VIP

Help creating GUI!

9 posts in this topic

Please help create a GUI! Any ideas or guides are welcome!

Create drag-and-drop GUIs:
- GUI Min or Explan Main GUI Menu with top button! (Also the button to move drag and drop move)
- Main GUI Menu: Stay in the center of the screen AND Always on the left or right side of the screen!
- When you click on one of the menus, you will create or create a GUI: always on the left or right side of the main menu!

xxxl.png

 

SRC:

#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <ColorConstantS.au3>

Opt("MustDeclareVars", 1) ;0=no, 1=require pre-declaration
Opt("TrayMenuMode", 1) ;0=append, 1=no default menu, 2=no automatic check, 4=menuitemID  not return
Opt("TrayAutoPause", 0) ;0=no pause, 1=Pause

Opt("GUIOnEventMode", 1) ;0=disabled, 1=OnEvent mode enabled
Opt("GUIResizeMode", 0) ;0=no resizing, <1024 special resizing

#Region ### START Koda GUI section ### Form=
Global $Form1 = GUICreate("MAIN_MENU", 117, 481, @DesktopWidth - 117, -1, $WS_POPUP, BitOR($WS_EX_TOPMOST, $WS_EX_WINDOWEDGE))
GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")
GUISetBkColor($COLOR_BLUE) ; will change background color

Global $Label1 = GUICtrlCreateLabel("<-!->", 0, 0, 116, 25, BitOR($SS_CENTER, $SS_CENTERIMAGE, $SS_RIGHTJUST), $GUI_WS_EX_PARENTDRAG)
Global $Button0 = GUICtrlCreateButton("Button0", 1, 32, 115, 41, BitOR($BS_CENTER, $BS_VCENTER, $BS_FLAT))
GUICtrlSetOnEvent(-1, "_Button0")
Global $Button1 = GUICtrlCreateButton("Button1", 1, 73, 115, 41, BitOR($BS_CENTER, $BS_VCENTER, $BS_FLAT))
GUICtrlSetOnEvent(-1, "_Button1")
Global $Button2 = GUICtrlCreateButton("Button2", 1, 119, 115, 41, BitOR($BS_CENTER, $BS_VCENTER, $BS_FLAT))
GUICtrlSetOnEvent(-1, "_Button2")
Global $Button3 = GUICtrlCreateButton("Button3", 1, 167, 115, 41, BitOR($BS_CENTER, $BS_VCENTER, $BS_FLAT))
GUICtrlSetOnEvent(-1, "_Button3")
Global $Button4 = GUICtrlCreateButton("Button4", 1, 216, 115, 41, BitOR($BS_CENTER, $BS_VCENTER, $BS_FLAT))
GUICtrlSetOnEvent(-1, "_Button4")
Global $Button5 = GUICtrlCreateButton("Button5", 1, 259, 115, 41, BitOR($BS_CENTER, $BS_VCENTER, $BS_FLAT))
GUICtrlSetOnEvent(-1, "_Button5")
Global $Button6 = GUICtrlCreateButton("Button6", 1, 305, 115, 41, BitOR($BS_CENTER, $BS_VCENTER, $BS_FLAT))
GUICtrlSetOnEvent(-1, "_Button6")
Global $Button7 = GUICtrlCreateButton("Button7", 1, 347, 115, 41, BitOR($BS_CENTER, $BS_VCENTER, $BS_FLAT))
GUICtrlSetOnEvent(-1, "_Button7")
Global $Button8 = GUICtrlCreateButton("Button8", 1, 396, 115, 41, BitOR($BS_CENTER, $BS_VCENTER, $BS_FLAT))
GUICtrlSetOnEvent(-1, "_Button8")
Global $Button9 = GUICtrlCreateButton("Exit", 1, 437, 115, 41, BitOR($BS_CENTER, $BS_VCENTER, $BS_FLAT))
GUICtrlSetOnEvent(-1, "_Button9")

GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

While 1
    Sleep(50)
WEnd

Func _Exit()
    Exit
EndFunc   ;==>_Exit

Func _CloseGUI()
    GUIDelete()
EndFunc   ;==>_CloseGUI

Func _Button0()
    #Region ### START SUB GUI section ### Form=
    Global $Form2 = GUICreate("SUB_GUI_0", 310, 712, @DesktopWidth - 310 - 150, -1, -1, BitOR($WS_EX_ACCEPTFILES, $WS_EX_TOPMOST, $WS_EX_WINDOWEDGE))
    GUISetBkColor($COLOR_RED) ; will change background color
    Global $Label1 = GUICtrlCreateLabel("SUB GUI MENU 0", 0, 0, 234, 508, BitOR($SS_CENTER, $SS_CENTERIMAGE, $SS_RIGHTJUST), $GUI_WS_EX_PARENTDRAG)
    GUICtrlSetFont(-1, 15, 400, 0, "MS Sans Serif")
    Global $Button1 = GUICtrlCreateButton("Exit", 240, 456, 67, 49, BitOR($BS_CENTER, $BS_VCENTER))
    GUICtrlSetOnEvent(-1, "_CloseGUI")
    GUISetState(@SW_SHOW)
    #EndRegion ### START SUB GUI section ### Form=
EndFunc   ;==>_Button0

Func _Button1()
    #Region ### START SUB GUI section ### Form=
    Global $Form2 = GUICreate("SUB_GUI_1", 310, 712, @DesktopWidth - 310 - 150, -1, -1, BitOR($WS_EX_ACCEPTFILES, $WS_EX_TOPMOST, $WS_EX_WINDOWEDGE))
    GUISetBkColor($COLOR_RED) ; will change background color
    Global $Label1 = GUICtrlCreateLabel("SUB GUI MENU 1", 0, 0, 234, 508, BitOR($SS_CENTER, $SS_CENTERIMAGE, $SS_RIGHTJUST), $GUI_WS_EX_PARENTDRAG)
    GUICtrlSetFont(-1, 15, 400, 0, "MS Sans Serif")
    Global $Button1 = GUICtrlCreateButton("Exit", 240, 456, 67, 49, BitOR($BS_CENTER, $BS_VCENTER))
    GUICtrlSetOnEvent(-1, "_CloseGUI")
    GUISetState(@SW_SHOW)
    #EndRegion ### START SUB GUI section ### Form=
EndFunc   ;==>_Button1

Func _Button2()
    #Region ### START SUB GUI section ### Form=
    Global $Form2 = GUICreate("SUB_GUI_2", 310, 712, @DesktopWidth - 310 - 150, -1, -1, BitOR($WS_EX_ACCEPTFILES, $WS_EX_TOPMOST, $WS_EX_WINDOWEDGE))
    GUISetBkColor($COLOR_RED) ; will change background color
    Global $Label1 = GUICtrlCreateLabel("SUB GUI MENU 2", 0, 0, 234, 508, BitOR($SS_CENTER, $SS_CENTERIMAGE, $SS_RIGHTJUST), $GUI_WS_EX_PARENTDRAG)
    GUICtrlSetFont(-1, 15, 400, 0, "MS Sans Serif")
    Global $Button1 = GUICtrlCreateButton("Exit", 240, 456, 67, 49, BitOR($BS_CENTER, $BS_VCENTER))
    GUICtrlSetOnEvent(-1, "_CloseGUI")
    GUISetState(@SW_SHOW)
    #EndRegion ### START SUB GUI section ### Form=
EndFunc   ;==>_Button2

Func _Button3()
    #Region ### START SUB GUI section ### Form=
    Global $Form2 = GUICreate("SUB_GUI_3", 310, 712, @DesktopWidth - 310 - 150, -1, -1, BitOR($WS_EX_ACCEPTFILES, $WS_EX_TOPMOST, $WS_EX_WINDOWEDGE))
    GUISetBkColor($COLOR_RED) ; will change background color
    Global $Label1 = GUICtrlCreateLabel("SUB GUI MENU 3", 0, 0, 234, 508, BitOR($SS_CENTER, $SS_CENTERIMAGE, $SS_RIGHTJUST), $GUI_WS_EX_PARENTDRAG)
    GUICtrlSetFont(-1, 15, 400, 0, "MS Sans Serif")
    Global $Button1 = GUICtrlCreateButton("Exit", 240, 456, 67, 49, BitOR($BS_CENTER, $BS_VCENTER))
    GUICtrlSetOnEvent(-1, "_CloseGUI")
    GUISetState(@SW_SHOW)
    #EndRegion ### START SUB GUI section ### Form=
EndFunc   ;==>_Button3

Func _Button4()
    #Region ### START SUB GUI section ### Form=
    Global $Form2 = GUICreate("SUB_GUI_4", 310, 712, @DesktopWidth - 310 - 150, -1, -1, BitOR($WS_EX_ACCEPTFILES, $WS_EX_TOPMOST, $WS_EX_WINDOWEDGE))
    GUISetBkColor($COLOR_RED) ; will change background color
    Global $Label1 = GUICtrlCreateLabel("SUB GUI MENU 4", 0, 0, 234, 508, BitOR($SS_CENTER, $SS_CENTERIMAGE, $SS_RIGHTJUST), $GUI_WS_EX_PARENTDRAG)
    GUICtrlSetFont(-1, 15, 400, 0, "MS Sans Serif")
    Global $Button1 = GUICtrlCreateButton("Exit", 240, 456, 67, 49, BitOR($BS_CENTER, $BS_VCENTER))
    GUICtrlSetOnEvent(-1, "_CloseGUI")
    GUISetState(@SW_SHOW)
    #EndRegion ### START SUB GUI section ### Form=
EndFunc   ;==>_Button4

Func _Button5()
    #Region ### START SUB GUI section ### Form=
    Global $Form2 = GUICreate("SUB_GUI_5", 310, 712, @DesktopWidth - 310 - 150, -1, -1, BitOR($WS_EX_ACCEPTFILES, $WS_EX_TOPMOST, $WS_EX_WINDOWEDGE))
    GUISetBkColor($COLOR_RED) ; will change background color
    Global $Label1 = GUICtrlCreateLabel("SUB GUI MENU 5", 0, 0, 234, 508, BitOR($SS_CENTER, $SS_CENTERIMAGE, $SS_RIGHTJUST), $GUI_WS_EX_PARENTDRAG)
    GUICtrlSetFont(-1, 15, 400, 0, "MS Sans Serif")
    Global $Button1 = GUICtrlCreateButton("Exit", 240, 456, 67, 49, BitOR($BS_CENTER, $BS_VCENTER))
    GUICtrlSetOnEvent(-1, "_CloseGUI")
    GUISetState(@SW_SHOW)
    #EndRegion ### START SUB GUI section ### Form=
EndFunc   ;==>_Button5

Func _Button6()
    #Region ### START SUB GUI section ### Form=
    Global $Form2 = GUICreate("SUB_GUI_6", 310, 712, @DesktopWidth - 310 - 150, -1, -1, BitOR($WS_EX_ACCEPTFILES, $WS_EX_TOPMOST, $WS_EX_WINDOWEDGE))
    GUISetBkColor($COLOR_RED) ; will change background color
    Global $Label1 = GUICtrlCreateLabel("SUB GUI MENU 6", 0, 0, 234, 508, BitOR($SS_CENTER, $SS_CENTERIMAGE, $SS_RIGHTJUST), $GUI_WS_EX_PARENTDRAG)
    GUICtrlSetFont(-1, 15, 400, 0, "MS Sans Serif")
    Global $Button1 = GUICtrlCreateButton("Exit", 240, 456, 67, 49, BitOR($BS_CENTER, $BS_VCENTER))
    GUICtrlSetOnEvent(-1, "_CloseGUI")
    GUISetState(@SW_SHOW)
    #EndRegion ### START SUB GUI section ### Form=
EndFunc   ;==>_Button6

Func _Button7()
    #Region ### START SUB GUI section ### Form=
    Global $Form2 = GUICreate("SUB_GUI_7", 310, 712, @DesktopWidth - 310 - 150, -1, -1, BitOR($WS_EX_ACCEPTFILES, $WS_EX_TOPMOST, $WS_EX_WINDOWEDGE))
    GUISetBkColor($COLOR_RED) ; will change background color
    Global $Label1 = GUICtrlCreateLabel("SUB GUI MENU 7", 0, 0, 234, 508, BitOR($SS_CENTER, $SS_CENTERIMAGE, $SS_RIGHTJUST), $GUI_WS_EX_PARENTDRAG)
    GUICtrlSetFont(-1, 15, 400, 0, "MS Sans Serif")
    Global $Button1 = GUICtrlCreateButton("Exit", 240, 456, 67, 49, BitOR($BS_CENTER, $BS_VCENTER))
    GUICtrlSetOnEvent(-1, "_CloseGUI")
    GUISetState(@SW_SHOW)
    #EndRegion ### START SUB GUI section ### Form=
EndFunc   ;==>_Button7

Func _Button8()
    #Region ### START SUB GUI section ### Form=
    Global $Form2 = GUICreate("SUB_GUI_8", 310, 712, @DesktopWidth - 310 - 150, -1, -1, BitOR($WS_EX_ACCEPTFILES, $WS_EX_TOPMOST, $WS_EX_WINDOWEDGE))
    GUISetBkColor($COLOR_RED) ; will change background color
    Global $Label1 = GUICtrlCreateLabel("SUB GUI MENU 8", 0, 0, 234, 508, BitOR($SS_CENTER, $SS_CENTERIMAGE, $SS_RIGHTJUST), $GUI_WS_EX_PARENTDRAG)
    GUICtrlSetFont(-1, 15, 400, 0, "MS Sans Serif")
    Global $Button1 = GUICtrlCreateButton("Exit", 240, 456, 67, 49, BitOR($BS_CENTER, $BS_VCENTER))
    GUICtrlSetOnEvent(-1, "_CloseGUI")
    GUISetState(@SW_SHOW)
    #EndRegion ### START SUB GUI section ### Form=
EndFunc   ;==>_Button8

Func _Button9()
    _Exit()
;~  #Region ### START SUB GUI section ### Form=
;~  Global $Form2 = GUICreate("SUB_GUI_9", 310, 712, @DesktopWidth - 310 - 150, -1, -1, BitOR($WS_EX_ACCEPTFILES, $WS_EX_TOPMOST, $WS_EX_WINDOWEDGE))
    ;   GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")
;~  Global $Label1 = GUICtrlCreateLabel("SUB GUI MENU 9", 0, 0, 234, 508, BitOR($SS_CENTER, $SS_CENTERIMAGE, $SS_RIGHTJUST), $GUI_WS_EX_PARENTDRAG)
;~  GUICtrlSetFont(-1, 15, 400, 0, "MS Sans Serif")
;~  Global $Button1 = GUICtrlCreateButton("Exit", 240, 456, 67, 49, BitOR($BS_CENTER, $BS_VCENTER))
;~  GUICtrlSetOnEvent(-1, "_CloseGUI")
;~  GUISetState(@SW_SHOW)
;~  #EndRegion ### START SUB GUI section ### Form=
EndFunc   ;==>_Button9

 


Regards,
 

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You,

Something like this perhaps:

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

Global $aChildPosn[3][2]
$iChild_Width = 200
$hChild = 9999 ;Need this place holder or we get an undefined variable later

$hGUI = GUICreate("Test", 500, 500)

$cMenu_1_1 = GUICtrlCreateButton("1_1", 0, 20, 40, 20)
$cMenu_1_2 = GUICtrlCreateButton("1_2", 0, 40, 40, 20)
; Determine child GUI position depending on menu position
$aChildPosn[1][0] = 40 ; x coord
$aChildPosn[1][1] = 20 ; y coord

$cMenu_2_1 = GUICtrlCreateButton("2_1", 460, 120, 40, 20)
$cMenu_2_2 = GUICtrlCreateButton("2_2", 460, 140, 40, 20)
; Determine child GUI position depending on menu position
$aChildPosn[2][0] = 460 - $iChild_Width
$aChildPosn[2][1] = 120

GUISetState()

While 1

    $aMsg = GUIGetMsg(1) ; Use advanced mode to check which in GUI the event occurred
    Switch $aMsg[1]

        Case $hGUI ;Main GUI
            Switch $aMsg[0]
                Case $GUI_EVENT_CLOSE
                    Exit
                Case $cMenu_1_1 To $cMenu_1_2
                    If $hChild = 9999 Then ; Check if child already exists
                        $hChild = GUICreate("Child_1", $iChild_Width, 200, $aChildPosn[1][0], $aChildPosn[1][1], Default, $WS_EX_MDICHILD, $hGUI)
                        $cLabel = GUICtrlCreateLabel("", 10, 10, 100, 20)
                        GUISetBkColor(0xFF0000)
                        GUISetState()
                        Switch $aMsg[0]
                            Case $cMenu_1_1
                                GUICtrlSetData($cLabel, "1_1")
                            Case $cMenu_1_2
                                GUICtrlSetData($cLabel, "1_2")
                        EndSwitch
                    EndIf
                Case $cMenu_2_1 To $cMenu_2_2
                    If $hChild = 9999 Then
                        $hChild = GUICreate("Child_2", $iChild_Width, 200, $aChildPosn[2][0], $aChildPosn[2][1], Default, $WS_EX_MDICHILD, $hGUI)
                        $cLabel = GUICtrlCreateLabel("", 10, 10, 100, 20)
                        GUISetBkColor(0x00FF00)
                        GUISetState()
                        Switch $aMsg[0]
                            Case $cMenu_2_1
                                GUICtrlSetData($cLabel, "2_1")
                            Case $cMenu_2_2
                                GUICtrlSetData($cLabel, "2_2")
                        EndSwitch
                    EndIf
            EndSwitch

        Case $hChild ; Chile GUI
            Switch $aMsg[0]
                Case $GUI_EVENT_CLOSE
                    GUIDelete($hChild)
                    $hChild = 9999 ; reset placehoder
            EndSwitch

    EndSwitch

WEnd

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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#3 ·  Posted (edited)

@Melba23 Thanks for your suggestion!
Here is the result after running your code:
Screen_Short_20170728-193411.jpg

It is different from what I want!

Edited by VIP
ss

Regards,
 

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screen of desktop, not of GUI!
The main issue is how we always stick together!
And the MAIN MENU is always to the left or right of the screen!

2017-07-28.png

2017-07-28_1.png


Regards,
 

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Did you try Melba's suggestion Trong/@VIP/You/etc.? Did it not work? A screenshot is great, but you've been provided an example, if it isn't working for you you need to explain what is happening.


√-1 2^3 ∑ π, and it was delicious!

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Yes, of course I had to try and script that's not what I'm trying to achieve!
Look at the picture you will see the difference!


Regards,
 

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It's way too late for me to write out the example but you can look at using

GUIRegisterMsg($WM_WINDOWPOSCHANGING, WM_WINDOWPOSCHANGING)

Func WM_WINDOWPOSCHANGING($hWndFrom, $iMsg, $wParam, $lParam)
    Local $stWinPos = DllStructCreate("uint;uint;int;int;int;int;uint", $lParam)
    Local $iLeft = DllStructGetData($stWinPos, 3)
    Local $iTop = DllStructGetData($stWinPos, 4)
    Local $iWidth = DllStructGetData($stWinPos, 5)
    Local $iHeight = DllStructGetData($stWinPos, 6)
EndFunc

This will let you know when a GUI is being moved to adjust the other GUI, or not allow the move (using DLLStructSetData will set the position of the window and interrupt the actual move).

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Thanks for your suggestion,
But i'm too stupid to apply it with my code :(
I do not know how to let it work, I will wait for an example from you!

Thanks in advance!
 


Regards,
 

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Well here's a very very simple one, that shows the concept.

#include <GUIConstants.au3>
#include <WindowsConstants.au3>

Global $hMain = GUICreate("Main Window", 400, 600)
Global $hChild = GUICreate("Child Window", 200, 600)

GUIRegisterMsg($WM_WINDOWPOSCHANGING, WM_WINDOWPOSCHANGING)
GUISetState(@SW_SHOW, $hMain)
GUISetState(@SW_SHOW, $hChild)
WinMove($hMain, "", 0, 0)

While (True)
    Switch (GUIGetMsg())
        Case $GUI_EVENT_CLOSE
            Exit
    EndSwitch
WEnd

Func WM_WINDOWPOSCHANGING($hWnd, $iMsg, $wParam, $lParam)
    Local $tWindowPos = DllStructCreate("uint;uint;int;int;int;int;uint", $lParam)
    Local $iLeft = DllStructGetData($tWindowPos, 3)
    Local $iTop = DllStructGetData($tWindowPos, 4)
    Local $iWidth = DllStructGetData($tWindowPos, 5)
    Local $iHeight = DllStructGetData($tWindowPos, 6)
    Local Static $iLastX = 0
    Local Static $iLastY = 0

    Switch ($hWnd)
        Case $hChild
            DllStructSetData($tWindowPos, 3, $iLastX)
            DllStructSetData($tWindowPos, 4, $iLastY)
        Case $hMain
            WinMove($hChild, "", $iLeft + $iWidth, $iTop)
            $iLastX = $iLeft + $iWidth
            $iLastY = $iTop
    EndSwitch
EndFunc

 

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      By superflq
      Hi everyone,
      GUICtrlSetState Function example ,i found $GUI_DROPACCEPTED isn't working in windows10 x64(windows_10_enterprise_2016_ltsb_x64).
      if the example put to windows10 x86 or windows xp, the $GUI_DROPACCEPTED is effective,
      the AutoIt Edition is v3.3.14.2.
      any ideas? thanks you.
       
      #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> Example() Func Example() ; Create a GUI with various controls. Local $hGUI = GUICreate("Example", 420, 200, -1, -1, -1, $WS_EX_ACCEPTFILES) ; Create a label and set the state as drop accepted. Local $idLabel = GUICtrlCreateLabel("Drop a file on this label.", 10, 10, 400, 40, $WS_BORDER) GUICtrlSetState($idLabel, $GUI_DROPACCEPTED) ; Create an input and set the state as drop accepted. Local $idInput = GUICtrlCreateInput("", 10, 60, 400, 22) GUICtrlSetState($idInput, $GUI_DROPACCEPTED) Local $idOK = GUICtrlCreateButton("OK", 310, 170, 85, 25) ; Display the GUI. GUISetState(@SW_SHOW, $hGUI) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE, $idOK ExitLoop Case $GUI_EVENT_DROPPED ; If the value of @GUI_DropId is $idLabel, then set the label of the dragged file. If @GUI_DropId = $idLabel Then GUICtrlSetData($idLabel, @GUI_DragFile) EndSwitch WEnd ; Delete the previous GUI and all controls. GUIDelete($hGUI) EndFunc ;==>Example  
    • MrCheese
      By MrCheese
      Hey Guys,
       
      So, the functions work, where primarygui() accurately determines the evaluation of the status of the checkboxes - the msgbox picks this up.
       
      However, later on, when we re-enter a 'for $i = 0 to ubound($checkbox)' loop, then in the 'batchinitial' function it doesn't picked up that the status&$i = 1, so it jumps out, then within the While 1 loop, it exits the loop in the first row, again because the status& $i= 0
      The "assign" line within the primarygui funtion, is this only a local assignment? if so, how can I make it cross function?
       
      Thank in adv for your help
       
       
      Func excelsheetlist() $i = 0 Global $aWorkSheets = _Excel_SheetList($oWorkbook1) If @error Then Exit MsgBox($MB_SYSTEMMODAL, "Excel UDF: _Excel_SheetList Example 1", "Error listing Worksheets." & @CRLF & "@error = " & @error & ", @extended = " & @extended) ;_ArrayDisplay($aWorkSheets, "Excel UDF: _Excel_SheetList Example 1") ;_ArrayDisplay($aWorkSheets, "Array") Global $iRows = UBound($aWorkSheets, $UBOUND_ROWS) ; Total number of rows. In this example it will be 10. Global $iCols = UBound($aWorkSheets, $UBOUND_COLUMNS) ; Total number of columns. In this example it will be 20. Global $iDimension = UBound($aWorkSheets, $UBOUND_DIMENSIONS) ; The dimension of the array e.g. 1/2/3 dimensional. MsgBox($MB_SYSTEMMODAL, "", "The array is a " & $iDimension & " dimensional array with " & _ $iRows & " row(s) & " & $iCols & " column(s).") Dim $checkbox[$iRows] EndFunc ;==>excelsheetlist Func primarygui() ; Create a GUI with various controls. Local $hGUI = GUICreate("Script Controller", 300, ($iRows * 24)) ; Create a checkbox control. ;Local $idCheckbox = GUICtrlCreateCheckbox("Standard Checkbox", 10, 10, 185, 25) Local $Button2 = GUICtrlCreateButton("Close", 210, 200, 85, 25) Local $Button3 = GUICtrlCreateButton("Run", 210, 170, 85, 25) Local $Button1 = GUICtrlCreateButton("Discharge", 210, 140, 85, 25) For $i = 0 To UBound($checkbox) - 1 $checkbox[$i] = GUICtrlCreateCheckbox($aWorkSheets[$i][0], 8, 0 + ($i * 24)) ;, 81, 17) Next ; Display the GUI. GUISetState(@SW_SHOW, $hGUI) ; Loop until the user exits. While 1 $nMsg = GUIGetMsg() Select Case $nMsg = $GUI_EVENT_CLOSE Exit Case $nMsg = $Button2 ;Close Exit Case $nMsg = $Button1 MsgBox(0, "Discharge Button not configured", "Now Exiting") Exit Case $nMsg = $Button3 ;Run $fSelection = False For $i = 0 To UBound($checkbox) - 1 If BitAND(GUICtrlRead($checkbox[$i]), $GUI_CHECKED) Then $fSelection = True ExitLoop EndIf Next If $fSelection Then For $i = 0 To UBound($checkbox) - 1 Assign("status" & $i, GUICtrlRead($checkbox[$i])) Next $batchcount = 0 For $i = 0 To UBound($checkbox) - 1 If Eval("status" & $i) = 1 Then $batchcount = $batchcount + 1 ;Call ("o" & $i & "copy") ; if you want to call the functions directly, remove ; before the call and comment or delete the following DirCopy statement MsgBox(0, "Checking", "Checking that: " & $checkbox[$i] & " no, with title: " & $aWorkSheets[$i][0] & " was selected, Batch count: " & $batchcount) ; if you need only the DirCopy EndIf Next ExitLoop Else MsgBox(48, 'No Items Selected', 'You have not selected any Patients to Load, Please select from the list') EndIf EndSelect WEnd ; Delete the previous GUI and all controls. GUIDelete($hGUI) EndFunc ;==>primarygui Func _IsChecked($idControlID) Return BitAND(GUICtrlRead($idControlID), $GUI_CHECKED) = $GUI_CHECKED EndFunc ;==>_IsChecked Func batchinitial() If Eval("status" & $i) = 1 Then debugbox() $oWorkbook1.Sheets(1).Activate $bigloop = $bigloop + 1 $sheet = $aWorkSheets[$i][0] $oWorkbook1.Sheets($sheet).Activate debugbox() EndIf EndFunc ;==>batchinitial OpenExcel() excelsheetlist() primarygui() For $i = 0 To UBound($checkbox) - 1 batchinitial() While 1 If Eval("status" & $i) = 0 Then ExitLoop ;all the rest of my script loops etc WEnd Next