I want to create a program with multiple menus and many elements inside. The problem is my way of doing this and below I have an example of how I do these menus.
I know it's a bad way of doing them as using this method for more elements and menus cause big flickering.
Can someone please help me with some tips of optimizing this or tell me another way of creating that menus with many elements without cause flickering? From a long time ago I still try to solve this but without any results, just small improvements.
Many thanks for everyone.
#include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> Global $MENU_HOVER = '' Global $MENU_SELECTED = '' Global $COLOR_STANDARD = 0x94A5E9 Global $COLOR_HOVER = 0x8292d1 Global $COLOR_SELECTED = 0x7584bf $MENU = GUICreate("Menu", 615, 437, -1, -1, -1, -1, 0) GUISetFont(10, 400, 0, "Arial") $MENU_1 = GUICtrlCreateLabel("Menu 1", 8, 24, 106, 28, BitOR($SS_CENTER, $SS_CENTERIMAGE)) $MENU_2 = GUICtrlCreateLabel("Menu 2", 8, 56, 106, 28, BitOR($SS_CENTER, $SS_CENTERIMAGE)) $MENU_3 = GUICtrlCreateLabel("Menu 3", 8, 88, 106, 28, BitOR($SS_CENTER, $SS_CENTERIMAGE)) ;MENU 1 ELEMENTS $MENU_1_ELEMENT_1 = GUICtrlCreateButton("Menu1 Button", 128, 24, 147, 25) ;MENU 2 ELEMENTS $MENU_2_ELEMENT_1 = GUICtrlCreateButton("Menu2 Button", 128, 24, 147, 25) $MENU_2_ELEMENT_2 = GUICtrlCreateLabel("Another element", 128, 64, 99, 20) _Design() _Hide_All() GUISetState(@SW_SHOW, $MENU) While 1 $Cursor = GUIGetCursorInfo($MENU) $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $MENU_1 _Previous_Selected_Cancel() $MENU_SELECTED = 'Menu1' GUICtrlSetBkColor($MENU_1, $COLOR_SELECTED) _Show('Menu1') Case $MENU_2 _Previous_Selected_Cancel() $MENU_SELECTED = 'Menu2' GUICtrlSetBkColor($MENU_2, $COLOR_SELECTED) _Show('Menu2') Case $MENU_3 _Previous_Selected_Cancel() $MENU_SELECTED = 'Menu3' GUICtrlSetBkColor($MENU_3, $COLOR_SELECTED) _Show('Menu3') EndSwitch If $Cursor = $MENU_1 Then If $MENU_HOVER <> 'Menu1' And $MENU_SELECTED <> 'Menu1' Then _Previous_Hover_Cancel() GUICtrlSetBkColor($MENU_1, $COLOR_HOVER) $MENU_HOVER = 'Menu1' EndIf ElseIf $Cursor = $MENU_2 Then If $MENU_HOVER <> 'Menu2' And $MENU_SELECTED <> 'Menu2' Then _Previous_Hover_Cancel() GUICtrlSetBkColor($MENU_2, $COLOR_HOVER) $MENU_HOVER = 'Menu2' EndIf ElseIf $Cursor = $MENU_3 Then If $MENU_HOVER <> 'Menu3' And $MENU_SELECTED <> 'Menu3' Then _Previous_Hover_Cancel() GUICtrlSetBkColor($MENU_3, $COLOR_HOVER) $MENU_HOVER = 'Menu3' EndIf Else _Previous_Hover_Cancel() $MENU_HOVER = 'Idle' EndIf WEnd Func _Design() GUICtrlSetColor($MENU_1, 0xFFFFFF) GUICtrlSetBkColor($MENU_1, $COLOR_STANDARD) GUICtrlSetCursor($MENU_1, 0) GUICtrlSetColor($MENU_2, 0xFFFFFF) GUICtrlSetBkColor($MENU_2, $COLOR_STANDARD) GUICtrlSetCursor($MENU_2, 0) GUICtrlSetColor($MENU_3, 0xFFFFFF) GUICtrlSetBkColor($MENU_3, $COLOR_STANDARD) GUICtrlSetCursor($MENU_3, 0) EndFunc ;==>_Design Func _Hide_All() GUICtrlSetState($MENU_1_ELEMENT_1, $GUI_HIDE) GUICtrlSetState($MENU_2_ELEMENT_1, $GUI_HIDE) GUICtrlSetState($MENU_2_ELEMENT_2, $GUI_HIDE) EndFunc ;==>_Hide_All Func _Show($MENU_SHOW) _Hide_All() If $MENU_SHOW = 'Menu1' Then GUICtrlSetState($MENU_1_ELEMENT_1, $GUI_SHOW) ElseIf $MENU_SHOW = 'Menu2' Then GUICtrlSetState($MENU_2_ELEMENT_1, $GUI_SHOW) GUICtrlSetState($MENU_2_ELEMENT_2, $GUI_SHOW) ElseIf $MENU_SHOW = 'Menu3' Then EndIf EndFunc ;==>_Show Func _Previous_Hover_Cancel() If $MENU_HOVER = 'Menu1' Then If $MENU_SELECTED <> 'Menu1' Then GUICtrlSetBkColor($MENU_1, $COLOR_STANDARD) ElseIf $MENU_HOVER = 'Menu2' Then If $MENU_SELECTED <> 'Menu2' Then GUICtrlSetBkColor($MENU_2, $COLOR_STANDARD) ElseIf $MENU_HOVER = 'Menu3' Then If $MENU_SELECTED <> 'Menu3' Then GUICtrlSetBkColor($MENU_3, $COLOR_STANDARD) EndIf EndFunc ;==>_Previous_Hover_Cancel Func _Previous_Selected_Cancel() If $MENU_SELECTED = 'Menu1' Then GUICtrlSetBkColor($MENU_1, $COLOR_STANDARD) If $MENU_SELECTED = 'Menu2' Then GUICtrlSetBkColor($MENU_2, $COLOR_STANDARD) If $MENU_SELECTED = 'Menu3' Then GUICtrlSetBkColor($MENU_3, $COLOR_STANDARD) EndFunc ;==>_Previous_Selected_Cancel
I didn't know where to put this; my apologies if this is the wrong location.
When you plug a Samsung mobile device (phone, tablet, etc.) into the USB of a Windows PC, you can right-click the device in My Computer and select Properties. Here, it will show you the correct serial number of the device. Clearly Windows doesn't use adb to get the SN so I'm stuck at how to get the SN without adb and where the device doesn't have a drive letter assigned to it.
When I last picked this up, I tried seemingly everything I could from wmi(?) and winmgmts(?) but either it's hidden cloak-and-dagger style or I can't see the forest for the trees...
Does anyone know what API Windows uses when getting the serial number of a device Windows calls a Portable Media Player?
Autoit-Socket-IO is a event driven TCP/IP wrapper heavily inspired from Socket.IO with focus on user friendliness and long term sustainability.
I created this UDF because I was fascinated how Socket.IO made a such scary task "reliable and secure networking" so simple for the developer. So this was my main motivation.
I constantly want to make this UDF faster and better, so if you have any suggestions. Do not hesitate to make requests!
Flexiable and easy to understand API Above avarage documentation "Fully featured" examples Security in form of data encryption and middleware-support Limitations
Speed. Because I want this UDF to be as flexible and simple as possible. Sometimes speed is sacrificed, but that does not mean i don't try to . It is not possible to emit objects mainly because autoit does not support serialization. Only 1D-arrays can be emitted (2D arrays will probably never be supported) Success story
Since December 2017-now I have used version 1.5.0 in an production environment for 40+ clients with great success, the only downtime is planned windows updates and power outages.
Download the script from AutoIt or pull it from the official github repo firstname.lastname@example.org:tarreislam/Autoit-Socket-IO.git and checkout the tag 2.0.0 The documentation is located at Docs\index.html Take a look in the examples/ folder Changelog
Version 2.0.0 (This update break scripts. Please consult the upgrade.md for guidance)
All global internal variables has been renamed. Added a bunch of new API methods: _Io_RegisterMiddleware, _Io_whoAmI, _Io_IsClient, _Io_IsServer, _Io_getAllByProperty and _Io_getFirstByProperty and some more. Read more about these in the documentation. _Io_socketGetProperty now has a setter method called _Io_socketSetProperty which can be used to set custom properties. _Io_socketGetProperty now has a third parameter "default" which is used when a property is not found Removed _Io_setEventPostScript and _Io_setEventPretScript in favor of _Io_RegisterMiddleware Improved documentation (It still needs some love though) Improved the verbosity of _Io_DevDebug
Newest version (2019-09-29!)
Older versions (Not supported anymore)
Autoit-Socket-IO-1.0.0.zip Autoit-Socket-IO-1.1.0.zip Autoit-Socket-IO-1.3.0.zip Autoit-Socket-IO-1.4.0.zip Autoit-Socket-IO-1.5.0.zip
I started working on this program in the summer of 2008 then I stopped cause I faced some problems I couldn't overcome back then. Now that I've practiced more and have become a better scripter/programmer I'm releasing the program to the public to get some opinions. I know it's not a new concept but it's the first program I started besides some small stuff I did just for practice! I won't post the source code yet because it's still under construction, although I'm sure I've posted early stages of the code with bugs in the past in some topic...
What I wanted was a simple, small, serverless program that would work without installation cause I wanted it for where I work, so I ended up with this!
I have attached some images of various versions, also visit the forum thread.
The package includes s!mpL3 LAN Messenger and the full change log.
Current version 188.8.131.52! [04/07/2019]
Check the Change Log below!
Read the license before using this software.
I found a couple of threads asking quite similar questions, but without finding a "straight" solution to Access the internal phone storage as well as the plugged in SD-Card.
While the SD Card is quite an easy Job (shutdown phone, remove SD, plug into some Card Reader, Access it using a drive letter), the internal storage isn't accessible this way.
Of course I *CAN* Access all the (regular visible) Content, when connected to a Windows box.
But this way I cannot estimate, where all the space was eaten up. So I'd like to know, how to address the "root" Folder of the internal storage of my Android Phone to get it's subfolders and files. Going through the whole Folder tree recursively isn't my Problem, it's just howto address the very first Folder and then to read all files (with sizes) and names of the subfolders.