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Algorithm for capturing text lines?

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I need to capture text lines in a game's text box and process each new line only once without missing any lines. There are three problems.

1: The text scrolls off the 'back end' once the large (1000 lines) window fills up. The oldest lines disappear from the window.

2: Lines are not unique. They can be repeated any number of times and probably will be, by adversaries.

3: Lines can come at any speed, so I cannot simply take the newest line as it could be the same for ten hours or a hundred lines could come at once.

Anyone have any ideas on how to do this logic-wise?

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count the number of lines, then go through them one by one ?


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count the number of lines, then go through them one by one ?

I would, but the number eventually maxes and stays at 1000 and old lines are erased.

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What game are you attempting this on. Chances are someone has already created a viable solution for your needs.


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