BrewManNH Posted February 25, 2011 Share Posted February 25, 2011 (edited) I made a minor modification to the _ArrayDisplay function contained in the Array.au3 UDF. Have you ever wanted the _ArrayDisplay function to show you a little more information about your array contents without having to resize the windows and adjust the column widths? I have added the _GUICtrlListView_SetColumnWidth function from the GUIListView.au3 UDF without having to include that UDF in the script. I have taken only the relevant code from the GUIListView.au3 UDF, which is only one line, and added it into the _ArrayDisplay function. The function still only handles 2 dimensions, all I've done is change the way the GUI is created and the listview is displayed. Use it the exact same way you'd use the _ArrayDisplay function, although I've renamed it to __ArrayDisplay so you can add it to the Array.au3 UDF and it won't cause a conflict. Use them both together and see what you think and let me know what you think of it. Thanks for looking.Updated: 3/3/2011I made a modification to the code. I had only included code to autosize a 2 column array, I have now modified it so that it takes into account all of the columns of an array and resizes them all accordingly.expandcollapse popup; #FUNCTION# ==================================================================================================================== ; Name...........: __ArrayDisplay ; Description ...: Displays given 1D or 2D array array in a listview. ; Syntax.........: _ArrayDisplay(Const ByRef $avArray[, $sTitle = "Array: ListView Display"[, $iItemLimit = -1[, $iTranspose = 0[, $sSeparator = ""[, $sReplace = "|"[, $sHeader = ""]]]]]]) ; Parameters ....: $avArray - Array to display ; $sTitle - [optional] Title to use for window ; $iItemLimit - [optional] Maximum number of listview items (rows) to show ; $iTranspose - [optional] If set differently than default, will transpose the array if 2D ; $sSeparator - [optional] Change Opt("GUIDataSeparatorChar") on-the-fly ; $sReplace - [optional] String to replace any occurrence of $sSeparator with in each array element ; $sheader - [optional] Header column names ; Return values .: Success - 1 ; Failure - 0, sets @error: ; |1 - $avArray is not an array ; |2 - $avArray has too many dimensions (only up to 2D supported) ; Author ........: randallc, Ultima ; Modified.......: Gary Frost (gafrost), Ultima, Zedna, jpm, BrewManNH ; Remarks .......: Same function as _ArrayDisplay, except this expands the column size to match the longest item and changes the window size to match ; Related .......: ; Link ..........: ; Example .......: Yes ; =============================================================================================================================== Func __ArrayDisplay(Const ByRef $avArray, $sTitle = "Array: ListView Display", $iItemLimit = -1, $iTranspose = 0, $sSeparator = "", $sReplace = "|", $sHeader = "") If Not IsArray($avArray) Then Return SetError(1, 0, 0) ; Dimension checking Local $iDimension = UBound($avArray, 0), $iUBound = UBound($avArray, 1) - 1, $iSubMax = UBound($avArray, 2) - 1 If $iDimension > 2 Then Return SetError(2, 0, 0) ; Separator handling ;~ If $sSeparator = "" Then $sSeparator = Chr(1) If $sSeparator = "" Then $sSeparator = Chr(124) ; Check the separator to make sure it's not used literally in the array If _ArraySearch($avArray, $sSeparator, 0, 0, 0, 1) <> -1 Then For $x = 1 To 255 If $x >= 32 And $x <= 127 Then ContinueLoop Local $sFind = _ArraySearch($avArray, Chr($x), 0, 0, 0, 1) If $sFind = -1 Then $sSeparator = Chr($x) ExitLoop EndIf Next EndIf ; Declare variables Local $vTmp, $iBuffer = 64 Local $iColLimit = 250 Local $iOnEventMode = Opt("GUIOnEventMode", 0), $sDataSeparatorChar = Opt("GUIDataSeparatorChar", $sSeparator) ; Swap dimensions if transposing If $iSubMax < 0 Then $iSubMax = 0 If $iTranspose Then $vTmp = $iUBound $iUBound = $iSubMax $iSubMax = $vTmp EndIf ; Set limits for dimensions If $iSubMax > $iColLimit Then $iSubMax = $iColLimit If $iItemLimit < 1 Then $iItemLimit = $iUBound If $iUBound > $iItemLimit Then $iUBound = $iItemLimit ; Set header up If $sHeader = "" Then $sHeader = "Row " ; blanks added to adjust column size for big number of rows For $i = 0 To $iSubMax $sHeader &= $sSeparator & "Col " & $i Next EndIf ; Convert array into text for listview Local $avArrayText[$iUBound + 1] For $i = 0 To $iUBound $avArrayText[$i] = "[" & $i & "]" For $j = 0 To $iSubMax ; Get current item If $iDimension = 1 Then If $iTranspose Then $vTmp = $avArray[$j] Else $vTmp = $avArray[$i] EndIf Else If $iTranspose Then $vTmp = $avArray[$j][$i] Else $vTmp = $avArray[$i][$j] EndIf EndIf ; Add to text array $vTmp = StringReplace($vTmp, $sSeparator, $sReplace, 0, 1) $avArrayText[$i] &= $sSeparator & $vTmp ; Set max buffer size $vTmp = StringLen($vTmp) If $vTmp > $iBuffer Then $iBuffer = $vTmp Next Next $iBuffer += 1 ; GUI Constants Local Const $_ARRAYCONSTANT_GUI_DOCKBORDERS = 0x66 Local Const $_ARRAYCONSTANT_GUI_DOCKBOTTOM = 0x40 Local Const $_ARRAYCONSTANT_GUI_DOCKHEIGHT = 0x0200 Local Const $_ARRAYCONSTANT_GUI_DOCKLEFT = 0x2 Local Const $_ARRAYCONSTANT_GUI_DOCKRIGHT = 0x4 Local Const $_ARRAYCONSTANT_GUI_EVENT_CLOSE = -3 Local Const $_ARRAYCONSTANT_LVIF_PARAM = 0x4 Local Const $_ARRAYCONSTANT_LVIF_TEXT = 0x1 Local Const $_ARRAYCONSTANT_LVM_GETCOLUMNWIDTH = (0x1000 + 29) Local Const $_ARRAYCONSTANT_LVM_GETITEMCOUNT = (0x1000 + 4) Local Const $_ARRAYCONSTANT_LVM_GETITEMSTATE = (0x1000 + 44) Local Const $_ARRAYCONSTANT_LVM_INSERTITEMW = (0x1000 + 77) Local Const $_ARRAYCONSTANT_LVM_SETEXTENDEDLISTVIEWSTYLE = (0x1000 + 54) Local Const $_ARRAYCONSTANT_LVM_SETITEMW = (0x1000 + 76) Local Const $_ARRAYCONSTANT_LVS_EX_FULLROWSELECT = 0x20 Local Const $_ARRAYCONSTANT_LVS_EX_GRIDLINES = 0x1 Local Const $_ARRAYCONSTANT_LVS_SHOWSELALWAYS = 0x8 Local Const $_ARRAYCONSTANT_WS_EX_CLIENTEDGE = 0x0200 Local Const $_ARRAYCONSTANT_WS_MAXIMIZEBOX = 0x00010000 Local Const $_ARRAYCONSTANT_WS_MINIMIZEBOX = 0x00020000 Local Const $_ARRAYCONSTANT_WS_SIZEBOX = 0x00040000 Local Const $_ARRAYCONSTANT_tagLVITEM = "int Mask;int Item;int SubItem;int State;int StateMask;ptr Text;int TextMax;int Image;int Param;int Indent;int GroupID;int Columns;ptr pColumns" Local $iAddMask = BitOR($_ARRAYCONSTANT_LVIF_TEXT, $_ARRAYCONSTANT_LVIF_PARAM) Local $tBuffer = DllStructCreate("wchar Text[" & $iBuffer & "]"), $pBuffer = DllStructGetPtr($tBuffer) Local $tItem = DllStructCreate($_ARRAYCONSTANT_tagLVITEM), $pItem = DllStructGetPtr($tItem) DllStructSetData($tItem, "Param", 0) DllStructSetData($tItem, "Text", $pBuffer) DllStructSetData($tItem, "TextMax", $iBuffer) ; Set interface up Local $iWidth = 640, $iHeight = 480 Local $hGUI = GUICreate($sTitle, $iWidth, $iHeight, Default, Default, BitOR($_ARRAYCONSTANT_WS_SIZEBOX, $_ARRAYCONSTANT_WS_MINIMIZEBOX, $_ARRAYCONSTANT_WS_MAXIMIZEBOX)) Local $aiGUISize = WinGetClientSize($hGUI) Local $hListView = GUICtrlCreateListView($sHeader, 0, 0, $aiGUISize[0], $aiGUISize[1] - 26, $_ARRAYCONSTANT_LVS_SHOWSELALWAYS) Local $hCopy = GUICtrlCreateButton("Copy Selected", 3, $aiGUISize[1] - 23, $aiGUISize[0] - 6, 20) GUICtrlSetResizing($hListView, $_ARRAYCONSTANT_GUI_DOCKBORDERS) GUICtrlSetResizing($hCopy, $_ARRAYCONSTANT_GUI_DOCKLEFT + $_ARRAYCONSTANT_GUI_DOCKRIGHT + $_ARRAYCONSTANT_GUI_DOCKBOTTOM + $_ARRAYCONSTANT_GUI_DOCKHEIGHT) GUICtrlSendMsg($hListView, $_ARRAYCONSTANT_LVM_SETEXTENDEDLISTVIEWSTYLE, $_ARRAYCONSTANT_LVS_EX_GRIDLINES, $_ARRAYCONSTANT_LVS_EX_GRIDLINES) GUICtrlSendMsg($hListView, $_ARRAYCONSTANT_LVM_SETEXTENDEDLISTVIEWSTYLE, $_ARRAYCONSTANT_LVS_EX_FULLROWSELECT, $_ARRAYCONSTANT_LVS_EX_FULLROWSELECT) GUICtrlSendMsg($hListView, $_ARRAYCONSTANT_LVM_SETEXTENDEDLISTVIEWSTYLE, $_ARRAYCONSTANT_WS_EX_CLIENTEDGE, $_ARRAYCONSTANT_WS_EX_CLIENTEDGE) ; Fill listview Local $aItem For $i = 0 To $iUBound If GUICtrlCreateListViewItem($avArrayText[$i], $hListView) = 0 Then ; use GUICtrlSendMsg() to overcome AutoIt limitation $aItem = StringSplit($avArrayText[$i], $sSeparator) DllStructSetData($tBuffer, "Text", $aItem[1]) ; Add listview item DllStructSetData($tItem, "Item", $i) DllStructSetData($tItem, "SubItem", 0) DllStructSetData($tItem, "Mask", $iAddMask) GUICtrlSendMsg($hListView, $_ARRAYCONSTANT_LVM_INSERTITEMW, 0, $pItem) ; Set listview subitem text DllStructSetData($tItem, "Mask", $_ARRAYCONSTANT_LVIF_TEXT) For $j = 2 To $aItem[0] DllStructSetData($tBuffer, "Text", $aItem[$j]) DllStructSetData($tItem, "SubItem", $j - 1) GUICtrlSendMsg($hListView, $_ARRAYCONSTANT_LVM_SETITEMW, 0, $pItem) Next EndIf Next ;~ <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< added lines in this section ;~ ; adjust column size to match longest item in the list GUICtrlSendMsg($hListView, 4126, 1, -1) If $iDimension = 2 Then For $i = 2 To UBound($avArray, 2) GUICtrlSendMsg($hListView, 4126, $i, -1) Next EndIf ;~ <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< added lines in this section ;~ ; adjust window width $iWidth = 0 For $i = 0 To $iSubMax + 1 $iWidth += GUICtrlSendMsg($hListView, $_ARRAYCONSTANT_LVM_GETCOLUMNWIDTH, $i, 0) Next If $iWidth < 250 Then $iWidth = 230 $iWidth += 40 ;~ <<<<<<<<<<<<<<<<<<<<<< Changed this value from 20 to 40 If $iWidth > @DesktopWidth Then $iWidth = @DesktopWidth - 100 WinMove($hGUI, "", (@DesktopWidth - $iWidth) / 2, Default, $iWidth) ; Show dialog GUISetState(@SW_SHOW, $hGUI) While 1 Switch GUIGetMsg() Case $_ARRAYCONSTANT_GUI_EVENT_CLOSE ExitLoop Case $hCopy Local $sClip = "" ; Get selected indices [ _GUICtrlListView_GetSelectedIndices($hListView, True) ] Local $aiCurItems[1] = [0] For $i = 0 To GUICtrlSendMsg($hListView, $_ARRAYCONSTANT_LVM_GETITEMCOUNT, 0, 0) If GUICtrlSendMsg($hListView, $_ARRAYCONSTANT_LVM_GETITEMSTATE, $i, 0x2) Then $aiCurItems[0] += 1 ReDim $aiCurItems[$aiCurItems[0] + 1] $aiCurItems[$aiCurItems[0]] = $i EndIf Next ; Generate clipboard text If Not $aiCurItems[0] Then For $sItem In $avArrayText $sClip &= $sItem & @CRLF Next Else For $i = 1 To UBound($aiCurItems) - 1 $sClip &= $avArrayText[$aiCurItems[$i]] & @CRLF Next EndIf ClipPut($sClip) EndSwitch WEnd GUIDelete($hGUI) Opt("GUIOnEventMode", $iOnEventMode) Opt("GUIDataSeparatorChar", $sDataSeparatorChar) Return 1 EndFunc ;==>__ArrayDisplayEDIT: Wanted to make the added lines show up clearer in the code posted. It's only a few added lines and one value changed. Edited March 3, 2011 by BrewManNH If I posted any code, assume that code was written using the latest release version unless stated otherwise. Also, if it doesn't work on XP I can't help with that because I don't have access to XP, and I'm not going to.Give a programmer the correct code and he can do his work for a day. Teach a programmer to debug and he can do his work for a lifetime - by Chirag GudeHow to ask questions the smart way! I hereby grant any person the right to use any code I post, that I am the original author of, on the autoitscript.com forums, unless I've specifically stated otherwise in the code or the thread post. If you do use my code all I ask, as a courtesy, is to make note of where you got it from. Back up and restore Windows user files _Array.au3 - Modified array functions that include support for 2D arrays. - ColorChooser - An add-on for SciTE that pops up a color dialog so you can select and paste a color code into a script. - Customizable Splashscreen GUI w/Progress Bar - Create a custom "splash screen" GUI with a progress bar and custom label. - _FileGetProperty - Retrieve the properties of a file - SciTE Toolbar - A toolbar demo for use with the SciTE editor - GUIRegisterMsg demo - Demo script to show how to use the Windows messages to interact with controls and your GUI. - Latin Square password generator Link to comment Share on other sites More sharing options...
PowerCat Posted February 25, 2011 Share Posted February 25, 2011 (edited) Wow that's really awesome. A nice addition to Array.au3! (more like replacing the entire function!) Thanks for this hard work Edited February 25, 2011 by PowerCat Link to comment Share on other sites More sharing options...
Jury Posted February 27, 2011 Share Posted February 27, 2011 let me know what you think of it. Thanks for looking.Thanks BrewManNH - I find __ArrayDisplay very useful - it has been successful and a superior replacement in every instance that I had used the old _ArrayDisplay Link to comment Share on other sites More sharing options...
JohnOne Posted February 27, 2011 Share Posted February 27, 2011 Great stuff, I use _ArrayDisplay() rather often and do find myself having to resize most of the time. Thanks. AutoIt Absolute Beginners Require a serial Pause Script Video Tutorials by Morthawt ipify Monkey's are, like, natures humans. Link to comment Share on other sites More sharing options...
BrewManNH Posted March 3, 2011 Author Share Posted March 3, 2011 I have updated the code in the original post. I had neglected to check for more than 2 columns in an incoming array. It should now take that into account and resize ALL columns correctly. What I did was only check to see if it was a 2D array without checking to see how many columns that 2nd dimension contained. If I posted any code, assume that code was written using the latest release version unless stated otherwise. Also, if it doesn't work on XP I can't help with that because I don't have access to XP, and I'm not going to.Give a programmer the correct code and he can do his work for a day. Teach a programmer to debug and he can do his work for a lifetime - by Chirag GudeHow to ask questions the smart way! I hereby grant any person the right to use any code I post, that I am the original author of, on the autoitscript.com forums, unless I've specifically stated otherwise in the code or the thread post. If you do use my code all I ask, as a courtesy, is to make note of where you got it from. Back up and restore Windows user files _Array.au3 - Modified array functions that include support for 2D arrays. - ColorChooser - An add-on for SciTE that pops up a color dialog so you can select and paste a color code into a script. - Customizable Splashscreen GUI w/Progress Bar - Create a custom "splash screen" GUI with a progress bar and custom label. - _FileGetProperty - Retrieve the properties of a file - SciTE Toolbar - A toolbar demo for use with the SciTE editor - GUIRegisterMsg demo - Demo script to show how to use the Windows messages to interact with controls and your GUI. - Latin Square password generator Link to comment Share on other sites More sharing options...
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