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helmar

Simple x * y buttons GUI creation

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helmar

I was playing around with simple GUI creation.  I tend to like parameter driven coding (in prior life (years ago) as Clipper/FoxPro/dBase coder).  Just wanted to see what I could do with a GUI.

#Region options, includes
Opt('MustDeclareVars', 1)
Opt("GUIOnEventMode", 1) ; Change to OnEvent mode
#include <GUIConstantsEx.au3>
#EndRegion options, includes

Global Const $nCols = 2, $nRows = 6, $nSpacer = 10, $nBtnWidth = 150, $nBtnHeight = 30
Global $xName = 0, $xID = 0

Global $nGUIWidth =  ($nCols * $nBtnWidth) +  (($nCols + 1) * $nSpacer)
Global $nGUIHeight = ($nRows * $nBtnHeight) + (($nRows + 1) * $nSpacer)
Global $hMainGUI = GUICreate("Calculated GUI", $nGUIWidth, $nGUIHeight, -1, -1)

For $xRows = 1 to $nRows    ;in this arrangement, tabbing is left to right, then next row
    For $xCols = 1 to $nCols    ;reverse the order of this line with the prior line for top to bottom tabbing, then next col
        $xName += 1
        $xID += 1
            Global $Dummy = GUICtrlCreateButton("Button" & $xName, _
                            ($nBtnWidth * ($xCols - 1)) + (($xCols - 1) * $nSpacer) + $nSpacer, _
                            ($nBtnHeight* ($xRows - 1)) + (($xRows - 1) * $nSpacer) + $nSpacer, _
                            $nBtnWidth, _
                            $nBtnHeight)
        GUICtrlSetOnEvent($xID+2, "Handler")
    Next
Next

GUISetOnEvent($GUI_EVENT_CLOSE, "CloseApp")
GUISetState(@SW_SHOW)

While 1
    Sleep(10)
WEnd

Func CloseApp()
    Exit
EndFunc

Func Handler()
    MsgBox(0,0,"Button " & @GUI_CtrlId - 2)
EndFunc

 

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argumentum
On 5/18/2018 at 8:22 AM, helmar said:

playing around with simple GUI creation

#Region options, includes
Opt('MustDeclareVars', 1)
Opt("GUIOnEventMode", 1) ; Change to OnEvent mode
#include <GUIConstantsEx.au3>
#EndRegion options, includes

Global Const $nCols = 2, $nRows = 6, $nSpacer = 10, $nBtnWidth = 150, $nBtnHeight = 30
Global $xName = 0;, $xID = 0

Global $nGUIWidth =  ($nCols * $nBtnWidth) +  (($nCols + 1) * $nSpacer)
Global $nGUIHeight = ($nRows * $nBtnHeight) + (($nRows + 1) * $nSpacer)
Global $hMainGUI = GUICreate("Calculated GUI", $nGUIWidth, $nGUIHeight, -1, -1)

For $xRows = 1 to $nRows    ;in this arrangement, tabbing is left to right, then next row
    For $xCols = 1 to $nCols    ;reverse the order of this line with the prior line for top to bottom tabbing, then next col
        $xName += 1
;~         $xID += 1 ; not used anymore
            Global $Dummy = GUICtrlCreateButton("Button" & $xName, _
                            ($nBtnWidth * ($xCols - 1)) + (($xCols - 1) * $nSpacer) + $nSpacer, _
                            ($nBtnHeight* ($xRows - 1)) + (($xRows - 1) * $nSpacer) + $nSpacer, _
                            $nBtnWidth, _
                            $nBtnHeight)
            GUICtrlSetOnEvent(-1, "Handler")
            Assign('BttnIndex' & $Dummy, $Dummy, 2) ; better idea ?
            Assign('BttnName' & $Dummy, $xName, 2)
            Assign('BttnIndexFromName' & $xName, $Dummy, 2) ; and you can do this too =)
    Next
Next

GUISetOnEvent($GUI_EVENT_CLOSE, "CloseApp")
GUISetState(@SW_SHOW)

While 1
    Sleep(10)
WEnd

Func CloseApp()
    Exit
EndFunc

Func Handler()
    MsgBox(0,0,"Button " & Eval('BttnName' & @GUI_CtrlId) & ' is controlID ' & Eval('BttnIndex' & @GUI_CtrlId) )
EndFunc

this approach may end up having a more practical use :) 

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