Gar Posted September 14, 2008 Share Posted September 14, 2008 I need to capture text lines in a game's text box and process each new line only once without missing any lines. There are three problems. 1: The text scrolls off the 'back end' once the large (1000 lines) window fills up. The oldest lines disappear from the window. 2: Lines are not unique. They can be repeated any number of times and probably will be, by adversaries. 3: Lines can come at any speed, so I cannot simply take the newest line as it could be the same for ten hours or a hundred lines could come at once. Anyone have any ideas on how to do this logic-wise? Link to comment Share on other sites More sharing options...
jokke Posted September 14, 2008 Share Posted September 14, 2008 count the number of lines, then go through them one by one ? UDF:Crypter a file encrypt / decrypt tool with no need to remember a password again. Based on Caesar cipher using entire ASCII Table.Script's: PixelSearch Helper, quick and simple way to create a PixelSeach.Chatserver - simplified, not so complicated multi-socket server.AutoIT - Firewall, simple example on howto create a firewall with AutoIt. Link to comment Share on other sites More sharing options...
Gar Posted September 14, 2008 Author Share Posted September 14, 2008 count the number of lines, then go through them one by one ?I would, but the number eventually maxes and stays at 1000 and old lines are erased. Link to comment Share on other sites More sharing options...
Moderators SmOke_N Posted September 14, 2008 Moderators Share Posted September 14, 2008 What game are you attempting this on. Chances are someone has already created a viable solution for your needs. Common sense plays a role in the basics of understanding AutoIt... If you're lacking in that, do us all a favor, and step away from the computer. Link to comment Share on other sites More sharing options...
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