Is it possible to compile script without any icon resources included?
When I make exe it uses default system icon of current OS even if I compile as console application.
On other versions of Windows it looks a little strange
It seems that the only way is remove icons from exe after compilation using resource editors like ResHacker.
another bad solution:
Using corrupted 35 bytes icon file. Windows can't load it and shows default system icon.
#pragma compile(Icon, broken.ico) broken.ico
i stuck again,
Im using this function to create a treeview from root dir.
;https://autoit.de/index.php?thread/86082-treeview-root-verbergen/&postID=691139#post691139 #include <File.au3> #include <WindowsConstants.au3> Global $sPath = @ScriptDir Global $hGui = GUICreate('TreeView-Example', 400, 600) Global $idTreeView = GUICtrlCreateTreeView(10, 10, 380, 580, Default, $WS_EX_CLIENTEDGE) GUISetState() _CreatePath($sPath, $idTreeView) Do Until GUIGetMsg() = -3 Func _CreatePath($sPath, $idParent) Local $aFolder, $aFiles, $idItem If StringRight($sPath, 1) <> '\' Then $sPath &= '\' $aFolder = _FileListToArray($sPath, '*', $FLTA_FOLDERS) If Not @error Then For $i = 1 To $aFolder $idItem = GUICtrlCreateTreeViewItem($aFolder[$i], $idParent) _CreatePath($sPath & $aFolder[$i], $idItem) Next EndIf $aFiles = _FileListToArray($sPath, '*', $FLTA_FILES) If @error Then Return For $i = 1 To $aFiles $idItem = GUICtrlCreateTreeViewItem($aFiles[$i], $idParent) Next EndFunc Folder Structure:
If a file exists in multiple folders, i like to color it red, if not green.
I know how to do this for files, but nut for the folders.
Because if there is only 1 file in Folder2 that is also in Folder1 that it should only color this single file red, inlcuding its whole tree.
The Folder1 and Folder2 should be red in this case, too. Other files and trees should stay green.
Basically i like to color a file and its belonging tree red if the file exists more than 1 time.
im searching like 6 hours and i didnt found the right solution.
Im trying to build a treeview from a directory and its subfolders etc.
This function give me right treeview, but i cant color each item seperated.
#include <GuiTreeView.au3> $hGui = GUICreate("Demo1", 600, 400) $hTreeView = _GUICtrlTreeView_Create($hGui, 10, 10, 580, 380) GUISetState() _GUICtrlTreeView_BeginUpdate($hTreeView) ListFiles_ToTreeView(@ScriptDir, 0) _GUICtrlTreeView_EndUpdate($hTreeView) Do Until GUIGetMsg() = -3 Func ListFiles_ToTreeView($sSourceFolder, $hItem) Local $sFile ; Force a trailing \ If StringRight($sSourceFolder, 1) <> "\" Then $sSourceFolder &= "\" ; Start the search Local $hSearch = FileFindFirstFile($sSourceFolder & "*.*") ; If no files found then return If $hSearch = -1 Then Return ; This is where we break the recursive loop <<<<<<<<<<<<<<<<<<<<<<<<<< ; Now run through the contents of the folder While 1 ; Get next match $sFile = FileFindNextFile($hSearch) ; If no more files then close search handle and return If @error Then ExitLoop ; This is where we break the recursive loop <<<<<<<<<<<<<<<<<<<<<<<<<< ; Check if a folder If @extended Then ; If so then call the function recursively ListFiles_ToTreeView($sSourceFolder & $sFile, _GUICtrlTreeView_AddChild($hTreeView, $hItem, $sFile)) Else ; If a file than write path and name _GUICtrlTreeView_AddChild($hTreeView, $hItem, $sFile) EndIf WEnd ; Close search handle FileClose($hSearch) EndFunc ;==>ListFiles_ToTreeView
So i am searching for the exact same function just with
Ps: i have a folder structure where i like to color each item green if a file only exist once and red if it exist more than once.
Could someone help?
Good evening everyone
First, I want to apologize with you for the title not very clear, but I thought a little bit on which title to set at the thread, and this is the one that came in mind.
Now, let me explain what I'm trying to understand.
I am making an application ( with n clients ), with an SQLite Database, which has a Main form, and n sub-forms...
Since these sub-forms are called several times, because they are used to add or update records to the Database, I put the code that generates the GUI of these sub-forms in Functions.
There are two sub-forms which are "treated" as two main forms, since even them have n sub-forms, which perform various tasks.
Where am I stucked?
For the Main form I created a Status Bar, in order to display messages ( add/delete/update/search results ), and it works perfectly with all the forms which don't have other sub-forms.
For the two forms, which indeed have n sub-forms, I created two separated Status Bars, which are (re)created everytime I call the function that then displays the form.
Practically, I can't set icons to these two Status Bars, and I don't know why.
I'm really sorry that I don't feel clear enough, so, here you are an example of what I am saying.
I recreated exactly what my script does:
#include <GuiButton.au3> #include <GUIConstantsEx.au3> #include <GuiStatusBar.au3> #include <WindowsConstants.au3> Opt("GUIOnEventMode", 1) Global $frmSubForm, _ $txtSubFormField, _ $sbSubFormStatusBar, _ $objSB_IconError = _WinAPI_LoadShell32Icon(109), _ $objSB_IconInformation = _WinAPI_LoadShell32Icon(277) #Region ### START Koda GUI section ### Form= $frmMainForm = GUICreate("Main Form", 300, 300, -1, -1) GUISetOnEvent($GUI_EVENT_CLOSE, "ExitApplication") $sbMainStatusBar = _GUICtrlStatusBar_Create($frmMainForm) $btnCreateSubForm = GUICtrlCreateButton("Create Sub Form", 105, 110, 75, 41, BitOR($BS_CENTER,$BS_VCENTER,$BS_MULTILINE)) GUICtrlSetOnEvent(-1, "GenerateSubForm") GUICtrlSetFont(-1, 10, 400, 0, "Arial") _GUICtrlStatusBar_SetSimple($sbMainStatusBar) _GUICtrlStatusBar_SetText($sbMainStatusBar, "") GUISetState(@SW_SHOW, $frmMainForm) #EndRegion ### END Koda GUI section ### While 1 Sleep(100) WEnd Func ExitApplication() Exit EndFunc Func GenerateSubForm() #Region ### START Koda GUI section ### Form= $frmSubForm = GUICreate("Sub-Form", 300, 300, -1, -1, -1, -1, $frmMainForm) GUISetOnEvent($GUI_EVENT_CLOSE, "DeleteSubForm") $txtSubFormField = GUICtrlCreateInput("", 0, 0, 100, 20) $btnCheckSubFormField = GUICtrlCreateButton("Check Field", 105, 110, 75, 41, BitOR($BS_CENTER,$BS_VCENTER,$BS_MULTILINE)) GUICtrlSetOnEvent(-1, "CheckSubFormField") GUICtrlSetFont(-1, 10, 400, 0, "Arial") $sbSubFormStatusBar = _GUICtrlStatusBar_Create($frmSubForm) _GUICtrlStatusBar_SetSimple($sbSubFormStatusBar) _GUICtrlStatusBar_SetText($sbSubFormStatusBar, "") GUISetState(@SW_SHOW, $frmSubForm) GUISetState(@SW_DISABLE, $frmMainForm) #EndRegion ### END Koda GUI section ### EndFunc Func DeleteSubForm() ; Declared Globally => $frmSubForm GUIDelete($frmSubForm) GUISetState(@SW_ENABLE, $frmMainForm) EndFunc Func WriteToStatusBar($sbStatusBar, $objSB_Icon, $strText) _GUICtrlStatusBar_SetIcon($sbStatusBar, 0, $objSB_Icon) _GUICtrlStatusBar_SetText($sbStatusBar, $strText) ConsoleWrite("Icon Handle: " & $objSB_Icon & @CRLF) EndFunc Func CheckSubFormField() ; Declared Globally => $txtSubFormField If GUICtrlRead($txtSubFormField) = "" Then ; Declared Globally => $sbStatusBar WriteToStatusBar($sbSubFormStatusBar, $objSB_IconError, "Field NOK.") Else WriteToStatusBar($sbSubFormStatusBar, $objSB_IconInformation, "Field OK.") EndIf EndFunc The text is set, but icon is not.
Could someone please tell me why?
Thanks everyone in advance
I have a problem with the usage of _GUICtrlTreeView_AddChild and setting different item text colors (and different background colors), separately for the TreeView levels.
I use the UDF GUITreeViewEx.au3 of 'Melba23' and I renamed the functions to increase my understanding about the content. I already talked to him about his UDF to respect his rights and intellectual property. I read many forum threads, I tried many ways to get it, but it's seems to be impossible in the way that I use the UDF.
How can I set different item text colors, separately for the TreeView levels?
How can I set different item background colors, separately for the TreeView levels?
I found out that _GUICtrlTreeView_AddChild don't let my set this properties directly. But after loading the TreeView content I can't change the items (children) too. Only the font weight to bold I could set with _GUICtrlTreeView_SetBold but I want to do this in a generic way directly at the creation (loading) of the TreeView.
Of course I tried the different functions to set text color or bkgColor, but it didn't work - maybe I do it wrong.
I really hope you can help me, give me a hint and understand what I want to do.
[Solved] final solution made by @LarsJ (see below)
Thanks for your help - I'm grateful!