9 posts in this topic
I'm trying to read value of a base pointer + offset.
With only address I can easily the value but with base addres (pointer) I really don't know how I can do that.
Please answer me these questions three, ere the other side you see:
Are you running a 64-bit machine with a 64-bit Windows operating system? Can your AutoIt scripts cope with having directive #AutoIt3Wrapper_UseX64=Y, and thus @AutoItX64=True? Are you sick and tired of seeing this error message?
If you (like me) answered "YES" to all three questions, then the _HighMem library may ease your pain (the name commemorates a useful utility from the days when CPUs were still steam-powered). Forget about pathetic boot switches /3GB and /userva; in a full-fledged 64-bit environment, _HighMem can pre-allocate all available physical/virtual RAM you've got (or any smaller size you need), and manage individual allocations therein with four simple functions:
_HighMem_StartUp( $nSize, $sUnit="GB" ) ; parse size of total region to pre-allocate, e.g. (10,"GB") _HighMem_Allocate( $nSize, $sUnit="B" ) ; returns $pOffset (new allocation's base address) _HighMem_Release( $pOffset ) ; existing allocations are identified by their offset (base address) _HighMem_CleanUp() ; close handles, release all pre-allocated memory Of course, existing AutoIt limitations remain in force (e.g., DllstructCreate() is still limited to 2 GB per call), but the maximum of 2-4 GB of virtual memory per Windows process can (under the right circumstances, in the proper environment) be circumvented. However, this is the first beta release, so glitches are likely, and performance may vary. In fact, it may not work at all for you (if you're running 32-bit, for example). And since this involves your own hardware, it's unlikely I would be able to reproduce your issues in my own work environment. Nevertheless, if you find obvious bugs or mistakes in the code, please do post. And if it works for you, that's also good to hear. My own motivation for developing it was to supercharge my matrix computing environment (Eigen4AutoIt), so it can handle matrices of any size that fit in machine RAM.
The attached zip contains the library itself (HighMem.au3) and two test examples. HighMem_Test1 performs a dry run stress test of the allocation management system; it does not actually do any memory I/O. By contrast, HighMem_Test2 pre-allocates a 6 GB space, stores 3 x 2GB structs there, performs some basic I/O, and releases the allocations one by one. Obviously, for this to work you'll need at least that much free RAM to begin with (check with Task Manager -> Performance -> Memory if you're unsure). My own test environment has 16 GB of physical RAM, and runs W10Pro/64.
EDIT: minor edits added to improve user experience (many more status messages if $_HighMem_Verbose=True)
EDIT: from beta version 0.9, HighMem supports shared memory, including mutex negotiation.
Hi, I have a problem, my functions do not work with each other. Separately, each works very well. Features that do not work together it's loot() and pos1(). It looks that after spreadsheet function loot() script stops working even though everything is in the While 1-Wend loop. Can someone help me please?
Since my last topic were closed because bot scripting aren't allowed to be discussed anymore on here.
Could anyone possibly give me a good example to learn memory read/write? , i can't figure out anything else which would be a good level of difficulty to practice than "tetris bot" but since it aint legal, i wont be asking for that let me know ur ideas and i would highly appreciate if examples could be posted (My last project was a imgsrch/pxlsrch) so thought i woud move on to memory read/write, if this somehow came out wrong lmk.
AND NO I'M NOT ASKING FOR A FULL CODE I WANNA CODE/SCRIPT IT MY SELF, Just show me some simple examples of Memory read/write if u can/will TYVM.
I honestly didn't try anything yet.
But i was thinking about my next step would be to try creating a tetris bot for educational purpose only. Last time i created a automation script / bot for ClubPenguin, which was simply made with PixelSearch If NOT(@error) Then , bla bla u know the drill aight, so i thought i would give my self a little harder challenge instead of keep making Pixelbots, i would love to try making a Memory bot or w/e u call , i read something about memory read/record was used for Tetris bots, since i haven't used Memory, i would love to know if anyone could give me a good guide or smth to follow :-) Either a complete tetris bot guide or a guide that explains memory totally in depth ish. :-)