Davidyese Posted Friday at 04:05 PM Posted Friday at 04:05 PM (edited) Dear Experts, I need to create : Simple Circular ProgressBar with smooth edges & gradient color in Autoit showing circular progressbar, percentage , smooth clear edges and with gradient color Thanks in advance just like this image : Edited Friday at 04:06 PM by Davidyese
SOLVE-SMART Posted Friday at 04:10 PM Posted Friday at 04:10 PM Why do you need it in AutoIt @Davidyese? Should this progressbar be integrated in a AutoIt GUI or do you only want to have this as single progressbar before your applocation is fully loaded etc.? I'm trying to understand whether there are other options that might be easier to implement. I am sure @UEZ or other people here could provide such things, but who knows... how about your tryouts so far? Best regards Sven Davidyese 1 ==> AutoIt related: 🔗 GitHub, 🔗 Discord Server, 🔗 Cheat Sheet Spoiler 🌍 Au3Forums 🎲 AutoIt (en) Cheat Sheet 📊 AutoIt limits/defaults 💎 Code Katas: [...] (comming soon) 🎭 Collection of GitHub users with AutoIt projects 🐞 False-Positives 🔮 Me on GitHub 💬 Opinion about new forum sub category 📑 UDF wiki list ✂ VSCode-AutoItSnippets 📑 WebDriver FAQs 👨🏫 WebDriver Tutorial (coming soon)
Davidyese Posted Friday at 04:13 PM Author Posted Friday at 04:13 PM (edited) 3 minutes ago, SOLVE-SMART said: Why do you need it in AutoIt @Davidyese? Should this progressbar be integrated in a AutoIt GUI or do you only want to have this as single progressbar before your applocation is fully loaded etc.? I'm trying to understand whether there are other options that might be easier to implement. I am sure @UEZ or other people here could provide such things, but who knows... how about your tryouts so far? Best regards Sven I want to use it to show actual progressbar during file download from internet cause i made a gui to download some files and i want this beautiful shape Edited Friday at 04:14 PM by Davidyese
mlibre2 Posted Friday at 06:05 PM Posted Friday at 06:05 PM Maybe AI can do it It's just a matter of trial and error myLogin 🛡️
UEZ Posted Friday at 06:23 PM Posted Friday at 06:23 PM You may have a look here: Or here (old): Davidyese, Musashi, pixelsearch and 1 other 4 Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ
Davidyese Posted Friday at 09:19 PM Author Posted Friday at 09:19 PM (edited) Thanks for your help UEZ Great work and i have this code long time ago but i ask if you can match the picture and modifying the script please here is your excellent code (please adjust to match the picture in my 1st post) I dont't know to modify the colors in this code expandcollapse popup;AutoIt v3.3.9.21 or higher needed! ;coded by UEZ build 2013-10-13 #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> _GDIPlus_Startup() Global Const $STM_SETIMAGE = 0x0172 Global Const $iW = 300, $iH = 300 Global Const $hGUI = GUICreate("GDI+ Ring Progressbar", $iW, $iH, -1, -1, $WS_POPUPWINDOW, $WS_EX_TOPMOST) GUISetBkColor(0) Global Const $iPic = GUICtrlCreatePic("", 0, 0, $iW, $iH) ;~ GUICtrlSetState(-1, $GUI_DISABLE) GUISetState() Global $hHBmp_BG, $hB, $fPerc, $iSleep = 60 GUIRegisterMsg($WM_TIMER, "PlayAnim") DllCall("user32.dll", "int", "SetTimer", "hwnd", $hGUI, "int", 0, "int", $iSleep, "int", 0) Do Switch GUIGetMsg() Case $GUI_EVENT_CLOSE GUIRegisterMsg($WM_TIMER, "") _WinAPI_DeleteObject($hHBmp_BG) _GDIPlus_Shutdown() GUIDelete() Exit EndSwitch Until False Func PlayAnim() $hHBmp_BG = _GDIPlus_RingProgressbar($fPerc) $hB = GUICtrlSendMsg($iPic, $STM_SETIMAGE, $IMAGE_BITMAP, $hHBmp_BG) If $hB Then _WinAPI_DeleteObject($hB) _WinAPI_DeleteObject($hHBmp_BG) $fPerc += 0.33333 If $fPerc > 100 Then $fPerc = 0 EndFunc ;==>PlayAnim Func _GDIPlus_RingProgressbar($fPerc, $iSize = 300, $sText = "Please wait...") Local Const $hBmp = _GDIPlus_BitmapCreateFromMemory(_Background_Texture()) Local Const $hTexture = _GDIPlus_TextureCreate($hBmp) _GDIPlus_BitmapDispose($hBmp) Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($iSize, $iSize) Local Const $hCtxt = _GDIPlus_ImageGetGraphicsContext($hBitmap) _GDIPlus_GraphicsSetPixelOffsetMode($hCtxt, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) _GDIPlus_GraphicsSetSmoothingMode($hCtxt, 2) _GDIPlus_GraphicsFillRect($hCtxt, 0, 0, $iSize, $iSize, $hTexture) If $fPerc < 0 Then $fPerc = 0 If $fPerc > 100 Then $fPerc = 100 Local Const $hPath = _GDIPlus_PathCreate(), $hPath2 = _GDIPlus_PathCreate(), _ $fRadius = $iSize / 1.5, $iX = ($iSize - $fRadius) / 2, $iY = ($iSize - $fRadius) / 2, _ $fDX = $iSize / 10, $fAngel = $fPerc * 360 / 100, $fSize = $iSize / 5 _GDIPlus_PathAddEllipse($hPath, $iX, $fDX + $iY, $fRadius, $fRadius) Local $aBlend[4][2] = [[3]] $aBlend[1][0] = 0x80A00000 $aBlend[1][1] = 0 ;position = boundary $aBlend[2][0] = 0xD8FF0000 $aBlend[2][1] = 0.15 ;distance boundary->center point $aBlend[3][0] = 0x04A00000 $aBlend[3][1] = 1 ;center point Local Const $hBrush = _GDIPlus_PathBrushCreateFromPath($hPath) _GDIPlus_PathBrushSetPresetBlend($hBrush, $aBlend) Local Const $hPen = _GDIPlus_PenCreate2($hBrush, $fSize) _GDIPlus_GraphicsDrawPath($hCtxt, $hPath, $hPen) _GDIPlus_PathReset($hPath) Local Const $hPen2 = _GDIPlus_PenCreate2($hTexture, $fSize + 4) _GDIPlus_PathAddArc($hPath, $iX, $fDX + $iY, $fRadius, $fRadius, -90, $fAngel) _GDIPlus_GraphicsDrawPath($hCtxt, $hPath, $hPen2) $aBlend[1][0] = 0x20FFFFFF $aBlend[1][1] = 0 ;position = boundary $aBlend[2][0] = 0x50FFFFFF $aBlend[2][1] = 0.15 ;distance boundary->center point $aBlend[3][0] = 0x20FFFFFF $aBlend[3][1] = 1 ;center point _GDIPlus_PathBrushSetPresetBlend($hBrush, $aBlend) Local Const $hPen3 = _GDIPlus_PenCreate2($hBrush, $fSize) _GDIPlus_PathAddArc($hPath2, $iX, $fDX + $iY, $fRadius, $fRadius, -90, $fAngel) _GDIPlus_GraphicsDrawPath($hCtxt, $hPath2, $hPen3) _GDIPlus_PathReset($hPath) Local Const $hFamily = _GDIPlus_FontFamilyCreate("Verdana") Local Const $hFormat = _GDIPlus_StringFormatCreate() Local Const $tLayout = _GDIPlus_RectFCreate(0, $iSize / 12, $iSize, 0) Local Const $tLayout2 = _GDIPlus_RectFCreate(0, ($iSize + $iSize / 18) / 2, $iSize, 0) _GDIPlus_StringFormatSetAlign($hFormat, 1) Local Const $hBrush2 = _GDIPlus_BrushCreateSolid(0xE0FFFFFF) _GDIPlus_PenSetColor($hPen, 0x80000000) _GDIPlus_PenSetWidth($hPen, 4) _GDIPlus_PathAddString($hPath, $sText, $tLayout, $hFamily, 0, $iSize / 12, $hFormat) _GDIPlus_PathAddString($hPath, StringFormat("%02d%", $fPerc), $tLayout2, $hFamily, 0, $iSize / 9, $hFormat) _GDIPlus_GraphicsDrawPath($hCtxt, $hPath, $hPen) _GDIPlus_GraphicsFillPath($hCtxt, $hPath, $hBrush2) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_PenDispose($hPen) _GDIPlus_PenDispose($hPen2) _GDIPlus_PenDispose($hPen3) _GDIPlus_BrushDispose($hBrush) _GDIPlus_BrushDispose($hBrush2) _GDIPlus_BrushDispose($hTexture) _GDIPlus_PathDispose($hPath) _GDIPlus_PathDispose($hPath2) _GDIPlus_GraphicsDispose($hCtxt) Local Const $hHBmp = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap) _GDIPlus_BitmapDispose($hBitmap) Return $hHBmp EndFunc ;Code below was generated by: 'File to Base64 String' Code Generator v1.12 Build 2013-05-17 Func _Background_Texture($bSaveBinary = False, $sSavePath = @ScriptDir) Local $Background_Texture $Background_Texture &= 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$Background_Texture &= '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' $Background_Texture &= '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' $Background_Texture &= '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' $Background_Texture &= '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' $Background_Texture &= 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$Background_Texture &= 'LDtyT0/mXl/5NOLjdHdfuZrUd46l0feIgZuiLJ89Qb51eMRqmGGruU5O9yhvUKrEpXe63MNc5bmK037iLdxC+dvMA8yir0Mo4v7l2l8icq5RyzfLAUVy7lXdNoHR3FLbHcTJj8xC+YOdfn+pyYf98QbtraVYVydwr52wOzANnUwsKh48QC8GMo9H+4lHwf7iDN8DnxKVMZEt2lr0/UpvT9SsUvXEprN66lZcOonQ/UD1x15mJ95ue7fUVW3wTTznxMlls49wnfjNTFb4Sr3Xcep2fuBaBecTqu5tQcssFX+Iq+94lafklLtV9TkZs8QqlXvVQz23yQPJMwdYuIplY3yd6iW4WJStWZay1+pVZvHqBhWMv6iZ5q4VWenmNGm/XqGRd7ceIE4zviU8moJZX8zbnT+CYsPGczQwUYOeY88/5l1M3p0Rb1cMmBgdGY7b3UwMXPC4c7C55t2cSlv4JR33EKp317hYr0lH3EtyOWX4/ECnszBo14l28My8Smhy5mHkSoZCu5Xl+5k/NxS/LzGqMc4zMXj+YUtMRWLvUKcL28+o4ZvcWM6Gs/1FpSOtXCrOxz49Rl86efEoOmqggmHB3/U326P4g0FLqGWFH3FbL9y17ddxRmrw/cFQoXG43bDqLjNxY1TK9j5hjRhqGuZisjv/ALCYdiCVqa9hMmWy9TutIgpd76lUeXUT/wAJWhXMq+W5w9yt+WDBfc05d9R8lmm37mO37Rd5+43q/wAoIwCy1c7OGJ/Z/UHHJl59RVHZf+4izjrrx7l5d64g5tvA/wAQBvo/xFLv/FQwLG5i5qkBT0/uD1f3LKVeu5Yu2eV1j7i8zrqXlWj/AHMXG31F5/z5gY3ALq9zJ/qXvn6m/O4yfZxBJnGepSHflU5bc8RmR4fzB15eJeOHLHGj8zw6/wCoa18TxO+GXejbuWdjuDODuZGn7hnEdkSuJ6PuJdY2gJz9oBeb3AvNwCu67Qe7s4iCn0HxEA3eq3AbZ2/iFLldPEo96/UA7Sl4vSyUo3qUfzzBvlqXfx/U87/zB2Hj9xyi3USjbU9n3AKq31Ck53APqUOrgC5xBh7JgHGY/wApW3u3mVxdOZi7HMHJvD3FuFH+HMESWYOe/wCpZVN/cWsJndx6wtvcMtO5Yc8p+5zpmlKe5R4m3Nza7gAvvqL4XFfPD3BTd1uNlpOINbO1fUHZyNTXMEDcbbYT9QKKvLDGVTs4RrK8VjPiDhF8xcNhSOWXjdRpNygV0g0Z/ma7tcGOVr3CpeZQS7+5QrvD3HDl+Zk/3L3FucZhYN4e41eTJDLbvuFptw6l5ydxO0queeo5b/MKrKuYYCunME3lwwwxbX/uYtOx8TTC8xsjgthZkv3FLhYg0orS4zLTpKDamY/5cDPGnnxAyImu4jWq13GxqjHZF4X8iYC3Tsl7y2rp17lqeDw8xxb/AAQMmtdyimVn45nHe4FM+eZWC7jk4lW8biYXUSuNX3ALo3/uZRS0XFTYNwSs1cE8b3UsMK3EGzwxLyrW9RYbrcd8bi5++ai8PqZPzLVmoiEK3Loa5HHuDbZ9RtM1vqO8Vm4tjJuO8xhxx8kqgXHm/Crn/9k=' Local $bString = Binary(_Base64Decode($Background_Texture)) If $bSaveBinary Then Local $hFile = FileOpen($sSavePath & "\Dark Texture 300x300.jpg", 18) FileWrite($hFile, $bString) FileClose($hFile) EndIf Return $bString EndFunc ;==>_Background_Texture Func _Base64Decode($sB64String) Local $a_Call = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "ptr", 0, "dword*", 0, "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(1, 0, "") Local $a = DllStructCreate("byte[" & $a_Call[5] & "]") $a_Call = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "struct*", $a, "dword*", $a_Call[5], "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(2, 0, "") Return DllStructGetData($a, 1) EndFunc ;==>_Base64Decode Edited Friday at 09:23 PM by Davidyese
UEZ Posted Friday at 11:27 PM Posted Friday at 11:27 PM Play with the colors, angle and translations: expandcollapse popup;AutoIt v3.3.9.21 or higher needed! ;coded by UEZ build 2013-10-13 #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> _GDIPlus_Startup() Global Const $STM_SETIMAGE = 0x0172 Global Const $iW = 300, $iH = 300 Global Const $hGUI = GUICreate("GDI+ Ring Progressbar", $iW, $iH, -1, -1, $WS_POPUPWINDOW, $WS_EX_TOPMOST) GUISetBkColor(0) Global Const $iPic = GUICtrlCreatePic("", 0, 0, $iW, $iH) ;~ GUICtrlSetState(-1, $GUI_DISABLE) GUISetState() Global $hHBmp_BG, $hB, $fPerc, $iSleep = 60 GUIRegisterMsg($WM_TIMER, "PlayAnim") DllCall("user32.dll", "int", "SetTimer", "hwnd", $hGUI, "int", 0, "int", $iSleep, "int", 0) Do Switch GUIGetMsg() Case $GUI_EVENT_CLOSE GUIRegisterMsg($WM_TIMER, "") _WinAPI_DeleteObject($hHBmp_BG) _GDIPlus_Shutdown() GUIDelete() Exit EndSwitch Until False Func PlayAnim() $hHBmp_BG = _GDIPlus_RingProgressbar($fPerc) $hB = GUICtrlSendMsg($iPic, $STM_SETIMAGE, $IMAGE_BITMAP, $hHBmp_BG) If $hB Then _WinAPI_DeleteObject($hB) _WinAPI_DeleteObject($hHBmp_BG) $fPerc += 0.33333 If $fPerc > 100 Then $fPerc = 0 EndFunc ;==>PlayAnim Func _GDIPlus_RingProgressbar($fPerc, $iSize = 300, $sText = "Please wait...") Local Const $hBmp = _GDIPlus_BitmapCreateFromMemory(_Background_Texture()) Local Const $hTexture = _GDIPlus_TextureCreate($hBmp) _GDIPlus_BitmapDispose($hBmp) Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($iSize, $iSize) Local Const $hCtxt = _GDIPlus_ImageGetGraphicsContext($hBitmap) _GDIPlus_GraphicsSetPixelOffsetMode($hCtxt, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) _GDIPlus_GraphicsSetSmoothingMode($hCtxt, 2) _GDIPlus_GraphicsFillRect($hCtxt, 0, 0, $iSize, $iSize, $hTexture) If $fPerc < 0 Then $fPerc = 0 If $fPerc > 100 Then $fPerc = 100 Local Const $hPath = _GDIPlus_PathCreate(), $hPath2 = _GDIPlus_PathCreate(), _ $fRadius = $iSize / 1.5, $iX = ($iSize - $fRadius) / 2, $iY = ($iSize - $fRadius) / 2, _ $fDX = $iSize / 10, $fAngel = $fPerc * 360 / 100, $fSize = $iSize / 15 _GDIPlus_PathAddEllipse($hPath, $iX, $fDX + $iY, $fRadius, $fRadius) Local $hBrush = _GDIPlus_LineBrushCreate($iX, $fDX + $iY, $fRadius, $fRadius, 0, 0, 1) Local $aInterpolations[4][2] ;define the interpolated colors and positions $aInterpolations[0][0] = 3 $aInterpolations[1][0] = 0xFF800000 ;Red $aInterpolations[1][1] = 0 $aInterpolations[2][0] = 0xFFFF6700 ;Orange $aInterpolations[2][1] = 0.5 $aInterpolations[3][0] = 0xFFFFFF00 ;Yellow $aInterpolations[3][1] = 1.0 $hMatrix = _GDIPlus_MatrixCreate() _GDIPlus_MatrixTranslate($hMatrix, $fRadius, $fRadius) _GDIPlus_MatrixRotate($hMatrix, -35, False) _GDIPlus_LineBrushMultiplyTransform($hBrush, $hMatrix, False) _GDIPlus_LineBrushSetPresetBlend($hBrush, $aInterpolations) _GDIPlus_MatrixDispose($hMatrix) Local Const $hPen = _GDIPlus_PenCreate2($hBrush, $fSize) _GDIPlus_GraphicsDrawPath($hCtxt, $hPath, $hPen) _GDIPlus_PathReset($hPath) Local Const $hPen2 = _GDIPlus_PenCreate2($hTexture, $fSize + 4) _GDIPlus_PathAddArc($hPath, $iX, $fDX + $iY, $fRadius, $fRadius, -90, $fAngel) _GDIPlus_GraphicsDrawPath($hCtxt, $hPath, $hPen2) _GDIPlus_PathReset($hPath) Local Const $hFamily = _GDIPlus_FontFamilyCreate("Verdana") Local Const $hFormat = _GDIPlus_StringFormatCreate() Local Const $tLayout = _GDIPlus_RectFCreate(0, $iSize / 12, $iSize, 0) Local Const $tLayout2 = _GDIPlus_RectFCreate(0, ($iSize + $iSize / 18) / 2, $iSize, 0) _GDIPlus_StringFormatSetAlign($hFormat, 1) Local Const $hBrush2 = _GDIPlus_BrushCreateSolid(0xE0FFFFFF) _GDIPlus_PenSetColor($hPen, 0x80000000) _GDIPlus_PenSetWidth($hPen, 4) _GDIPlus_PathAddString($hPath, $sText, $tLayout, $hFamily, 0, $iSize / 12, $hFormat) _GDIPlus_PathAddString($hPath, StringFormat("%02d%", $fPerc), $tLayout2, $hFamily, 0, $iSize / 9, $hFormat) _GDIPlus_GraphicsDrawPath($hCtxt, $hPath, $hPen) _GDIPlus_GraphicsFillPath($hCtxt, $hPath, $hBrush2) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_PenDispose($hPen) _GDIPlus_PenDispose($hPen2) _GDIPlus_BrushDispose($hBrush) _GDIPlus_BrushDispose($hBrush2) _GDIPlus_BrushDispose($hTexture) _GDIPlus_PathDispose($hPath) _GDIPlus_PathDispose($hPath2) _GDIPlus_GraphicsDispose($hCtxt) Local Const $hHBmp = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap) _GDIPlus_BitmapDispose($hBitmap) Return $hHBmp EndFunc ;Code below was generated by: 'File to Base64 String' Code Generator v1.12 Build 2013-05-17 Func _Background_Texture($bSaveBinary = False, $sSavePath = @ScriptDir) Local $Background_Texture $Background_Texture &= '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' $Background_Texture &= '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' $Background_Texture &= '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' $Background_Texture &= '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' $Background_Texture &= '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' $Background_Texture &= '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' $Background_Texture &= 'LDtyT0/mXl/5NOLjdHdfuZrUd46l0feIgZuiLJ89Qb51eMRqmGGruU5O9yhvUKrEpXe63MNc5bmK037iLdxC+dvMA8yir0Mo4v7l2l8icq5RyzfLAUVy7lXdNoHR3FLbHcTJj8xC+YOdfn+pyYf98QbtraVYVydwr52wOzANnUwsKh48QC8GMo9H+4lHwf7iDN8DnxKVMZEt2lr0/UpvT9SsUvXEprN66lZcOonQ/UD1x15mJ95ue7fUVW3wTTznxMlls49wnfjNTFb4Sr3Xcep2fuBaBecTqu5tQcssFX+Iq+94lafklLtV9TkZs8QqlXvVQz23yQPJMwdYuIplY3yd6iW4WJStWZay1+pVZvHqBhWMv6iZ5q4VWenmNGm/XqGRd7ceIE4zviU8moJZX8zbnT+CYsPGczQwUYOeY88/5l1M3p0Rb1cMmBgdGY7b3UwMXPC4c7C55t2cSlv4JR33EKp317hYr0lH3EtyOWX4/ECnszBo14l28My8Smhy5mHkSoZCu5Xl+5k/NxS/LzGqMc4zMXj+YUtMRWLvUKcL28+o4ZvcWM6Gs/1FpSOtXCrOxz49Rl86efEoOmqggmHB3/U326P4g0FLqGWFH3FbL9y17ddxRmrw/cFQoXG43bDqLjNxY1TK9j5hjRhqGuZisjv/ALCYdiCVqa9hMmWy9TutIgpd76lUeXUT/wAJWhXMq+W5w9yt+WDBfc05d9R8lmm37mO37Rd5+43q/wAoIwCy1c7OGJ/Z/UHHJl59RVHZf+4izjrrx7l5d64g5tvA/wAQBvo/xFLv/FQwLG5i5qkBT0/uD1f3LKVeu5Yu2eV1j7i8zrqXlWj/AHMXG31F5/z5gY3ALq9zJ/qXvn6m/O4yfZxBJnGepSHflU5bc8RmR4fzB15eJeOHLHGj8zw6/wCoa18TxO+GXejbuWdjuDODuZGn7hnEdkSuJ6PuJdY2gJz9oBeb3AvNwCu67Qe7s4iCn0HxEA3eq3AbZ2/iFLldPEo96/UA7Sl4vSyUo3qUfzzBvlqXfx/U87/zB2Hj9xyi3USjbU9n3AKq31Ck53APqUOrgC5xBh7JgHGY/wApW3u3mVxdOZi7HMHJvD3FuFH+HMESWYOe/wCpZVN/cWsJndx6wtvcMtO5Yc8p+5zpmlKe5R4m3Nza7gAvvqL4XFfPD3BTd1uNlpOINbO1fUHZyNTXMEDcbbYT9QKKvLDGVTs4RrK8VjPiDhF8xcNhSOWXjdRpNygV0g0Z/ma7tcGOVr3CpeZQS7+5QrvD3HDl+Zk/3L3FucZhYN4e41eTJDLbvuFptw6l5ydxO0queeo5b/MKrKuYYCunME3lwwwxbX/uYtOx8TTC8xsjgthZkv3FLhYg0orS4zLTpKDamY/5cDPGnnxAyImu4jWq13GxqjHZF4X8iYC3Tsl7y2rp17lqeDw8xxb/AAQMmtdyimVn45nHe4FM+eZWC7jk4lW8biYXUSuNX3ALo3/uZRS0XFTYNwSs1cE8b3UsMK3EGzwxLyrW9RYbrcd8bi5++ai8PqZPzLVmoiEK3Loa5HHuDbZ9RtM1vqO8Vm4tjJuO8xhxx8kqgXHm/Crn/9k=' Local $bString = Binary(_Base64Decode($Background_Texture)) If $bSaveBinary Then Local $hFile = FileOpen($sSavePath & "\Dark Texture 300x300.jpg", 18) FileWrite($hFile, $bString) FileClose($hFile) EndIf Return $bString EndFunc ;==>_Background_Texture Func _Base64Decode($sB64String) Local $a_Call = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "ptr", 0, "dword*", 0, "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(1, 0, "") Local $a = DllStructCreate("byte[" & $a_Call[5] & "]") $a_Call = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "struct*", $a, "dword*", $a_Call[5], "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(2, 0, "") Return DllStructGetData($a, 1) EndFunc ;==>_Base64Decode pixelsearch, Davidyese and Danyfirex 3 Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ
pixelsearch Posted yesterday at 12:14 AM Posted yesterday at 12:14 AM (edited) @UEZ Hi Great script indeed. I would like to ask a question concerning the function _GDIPlus_RingProgressbar() . Here are a few lines found in it : Func _GDIPlus_RingProgressbar(...) Local Const $hBmp = _GDIPlus_BitmapCreateFromMemory(_Background_Texture()) Local Const $hTexture = _GDIPlus_TextureCreate($hBmp) _GDIPlus_BitmapDispose($hBmp) ... _GDIPlus_BrushDispose($hTexture) ... EndFunc If not mistaken, this function _GDIPlus_RingProgressbar() is called hundred of times in the script, which means that _GDIPlus_BitmapCreateFromMemory(_Background_Texture()) and _GDIPlus_TextureCreate() are called hundred of times too. I tried to call these 2 functions only once, like this : Func _GDIPlus_RingProgressbar(...) Local Static $hBmp = _GDIPlus_BitmapCreateFromMemory(_Background_Texture()) Local Static $hTexture = _GDIPlus_TextureCreate($hBmp) ; _GDIPlus_BitmapDispose($hBmp) ... ; _GDIPlus_BrushDispose($hTexture) ... EndFunc It works fine, but now, where to dispose $hBmp and $hTexture when the script ends ? Maybe it is the reason why you preferred to call the 2 functions hundred of times and dispose the bitmap & the brush in an easy way ? Thanks for reading Edited yesterday at 12:16 AM by pixelsearch "I think you are searching a bug where there is no bug... don't listen to bad advice."
Davidyese Posted yesterday at 07:31 AM Author Posted yesterday at 07:31 AM (edited) 8 hours ago, UEZ said: Play with the colors, angle and translations: expandcollapse popup;AutoIt v3.3.9.21 or higher needed! ;coded by UEZ build 2013-10-13 #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> _GDIPlus_Startup() Global Const $STM_SETIMAGE = 0x0172 Global Const $iW = 300, $iH = 300 Global Const $hGUI = GUICreate("GDI+ Ring Progressbar", $iW, $iH, -1, -1, $WS_POPUPWINDOW, $WS_EX_TOPMOST) GUISetBkColor(0) Global Const $iPic = GUICtrlCreatePic("", 0, 0, $iW, $iH) ;~ GUICtrlSetState(-1, $GUI_DISABLE) GUISetState() Global $hHBmp_BG, $hB, $fPerc, $iSleep = 60 GUIRegisterMsg($WM_TIMER, "PlayAnim") DllCall("user32.dll", "int", "SetTimer", "hwnd", $hGUI, "int", 0, "int", $iSleep, "int", 0) Do Switch GUIGetMsg() Case $GUI_EVENT_CLOSE GUIRegisterMsg($WM_TIMER, "") _WinAPI_DeleteObject($hHBmp_BG) _GDIPlus_Shutdown() GUIDelete() Exit EndSwitch Until False Func PlayAnim() $hHBmp_BG = _GDIPlus_RingProgressbar($fPerc) $hB = GUICtrlSendMsg($iPic, $STM_SETIMAGE, $IMAGE_BITMAP, $hHBmp_BG) If $hB Then _WinAPI_DeleteObject($hB) _WinAPI_DeleteObject($hHBmp_BG) $fPerc += 0.33333 If $fPerc > 100 Then $fPerc = 0 EndFunc ;==>PlayAnim Func _GDIPlus_RingProgressbar($fPerc, $iSize = 300, $sText = "Please wait...") Local Const $hBmp = _GDIPlus_BitmapCreateFromMemory(_Background_Texture()) Local Const $hTexture = _GDIPlus_TextureCreate($hBmp) _GDIPlus_BitmapDispose($hBmp) Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($iSize, $iSize) Local Const $hCtxt = _GDIPlus_ImageGetGraphicsContext($hBitmap) _GDIPlus_GraphicsSetPixelOffsetMode($hCtxt, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) _GDIPlus_GraphicsSetSmoothingMode($hCtxt, 2) _GDIPlus_GraphicsFillRect($hCtxt, 0, 0, $iSize, $iSize, $hTexture) If $fPerc < 0 Then $fPerc = 0 If $fPerc > 100 Then $fPerc = 100 Local Const $hPath = _GDIPlus_PathCreate(), $hPath2 = _GDIPlus_PathCreate(), _ $fRadius = $iSize / 1.5, $iX = ($iSize - $fRadius) / 2, $iY = ($iSize - $fRadius) / 2, _ $fDX = $iSize / 10, $fAngel = $fPerc * 360 / 100, $fSize = $iSize / 15 _GDIPlus_PathAddEllipse($hPath, $iX, $fDX + $iY, $fRadius, $fRadius) Local $hBrush = _GDIPlus_LineBrushCreate($iX, $fDX + $iY, $fRadius, $fRadius, 0, 0, 1) Local $aInterpolations[4][2] ;define the interpolated colors and positions $aInterpolations[0][0] = 3 $aInterpolations[1][0] = 0xFF800000 ;Red $aInterpolations[1][1] = 0 $aInterpolations[2][0] = 0xFFFF6700 ;Orange $aInterpolations[2][1] = 0.5 $aInterpolations[3][0] = 0xFFFFFF00 ;Yellow $aInterpolations[3][1] = 1.0 $hMatrix = _GDIPlus_MatrixCreate() _GDIPlus_MatrixTranslate($hMatrix, $fRadius, $fRadius) _GDIPlus_MatrixRotate($hMatrix, -35, False) _GDIPlus_LineBrushMultiplyTransform($hBrush, $hMatrix, False) _GDIPlus_LineBrushSetPresetBlend($hBrush, $aInterpolations) _GDIPlus_MatrixDispose($hMatrix) Local Const $hPen = _GDIPlus_PenCreate2($hBrush, $fSize) _GDIPlus_GraphicsDrawPath($hCtxt, $hPath, $hPen) _GDIPlus_PathReset($hPath) Local Const $hPen2 = _GDIPlus_PenCreate2($hTexture, $fSize + 4) _GDIPlus_PathAddArc($hPath, $iX, $fDX + $iY, $fRadius, $fRadius, -90, $fAngel) _GDIPlus_GraphicsDrawPath($hCtxt, $hPath, $hPen2) _GDIPlus_PathReset($hPath) Local Const $hFamily = _GDIPlus_FontFamilyCreate("Verdana") Local Const $hFormat = _GDIPlus_StringFormatCreate() Local Const $tLayout = _GDIPlus_RectFCreate(0, $iSize / 12, $iSize, 0) Local Const $tLayout2 = _GDIPlus_RectFCreate(0, ($iSize + $iSize / 18) / 2, $iSize, 0) _GDIPlus_StringFormatSetAlign($hFormat, 1) Local Const $hBrush2 = _GDIPlus_BrushCreateSolid(0xE0FFFFFF) _GDIPlus_PenSetColor($hPen, 0x80000000) _GDIPlus_PenSetWidth($hPen, 4) _GDIPlus_PathAddString($hPath, $sText, $tLayout, $hFamily, 0, $iSize / 12, $hFormat) _GDIPlus_PathAddString($hPath, StringFormat("%02d%", $fPerc), $tLayout2, $hFamily, 0, $iSize / 9, $hFormat) _GDIPlus_GraphicsDrawPath($hCtxt, $hPath, $hPen) _GDIPlus_GraphicsFillPath($hCtxt, $hPath, $hBrush2) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_PenDispose($hPen) _GDIPlus_PenDispose($hPen2) _GDIPlus_BrushDispose($hBrush) _GDIPlus_BrushDispose($hBrush2) _GDIPlus_BrushDispose($hTexture) _GDIPlus_PathDispose($hPath) _GDIPlus_PathDispose($hPath2) _GDIPlus_GraphicsDispose($hCtxt) Local Const $hHBmp = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap) _GDIPlus_BitmapDispose($hBitmap) Return $hHBmp EndFunc ;Code below was generated by: 'File to Base64 String' Code Generator v1.12 Build 2013-05-17 Func _Background_Texture($bSaveBinary = False, $sSavePath = @ScriptDir) Local $Background_Texture $Background_Texture &= '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' $Background_Texture &= 'lpJZFM9zM7Ls+in0+iWRhuF0QJPkTdi8ictgx5dRF3gRcEnfZdifsQRXrpRMkC7OTPcznJnupnuQRkjIibIfv6II8KQvn4QpAiZsVPYiF6ZW7e2SxNCC2WJyI0k6KJJwUhwJvVtGeSiCNkNJKS9tBHsVo8KcKcKYnSi+lcoXDJOCdb2LIgmhNCmRM9C7R6OzTkoVcqTgnBaknZ4IwpBBDWnRypmbFnupPcnJOCSSWT9iaKdD630WnUoQTZONE5KaSW/hfDUrQ0C76frQytOEyIvldnIn3sRcWIvsWfLJojBfJBC42Z8lvJOSrdSfbJRgtqb+PBBD30Lo1T0TkoR0/ZQpiHtp17emQwQQgkFl9aMmJIIaCCCm+kCFWfWQX2ZEIwXyUKS0k4sn21MnQjKUUI30QsjOH+tIikeSMHJyIRgX2rIZemrokTT0yNDYIIIwV03wW9ilGGXTwRg+kCIQRrJGNs5KsVfZPsn2cjlsn2T0FLII6KK6NqW3Z4IJ8GYsycCIQKRkRuxVvQqsrraj6IrTl5f+QVXn4yMf8ayzk+nJB2aM7ayHoQw8CbETKeyMENBBAvstfZyWR7FT/Y8C/BFdlJ9l+CLm/hPyS8iIhH/oKs+lEENBezlTtknype1J8k5KJ6Ox9exNmOiGVCMqQRkojBAgqCJnkwRgTYpKQShKQSYe2XkhrIy8lZbt0WIJqz700WvsnBZRTJs7ibE7sguyF8nClaOFK0cKIXYvRbKWSUT02ITglpJJKF2cnLUUWKJvkSxNCey3rq5Mt/C3tpafZ9O7XsRtH9PrroU5J8nJyVsvdnIk+TkokVSVafeuhF/BLY/0Y8l2XZ9P6Tno7Oq+yfZLXYsmfJwcGeyiyZ8tnGzMEloSISSI0dOBNFn1vrW3b2WKKmhDt0py0iqLDoKQyzgz5KEpk9NwILFvwT4KeemMt+x9FTJ2E0JRhsFvApDo1MunSnrpp6OG4KXBXTy2fRWRcCLr2SSSJvnoU7i/tkpq5FF06Loz5LsVGxDfSMWQ0EEEFdH1kXXtl0L7JwIuuhNnLWKdxWQo2nIoumV7MQ1EtXXOFJ9n0nLXYi63s9lFX2eycZE3tuTkT2fSfZ/WkVSRCj+ii6dGsoUp6I/Dw/d48KImdKcKJXtl02YEk+mfLoSSy2K39E0RoVBTsW2GoUon2SIuxVJ6LETZDdj6LyIhBGP+EEYET3shfJHghvojQR+RfYjWxEzpSMHYUh0KLKFXL99iIuRdMsw9iFt9MEiNR2KEkgszBmbPok+XXoY7mMbFgUVWkRULPrLPlsy1bIFELL6fouhCMWUQRggjOiCtMiCciXs+n09icbXZK9xK91JWEyuxVXuKq91M+WTbZkSWVRFxw0kiSfAgu2Q+9SaZOhSmQQR1Upu3spPZ3FLMNhkUWiinqyMEHBGdPb8qfSMEYerJ20laFPogitJOym7FcsqZLsovSmfLILQq4soon2Tjp+lv9aSiuiXjHX3F03boWYeSRa2UVtk60F5JUVfZPskQp6IeMPDyXspp/JODPkUtr6FIwQR0KJ/gRfwIV0IjRkpoeMt9KsguyrK6vp9FQoVNiInk+ip4U4UX0uj6R4Ibt0IIhAjyya2Js+loUrxogjLImiCCNEYIazk5Ianxkx/oSBdsv66a6aKMGGSJIxtSzuImU99Ft2dNo+Ds+hCjAnpTucLoQVlaSckk4a2QTRXQm7PpiGxY8iRKe2xNmPJalFsgmxNEk+xVJ9knCiL4UrSnCiOi+z7okVfwIrW04KyXtTkTlowQQQImSC+RRNPbW1r7a0PoglCFMp9MeWRCuShN8CiLnhlKF/QjWWUUWydSbaxRNp7Oz2vtpSUZBCSmWtiiFsmhNFk+S+DSvOGsvZZiNmI2YZPbT7+kuJk4owVCSW7lNDaIKs5FJ8qWT5bkRYP49kKR6FT0R6+kZr6R6+9O+iihWWnoXhkahZMimT4ZemtWs/p//9oADAMBAAIAAwAAABC5' $Background_Texture &= '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' $Background_Texture &= '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' $Background_Texture &= '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' $Background_Texture &= 'tgocuYqLs+Ylour8wae3cp23e4FXTuJlxWbgdubiF1mIccOofU6xxGznr9RKedTIzePEcv6nLDk69Qyz6/EAvh1z7JitN+5v6mA51OcGnc73fqEG+1fiWd6iaZXL+orSlXVy3bfcyZJnv1B1uaHLL4tlK+5i9v8AfMKozzLBZdxbpd9Re3PUxvLt4g5KXceAy51Ke/xGxyxbO9zRvbEtLszBlu4YZYFVtgjn8ztvcQXmDnv3Pl9y8HjzBta1+47xWv1LyVjEXBFb5+4ZMrqN3eXH6luTWr8zDBwl07wJo3pmF5ils4VHTL5PUsHJ7iAN7f8AIthl9x9C5kKW+4NUW1OdtyrNr/3mDO24NO18QFbgcu4XHzOWG7mRxz3AWb3KFGdwo/tLAK09PUwNJ8SlA88S6C73LzzuYHO8YhVYuo62JmLedmYsckfN+59ys6dSqR438xD/AGmL+O4mC+oRRTvRKtrOtwKKbr9kDPxKtTOtBLXoif4fqI2nEfrxD2fh6g5MuYkGXbmC434zFXK7mY257gtZ+Uwvyl0m4OTeWKnKwsbd1BW7u5bW2K2173DmVVb3/wAgWniBXKabb69QuICg4zE8vco7QChL3/yGBV7jQ5vcwc9zbFxazlFOEaPxAraq/ZAoQdEQp6igc6l6MyqX0cShvbrj1ATbXXkmHL9RN0upQOTrr3Pn6f3FRulEwFXuA8/UW89sGJjnqL776iiPRoiQYWeopdt9S2MO4Gap3Cjn0gK53ChUvcBWLjddwmaNpe8NuvUX2Jfg/BKwHBevqDGIiscRNGcsNnuYVjmHavuXjV7zN1Fu4Bl3F7HjMq0W9YxEboaRRg668kDnT9SmzDrqAHD7qA2TNuzH/I/w/UWXqJWF5JZbd6lnPDqXwslE6xLBzK0qwvXtxA4dyrqUowBd4irMZ9RGNF2Zhhxt5hZs23cVMEW22O4LemYXh3Bd4dzKFiZf1PvE/wDD/M0o7P6i7cxmAefUDFdzF8wOPfcQc/cQr4YVWOXcvJhu4LI/L6gNGX7lB5dQE7x1HzeMxVmXUtW2ZbuWGNmIuG9Qw2nvMd8yxvcvBd6ma1FHRixcFTy6lJy3qFN3l7gnK6I0Ha3qdC31NtO4FZLcpvBnqADevUFBUY5e2Iahszaiy5bi6tTbn1Mj/L/cs9nc0XyPUpYX3Fvk4WKqtXtl287luxmF1zK7dziL33MoZSBSg8cwOH28y8647mDp+45sOv3NDDrdxdbYIlKzqK+Xq4351Fbm+eImf+INXl1zKusyi9ysb4hdXncFaJmVgwz5NPExWl+f6hWcMq+H7iy13ywMcc9xOsQZdhe4McytOGGTUWnJiXGO+4tj2y97m3b4Qdy/4R3ZfUxc6zxFNr3FDi/uCedwaafuWCYTxArJz3FRhFL70TDbOu4BVluIA9/cS+aiOymNDA6gVy1PKlas4ham/uObF61HZa/cTy6mLYUJeXxLVu9wTfO4nV48Sr3jxUGvZMOTFPO+4iyr+4U7txW4GGFo+koA5hVBtPcyMjHodxzh2y/cMPsQMb/zETC53PI5lLAEG/qW/wDBDCg2mRN7mmncXlV9yjfQlui67/uLWzDy+0eRdQbDLFzvE55wSs7cylq+HULRV48Ruzepa9+o5rwJkM3D21KsB31MHPccmne6g4xcvDvcLXTM1uNtZcwy5dxlY7+YgGNQqnw9wCs5LhXN3EBWdwYudv6lVpdyrdtyimXbx6lYdzCxbwvcERS/mCCf8hSvcLpamYm8luPe1qBnSjaXeObg1SxMOX6gNGfmJnN6P4hd86jfNxW+ZYbRGJK7TRl+4lgunct+UEBd6iK533Cnd3Gv/YbzcMYLuWTE3zzKy289QOq1eqlHNjcdtrjqOGFgYwu61Kb276hTd36l4Zb7iobXeIri12woirFuLv8AUEXfLzG53+ZlVXuW+aWORd+YXWSXhox3DAbu+5km9uY256/c0d6n+YgZx/EcGXg4hsmCvjvx' $Background_Texture &= 'LDtyT0/mXl/5NOLjdHdfuZrUd46l0feIgZuiLJ89Qb51eMRqmGGruU5O9yhvUKrEpXe63MNc5bmK037iLdxC+dvMA8yir0Mo4v7l2l8icq5RyzfLAUVy7lXdNoHR3FLbHcTJj8xC+YOdfn+pyYf98QbtraVYVydwr52wOzANnUwsKh48QC8GMo9H+4lHwf7iDN8DnxKVMZEt2lr0/UpvT9SsUvXEprN66lZcOonQ/UD1x15mJ95ue7fUVW3wTTznxMlls49wnfjNTFb4Sr3Xcep2fuBaBecTqu5tQcssFX+Iq+94lafklLtV9TkZs8QqlXvVQz23yQPJMwdYuIplY3yd6iW4WJStWZay1+pVZvHqBhWMv6iZ5q4VWenmNGm/XqGRd7ceIE4zviU8moJZX8zbnT+CYsPGczQwUYOeY88/5l1M3p0Rb1cMmBgdGY7b3UwMXPC4c7C55t2cSlv4JR33EKp317hYr0lH3EtyOWX4/ECnszBo14l28My8Smhy5mHkSoZCu5Xl+5k/NxS/LzGqMc4zMXj+YUtMRWLvUKcL28+o4ZvcWM6Gs/1FpSOtXCrOxz49Rl86efEoOmqggmHB3/U326P4g0FLqGWFH3FbL9y17ddxRmrw/cFQoXG43bDqLjNxY1TK9j5hjRhqGuZisjv/ALCYdiCVqa9hMmWy9TutIgpd76lUeXUT/wAJWhXMq+W5w9yt+WDBfc05d9R8lmm37mO37Rd5+43q/wAoIwCy1c7OGJ/Z/UHHJl59RVHZf+4izjrrx7l5d64g5tvA/wAQBvo/xFLv/FQwLG5i5qkBT0/uD1f3LKVeu5Yu2eV1j7i8zrqXlWj/AHMXG31F5/z5gY3ALq9zJ/qXvn6m/O4yfZxBJnGepSHflU5bc8RmR4fzB15eJeOHLHGj8zw6/wCoa18TxO+GXejbuWdjuDODuZGn7hnEdkSuJ6PuJdY2gJz9oBeb3AvNwCu67Qe7s4iCn0HxEA3eq3AbZ2/iFLldPEo96/UA7Sl4vSyUo3qUfzzBvlqXfx/U87/zB2Hj9xyi3USjbU9n3AKq31Ck53APqUOrgC5xBh7JgHGY/wApW3u3mVxdOZi7HMHJvD3FuFH+HMESWYOe/wCpZVN/cWsJndx6wtvcMtO5Yc8p+5zpmlKe5R4m3Nza7gAvvqL4XFfPD3BTd1uNlpOINbO1fUHZyNTXMEDcbbYT9QKKvLDGVTs4RrK8VjPiDhF8xcNhSOWXjdRpNygV0g0Z/ma7tcGOVr3CpeZQS7+5QrvD3HDl+Zk/3L3FucZhYN4e41eTJDLbvuFptw6l5ydxO0queeo5b/MKrKuYYCunME3lwwwxbX/uYtOx8TTC8xsjgthZkv3FLhYg0orS4zLTpKDamY/5cDPGnnxAyImu4jWq13GxqjHZF4X8iYC3Tsl7y2rp17lqeDw8xxb/AAQMmtdyimVn45nHe4FM+eZWC7jk4lW8biYXUSuNX3ALo3/uZRS0XFTYNwSs1cE8b3UsMK3EGzwxLyrW9RYbrcd8bi5++ai8PqZPzLVmoiEK3Loa5HHuDbZ9RtM1vqO8Vm4tjJuO8xhxx8kqgXHm/Crn/9k=' Local $bString = Binary(_Base64Decode($Background_Texture)) If $bSaveBinary Then Local $hFile = FileOpen($sSavePath & "\Dark Texture 300x300.jpg", 18) FileWrite($hFile, $bString) FileClose($hFile) EndIf Return $bString EndFunc ;==>_Background_Texture Func _Base64Decode($sB64String) Local $a_Call = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "ptr", 0, "dword*", 0, "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(1, 0, "") Local $a = DllStructCreate("byte[" & $a_Call[5] & "]") $a_Call = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "struct*", $a, "dword*", $a_Call[5], "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(2, 0, "") Return DllStructGetData($a, 1) EndFunc ;==>_Base64Decode Excellent work, one more requst please : i need transparent background instead of black one if could be without distubing smooth edges and gradient colours Thanks in advance Edited yesterday at 07:31 AM by Davidyese
UEZ Posted yesterday at 01:47 PM Posted yesterday at 01:47 PM 13 hours ago, pixelsearch said: @UEZ Hi Great script indeed. I would like to ask a question concerning the function _GDIPlus_RingProgressbar() . Here are a few lines found in it : Func _GDIPlus_RingProgressbar(...) Local Const $hBmp = _GDIPlus_BitmapCreateFromMemory(_Background_Texture()) Local Const $hTexture = _GDIPlus_TextureCreate($hBmp) _GDIPlus_BitmapDispose($hBmp) ... _GDIPlus_BrushDispose($hTexture) ... EndFunc If not mistaken, this function _GDIPlus_RingProgressbar() is called hundred of times in the script, which means that _GDIPlus_BitmapCreateFromMemory(_Background_Texture()) and _GDIPlus_TextureCreate() are called hundred of times too. I tried to call these 2 functions only once, like this : Func _GDIPlus_RingProgressbar(...) Local Static $hBmp = _GDIPlus_BitmapCreateFromMemory(_Background_Texture()) Local Static $hTexture = _GDIPlus_TextureCreate($hBmp) ; _GDIPlus_BitmapDispose($hBmp) ... ; _GDIPlus_BrushDispose($hTexture) ... EndFunc It works fine, but now, where to dispose $hBmp and $hTexture when the script ends ? Maybe it is the reason why you preferred to call the 2 functions hundred of times and dispose the bitmap & the brush in an easy way ? Thanks for reading The animation examples are not optimized for speed rather proof-of-concept versions. To speed up you can do some optimization, e.g. what you wrote or not to create the texture every time as it is static or calling GDI+ functions directly or ... 6 hours ago, Davidyese said: Excellent work, one more requst please : i need transparent background instead of black one if could be without distubing smooth edges and gradient colours Thanks in advance There are also plenty of examples how to show the progress in a transparent GUI. Davidyese and Danyfirex 2 Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ
Solution Popular Post UEZ Posted yesterday at 05:13 PM Solution Popular Post Posted yesterday at 05:13 PM Try this: expandcollapse popup;Coded by UEZ build 2025-09-06 #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <WinAPIConstants.au3> #include <WinAPISysWin.au3> _GDIPlus_Startup() Global Const $STM_SETIMAGE = 0x0172, $SC_DRAGMOVE = 0xF012 Global Const $iW = 300, $iH = $iW Global $hGUI = GUICreate("GDI+ Ring Progressbar", $iW, $iH, -1, -1, $WS_POPUP, BitOR($WS_EX_TOPMOST, $WS_EX_LAYERED)) GUISetState() Global $aInterpolations[4][2] ;define the interpolated colors and positions $aInterpolations[0][0] = 3 $aInterpolations[1][0] = 0xFF800000 ;Red $aInterpolations[1][1] = 0 $aInterpolations[2][0] = 0xFFFF6700 ;Orange $aInterpolations[2][1] = 0.5 $aInterpolations[3][0] = 0xFFFFFF00 ;Yellow $aInterpolations[3][1] = 1.0 Global $fPerc = 0, $iSleep = 30 GUIRegisterMsg($WM_TIMER, "PlayAnim") DllCall("user32.dll", "int", "SetTimer", "hwnd", $hGUI, "int", 0, "int", $iSleep, "int", 0) GUIRegisterMsg($WM_LBUTTONDOWN, "WM_LBUTTONDOWN") Do Switch GUIGetMsg() Case $GUI_EVENT_CLOSE GUIRegisterMsg($WM_TIMER, "") GUIRegisterMsg($WM_LBUTTONDOWN, "") _GDIPlus_Shutdown() GUIDelete() Exit EndSwitch Until False Func PlayAnim() _GDIPlus_RingProgressbar($fPerc, $iW) $fPerc += 0.33333 If $fPerc > 100 Then $fPerc = 0 EndFunc ;==>PlayAnim Func _GDIPlus_RingProgressbar($fPerc, $iSize = 300, $sText = "Please wait...") Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($iSize, $iSize) Local Const $hCtxt = _GDIPlus_ImageGetGraphicsContext($hBitmap) _GDIPlus_GraphicsSetPixelOffsetMode($hCtxt, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) _GDIPlus_GraphicsSetSmoothingMode($hCtxt, 2) If $fPerc < 0 Then $fPerc = 0 If $fPerc > 100 Then $fPerc = 100 Local Const $hPath = _GDIPlus_PathCreate(), _ $fRadius = $iSize / 1.5, $iX = ($iSize - $fRadius) / 2, $iY = ($iSize - $fRadius) / 2, _ $fDX = $iSize / 10, $fAngel = $fPerc * 3.6, $fSize = $iSize / 15 Local Const $hBrush = _GDIPlus_LineBrushCreate($iX, $fDX + $iY, $fRadius, $fRadius, 0, 0, 1) Local Const $hMatrix = _GDIPlus_MatrixCreate() _GDIPlus_MatrixTranslate($hMatrix, $fRadius, $fRadius) _GDIPlus_MatrixRotate($hMatrix, -35, False) _GDIPlus_LineBrushMultiplyTransform($hBrush, $hMatrix, False) _GDIPlus_LineBrushSetPresetBlend($hBrush, $aInterpolations) _GDIPlus_MatrixDispose($hMatrix) Local Const $hPen = _GDIPlus_PenCreate2($hBrush, $fSize) _GDIPlus_PathAddArc($hPath, $iX, $fDX + $iY, $fRadius, $fRadius, -90, $fAngel) _GDIPlus_GraphicsDrawPath($hCtxt, $hPath, $hPen) _GDIPlus_PathReset($hPath) Local Const $hFamily = _GDIPlus_FontFamilyCreate("Verdana") Local Const $hFormat = _GDIPlus_StringFormatCreate() Local Const $tLayout = _GDIPlus_RectFCreate(0, $iSize / 12, $iSize, 0) Local Const $tLayout2 = _GDIPlus_RectFCreate(0, ($iSize + $iSize / 18) / 2, $iSize, 0) _GDIPlus_StringFormatSetAlign($hFormat, 1) Local Const $hBrush2 = _GDIPlus_BrushCreateSolid(0xF0FFFFFF) _GDIPlus_PenSetColor($hPen, 0xF0404040) _GDIPlus_PenSetWidth($hPen, $iSize / 100) _GDIPlus_PenSetLineJoin($hPen, 2) _GDIPlus_PathAddString($hPath, $sText, $tLayout, $hFamily, 0, $iSize / 12, $hFormat) _GDIPlus_PathAddString($hPath, StringFormat("%02d%", $fPerc), $tLayout2, $hFamily, 0, $iSize / 9, $hFormat) _GDIPlus_GraphicsDrawPath($hCtxt, $hPath, $hPen) _GDIPlus_GraphicsFillPath($hCtxt, $hPath, $hBrush2) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_BrushDispose($hBrush2) _GDIPlus_PathDispose($hPath) Local $hHBmp = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap) _WinAPI_BitmapDisplayTransparentInGUI($hHBmp, $hGUI) _GDIPlus_BitmapDispose($hBitmap) _WinAPI_DeleteObject($hHBmp) EndFunc ;==>_GDIPlus_RingProgressbar Func _WinAPI_BitmapDisplayTransparentInGUI(ByRef $hHBitmap, ByRef $hGUI, $iOpacity = 0xFF, $iFlags = $ULW_ALPHA, $bReleaseGDI = True, $tDest = Null, $iBGR = 0) If Not BitAND(GUIGetStyle($hGUI)[1], $WS_EX_LAYERED) = $WS_EX_LAYERED Then Return SetError(1, 0, 0) Local $tDim = DllStructCreate($tagBITMAP) If Not _WinAPI_GetObject($hHBitmap, DllStructGetSize($tDim), DllStructGetPtr($tDim)) Then Return SetError(2, 0, 0) Local $tSize = DllStructCreate($tagSIZE), $tSource = DllStructCreate($tagPOINT), $tBlend = DllStructCreate($tagBLENDFUNCTION) Local Const $hScrDC = _WinAPI_GetDC(0), $hMemDC = _WinAPI_CreateCompatibleDC($hScrDC), $hOld = _WinAPI_SelectObject($hMemDC, $hHBitmap) $tSize.X = $tDim.bmWidth $tSize.Y = $tDim.bmHeight $tBlend.Alpha = $iOpacity $tBlend.Format = 1 _WinAPI_UpdateLayeredWindow($hGUI, $hScrDC, $tDest, $tSize, $hMemDC, $tSource, $iBGR, $tBlend, $iFlags) _WinAPI_ReleaseDC(0, $hScrDC) _WinAPI_SelectObject($hMemDC, $hOld) _WinAPI_DeleteDC($hMemDC) If $bReleaseGDI Then _WinAPI_DeleteObject($hHBitmap) Return True EndFunc ;==>_WinAPI_BitmapDisplayTransparentInGUI Func WM_LBUTTONDOWN($hWnd, $iMsg, $wParam, $lParam) _SendMessage($hGUI, $WM_SYSCOMMAND, $SC_DRAGMOVE, 0) EndFunc ;==>WM_LBUTTONDOWN Shark007, Davidyese, pixelsearch and 2 others 3 2 Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ
Davidyese Posted 23 hours ago Author Posted 23 hours ago Dear UEZ, Thanks a lot man, i appreciate and i'm very thankful accept my respect and my greetings Last code what i'm expecting from you & is excellent...
ioa747 Posted 13 hours ago Posted 13 hours ago (edited) and an approach in practical packaging expandcollapse popup; https://www.autoitscript.com/forum/topic/213113-simple-circular-progressbar-with-smooth-edges-gradient-color/#findComment-1545755 #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <WinAPISysWin.au3> #include <Constants.au3> #include <WindowsConstants.au3> #include <Array.au3> ; as demo Local $aList[1000] Local $aAvg[101] Local $iCnt = UBound($aList) ConsoleWrite("$iCnt=" & $iCnt & @CRLF) ;~ _CircularProgress(0, -1, -1, 400, 20) For $i = 1 To UBound($aList) Local $iRandom = Random(1, 100, 50) $aAvg[$iRandom] += 1 $nProgress = Int($i / $iCnt * 100) ConsoleWrite("$nProgress=" & $nProgress & @CRLF) _CircularProgress($nProgress) Next Sleep(200) _CircularProgress(101) ; Clean up the progress bar window ;~ _ArrayDisplay($aAvg) ; #FUNCTION# ==================================================================================================================== ; Name...........: _CircularProgress ; Description....: Creates a customizable circular progress bar using GDI+ graphics. ; Syntax.........: _CircularProgress($iPercent [, $iLeft = -1 [, $iTop = -1 [, $iSize = 300 [, $iThickness = 30 [, $TextCol = 0xFFFFFF [, $StartCol = 0xFF0000, $EndCol = 0xFFFF00]]]]]]) ; Parameters.....: $iPercent - The percentage complete for the progress bar (0 to 100). ; $iLeft - [optional] X-coordinate of the top-left corner. (Default is -1 for center) ; $iTop - [optional] Y-coordinate of the top-left corner. (Default is -1 for center) ; $iSize - [optional] width and height of the circular progress bar. (Default is 300) ; $iThickness - [optional] Thickness of the progress arc. (Default is 30) ; $TextCol - [optional] Color of the text within the progress bar. (Default is White) ; $StartCol - [optional] Start color of the progress arc gradient. (Default is Yellow) ; $EndCol - [optional] End color of the progress arc gradient. (Default is Red) ; Return values .: Success: create the progress bar GUI ; Author ........: ioa747 ; Modified ......: 07/09/2025 - v0.4 ; Remarks .......: Cleanup is handled automatically by passing an $iPercent > 100. ; Avoid using 0x050505 Color for TextCol, ColStart, or ColEnd, as it is used as a transparency color for the background. ; Related .......: _GDIPlus_Startup, _GDIPlus_GraphicsCreateFromHWND, etc. ; Link ..........: https://www.autoitscript.com/forum/topic/213113-simple-circular-progressbar-with-smooth-edges-gradient-color/#findComment-1545755 ; Example .......: _CircularProgress(50, -1, -1, 300, 20, 0x00FF00, 0xFF00FF, 0xFFFFFF) ; =============================================================================================================================== Func _CircularProgress($iPercent, $iLeft = -1, $iTop = -1, $iSize = 300, $iThickness = 30, $TextCol = 0xFFFFFF, $StartCol = 0xFFFF00, $EndCol = 0xFF0000) Local Static $hGUI, $hGraphics, $hBmp, $hBmpGraphics, $inSize, $iRadius, $inThickness, $iX, $iY, $bInit = False ; initialize RingProgressBar (if not) If Not $bInit Then _GDIPlus_Startup() $inThickness = $iThickness $inSize = $iSize $iRadius = ($inSize - 4 ) / 2 $iX = $inSize / 2 $iY = $iX ; transparent layered window $hGUI = GUICreate("RingProgressBar", $inSize, $inSize, $iLeft, $iTop, $WS_POPUP, $WS_EX_LAYERED) GUISetBkColor(0x050505) ; 0x050505 _WinAPI_SetLayeredWindowAttributes($hGUI, 0x050505) GUISetState(@SW_SHOW) ; Create a graphics object linked to the GUI $hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGUI) ; Create an off-screen bitmap for double-buffering $hBmp = _GDIPlus_BitmapCreateFromScan0($inSize, $inSize) $hBmpGraphics = _GDIPlus_ImageGetGraphicsContext($hBmp) $bInit = True EndIf ; Clean up the RingProgressBar (if $iPercent > 100) If $iPercent > 100 Then ; Cleanup _GDIPlus_GraphicsDispose($hBmpGraphics) _GDIPlus_BitmapDispose($hBmp) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_Shutdown() GUIDelete($hGUI) $bInit = False Return EndIf ; Colors from RGB to ARGB $TextCol = "0xFF" & StringTrimLeft(Hex($TextCol), 2) $StartCol = "0xFF" & StringTrimLeft(Hex($StartCol), 2) $EndCol = "0xFF" & StringTrimLeft(Hex($EndCol), 2) _GDIPlus_GraphicsClear($hBmpGraphics, 0x00050505) _GDIPlus_GraphicsSetSmoothingMode($hBmpGraphics, 2) _GDIPlus_GraphicsSetTextRenderingHint($hBmpGraphics, 5) ; Draw full ring background Local $hBrushBG = _GDIPlus_BrushCreateSolid(0xFF050505) _GDIPlus_GraphicsFillEllipse($hBmpGraphics, $iX - $iRadius, $iY - $iRadius, $iRadius * 2, $iRadius * 2, $hBrushBG) _GDIPlus_BrushDispose($hBrushBG) ; Draw progress arc as pie Local $angle = ($iPercent / 100) * 360 Local $hBrushProg = _GDIPlus_LineBrushCreate($iX - $iRadius, $iY, $iX + $iRadius, $iY, $EndCol, $StartCol, 1) _GDIPlus_GraphicsFillPie($hBmpGraphics, $iX - $iRadius, $iY - $iRadius, $iRadius * 2, $iRadius * 2, -90, $angle, $hBrushProg) _GDIPlus_BrushDispose($hBrushProg) ; Draw inner circle Local $innerR = $iRadius - $inThickness Local $hBrushWhite = _GDIPlus_BrushCreateSolid(0xFF050505) _GDIPlus_GraphicsFillEllipse($hBmpGraphics, $iX - $innerR, $iY - $innerR, $innerR * 2, $innerR * 2, $hBrushWhite) _GDIPlus_BrushDispose($hBrushWhite) Local $hFontFamily = _GDIPlus_FontFamilyCreate("Times New Roman") Local $iFontSize = $iRadius * 0.3 Local $hFont = _GDIPlus_FontCreate($hFontFamily, $iFontSize, 1) Local $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hFormat, 2) _GDIPlus_StringFormatSetLineAlign($hFormat, 2) Local $hBrushText = _GDIPlus_BrushCreateSolid($TextCol) ; Draw percentage text Local $rect = _GDIPlus_RectFCreate(($inSize - ($iFontSize * 4)) / 2, ($inSize - ($iFontSize * 2)) / 2, $iFontSize * 4, $iFontSize * 2) _GDIPlus_GraphicsDrawStringEx($hBmpGraphics, $iPercent & "%", $hFont, $rect, $hFormat, $hBrushText) _GDIPlus_FontFamilyDispose($hFontFamily) _GDIPlus_FontDispose($hFont) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_BrushDispose($hBrushText) _GDIPlus_GraphicsDrawImage($hGraphics, $hBmp, 0, 0) EndFunc ;==>_CircularProgress Edited 4 hours ago by ioa747 update to v0.4 Davidyese 1 I know that I know nothing
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