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Drawing Graphic Boxes over DLLCall


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Hi All, 

I am trying to mark out the middle square of this Magnify Routine "window on right" (stolen from M23 - Thanks) - I assume the DllCall is overwriting the boxes. But wherever I try and redraw, they won't stay on the Magnify Window. Can anyone advise, bet way to keep boxes around the middle square.

Please be kind with my code, it is ripped from a MUCH bigger exe.

The "half" transparent window, is for dragging to where you want it, and the buttons are for more precise placement.

#include <WindowsConstants.au3>
#include <StaticConstants.au3>
#include <GUIConstantsEx.au3>
#include <WinAPI.au3>

Global $hMag_GUI, $hMagDC, $hDeskDC, $hPen, $oObj, $aWinPos[2], $iLast_Mouse_X = 0, $iLast_Mouse_Y = 0
Global $pWindowCaptureX, $pWindowCaptureY
Global $pWindowMagWinX, $pWindowMagWinY

#Region - GUI3
    ; *** Grabber/Picker Window
    Global $hGUI3 = GUICreate("Capture", 150, 150, $pWindowCaptureX, $pWindowCaptureY, $WS_EX_TOOLWINDOW)
    Global $Pic1 = GUICtrlCreatePic("", 70, 40, 10, 10, BitOR($GUI_SS_DEFAULT_PIC,$WS_BORDER))
    Global $hButtonUp = GUICtrlCreateButton("U", 65, 60, 20, 20)
    Global $hButtonDown = GUICtrlCreateButton("D", 65, 100, 20, 20)
    Global $hButtonLeft = GUICtrlCreateButton("L", 40, 80, 20, 20)
    Global $hButtonRight = GUICtrlCreateButton("R", 90, 80, 20, 20)
    Global $hButtonOK = GUICtrlCreateButton("OK", 60, 80, 30, 20)
#EndRegion - GUI3
#Region - GUI4
    Global $hGUI4 = GUICreate("MagWin", 250, 250, 325, 195)
    Global $hButtonMOK = GUICtrlCreateButton("OK", 45, 140, 30, 20)
    Global $hButtonMUp = GUICtrlCreateButton("U", 50, 120, 20, 20)
    Global $hButtonMDown = GUICtrlCreateButton("D", 50, 160, 20, 20)
    Global $hButtonMLeft = GUICtrlCreateButton("L", 25, 140, 20, 20)
    Global $hButtonMRight = GUICtrlCreateButton("R", 75, 140, 20, 20)
    Global $hLabelWindow = GUICtrlCreateLabel("Window", 5, 185, 44, 15)
    Global $hLabelWindowText = GUICtrlCreateLabel("", 60, 185, 176, 15)
    Global $hLabelCheck = GUICtrlCreateLabel("Check", 5, 205, 44, 15)
    Global $hLabelCheckText = GUICtrlCreateLabel("", 60, 205, 176, 15)
    Global $hLabelScreen = GUICtrlCreateLabel("Screen", 5, 225, 44, 15)
    Global $hLabelScreenText = GUICtrlCreateLabel("", 60, 225, 176, 15)
#EndRegion - GUI4

    ;GUISetState(@SW_HIDE, $hGUI1)
    GUISetState(@SW_SHOW, $hGUI3)
    GUISetState(@SW_SHOW, $hGUI4)
    WinSetTrans($hGUI3, "", 100)
    $hMag_GUI = WinGetHandle("MagWin")
    ; Get device context for Mag GUI
    $hMagDC = _WinAPI_GetDC($hMag_GUI)
    If @error Then Exit
    ; Get device context for desktop
    $hDeskDC = _WinAPI_GetDC(0)
    If @error Then
        _WinAPI_ReleaseDC($hMag_GUI, $hMagDC)
        Exit
    EndIf
    ; Create pen
    $hPen = _WinAPI_CreatePen($PS_SOLID, 5, 0x7E7E7E)
    $oObj = _WinAPI_SelectObject($hMagDC, $hPen)
        ; Loop until the user exits.

; *** Static Window
        While 1
            ; Reset position
            Local $aWinPos = WinGetPos("Capture")
            If $aWinPos[0] <> $iLast_Mouse_X Or $aWinPos[1] <> $iLast_Mouse_Y Then
                ; Redraw Mag GUI
                _FOEA_Loupe($aWinPos)
;~                  Local $TWPx = $aWinPos[0]+81  ;+81 Top Left Corner; +85 Middle
;~                  Local $TWPy = $aWinPos[1]+75  ;+75 Top Left Corner; +80 Middle
;~                  ;*** WINDOW COORDS = x+81 & y+75 (top left of picker square)

GUISetState(@SW_HIDE, $hGUI3)
                Local $output1 = PixelCheckSum($aWinPos[0]+81, $aWinPos[1]+75, $aWinPos[0]+91, $aWinPos[1]+85)
                Local $output2 = PixelCheckSum($aWinPos[0]+73, $aWinPos[1]+66, $aWinPos[0]+83, $aWinPos[1]+76)
                If $aWinPos[0] < 1440 Then
                    GUICtrlSetData($hLabelWindowText, $aWinPos[0]+81 & "(" & $aWinPos[0]+81+1440 &")," & $aWinPos[1]+75 & " : " & $output1)
                    GUICtrlSetData($hLabelCheckText, $aWinPos[0]+73 & "(" & $aWinPos[0]+73+1440 & ")," & $aWinPos[1]+66 & " : " & $output2)
                    GUICtrlSetData($hLabelScreenText, "W: " & $aWinPos[0]+73 & "(" & $aWinPos[0]+73+1440 &")," & $aWinPos[1]+66 & "  C: " & $aWinPos[0]+81 & "," & $aWinPos[1]+75)
                Else
                    GUICtrlSetData($hLabelWindowText, $aWinPos[0]+81-1440 & "(" & $aWinPos[0]+81 &")," & $aWinPos[1]+75 & " : " & $output1)
                    GUICtrlSetData($hLabelCheckText, $aWinPos[0]+89-1440 & "(" & $aWinPos[0]+89 &")," & $aWinPos[1]+84 & " : " & $output2)
                    GUICtrlSetData($hLabelScreenText, "W: " & $aWinPos[0]+73-1440 & "(" & $aWinPos[0]+73 & ")," & $aWinPos[1]+66 & "  C: " & $aWinPos[0]+81 & "," & $aWinPos[1]+75)
                ;GUICtrlSetData($hLabel2, $aWinPos[1]+75)
                EndIf
GUISetState(@SW_SHOW, $hGUI3)
                $iLast_Mouse_X = $aWinPos[0]
                $iLast_Mouse_Y = $aWinPos[1]
                $pWindowCaptureX = $aWinPos[0]
                $pWindowCaptureY = $aWinPos[1]
                ; *** Box ; Tried it here - doesn't work
;~              Global $Graphic = GUICtrlCreateGraphic(176, 55, 2, 20)
;~              Global $Graphic = GUICtrlCreateGraphic(194, 55, 2, 20)
;~              Global $Graphic = GUICtrlCreateGraphic(176, 55, 20, 2)
;~              Global $Graphic = GUICtrlCreateGraphic(176, 73, 20, 2)
;~              Global $Graphic = GUICtrlCreateGraphic(0, 0, 1, 1)
            EndIf

            Switch GUIGetMsg()
                Case $GUI_EVENT_CLOSE
                    Local $aWinPos = WinGetPos("MagWin")
                    $pWindowMagWinX = $aWinPos[0]
                    $pWindowMagWinY = $aWinPos[1]
                    ;GUISetState(@SW_HIDE, $hGUI3)
                    GUIDelete($hGUI3)
                    ; Clear up Mag GUI
                    _WinAPI_SelectObject($hMagDC, $oObj)
                    _WinAPI_DeleteObject($hPen)
                    _WinAPI_ReleaseDC(0, $hDeskDC)
                    _WinAPI_ReleaseDC($hMag_GUI, $hMagDC)
                    ;GUISetState(@SW_HIDE, $hMag_G
                    GUIDelete($hGUI4)
                    GUIDelete($hMag_GUI)
                    ExitLoop

                Case $hButtonMOK
                    GUISetState(@SW_HIDE, $hGUI3)
                    Local $aWinPos = WinGetPos("Capture")
                    Local $TWPx = $aWinPos[0]+81  ;+81 Top Left Corner; +85 Middle
                    Local $TWPy = $aWinPos[1]+75  ;+75 Top Left Corner; +80 Middle
                    ;*** WINDOW COORDS = x+81 & y+75 (top left of picker square)

                    If $aWinPos[0] > 1440 Then
                        $aWinPos[0] = $aWinPos[0]-1440
                        $TWPx = $TWPx-1440
                    EndIf

                    Local $output0 = PixelCheckSum($TWPx-8, $TWPy-9, $TWPx-8+10, $TWPy+1)
                    ;_FOEA_WinAPI_DrawRect(LRChecksum($TWPx-8), $TWPy-9, LRChecksum($TWPx-8)+10, $TWPy+1, 0xFFFFFF, 50)
                    MsgBox($MB_SYSTEMMODAL, "Results ", _
                    "Window Coords" & @CRLF & _
                    $TWPx & "(" & $TWPx+1440 & "), " & $TWPy  & @CRLF & _
                    "Checksum0: " & $output0 & @CRLF)
                    GUISetState(@SW_SHOW, $hGUI3)
                    WinActivate($hGUI3, "Capture")

                Case $hButtonMUp
                    _FOEA_ButtonMUp()

                Case $hButtonMDown
                    _FOEA_ButtonMDown()

                Case $hButtonMRight
                    _FOEA_ButtonMRight()

                Case $hButtonMLeft
                    _FOEA_ButtonMLeft()
            EndSwitch
        WEnd


Func _FOEA_Loupe($aWinPos)
    Local $iX, $iY
    DllCall("gdi32.dll", "int", "StretchBlt", _
    "int", $hMagDC,  "int", 10,                   "int", 10,                   "int", 110, "int", 110, _
    "int", $hDeskDC, "int", $aWinPos[0]+68, "int", $aWinPos[1]+61, "int", 20, "int", 20, _
    "long", $SRCCOPY)
    DllCall("gdi32.dll", "int", "StretchBlt", _
    "int", $hMagDC,  "int", 130,                   "int", 10,                   "int", 110, "int", 110, _
    "int", $hDeskDC, "int", $aWinPos[0]+70, "int", $aWinPos[1]+63, "int", 7, "int", 7, _
    "long", $SRCCOPY)
    ; Appears initially - then disappears...
    Global $Graph1 = GUICtrlCreateGraphic(170, 57, 8, 16, $SS_WHITERECT)
    Global $Graph2 = GUICtrlCreateGraphic(170, 73, 31, 8, $SS_WHITERECT)
    Global $Graph3 = GUICtrlCreateGraphic(193, 57, 8, 16, $SS_WHITERECT)
    Global $Graph4 = GUICtrlCreateGraphic(170, 49, 31, 8, $SS_WHITERECT)
    ; This apears to be needed to stop the Magnify window moving
    Global $Graph5 = GUICtrlCreateGraphic(0, 0, 1, 1)
    ;Tried this too - no difference
    GUISetState(@SW_SHOW, $Graph1)
    GUISetState(@SW_SHOW, $Graph2)
    GUISetState(@SW_SHOW, $Graph3)
    GUISetState(@SW_SHOW, $Graph4)
EndFunc   ;==>Loupe

Func _FOEA_ButtonMUp()
    Local $aWinPos = WinGetPos("Capture")
    WinMove($hGUI3, "Capture", $aWinPos[0], $aWinPos[1]-1)
EndFunc

Func _FOEA_ButtonMDown()
    Local $aWinPos = WinGetPos("Capture")
    WinMove($hGUI3, "Capture", $aWinPos[0], $aWinPos[1]+1)
EndFunc

Func _FOEA_ButtonMRight()
    Local $aWinPos = WinGetPos("Capture")
    WinMove($hGUI3, "Capture", $aWinPos[0]+1, $aWinPos[1])
EndFunc

Func _FOEA_ButtonMLeft()
    Local $aWinPos = WinGetPos("Capture")
    WinMove($hGUI3, "Capture", $aWinPos[0]-1, $aWinPos[1])
EndFunc

 

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(.+)') ExitLoop 2 ; exit from ForNext and also from WhileWend EndIf Next EndIf WEnd #EndRegion - _my_gui_Wybierz - Handling messages GUIDelete($hChild) GUIDelete($hWND_DateForm) Return SetError(0, $i_Selected_item, $v_Return_Value) EndFunc ;==>_my_gui_Wybierz Func WM_VSCROLL($hWnd, $msg, $wParam, $lParam) #forceref $msg, $wParam, $lParam Local $nScrollCode = BitAND($wParam, 0x0000FFFF) Local $index = -1, $yChar, $yPos Local $Min, $Max, $Page, $Pos, $TrackPos For $x = 0 To UBound($aSB_WindowInfo) - 1 If $aSB_WindowInfo[$x][0] = $hWnd Then $index = $x $yChar = $aSB_WindowInfo[$index][3] ExitLoop EndIf Next If $index = -1 Then Return 0 ; Get all the vertial scroll bar information Local $tSCROLLINFO = _GUIScrollBars_GetScrollInfoEx($hWnd, $SB_VERT) $Min = DllStructGetData($tSCROLLINFO, "nMin") $Max = DllStructGetData($tSCROLLINFO, "nMax") $Page = DllStructGetData($tSCROLLINFO, "nPage") ; Save the position for comparison later on $yPos = DllStructGetData($tSCROLLINFO, "nPos") $Pos = $yPos $TrackPos = DllStructGetData($tSCROLLINFO, "nTrackPos") Switch $nScrollCode Case $SB_TOP ; user clicked the HOME keyboard key DllStructSetData($tSCROLLINFO, "nPos", $Min) Case $SB_BOTTOM ; user clicked the END keyboard key DllStructSetData($tSCROLLINFO, "nPos", $Max) Case $SB_LINEUP ; user clicked the top arrow DllStructSetData($tSCROLLINFO, "nPos", $Pos - 1) Case $SB_LINEDOWN ; user clicked the bottom arrow DllStructSetData($tSCROLLINFO, "nPos", $Pos + 1) Case $SB_PAGEUP ; user clicked the scroll bar shaft above the scroll box DllStructSetData($tSCROLLINFO, "nPos", $Pos - $Page) Case $SB_PAGEDOWN ; user clicked the scroll bar shaft below the scroll box DllStructSetData($tSCROLLINFO, "nPos", $Pos + $Page) Case $SB_THUMBTRACK ; user dragged the scroll box DllStructSetData($tSCROLLINFO, "nPos", $TrackPos) EndSwitch ; Set the position and then retrieve it. Due to adjustments ; by Windows it may not be the same as the value set. DllStructSetData($tSCROLLINFO, "fMask", $SIF_POS) _GUIScrollBars_SetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO) _GUIScrollBars_GetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO) ; If the position has changed, scroll the window and update it $Pos = DllStructGetData($tSCROLLINFO, "nPos") If ($Pos <> $yPos) Then _GUIScrollBars_ScrollWindow($hWnd, 0, $yChar * ($yPos - $Pos)) $yPos = $Pos EndIf Return $GUI_RUNDEFMSG EndFunc ;==>WM_VSCROLL Func _RegExpFirstMatch($s_Data, $s_Pattern) Local $a_Results = StringRegExp($s_Data, $s_Pattern, $STR_REGEXPARRAYGLOBALMATCH) If @error Then Return SetError(@error, @extended, '') Return SetError(0, UBound($a_Results), $a_Results[0]) EndFunc ;==>_RegExpFirstMatch  
      I have few problems with this code, and many question related to them.
      Question 1:
      How to make the Scrollbars to work ?
      I mean to scroll buttons.
      Question 2:
      Do I must to ues Child Window, or is it possible to scroll buttons without using Child Window ?
      Question 3:
      Why after uncommenting this following line:
      ;~ _GUIScrollBars_SetScrollRange($hChild, $SB_VERT, 3, 30) the ScrollBar disapears ?
    • By Mo0C0w
      Hey guys!
      I just started working with the GUI yesterday and it has only brought more fun to the Autoit adventure  
      Basically I have a GUI windows that opens and based on the selection of the combo box the button will do something different. This specific scenario I am talking about the Client Update Verification  combo selection. When selected and the button is pressed my second gui window opens. As of now if I only paste comp1 or comp2 by itself it works correctly, but if I paste both, it has a fit.
      What would the correct way to do this be? Any help or examples, would be greatly appreciated! Thank you in advance
       
      #include <ButtonConstants.au3> #include <ComboConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #include <Client_List.au3> #Region ### START Koda GUI section ### Form=c:\users\dnoble\pictures\plexiibox v4.kxf Global $Form1_1 = GUICreate("Plexii", 336, 419, 1548, 586) GUISetBkColor(0xFFFFFF) Global $Pic1 = GUICtrlCreatePic("C:\Users\dnoble\Pictures\plexii.jpg", 41, 0, 252, 268, BitOR($GUI_SS_DEFAULT_PIC,$SS_CENTERIMAGE)) Global $Label2 = GUICtrlCreateLabel("Select Test", 125, 280, 95, 24) GUICtrlSetFont(-1, 12, 800, 0, "MS Sans Serif") Global $Combo2 = GUICtrlCreateCombo("Select Test", 39, 312, 257, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Client Update Verification|Bids") GUICtrlSetFont(-1, 12, 400, 0, "MS Sans Serif") Global $Button1 = GUICtrlCreateButton("Proceed", 111, 352, 129, 33) GUICtrlSetFont(-1, 12, 400, 0, "MS Sans Serif") GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Button1 If GUICtrlRead($Combo2) = "Client Update Verification" Then _Form2() ;clientupdateverification() EndSwitch WEnd Func _Form2() #Region ### START Koda GUI section ### Form=c:\users\dnoble\pictures\plexiiboxclientupdate verification.kxf $Form1_1 = GUICreate("Plexii", 336, 521, 866, 454) GUISetBkColor(0xFFFFFF) $Edit1 = GUICtrlCreateEdit("", 57, 72, 241, 345) GUICtrlSetData(-1, "Edit1") $Button1 = GUICtrlCreateButton("Execute", 95, 440, 145, 41) GUICtrlSetFont(-1, 12, 400, 0, "MS Sans Serif") GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Button1 If GUICtrlRead($Edit1) = "comp1" Then comp1() If GUICtrlRead($Edit1) = "comp2" Then comp2() EndSwitch WEnd EndFunc  

    • By XGamerGuide
      I'm trying to assign a faint text in the background to an input field that disappears after the input has started. This should have a certain color such as gray.
    • By XGamerGuide
      I'm trying to display a GIF. However, the GUI should not be visible. Here is an attempt that doesn't work:
      $sGIF = "MyGIF.gif" #Include <IE.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <WINAPI.au3> #include <SendMessage.au3> Global Const $SC_DRAGMOVE = 0xF012 HotKeySet("{ESC}", "_Exit") $hGui = GUICreate("Test", 400, 300, -1, -1, $WS_POPUP, $WS_EX_LAYERED) GUISetBkColor(0xABCDEF) $oIE = _IECreateEmbedded() GUICtrlCreateObj($oIE, 10, 10, 380, 280) _WinAPI_SetLayeredWindowAttributes($hGUI, 0xABCDEF, 250) _IENavigate($oIE, $sGIF) GUISetState() While 1 Switch GUIGetMsg() Case $GUI_EVENT_PRIMARYDOWN _SendMessage($hGUI, $WM_SYSCOMMAND, $SC_DRAGMOVE, 0) EndSwitch WEnd Func _Exit() Exit  
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