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MultiLanguage Scite Tool + UDF
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okolaris, in AutoIt Example Scripts
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By kurtykurtyboy
GuiFlatButton is a UDF to easily create regular buttons with different colors for background, foreground, border, hover, focus, etc..
This started as an effort to change the background color of a button and eventually grew into a full UDF.
If you've looked around forums for changing button background colors, you have probably noticed that each proposed workaround has its own set of issues/side-effects. The answers usually circle back to 'use ownerdrawn buttons' and 'not worth it'. Well, now it is possible for anyone to easily create ownerdrawn buttons - totally worth it!
Some issues with other workarounds such as drawing with GDI+ or using a colored label as a 'button':
Not 'real' buttons so you lose built-in functionality that windows gives to buttons Messy / inefficient code in the main while loop to check for mouse position Slow to respond to click, paint, etc... Having to deal with GUIRegisterMsg messages Not straight-forward to implement GuiFlatButton is not a workaround; it is a technique to respond to Windows' built-in owner-drawn button events.
With minimal effort, we can now create true simple colored buttons.
The idea is to create an owner-drawn button using GUICtrlCreateButton then subclass the GUI and controls to handle the button-specific events to paint it however we want.
This UDF magically does all of this for us! No need to worry about event handling or main while loop logic.
How to use
It couldn't be any easier! Simply create a new button using the familiar syntax. This creates an ownerdrawn button with default colors.
$mybutton1 = GuiFlatButton_Create("Button 1", 78, 20, 120, 40) If you want to change the background and text colors:
GuiFlatButton_SetBkColor(-1, 0x5555FF) GuiFlatButton_SetColor(-1, 0xFFFFFF) Advanced Usage
Set background/text/border all at once
GuiFlatButton_SetColors(-1, 0x0000FF, 0xFFFFFF, 0x9999FF) Set ALL colors for ALL button states! (normal, focus, hover, selected)
Local $aColorsEx = [0x0000FF, 0xFFFFFF, -2, 0x4444FF, 0xFFFFFF, 0xAAAAFF, 0x6666FF, 0xFFFFFF, 0xCCCCFF, 0x0000EE, 0xFFFFFF, 0x7777EE] GuiFlatButton_SetColorsEx(-1, $aColorsEx) Set default colors to apply to any future buttons
;set colors GuiFlatButton_SetDefaultColors(0x0000FF, 0xFFFFFF, 0x9999FF) ;create buttons $mybutton1 = GuiFlatButton_Create("Button 1", 12, 20, 120, 40) $mybutton2 = GuiFlatButton_Create("Button 2", 143, 20, 120, 40) Set ALL color defaults
;set colors Local $aColorsEx = [0x0000FF, 0xFFFFFF, -2, 0x4444FF, 0xFFFFFF, 0xAAAAFF, 0x6666FF, 0xFFFFFF, 0xCCCCFF, 0x0000EE, 0xFFFFFF, 0x7777EE] GuiFlatButton_SetDefaultColorsEx($aColorsEx) ;create buttons $mybutton1 = GuiFlatButton_Create("Button 1", 12, 20, 120, 40) $mybutton2 = GuiFlatButton_Create("Button 2", 143, 20, 120, 40)
Available Functions
Simple Example
#include <GUIConstantsEx.au3> #include <MsgBoxConstants.au3> #include "GuiFlatButton.au3" Example() ;GUI with one button Func Example() Local $hGUI, $mybutton1 $hGUI = GUICreate("GuiFlatButton Ex0", 275, 120) GUISetBkColor(0x333333) $idLabel = GUICtrlCreateLabel("Click the button", 10, 100, 150, 30) GUICtrlSetColor(-1, 0xFFFFFF) ;create new button then set the background and foreground colors $mybutton1 = GuiFlatButton_Create("Button 1", 78, 20, 120, 40) GuiFlatButton_SetBkColor(-1, 0x5555FF) GuiFlatButton_SetColor(-1, 0xFFFFFF) GUISetState(@SW_SHOW, $hGUI) Local $i = 0 Local $iMsg While 1 $iMsg = GUIGetMsg() Switch $iMsg Case $GUI_EVENT_CLOSE ExitLoop Case $mybutton1 $i += 1 GUICtrlSetData($idLabel, $i) ConsoleWrite($i & @CRLF) EndSwitch Sleep(10) WEnd GUIDelete() EndFunc ;==>Example
Menu/Toolbar Example
#include <GUIConstantsEx.au3> #include <MsgBoxConstants.au3> #include "GuiFlatButton.au3" Example() ;Example GUI with toolbar Func Example() Local $hGUI, $idLabel, $aButtons, $iTbSize $hGUI = GUICreate("GuiFlatButton Ex2", 300, 200) GUISetBkColor(0x444444) $idLabel = GUICtrlCreateLabel("Click a button", 10, 180, 150, 30) GUICtrlSetColor(-1, 0xFFFFFF) $aButtons = createToolbar() $iTbSize = UBound($aButtons) GUISetState(@SW_SHOW, $hGUI) Local $i = 0 Local $iMsg While 1 $iMsg = GUIGetMsg() Switch $iMsg Case $GUI_EVENT_CLOSE ExitLoop Case $aButtons[0] To $aButtons[$iTbSize - 1] ConsoleWrite("1") GUICtrlSetData($idLabel, GuiFlatButton_Read($iMsg)) EndSwitch Sleep(10) WEnd GUIDelete() EndFunc ;==>Example Func createToolbar() Local $aButtons[6] Local $bkColor = 0x777777 Local $textColor = 0xFFFFFF Local $borderColor = 0x999999 Local $aBtnClrs[12] = [0x777777, 0xFFFFFF, $GUI_BKCOLOR_TRANSPARENT, 0x888888, 0xFFFFFF, $GUI_BKCOLOR_TRANSPARENT, 0x999999, 0xFFFFFF, $GUI_BKCOLOR_TRANSPARENT, 0x666666, 0xFFFFFF, $GUI_BKCOLOR_TRANSPARENT] For $i = 0 To UBound($aButtons) - 1 $aButtons[$i] = GuiFlatButton_Create("B" & $i, $i * 50, 0, 50, 17) GuiFlatButton_SetColorsEx($aButtons[$i], $aBtnClrs) Next Return $aButtons EndFunc ;==>createToolbar
Icon Example
You can even easily add icons to your buttons -- just create a new button and send it an icon!
#include <GDIPlus.au3> #include "GuiFlatButton.au3" Example() ;buttons with Icon images Func Example() ;get images for demonstration _GDIPlus_Startup() ;initialize GDI+ Local $hIcon = _WinAPI_ShellExtractIcon(@SystemDir & '\shell32.dll', 258, 24, 24) ;extract the 'Save' icon Local $hBitmap = _GDIPlus_BitmapCreateFromHICON($hIcon) ;Create Bitmap from Icon (for demonstration) Local $hHBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap) ;Create HBitmap from Bitmap _GDIPlus_BitmapDispose($hBitmap) ;dispose the bitmap _GDIPlus_Shutdown() ;done with GDI+ Local $hGUI = GUICreate("GuiFlatButton Ex5", 255, 400) GUISetBkColor(0xEEEEEE) ;set default colors of future buttons Local $aColorsEx = _ [0xE2E5E8, 0X000000, 0x888888, _ ; normal : Background, Text, Border 0xE2E5E8, 0X000000, 0x333333, _ ; focus : Background, Text, Border 0xE8E8E8, 0X000000, 0x666666, _ ; hover : Background, Text, Border 0xDDDDDD, 0X000000, 0xAAAAAA] ; selected : Background, Text, Border GuiFlatButton_SetDefaultColorsEx($aColorsEx) ;normal button with icon $label1 = GUICtrlCreateLabel( "$BS_TOOLBUTTON -->", 5, 10) GUICtrlSetBkColor(-1, $GUI_BKCOLOR_TRANSPARENT) Local $mybutton1 = GuiFlatButton_Create("Save", 130, 5, 50, 48, $BS_TOOLBUTTON) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybutton1), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align top Local $mybuttonT = GuiFlatButton_Create("Top", 5, 65, 120, 55, $BS_TOP) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonT), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align top-left Local $mybuttonTL = GuiFlatButton_Create("Top-Left", 5, 125, 120, 55, BITOR($BS_TOP, $BS_LEFT)) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonTL), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align top-right Local $mybuttonTR = GuiFlatButton_Create("Top-Right", 5, 185, 120, 55, BITOR($BS_TOP, $BS_RIGHT)) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonTR), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align left Local $mybuttonL = GuiFlatButton_Create("Left", 5, 245, 120, 55, $BS_LEFT) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonL), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align bottom Local $mybuttonB = GuiFlatButton_Create("Bottom", 130, 65, 120, 55, $BS_BOTTOM) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonB), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align bottom-left Local $mybuttonBL = GuiFlatButton_Create("Bottom-Left", 130, 125, 120, 55, BITOR($BS_BOTTOM, $BS_LEFT)) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonBL), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align bottom-right Local $mybuttonBR = GuiFlatButton_Create("Bottom-Right", 130, 185, 120, 55, BITOR($BS_BOTTOM, $BS_RIGHT)) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonBR), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) ;align right Local $mybuttonR = GuiFlatButton_Create("Right", 130, 245, 120, 55, $BS_RIGHT) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonR), $BM_SETIMAGE, $IMAGE_ICON, $hIcon)) GuiFlatButton_SetState($mybuttonR, $GUI_DISABLE ) ;disabled Local $mybuttonDisable = GuiFlatButton_Create("Disabled", 130, 310, 120, 55, $BS_TOOLBUTTON) _WinAPI_DeleteObject(_SendMessage(GUICtrlGetHandle($mybuttonDisable), $BM_SETIMAGE, $IMAGE_BITMAP, $hHBitmap)) GuiFlatButton_SetState($mybuttonDisable, $GUI_DISABLE ) ;clean up! _WinAPI_DestroyIcon( $hIcon ) _WinAPI_DeleteObject( $hHBitmap ) GUISetState(@SW_SHOW, $hGUI) Local $iMsg While 1 $iMsg = GUIGetMsg() Switch $iMsg Case $GUI_EVENT_CLOSE ExitLoop EndSwitch Sleep(10) WEnd GUIDelete() EndFunc ;==>Example
I'm sure there are some use-cases I've forgotten, so feedback is welcome!
Download the latest UDF and several more examples: GuiFlatButton20210102.zip
Update 2021-01-02
Fixed bug, not drawing correctly after deleting GUI with GUIDelete()
Fixed bug, changing default colors changed all buttons, even previously created buttons
Made some internal functions more efficient
Update 2019-04-14 GuiFlatButton_20190414.zip
Fixed bug, not showing pressed down state when clicking rapidly
Added Icon/Bitmap support!
Added function GuiFlatButton_SetPos to change the position and/or size of a button
Update 2019-02-09
Added 2 new functions to set the button colors globally for all future buttons.
GuiFlatButton_SetDefaultColors
GuiFlatButton_SetDefaultColorsEx
Credits to:
Melba23 (UDF template)
LarsJ (general subclassing code)
4ggr35510n (TrackMouseEvent example)
binhnx (disable dragging with $WS_EX_CONTROLPARENT)
GUIRegisterMsg in AutoIt Help (owner-draw button example)
funkey (_WinAPI_DrawState example)
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By BugFix
The block comment (internal: box comment) in SciTE cannot be toggled.
I have now created a script that helps. It works with any file type for which the corresponding entries in the properties are created.For toggeling its required to detect, what the user want to do.
Rules for detection: - selection starts in an empty line (line break only) following line begins with comment.box.start ==> action: uncomment otherwise ==> action: comment - selection starts in line with text line begins with comment.box.start ==> action: uncomment otherwise ==> action: comment - selection ends in an empty line AND the line before begins with comment.box.end ==> action: both lines are part of comment block, will deleted - selection ends in line with comment.box.end ==> action: line will deleted - At least two lines must be selected, otherwise an error message is output to the console. This means that in nested block comments there is at least one more line between two comment.box.start markers.
It is recommended to write all block comment settings into "SciTEUser.properties". The setting "comment.box.end.au3" from "SciTEGlobal.properties" is incorrect and must be corrected.
comment.box.start.au3=#cs #~ If TAB should used as box.middle, define an alternation (e.g. "@Tab"), #~ "\t" will not recognised as tab if passed as propertie. comment.box.tab.alternation= #~ If you want characters or tab in each line of comment block, define it here. #~ To use TAB, set the alternation variable here: $(comment.box.tab.alternation) comment.box.middle.au3= comment.box.end.au3=#ce Connection to SciTE
Search a free command number. Use a Hotkey of your choice.
If you have declared an option for user lua scripts (e.g.: "Lua.User.Scripts.Path=C:\code\lua"), copy the script to this folder.
Otherwise copy it to a folder of your choice and change the path in the command: "dofile". But backslashes in the path must be masked. ("\\").
If your path has spaces don't forgot to encapsulate in string delimiters.
# 24 Toggle Block Comment command.name.24.*=Toggle Block Comment command.24.*=dofile $(Lua.User.Scripts.Path)/BlockComment.lua command.mode.24.*=subsystem:lua,savebefore:no command.shortcut.24.*=Ctrl+Alt+F10
Here the lua script:
-- TIME_STAMP 2020-10-04 18:56:11 v 0.5 --[[ Toggle Block Comments ©BugFix ( autoit[at]bug-fix.info ) For toggeling its required to detect, what the user want to do. Rules for detection: - selection starts in an empty line (line break only) following line begins with comment.box.start ==> action: uncomment otherwise ==> action: comment - selection starts in line with text line begins with comment.box.start ==> action: uncomment otherwise ==> action: comment - selection ends in an empty line AND the line before begins with comment.box.end ==> action: both lines are part of comment block, will deleted - selection ends in line with comment.box.end ==> action: line will deleted - At least two lines must be selected, otherwise an error message is output to the console. Properties: It is recommended to write all block comment settings into SciTEUser.properties. The setting "comment.box.end.au3" from "SciTEGlobal.properties" is incorrect and must be corrected. comment.box.start.au3=#cs #~ If TAB should used as box.middle, define an alternation (e.g. "@Tab"), #~ "\t" will not recognised as tab if passed as propertie. comment.box.tab.alternation= #~ If you want characters or tab in each line of comment block, define it here. #~ To use TAB, set the alternation variable here: $(comment.box.tab.alternation) comment.box.middle.au3= comment.box.end.au3=#ce ]] local BlockComment = { -- variables ext, -- file extension boxStart, -- property: comment.box.start boxMiddle, -- property: comment.box.middle boxEnd, -- property: comment.box.end bMiddle, -- bool: boxMiddle is defined selStart, -- selection start position selEnd, -- selection end position lineStart, -- selection start line number lineEnd, -- selection end line number newText, -- the text that replaces the selection Init = function(self) self.ext = props["FileExt"] self.boxStart = props["comment.box.start."..self.ext] self.boxMiddle = props["comment.box.middle."..self.ext] local tabAlternation = props["comment.box.tab.alternation"] if tabAlternation ~= "" and self.boxMiddle == tabAlternation then self.boxMiddle = "\t" end self.boxEnd = props["comment.box.end."..self.ext] self.bMiddle = not (self.boxMiddle == "") self.selStart = editor.SelectionStart self.selEnd = editor.SelectionEnd self.lineStart = editor:LineFromPosition(self.selStart) self.lineEnd = editor:LineFromPosition(self.selEnd) self.newText = "" end, -- create the line w/wo middle markers NewLine = function(self, _num, _uncmt) local line = editor:GetLine(_num) if _uncmt then -- if second last line has box.end AND last line is empty OR if (_num == self.lineEnd -1 and self:LineIsEnd(_num) and self:LineIsEmpty(_num +1)) or -- if is the last line AND its empty --> stop proceeding (_num == self.lineEnd and self:LineIsEmpty(_num)) then return "" else -- if box.middle exists --> remove it if self.bMiddle then line = line:sub(self.boxMiddle:len()+1) end end else -- add box.middle if exists line = self.boxMiddle..line end return line end, -- checks if line is empty (has only a line break) LineIsEmpty = function(self, _lineNum) return (editor:GetLine(_lineNum) == "\r\n") end, -- checks if line has box.start LineIsStart = function(self, _lineNum) local line = editor:GetLine(_lineNum) return ( line:sub(1, self.boxStart:len()):lower() == self.boxStart:lower() ) end, -- checks if line has box.end LineIsEnd = function(self, _lineNum) local line = editor:GetLine(_lineNum) return ( line:sub(1, self.boxEnd:len()):lower() == self.boxEnd:lower() ) end, -- returns "false" if none error ErrorCheck = function(self) if self.selStart == self.selEnd then print("! NONE SELECTION.") return true elseif self.boxStart == "" or self.boxEnd == "" then print("! ERROR - The comment.box properties for *."..self.ext.." files are missing or incomplete.") return true elseif self.lineStart == self.lineEnd then print("! SINGLE LINE SELECTION. USE LINE COMMENT INSTEAD.") return true else return false end end, -- creates the text to toggle and replace the selection with it Toggle = function(self) self:Init() if self:ErrorCheck() then return end local uncomment = false local skip = 0 -- proceed with first line -- if start position is in empty line AND next line has box.start --> uncomment the block if self:LineIsEmpty(self.lineStart) and self:LineIsStart(self.lineStart +1) then uncomment = true skip = 1 -- the following line will ignored now -- if line from start position has box.start --> uncomment the block elseif self:LineIsStart(self.lineStart) then uncomment = true -- in other cases comment the block else -- insert box.start before the first line; if box.middle exists --> insert it too self.newText = self.boxStart.."\n"..self.boxMiddle..editor:GetLine(self.lineStart) end -- proceed with middle lines -- if box.middle is defined set/replace it in line local n = self.lineStart + 1 + skip local line while n < self.lineEnd do self.newText = self.newText..self:NewLine(n, uncomment) n = n + 1 end -- proceed with last line line = editor:GetLine(self.lineEnd) if not uncomment then self.newText = self.newText..self.boxMiddle..line..self.boxEnd else -- if uncomment the last line will ignored, but the trailing "\r\n" must deleted self.newText = self.newText:sub(1, -3) end -- replace the selection with the new toggled text editor:ReplaceSel(self.newText) end } BlockComment:Toggle() As far as I know, it is not possible to overwrite SciTE internal hotkeys. In this case "Ctrl+Shift+B" for IDM_BLOCK_COMMENT. Therefore I used the connection shown here.
But if overwriting is possible, I would be interested in this solution.
BlockComment.lua
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By mLipok
This UDF was created for give any/some kind of support for GDPR solutions in AutoIt.
This is a modest attempt at implementation.
More details in support topic:
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By mLipok
This UDF was created for give any kind of support for GDPR solutions in AutoIt.
#include "GDPR.au3" #AutoIt3Wrapper_Run_AU3Check=Y #AutoIt3Wrapper_Au3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w 7 #Tidy_Parameters=/sort_funcs /reel ; #AutoIt3Wrapper_Run_Debug_Mode=Y _Example() Func _Example() _GDPR_Crypter_Wrapper(_Example_Crypter) Local $sText = 'AutoIt v3 is a freeware BASIC-like scripting language designed for automating the Windows GUI and general scripting.' MsgBox(0, @ScriptLineNumber, _GDPR_Anonymize_String($sText)) Local $dCrypted = _GDPR_Crypt_String($sText) MsgBox(0, @ScriptLineNumber, $dCrypted & @CRLF & @error & @CRLF & @extended) Local $sDecrypted = _GDPR_DeCrypt_AsString($dCrypted) MsgBox(0, @ScriptLineNumber, $sDecrypted & @CRLF & @error & @CRLF & @extended) _GDPR_Crypt_File(@ScriptFullPath, @ScriptFullPath & '.CRYPTED') If @error Then ConsoleWrite('! ---> @error=' & @error & ' @extended=' & @extended & ' : _GDPR_Crypt_File' & @CRLF) _GDPR_DeCrypt_File(@ScriptFullPath & '.CRYPTED', @ScriptFullPath & '.DECRYPTED.au3') If @error Then ConsoleWrite('! ---> @error=' & @error & ' @extended=' & @extended & ' : _GDPR_DeCrypt_File' & @CRLF) EndFunc ;==>_Example Func _Example_Crypter($dBinaryData, $bDataAlreadyEncrypted) _Crypt_Startup() ; Start the Crypt library. Local $dResult If $bDataAlreadyEncrypted Then $dResult = _Crypt_DecryptData($dBinaryData, 'securepassword', $CALG_3DES) ; Decrypt the data using the generic password string. The return value is a binary string. Else $dResult = _Crypt_EncryptData($dBinaryData, 'securepassword', $CALG_3DES) ; Encrypt the text with the new cryptographic key. EndIf _Crypt_Shutdown() ; Shutdown the Crypt library. Return $dResult EndFunc ;==>_Example_Crypter
Download link:
WIKI:
This UDF was added here: https://www.autoitscript.com/wiki/User_Defined_Functions
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By mLipok
This UDF was created to facilitate the saving and reading of email configuration.
Thanks to @water, @jchd, @Jos for helping in translation of _EmailConfig_GUI_Preset_**()
Hope to have _EmailConfig_GUI_Preset_ES() version soon.
If you want to create your national version of _EmailConfig_GUI_Preset_**() please do not hesitate ... contribute.
_EmailConfig_GUI_Preset_EN() is translated by me and Google Translator (from my national Polish language), so if you have any fix for this please do not hesitate ... contribute.
The EmailConfig_Example_STMP_Mailer.au3 is using modified version of Jos SMTP Mailer UDF
#AutoIt3Wrapper_UseX64=N #AutoIt3Wrapper_Run_AU3Check=Y #AutoIt3Wrapper_Au3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w 7 #Tidy_Parameters=/sort_funcs /reel #include <Array.au3> #include <AutoItConstants.au3> #include <ButtonConstants.au3> #include <ComboConstants.au3> #include <Crypt.au3> #include <EditConstants.au3> #include <File.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #include "EmailConfig.au3" #include "GDPR.au3" ; https://www.autoitscript.com/forum/files/file/509-gdpr/ Global $oMyRet[2] #Region - EXAMPLE _MY_EXAMPLE__EmailConfig() Func _MY_EXAMPLE__EmailConfig() _GDPR_Crypter_Wrapper(_EmailConfig_ExampleCrypter) _EmailConfig_GUI_Preset_EN() ;~ _EmailConfig_GUI_Preset_DE() ;~ _EmailConfig_GUI_Preset_FR() ;~ _EmailConfig_GUI_Preset_NL() ;~ _EmailConfig_GUI_Preset_PL() _EmailConfig_SaveWrapper(_EmailConfig_SaveToINI) _EmailConfig_LoadWrapper(_EmailConfig_LoadFromINI) _EmailConfig_LoadWrapper() If $IDYES = MsgBox($MB_YESNO + $MB_TOPMOST + $MB_ICONQUESTION + $MB_DEFBUTTON1, 'Question #' & @ScriptLineNumber, _ 'Do you want to set email configuration ?') Then _EmailConfig_ShowGUI() EndIf Local $s_ToAddress = 'whereisyourdestination@your.email.com' Local $s_Subject = 'Testing email sending : ' & @YEAR & @MON & @MDAY & ' ' & @HOUR & @MIN & @SEC Local $s_Body = 'This is only a test' Local $s_Attachments = '' _SMTP_SendEmail_Example($s_ToAddress, $s_Subject, $s_Body, $s_Attachments) EndFunc ;==>_MY_EXAMPLE__EmailConfig Func _EmailConfig_ExampleCrypter($dBinaryData, $bDataAlreadyEncrypted) _Crypt_Startup() ; Start the Crypt library. Local $dResult If $bDataAlreadyEncrypted Then $dResult = _Crypt_DecryptData($dBinaryData, 'securepassword', $CALG_AES_256) ; Decrypt the data using the generic password string. The return value is a binary string. Else $dResult = _Crypt_EncryptData($dBinaryData, 'securepassword', $CALG_AES_256) ; Encrypt the text with the new cryptographic key. EndIf _Crypt_Shutdown() ; Shutdown the Crypt library. Return $dResult EndFunc ;==>_EmailConfig_ExampleCrypter #EndRegion - EXAMPLE ; ; The UDF Func _INetSmtpMailCom($s_SmtpServer, $s_FromName, $s_FromAddress, $s_ToAddress, $s_Subject = "", $as_Body = "", $s_AttachFiles = "", $s_CcAddress = "", $s_BccAddress = "", $s_Importance = "Normal", $s_Username = "", $s_Password = "", $IPPort = 25, $ssl = 0, $tls = 0) Local $oCOM_Error_Handler = ObjEvent("AutoIt.Error", "MyErrFunc") #forceref $oCOM_Error_Handler Local $objEmail = ObjCreate("CDO.Message") $objEmail.From = '"' & $s_FromName & '" <' & $s_FromAddress & '>' $objEmail.To = $s_ToAddress Local $i_Error = 0 #forceref $i_Error Local $i_Error_desciption = "" #forceref $i_Error_desciption If $s_CcAddress <> "" Then $objEmail.Cc = $s_CcAddress If $s_BccAddress <> "" Then $objEmail.Bcc = $s_BccAddress $objEmail.Subject = $s_Subject If StringInStr($as_Body, "<") And StringInStr($as_Body, ">") Then $objEmail.HTMLBody = $as_Body Else $objEmail.Textbody = $as_Body & @CRLF EndIf If $s_AttachFiles <> "" Then Local $S_Files2Attach = StringSplit($s_AttachFiles, ";") For $x = 1 To $S_Files2Attach[0] $S_Files2Attach[$x] = _PathFull($S_Files2Attach[$x]) ;~ ConsoleWrite('@@ Debug : $S_Files2Attach[$x] = ' & $S_Files2Attach[$x] & @LF & '>Error code: ' & @error & @LF) ;### Debug Console If FileExists($S_Files2Attach[$x]) Then ConsoleWrite('+> File attachment added: ' & $S_Files2Attach[$x] & @LF) $objEmail.AddAttachment($S_Files2Attach[$x]) Else ConsoleWrite('!> File not found to attach: ' & $S_Files2Attach[$x] & @LF) SetError(1) Return 0 EndIf Next EndIf $objEmail.Configuration.Fields.Item("http://schemas.microsoft.com/cdo/configuration/sendusing") = 2 $objEmail.Configuration.Fields.Item("http://schemas.microsoft.com/cdo/configuration/smtpserver") = $s_SmtpServer If Number($IPPort) = 0 Then $IPPort = 25 $objEmail.Configuration.Fields.Item("http://schemas.microsoft.com/cdo/configuration/smtpserverport") = $IPPort ; Authenticated SMTP If $s_Username <> "" Then $objEmail.Configuration.Fields.Item("http://schemas.microsoft.com/cdo/configuration/smtpauthenticate") = 1 $objEmail.Configuration.Fields.Item("http://schemas.microsoft.com/cdo/configuration/sendusername") = $s_Username $objEmail.Configuration.Fields.Item("http://schemas.microsoft.com/cdo/configuration/sendpassword") = $s_Password EndIf ; Set security params If $ssl Then $objEmail.Configuration.Fields.Item("http://schemas.microsoft.com/cdo/configuration/smtpusessl") = True If $tls Then $objEmail.Configuration.Fields.Item("http://schemas.microsoft.com/cdo/configuration/sendtls") = True ; Update settings $objEmail.Configuration.Fields.Update ; Set Email Importance Switch $s_Importance Case "High" $objEmail.Fields.Item("urn:schemas:mailheader:Importance") = "High" Case "Normal" $objEmail.Fields.Item("urn:schemas:mailheader:Importance") = "Normal" Case "Low" $objEmail.Fields.Item("urn:schemas:mailheader:Importance") = "Low" EndSwitch $objEmail.Fields.Update ; Sent the Message $objEmail.Send If @error Then SetError(2) Return $oMyRet[1] EndIf $objEmail = "" EndFunc ;==>_INetSmtpMailCom Func _SMTP_SendEmail_Example($s_ToAddress, $s_Subject, $s_Body, $s_Attachments) #Tidy_ILC_Pos=120 Local $aEMAIL_CONFIG = __EmailConfig__API() Local $SmtpServer = $aEMAIL_CONFIG[$EMAIL_CONFIG__22__SMTP_SERVER_NAME][$EMAIL_CONFIG__COL3_SAVELOAD_VALUE] ; address for the smtp-server to use - REQUIRED Local $FromName = $aEMAIL_CONFIG[$EMAIL_CONFIG__02__COMMON_NAME][$EMAIL_CONFIG__COL3_SAVELOAD_VALUE] ; name from who the email was sent Local $FromAddress = $aEMAIL_CONFIG[$EMAIL_CONFIG__03__EMAIL_ADDRESS][$EMAIL_CONFIG__COL3_SAVELOAD_VALUE] ; address from where the mail should come Local $ToAddress = $s_ToAddress ; destination address of the email - REQUIRED Local $Subject = $s_Subject ; subject from the email - can be anything you want it to be Local $Body = $s_Body ; the messagebody from the mail - can be left blank but then you get a blank mail Local $AttachFiles = $s_Attachments ; the file(s) you want to attach seperated with a ; (Semicolon) - leave blank if not needed Local $CcAddress = "" ; address for cc - leave blank if not needed Local $BccAddress = "" ; address for bcc - leave blank if not needed Local $Importance = "Normal" ; Send message priority: "High", "Normal", "Low" Local $Username = $aEMAIL_CONFIG[$EMAIL_CONFIG__20__SMTP_USER_NAME][$EMAIL_CONFIG__COL3_SAVELOAD_VALUE] ; username for the account used from where the mail gets sent - REQUIRED Local $Password = $aEMAIL_CONFIG[$EMAIL_CONFIG__21__SMTP_PASSWORD][$EMAIL_CONFIG__COL3_SAVELOAD_VALUE] ; password for the account used from where the mail gets sent - REQUIRED Local $IPPort = $aEMAIL_CONFIG[$EMAIL_CONFIG__23__SMTP_PORT_NUMBER][$EMAIL_CONFIG__COL3_SAVELOAD_VALUE] ; port used for sending the mail ; in many country port 25 is not recomended, in such case use 587 instead Local $ssl = 0 ; enables/disables secure socket layer sending - put to 1 if using httpS Local $tls = 0 ; enables/disables TLS when required ;~ Local $IPPort = 465 ; GMAIL port used for sending the mail ;~ Local $ssl = 1 ; GMAIL enables/disables secure socket layer sending - put to 1 if using httpS Local $rc = _INetSmtpMailCom($SmtpServer, $FromName, $FromAddress, $ToAddress, $Subject, $Body, $AttachFiles, $CcAddress, $BccAddress, $Importance, $Username, $Password, $IPPort, $ssl, $tls) If @error Then MsgBox(0, "Error sending email", "Error code: " & @error & @CRLF & "Description: " & $rc) EndIf EndFunc ;==>_SMTP_SendEmail_Example ; ; ; Com Error Handler Func MyErrFunc(ByRef $oMyError) Local $HexNumber = Hex($oMyError.number, 8) $oMyRet[0] = $HexNumber $oMyRet[1] = StringStripWS($oMyError.description, 3) ConsoleWrite("### COM Error ! Number: " & $HexNumber & " ScriptLine: " & $oMyError.scriptline & " Description:" & $oMyRet[1] & @LF) SetError(1) ; something to check for when this function returns Return EndFunc ;==>MyErrFunc
EmailConfig.au3 EmailConfig_Example_STMP_Mailer.au3
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