Jump to content
Sign in to follow this  
zvvyt

Last created GUI handle and RichEdit handle from unspecified number of GUIs

Recommended Posts

Hey ya'll.

I'm making a something like the Windows 7-app Sticky-note consisting of unspecified numbers of "note"-GUIs with RichEdits in them.

The problem I'm facing is that for the RichEdit to work it requires the hWnd of its GUI (which can be solved by just having a variable that's getting replaced as new "notes" are being made), but the next problem is to read the handle/ID of the RichEdit for further functions.

This is what it looks like atm:

#cs
Unlimited, controlable windows
#ce
Opt("GUIOnEventMode", 1)
Opt("TrayMenuMode", 1 + 2)
Opt("TrayOnEventMode",1)
#include <array.au3>
#include <WindowsConstants.au3>
#include <GUIConstantsEx.au3>
#include <WinAPI.au3>
#include <TrayConstants.au3>
#include <GuiRichEdit.au3>

TrayCreateItem("LAN-notes")
TrayItemSetState(-1, $TRAY_DISABLE)
TrayCreateItem("")
TrayCreateItem("New")
TrayItemSetOnEvent(-1, "New")
TrayCreateItem("")
TrayCreateItem("Exit")
TrayItemSetOnEvent(-1,"TrayExit")
TraySetState(1)

$hWnd = GUICreate("",0,0)
GUISetState(@SW_HIDE,-1)

Call("New")
while 1
    Sleep(10)
    #cs
    $GUI_CurrentSize = WinGetPos($hGui)
    If $GUI_CurrentSize[2] <> $GUI_PrevSize[0] Or $GUI_CurrentSize[3] <> $GUI_PrevSize[1] Then
        _WinAPI_MoveWindow($Edit1,0,20,$GUI_CurrentSize[2]-20,$GUI_CurrentSize[3]-60)
        $GUI_PrevSize[0] = $GUI_CurrentSize[2]
        $GUI_PrevSize[1] = $GUI_CurrentSize[3]
    EndIf
    #ce
WEnd

Func New()
$p = GUICreate("LAN-notes - ",200,200,Default,Default,BitOR($ws_sizebox,$WS_MINIMIZEBOX),Default,$hWnd)
$winlist = WinList("LAN-notes")


GUISetOnEvent($GUI_EVENT_CLOSE, "MainEvents")
GUISetOnEvent($GUI_EVENT_MINIMIZE, "MainEvents")
GUICtrlCreateButton("+",0,0,20,20)
    GUICtrlSetFont(-1,12)
    GUICtrlSetOnEvent(-1,"New")
GUICtrlCreateButton("Save",22,0,35,20)
    GUICtrlSetOnEvent(-1,"Save")
;GUICtrlCreateButton("Test", 50,80)
;    GUICtrlSetOnEvent(-1,"Test")
GUICtrlCreateInput("",60,0,105,20)
    GUICtrlSetState(-1,$GUI_DISABLE)
GUICtrlCreateButton("Edit",165,0,35,20)
    GUICtrlSetOnEvent(-1,"EditProjName")
_GUICtrlRichEdit_Create($p, "",0,25,180,160, BitOR($ES_AUTOVSCROLL, $WS_VSCROLL, $ES_WANTRETURN,$ES_MULTILINE))
GUISetState()

EndFunc

Func Test()
    $winlist = WinList("LAN-notes")
    _ArrayDisplay($winlist)
EndFunc

Func MainEvents()
    Select
        Case @GUI_CtrlId = $GUI_EVENT_CLOSE
            If WinExists("LAN-notes") Then
                If MsgBox(4,"Exit?","You sure you want to close this note?") = 6 Then GUIDelete(@GUI_WinHandle)
            EndIf
    EndSelect
EndFunc

Func EditProjName()
    ConsoleWrite("Edit projName" & @CRLF)
    If GUICtrlGetState(@GUI_CtrlId-1) = 144 Then
        GUICtrlSetState(@GUI_CtrlId-1,$GUI_ENABLE)
        GUICtrlSetData(@GUI_CtrlId,"Done")
    Else
        WinSetTitle(@GUI_WinHandle,"","LAN-notes - " & GUICtrlRead(@GUI_CtrlId-1))
        GUICtrlSetState(@GUI_CtrlId-1,$GUI_DISABLE)
        GUICtrlSetData(@GUI_CtrlId,"Edit")
    EndIf
EndFunc

Func Save()
    ConsoleWrite("--> Save" & @CRLF)
    ConsoleWrite(_GUICtrlRichEdit_GetText(@GUI_CtrlId+4) & @CRLF)
EndFunc

Func TrayExit()
    ConsoleWrite("TrayExit")
    Exit
EndFunc

 

Thanks,

zvvyt

Share this post


Link to post
Share on other sites

zvvyt,

The handle of the RichEdit is returned by the _GUICtrlRichEdit_Create function - just save it in a variable as you do with the GUI that contains it. :)

M23


Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Share this post


Link to post
Share on other sites

The handle of the RichEdit is returned by the _GUICtrlRichEdit_Create function - just save it in a variable as you do with the GUI that contains it. :)

I could do that, but then I wouldn't be able to retrace the RichEdit in a scenario of .. say 15 GUIs with their own RichEdit as the variable would only get written over in my script.

The rest of the script is based on GUICtrl-events as they both return @GUI_CtrlID and @GUI_Winhandle, but as _GUICtrlRichEdit_Create ain't really a control, but another window, I can't figure out a way to return its handle without variables or arrays.

I'm sorry if I'm not making any sense. Still a bit too early for me x)

zvvyt

Share this post


Link to post
Share on other sites

zvvyt,

 

I can't figure out a way to return its handle without variables or arrays

Why the aversion to arrays? :huh:

I suggest storing the GUI and RichEdit handles in a 2D array - then when you get the GUI handle you can retrieve the RichEdit handle as well. :)

M23


Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Share this post


Link to post
Share on other sites

Why the aversion to arrays? :huh:

This is because GUIs will be able to be created and deleted all on random. And it would be great not having the need for replacing array-values and increasing/decreasing arraysizes..

I suggest storing the GUI and RichEdit handles in a 2D array - then when you get the GUI handle you can retrieve the RichEdit handle as well. :)

But if there ain't another way to keep track of the hWnd for the RichEdits togeather with their GUIs I guess I don't have a choice.. :c

Share this post


Link to post
Share on other sites

zvvyt,

Look at my Notify UDF to see how I managed a similar problem and please ask if you have any questions. ;)

M23


Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Share this post


Link to post
Share on other sites

Look at my Notify UDF to see how I managed a similar problem and please ask if you have any questions. ;)

I'll have a deeper look at it after this weekend, but at the first glance I had I couldn't find where you've hid it >__<

(And I ment the function, not the UDF)

Edited by zvvyt

Share this post


Link to post
Share on other sites

zvvyt,

Look for the $aNotify_Data lines, particularly at the end of _Notify_Show and in _Notify_Delete. Please ask if you get stuck. :)

M23


Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Share this post


Link to post
Share on other sites

just save it in a variable as you do with the GUI that contains it. :)

 

I did as you suggested with the winhandles in an array. 

The result (I took away all the other mumbojumbo as it's not complete yet. If anyone wants the whole thing I'll post it on request):

Global $WinArray[1][2]
 
Func New()

ReDim $WinArray[UBound($WinArray,1)+1][2]
$WinArray[UBound($WinArray,1)-1][0] = GUICreate("LAN-notes - ",200,200,Default,Default,BitOR($ws_sizebox,$WS_MINIMIZEBOX),Default,$hWnd)
$WinArray[UBound($WinArray,1)-1][1] = _GUICtrlRichEdit_Create($WinArray[UBound($WinArray,1)-1][0], "",0,25,180,160, BitOR($ES_AUTOVSCROLL, $WS_VSCROLL, $ES_WANTRETURN,$ES_MULTILINE))
 
EndFunc
 
Func Close()
     For $1 = (_ArraySearch($WinArray,@GUI_WinHandle)) To (UBound($WinArray,1)-2) Step +1
         $WinArray[$1][0] = $WinArray[$1+1][0]
         $WinArray[$1][1] = $WinArray[$1+1][1]
    Next
    ReDim $WinArray[UBound($WinArray,1)-1][2]
    GUIDelete(@GUI_WinHandle)
EndFunc
Edited by zvvyt

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By antonioj84
      I am not able to use the $GUI_READ_EXTENDED with the  Metro UDF,  any work around ?
      Local $aPos[2] = [$Radio1, $Radio2] For $Radio In $aPos If GUICtrlRead($Radio) = $GUI_UNCHECKED Then ContinueLoop IniWrite($sGUIstate_IniFile, "Data", "POS", GUICtrlRead($Radio, $GUI_READ_EXTENDED)) ;; return the text of the menu item ExitLoop Next  
    • By _Vlad
      Hello forum,
      I want to create a program with multiple menus and many elements inside. The problem is my way of doing this and below I have an example of how I do these menus.
      I know it's a bad way of doing them as using this method for more elements and menus cause big flickering.
       
      Can someone please help me with some tips of optimizing this or tell me another way of creating that menus with many elements without cause flickering? From a long time ago I still try to solve this but without any results, just small improvements.
      Many thanks for everyone.
      #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> Global $MENU_HOVER = '' Global $MENU_SELECTED = '' Global $COLOR_STANDARD = 0x94A5E9 Global $COLOR_HOVER = 0x8292d1 Global $COLOR_SELECTED = 0x7584bf $MENU = GUICreate("Menu", 615, 437, -1, -1, -1, -1, 0) GUISetFont(10, 400, 0, "Arial") $MENU_1 = GUICtrlCreateLabel("Menu 1", 8, 24, 106, 28, BitOR($SS_CENTER, $SS_CENTERIMAGE)) $MENU_2 = GUICtrlCreateLabel("Menu 2", 8, 56, 106, 28, BitOR($SS_CENTER, $SS_CENTERIMAGE)) $MENU_3 = GUICtrlCreateLabel("Menu 3", 8, 88, 106, 28, BitOR($SS_CENTER, $SS_CENTERIMAGE)) ;MENU 1 ELEMENTS $MENU_1_ELEMENT_1 = GUICtrlCreateButton("Menu1 Button", 128, 24, 147, 25) ;MENU 2 ELEMENTS $MENU_2_ELEMENT_1 = GUICtrlCreateButton("Menu2 Button", 128, 24, 147, 25) $MENU_2_ELEMENT_2 = GUICtrlCreateLabel("Another element", 128, 64, 99, 20) _Design() _Hide_All() GUISetState(@SW_SHOW, $MENU) While 1 $Cursor = GUIGetCursorInfo($MENU) $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $MENU_1 _Previous_Selected_Cancel() $MENU_SELECTED = 'Menu1' GUICtrlSetBkColor($MENU_1, $COLOR_SELECTED) _Show('Menu1') Case $MENU_2 _Previous_Selected_Cancel() $MENU_SELECTED = 'Menu2' GUICtrlSetBkColor($MENU_2, $COLOR_SELECTED) _Show('Menu2') Case $MENU_3 _Previous_Selected_Cancel() $MENU_SELECTED = 'Menu3' GUICtrlSetBkColor($MENU_3, $COLOR_SELECTED) _Show('Menu3') EndSwitch If $Cursor[4] = $MENU_1 Then If $MENU_HOVER <> 'Menu1' And $MENU_SELECTED <> 'Menu1' Then _Previous_Hover_Cancel() GUICtrlSetBkColor($MENU_1, $COLOR_HOVER) $MENU_HOVER = 'Menu1' EndIf ElseIf $Cursor[4] = $MENU_2 Then If $MENU_HOVER <> 'Menu2' And $MENU_SELECTED <> 'Menu2' Then _Previous_Hover_Cancel() GUICtrlSetBkColor($MENU_2, $COLOR_HOVER) $MENU_HOVER = 'Menu2' EndIf ElseIf $Cursor[4] = $MENU_3 Then If $MENU_HOVER <> 'Menu3' And $MENU_SELECTED <> 'Menu3' Then _Previous_Hover_Cancel() GUICtrlSetBkColor($MENU_3, $COLOR_HOVER) $MENU_HOVER = 'Menu3' EndIf Else _Previous_Hover_Cancel() $MENU_HOVER = 'Idle' EndIf WEnd Func _Design() GUICtrlSetColor($MENU_1, 0xFFFFFF) GUICtrlSetBkColor($MENU_1, $COLOR_STANDARD) GUICtrlSetCursor($MENU_1, 0) GUICtrlSetColor($MENU_2, 0xFFFFFF) GUICtrlSetBkColor($MENU_2, $COLOR_STANDARD) GUICtrlSetCursor($MENU_2, 0) GUICtrlSetColor($MENU_3, 0xFFFFFF) GUICtrlSetBkColor($MENU_3, $COLOR_STANDARD) GUICtrlSetCursor($MENU_3, 0) EndFunc ;==>_Design Func _Hide_All() GUICtrlSetState($MENU_1_ELEMENT_1, $GUI_HIDE) GUICtrlSetState($MENU_2_ELEMENT_1, $GUI_HIDE) GUICtrlSetState($MENU_2_ELEMENT_2, $GUI_HIDE) EndFunc ;==>_Hide_All Func _Show($MENU_SHOW) _Hide_All() If $MENU_SHOW = 'Menu1' Then GUICtrlSetState($MENU_1_ELEMENT_1, $GUI_SHOW) ElseIf $MENU_SHOW = 'Menu2' Then GUICtrlSetState($MENU_2_ELEMENT_1, $GUI_SHOW) GUICtrlSetState($MENU_2_ELEMENT_2, $GUI_SHOW) ElseIf $MENU_SHOW = 'Menu3' Then EndIf EndFunc ;==>_Show Func _Previous_Hover_Cancel() If $MENU_HOVER = 'Menu1' Then If $MENU_SELECTED <> 'Menu1' Then GUICtrlSetBkColor($MENU_1, $COLOR_STANDARD) ElseIf $MENU_HOVER = 'Menu2' Then If $MENU_SELECTED <> 'Menu2' Then GUICtrlSetBkColor($MENU_2, $COLOR_STANDARD) ElseIf $MENU_HOVER = 'Menu3' Then If $MENU_SELECTED <> 'Menu3' Then GUICtrlSetBkColor($MENU_3, $COLOR_STANDARD) EndIf EndFunc ;==>_Previous_Hover_Cancel Func _Previous_Selected_Cancel() If $MENU_SELECTED = 'Menu1' Then GUICtrlSetBkColor($MENU_1, $COLOR_STANDARD) If $MENU_SELECTED = 'Menu2' Then GUICtrlSetBkColor($MENU_2, $COLOR_STANDARD) If $MENU_SELECTED = 'Menu3' Then GUICtrlSetBkColor($MENU_3, $COLOR_STANDARD) EndFunc ;==>_Previous_Selected_Cancel  
    • By Tony007
      Hi,
      is it possible to export only the area "$idOutput" with the TEXT as a PNG?
      Thanks
      #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> Example() Func Example() Local $hGUI = GUICreate("Test", 700, 700, -1, -1) Local $input1 = GUICtrlCreateInput("", 10, 10, 150, 20) Local $idButtonStart = GUICtrlCreateButton("Start", 200, 10, 50, 30) Local $idButtonClear = GUICtrlCreateButton("Clear", 260, 10, 50, 30) Local $idButtonExport = GUICtrlCreateButton("Export", 320, 10, 50, 30) Local $idOutput = GUICtrlCreateLabel("TEXT", 10, 50, 500, 500, BitOR($BS_PUSHLIKE, $SS_CENTER)) GUICtrlSetFont($idOutput, 45, 800, "", "Impact") GUISetState(@SW_SHOW, $hGUI) ; Run the GUI until the dialog is closed While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $idButtonStart $ContentInput1 = GUICtrlRead($input1) GUICtrlSetData($idOutput, $ContentInput1) Case $idButtonClear GUICtrlSetData($input1, "") GUICtrlSetData($idOutput, "") Case $idButtonExport EndSwitch WEnd GUIDelete($hGUI) Exit EndFunc ;==>Example  
    • By muchki
      i am more or less happy with my code
      only the X button does not exit
      what can i do?
      I made an 'exit' button and it works
      pressing Esc works
      just the X button not working
       
      here's my code:
       
      URLTrimmer 1.5.2 12 21 2019.txt
    • By t0nZ
      Often I need to create a panel to monitor a lot of things (users, files, items etc) so I use this piece of code to create a dynamic grid of buttons.
      The number of buttons is variable, and it's related to the size of the gui, the size of the buttons and the distance between buttons.
      Every "button" is a set of three with a real button stacked on the top of two labels, imagine reading a .CSV file or an array or a database and displaying all the things using the labels (Text and COLOR too) and clickin' on the relative button you can call further info on the item or call a particular function.
      So you can decide the number of the buttons, the width of the buttons, and also the distance  between buttons.
      It's quick and dirty, simple  and very improvable (I know..) so fell free to play with the code.
      ;TEST ;GOL-Grill ;Grill test/template ; (c) 2019 NSC ; V.0.6 #Region ;************ Includes ************ #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <StaticConstants.au3> #include <EditConstants.au3> #include <ProgressConstants.au3> #include <_GOLLOG.au3>; NSC first UDF #EndRegion ;************ Includes ************ Dim $agButton[1] Global $ButtonU, $rProgress, $form1, $labeltot, $ntotButtonS ; the number of buttons is variable based on the guisize, the button size and button distance, three examples.... ;Global $guiwidth = 850, $guiheight = 500, $buttonW = 150, $buttonHDistance = 10, $buttonVDistance = 20 ; SMALL GUI / BIG BUTTONS <- try it ! Global $guiwidth = 1500, $guiheight = 700, $buttonW = 90 , $buttonHDistance = 29, $buttonVDistance = 3; BIG GUI / SMALL BUTTONS ;Global $guiwidth = 1200, $guiheight = 800, $buttonW = 300, $buttonHDistance = 30, $buttonVDistance = 7; last two variables are horizontal and vertical distance between buttons Global $ver = "V.0.6" Gollog(">>>>> START") Dim $aResult[11] = [10, "a", "b", "c", "d", "e", "f", "g", "h", "i", "j"] ; this is an example, it can be an array, a DB, a .text file read in real time. Gui() Gollog("start analyzing...") Monitor() While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE CLOSEClicked() Exit Case $ButtonU Monitor() Case Else For $i = 1 To $ntotButtonS If $nMsg = $agButton[$i] Then $Bhit = GUICtrlRead($agButton[$i]) infoB($Bhit) EndIf Next EndSwitch WEnd Func Gui() $form1 = GUICreate("Buttons on a grill " & $ver & " (c) NSC 2019", $guiwidth, $guiheight, 90, 10) $ButtonU = GUICtrlCreateButton("Update", 2, 2, 170, 50) $labeltot = GUICtrlCreateLabel("Total found", 5, 55) $Gollogedit = GUICtrlCreateEdit("", 2, $guiheight - 255, 180, 250, BitOR($ES_AUTOVSCROLL, $ES_AUTOHSCROLL, $ES_WANTRETURN, $WS_BORDER)) $rProgress = GUICtrlCreateProgress($guiwidth - 18, 5, 16, $guiheight - 7, BitOR($PBS_SMOOTH, $PBS_VERTICAL, $WS_BORDER)) GUICtrlSetColor(-1, 0x00FF00) GUICtrlSetBkColor(-1, 0x000000) GUISetState(@SW_SHOW) EndFunc ;==>Gui Func Monitor() GUIDelete($form1) Gui() $leftSTART = 186 ;left align $topSTART = 5 ;start from top $lineDOWN = 45 + $buttonVDistance ; vertical line distance 45 is buttons very near $extraHSTEP = 3 ; extra line distance $buttonSEMIH = 15 ; height of one of the 3 vertical impiled semibuttons $separatorSEMIH = 2 ;vertical distance between 3 semibuttons $separatorW = 2 ;aux horizontal distance ;---------- derived measures $rightLIMIT = $guiwidth - 123 ; right limit befor Carriage Return $leftINCREMENT = $buttonHDistance + $buttonW ; horizontal increment button after button $leftSTEP = $leftSTART ;incremental horizontal $topSTEP = $topSTART ;incremental vertical $foundB = $aResult[0] GUICtrlSetData($labeltot, "Found n°" & $foundB) $ntotButtonS = 0 $nomorebuttons = 0 For $i = 1 To $foundB Local $itemFound = $aResult[$i] ;\TA1000 Gollog($itemFound) GUICtrlCreateGroup('', $leftSTEP, $topSTEP - 3, $buttonW + 3, 50) ;______first-----------------------------_______line___________________UNO________11111_____\\\\\\\\\\------------ Local $textbutton = "button n°" & $i _ArrayAdd($agButton, GUICtrlCreateButton($textbutton, $leftSTEP + $separatorSEMIH, $topSTEP + $extraHSTEP, $buttonW, $buttonSEMIH, $BS_flat)) GUICtrlSetBkColor(-1, 0xccffcc) ;green, sort of GUICtrlSetFont(-1, 7, -1, -1, 'verdana') GUICtrlSetColor(-1, 0x000000) ;___second__________line___________________DUE ________222222-------------------------------------------------------------------- Local $textLINE2 = $itemFound GUICtrlCreateLabel($textLINE2, $leftSTEP + $separatorW, $topSTEP + $buttonSEMIH + $separatorSEMIH, $buttonW, $buttonSEMIH, BitOR($SS_CENTER, $SS_CENTERIMAGE)) GUICtrlSetBkColor(-1, 0xD2D7A8) GUICtrlSetFont(-1, 7, -1, -1, 'verdana') GUICtrlSetColor(-1, 0x000000) ; __third______line________tre___________________________________________________________333333-3333333-333333333-333333-33333-33333-3333-------------------------------- Local $textLINE3 = "line3" GUICtrlCreateLabel($textLINE3, $leftSTEP + $separatorW, $topSTEP + $buttonSEMIH + $buttonSEMIH + $separatorSEMIH, $buttonW, $buttonSEMIH, BitOR($SS_CENTER, $SS_CENTERIMAGE)) ; NSC modify GUICtrlSetBkColor(-1, $GUI_BKCOLOR_TRANSPARENT) GUICtrlSetFont(-1, 7, -1, -1, 'verdana') GUICtrlSetColor(-1, 0x000000) $ntotButtonS += 1 GUICtrlSetData($rProgress, (100 * $ntotButtonS / $foundB)) If $leftSTEP + $buttonW < $rightLIMIT Then ; $leftSTEP += $leftINCREMENT ;53 Else $leftSTEP = $leftSTART $topSTEP += $lineDOWN If $topSTEP >= $guiheight - 50 Then $nomorebuttons = 1 Gollog("displayed " & $ntotButtonS & " buttons") Gollog("NO more buttons !") EndIf EndIf Sleep(100) ; REMOVE is only for demo Next While $nomorebuttons = 0 ; draw empty buttons (nice to do) $ntotButtonS += 1 _ArrayAdd($agButton, GUICtrlCreateButton("B-" & $ntotButtonS, $leftSTEP + $separatorSEMIH, $topSTEP + $extraHSTEP, $buttonW, $buttonSEMIH, $BS_flat)) If $leftSTEP + $buttonW < $rightLIMIT Then ; $leftSTEP += $leftINCREMENT Else $leftSTEP = $leftSTART $topSTEP += $lineDOWN If $topSTEP >= $guiheight - 50 Then $nomorebuttons = 1 Gollog("displayed " & $ntotButtonS & " buttons") Gollog("NO more buttons !") EndIf EndIf WEnd GUISetState(@SW_SHOW) EndFunc ;==>Monitor Func infoB($Bhit) ; this function act on the pressed button, it's an example so assign the task you need. gollog("infoB -> " & $Bhit) EndFunc ;==>infoB Func CLOSEClicked() MsgBox(64, "exit", "program exiting", 1) Gollog("<---STOP") Exit EndFunc ;==>CLOSEClicked You will need also the Include from this post for the LOG (Gollog) instructions, but you can also just remove the gollog and the EDIT box.
      Look at the screenshot, It's from an APP made using this code.

      21/11/2019 V.0.6
      Script lightly updated with better management of buttons size and distance.
       
×
×
  • Create New...