UEZ

File to Base64 String Code Generator v1.20 Build 2015-01-20 (embed your files easily)

136 posts in this topic




I wanted to try your example but when mouse is over bottom button, merlin disapears...

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AutoIt 3.3.14.2 X86 - SciTE 3.6.0WIN 8.1 X64 - Other Example Scripts

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#4 ·  Posted (edited)

Very similar to this script:

I make use of Base64 encoding features, the compression is much better!

João Carlos.

Indeed, very similar script. Well, I implemented also a Base64 version but the compression wasn't better. Have a look here: Base64 version

Either I missed something or it is as it is.

I wanted to try your example but when mouse is over bottom button, merlin disapears...

This appears with Windows XP only. Just move these 2 lines

_WinAPI_DeleteObject($Bmp_Logo)
_WinAPI_DeleteObject($Bmp_Button)

to

Case $GUI_EVENT_CLOSE
            _WinAPI_DeleteObject($Bmp_Logo)
            _WinAPI_DeleteObject($Bmp_Button)
            GUIDelete($hGUI)
            Exit

and should work. Btw, the button looks awful on WinXP :D

Thanks for your feedback!

Br,

UEZ

Edited by UEZ
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@UEZ

I have a sample image with 296 KB when converted with your script the size is 573 KB and with my script is 397 KB!

João Carlos.

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http://forum.autoitbrasil.com/ (AutoIt v3 Brazil!!!)

Somewhere Out ThereJames Ingram

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Changed the code from binary string to base64 string to save some more bytes :D

Br,

UEZ

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#9 ·  Posted (edited)

Your first version worked fine, this one crashes on my Win7-64bit while converting.

Strange, because I'm using Win7 x64 in general, too! Which file your are converting and on which stage it is crashing (while compression or base64 converting)? What is the error code?

Br,

UEZ

Edited by UEZ
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#10 ·  Posted (edited)

It crashes in the _Base64Encode() function. I've got DEP activated, and I guess you're missing a _MemVirtualAlloc() for the codebuffer there.

Edit: Btw, this one came exactly at the right time and the "File to Hex Binary Converter" version went right into :D, thanks a lot! I'll switch to the Base64 on the next release.

Edit #2:

Add #include <Memory.au3> at the top and change the _Base64Encode() function to this :oops:...

Func _Base64Encode($Data, $LineBreak = 0)
    Local $Opcode = "0x5589E5FF7514535657E8410000004142434445464748494A4B4C4D4E4F505152" _
                                  & "535455565758595A6162636465666768696A6B6C6D6E6F707172737475767778" _
                                  & "797A303132333435363738392B2F005A8B5D088B7D108B4D0CE98F0000000FB6" _
                                  & "33C1EE0201D68A06880731C083F901760C0FB6430125F0000000C1E8040FB633" _
                                  & "83E603C1E60409C601D68A0688470183F90176210FB6430225C0000000C1E806" _
                                  & "0FB6730183E60FC1E60209C601D68A06884702EB04C647023D83F90276100FB6" _
                                  & "730283E63F01D68A06884703EB04C647033D8D5B038D7F0483E903836DFC0475" _
                                  & "0C8B45148945FC66B80D0A66AB85C90F8F69FFFFFFC607005F5E5BC9C21000"
    Local $pProc = _MemVirtualAlloc(0, BinaryLen($Opcode), $MEM_COMMIT, $PAGE_EXECUTE_READWRITE)
    Local $CodeBuffer = DllStructCreate("byte[" & BinaryLen($Opcode) & "]",$pProc)
    DllStructSetData($CodeBuffer, 1, $Opcode)
    $Data = Binary($Data)
    Local $Input = DllStructCreate("byte[" & BinaryLen($Data) & "]")
    DllStructSetData($Input, 1, $Data)
    $LineBreak = Floor($LineBreak / 4) * 4
    Local $OputputSize = Ceiling(BinaryLen($Data) * 4 / 3)
    $OputputSize = $OputputSize + Ceiling($OputputSize / $LineBreak) * 2 + 4
    Local $Ouput = DllStructCreate("char[" & $OputputSize & "]")
    DllCall("user32.dll", "none", "CallWindowProc", "ptr", DllStructGetPtr($CodeBuffer), "ptr", DllStructGetPtr($Input), "int", BinaryLen($Data), "ptr", DllStructGetPtr($Ouput), "uint", $LineBreak)
    _MemVirtualFree($pProc, BinaryLen($Opcode), $MEM_DECOMMIT)
    Return DllStructGetData($Ouput, 1)
EndFunc   ;==>_Base64Encode
Edited by KaFu
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#11 ·  Posted (edited)

Fixed some bugs (no base64 conversation on small files and checkbox logic issues) and added DEP check to add program to the exclusion list to avoid hard crash.

Edit: I will add the modified _Base64Encode() function by KaFu in the next release!

Br,

UEZ

Edited by UEZ
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Grrr, sorry, found another bug when compression is unselected! Last 2 lines of the function have been forgotten! :D

Br,

UEZ :oops:

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Updated to v0.94 Build 2011-11-01 Beta.

Br,

UEZ

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Updated to v0.99 -> added multi file support.

Br,

UEZ

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Please don't send me any personal message and ask for support! I will not reply!

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#16 ·  Posted (edited)

@jscript: your are welcome.

Updated to v1.00 final and changed name to File to Base64 String Code Generator.

If you find bugs or have any suggestions please let me know!

Br,

UEZ

Edited by UEZ
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Very nice script!

Would suggest to check if compression reduced size, if not continue with uncompressed data.

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Very nice script!

Would suggest to check if compression reduced size, if not continue with uncompressed data.

Thanks for you suggestion - makes sense!

Next release will check whether compression increases the size and skip to uncompressed binary automatically!

Br,

UEZ

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UEZ, you are giving me credit for base64 code but that code is not mine as far as I know. The only base64 code I have ever used in that form is Ward's and it's inside AutoItObject.au3, working in both x86 and x64 versions of interpreter.

I have written base64 UDF code using Windows API for, but not this.

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♡♡♡

.

eMyvnE

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You're right, seems to be Wards code and I would recommend to switch to Wards code as these functions support x64 as well :D (+ this is already DEP save).

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      By wakillon
      Do not expect a SVG file as Sodipodi, Inkscape or Adobe Illustrator can generate.
      This "converter" doesn't actually trace or convert the image to vector. 
      It just embed the bitmap image within an SVG container.
      #Region ;************ Includes ************ #Include <GDIPlus.au3> #Include <Memory.au3> #EndRegion ;************ Includes ************ Global $_B64E_CodeBuffer, $_B64E_CodeBufferMemory, $_B64E_Init, $_B64E_EncodeData, $_B64E_EncodeEnd Global $sFile, $hImage, $iW, $iH, $sType, $hFile, $sBase64String, $sFileRead, $sSvgPath, $sString _GDIPlus_Startup() $sFile = FileOpenDialog ( 'Select an Image', @DesktopDir, 'Images (*.jpg;*.png;*.gif;*.bmp)', 1+2 ) If @error Then Exit $sType = _FileGetType ( $sFile ) If @error Then ConsoleWrite ( '! File Type not supported, error : ' & @error & @Crlf ) Else $hFile = FileOpen ( $sFile, 16 ) If $hFile=-1 Then Exit MsgBox ( 262144+4096+16, 'Error', 'Can not Access this file.', 4 ) $hImage = _GDIPlus_ImageLoadFromFile ( $sFile ) $iW = _GDIPlus_ImageGetWidth ( $hImage ) $iH = _GDIPlus_ImageGetHeight ( $hImage ) _GDIPlus_ImageDispose ( $hImage ) $sFileRead = FileRead ( $hFile ) FileClose ( $hFile ) $sBase64String = _Base64Encode ( $sFileRead, 4000 ) $sString = '<svg' & @CRLF & _ ' version="1.1"' & @CRLF & _ ' xmlns="http://www.w3.org/2000/svg"' & @CRLF & _ ' xmlns:xlink="http://www.w3.org/1999/xlink"' & @CRLF & _ ' width="' & $iW & 'px" height="' & $iH & 'px"' & @CRLF & _ ' viewBox="0 0 ' & $iW & ' ' & $iH & '" preserveAspectRatio="none">' & @CRLF & _ ' <g>' & @CRLF & _ '<image width="' & $iW & '" height="' & $iH & '" xlink:href="data:image/' & $sType & ';base64,' & @CRLF & _ $sBase64String & @CRLF & _ '"/>' & @CRLF & _ ' </g>' & @CRLF & _ '</svg>' & @CRLF $sSvgPath = @TempDir & '\' & @HOUR & @MIN & @SEC & @MSEC & '-' & $iW & 'x' & $iH & '.svg' $hFile = FileOpen ( $sSvgPath, 1+2+8 ) If $hFile = -1 Then MsgBox ( 262144+4096+16, '', 'An error occurred whilst writing the temporary file.' ) Else FileWrite ( $hFile, $sString ) FileClose ( $hFile ) ShellExecute ( 'iexplore.exe', $sSvgPath ) EndIf EndIf _GDIPlus_Shutdown() Exit Func _FileGetType ( $sFilePath ) If Not FileExists ( $sFilePath ) Then Return SetError ( -1 ) If FileGetSize ( $sFilePath ) = 0 Then Return SetError ( 1, 0, 0 ) Local $hFile, $Binary, $Ret $hFile = FileOpen ( $sFilePath, 16 ) If $hFile = -1 Then Return SetError ( 3, 0, 0 ) $Binary = FileRead ( $hFile ) FileClose ( $hFile ) Local $sString = StringTrimLeft ( $Binary, 2 ) Local $sStringLeft = StringReplace ( StringTrimLeft ( StringLeft ( $Binary, 14 ), 2 ), '00', '' ) Local $sStringLeft12 = StringLeft ( $sStringLeft, 12 ) Local $sStringLeft8 = StringLeft ( $sStringLeft, 8 ) Local $sStringLeft4 = StringLeft ( $sStringLeft, 4 ) Select Case $sStringLeft12 = '474946383961' Or $sStringLeft12 = '474946383761' $Ret = 'GIF' Case $sStringLeft4 = 'FFD8' $Ret = 'JPG' Case $sStringLeft4 = '424D' $Ret = 'BMP' Case $sStringLeft8 = '89504E47' $Ret = 'PNG' Case Else Return SetError ( 2, 0, '' ) EndSelect If $Ret = 'GIF' Then StringReplace ( $sString, '0021F904', '0021F904' ) If @extended > 1 Then Return SetError ( 3, 0, '' ) ; animated gif. EndIf Return $Ret EndFunc ;==> _FileGetType() Func _Base64E_Exit() ; by Ward $_B64E_CodeBuffer = 0 _MemVirtualFree ( $_B64E_CodeBufferMemory, 0, $MEM_RELEASE ) EndFunc ;==> _Base64E_Exit() Func _Base64Encode ( $Data, $LineBreak=76 ) ; by Ward Local $State = _Base64EncodeInit ( $LineBreak ) Return _Base64EncodeData ( $State, $Data ) & _Base64EncodeEnd ( $State ) EndFunc ;==> _Base64Encode() Func _Base64EncodeData ( ByRef $State, $Data ) ; by Ward If Not IsDllStruct ( $_B64E_CodeBuffer ) Or Not IsDllStruct ( $State ) Then Return SetError ( 1, 0, '' ) $Data = Binary ( $Data ) Local $InputLen = BinaryLen ( $Data ) Local $Input = DllStructCreate ( 'byte[' & $InputLen & ']' ) DllStructSetData ( $Input, 1, $Data ) Local $OputputLen = Ceiling ( BinaryLen ( $Data )*1.4 )+3 Local $Output = DllStructCreate ( 'char[' & $OputputLen & ']' ) DllCall ( 'user32.dll', 'int', 'CallWindowProc', 'ptr', DllStructGetPtr ( $_B64E_CodeBuffer )+$_B64E_EncodeData, 'ptr', DllStructGetPtr ( $Input ), 'uint', $InputLen, 'ptr', DllStructGetPtr ( $Output ), 'ptr', DllStructGetPtr ( $State ) ) Return DllStructGetData ( $Output, 1 ) EndFunc ;==> _Base64EncodeData() Func _Base64EncodeEnd ( ByRef $State ) ; by Ward If Not IsDllStruct ( $_B64E_CodeBuffer ) Or Not IsDllStruct ( $State ) Then Return SetError ( 1, 0, '' ) Local $Output = DllStructCreate ( 'char[5]' ) DllCall ( 'user32.dll', 'int', 'CallWindowProc', 'ptr', DllStructGetPtr ( $_B64E_CodeBuffer ) + $_B64E_EncodeEnd, 'ptr', DllStructGetPtr ( $Output ), 'ptr', DllStructGetPtr ( $State ), 'int', 0, 'int', 0 ) Return DllStructGetData ( $Output, 1 ) EndFunc ;==> _Base64EncodeEnd() Func _Base64EncodeInit ( $LineBreak=76 ) ; by Ward If Not IsDllStruct ( $_B64E_CodeBuffer ) Then If @AutoItX64 Then Local $Opcode = '0x89C08D42034883EC0885D2C70100000000C64104000F49C2C7410800000000C1F80283E20389410C740683C00189410C4883C408C389C94883EC3848895C242848897424304889CB8B0A83F901742083F9024889D87444C6000A4883C001488B74243029D8488B5C24284883C438C30FB67204E803020000BA3D0000004080FE3F7F08480FBEF60FB614308813C643013D488D4303C643023DEBBC0FB67204E8D7010000BA3D0000004080FE3F7F08480FBEF60FB614308813C643013D488D4302EB9489DB4883EC68418B014863D248895C242848897424304C89C348897C24384C896424484C89CE83F80148896C24404C896C24504C897424584C897C24604C8D2411410FB6790474434D89C64989CD0F82F700000083F8024C89C5747B31C0488B5C2428488B742430488B7C2438488B6C24404C8B6424484C8B6C24504C8B7424584C8B7C24604883C468C34C89C54989CF4D39E70F840B010000450FBE374D8D6F014489F025F0000000C1F80409C7E8040100004080FF3FBA3D0000007F08480FBEFF0FB614384489F78855004883C50183E70FC1E7024D39E50F84B2000000450FB675004983C5014489F025C0000000C1F80609C7E8BD0000004080FF3FBA3D0000007F08480FBEFF0FB61438BF3F0000008855004421F74C8D7502E896000000480FBED70FB604108845018B460883C0013B460C89460875104C8D7503C645020AC7460800000000904D39E5742E410FBE7D004D8D7D01498D6E01E8560000004889FA83E70348C1EA02C1E70483E23F0FB60410418806E913FFFFFF4489F040887E04C7060000000029D8E9CCFEFFFF89E840887E04C7060200000029D8E9B9FEFFFF89E840887E04C7060100000029D8E9A6FEFFFFE8400000004142434445464748494A4B4C4D4E4F505152535455565758595A6162636465666768696A6B6C6D6E6F707172737475767778797A303132333435363738392B2F58C3' Else Local $Opcode = '0x89C08B4C24088B44240489CAC1FA1FC1EA1E01CAC1FA0283E103C70000000000C6400400C740080000000089500C740683C20189500CC2100089C983EC0C8B4C2414895C24048B5C2410897424088B1183FA01741D83FA0289D87443C6000A83C0018B74240829D88B5C240483C40CC210000FB67104E80C020000BA3D00000089F180F93F7F0989F20FBEF20FB6143088138D4303C643013DC643023DEBBD0FB67104E8DF010000BA3D00000089F180F93F7F0989F20FBEF20FB6143088138D4302C643013DEB9489DB83EC3C895C242C8B5C244C896C24388B542440897424308B6C2444897C24348B030FB6730401D583F801742D8B4C24488954241C0F820101000083F80289CF747D31C08B5C242C8B7424308B7C24348B6C243883C43CC210008B4C244889D739EF0F84400100008D57010FBE3F89542418894C241489F825F0000000C1F80409C6897C241CE8330100008B542418C644240C3D8B4C241489C789F03C3F7F0B0FBEF00FB604378844240C0FB644240C8D790188018B74241C83E60FC1E60239EA0F84CB0000000FB60A83C2018954241C89C825C0000000C1F80609C6884C2414E8D8000000BA3D0000000FB64C24148944240C89F03C3F7F0B0FBEF08B44240C0FB6143083E13F881789CEE8AD00000089F10FBED18D4F020FB604108847018B430883C0013B430C894308750EC647020A8D4F03C7430800000000396C241C743A8B44241C8B7C241C0FBE30894C241483C701E8650000008B4C241489F283E60381E2FC000000C1EA02C1E6040FB60410880183C101E9E4FEFFFF89F088430489C8C703000000002B442448E9B2FEFFFF89F189F8884B04C703020000002B442448E99CFEFFFF89F088430489C8C703010000002B442448E986FEFFFFE8400000004142434445464748494A4B4C4D4E4F505152535455565758595A6162636465666768696A6B6C6D6E6F707172737475767778797A303132333435363738392B2F58C3' EndIf $_B64E_Init = ( StringInStr ( $Opcode, '89C0' )-3 ) / 2 $_B64E_EncodeData = ( StringInStr ( $Opcode, '89DB' )-3 ) / 2 $_B64E_EncodeEnd = ( StringInStr ( $Opcode, '89C9' )-3 ) / 2 $Opcode = Binary ( $Opcode ) $_B64E_CodeBufferMemory = _MemVirtualAlloc ( 0, BinaryLen ( $Opcode ), $MEM_COMMIT, $PAGE_EXECUTE_READWRITE ) $_B64E_CodeBuffer = DllStructCreate ( 'byte[' & BinaryLen ( $Opcode ) & ']', $_B64E_CodeBufferMemory ) DllStructSetData ( $_B64E_CodeBuffer, 1, $Opcode ) OnAutoItExitRegister ( '_Base64E_Exit' ) EndIf Local $State = DllStructCreate ( 'byte[16]' ) DllCall ( 'user32.dll', 'none', 'CallWindowProc', 'ptr', DllStructGetPtr ( $_B64E_CodeBuffer )+$_B64E_Init, 'ptr', DllStructGetPtr ( $State ), 'uint', $LineBreak, 'int', 0, 'int', 0 ) Return $State EndFunc ;==> _Base64EncodeInit() Thanks to Ward for his Base64 functions.