViewConstants.au3>
#include <GUIConstants.au3>
Global $GUI = GUICreate("test")
Global $g_hList1 = GUICtrlCreateListView("#|x|y", 5, 24, 161, 70, $LVS_SHOWSELALWAYS Or $LVS_SINGLESEL)
Global $g_hList1_LVN = GUICtrlCreateDummy()
Global $context = GUICtrlCreateContextMenu($g_hList1_LVN)
GUICtrlCreateMenuItem("1", $context)
GUICtrlCreateMenuItem("2", $context)

Global $g_hList2 = GUICtrlCreateListView("#|x|y", 5, 100, 161, 70, $LVS_SHOWSELALWAYS Or $LVS_SINGLESEL)
Global $g_hList2_LVN = GUICtrlCreateDummy()
Global $context2 = GUICtrlCreateContextMenu($g_hList2_LVN)
GUICtrlCreateMenuItem("3", $context2)
GUICtrlCreateMenuItem("4", $context2)

GUISetState()
GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY")
While 1
    Switch GUIGetMsg()
        Case $gui_event_close
            Exit
        Case $g_hList1_LVN
            ShowMenu($GUI, GUIGetMsg(), $context)
    EndSwitch
WEnd
Func WM_NOTIFY($hWnd, $iMsg, $wParam, $lParam)
    Static Local $hWndList1 = GUICtrlGetHandle($g_hList1)
    If Not IsHWnd($hWndList1) Then $hWndList1 = GUICtrlGetHandle($g_hList1)
    If @error Then Return $GUI_RUNDEFMSG
    If $wParam = $g_hList1 Then
        Local $tNMHDR = DllStructCreate($tagNMHDR, $lParam)
        Switch DllStructGetData($tNMHDR, "Code")
            Case $LVN_KEYDOWN, $NM_CLICK
                If _IsPressed("02") Or _IsPressed("5D") Then
                    GUICtrlSendToDummy($g_hList1_LVN, $lParam)
                EndIf
        EndSwitch
    EndIf
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_NOTIFY
Func ShowMenu($hWnd, $idCtrl, $idContext)
    Local $aPos, $x, $y
    Local $hMenu = GUICtrlGetHandle($idContext)

    $aPos = ControlGetPos($hWnd, "", $idCtrl)

    $x = $aPos[0]
    $y = $aPos[1] + $aPos[3]

    ClientToScreen($hWnd, $x, $y)
    TrackPopupMenu($hWnd, $hMenu, $x, $y)
EndFunc   ;==>ShowMenu

; Convert the client (GUI) coordinates to screen (desktop) coordinates
Func ClientToScreen($hWnd, ByRef $x, ByRef $y)
    Local $tPoint = DllStructCreate("int;int")

    DllStructSetData($tPoint, 1, $x)
    DllStructSetData($tPoint, 2, $y)

    DllCall("user32.dll", "int", "ClientToScreen", "hwnd", $hWnd, "struct*", $tPoint)

    $x = DllStructGetData($tPoint, 1)
    $y = DllStructGetData($tPoint, 2)
    ; release Struct not really needed as it is a local
    $tPoint = 0
EndFunc   ;==>ClientToScreen

; Show at the given coordinates (x, y) the popup menu (hMenu) which belongs to a given GUI window (hWnd)
Func TrackPopupMenu($hWnd, $hMenu, $x, $y)
    DllCall("user32.dll", "int", "TrackPopupMenuEx", "hwnd", $hMenu, "int", 0, "int", $x, "int", $y, "hwnd", $hWnd, "ptr", 0)
EndFunc   ;==>TrackPopupMenu

@Bilgus

Edited by Jos
added codebox ... please use that in the future and tidied code

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There is the bare minimum for what you want

#include <Misc.au3>
#include <ListViewConstants.au3>
#include <GUIConstants.au3>
#include <GuiMenu.au3>

Global $GUI = GUICreate("test")
Global $g_iTemp
Global $g_hList1 = GUICtrlCreateListView("#|x|y", 5, 24, 161, 70, $LVS_SHOWSELALWAYS Or $LVS_SINGLESEL)
GUICtrlCreateListViewItem("text", $g_hList1)
Global $g_hList1_LVN = GUICtrlCreateDummy()

Global $context = GUICtrlCreateContextMenu($g_hList1)
GUICtrlCreateMenuItem("1", $context)
GUICtrlCreateMenuItem("2", $context)

Global $g_hList2 = GUICtrlCreateListView("#|x|y", 5, 100, 161, 70, $LVS_SHOWSELALWAYS Or $LVS_SINGLESEL)
GUICtrlCreateListViewItem("text", $g_hList2)
Global $g_hList2_LVN = GUICtrlCreateDummy()
Global $context2 = GUICtrlCreateContextMenu($g_hList2)
GUICtrlCreateMenuItem("3", $context2)
GUICtrlCreateMenuItem("4", $context2)

GUISetState()
GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY")
While 1
    Switch GUIGetMsg()
        Case $gui_event_close
            Exit
        Case $g_hList1_LVN ;This is just a dummy it only recieves events
            ConsoleWrite("LV1 EVENT" & @CRLF)
            $g_iTemp = GUICtrlRead($g_hList1_LVN) ;Retrieve the code that WM_NOTIFY SENT
            If $g_iTemp = $LVN_KEYDOWN Then
                If _IsPressed("79") And (_IsPressed("A0") Or _IsPressed("A1")) Then ;Right/ Left Shift & F10
                    ShowMenu($GUI, $g_hList1, $context)
                Else
                    ConsoleWrite("Some Other Keys" & @CRLF)
                EndIf
            Else
                ConsoleWrite("Some Other Event" & @CRLF)
            EndIf
        Case $g_hList2_LVN
            ConsoleWrite("LV2 EVENT" & @CRLF)
            $g_iTemp = GUICtrlRead($g_hList1_LVN)
            If $g_iTemp = $LVN_KEYDOWN Then
                If _IsPressed("79") And (_IsPressed("A0") Or _IsPressed("A1")) Then ;Right/ Left Shift & F10
                    ShowMenu($GUI, $g_hList2, $context2)
                EndIf
            EndIf
    EndSwitch
WEnd
Func WM_NOTIFY($hWnd, $iMsg, $wParam, $lParam)
    Local $tNMHDR, $iCode ;
    Switch $wParam
        Case $g_hList1
            $tNMHDR = DllStructCreate($tagNMHDR, $lParam)
            $iCode = DllStructGetData($tNMHDR, "Code")
            Switch $iCode
                Case $LVN_KEYDOWN, $NM_CLICK
                    GUICtrlSendToDummy($g_hList1_LVN, $iCode) ;send the code back to be processed by the dummy
            EndSwitch
        Case $g_hList2
            $tNMHDR = DllStructCreate($tagNMHDR, $lParam)
            $iCode = DllStructGetData($tNMHDR, "Code")
            Switch $iCode
                Case $LVN_KEYDOWN, $NM_CLICK
                    GUICtrlSendToDummy($g_hList2_LVN, $iCode)
            EndSwitch
    EndSwitch
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_NOTIFY

Func ShowMenu($hWnd, $idCtrl, $idContext)
    Local $aPos, $x, $y
    Local $hMenu = GUICtrlGetHandle($idContext)

    $aPos = ControlGetPos($hWnd, "", $idCtrl)

    $x = $aPos[0]
    $y = $aPos[1] + $aPos[3]

    ClientToScreen($hWnd, $x, $y)
    TrackPopupMenu($hWnd, $hMenu, $x, $y)
EndFunc   ;==>ShowMenu

; Convert the client (GUI) coordinates to screen (desktop) coordinates
Func ClientToScreen($hWnd, ByRef $x, ByRef $y)
    Local $tPoint = DllStructCreate("int;int")

    DllStructSetData($tPoint, 1, $x)
    DllStructSetData($tPoint, 2, $y)

    DllCall("user32.dll", "int", "ClientToScreen", "hwnd", $hWnd, "struct*", $tPoint)

    $x = DllStructGetData($tPoint, 1)
    $y = DllStructGetData($tPoint, 2)
    ; release Struct not really needed as it is a local
    $tPoint = 0
EndFunc   ;==>ClientToScreen

; Show at the given coordinates (x, y) the popup menu (hMenu) which belongs to a given GUI window (hWnd)
Func TrackPopupMenu($hWnd, $hMenu, $x, $y)
    ;DllCall("user32.dll", "int", "TrackPopupMenuEx", "hwnd", $hMenu, "int", 0, "int", $x, "int", $y, "hwnd", $hWnd, "ptr", 0)
    _GUICtrlMenu_TrackPopupMenu($hMenu, $hWnd, $x, $y)
EndFunc   ;==>TrackPopupMenu

 

Edited by Bilgus

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      thanks in advance
    • By wolflake
      I've used PowerPro for years and it had a feature that let you turn an array into a menu.  It also let you know if it got a right click. I liked the right click feature because it doubled the menu item usage ie left/right on the same menu item.  I tried recreate that usage with a context menu.   With _ArrayToMenu you can pass menu items for 1 and 2 dimensional arrays. Note you can indicate sub-menu but using a -> at the end of the item.  Use a - to make a separater. Optionally you can pass Tooltips by passing a second array. This array must have the same dimensions as the items array even if not all the elements contain tips. The UDF returns an array with this index of row (and if submenus column), the third element is 1 if right clicked otherwise 0 and the fourth element of the array is the label of the menu item. If the user escapes without choosing an item the the first element returns a -1.  Same thing if the user clicks on another window.   @error returns 1 if there was no array passed, 2 if the second array has different dimensions than the first.   If you use the same label in two parts of your menu you will have to distinguish them.  You can do that by additionally making sure that the selection matches the index number(s).  Note that you'll have to match the index number plus label before you match just the label because Switch will use the first match it can find.  In the example below I am using a check on which column the data is in.  If it's not in the first column then it must be the other "Beef".   Beef
      Fruit
      Col2 > Beef
                  Bread   $aR = _ArrayToMenu($aM) Switch $aR[3]
      Case "Beef" and $aR[2] = 0
             Beef1()
       Case "Beef"
             Beef2()
      EndSwitch   On a technical note I attached the context menu to the window itself not a dummy control and I didn't use _GUICtrlMenu_TrackPopupMenu.  Instead I launched the context menu with "send shift-F10" and waited for GuiGetMsg() to give me the selection. Right click is picked up by GUIRegisterMsg WM_RBUTTONUP and Tooltips are done with GUIRegisterMsg WM_MENUSELECT. The whole thing is done with 3 functions. 
      I won't tell you how long it took me to figure this out but I'll say that on one of my early attempts it had two windows running at once and one was just to recieve the right click an tell the other it got it.  Suffice it to say I'm no wiz at Autoit but I really appreciate the support the community offers and I hope someone finds this useful. BTW I wrote a script to produce 1d and 2d auotit array code from excel in case you want to model your menu in excel. Here is the link.
      https://www.autoitscript.com/forum/topic/139260-autoit-snippets/?do=findComment&comment=1412314
      _ArrayToMenu() UDF
      ;ArrayToMenu with submenus, tooltips, rightclick and esc to close. ; #INDEX# ======================================================================================================================= ; Title .........: _ArrayToMenu ; AutoIt Version : 3.3.14.2 ; Description ...: Show an array as a popup menu optionally with tooltips and right click. ; Author(s) .....: Rick Sharp ; =============================================================================================================================== ; #FUNCTION# ==================================================================================================================== ; Name..........: _ArrayToMenu($aArray_menu[,$aArray_tooltips]) ; Description...: Display an array as a menu and return the users choice, display tooltips(optional), return right click. ; Syntax........: _ArrayToMenu($aArray_menu[,$aArray_tooltips]) ; ; Parameters....: ; Required......: A 1d or 2d array of menu items ; Use a minus sign in the item to indicate a menu separator. ; Use -> at the end of an item to indicate a sub-menu. ; Optional......: A 1d or 2d array of tooltips. The array must use the same dimensions as the menu items array. ; ; Return values.: An Array ; $aArray[0] is index of the row (-1 if exited with no choice) ; $aArray[1] is index of the column ; $aArray[2] is 1 if right clicked ; $aArray[3] is the selected item (if any) ; Notes.........: If the user clicks on another window the ArrayToMenu returns as if esc were pressed. ; Sub-Menus are limited to 10 levels if you need more change $ahM[10] ; =============================================================================================================================== ; #VARIABLES# =================================================================================================================== ; Global $__g_iRT = 0, $__g_aTT1, $__g_ahi ; "$__g_iRT" for right click flag, "$__g_aTT1" for tips, "$__g_ahi" for index of id's in menu and tips ; =============================================================================================================================== ; #@error# ====================================================================================================================== ; 1 - First parameter is Not an array ; 2 - The Menu/Items array and the Tips array are not the same number of dimensions ; =============================================================================================================================== #include-once #include <WindowsConstants.au3> #include <GuiMenu.au3> #include <array.au3> #include <misc.au3> Func _ArrayToMenu($aMenu, $att = "") If Not IsArray($aMenu) Then Return SetError(1, 0, -1) Global $__g_iRT = 0 Local $ahM[10], $iCcnt = UBound($aMenu, 2), $iRcnt = UBound($aMenu), $iRow, $iCol, $b_Esc If UBound($aMenu, 2) = 0 Then _ArrayColInsert($aMenu, 1) ;if 1d array make it 2d EndIf ;Prep Loop to make Menus and Sub-Menus $iRcnt = UBound($aMenu) ;Count of Rows/Items $iCcnt = UBound($aMenu, 2) ;Count of Cols/Menus GUIRegisterMsg($WM_RBUTTONUP, "WM_RBUTTONUP") ;handles Right Click If IsArray($att) Then If UBound($att, 2) = 0 Then _ArrayColInsert($att, 1) If UBound($att, 2) <> $iCcnt Or UBound($att) <> $iRcnt Then Return SetError(2, 0, -1) ;$amenu and $att not same dimensions Global $__g_aTT1 = $att ;added $__g_aTT1 because $att was not seen by WM_MenuSelect for tooltips GUIRegisterMsg($WM_MENUSELECT, "WM_MENUSELECT") ;handles tooltips EndIf Local $mPos = MouseGetPos() #Region ### START Koda GUI section ### Form= $hMenu = GUICreate("C_menu", 10, 10, $mPos[0], $mPos[1], $WS_POPUP, $WS_EX_TOPMOST) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### ;Build Menus Global $__g_ahi[$iRcnt + 1][$iCcnt + 1] ;array to hold Menu Item id's $iMcnt = 0 ;Menu count $ahM[$iMcnt] = GUICtrlCreateContextMenu() ;if the array element is null then it falls through and nothing happens For $j = 0 To $iCcnt - 1 ;for each Column/Menu For $i = 0 To $iRcnt - 1 ;for each Row/Item If StringRight($aMenu[$i][$j], 2) = "->" Then ;Sub-Menu $aMenu[$i][$j] = StringTrimRight($aMenu[$i][$j], 2) ;remove -> $iMcnt += 1 $ahM[$iMcnt] = GUICtrlCreateMenu($aMenu[$i][$j], $ahM[$j]) ; $__g_ahi[$i][$j] = $ahM[$iMcnt] ElseIf $aMenu[$i][$j] > "" Then ;Normal item If StringLeft($aMenu[$i][$j], 1) = "-" Then $aMenu[$i][$j] = "" $__g_ahi[$i][$j] = GUICtrlCreateMenuItem($aMenu[$i][$j], $ahM[$j]) EndIf Next Next Send("+{F10}") ;sends right click to open context menu While 1 $nMsg = GUIGetMsg() If $nMsg > 0 Then ;ConsoleWrite("nMsg= " & $nMsg & @CRLF) $iRow = _ArraySearch($__g_ahi, $nMsg) $iCol = _ArraySearch($__g_ahi, $nMsg, 0, 0, 0, 0, 0, $iRow, True) ExitLoop EndIf If _IsPressed("1B") = 1 Or WinActive("C_menu") = 0 Then $b_Esc = -1 ExitLoop EndIf WEnd ;*** Done *** GUIDelete($hMenu) Local $aAr1[4] $aAr1[0] = $iRow $aAr1[1] = $iCol $aAr1[2] = $__g_iRT If Not $b_Esc = -1 Then $aAr1[3] = $aMenu[$aAr1[0]][$aAr1[1]] Else $aAr1[0] = -1 EndIf Return $aAr1 EndFunc ;==>_ArrayToMenu ;Check for Right Click Func WM_RBUTTONUP($hMenu, $iMsg, $iwParam, $ilParam) $__g_iRT = 1 ;Mark as rclicked Send("{Enter}") ;choose the item EndFunc ;==>WM_RBUTTONUP ;Tooltips Func WM_MENUSELECT($hMenu, $iMsg, $iwParam, $ilParam) Local $idMenu = BitAND($iwParam, 0xFFFF) Local $iRow, $iCol If $idMenu > 0 Then $iRow = _ArraySearch($__g_ahi, $idMenu) If $iRow > -1 Then $iCol = _ArraySearch($__g_ahi, $idMenu, 0, 0, 0, 0, 0, $iRow, True) EndIf If $iCol > -1 And $iRow > -1 And $__g_aTT1[$iRow][$iCol] > " " Then ToolTip($__g_aTT1[$iRow][$iCol]) Else ToolTip("") EndIf EndIf EndFunc ;==>WM_MENUSELECT Example 1 Simple 1d array with tooltips, item separator and right click.
      #include "ArrayToMenu.au3" ;Simple 1d array with tooltips item separator and right click. $aM = StringSplit("Zero,One,-,Two/Two_R", ",", 3) ;make an array for the menu items $aT = StringSplit("Zero,One,-,", ",", 3) ;make an array for the menu Tooltips $aR = _ArrayToMenu($aM,$aT) if @error then ConsoleWrite(@error & @CRLF) EndIf ConsoleWrite("R: " & $aR[0] & " " & "C: " & $aR[1] & " " & "Rclick: " & $aR[2] & " " & "Item: " & $aR[3] & @CRLF) If $aR[0] = -1 Then ;either hit escape or clicked on another window ConsoleWrite("Esc" & @CRLF) Exit EndIf ;_ArrayDisplay($aR) Switch $aR[3] Case "Zero" Zero() Case "One" One() Case "Two/Two_R" And $aR[2] = 0 ;No Rclick Two() Case "Two/Two_R" And $aR[2] = 1 ;Rclick Two_R() EndSwitch Func Zero() ConsoleWrite("You chose: Zero" & @CRLF) EndFunc ;==>Zero Func One() ConsoleWrite("You chose: One" & @CRLF) EndFunc ;==>One Func Two() ConsoleWrite("You chose: Two" & @CRLF) EndFunc ;==>Two Func Two_R() ConsoleWrite("You chose: Two_R" & @CRLF) EndFunc ;==>Two_R Example 2 2d array with sub-menu
      #include "ArrayToMenu.au3" ;2d array with a sub-menu dim $aM[4][2] = [["Beef", "Orange"], ["Pork", "Apple"], ["Chicken", "Grape"], ["Fruit->", ""]] ;Note you don't need a tooltip for every item but you at least need a place holder in the array dim $aT[4][2] = [["Red Meat", "Fruit"], ["Other white meat", "Fruit"], ["White meat", "Fruit"], ["", ""]] $aR = _ArrayToMenu($aM,$aT) if @error Then ConsoleWrite(@error & @CRLF) Exit EndIf If $aR[0] = -1 Then ConsoleWrite("Esc" & @CRLF) Exit EndIf ConsoleWrite("R: " & $aR[0] & " " & "C: " & $aR[1] & " " & "Rclick: " & $aR[2] & " " & "Item: " & $aR[3] & @CRLF) Switch $aR[3] Case "Beef" Beef() Case "Pork" Pork() Case "Chicken" Chicken() Case "Orange" ConsoleWrite("Oranges are good for you!" & @CRLF) ConsoleWrite("Oranges" & " $aR[0] = " & $aR[0] & " $aR[1] = " & $aR[1] & @CRLF) Case "Apple" ConsoleWrite("Apples are good for you!" & @CRLF) Case "Grape" ConsoleWrite("Grapes are good for you!" & @CRLF) EndSwitch Func Beef() ConsoleWrite("Beef" & " $aR[0] = " & $aR[0] & " $aR[1] = " & $aR[1] & @CRLF) EndFunc ;==>Beef Func Pork() ConsoleWrite("Pork" & " $aR[0] = " & $aR[0] & " $aR[1] = " & $aR[1] & @CRLF) EndFunc ;==>Pork Func Chicken() ConsoleWrite("Chicken" & @CRLF) EndFunc ;==>Chicken  
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