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c.haslam

Rethinking _GDIPlus_Image*PropertyItem* functions

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I think that _GDIPlus_ImageGetPropertyItem should return a Property Item that can readily be set as a property of another image. Why would one want to do this? A script might (as one of mine does) edit an image of a .jpg file then write the result to a .jpg file. In editing it, in my case, the number of horizontal and vertical pixels change, and the date/time edited should be set as a property. All other property items remain the same. Other GDI+ users may change other properties.

So an approach is to copy all the property items from image1 to image2, then update a few properties.

M$ provides a Property Item class (id, length, pointer to an array of values) but _GDIPlus_ImageGetPropertyItem returns something different.

I think that, wherever reasonable, UDFs that are wrappers for M$ methods should work like M$'s methods. _GDIPlus_ImageGetPropertyItem does not do this:

  • While M$ returns 2 values for a value that is a ratio of 2 numbers,  _GDIPlus_ImageGetPropertyItem returns numerator/denominator as a single value (often a Double). _GDIPlus_ImageSetPropertyItem (when included in GDIPlus.au3) will be unable to set ratio property items properly because it cannot know what the numerator and denominator are. So copying such property items will not work properly.
  • M$ has a Void* buffer where the buffer is an array of values but _GDIPlus_ImageGetPropertyItem() returns the values in the same 1-d array as id, length and type. M$'s approach produces a 1-d array with the same number of elements for all property items while _GDIPlus_ImageGetPropertyItem produces a 1-d array with various numbers of elements. To me, this is not good programming practice. For a photo from a Sony camera, the worst case has 1-d array with 67 elements. When combined into a 2-d array with the property items of all properties, there are 66 rows and 67 columns, with many elements not used.

So I suggest that _GDIPlus_ImageGetPropertyItem look like this:

; #FUNCTION# ====================================================================================================================
; Name ..........: cGDIPlus_ImageGetPropertyItem
; Description ...: Gets a specified property item (piece of meta data) from an Image object
; Syntax ........: cGDIPlus_ImageGetPropertyItem($hImage, $iPropID)
; Parameters ....: $hImage              - Pointer to an image object
;                  $iPropID             - Identifier of the property item to be retrieved
; Return values .: Success: Array containing the values of the property item
;                                    [0] - identifier
;                                    [1] - size, in bytes, of the value array
;                                    [2] - type of value(s) in the value array
;                                    [3] - value array
;                  Failure: Sets the @error flag to non-zero, @extended may contain GPSTATUS error code ($GPID_ERR*).
; Author ........: Eukalyptus
; Modified ......: c.haslam
; Remarks .......: types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsinged rational = 5, undefined = 7, signed long = 9, signed rational = 10
; Related .......: _GDIPlus_ImageGetPropertyIdList
; Link ..........: https://msdn.microsoft.com/en-us/library/windows/desktop/ms535390(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534493(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534414(v=vs.85).aspx
; Example .......: Yes
; ===============================================================================================================================
Func cGDIPlus_ImageGetPropertyItem($hImage, $iPropID)
    Local $iSize = __GDIPlus_ImageGetPropertyItemSize($hImage, $iPropID)
    If @error Then Return SetError(@error, @extended, -1)

    Local $tBuffer = DllStructCreate("byte[" & $iSize & "];")
    Local $pBuffer = DllStructGetPtr($tBuffer)
    Local $aResult = DllCall($__g_hGDIPDll, "int", "GdipGetPropertyItem", "handle", $hImage, "uint", _
        $iPropID, "uint", $iSize, "struct*", $tBuffer)
    If @error Then Return SetError(@error, @extended, -1)
    If $aResult[0] Then Return SetError(10, $aResult[0], False)

    Local $tPropertyItem = DllStructCreate("int id; int length; short type; ptr pvalue;", $pBuffer)
    Local $iBytes = DllStructGetData($tPropertyItem, "length")
    Local $pValue = DllStructGetData($tPropertyItem, "pvalue")

    Local $aRet[4]
    Local $type = DllStructGetData($tPropertyItem,'type')
    Local $tValues, $iValues
    Switch $type
        Case 2 ;ASCII String
            $iValues = 1
            $tValues = DllStructCreate("char[" & $iBytes & "];", $pValue)
        Case 3 ;Array of UShort
            $iValues = Int($iBytes / 2)
            $tValues = DllStructCreate("ushort[" & $iValues & "];", $pValue)
        Case 4, 5 ;Array of UInt / Fraction
            $iValues = Int($iBytes / 4)
            $tValues = DllStructCreate("uint[" & $iValues & "];", $pValue)
        Case 9, 10 ;Array of Int / Fraction
            $iValues = Int($iBytes / 4)
            $tValues = DllStructCreate("int[" & $iValues & "];", $pValue)
        Case Else ;Array of Bytes
            $iValues = 1
            $tValues = DllStructCreate("byte[" & $iBytes & "];", $pValue)
    EndSwitch
    $aRet[0] = DllStructGetData($tPropertyItem,'id')
    $aRet[1] = $iBytes
    $aRet[2] = $type
    Local $aVals[$iValues]
    If $type=2 Or $type=7 Then  ; ASCII string or undefined
        $aVals[0] = DllStructGetData($tValues,1)
    Else
        For $i = 0 To $iValues-1
            $aVals[$i] = DllStructGetData($tValues,1,$i+1)
        Next
    EndIf
    $aRet[3] = $aVals
    Return $aRet
EndFunc

And here is an example:

#include <GDIPlus.au3>
#include <Array.au3>

Example()

Func Example()
    _GDIPlus_Startup()
    Local $hImage = _GDIPlus_ImageLoadFromFile(RegRead((@AutoItX64 = True ? "HKLM\SOFTWARE\Wow6432Node\AutoIt v3\AutoIt" : "HKLM\SOFTWARE\AutoIt v3\AutoIt"), "InstallDir") & "\Examples\GUI\Torus.png")
    If @error Then
        _GDIPlus_Shutdown()
        MsgBox(16, "", "An error has occured - unable to load image!", 30)
        Return False
    EndIf
    Local $ar = _GDIPlus_ImageGetPropertyIdList($hImage)
    Local $vPropNbrs[UBound($ar,1)-1]
    ; Extract ID numbers
    For $i = 1 To UBound($ar,1)-1
        $vPropNbrs[$i-1] = $ar[$i][0]
    Next

    ; Get all property items
    Local $aPropItems[UBound($vPropNbrs)][4],$vPropItem
    For $i = 0 To UBound($vPropNbrs)-1
        $vPropItem = cGDIPlus_ImageGetPropertyItem($hImage,$vPropNbrs[$i])
        For $j = 0 To 3
            $aPropItems[$i][$j] = $vPropItem[$j]
        Next
    Next

    ; Collapse values arrays so _ArrayDisplay can display them
    Local $ar = $aPropItems
    For $i = 0 To UBound($aPropItems,1)-1
        $ar[$i][0] = '0x'&Hex($ar[$i][0],4)
        $ar[$i][3] = ''
        For $j = 0 To UBound($aPropItems[$i][3])-1
            $ar[$i][3] &= ($aPropItems[$i][3])[$j]&'|'
        Next
        $ar[$i][3] = StringTrimRight($ar[$i][3],1)
    Next
    _ArrayDisplay($ar)

    _GDIPlus_Shutdown()
EndFunc

Unfortunately this example (based on one now in the Help) does not exercise most of the item types, but I do not know of a file with EXIF metadata that is on most PCs. I have tested this code by updating and adding property items to torus.jpg and to a photo taken by a Sony camera. The code for implementing and calling _GDIPlus_ImageSetPropertyItem will be fairly simple [see below].

 

Your thoughts?

 

Edited by c.haslam
clarification; no bug for type 7

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And here is cGDIPlus_ImageSetPropertyItem, the inverse of cGDIPlus_ImageGetPropertyItem

; #FUNCTION# ====================================================================================================================
; Name ..........: cGDIPlus_ImageSetPropertyItem
; Description ...: Sets a specified property item (piece of meta data) for an Image object
; Syntax ........: cGDIPlus_ImageGetPropertyItem($hImage, $a1PropertyItem)
; Parameters ....: $hImage              - Pointer to an image object
;                  $a1PropertyItem      - Array containing the values of the property item
;                      [0] - identifier
;                      [1] - size,of the value array
;                               positive: in bytes
;                               negative: for numeric types: in number of values
;                      [2] - type of value(s) in the value array
;                      [3] - value array
; Return values .: Success: @error = 0
;                  Failure: sets the @error flag to non-zero
;                  +   >0: DllCall failed. @extended contains GPSTATUS error code ($GPID_ERR*).
;                  +   -1: size cannot be negative for ASCII string and undefined types
; Author ........: Eukalyptus
; Modified ......: c.haslam
; Remarks .......: If size parameter is negative, calculates size in bytes from type.
;                  Convenient when setting a few property items
;                  +
;                  types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsinged rational = 5, undefined = 7, signed long = 9, signed rational = 10
; Related .......: _GDIPlus_ImageGetPropertyIdList, cGDIPlus_ImageGetPropertyItem
; Link ..........: https://msdn.microsoft.com/en-us/library/windows/desktop/ms535390(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534493(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534414(v=vs.85).aspx
; Example .......: Yes
; ===============================================================================================================================
Func cGDIPlus_ImageSetPropertyItem($hImage,$a1PropertyItem)
    Local $iId = $a1PropertyItem[0]
    Local $iLength = $a1PropertyItem[1]
    Local $iType = $a1PropertyItem[2]
    Local $a1values = $a1PropertyItem[3]

    Local $iBytes,$iqValues
    If $iLength>0 Then                  ; useful when copying all property items
        $iBytes = $iLength
        Switch $iType
            Case 2 ;ASCII String
                $iqValues = 1
            Case 3 ;Array of UShort
                $iqValues = Int($iLength / 2)
            Case 4, 5, 9, 10 ;Array of UInt / Fraction
                $iqValues = Int($iLength / 4)
            Case Else ; Array of Bytes, undefined
                $iqValues = 1
        EndSwitch
    ElseIf $iLength<0 Then              ; convenient when setting a few property items
        Switch $iType
            Case 2, 7 ;ASCII String, undefined
                Return SetError(-1)
            Case 3 ;Array of UShort
                $iBytes = -$iLength*2
            Case 4, 5, 9, 10 ;Array of UInt / Fraction
                $iBytes = -$iLength*4
            Case Else ;Array of Bytes
                $iqValues = 1
                $iBytes = -$iLength
        EndSwitch
        $iqValues = -$iLength
    EndIf

    Local $tPropItem = DllStructCreate("int id; int length; short type; ptr pValue;")
    DllStructSetData($tPropItem,'id',$iId)
    DllStructSetData($tPropItem,'length',$iBytes)
    DllStructSetData($tPropItem,'type',$iType)

    Local $tValues

    Switch $iType
        Case 2 ;ASCII String
            $tValues = DllStructCreate("char[" & $iBytes & "];")
        Case 3 ;Array of UShort
            $tValues = DllStructCreate("ushort[" & $iqValues & "];")
        Case 4, 5 ;Array of UInt / Fraction
            $tValues = DllStructCreate("uint[" & $iqValues & "];")
        Case 9, 10 ;Array of Int / Fraction
            $tValues = DllStructCreate("int[" & $iqValues & "];")
        Case Else ;Array of Bytes
            $tValues = DllStructCreate("byte[" & $iBytes & "];")
    EndSwitch
    If $iType=2 Or $iType=7 Then    ; ASCII string or undefined
        DllStructSetData($tValues,1,$a1values[0])
    Else
        For $i = 0 To $iqValues-1
            DllStructSetData($tValues,1,$a1values[$i],$i+1)
        Next
    EndIf
    DllStructSetData($tPropItem,'pValue',DllStructGetPtr($tValues))

    Local $aResult = DllCall($__g_hGDIPDll, "uint", "GdipSetPropertyItem", "hwnd", $hImage, "struct*", $tPropItem)
    If @error Then Return SetError(@error, @extended, -1)
EndFunc

While I was at it, I made it convenient for updating or adding properties: if the value(s) are numeric, if size is negative, the function determines the number of bytes.

Here is an example of both Get and Set:

Func Example()
    _GDIPlus_Startup()
    Local $hImage = _GDIPlus_ImageLoadFromFile(RegRead((@AutoItX64 = True ? "HKLM\SOFTWARE\Wow6432Node\AutoIt v3\AutoIt" : "HKLM\SOFTWARE\AutoIt v3\AutoIt"), "InstallDir") & "\Examples\GUI\Torus.png")
    Local $a2PropertyItems = GetAllProjectItems($hImage)
    DisplayPropertyItems($a2PropertyItems)

    Local $hImageClone = _GDIPlus_ImageClone($hImage)   ; copy image without property items

    Local $a1[4]
    For $i = 0 To UBound($a2PropertyItems,1)-1      ; set all property items
        For $j = 0 To 3
            $a1[$j] = $a2PropertyItems[$i][$j]
        Next
        cGDIPlus_ImageSetPropertyItem($hImageClone,$a1)
    Next

    ; update a property item
    Local $a1value = ['Your name']
    Local $a1 = [0x13B,20,2,$a1value]       ; Artist
    cGDIPlus_ImageSetPropertyItem($hImageClone,$a1)

    ; add a property item
    Local $a1value = [2000]
    Local $a1 = [0xa002,-1,4,$a1value]  ; ExifWidth
    cGDIPlus_ImageSetPropertyItem($hImageClone,$a1)

    Local $a2PropertyItems = GetAllProjectItems($hImageClone)
    DisplayPropertyItems($a2PropertyItems)

    _GDIPlus_Shutdown()
EndFunc

Func GetAllProjectItems($hImage)
    Local $a2 = _GDIPlus_ImageGetPropertyIdList($hImage)
    Local $a1propertyIds[UBound($a2,1)-1]
    ; Extract ID numbers
    For $i = 1 To UBound($a2,1)-1
        $a1propertyIds[$i-1] = $a2[$i][0]
    Next

    Local $a2PropertyItems[UBound($a1propertyIds)][4],$a1
    For $i = 0 To UBound($a1propertyIds)-1
        $a1 = cGDIPlus_ImageGetPropertyItem($hImage,$a1propertyIds[$i])
        For $j = 0 To 3
            $a2PropertyItems[$i][$j] =  $a1[$j]
        Next
    Next
    Return $a2PropertyItems
EndFunc

Func DisplayPropertyItems($a2PropertyItems)
    ; Collapse values arrays so _ArrayDisplay can display them
    Local $a2 = $a2PropertyItems
    For $i = 0 To UBound($a2,1)-1
        $a2[$i][0] = '0x'&Hex($a2PropertyItems[$i][0],4)
        $a2[$i][3] = ''
        For $j = 0 To UBound($a2PropertyItems[$i][3])-1
            $a2[$i][3] &= ($a2PropertyItems[$i][3])[$j]&'|'
        Next
        $a2[$i][3] = StringTrimRight($a2[$i][3],1)
    Next
    _ArrayDisplay($a2)
EndFunc

I have also tested these functions with a .jpg produced by a camera.

Edited by c.haslam
Fixed capitalization of parameter for clarity

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Here is cGDIPlus_ImageGetAllPropertyItems. Some of the code is the same as for cGDIPlus_ImageGetPropertyItem so I have rewritten cGDIPlus_ImageGetPropertyItem and added an internal function __ConvertProjectItemToNestedArrays. They are also here:

; #FUNCTION# ====================================================================================================================
; Name ..........: cGDIPlus_ImageGetAllPropertyItems
; Description ...: Gets all property item (piece of meta data) from an Image object
; Syntax ........: cGDIPlus_ImageGetAllPropertyItems($hImage)
; Parameters ....: $hImage              - Pointer to an image object
; Return values .: Success: Array in which each row contains these columns:
;                      [0] - identifier
;                      [1] - size, in bytes, of the value array
;                      [2] - type of value(s) in the value array
;                      [3] - value array
;                  Failure: Sets the @error flag to non-zero, @extended may contain GPSTATUS error code ($GPID_ERR*).
; Author ........: c.haslam
; Modified ......:
; Remarks .......: types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsinged rational = 5, signed byte = 6, undefined = 7, signed long = 9,
;                         signed rational = 10
; Related .......: cGDIPlus_ImageGetPropertyItem, _GDIPlus_ImageGetPropertyIdList, cGDIPlus_ImageSetPropertyItem
; Link ..........: https://msdn.microsoft.com/en-us/library/windows/desktop/ms535390(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534493(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534414(v=vs.85).aspx
; Example .......: Yes
; ===============================================================================================================================

Func cGDIPlus_ImageGetAllPropertyItems($hImage)
    Local $aResult = DllCall($__g_hGDIPDll, "uint", "GdipGetPropertySize", "hwnd", $hImage, "uint*", 0, "uint*", 0)
    Local $iTotalBufferSize = $aResult[2]
    Local $iNumProperties = $aResult[3]
    If @error Then Return SetError(@error, @extended, -1)

    Local $tBuffer = DllStructCreate("byte[" & $iTotalBufferSize & "]")
    Local $pBuffer = DllStructGetPtr($tBuffer)

    Local $aResult = DllCall($__g_hGDIPDll, "uint", "GdipGetAllPropertyItems", "hwnd", $hImage, _
        "uint", $iTotalBufferSize, "uint", $iNumProperties, "ptr", $pBuffer)
    If @error Then Return SetError(@error, @extended, -1)

    Local $aPropertyItems[$iNumProperties][4]
    Local $a1
    Local $tPropertyItem = DllStructCreate("int id; int length; short type; ptr value;")

    For $iI = 0 To $iNumProperties-1
        $a1 = __ConvertProjectItemToNestedArrays($pBuffer)
        For $j = 0 To 3
            $aPropertyItems[$iI][$j] = $a1[$j]
        Next
        $pBuffer += DllStructGetSize($tPropertyItem)
    Next
    Return $aPropertyItems
EndFunc

; #FUNCTION# ====================================================================================================================
; Name ..........: cGDIPlus_ImageGetPropertyItem
; Description ...: Gets a specified property item (piece of meta data) from an Image object
; Syntax ........: cGDIPlus_ImageGetPropertyItem($hImage, $iPropID)
; Parameters ....: $hImage              - Pointer to an image object
;                  $iPropID             - Identifier of the property item to be retrieved
; Return values .: Success: Array containing the values of the property item
;                      [0] - identifier
;                      [1] - size, in bytes, of the value array
;                      [2] - type of value(s) in the value array
;                      [3] - value array
;                  Failure: Sets the @error flag to non-zero, @extended may contain GPSTATUS error code ($GPID_ERR*).
; Author ........: Eukalyptus
; Modified ......: c.haslam
; Remarks .......: types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsinged rational = 5, signed byte = 6, undefined = 7, signed long = 9,
;                         signed rational = 10
; Related .......: _GDIPlus_ImageGetPropertyIdList, cGDIPlus_ImageSetPropertyItem
; Link ..........: https://msdn.microsoft.com/en-us/library/windows/desktop/ms535390(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534493(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534414(v=vs.85).aspx
; Example .......: Yes
; ===============================================================================================================================
Func cGDIPlus_ImageGetPropertyItem($hImage, $iPropID)
    Local $iSize = __GDIPlus_ImageGetPropertyItemSize($hImage, $iPropID)
    If @error Then Return SetError(@error, @extended, -1)

    Local $tBuffer = DllStructCreate("byte[" & $iSize & "];")
    Local $pBuffer = DllStructGetPtr($tBuffer)
    Local $aResult = DllCall($__g_hGDIPDll, "int", "GdipGetPropertyItem", "handle", $hImage, "uint", _
        $iPropID, "uint", $iSize, "struct*", $tBuffer)
    If $aResult[0] Then Return SetError(10, $aResult[0], False)
    If @error Then Return SetError(@error, @extended, -1)

    Return __ConvertProjectItemToNestedArrays($pBuffer)
EndFunc

; #INTERNAL_USE_ONLY# ===========================================================================================================
; Name ..........: __ConvertProjectItemToNestedArrays($pBuffer)
; Description ...: Converts a project item from structured to equivalent nested arrays
; Syntax ........: __ConvertProjectItemToNestedArrays($pBuffer)
; Parameters ....: $bBuffer             - Pointer to start of Property Item sructure
; Return values .:     [0] - identifier
;                      [1] - size, in bytes, of the value array
;                      [2] - type of value(s) in the value array
;                      [3] - value array
; Author ........: c.haslam
; Modified ......:
; Remarks .......: types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsinged rational = 5, signed byte = 6, undefined = 7, signed long = 9,
;                         signed rational = 10
; Related .......:
; Link ..........:
; Example .......: No
; ===============================================================================================================================

Func __ConvertProjectItemToNestedArrays($pBuffer)
    Local $tPropertyItem = DllStructCreate("int id; int length; short type; ptr value;", $pBuffer)
    Local $iBytes = DllStructGetData($tPropertyItem, "length")
    Local $pValue = DllStructGetData($tPropertyItem, "value")

    Local $aRet[4]
    Local $type = DllStructGetData($tPropertyItem,'type')
    Local $tValues, $iValues
    Switch $type
        Case 2 ;ASCII String
            $iValues = 1
            $tValues = DllStructCreate("char[" & $iBytes & "];", $pValue)
        Case 3 ;Array of UShort
            $iValues = Int($iBytes / 2)
            $tValues = DllStructCreate("ushort[" & $iValues & "];", $pValue)
        Case 4, 5 ;Array of UInt / Fraction
            $iValues = Int($iBytes / 4)
            $tValues = DllStructCreate("uint[" & $iValues & "];", $pValue)
        Case 9, 10 ;Array of Int / Fraction
            $iValues = Int($iBytes / 4)
            $tValues = DllStructCreate("int[" & $iValues & "];", $pValue)
        Case Else ;Array of Bytes
            $iValues = 1
            $tValues = DllStructCreate("byte[" & $iBytes & "];", $pValue)
    EndSwitch
    $aRet[0] = DllStructGetData($tPropertyItem,'id')
    $aRet[1] = $iBytes
    $aRet[2] = $type
    Local $a1values[$iValues]
    If $type=2 Or $type=7 Then  ; ASCII string or undefined
        $a1values[0] = DllStructGetData($tValues,1)
    Else
        For $i = 0 To $iValues-1
            $a1values[$i] = DllStructGetData($tValues,1,$i+1)
        Next
    EndIf
    $aRet[3] = $a1values
    Return $aRet
EndFunc

The example, which exemplifies Get, Set and GetAll, is here:

Func Example()
    _GDIPlus_Startup()
    Local $hImage = _GDIPlus_ImageLoadFromFile(RegRead((@AutoItX64 = True ? "HKLM\SOFTWARE\Wow6432Node\AutoIt v3\AutoIt" : "HKLM\SOFTWARE\AutoIt v3\AutoIt"), "InstallDir") & "\Examples\GUI\Torus.png")
    Local $a2PropertyItems = cGDIPlus_ImageGetAllPropertyItems($hImage)
    DisplayPropertyItems($a2PropertyItems)

    Local $hImageClone = _GDIPlus_ImageClone($hImage)   ; copy image without property items

    Local $a1[4]
    For $i = 0 To UBound($a2PropertyItems,1)-1      ; set all property items
        For $j = 0 To 3
            $a1[$j] = $a2PropertyItems[$i][$j]
        Next
        cGDIPlus_ImageSetPropertyItem($hImageClone,$a1)
    Next

    ; update a property item
    Local $a1value = ['Your name']
    Local $a1 = [0x13B,20,2,$a1value]       ; Artist
    cGDIPlus_ImageSetPropertyItem($hImageClone,$a1)

    ; add a property item
    Local $a1value = [2000]
    Local $a1 = [0xa002,-1,4,$a1value]  ; ExifWidth
    cGDIPlus_ImageSetPropertyItem($hImageClone,$a1)

    Local $a1value = [0xFFFE01]
    Local $a1 = [0x927C,3,7,$a1value]   ; MakerNote
    cGDIPlus_ImageSetPropertyItem($hImageClone,$a1)

    Local $a2PropertyItems = cGDIPlus_ImageGetAllPropertyItems($hImageClone)
    DisplayPropertyItems($a2PropertyItems)

    Local $a1 = cGDIPlus_ImageGetPropertyItem($hImageClone,0x927c)
    Local $a2[1][4]
    For $i = 0 To 3
        $a2[0][$i] = $a1[$i]
    Next
    DisplayPropertyItems($a2)

    _GDIPlus_Shutdown()
EndFunc

Func DisplayPropertyItems($a2PropertyItems)
    ; Collapse values arrays so _ArrayDisplay can display them
    Local $a2 = $a2PropertyItems
    For $i = 0 To UBound($a2,1)-1
        $a2[$i][0] = '0x'&Hex($a2PropertyItems[$i][0],4)
        $a2[$i][3] = ''
        For $j = 0 To UBound($a2PropertyItems[$i][3])-1
            $a2[$i][3] &= ($a2PropertyItems[$i][3])[$j]&'|'
        Next
        $a2[$i][3] = StringTrimRight($a2[$i][3],1)
    Next
    _ArrayDisplay($a2)
EndFunc

 

Edited by c.haslam

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I suggest that there are 2 disadvantages with the implementation of _GDIPlus_ImageGetPropertyIdList:

  • $sPropertyTagInfo, which contains 217 numbers and names, is incomplete. There are literally hundreds of tags: see http://owl.phy.queensu.ca/~phil/exiftool/TagNames/EXIF.html for a long list. Because $sPropertyTagInfo is incomplete, users of this function are likely to ask that it be updated from time to time -- when gurus would prefer to be handling real technical problems, rather than answering users.
  • StringRegExp is relatively CPU-intensive. While torus.jpg has only 8 properties, the photograph .JPEGs from my 2 cameras have 66 and 52 property items respectively, causing StringRegExp to be executed once, and the For ... Next loop to be executed many times. This is OK if a user needs all the item names but will slow down his script unnecessarily if he does not. On a photo JPEG, removing returning the names reduces the CPU time by 60%

I suggest that the Help include a link such as the one above so users can themselves link tag to tag name.

Another observation: in the Help, I found Property identifier and Property ID Info to be confusing. If you decide to keep this function as it is, I suggest Number and Name.

Further, I personally have gone to making all arrays ref 0 rather than ref 1. There may be a mixture of ref 1 and ref 0 in GDIPlus.au3.

Of course, I am free to use whatever variations of functions I like in my scripts. My suggestions are for the common good.

Edited by c.haslam

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@c.haslam thanks for your contribution. I need to check first in detail your posted code and do some research. This may take some days (weeks?).

 

@Melba23, @JLogan3o13 can you move this topic to "AutoIt Technical Discussion" please?

 

 

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

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In debugging my versions of the above functions, I have used one function and one tool.

The function is here:

; #FUNCTION# ====================================================================================================================
; Name ..........: cGDIPlus_ReportIfErrorInDLLcall
; Description ...: Reports and exits if @error non-zero or $aResult[0] non-zero
; Syntax ........: cGDIPlus_ReportIfErrorInDLLcall($iError, $iStatus, $sFuncName)
; Parameters ....: $iError             - @error from DllCall()
;                  $iStatus            - $aResult[0] from DLLCall
;                  $sFuncName          - function parameter of DLLCall
; Return values .: None
; Author ........: c.haslam
; Modified ......:
; Remarks .......: Example: cGDIPlus_ReportIfErrorInDLLCall(@error, $aResult[0],'GdipSetPropItemItem')
; Related .......: all GDIPlus_* functions
; Link ..........: https://msdn.microsoft.com/en-us/library/windows/desktop/ms534175(v=vs.85).aspx
; Example .......: No
; ===============================================================================================================================

Func cGDIPlus_ReportIfErrorInDLLcall($iError,$iStatus,$sFuncName)
    If $iError=0 And $iStatus=0 Then
        Return
    EndIf
    If $iError<>0 Then
        MsgBox($MB_ICONERROR,'GDIPlus call error',$sFuncName&' @error = '&$iError)
        Exit
    EndIf

Local $a1Status = ['Ok','GenericError','InvalidParameter','OutOfMemory','ObjectBusy','InsufficientBuffer', _
    'NotImplemented','Win32Error','WrongState','Aborted','FileNotFound','ValueOverflow','AccessDenied', _
    'UnknownImageFormat','FontFamilyNotFound','FontStyleNotFound','NotTrueTypeFont','UnsupportedGdiplusVersion', _
    'GdiplusNotInitialized','PropertyNotFound','PropertyNotSupported','ProfileNotFound']
    If $iStatus<>0 Then
        MsgBox($MB_ICONERROR,'GDIPlus call error',$sFuncName&' '&$a1Status[$iStatus])
        Exit
    EndIf
EndFunc

Because users should only be calling GDIPlus_* functions, they should not be calling DLLCall(), so they should not need this function (unless they forget to call GDIPlus_Startup!); however, there are some 600 GDIPlus_* functions, so some may write functions that are not yet in GDIPlus.au3. For them, this function may be useful. So perhaps it should be added to GDIPlus.au3.

The tool is my cDebug. I have used it a lot to report structures and nested arrays.


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UEZ,

It just occurred to me to mention that types 6 (signed byte) and 8 (signed short) were in the original EXIF standard, but, as far as I can figure out, were never used and have been removed from the current standard.

For the list of types per M$, see https://msdn.microsoft.com/en-us/library/windows/desktop/ms534414(v=vs.85).aspx


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UEZ,

A word of warning: when I incorporate calls to my cGDI* functions into my DeskewaPic function (which is based on the one you provided months back), AutoIt crashes. I am yet to find out why, despite considerable effort. I have never seen examples for my cGDI* functions crash AutoIt. My script does not crash when cGDI* functions are not called.

I do remember that you posted making (I think) the buffer static. As I have time, I will put some more effort in that direction.

For my DeskewaPic function, I need to copy all property items from the skewed picture to the de-skewed picture, and update 3 property items: DateTIme (ox132), ExifImageWidth (0xA002) and ExifImageHeight (0xa003).

Edited by c.haslam

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@c.haslam I checked out shortly what you did I like your approach.

Let me dig in a little bit more...

 

Thanks so far for your contribution to GDI+. :thumbsup:

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

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The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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What I did so far:

#include <GDIPlus.au3>
#include <Array.au3>
#include <WinAPIDiag.au3>

;--------- should be moved to GDIPlusConstants.au3
Global Const $GDIP_PROPERTYTAGTYPEBYTE = 1, $GDIP_PROPERTYTAGTYPEASCII = 2, $GDIP_PROPERTYTAGTYPESHORT = 3, _
             $GDIP_PROPERTYTAGTYPELONG = 4, $GDIP_PROPERTYTAGTYPERATIONAL = 5, $GDIP_PROPERTYTAGTYPEUNDEFINED = 7, _
             $GDIP_PROPERTYTAGTYPESLONG = 9, $GDIP_PROPERTYTAGTYPESRATIONAL = 10
;-------------------------------------------------

Global $aPropID

Example()


Func Example()
    Local $sImagefile = FileOpenDialog("Select a JPG image file", "", "JPG Image (*.jpg;*.jpeg)")
    If @error Then Exit
    _GDIPlus_Startup()
    Local $hImage = _GDIPlus_ImageLoadFromFile($sImagefile)
    $aPropID = _GDIPlus_ImageGetPropertyIdList($hImage)
    Local $a2PropertyItems = _GDIPlus_ImageGetAllPropertyItems($hImage)
    DisplayPropertyItems($a2PropertyItems)

    Local $hImageClone = _GDIPlus_ImageClone($hImage) ; copy image without property items

    Local $a1[4]
    For $i = 0 To UBound($a2PropertyItems, 1) - 1 ; set all property items
        For $j = 0 To 3
            $a1[$j] = $a2PropertyItems[$i][$j]
        Next
        _GDIPlus_ImageSetPropertyItem($hImageClone, $a1)
    Next

    ; update a property item
    Local $a1value = ['Your name']
    Local $a1 = [0x13B, 20, 2, $a1value] ; Artist
    _GDIPlus_ImageSetPropertyItem($hImageClone, $a1)

    ; add a property item
    Local $a1value = [2000]
    Local $a1 = [0xa002, -1, 4, $a1value] ; ExifWidth
    _GDIPlus_ImageSetPropertyItem($hImageClone, $a1)

    Local $a1value = [0xFFFE01]
    Local $a1 = [0x927C, 3, 7, $a1value] ; MakerNote
    _GDIPlus_ImageSetPropertyItem($hImageClone, $a1)

    $a2PropertyItems = _GDIPlus_ImageGetAllPropertyItems($hImageClone)
    DisplayPropertyItems($a2PropertyItems)

    $a1 = _GDIPlus_ImageGetPropertyItemEx($hImageClone, 0x927c) ;https://msdn.microsoft.com/en-us/library/ms534417.aspx
    Local $a2[1][4]
    For $i = 0 To 3
        $a2[0][$i] = $a1[$i]
    Next
    DisplayPropertyItems($a2)

    _GDIPlus_Shutdown()
EndFunc   ;==>Example

Func DisplayPropertyItems($a2PropertyItems)
    ; Collapse values arrays so _ArrayDisplay can display them
    Local $a2 = $a2PropertyItems, $iPos
    ReDim $a2[UBound($a2PropertyItems)][5]

    For $i = 0 To UBound($a2, 1) - 1
        $a2[$i][0] = '0x' & Hex($a2PropertyItems[$i][0], 4)
        $a2[$i][3] = ''
        For $j = 0 To UBound($a2PropertyItems[$i][3]) - 1
            $a2[$i][3] &= ($a2PropertyItems[$i][3])[$j] & '|'
        Next
        $a2[$i][3] = StringTrimRight($a2[$i][3], 1)
        $iPos = _ArraySearch($aPropID, $a2[$i][0])
        If $iPos > -1 Then $a2[$i][4] = $aPropID[$iPos][1]
    Next
    _ArrayDisplay($a2, "Image Property Items", Default, 0, Default, "Identifier|Size|Type|Value|Description")
EndFunc   ;==>DisplayPropertyItems

; #FUNCTION# ====================================================================================================================
; Name ..........: _GDIPlus_ImageGetAllPropertyItems
; Description ...: Gets all property item (piece of meta data) from an Image object
; Syntax ........: _GDIPlus_ImageGetAllPropertyItems($hImage)
; Parameters ....: $hImage              - Pointer to an image object
; Return values .: Success: Array in which each row contains these columns:
;                      [0] - identifier
;                      [1] - size, in bytes, of the value array
;                      [2] - type of value(s) in the value array
;                      [3] - value array
;                  Failure: Sets the @error flag to non-zero, @extended may contain GPSTATUS error code ($GPID_ERR*).
; Author ........: c.haslam
; Modified ......:
; Remarks .......: types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsinged rational = 5, signed byte = 6, undefined = 7, signed long = 9,
;                         signed rational = 10
; Related .......: _GDIPlus_ImageGetPropertyItemEx, _GDIPlus_ImageGetPropertyIdList, _GDIPlus_ImageSetPropertyItem
; Link ..........: https://msdn.microsoft.com/en-us/library/windows/desktop/ms535390(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534493(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534414(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/ms534416.aspx#_gdiplus_constant_propertytaggpsver
; Example .......: Yes
; ===============================================================================================================================
Func _GDIPlus_ImageGetAllPropertyItems($hImage)
    Local $aResult = DllCall($__g_hGDIPDll, "uint", "GdipGetPropertySize", "handle", $hImage, "uint*", 0, "uint*", 0)
    If @error Then Return SetError(@error + 10, @extended, -1)
    If $aResult[0] Then Return SetError(20, $aResult[0], -1)
    
    Local $iTotalBufferSize = $aResult[2]
    Local $iNumProperties = $aResult[3]
    Local $tBuffer = DllStructCreate("byte[" & $iTotalBufferSize & "]")
    Local $pBuffer = DllStructGetPtr($tBuffer)

    $aResult = DllCall($__g_hGDIPDll, "uint", "GdipGetAllPropertyItems", "handle", $hImage, _
            "uint", $iTotalBufferSize, "uint", $iNumProperties, "ptr", $pBuffer)
    If @error Then Return SetError(@error, @extended, -1)
    If $aResult[0] Then Return SetError(10, $aResult[0], -1)

    Local $aPropertyItems[$iNumProperties][4]
    Local $a1
    Local $tPropertyItem = DllStructCreate("int id; int length; short type; ptr value;")

    For $iI = 0 To $iNumProperties - 1
        $a1 = __GDIPlus_ImageGetPropertyItemValues($pBuffer)
        For $j = 0 To 3
            $aPropertyItems[$iI][$j] = $a1[$j]
        Next
        $pBuffer += DllStructGetSize($tPropertyItem)
    Next

    Return $aPropertyItems
EndFunc   ;==>_GDIPlus_ImageGetAllPropertyItems

; #FUNCTION# ====================================================================================================================
; Name ..........: _GDIPlus_ImageGetPropertyItemEx
; Description ...: Gets a specified property item (piece of meta data) from an Image object
; Syntax ........: _GDIPlus_ImageGetPropertyItemEx($hImage, $iPropID)
; Parameters ....: $hImage              - Pointer to an image object
;                  $iPropID             - Identifier of the property item to be retrieved
; Return values .: Success: Array containing the values of the property item
;                      [0] - identifier
;                      [1] - size, in bytes, of the value array
;                      [2] - type of value(s) in the value array
;                      [3] - value array
;                  Failure: Sets the @error flag to non-zero, @extended may contain GPSTATUS error code ($GPID_ERR*).
; Author ........: Eukalyptus
; Modified ......: c.haslam
; Remarks .......: types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsinged rational = 5, signed byte = 6, undefined = 7, signed long = 9,
;                         signed rational = 10
; Related .......: _GDIPlus_ImageGetPropertyIdList, _GDIPlus_ImageSetPropertyItem
; Link ..........: https://msdn.microsoft.com/en-us/library/windows/desktop/ms535390(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534493(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534414(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/ms534416.aspx#_gdiplus_constant_propertytaggpsver
; Example .......: Yes
; ===============================================================================================================================
Func _GDIPlus_ImageGetPropertyItemEx($hImage, $iPropID)
    Local $iSize = __GDIPlus_ImageGetPropertyItemSize($hImage, $iPropID)
    If @error Then Return SetError(@error + 10, @extended, False)

    Local $tBuffer = DllStructCreate("byte[" & $iSize & "];")
    Local $pBuffer = DllStructGetPtr($tBuffer)
    Local $aResult = DllCall($__g_hGDIPDll, "int", "GdipGetPropertyItem", "handle", $hImage, "uint", _
            $iPropID, "uint", $iSize, "struct*", $tBuffer)
    If @error Then Return SetError(@error, @extended, False)
    If $aResult[0] Then Return SetError(10, $aResult[0], False)

    Return __GDIPlus_ImageGetPropertyItemValues($pBuffer)
EndFunc   ;==>_GDIPlus_ImageGetPropertyItemEx

; #INTERNAL_USE_ONLY# ===========================================================================================================
; Name ..........: __GDIPlus_ImageGetPropertyItemValues($pBuffer)
; Description ...: Converts a project item from structured to equivalent nested arrays
; Syntax ........: __GDIPlus_ImageGetPropertyItemValues($pBuffer)
; Parameters ....: $bBuffer             - Pointer to start of Property Item sructure
; Return values .:     [0] - identifier
;                      [1] - size, in bytes, of the value array
;                      [2] - type of value(s) in the value array
;                      [3] - value array
; Author ........: c.haslam
; Modified ......: UEZ
; Remarks .......: types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsigned rational = 5, signed byte = 6, undefined = 7, signed long = 9,
;                         signed rational = 10
; Related .......:
; Link ..........:
; Example .......: No
; ===============================================================================================================================
Func __GDIPlus_ImageGetPropertyItemValues($pBuffer)
    Local $tPropertyItem = DllStructCreate("int id; int length; short type; ptr value;", $pBuffer)
    Local $iBytes = DllStructGetData($tPropertyItem, "length")
    Local $pValue = DllStructGetData($tPropertyItem, "value")

    Local $aRet[4]
    Local $type = DllStructGetData($tPropertyItem, 'type')
    Local $tValues, $iValues

    Switch $type
        Case $GDIP_PROPERTYTAGTYPEASCII ;ASCII String
            $iValues = 1
            $tValues = DllStructCreate("char[" & $iBytes & "];", $pValue)
        Case $GDIP_PROPERTYTAGTYPESHORT ;Array of UShort
            $iValues = Int($iBytes / 2)
            $tValues = DllStructCreate("ushort[" & $iValues & "];", $pValue)
        Case $GDIP_PROPERTYTAGTYPELONG, $GDIP_PROPERTYTAGTYPERATIONAL ;Array of UInt / Fraction
            $iValues = Int($iBytes / 4)
            $tValues = DllStructCreate("uint[" & $iValues & "];", $pValue)
        Case $GDIP_PROPERTYTAGTYPESLONG, $GDIP_PROPERTYTAGTYPESRATIONAL ;Array of Int / Fraction
            $iValues = Int($iBytes / 4)
            $tValues = DllStructCreate("int[" & $iValues & "];", $pValue)
        Case Else ;Array of Bytes
            $iValues = 1
            $tValues = DllStructCreate("byte[" & $iBytes & "];", $pValue)
    EndSwitch
    $aRet[0] = DllStructGetData($tPropertyItem, 'id')
    $aRet[1] = $iBytes
    $aRet[2] = $type
    Local $a1values[$iValues]
    If $type = $GDIP_PROPERTYTAGTYPEASCII Or $type = $GDIP_PROPERTYTAGTYPEUNDEFINED Then ; ASCII string or undefined
        $a1values[0] = DllStructGetData($tValues, 1)
    Else
        For $i = 0 To $iValues - 1
            $a1values[$i] = DllStructGetData($tValues, 1, $i + 1)
        Next
    EndIf
    $aRet[3] = $a1values
    Return $aRet
EndFunc   ;==>__GDIPlus_ImageGetPropertyItemValues

; #FUNCTION# ====================================================================================================================
; Name ..........: _GDIPlus_ImageSetPropertyItem
; Description ...: Sets a specified property item (piece of meta data) for an Image object
; Syntax ........: _GDIPlus_ImageGetPropertyItemEx($hImage, $a1PropertyItem)
; Parameters ....: $hImage              - Pointer to an image object
;                  $a1PropertyItem      - Array containing the values of the property item
;                      [0] - identifier
;                      [1] - size,of the value array
;                               positive: in bytes
;                               negative: for numeric types: in number of values
;                      [2] - type of value(s) in the value array
;                      [3] - value array
; Return values .: Success: True and @error = 0
;                  Failure: sets the @error flag to non-zero
;                  +   >0: DllCall failed. @extended contains GPSTATUS error code ($GPID_ERR*).
;                  +   -1: size cannot be negative for ASCII string and undefined types
; Author ........: Eukalyptus
; Modified ......: c.haslam, UEZ
; Remarks .......: If size parameter is negative, calculates size in bytes from type.
;                  Convenient when setting a few property items
;                  +
;                  types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsinged rational = 5, undefined = 7, signed long = 9, signed rational = 10
; Related .......: _GDIPlus_ImageGetPropertyIdList, _GDIPlus_ImageGetPropertyItemEx
; Link ..........: https://msdn.microsoft.com/en-us/library/windows/desktop/ms535390(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534493(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534414(v=vs.85).aspx
; Example .......: Yes
; ===============================================================================================================================
Func _GDIPlus_ImageSetPropertyItem($hImage, $a1PropertyItem)
    Local $iId = $a1PropertyItem[0]
    Local $iLength = $a1PropertyItem[1]
    Local $iType = $a1PropertyItem[2]
    Local $a1values = $a1PropertyItem[3]

    Local $iBytes, $iqValues
    If $iLength > 0 Then ; useful when copying all property items
        $iBytes = $iLength
        Switch $iType
            Case $GDIP_PROPERTYTAGTYPEASCII ;ASCII String
                $iqValues = 1
            Case $GDIP_PROPERTYTAGTYPESHORT ;Array of UShort
                $iqValues = Int($iLength / 2)
            Case $GDIP_PROPERTYTAGTYPELONG, $GDIP_PROPERTYTAGTYPERATIONAL, $GDIP_PROPERTYTAGTYPESLONG, $GDIP_PROPERTYTAGTYPESRATIONAL ;Array of UInt / Fraction
                $iqValues = Int($iLength / 4)
            Case Else ; Array of Bytes, undefined
                $iqValues = 1
        EndSwitch
    ElseIf $iLength < 0 Then ; convenient when setting a few property items
        Switch $iType
            Case $GDIP_PROPERTYTAGTYPEASCII, $GDIP_PROPERTYTAGTYPEUNDEFINED ;ASCII String, undefined
                Return SetError(-1)
            Case $GDIP_PROPERTYTAGTYPESHORT ;Array of UShort
                $iBytes = -$iLength * 2
            Case $GDIP_PROPERTYTAGTYPELONG, $GDIP_PROPERTYTAGTYPERATIONAL, $GDIP_PROPERTYTAGTYPESLONG, $GDIP_PROPERTYTAGTYPESRATIONAL ;Array of UInt / Fraction
                $iBytes = -$iLength * 4
            Case Else ;Array of Bytes
                $iqValues = 1
                $iBytes = -$iLength
        EndSwitch
        $iqValues = -$iLength
    EndIf

    Local $tPropItem = DllStructCreate("int id; int length; short type; ptr pValue;")
    DllStructSetData($tPropItem, 'id', $iId)
    DllStructSetData($tPropItem, 'length', $iBytes)
    DllStructSetData($tPropItem, 'type', $iType)

    Local $tValues

    Switch $iType
        Case $GDIP_PROPERTYTAGTYPEASCII ;ASCII String
            $tValues = DllStructCreate("char[" & $iBytes & "];")
        Case $GDIP_PROPERTYTAGTYPESHORT ;Array of UShort
            $tValues = DllStructCreate("ushort[" & $iqValues & "];")
        Case $GDIP_PROPERTYTAGTYPELONG, $GDIP_PROPERTYTAGTYPERATIONAL ;Array of UInt / Fraction
            $tValues = DllStructCreate("uint[" & $iqValues & "];")
        Case $GDIP_PROPERTYTAGTYPESLONG, $GDIP_PROPERTYTAGTYPESRATIONAL ;Array of Int / Fraction
            $tValues = DllStructCreate("int[" & $iqValues & "];")
        Case Else ;Array of Bytes
            $tValues = DllStructCreate("byte[" & $iBytes & "];")
    EndSwitch
    If $iType = $GDIP_PROPERTYTAGTYPEASCII Or $iType = $GDIP_PROPERTYTAGTYPEUNDEFINED Then ; ASCII string or undefined
        DllStructSetData($tValues, 1, $a1values[0])
    Else
        For $i = 0 To $iqValues - 1
            DllStructSetData($tValues, 1, $a1values[$i], $i + 1)
        Next
    EndIf
    DllStructSetData($tPropItem, 'pValue', DllStructGetPtr($tValues))

    Local $aResult = DllCall($__g_hGDIPDll, "uint", "GdipSetPropertyItem", "handle", $hImage, "struct*", $tPropItem)
    If @error Then Return SetError(@error, @extended, -1)
    If $aResult[0] Then Return SetError(10, $aResult[0], -1)
    Return True
EndFunc   ;==>_GDIPlus_ImageSetPropertyItem

 

Any suggestion?

Edited by UEZ
added JPM's suggestions

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error checking is not perfect

can those functions replace the current UDF standard without script breaking

#AutoIt3Wrapper_UseX64=n
#include <GDIPlus.au3>
#include <Array.au3>
#include <WinAPIDiag.au3>


;--------- should be moved to GDIPlusConstants.au3
Global Const $GDIP_PROPERTYTAGTYPEBYTE = 1, $GDIP_PROPERTYTAGTYPEASCII = 2, $GDIP_PROPERTYTAGTYPESHORT = 3, $GDIP_PROPERTYTAGTYPELONG = 4, _
  $GDIP_PROPERTYTAGTYPERATIONAL = 5, $GDIP_PROPERTYTAGTYPEUNDEFINED = 7, $GDIP_PROPERTYTAGTYPESLONG = 9, _
  $GDIP_PROPERTYTAGTYPESRATIONAL = 10
;-------------------------------------------------

Global $aPropID

Example()


Func Example()
 Local $sImagefile = FileOpenDialog("Select a JPG image file", "", "JPG Image (*.jpg;*.jpeg)")
 If @error Then Exit
 _GDIPlus_Startup()
 Local $hImage = _GDIPlus_ImageLoadFromFile($sImagefile)
 $aPropID = _GDIPlus_ImageGetPropertyIdList($hImage)
 Local $a2PropertyItems = cGDIPlus_ImageGetAllPropertyItems($hImage)
 DisplayPropertyItems($a2PropertyItems)

 Local $hImageClone = _GDIPlus_ImageClone($hImage) ; copy image without property items

 Local $a1[4]
 For $i = 0 To UBound($a2PropertyItems, 1) - 1 ; set all property items
  For $j = 0 To 3
   $a1[$j] = $a2PropertyItems[$i][$j]
  Next
  cGDIPlus_ImageSetPropertyItem($hImageClone, $a1)
 Next

 ; update a property item
 Local $a1value = ['Your name']
 Local $a1 = [0x13B, 20, 2, $a1value] ; Artist
 cGDIPlus_ImageSetPropertyItem($hImageClone, $a1)

 ; add a property item
 Local $a1value = [2000]
 Local $a1 = [0xa002, -1, 4, $a1value] ; ExifWidth
 cGDIPlus_ImageSetPropertyItem($hImageClone, $a1)

 Local $a1value = [0xFFFE01]
 Local $a1 = [0x927C, 3, 7, $a1value] ; MakerNote
 cGDIPlus_ImageSetPropertyItem($hImageClone, $a1)

 $a2PropertyItems = cGDIPlus_ImageGetAllPropertyItems($hImageClone)
 DisplayPropertyItems($a2PropertyItems)

 $a1 = cGDIPlus_ImageGetPropertyItem($hImageClone, 0x927c) ;https://msdn.microsoft.com/en-us/library/ms534417.aspx
 Local $a2[1][4]
 For $i = 0 To 3
  $a2[0][$i] = $a1[$i]
 Next
 DisplayPropertyItems($a2)

 _GDIPlus_Shutdown()
EndFunc   ;==>Example

Func DisplayPropertyItems($a2PropertyItems)
 ; Collapse values arrays so _ArrayDisplay can display them
 Local $a2 = $a2PropertyItems, $iPos
 ReDim $a2[UBound($a2PropertyItems)][5]

 For $i = 0 To UBound($a2, 1) - 1
  $a2[$i][0] = '0x' & Hex($a2PropertyItems[$i][0], 4)
  $a2[$i][3] = ''
  For $j = 0 To UBound($a2PropertyItems[$i][3]) - 1
   $a2[$i][3] &= ($a2PropertyItems[$i][3])[$j] & '|'
  Next
  $a2[$i][3] = StringTrimRight($a2[$i][3], 1)
  $iPos = _ArraySearch($aPropID, $a2[$i][0])
  If $iPos > -1 Then $a2[$i][4] = $aPropID[$iPos][1]
 Next
 _ArrayDisplay($a2, "Image Property Items", Default, 0, Default, "Identifier|Size|Type|Value|Description")
EndFunc   ;==>DisplayPropertyItems

; #FUNCTION# ====================================================================================================================
; Name ..........: cGDIPlus_ImageGetAllPropertyItems
; Description ...: Gets all property item (piece of meta data) from an Image object
; Syntax ........: cGDIPlus_ImageGetAllPropertyItems($hImage)
; Parameters ....: $hImage              - Pointer to an image object
; Return values .: Success: Array in which each row contains these columns:
;                      [0] - identifier
;                      [1] - size, in bytes, of the value array
;                      [2] - type of value(s) in the value array
;                      [3] - value array
;                  Failure: Sets the @error flag to non-zero, @extended may contain GPSTATUS error code ($GPID_ERR*).
; Author ........: c.haslam
; Modified ......:
; Remarks .......: types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsinged rational = 5, signed byte = 6, undefined = 7, signed long = 9,
;                         signed rational = 10
; Related .......: cGDIPlus_ImageGetPropertyItem, _GDIPlus_ImageGetPropertyIdList, cGDIPlus_ImageSetPropertyItem
; Link ..........: https://msdn.microsoft.com/en-us/library/windows/desktop/ms535390(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534493(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534414(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/ms534416.aspx#_gdiplus_constant_propertytaggpsver
; Example .......: Yes
; ===============================================================================================================================

Func cGDIPlus_ImageGetAllPropertyItems($hImage)
 Local $aResult = DllCall($__g_hGDIPDll, "uint", "GdipGetPropertySize", "handle", $hImage, "uint*", 0, "uint*", 0)
 Local $iTotalBufferSize = $aResult[2]
 Local $iNumProperties = $aResult[3]
 If @error Then Return SetError(@error + 10, @extended, -1)
 If $aResult[0] Then Return SetError(20, $aResult[0], -1)

 Local $tBuffer = DllStructCreate("byte[" & $iTotalBufferSize & "]")
 Local $pBuffer = DllStructGetPtr($tBuffer)

 $aResult = DllCall($__g_hGDIPDll, "uint", "GdipGetAllPropertyItems", "handle", $hImage, _
   "uint", $iTotalBufferSize, "uint", $iNumProperties, "ptr", $pBuffer)
 If @error Then Return SetError(@error, @extended, -1)
 If $aResult[0] Then Return SetError(10, $aResult[0], -1)

 Local $aPropertyItems[$iNumProperties][4]
 Local $a1
 Local $tPropertyItem = DllStructCreate("int id; int length; short type; ptr value;")

 For $iI = 0 To $iNumProperties - 1
  $a1 = __GDIPlus_ImageGetPropertyItemValues($pBuffer)
  For $j = 0 To 3
   $aPropertyItems[$iI][$j] = $a1[$j]
  Next
  $pBuffer += DllStructGetSize($tPropertyItem)
 Next

 Return $aPropertyItems
EndFunc   ;==>cGDIPlus_ImageGetAllPropertyItems

; #FUNCTION# ====================================================================================================================
; Name ..........: cGDIPlus_ImageGetPropertyItem
; Description ...: Gets a specified property item (piece of meta data) from an Image object
; Syntax ........: cGDIPlus_ImageGetPropertyItem($hImage, $iPropID)
; Parameters ....: $hImage              - Pointer to an image object
;                  $iPropID             - Identifier of the property item to be retrieved
; Return values .: Success: Array containing the values of the property item
;                      [0] - identifier
;                      [1] - size, in bytes, of the value array
;                      [2] - type of value(s) in the value array
;                      [3] - value array
;                  Failure: Sets the @error flag to non-zero, @extended may contain GPSTATUS error code ($GPID_ERR*).
; Author ........: Eukalyptus
; Modified ......: c.haslam
; Remarks .......: types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsinged rational = 5, signed byte = 6, undefined = 7, signed long = 9,
;                         signed rational = 10
; Related .......: _GDIPlus_ImageGetPropertyIdList, cGDIPlus_ImageSetPropertyItem
; Link ..........: https://msdn.microsoft.com/en-us/library/windows/desktop/ms535390(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534493(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534414(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/ms534416.aspx#_gdiplus_constant_propertytaggpsver
; Example .......: Yes
; ===============================================================================================================================
Func cGDIPlus_ImageGetPropertyItem($hImage, $iPropID)
 Local $iSize = __GDIPlus_ImageGetPropertyItemSize($hImage, $iPropID)
 If @error Then Return SetError(@error + 10, @extended, False)

 Local $tBuffer = DllStructCreate("byte[" & $iSize & "];")
 Local $pBuffer = DllStructGetPtr($tBuffer)
 Local $aResult = DllCall($__g_hGDIPDll, "int", "GdipGetPropertyItem", "handle", $hImage, "uint", _
   $iPropID, "uint", $iSize, "struct*", $tBuffer)
 If @error Then Return SetError(@error, @extended, False)
 If $aResult[0] Then Return SetError(10, $aResult[0], False)

 Return __GDIPlus_ImageGetPropertyItemValues($pBuffer)
EndFunc   ;==>cGDIPlus_ImageGetPropertyItem

; #INTERNAL_USE_ONLY# ===========================================================================================================
; Name ..........: __GDIPlus_ImageGetPropertyItemValues($pBuffer)
; Description ...: Converts a project item from structured to equivalent nested arrays
; Syntax ........: __GDIPlus_ImageGetPropertyItemValues($pBuffer)
; Parameters ....: $bBuffer             - Pointer to start of Property Item sructure
; Return values .:     [0] - identifier
;                      [1] - size, in bytes, of the value array
;                      [2] - type of value(s) in the value array
;                      [3] - value array
; Author ........: c.haslam
; Modified ......: UEZ
; Remarks .......: types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsigned rational = 5, signed byte = 6, undefined = 7, signed long = 9,
;                         signed rational = 10
; Related .......:
; Link ..........:
; Example .......: No
; ===============================================================================================================================

Func __GDIPlus_ImageGetPropertyItemValues($pBuffer)
 Local $tPropertyItem = DllStructCreate("int id; int length; short type; ptr value;", $pBuffer)
 Local $iBytes = DllStructGetData($tPropertyItem, "length")
 Local $pValue = DllStructGetData($tPropertyItem, "value")

 Local $aRet[4]
 Local $type = DllStructGetData($tPropertyItem, 'type')
 Local $tValues, $iValues

 Switch $type
  Case $GDIP_PROPERTYTAGTYPEASCII ;ASCII String
   $iValues = 1
   $tValues = DllStructCreate("char[" & $iBytes & "];", $pValue)
  Case $GDIP_PROPERTYTAGTYPESHORT ;Array of UShort
   $iValues = Int($iBytes / 2)
   $tValues = DllStructCreate("ushort[" & $iValues & "];", $pValue)
  Case $GDIP_PROPERTYTAGTYPELONG, $GDIP_PROPERTYTAGTYPERATIONAL ;Array of UInt / Fraction
   $iValues = Int($iBytes / 4)
   $tValues = DllStructCreate("uint[" & $iValues & "];", $pValue)
  Case $GDIP_PROPERTYTAGTYPESLONG, $GDIP_PROPERTYTAGTYPESRATIONAL ;Array of Int / Fraction
   $iValues = Int($iBytes / 4)
   $tValues = DllStructCreate("int[" & $iValues & "];", $pValue)
  Case Else ;Array of Bytes
   $iValues = 1
   $tValues = DllStructCreate("byte[" & $iBytes & "];", $pValue)
 EndSwitch
 $aRet[0] = DllStructGetData($tPropertyItem, 'id')
 $aRet[1] = $iBytes
 $aRet[2] = $type
 Local $a1values[$iValues]
 If $type = $GDIP_PROPERTYTAGTYPEASCII Or $type = $GDIP_PROPERTYTAGTYPEUNDEFINED Then ; ASCII string or undefined
  $a1values[0] = DllStructGetData($tValues, 1)
 Else
  For $i = 0 To $iValues - 1
   $a1values[$i] = DllStructGetData($tValues, 1, $i + 1)
  Next
 EndIf
 $aRet[3] = $a1values
 Return $aRet
EndFunc   ;==>__GDIPlus_ImageGetPropertyItemValues

; #FUNCTION# ====================================================================================================================
; Name ..........: cGDIPlus_ImageSetPropertyItem
; Description ...: Sets a specified property item (piece of meta data) for an Image object
; Syntax ........: cGDIPlus_ImageGetPropertyItem($hImage, $a1PropertyItem)
; Parameters ....: $hImage              - Pointer to an image object
;                  $a1PropertyItem      - Array containing the values of the property item
;                      [0] - identifier
;                      [1] - size,of the value array
;                               positive: in bytes
;                               negative: for numeric types: in number of values
;                      [2] - type of value(s) in the value array
;                      [3] - value array
; Return values .: Success: True and @error = 0
;                  Failure: sets the @error flag to non-zero
;                  +   >0: DllCall failed. @extended contains GPSTATUS error code ($GPID_ERR*).
;                  +   -1: size cannot be negative for ASCII string and undefined types
; Author ........: Eukalyptus
; Modified ......: c.haslam, UEZ
; Remarks .......: If size parameter is negative, calculates size in bytes from type.
;                  Convenient when setting a few property items
;                  +
;                  types: unsigned byte = 1, ASCII string = 2, unsigned short = 3, unsigned long = 4,
;                         unsinged rational = 5, undefined = 7, signed long = 9, signed rational = 10
; Related .......: _GDIPlus_ImageGetPropertyIdList, cGDIPlus_ImageGetPropertyItem
; Link ..........: https://msdn.microsoft.com/en-us/library/windows/desktop/ms535390(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534493(v=vs.85).aspx,
;                  https://msdn.microsoft.com/en-us/library/windows/desktop/ms534414(v=vs.85).aspx
; Example .......: Yes
; ===============================================================================================================================
Func cGDIPlus_ImageSetPropertyItem($hImage, $a1PropertyItem)
 Local $iId = $a1PropertyItem[0]
 Local $iLength = $a1PropertyItem[1]
 Local $iType = $a1PropertyItem[2]
 Local $a1values = $a1PropertyItem[3]

 Local $iBytes, $iqValues
 If $iLength > 0 Then ; useful when copying all property items
  $iBytes = $iLength
  Switch $iType
   Case $GDIP_PROPERTYTAGTYPEASCII ;ASCII String
    $iqValues = 1
   Case $GDIP_PROPERTYTAGTYPESHORT ;Array of UShort
    $iqValues = Int($iLength / 2)
   Case $GDIP_PROPERTYTAGTYPELONG, $GDIP_PROPERTYTAGTYPERATIONAL, $GDIP_PROPERTYTAGTYPESLONG, $GDIP_PROPERTYTAGTYPESRATIONAL ;Array of UInt / Fraction
    $iqValues = Int($iLength / 4)
   Case Else ; Array of Bytes, undefined
    $iqValues = 1
  EndSwitch
 ElseIf $iLength < 0 Then ; convenient when setting a few property items
  Switch $iType
   Case $GDIP_PROPERTYTAGTYPEASCII, $GDIP_PROPERTYTAGTYPEUNDEFINED ;ASCII String, undefined
    Return SetError(-1)
   Case $GDIP_PROPERTYTAGTYPESHORT ;Array of UShort
    $iBytes = -$iLength * 2
   Case $GDIP_PROPERTYTAGTYPELONG, $GDIP_PROPERTYTAGTYPERATIONAL, $GDIP_PROPERTYTAGTYPESLONG, $GDIP_PROPERTYTAGTYPESRATIONAL ;Array of UInt / Fraction
    $iBytes = -$iLength * 4
   Case Else ;Array of Bytes
    $iqValues = 1
    $iBytes = -$iLength
  EndSwitch
  $iqValues = -$iLength
 EndIf

 Local $tPropItem = DllStructCreate("int id; int length; short type; ptr pValue;")
 DllStructSetData($tPropItem, 'id', $iId)
 DllStructSetData($tPropItem, 'length', $iBytes)
 DllStructSetData($tPropItem, 'type', $iType)

 Local $tValues

 Switch $iType
  Case $GDIP_PROPERTYTAGTYPEASCII ;ASCII String
   $tValues = DllStructCreate("char[" & $iBytes & "];")
  Case $GDIP_PROPERTYTAGTYPESHORT ;Array of UShort
   $tValues = DllStructCreate("ushort[" & $iqValues & "];")
  Case $GDIP_PROPERTYTAGTYPELONG, $GDIP_PROPERTYTAGTYPERATIONAL ;Array of UInt / Fraction
   $tValues = DllStructCreate("uint[" & $iqValues & "];")
  Case $GDIP_PROPERTYTAGTYPESLONG, $GDIP_PROPERTYTAGTYPESRATIONAL ;Array of Int / Fraction
   $tValues = DllStructCreate("int[" & $iqValues & "];")
  Case Else ;Array of Bytes
   $tValues = DllStructCreate("byte[" & $iBytes & "];")
 EndSwitch
 If $iType = $GDIP_PROPERTYTAGTYPEASCII Or $iType = $GDIP_PROPERTYTAGTYPEUNDEFINED Then ; ASCII string or undefined
  DllStructSetData($tValues, 1, $a1values[0])
 Else
  For $i = 0 To $iqValues - 1
   DllStructSetData($tValues, 1, $a1values[$i], $i + 1)
  Next
 EndIf
 DllStructSetData($tPropItem, 'pValue', DllStructGetPtr($tValues))

 Local $aResult = DllCall($__g_hGDIPDll, "uint", "GdipSetPropertyItem", "handle", $hImage, "struct*", $tPropItem)
 If @error Then Return SetError(@error, @extended, -1)
 If $aResult[0] Then Return SetError(10, $aResult[0], -1)
 Return True
EndFunc   ;==>cGDIPlus_ImageSetPropertyItem

 

Edited by Melba23
Code tags and not quote

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for non script Breaking the best can be cGDIPlus_ImageGetPropertyItem -> _GDIPlus_ImageGetPropertyItemEX

for the other cGDI* _GDI* as they are new

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thanks @jpm. I updated the code above accordingly.


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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For many _GDI* functions as they are now (including mine and my revisions of functions written by others), the Help says

Failure: Sets the @error flag to non-zero, @extended may contain GPSTATUS error code ($GPID_ERR*).

This does not say where to find the $GPID_ERR* constants.

IMHO it should be possible to use any of the _GDI functions without needing to look at GDIPlus.au3 or GDIPlusConstants.au3: the Help should be sufficient.

So I suggest that a function be added for which the Help might be:

; #FUNCTION# ====================================================================================================================
; Name ..........: cGDIPlus_ReportIfErroIFromCall
; Description ...: Checks for errors in calling any other GDIPlus function
; Syntax ........: cGDIPlus_ReportIfErroFromCall($iError, $iStatus, $sFuncName)
; Parameters ....: $iError             - @error returned by a _GDIPlus* function
;                  $iExtended          - @extended returned by a _GDIPlus* function
;                  $sFuncName          - name of _GDIPlus* function
; Return values .: None
; Author ........: c.haslam
; Modified ......:
; Renmarks ......: Useful for diagnosing errors in calling _GDIPlus functions
;                  If _GDIPlus* function set neither @error nor @extended, this function does nothing, so can be left ion your debugged script
; Related .......: all other _GDIPlus_* functions
; Link ..........: https://msdn.microsoft.com/en-us/library/windows/desktop/ms534175(v=vs.85).aspx
; Example .......: Yes
; ===============================================================================================================================

The Help for many other functions might then say something like:

Failure: Sets @error flag to non-zero. @extended may contain additional information. Call cGDIPlus_ReportIFErrorFrom Call() for details.

I have a draft of cGDIPlus_ReportIFErroFromCall(), but I need to look at the error reporting in all the GDIPlus* functions before suggesting what the code should be. It would avoid the user having to look in GDIPlusConstants.au3 for the error code.

I do now recognize that the Help for cGDIPlus_ImageGetAllProperties() does not mention the error code returned when the user forgets to call GDIPLus_Startup(). Indeed, I need to do some more thinking about what to set @extended to (and may be @error) when there are 2 DLLCalls in a GDIPlus* function, as is the case with cGDIPlus_ImageGetAllProperties(). It needs to be consistent with already existing GDIPlus* functions.

 

Edited by c.haslam

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why not to mention ($GPID_ERR* defined in GDIPLusConstants.au3) certainly other GPIPlus UDF must be updated too.

in other standard UDF when the error code is completly defined the related *Constants.au3 is only mention when it is not included by the .au3 which define the function

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True: other standard UDFs do only mention the related *Constants.au3 when it is not included by the .au3; however, the user can be helped further by including a function such as I am suggesting. In working on an application script I have found an error-reporting function to save a chunk of development time.

It is up to the developers to decide whether GDIPlus,au3 goes beyond what has been done for other standard UDFs.

 


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If BitOR($iPxDepth = 15, $iPxDepth = 16, $iPxDepth = 24) Then If BitOR(Mod($iW, 4), $bRLE) Then Switch $iPxDepth Case 15, 16 Switch $bRLE Case 0 $t4 = $iW * 2 For $y = 0 To ($iH - 1) $iOffset = $y * $t4 $iOffset2 = $y * $stride For $x = 0 To ($iW - 1) $t3 = $x * 2 $t1 = $iOffset + $t3 $t2 = $iOffset2 + $t3 ;RGB555 $tDestBmp.color($t2 + 1) = $tSrcBmp.color($t1 + $colorTblSize + 1) $tDestBmp.color($t2 + 2) = $tSrcBmp.color($t1 + $colorTblSize + 2) Next Next Case Else $c = 0 $x = 0 $y = 0 $iStart = Int($iColorValuesStartPos + $colorTblSize) $iEnd = $tTGAFooter.extAreaOffset > 0 ? $tTGAFooter.extAreaOffset : $dwBufferSize $iLength = $iEnd - $iStart - 1 $iWW = $iW - 1 While $c <= $iLength $iOffset2 = Int($tSrcBmp.color($colorTblSize + $c + 1)) $iLen = BitAND($iOffset2, 0x7F) + 1 If BitAND($iOffset2, 0x80) Then ; check for packet format ;run length packet format $c += 1 $t3 = $y * $stride For $q = 1 To $iLen $t1 = $t3 + $x * 2 $t2 = $colorTblSize + $c $tDestBmp.color($t1 + 1) = $tSrcBmp.color($t2 + 1) $tDestBmp.color($t1 + 2) = $tSrcBmp.color($t2 + 2) $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t3 = $y * $stride EndIf Next $c += 2 Else ;raw packet format $c += 1 $t3 = $y * $stride For $q = 1 To $iLen $t1 = $t3 + $x * 2 $t2 = $colorTblSize + $c $tDestBmp.color($t1 + 1) = $tSrcBmp.color($t2 + 1) $tDestBmp.color($t1 + 2) = $tSrcBmp.color($t2 + 2) $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t3 = $y * $stride EndIf $c += 2 Next EndIf WEnd EndSwitch Case 24 Switch $bRLE Case 0 $t4 = $iW * 3 For $y = 0 To $iH - 1 $iOffset = $y * $t4 $iOffset2 = $y * $stride For $x = 0 To ($iW - 1) $t3 = $x * 3 $t1 = $iOffset + $t3 $blue = $tSrcBmp.color($t1 + 1) $green = $tSrcBmp.color($t1 + 2) $red = $tSrcBmp.color($t1 + 3) $t2 = $iOffset2 + $t3 $tDestBmp.color($t2 + 1) = $blue $tDestBmp.color($t2 + 2) = $green $tDestBmp.color($t2 + 3) = $red Next Next Case Else $c = 0 $x = 0 $y = 0 $iStart = Int($iColorValuesStartPos + $colorTblSize) $iEnd = $tTGAFooter.extAreaOffset > 0 ? $tTGAFooter.extAreaOffset : $dwBufferSize $iLength = $iEnd - $iStart - 1 $iWW = $iW - 1 While $c <= $iLength $iOffset2 = Int($tSrcBmp.color($c + 1)) $iLen = BitAND($iOffset2, 0x7F) + 1 If BitAND($iOffset2, 0x80) Then ; check for packet format ;run length packet format $c += 1 $blue = $tSrcBmp.color($c + 1) $green = $tSrcBmp.color($c + 2) $red = $tSrcBmp.color($c + 3) $t2 = $y * $stride For $q = 1 To $iLen $t1 = $t2 + $x * 3 $tDestBmp.color($t1 + 1) = $blue $tDestBmp.color($t1 + 2) = $green $tDestBmp.color($t1 + 3) = $red $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t2 = $y * $stride EndIf Next $c += 3 Else ;raw packet format $c += 1 $t2 = $y * $stride For $q = 1 To $iLen $blue = $tSrcBmp.color($c + 1) $green = $tSrcBmp.color($c + 2) $red = $tSrcBmp.color($c + 3) $t1 = $t2 + $x * 3 $tDestBmp.color($t1 + 1) = $blue $tDestBmp.color($t1 + 2) = $green $tDestBmp.color($t1 + 3) = $red $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t2 = $y * $stride EndIf $c += 3 Next EndIf WEnd EndSwitch EndSwitch Else For $y = 0 To $iH - 1 $t1 = $y * $stride DllCall($hDLL, "ptr:cdecl", "memcpy", "ptr", DllStructGetPtr($tDestBmp) + $t1, "ptr", DllStructGetPtr($tSrcBmp) + $t1, "uint", $stride) Next EndIf Else Switch $bRLE Case 0 For $y = 0 To $iH - 1 $t1 = $y * $stride DllCall($hDLL, "ptr:cdecl", "memcpy", "ptr", DllStructGetPtr($tDestBmp) + $t1, "ptr", DllStructGetPtr($tSrcBmp) + $t1, "uint", $stride) Next Case Else $c = 0 $x = 0 $y = 0 $iStart = Int($iColorValuesStartPos + $colorTblSize) $iEnd = $tTGAFooter.extAreaOffset > 0 ? $tTGAFooter.extAreaOffset : $dwBufferSize $iLength = $iEnd - $iStart - 1 $iWW = $iW - 1 While $c <= $iLength $iOffset2 = Int($tSrcBmp.color($c + 1)) $iLen = BitAND($iOffset2, 0x7F) + 1 If BitAND($iOffset2, 0x80) Then ; check for packet format ;run length packet format $c += 1 $blue = $tSrcBmp.color($c + 1) $green = $tSrcBmp.color($c + 2) $red = $tSrcBmp.color($c + 3) $alpha = $tSrcBmp.color($c + 4) $t2 = $y * $stride For $q = 1 To $iLen $t1 = $t2 + $x * 4 $tDestBmp.color($t1 + 1) = $blue $tDestBmp.color($t1 + 2) = $green $tDestBmp.color($t1 + 3) = $red $tDestBmp.color($t1 + 4) = $alpha $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t2 = $y * $stride EndIf Next $c += 4 Else ;raw packet format $c += 1 $t2 = $y * $stride For $q = 1 To $iLen $blue = $tSrcBmp.color($c + 1) $green = $tSrcBmp.color($c + 2) $red = $tSrcBmp.color($c + 3) $alpha = $tSrcBmp.color($c + 4) $t1 = $t2 + $x * 4 $tDestBmp.color($t1 + 1) = $blue $tDestBmp.color($t1 + 2) = $green $tDestBmp.color($t1 + 3) = $red $tDestBmp.color($t1 + 4) = $alpha $x += 1 If $x > $iWW Then $x = 0 $y += 1 $t2 = $y * $stride EndIf $c += 4 Next EndIf WEnd EndSwitch EndIf EndSwitch DllClose($hDLL) ;TGA image is stored bottom up in file. Need to flip it. If BitAND($tTGAHeader.imageDescriptor, 0x30) <> 0x20 Then _GDIPlus_ImageRotateFlip($hBitmap, $GDIP_Rotate180FlipX) $tSrcBmp = 0 Return $hBitmap EndFunc ;==>_GDIPlus_TGAImageLoadFromFile ; #INTERNAL_USE_ONLY# =========================================================================================================== ; Name ..........: RemoveNullChars ; Description ...: Converts a null terminated binary string to a string ; Author ........: UEZ ; =============================================================================================================================== Func RemoveNullChars($bin) Local $a = StringRegExp($bin, "[[:xdigit:]+]{2}", 3), $s, $i If @error Then Return $s For $i = 0 To UBound($a) - 1 If $a[$i] = "00" Then ExitLoop $s &= Chr(Dec($a[$i])) Next Return $s EndFunc ;==>RemoveNullChars ;------------- Example ------------- Global $sFile = FileOpenDialog("Select a TGA file", "", "TGA image(*.tga)") If @error Then Exit _GDIPlus_Startup() Global $endtime, $timer = TimerInit() Global $hImage = _GDIPlus_TGAImageLoadFromFile($sFile, True) If @error Then ConsoleWrite(@error & " / " & @extended & @CRLF) _GDIPlus_Shutdown() Exit EndIf $endtime = TimerDiff($timer) ;~ _GDIPlus_ImageSaveToFile($hImage, @ScriptDir & "\Converted.png") ;~ ShellExecute(@ScriptDir & "\Converted.png") Global $iW = _GDIPlus_ImageGetWidth($hImage), $iH = _GDIPlus_ImageGetHeight($hImage) Global $hGui = GUICreate("TGA Image Loader by UEZ", $iW, $iH) GUISetState() Global $hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGui) _GDIPlus_GraphicsDrawImageRect($hGraphics, $hImage, 0, 0, $iW, $iH) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE _GDIPlus_BitmapDispose($hImage) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_Shutdown() Exit Case $GUI_EVENT_RESTORE _GDIPlus_GraphicsDrawImageRect($hGraphics, $hImage, 0, 0, $iW, $iH) EndSwitch WEnd  
      v0.80 with assembler acceleration (thanks to AndyG for Assembleit2) but without RLE support yet:
      ;Coded by UEZ #AutoIt3Wrapper_Compile_Both=y #AutoIt3Wrapper_UseX64=n #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <Memory.au3> #include <WinAPIFiles.au3> ; #FUNCTION# ==================================================================================================================== ; Name ..........: _GDIPlus_TGAImageLoadFromFile ; Description ...: Loads an uncompressed TGA image file (1/8/15/16/24/32-bit) and converts it to a GDI+ bitmap format. ; Syntax ........: _GDIPlus_TGAImageLoadFromFile($sFile[, $bPrintInfo = False.]) ; Parameters ....: $sFile - TGA file name to load from disk. ; $bPrintInfo - [optional] Prints some information about the TGA image to console. Default is False. ; Return values .: Success: GDI+ bitmap handle ; Failure: error 1 - file cannot be opened ; error 2 - TGA image is not in one of these formats: 1/8/15/16/24/32-bit ; error 3 - unsupported TGA image type ; error 4 - unable to read file to struct ; error 5 - unknown TGA pixel depth ; error 6 - return bitmap cannot be created ; Version .......: v0.80 build 2019-10-23 beta ; Author ........: UEZ - thanks to AndyG for Assembleit2 ; Remarks .......: No RLE compressed TGA image support yet! ; Related .......: _GDIPlus_BitmapCreateFromScan0, _GDIPlus_ImageRotateFlip, DllStructCreate, _WinAPI_CreateFile, _WinAPI_SetFilePointer ; Link ..........: https://www.loc.gov/preservation/digital/formats/fdd/fdd000180.shtml, http://www.fileformat.info/format/tga/egff.htm ; Example .......: Yes ; =============================================================================================================================== Func _GDIPlus_TGAImageLoadFromFile($sFile, $bPrintInfo = False) Local Const $hFile = _WinAPI_CreateFile($sFile, 2, 2) If Not $hFile Then Return SetError(1, 0, 0) Local Const $tagTGAHeader = "align 1;byte idLength;byte colormapType;byte imageType;word firstEntryIndex;word colormapLength;byte colormapEntrySize;word xOrigin;word yOrigin;word width;word height;byte pixelDepth;byte imageDescriptor" Local Const $tagTGAFooter = "dword extAreaOffset;dword devDirOffset;byte imageID[18]" Local Const $tagTGAExtention = "align 1;word extSize;byte authorName[41];byte authorComments[324];word timeM;word timeD;word timeY;word timeHr;word timeMin;word timeSec;byte jobName[41];word jobTimeHr;word jobTimeMin;word jobTimeSec;byte swID[41];word swVersionNr;byte swVersionLetter;long keyColor;word pxAspectRatioNum;word pxAspectRatioDom;word gammaNum;word gammaDom;dword colCorrOffset;dword postStampOffset;dword scanLineOffset;byte attribType" Local Const $tTGAHeader = DllStructCreate($tagTGAHeader) Local Const $tTGAFooter = DllStructCreate($tagTGAFooter) Local Const $tTGAExtention = DllStructCreate($tagTGAExtention) Local $dwBytesRead, $tTGAImageID, $tagTGAImageID _WinAPI_ReadFile($hFile, $tTGAHeader, DllStructGetSize($tTGAHeader), $dwBytesRead) If $tTGAHeader.idLength > 0 Then $tagTGAImageID = "byte imageID[" & $tTGAHeader.idLength & "]" $tTGAImageID = DllStructCreate($tagTGAImageID) _WinAPI_ReadFile($hFile, $tTGAImageID, $tTGAHeader.idLength, $dwBytesRead) EndIf Local Const $iPxDepth = $tTGAHeader.pixelDepth If Not BitOR($iPxDepth = 32, $iPxDepth = 24, $iPxDepth = 16, $iPxDepth = 15, $iPxDepth = 8, $iPxDepth = 1) Then _WinAPI_CloseHandle($hFile) Return SetError(2, 0, 0) EndIf #cs ImageType Image Data Type Colormap Encoding 0 No image data included in file No No 1 Colormapped image data Yes No 2 Truecolor image data No No 3 Monochrome image data No No 9 Colormapped image data Yes Yes 10 Truecolor image data No Yes 11 Monochrome image data No Yes #ce If Not BitOR($tTGAHeader.imageType = 0x01, $tTGAHeader.imageType = 0x02, $tTGAHeader.imageType = 0x03) Then _WinAPI_CloseHandle($hFile) Return SetError(3, 0, 0) EndIf Local $iW = $tTGAHeader.width, $iH = $tTGAHeader.height, $bytesPerPixel = $iPxDepth / 8, $colorwidth = $tTGAHeader.colormapEntrySize / 8, _ $colorTblSize = $tTGAHeader.colormapLength * $colorwidth If $tTGAHeader.colormapEntrySize < 24 Then $bytesPerPixel = 4 Local Const $dwBufferSize = FileGetSize($sFile) Local $tSrcBmp = DllStructCreate("ubyte color[" & $dwBufferSize + $colorTblSize & "]") _WinAPI_ReadFile($hFile, $tSrcBmp, $dwBufferSize + $colorTblSize, $dwBytesRead) _WinAPI_SetFilePointer($hFile, -26, $FILE_END) _WinAPI_ReadFile($hFile, $tTGAFooter, 26, $dwBytesRead) Local $sFooter = StringTrimRight(BinaryToString($tTGAFooter.imageID), 1), $iOffset = 0, $iOffset2 If Not StringCompare($sFooter, "TRUEVISION-XFILE.") Then ;read extension information to struct if available $iOffset = $tTGAFooter.extAreaOffset _WinAPI_SetFilePointer($hFile, $iOffset, $FILE_BEGIN) _WinAPI_ReadFile($hFile, $tTGAExtention, 0x01EF, $dwBytesRead) EndIf _WinAPI_CloseHandle($hFile) If $dwBytesRead = 0 Then Return SetError(4, _WinAPI_GetLastError(), 0) If $bPrintInfo Then ConsoleWrite("idLength: " & $tTGAHeader.idLength & @CRLF) ConsoleWrite("colormapType: " & $tTGAHeader.colormapType & @CRLF) ConsoleWrite("imageType: " & $tTGAHeader.imageType & @CRLF) ConsoleWrite("firstEntryIndex: " & $tTGAHeader.firstEntryIndex & @CRLF) ConsoleWrite("colormapLength: " & $tTGAHeader.colormapLength & @CRLF) ConsoleWrite("colormapEntrySize: " & $tTGAHeader.colormapEntrySize & @CRLF) ConsoleWrite("xOrigin: " & $tTGAHeader.xOrigin & @CRLF) ConsoleWrite("yOrigin: " & $tTGAHeader.yOrigin & @CRLF) ConsoleWrite("width: " & $tTGAHeader.width & @CRLF) ConsoleWrite("height: " & $tTGAHeader.height & @CRLF) ConsoleWrite("pixelDepth: " & $iPxDepth & @CRLF) ConsoleWrite("imageDescriptor: " & $tTGAHeader.imageDescriptor & @CRLF) If $tTGAHeader.idLength > 0 Then ConsoleWrite("ImageID: " & RemoveNullChars($tTGAImageID.imageID) & @CRLF) If $iOffset Then ConsoleWrite("authorName: " & RemoveNullChars($tTGAExtention.authorName) & @CRLF) ConsoleWrite("authorComments: " & RemoveNullChars($tTGAExtention.authorComments) & @CRLF) ConsoleWrite("jobName: " & RemoveNullChars($tTGAExtention.jobName) & @CRLF) ConsoleWrite("swID: " & RemoveNullChars($tTGAExtention.swID) & @CRLF) EndIf EndIf Local Static $tDestBmp ;must be static otherwise bitmap data might get corrupted or in worst case script will crash Local $stride, $iPixelFormat Switch $iPxDepth Case 1 ;1-bit $iPixelFormat = $GDIP_PXF01INDEXED $stride = BitAND(($iW * 1) + 1, BitNOT(1)) $tDestBmp = DllStructCreate("uint color[" & $stride * $iH + 1 & "];") Case 8, 24 $iPixelFormat = $GDIP_PXF24RGB $stride = BitAND(($iW * 3) + 3, BitNOT(3)) $tDestBmp = DllStructCreate("uint color[" & $stride * $iH + 1 & "];") Case 15, 16 $iPixelFormat = $GDIP_PXF16RGB555 $stride = BitAND(($iW * 2) + 2, BitNOT(2)) $tDestBmp = DllStructCreate("uint color[" & $stride * $iH + 1 & "];") Case 32 $iPixelFormat = $GDIP_PXF32ARGB $stride = $iW * 4 $tDestBmp = DllStructCreate("uint color[" & $stride * $iH + 1 & "];") Case Else Return SetError(5, 0, 0) EndSwitch If Mod($stride, 4) <> 0 Then $stride += 4 - Mod($stride, 4) Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($iW, $iH, $iPixelFormat, $stride, $tDestBmp) If @error Or Not $hBitmap Then Return SetError(6, @error, 0) Local $fTimer = TimerInit() Local $x, $x1, $y, $t1 Local Const $hDLL = DllOpen("msvcrt.dll") Local Const $tagParam = "ptr tSrcBmp;ptr tDestBmp;dword strideSrc;dword strideDest;dword w;dword h;dword colorTblSize;dword t1;dword t2" Local $tParam If @AutoItX64 Then $tParam = _DLLStructCreate64($tagParam) Else $tParam = DLLStructCreate($tagParam) EndIf $tParam.tSrcBmp = DllStructGetPtr($tSrcBmp) $tParam.tDestBmp = DllStructGetPtr($tDestBmp) $tParam.strideDest = $stride $tParam.w = ($iW - 1) $tParam.h = ($iH - 1) $tParam.colorTblSize = $colorTblSize Switch $iPxDepth Case 1 ;1-bit For $y = 0 To $iH - 1 $t1 = $y * $stride DllCall($hDLL, "ptr:cdecl", "memcpy", "ptr", DllStructGetPtr($tDestBmp) + $t1, "ptr", DllStructGetPtr($tSrcBmp) + BitShift($t1, 3), "uint", $stride) Next Case 8 ;8-bit ConsoleWrite("Using Assembler code to speed-up..." & @CRLF) ;if a color table is available, just use it If $tTGAHeader.colormapType = 1 Then Local $tMapColorTbl = DllStructCreate("ubyte bgr[" & $colorTblSize & "]", DllStructGetPtr($tSrcBmp, "color") + $tTGAHeader.firstEntryIndex) Local $tParam2, $tagParam2 = "align 1;ptr tSrcBmp;ptr tDestBmp;ptr colormap;dword strideSrc;dword strideDest;dword w;dword h;dword colorTblSize;dword colorwidth;dword t1;dword t2;byte r5;byte g5;byte b5;" If @AutoItX64 Then $tParam2 = _DLLStructCreate64($tagParam2) Else $tParam2 = DllStructCreate($tagParam2) EndIf $tParam2.tSrcBmp = DllStructGetPtr($tSrcBmp) $tParam2.tDestBmp = DllStructGetPtr($tDestBmp) $tParam2.colormap = DllStructGetPtr($tMapColorTbl) $tParam2.strideSrc = $iW $tParam2.strideDest = $stride $tParam2.colorwidth = $colorwidth $tParam2.w = ($iW - 1) $tParam2.h = ($iH - 1) $tParam2.colorTblSize = $colorTblSize Switch @AutoItX64 Case False Local Const $bBinASM8cm_x86 = Binary("0x608B7C242431C990909090909090909089C8F7670C03471C89472489C8F7671089472831DB8B472401D8030789C231C08A02F767208B570801C28B32B803000000F7E303472803470489C5837F200275476689F26683E21F66C1E20388572E6689F26681E2E00366C1EA0566C1E20388572D6689F26681E2007C66C1EA0A66C1E20388572C31C00A472CC1E0080A472DC1E0080A472E89C6897500433B5F147684413B4F180F8665FFFFFF61C20400") Local $tBinASM8cm_x86 = DllStructCreate("ubyte asm[" & BinaryLen($bBinASM8cm_x86) & "]") $tBinASM8cm_x86.asm = $bBinASM8cm_x86 DllCallAddress("none", DllStructGetPtr($tBinASM8cm_x86), "ptr", DllStructGetPtr($tParam2)) Case Else Local Const $bBinASM8cm_x64 = Binary("0x575653554989CF41BE000000009090904489F041F7671841034728418947304489F041F7671C418947344531ED418B47304401E84903074889C24831C08A0241F7672C498B57104801C2448B0A4831C048C7C00300000041F7E541034734490347084989C041837F2C02755A4831D2664489CA6683E21F66C1E2034188573A4831D2664489CA6681E2E00366C1EA0566C1E203418857394831D2664489CA6681E2007C66C1EA0A66C1E2034188573831C0410A4738C1E008410A4739C1E008410A473A4189C145890841FFC5453B6F200F8657FFFFFF41FFC6453B77240F862DFFFFFF5D5B5E5FC20800") Local $tBinASM8cm_x64 = _DLLStructCreate64("ubyte asm[" & BinaryLen($bBinASM8cm_x64) & "]") $tBinASM8cm_x64.asm = $bBinASM8cm_x64 DllCallAddress("none", DllStructGetPtr($tBinASM8cm_x64), "ptr", DllStructGetPtr($tParam2)) EndSwitch Else ;convert it 1:1 directly Switch @AutoItX64 Case False $tParam.strideSrc = $iW $tParam.colorTblSize -= 2 Local Const $bBinASM8_x86 = Binary("0x8B7C2404BB00000000B900000000909089C8F7670889471C89C8F7670C8947208B471C01D8034718030789C252B803000000F7E30347200347045A8B328930433B5F1076DB31DB413B4F1476C3C20400") Local $tBinASM8_x86 = DllStructCreate("ubyte asm[" & BinaryLen($bBinASM8_x86) & "]") $tBinASM8_x86.asm = $bBinASM8_x86 DllCallAddress("none", DllStructGetPtr($tBinASM8_x86), "ptr", DllStructGetPtr($tParam)) Case Else $tParam.strideSrc = $iW Local Const $bBinASM8_x64 = Binary("0x575653554989CF49836F2002BB00000000B9000000009090909090909090909089C841F767104989C289C841F767144989C34D89D04901D84D0347204D030748C7C00300000048F7E34C01D8490347084D8B08448908FFC3413B5F1876D44831DBFFC1413B4F1C76B75D5B5E5FC20800") Local $tBinASM8_x64 = _DLLStructCreate64("ubyte asm[" & BinaryLen($bBinASM8_x64) & "]") $tBinASM8_x64.asm = $bBinASM8_x64 DllCallAddress("none", DllStructGetPtr($tBinASM8_x64), "ptr", DllStructGetPtr($tParam)) EndSwitch EndIf Case 15, 16, 24, 32 ;15/16/24/32-bit, as the bitmap format is the same we can use memcpy to copy the pixel data directly to the memory. ;Exeptions are 15/16/24-bit images whose width is not a divider of 4! If BitOR($iPxDepth = 15, $iPxDepth = 16, $iPxDepth = 24) And Mod($iW, 4) Then ConsoleWrite("Using Assembler code to speed-up..." & @CRLF) Switch $iPxDepth Case 15, 16 $tParam.strideSrc = $iW * 2 Switch @AutoItX64 Case False Local Const $bBinASM1516_x86 = Binary("0x8B7C2404BB00000000B900000000909089C8F7670889471C89C8F7670C894720B802000000F7E35003471C034718030789C2580347200347048B32668930433B5F1076DC31DB413B4F1476C4C20400") Local $tBinASM1516_x86 = DllStructCreate("ubyte asm[" & BinaryLen($bBinASM1516_x86) & "]") $tBinASM1516_x86.asm = $bBinASM1516_x86 DllCallAddress("none", DllStructGetPtr($tBinASM1516_x86), "ptr", DllStructGetPtr($tParam)) Case Else Local Const $bBinASM1516_x64 = Binary("0x575653554989CFBB00000000B90000000090909090909090909090909090909089C841F767104989C189C841F767144989C25389D8D1E04C89D24801C2490357084D89C84901C04D0347204D0307498B00488902FFC3FFC3413B5F1876D55BFFC1413B4F1C76B95D5B5E5FC20800") Local $tBinASM1516_x64 = _DLLStructCreate64("ubyte asm[" & BinaryLen($bBinASM1516_x64) & "]") $tBinASM1516_x64.asm = $bBinASM1516_x64 DllCallAddress("none", DllStructGetPtr($tBinASM1516_x64), "ptr", DllStructGetPtr($tParam)) EndSwitch Case 24 $tParam.strideSrc = $iW * 3 Switch @AutoItX64 Case False Local Const $bBinASM24_x86 = Binary("0x8B7C2404BB00000000B900000000909089C8F7670889471C89C8F7670C894720B803000000F7E35003471C034718030789C2580347200347048B328930433B5F1076DD31DB413B4F1476C5C20400") Local $tBinASM24_x86 = DllStructCreate("ubyte asm[" & BinaryLen($bBinASM24_x86) & "]") $tBinASM24_x86.asm = $bBinASM24_x86 DllCallAddress("none", DllStructGetPtr($tBinASM24_x86), "ptr", DllStructGetPtr($tParam)) Case Else Local Const $bBinASM24_x64 = Binary("0x575653554989CF4831C990909090909089C841F767104989C189C841F767144989C24831DB48C7C00300000048F7E34C89D24801C2490357084D89C84901C04D0347204D0307498B00488902FFC3FFC3413B5F1876CFFFC1413B4F1C76B25D5B5E5FC20800") Local $tBinASM24_x64 = _DLLStructCreate64("ubyte asm[" & BinaryLen($bBinASM24_x64) & "]") $tBinASM24_x64.asm = $bBinASM24_x64 DllCallAddress("none", DllStructGetPtr($tBinASM24_x64), "ptr", DllStructGetPtr($tParam)) EndSwitch EndSwitch Else For $y = 0 To $iH - 1 $t1 = $y * $stride DllCall($hDLL, "ptr:cdecl", "memcpy", "ptr", DllStructGetPtr($tDestBmp) + $t1, "ptr", DllStructGetPtr($tSrcBmp) + $t1, "uint", $stride) Next EndIf EndSwitch ConsoleWrite(TimerDiff($fTimer) & " ms" & @CRLF) DllClose($hDLL) ;TGA image is stored bottom up in file. Need to flip it. If BitAND($tTGAHeader.imageDescriptor, 0x30) <> 0x20 Then _GDIPlus_ImageRotateFlip($hBitmap, $GDIP_Rotate180FlipX) $tSrcBmp = 0 Return $hBitmap EndFunc ;==>_GDIPlus_TGAImageLoadFromFile ; #INTERNAL_USE_ONLY# =========================================================================================================== ; Name ..........: RemoveNullChars ; Description ...: Converts a null terminated binary string to a string ; Author ........: UEZ ; =============================================================================================================================== Func RemoveNullChars($bin) Local $a = StringRegExp($bin, "[[:xdigit:]+]{2}", 3), $s, $i If @error Then Return $s For $i = 0 To UBound($a) - 1 If $a[$i] = "00" Then ExitLoop $s &= Chr(Dec($a[$i])) Next Return $s EndFunc ;==>RemoveNullChars ; #INTERNAL_USE_ONLY# =========================================================================================================== ; Name ..........: _DLLStructCreate64 ; Description ...: Creates a struct for x64 assembler code execution ; Author ........: AndyG ; =============================================================================================================================== Func _DLLStructCreate64($struct) ;align auf 16-byte Adresse Local $temp = DllStructCreate($struct) Local $tempsize = DllStructGetSize($temp) + 64 Local $ptr = DllStructGetPtr($struct) Local $a1 = Mod(Number($ptr), 64) Local $temp = 0 Local $mem = _MemVirtualAlloc($ptr + $a1, $tempsize, $MEM_COMMIT, $PAGE_EXECUTE_READWRITE) Local $mem_dllstructcreate64_internal = $mem Local $a2 = Mod(Number($mem), 64) ;rest div 16 adresse = offset Local $sstruct = DllStructCreate($struct, (Number($mem) - $a2 + 64)) Return $sstruct ;auf 16 alingned pointer EndFunc ;==>_DLLStructCreate64 Global $sFile = FileOpenDialog("Select a TGA file", "", "TGA image(*.tga)") If @error Then Exit _GDIPlus_Startup() Global $hImage = _GDIPlus_TGAImageLoadFromFile($sFile, True) If @error Then ConsoleWrite(@error & " / " & @extended & @CRLF) _GDIPlus_Shutdown() Exit EndIf ;save result ;~ _GDIPlus_ImageSaveToFile($hImage, @ScriptDir & "\Converted.png") ;~ ShellExecute(@ScriptDir & "\Converted.png") Global $iW = _GDIPlus_ImageGetWidth($hImage), $iH = _GDIPlus_ImageGetHeight($hImage) Global $hGui = GUICreate("TGA Image Loader by UEZ", $iW, $iH) GUISetState() Global $hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGui) _GDIPlus_GraphicsDrawImageRect($hGraphics, $hImage, 0, 0, $iW, $iH) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE _GDIPlus_BitmapDispose($hImage) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_Shutdown() Exit Case $GUI_EVENT_RESTORE _GDIPlus_GraphicsDrawImageRect($hGraphics, $hImage, 0, 0, $iW, $iH) EndSwitch WEnd  
      Here my rookie assembler code ^^:
      #cs _ASM8cm_x86 use32 define tSrcBmp dword[edi] define tDestBmp dword[edi + 04] define colortable dword[edi + 08] define strideSrc dword[edi + 12] define strideDest dword[edi + 16] define w dword[edi + 20] define h dword[edi + 24] define colorTblSize dword[edi + 28] define colorwidth dword[edi + 32] define iOffset dword[edi + 36] define iOffset2 dword[edi + 40] define r5 byte[edi + 44] define g5 byte[edi + 45] define b5 byte[edi + 46] pushad ;~ _ASMDBG_() mov edi, dword[esp + 36] ;pointer to the struct xor ecx, ecx; y = 0 align 16 _y: mov eax, ecx mul strideSrc add eax, colorTblSize mov iOffset, eax ;iOffset = y * $strideSrc + $colorTblSize mov eax, ecx mul strideDest mov iOffset2, eax ;iOffset2 = y * $strideDest xor ebx, ebx ;x = 0 _x: mov eax, iOffset add eax, ebx ;iOffset + x add eax, tSrcBmp mov edx, eax ;edx = iOffset + x + tSrcBmp xor eax, eax mov al, byte[edx] ;get index from color table mul colorwidth ;multiply it with colorwidth -> eax = index of the color table mov edx, colortable add edx, eax mov esi, dword[edx] ;get the color from the color table mov eax, 3 mul ebx ; add eax, iOffset2 ; add eax, tDestBmp ;$x * 3 + iOffset2 + tDestBmp = t1 mov ebp, eax cmp colorwidth, 2 jne _col_rgb mov dx, si ;BitShift(BitAND($col, 0x001F), -3) ;B and dx, 0x001F shl dx, 3 mov b5, dl mov dx, si ;BitShift(BitShift(BitAND($col, 0x03E0), 5), -3) ;G and dx, 0x03E0 shr dx, 5 shl dx, 3 mov g5, dl mov dx, si ;BitShift(BitShift(BitAND($col, 0x7C00), 10), -3) ;R and dx, 0x7C00 shr dx, 10 shl dx, 3 mov r5, dl xor eax, eax ;eax = 0 or al, r5 ;generate rgb value from rgb555 shl eax, 8 or al, g5 shl eax, 8 or al, b5 mov esi, eax _col_rgb: mov dword[ebp], esi ;write to destination inc ebx cmp ebx, w jbe _x inc ecx cmp ecx, h jbe _y ;~ _ASMDBG_() popad ret ;4 #ce _ASM8cm_x86 #cs _ASM8cm_x64 use64 define tSrcBmp qword[r15] define tDestBmp qword[r15 + 08] define colortable qword[r15 + 16] define strideSrc dword[r15 + 24] define strideDest dword[r15 + 28] define w dword[r15 + 32] define h dword[r15 + 36] define colorTblSize dword[r15 + 40] define colorwidth dword[r15 + 44] define iOffset dword[r15 + 48] define iOffset2 dword[r15 + 52] define r5 byte[r15 + 56] define g5 byte[r15 + 57] define b5 byte[r15 + 58] define x r13d define y r14d push rdi push rsi push rbx push rbp mov qword r15, rcx mov y, 0 align 16 _y: mov eax, y mul strideSrc add eax, colorTblSize mov iOffset, eax ;iOffset = y * $strideSrc + $colorTblSize mov eax, y mul strideDest mov iOffset2, eax ;iOffset2 = y * $strideDest xor x, x ;x = 0 _x: mov eax, iOffset add eax, x ;iOffset + x add rax, tSrcBmp mov rdx, rax ;edx = iOffset + x + tSrcBmp xor rax, rax mov al, byte[rdx] ;get index from color table mul colorwidth ;multiply it with colorwidth -> eax = index of the color table mov rdx, colortable add rdx, rax mov r9d, dword[rdx] ;get the color from the color table xor rax, rax mov rax, 3 mul x ; add eax, iOffset2 ; add rax, tDestBmp ;$x * 3 + iOffset2 + tDestBmp = t1 mov r8, rax cmp colorwidth, 2 jne _col_rgb xor rdx, rdx mov dx, r9w ;BitShift(BitAND($col, 0x001F), -3) ;B and dx, 0x001F shl dx, 3 mov b5, dl xor rdx, rdx mov dx, r9w ;BitShift(BitShift(BitAND($col, 0x03E0), 5), -3) ;G and dx, 0x03E0 shr dx, 5 shl dx, 3 mov g5, dl xor rdx, rdx mov dx, r9w ;BitShift(BitShift(BitAND($col, 0x7C00), 10), -3) ;R and dx, 0x7C00 shr dx, 10 shl dx, 3 mov r5, dl xor eax, eax ;eax = 0 or al, r5 ;generate rgb value from rgb555 shl eax, 8 or al, g5 shl eax, 8 or al, b5 mov r9d, eax _col_rgb: mov dword[r8], r9d ;write to destination inc x cmp x, w jbe _x inc y cmp y, h jbe _y pop rbp pop rbx pop rsi pop rdi ret 8 #ce #cs _ASM8_x86 use32 pushad mov edi, dword[esp + 36] ;pointer to the struct define tSrcBmp dword[edi] define tDestBmp dword[edi + 04] define strideSrc dword[edi + 08] define strideDest dword[edi + 12] define w dword[edi + 16] define h dword[edi + 20] define colorTblSize dword[edi + 24] define iOffset dword[edi + 28] define iOffset2 dword[edi + 32] mov ecx, 0 ; y align 16 _y: mov eax, ecx mul strideSrc add eax, colorTblSize mov iOffset, eax ;iOffset = y * $strideSrc + $colorTblSize mov eax, ecx mul strideDest mov iOffset2, eax ;iOffset2 = y * $strideDest xor ebx, ebx ;x = 0 _x: mov ebp, iOffset sub ebp, 2 add ebp, ebx add ebp, tSrcBmp ;ebp = t1 mov eax, 3 mul ebx add eax, iOffset2 add eax, tDestBmp ;eax = t2 mov esi, dword[ebp] ;get the color from source bitmap mov dword[eax], esi ;write to destination inc ebx cmp ebx, w jbe _x inc ecx cmp ecx, h jbe _y popad ret ;4 #ce _ASM8_x86 #cs _ASM8_x64 use64 push rdi push rsi push rbx push rbp define tSrcBmp qword[r15] define tDestBmp qword[r15 + 08] define strideSrc [r15 + 16] define strideDest [r15 + 20] define w [r15 + 24] define h [r15 + 28] define colorTblSize [r15 + 32] define iOffset [r15 + 36] define iOffset2 [r15 + 40] mov qword r15, rcx sub qword colorTblSize, 2 mov ebx, 0 ;w - 1 mov ecx, 0 ;h - 1 align 16 _y: mov eax, ecx mul dword strideSrc mov r10, rax ;r10 = y * $strideSrc mov eax, ecx mul dword strideDest mov r11, rax ;r11 = y * $strideDest _x: mov r8, r10 add r8, rbx add r8, colorTblSize add r8, tSrcBmp ;r8 = t1 mov rax, 3 mul rbx add rax, r11 add rax, tDestBmp ;eax = t2 mov r9, [r8] ;get the color from source bitmap mov dword[rax], r9d ;write to destination inc ebx cmp ebx, w jbe _x xor rbx, rbx inc ecx cmp ecx, h jbe _y pop rbp pop rbx pop rsi pop rdi ret 8 #ce _ASM8_x64 #cs _ASM1516_x86 use32 mov edi, dword[esp + 4] ;pointer to the struct define tSrcBmp ptr[edi] define tDestBmp ptr[edi + 04] define strideSrc dword[edi + 08] define strideDest dword[edi + 12] define w dword[edi + 16] define h dword[edi + 20] define colorTblSize dword[edi + 24] define iOffset dword[edi + 28] define iOffset2 dword[edi + 32] mov ebx, 0 ; x mov ecx, 0 ; y align 16 _y: mov eax, ecx mul strideSrc mov iOffset, eax ;iOffset = y * $strideSrc mov eax, ecx mul strideDest mov iOffset2, eax ;iOffset2 = y * $strideDest _x: mov eax, 2 mul ebx ;x * 2 push eax add eax, iOffset add eax, colorTblSize add eax, tSrcBmp mov edx, eax ;edx = t1 pop eax ;restore x * 2 add eax, iOffset2 add eax, tDestBmp ;eax = t2 mov esi, dword[edx] ;get the color from source bitmap mov word[eax], si ;write to destination inc ebx cmp ebx, w jbe _x xor ebx, ebx inc ecx cmp ecx, h jbe _y ret ;4 #ce _ASM1516_x86 #cs _ASM1516_x64 use64 ;~ define tSrcBmp dword[r15 + 0] ;~ define tDestBmp dword[r15 + 8] ;~ define strideS dword[r15 + 16] ;~ define strideD dword[r15 + 20] ;~ define width dword[r15 + 24] ;~ define height dword[r15 + 28] ;~ define colorTblSize dword[r15 + 32] ;~ define t1 dword[r15 + 36] ;not needed ;~ define t2 dword[r15 + 40] ;not needed push rdi push rsi push rbx push rbp mov qword r15, rcx mov ebx, 0 ;dword[r15 + 24] ;ebx = w - 1 mov ecx, 0 ;dword[r15 + 28] ;ecx = h - 1 align 16 _y: mov eax, ecx mul dword[r15 + 16] mov r9, rax mov eax, ecx mul dword[r15 + 20] mov r10, rax push rbx _x: mov eax, ebx shl eax, 1 mov rdx, r10 add rdx, rax add rdx, [r15 + 8] mov r8, r9 add r8, rax add r8, [r15 + 32] add r8, [r15] mov rax, [r8] mov [rdx], rax inc ebx inc ebx cmp ebx, dword[r15 + 24] jbe _x pop rbx inc ecx cmp ecx, dword[r15 + 28] jbe _y pop rbp pop rbx pop rsi pop rdi ret 8 #ce _ASM1516_x64 #cs _ASM24_x86 use32 mov edi, dword[esp + 4] ;pointer to the struct define tSrcBmp dword[edi] define tDestBmp dword[edi + 04] define strideSrc dword[edi + 08] define strideDest dword[edi + 12] define w dword[edi + 16] define h dword[edi + 20] define colorTblSize dword[edi + 24] define iOffset dword[edi + 28] define iOffset2 dword[edi + 32] mov ebx, 0 ; x mov ecx, 0 ; y align 16 _y: mov eax, ecx mul strideSrc mov iOffset, eax ;iOffset = y * $strideSrc mov eax, ecx mul strideDest mov iOffset2, eax ;iOffset2 = y * $strideDest _x: mov eax, 3 mul ebx ;x * 3 push eax add eax, iOffset add eax, colorTblSize add eax, tSrcBmp mov edx, eax ;edx = t1 pop eax ;restore x * 3 add eax, iOffset2 add eax, tDestBmp ;eax = t2 mov esi, dword[edx] ;get the color from source bitmap mov dword[eax], esi ;write to destination inc ebx cmp ebx, w jbe _x xor ebx, ebx inc ecx cmp ecx, h jbe _y ret ;4 #ce _ASM24_x86 #cs _ASM24_x64 use64 ;~ define tSrcBmp dword[r15 + 0] ;~ define tDestBmp dword[r15 + 8] ;~ define strideS dword[r15 + 16] ;~ define strideD dword[r15 + 20] ;~ define width dword[r15 + 24] ;~ define height dword[r15 + 28] ;~ define colorTblSize dword[r15 + 32] ;~ define t1 dword[r15 + 36] ;not needed ;~ define t2 dword[r15 + 40] ;not needed push rdi push rsi push rbx push rbp mov qword r15, rcx xor rcx, rcx align 16 _y: mov eax, ecx mul dword[r15 + 16] mov r9, rax mov eax, ecx mul dword[r15 + 20] mov r10, rax xor rbx, rbx _x: mov rax, 3 mul rbx mov rdx, r10 add rdx, rax add rdx, [r15 + 8] mov r8, r9 add r8, rax add r8, [r15 + 32] add r8, [r15] mov rax, [r8] mov [rdx], rax ;copy 64 bits inc ebx inc ebx cmp ebx, dword[r15 + 24] jbe _x inc ecx cmp ecx, dword[r15 + 28] jbe _y pop rbp pop rbx pop rsi pop rdi ret 8 #ce _ASM24_x64  
      If you find a TGA image which is in scope of this script but doesn't convert it properly, please report it here.
      Thanks.
    • By UEZ
      Since monoceres has released 
      I searched for a way to map the 2D image of the earth to a 3D sphere with rotation.
       
      Here the result (after 9 years of research ^^) as a non realistic physical animation:
       ==> 
       
      Due to the fact that AutoIt / GDI+ are not that fast I couldn't add a moon animation additionally.
       
      Thanks to one of Eukalyptus' code to pointing me to the right direction. U rock man. 
       
      Source code extract only - not working because of missing binary data (images):
      ;coded by UEZ build 2017-03-18 #pragma compile(x64, false) #pragma compile(Icon, "c:\Program Files (x86)\AutoIt3\Icons\au3.ico") #AutoIt3Wrapper_Run_Au3Stripper=y #Au3Stripper_Parameters=/so /pe /rm #AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3" #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <WindowsConstants.au3> _GDIPlus_Startup() Global $hGUI, $iFPS = 0, $iShowFPS = 0, $bExit Global Const $iW = 800, $iW2 = ($iW - 100) / 2, $iH = 500, $fRad = ACos(-1) / 180, $sTitle = "GDI+ Rotating Earth v1.7 coded by UEZ 2017" AutoItSetOption("GUIOnEventMode", 1) GDIPlus_RotatingEarth() AutoItSetOption("GUIOnEventMode", 0) _GDIPlus_Shutdown() Func GDIPlus_RotatingEarth() $bExit = False $hGUI = GUICreate($sTitle, $iW, $iH) GUISetState(@SW_SHOW, $hGUI) ;create canvas elements Local Const $hDC = _WinAPI_GetDC($hGUI) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW, $iH) Local Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) Local Const $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) _GDIPlus_GraphicsSetInterpolationMode($hCanvas, $GDIP_INTERPOLATIONMODE_NEARESTNEIGHBOR) _GDIPlus_GraphicsSetPixelOffsetMode($hCanvas, $GDIP_PIXELOFFSETMODE_HALF) Local Const $hBrush_Clr = _GDIPlus_BrushCreateSolid(0xFF000000), _ $hBrush_FPS = _GDIPlus_BrushCreateSolid(0xFFF0F0F0), _ $hFormat_FPS = _GDIPlus_StringFormatCreate(), _ $hFamily_FPS = _GDIPlus_FontFamilyCreate("Arial"), _ $hFont_FPS = _GDIPlus_FontCreate($hFamily_FPS, 8), _ $tLayout_FPS = _GDIPlus_RectFCreate(0, 0, 60, 16), _ $hImage_Earth = _GDIPlus_BitmapCreateFromMemory(_Earth()), _ $hImage_Galaxy = _GDIPlus_BitmapCreateFromMemory(_Galaxy()), _ $hImage_Clouds = _GDIPlus_BitmapCreateFromMemory(_Clouds()), _ $hImage_Moon = _GDIPlus_BitmapCreateFromMemory(_Moon()), _ $hImage_USSE = _GDIPlus_BitmapCreateFromMemory(_USSE()), _ $hMatrix = _GDIPlus_MatrixCreate(), $hMatrix2 = _GDIPlus_MatrixCreate(), _ $hPath = _GDIPlus_PathCreate(), $hPath2 = _GDIPlus_PathCreate(), _ $hPen = _GDIPlus_PenCreate(0xC0FFFFFF, 1) _GDIPlus_ImageRotateFlip($hImage_USSE, 4) Local $aDim = _GDIPlus_ImageGetDimension($hImage_Earth) Local $hGfx = _GDIPlus_ImageGetGraphicsContext($hImage_Earth) _GDIPlus_GraphicsDrawStringEx($hGfx, "Coded by UEZ 2017 ^^", $hFont_FPS, _GDIPlus_RectFCreate(0, $aDim[1] / 2 - 4, 120, 12), $hFormat_FPS, $hBrush_FPS) _GDIPlus_ImageDispose($hGfx) Local Const $hTexture_Earth = _GDIPlus_TextureCreate($hImage_Earth), $hTexture_Clouds = _GDIPlus_TextureCreate($hImage_Clouds) DllCall($__g_hGDIPDll, "int", "GdipTranslateTextureTransform", "ptr", $hTexture_Earth, "float", -200, "float", 0, "long", 0) DllCall($__g_hGDIPDll, "int", "GdipTranslateTextureTransform", "ptr", $hTexture_Clouds, "float", -100, "float", 0, "long", 0) Local $iDiameter = $aDim[0] < $aDim[1] ? $aDim[0] : $aDim[1], _ $fDiameter2 = $iDiameter / 2, _ $fDX = ($iW - $iDiameter) / 2, $fDY = ($iH - $iDiameter) / 2 _GDIPlus_PathAddEllipse($hPath, $fDX - 1, $fDY - 1, $iDiameter + 2, $iDiameter + 2) Local Const $hBrush = _GDIPlus_PathBrushCreateFromPath($hPath) _GDIPlus_PathBrushSetCenterColor($hBrush, 0x02000008) _GDIPlus_PathBrushSetCenterPoint($hBrush, $fDX + $fDiameter2 + 1, $fDY + $fDiameter2 + 1) _GDIPlus_PathBrushSetSurroundColor($hBrush, 0xF8000000) _GDIPlus_PathBrushSetGammaCorrection($hBrush, 1) _GDIPlus_PathBrushSetFocusScales($hBrush, 0.50, 0.50) _GDIPlus_PathAddEllipse($hPath2, -1, -1, 201, 201) Local Const $hBrush2 = _GDIPlus_PathBrushCreateFromPath($hPath2) _GDIPlus_PathBrushSetCenterColor($hBrush2, 0x0800000) _GDIPlus_PathBrushSetCenterPoint($hBrush2, 100, 100) _GDIPlus_PathBrushSetSurroundColor($hBrush2, 0xFF000000) _GDIPlus_PathBrushSetGammaCorrection($hBrush2, 1) _GDIPlus_PathBrushSetFocusScales($hBrush2, 0.50, 0.50) $hGfx = _GDIPlus_ImageGetGraphicsContext($hImage_Moon) _GDIPlus_GraphicsFillEllipse($hGfx, -1, -1, 201, 201, $hBrush2) _GDIPlus_ImageDispose($hGfx) $iFPS = 0 GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit_About") AdlibRegister("CalcFPS", 1000) Local $fTimer1, $fTimer2, $fScale, $fTmp, $fX, $fSin, $fZ, $fS, $zz, $z = 90, $iStep = 4 ;the higher $iStep is the faster the animation but lower the quality. Local $fPosX, $fPosY, $fSize, $fSpeed, $aMeteor[4] = [0, 10 + Random() * ($iH - 20), 5 + Random() * 10, 5 + Random() * 10] $fPosX = $iW + 60 $fPosY = Random() * ($iH - 100) + 50 $fSize = 0.5 + Random() * 2 $fSpeed = Random() * 3 + 1 $fTimer1 = TimerInit() $fTimer2 = TimerInit() Do DllCall($__g_hGDIPDll, "int", "GdipDrawImageRect", "handle", $hCanvas, "handle", $hImage_Galaxy, "float", 0, "float", 0, _ "float", $iW, "float", $iH) DllCall($__g_hGDIPDll, "int", "GdipSetSmoothingMode", "handle", $hCanvas, "int", 4) If TimerDiff($fTimer1) > 10000 Then DllCall($__g_hGDIPDll, "int", "GdipDrawLine", "handle", $hCanvas, "handle", $hPen, "float", $aMeteor[0], "float", $aMeteor[1], _ "float", $aMeteor[0] + $aMeteor[2] * 3, "float", $aMeteor[1] + $aMeteor[3] * 3) $aMeteor[0] += $aMeteor[2] $aMeteor[1] += $aMeteor[3] If BitOR($aMeteor[0] > $iW, $aMeteor[1] > $iH, $aMeteor[0] < 0, $aMeteor[1] < 0) Then $aMeteor[0] = 0 $aMeteor[1] = Random() * ($iH * 0.75) $aMeteor[2] = 8 + Random() * 12 $aMeteor[3] = 7 + Random() * 10 $fTimer1 = TimerInit() EndIf EndIf If TimerDiff($fTimer2) > 30000 Then DllCall($__g_hGDIPDll, "int", "GdipDrawImageRect", "handle", $hCanvas, "handle", $hImage_USSE, "float", $fPosX, "float", $fPosY, _ "float", 50 * $fSize, "float", 12 * $fSize) $fPosX -= $fSpeed If $fPosX < -100 Then $fPosX = $iW + 30 $fPosY = Random() * ($iH - 100) + 50 $fSize = Random() * 2 $fSpeed = Random() * 3 + 1 $fTimer2 = TimerInit() EndIf EndIf $zz = $z * $fRad $fX = $iW2 - Cos($zz) * 345 $z -= 0.5 $fZ = Sin($zz) $fS = 100 - $fZ * 50 DllCall($__g_hGDIPDll, "int", "GdipSetSmoothingMode", "handle", $hCanvas, "int", 1) DllCall($__g_hGDIPDll, "int", "GdipTranslateTextureTransform", "ptr", $hTexture_Earth, "float", 0.75, "float", 0, "long", 0) DllCall($__g_hGDIPDll, "int", "GdipTranslateTextureTransform", "ptr", $hTexture_Clouds, "float", 1.25, "float", 0, "long", 0) If $fZ > 0 Then _GDIPlus_GraphicsDrawImageRect($hCanvas, $hImage_Moon, $fX, 110, $fS, $fS) For $i = 1 To $fDiameter2 Step $iStep $fScale = 1 + $i / $fDiameter2 DllCall($__g_hGDIPDll, "int", "GdipSetMatrixElements", "handle", $hMatrix, "float", 1.0, "float", 0.0, "float", 0.0, "float", 1.0, "float", 0.0, "float", 0.0) DllCall($__g_hGDIPDll, "int", "GdipTranslateMatrix", "handle", $hMatrix, "float", $fDX + $fDiameter2, "float", $fDY + $fDiameter2, "int", 0) DllCall($__g_hGDIPDll, "int", "GdipScaleMatrix", "handle", $hMatrix, "float", $fScale, "float", $fScale, "int", 0) DllCall($__g_hGDIPDll, "int", "GdipTranslateMatrix", "handle", $hMatrix, "float", -$fDiameter2, "float", -$fDiameter2, "int", 0) DllCall($__g_hGDIPDll, "int", "GdipSetWorldTransform", "handle", $hCanvas, "handle", $hMatrix) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hCanvas, "handle", $hTexture_Earth, _ "float", $i, "float", $i, "float", $iDiameter -2 * $i, "float", $iDiameter - 2 * $i) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hCanvas, "handle", $hTexture_Clouds, _ "float", $i, "float", $i, "float", $iDiameter -2 * $i, "float", $iDiameter - 2 * $i) Next _GDIPlus_MatrixSetElements($hMatrix) _GDIPlus_GraphicsSetTransform($hCanvas, $hMatrix) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", $fDX, "float", $fDY, "float", $iDiameter, "float", $iDiameter) Else For $i = 1 To $fDiameter2 Step $iStep $fScale = 1 + $i / $fDiameter2 DllCall($__g_hGDIPDll, "int", "GdipSetMatrixElements", "handle", $hMatrix, "float", 1.0, "float", 0.0, "float", 0.0, "float", 1.0, "float", 0.0, "float", 0.0) DllCall($__g_hGDIPDll, "int", "GdipTranslateMatrix", "handle", $hMatrix, "float", $fDX + $fDiameter2, "float", $fDY + $fDiameter2, "int", 0) DllCall($__g_hGDIPDll, "int", "GdipScaleMatrix", "handle", $hMatrix, "float", $fScale, "float", $fScale, "int", 0) DllCall($__g_hGDIPDll, "int", "GdipTranslateMatrix", "handle", $hMatrix, "float", -$fDiameter2, "float", -$fDiameter2, "int", 0) DllCall($__g_hGDIPDll, "int", "GdipSetWorldTransform", "handle", $hCanvas, "handle", $hMatrix) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hCanvas, "handle", $hTexture_Earth, _ "float", $i, "float", $i, "float", $iDiameter - 2 * $i, "float", $iDiameter - 2 * $i) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hCanvas, "handle", $hTexture_Clouds, _ "float", $i, "float", $i, "float", $iDiameter - 2 * $i, "float", $iDiameter - 2 * $i) Next _GDIPlus_MatrixSetElements($hMatrix) _GDIPlus_GraphicsSetTransform($hCanvas, $hMatrix) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", $fDX, "float", $fDY, "float", $iDiameter, "float", $iDiameter) _GDIPlus_GraphicsDrawImageRect($hCanvas, $hImage_Moon, $fX, 110, $fS, $fS) EndIf _GDIPlus_GraphicsDrawStringEx($hCanvas, "FPS: " & $iShowFPS, $hFont_FPS, $tLayout_FPS, $hFormat_FPS, $hBrush_FPS) ;draw background message text _WinAPI_BitBlt($hDC, 0, 0, $iW, $iH, $hDC_backbuffer, 0, 0, $SRCCOPY) ;blit drawn bitmap to GUI $iFPS += 1 If $bExit Then ExitLoop Until False ;Not Sleep(10) AdlibUnRegister("CalcFPS") ;release resources _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_BrushDispose($hBrush2) _GDIPlus_PathDispose($hPath) _GDIPlus_PathDispose($hPath2) _GDIPlus_MatrixDispose($hMatrix) _GDIPlus_MatrixDispose($hMatrix2) _GDIPlus_ImageDispose($hImage_Earth) _GDIPlus_ImageDispose($hImage_Galaxy) _GDIPlus_ImageDispose($hImage_Clouds) _GDIPlus_ImageDispose($hImage_Moon) _GDIPlus_ImageDispose($hImage_USSE) _GDIPlus_BrushDispose($hTexture_Earth) _GDIPlus_BrushDispose($hTexture_Clouds) _GDIPlus_FontDispose($hFont_FPS) _GDIPlus_FontFamilyDispose($hFamily_FPS) _GDIPlus_StringFormatDispose($hFormat_FPS) _GDIPlus_BrushDispose($hBrush_Clr) _GDIPlus_BrushDispose($hBrush_FPS) _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) GUIDelete($hGUI) EndFunc ;==>GDIPlus_RotatingEarth Func _Exit_About() $bExit = True EndFunc ;==>_Exit_About Func CalcFPS() ;display FPS $iShowFPS = $iFPS $iFPS = 0 EndFunc ;==>CalcFPS ;Code below was generated by: 'File to Base64 String' Code Generator v1.20 Build 2016-12-01 ...  
      Download: Rotating Earth v1.7.au3
      In line 92 you can modify the $iStep variable -> the higher $iStep is the faster the animation & lower the quality.
       
      So long...
    • By UEZ
      AutoIt Windows Screenshooter
      Key Features:
      takes easily a screenshot from any visible window capture any region of the desktop incl. freehand capturing capture GUI controls and GUI menus separately capture a marked area every x seconds for a duration of y seconds create a GIF animation from saved frames (Vista or higher os required) capture to AVI file (without audio!) takes a screenshot from web sites (available only on Win7+ os and when Aero is enabled) put images to clipboard to paste to other applications easily color picker save image in different formats and also to PDF! add timestamp to saved images simple image editing options: greyscale, b&w, invert, rotate +-90° send image to printer and default email client preview of captured screens incl. zoom option multi monitor support display pixel color under mouse ruler basic image editor (paint, highlight, ellipse, rectangle, text and some graphic FX) watermark captured image no 3rd party tools or DLLs used - pure AutoIt! fully portable - no installation is needed multi language feature (Eng, Ger, Tur, Fra and Rus only) drag'n'drop an image to the app for editing To do:
      capture content of scrollable window/control capture cascaded menus Due to DllCall("User32.dll", "int", "PrintWindow", "hwnd", $hWnd, "handle", $hMemDC, "int", 0) limitation some windows cannot be captured properly (GDI+, ProgDVB, etc.) but can take screenshots of hidden windows. One workaround is to use full screen capturing (F11/F12) or "Grab Screen" function! Or try double click with rmb on listview items (beta).
      Download source code (9460 downloads previously): AutoIt Windows Screenshooter v1.84 Build 2019-08-18.7z (version 3.3.12.0+ needed!)
      You are not allowed to sell this code or just parts of it in a commercial project or modify it and distribute it with a different name!
      Download compiled Exe only: 4shared / Media Fire  / Softpedia (1.58mb)
      Distributing copies of the program in compiled format (exe) must be free of any fee!
      -----> click here to Donate!  
      (Current donators: 1. Cuong N.) 
       
       
      It is designed for Win7+ operating systems with AERO enabled! E.g. on WinXP machines some functions are not working properly and might crash the application!
      AV scanners may have a negative impact the execution of compiled exe and might report any malware. I guarantee that there is no malicious code in the source code / exe!!! 
      Main GUI:

       
       
      About Intro:

       
       
      Basic Image Editor:

       
       
      Watermark:

       
       
      Click link for an enhanced version of Watermark Image.
      Credits:
      main code by UEZ additional code (alphabetical order) by Authenticity, AutoItObject Team, Eemuli, Eukalyptus, funkey, _Kurt, martin, monoceres, ProgAndy, taietel, trancexx, Ward, wolf9228 and Yashied! mesale0077 for turkish translation wakillon for french translation AZJIO for russian translation Keys:
      Main GUI:
      User your mouse to scroll preview window or
      Numpad 8: Scroll preview window up
      Numpad 2: Scroll preview window down
      Numpad 4: Scroll preview window left
      Numpad 6: Scroll preview window right
      Numpad +: zoom in preview window or mouse wheel down
      Numpad -: zoom out preview window or mouse wheel up
      F1: capture again on last position
      F5: refresh Windows Name list
      PRINTSCREEN: take screenshot from whole screen
      ALT+PRINTSCR: take a screenshot from active window
      F10: Undo made changes with Image Editing function
      F11: take screenshot from whole screen incl mouse cursor
      F12: take screenshot from whole screen
      Ctrl+Alt+F9 start "Grab Screen" mode
      Ctrl+Alt+F12: take a screenshot from active window using alternative screenshot functionality (beta)!
      Ctrl+r: call ruler
      Ctrl+s: save current displayed image
      Ctrl+x: exit program
      ctrl+w: call web grab input field (available only when Aero is enabled)
      Ctrl+i: call image editor
      Ctrl+m: call watermark editor
      Ctrl+z: undo
      Only available on Vista+ os: double click with rmb on list items to use alternative screenshot functionality (beta)!
      When 'Grab Screen' is clicked you can hold down the ctrl key to switch to 'grab controls' mode. Control under mouse will be framed red.
      ctrl + shift will take the screenshot of appropriate control. To capture GUI menus you can press rmb which simulates the lmb. When a menu is opened press shift additionally to capture it.
      Press and hold only the shift key to capture any region on the desktop using freehand capturing - release it so capture marked regions!
      Or just mark resize able area which you want to grab. Press CTRL key to grab marked area or right mouse button to capture the marked area every x seconds for a duration of y seconds.
      When saving the image just enter the extension you wish to use (*.jpg;*.png;*.bmp;*.gif;*.tif;*.pdf). Big thanks to taietel for his PDF UDF!
      Image Editor:
      s: save
      c: copy
      n: send
      h: highlighter
      p: pen
      r: rectangle
      e: ellipse
      a: arrow
      o: color
      t: text
      g: text config
      Ctrl+z: undo
      Watermark editor:
      Ctrl+z: undo
       
      To start the app minimized just call it "Windows Screenshooter.exe /min"
      Maybe it is useful for someone...
      Any kind of comment is welcome.
      Br,
      UEZ
      Change log:
       


    • By UEZ
      Nothing special - just another analogue clock.  -> Read https://en.wikipedia.org/wiki/Swiss_railway_clock for more information.

       
      Requires Windows7+ OS!
       
       
      Widget style GUI:
      ;The Hilfiker / MobaTime Swiss Railway Clock ;Coded by UEZ build 2019-07-07 ;Thanks to Eukalyptus for the _CreateBrushedAluminum() function! #pragma Compile(Icon, "GDI+ Swiss Railway Clock.ico") #AutoIt3Wrapper_Run_Au3Stripper=y #Au3Stripper_Parameters=/so /pe /rm #AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3" #AutoIt3Wrapper_UseX64=n Break(0) #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <WindowsConstants.au3> #include <WinAPISysWin.au3> ProcessSetPriority(@AutoItPID, $PROCESS_LOW) _GDIPlus_Startup() Global $hGUI, $iFPS = 0, $iShowFPS = 0, $bExit Global $iW, $iH, $iX, $iY, $sTitle = "GDI+ Swiss Railway Clock v1.16" $iW = IniRead(@ScriptDir & "\GDI+ Swiss Railway Clock.ini", "Settings", "GUI_Size", 200) $iW = $iW < 100 ? 100 : $iW > 800 ? 800 : $iW $iH = $iW $iX = IniRead(@ScriptDir & "\GDI+ Swiss Railway Clock.ini", "Settings", "GUI_PosX", -1) $iY = IniRead(@ScriptDir & "\GDI+ Swiss Railway Clock.ini", "Settings", "GUI_PosY", -1) Global Const $fRad = ACos(-1) / 180, $fDeg = 180 / ACos(-1), $iTimer = 30, $ULW_ALPHA = 2, $SC_DRAGMOVE = 0xF012, $fDeltaShadow = 20 Global $hBitmap, $hHBitmap, $hCanvas, $hBitmap_Clock, $hBrush_Shadow, $hBrush_Update, $hPen_Update, $fDiameter = $iW, $fShadowAngle, $fMin_next, _ $fRadius = $fDiameter / 2, $fSec, $fMin, $fHr, $fAmplitude = 3, $fSize, $hOld Global $tSize = DllStructCreate($tagSIZE), $tSource = DllStructCreate($tagPOINT), $tBlend = DllStructCreate($tagBLENDFUNCTION) $tSize.X = $iW $tSize.Y = $iH $tBlend.Alpha = 255 $tBlend.Format = 1 Global Const $hScrDC = _WinAPI_GetDC($hGUI), $hMemDC = _WinAPI_CreateCompatibleDC($hScrDC) AutoItSetOption("GUIOnEventMode", 1) GDIPlus_SwissRailwayClockWidget() AutoItSetOption("GUIOnEventMode", 0) _GDIPlus_Shutdown() Func GDIPlus_SwissRailwayClockWidget() $bExit = False $hGUI = GUICreate($sTitle, $iW, $iH, $iX, $iY, $WS_POPUP, BitOR($WS_EX_TOPMOST, $WS_EX_LAYERED)) GUISetState(@SW_SHOW, $hGUI) ;create canvas elements $hBitmap = _GDIPlus_BitmapCreateFromScan0($iW + $fDeltaShadow, $iH + $fDeltaShadow) $hCanvas = _GDIPlus_ImageGetGraphicsContext($hBitmap) Local Const $iAlpha = 0x0D / $iW * 200 $hBrush_Shadow = _GDIPlus_BrushCreateSolid(BitShift(0x0D + $iAlpha, -24) + 0x202020) $hPen_Update = _GDIPlus_PenCreate(0xFFA02020) $hBrush_Update = _GDIPlus_BrushCreateSolid(0) _GDIPlus_GraphicsSetSmoothingMode($hCanvas, $GDIP_SMOOTHINGMODE_HIGHQUALITY) _GDIPlus_GraphicsSetPixelOffsetMode($hCanvas, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) $hBitmap_Clock = GenerateClockBg($fDiameter) GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit_About") $fMin_next = @MIN GUIRegisterMsg($WM_LBUTTONDOWN, "_WM_LBUTTONDOWN") GUIRegisterMsg($WM_TIMER, "Draw") ;$WM_TIMER = 0x0113 Local $iID = DllCall("User32.dll", "uint_ptr", "SetTimer", "hwnd", $hGUI, "uint_ptr", 1, "uint", $iTimer, "ptr", 0)[0] Do If $bExit Then ExitLoop Until Not Sleep(100) ;release resources GUIRegisterMsg($WM_TIMER, "") DllCall("user32.dll", "bool", "KillTimer", "hwnd", $hGUI, "uint_ptr", $iID) GUIRegisterMsg($WM_LBUTTONDOWN, "") _GDIPlus_PenDispose($hPen_Update) _GDIPlus_BrushDispose($hBrush_Shadow) _GDIPlus_BrushDispose($hBrush_Update) _GDIPlus_GraphicsDispose($hCanvas) _GDIPlus_ImageDispose($hCanvas) _WinAPI_ReleaseDC(0, $hScrDC) _WinAPI_DeleteDC($hMemDC) IniWrite(@ScriptDir & "\GDI+ Swiss Railway Clock.ini", "Settings", "GUI_Size", WinGetPos($hGUI)[2]) IniWrite(@ScriptDir & "\GDI+ Swiss Railway Clock.ini", "Settings", "GUI_PosX", WinGetPos($hGUI)[0]) IniWrite(@ScriptDir & "\GDI+ Swiss Railway Clock.ini", "Settings", "GUI_PosY", WinGetPos($hGUI)[1]) GUIDelete($hGUI) EndFunc ;==>GDIPlus_SwissRailwayClockWidget Func Draw($hWnd, $iMsg, $wParam, $lParam) #forceref $hWnd, $iMsg, $wParam, $lParam _GDIPlus_GraphicsClear($hCanvas, 0x00000000) _GDIPlus_GraphicsDrawImageRect($hCanvas, $hBitmap_Clock, 0, 0, $fDiameter + $fDeltaShadow, $fDiameter + $fDeltaShadow) UpdateClock($hCanvas, $fDiameter) $hHBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap) $hOld = _WinAPI_SelectObject($hMemDC, $hHBitmap) _WinAPI_UpdateLayeredWindow($hGUI, $hScrDC, 0, DllStructGetPtr($tSize), $hMemDC, DllStructGetPtr($tSource), 0, DllStructGetPtr($tBlend), $ULW_ALPHA) _WinAPI_SelectObject($hMemDC, $hOld) _WinAPI_DeleteObject($hHBitmap) EndFunc ;==>Draw Func _WM_LBUTTONDOWN($hWnd, $iMsg, $wParam, $lParam) Switch $hWnd Case $hGUI _SendMessage($hWnd, $WM_SYSCOMMAND, $SC_DRAGMOVE, 0) EndSwitch EndFunc ;==>_WM_LBUTTONDOWN Func _Exit_About() $bExit = True EndFunc ;==>_Exit_About Func UpdateClock($hGfx, $fDiameter) Static $bBounce = 0, $f = 0 Local $m1 = $fDiameter * 0.015 ;hour $fHr = 30 * (@HOUR + @MIN / 60) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fHr) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local $iWidth1 = $fDiameter * 0.0375, _ $iHeight1 = $fDiameter / 2.5, _ $iWidth12 = $iWidth1 / 2, _ $fPosY = $fDiameter * 0.2, $iWidth2, $iWidth22, $fPosY2 _GDIPlus_BrushSetSolidColor($hBrush_Update, 0xFF101010) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth12 + Cos(($fShadowAngle - $fHr) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fHr) * $fRad) * $m1, _ "float", $iWidth1, "float", $iHeight1) ;~ DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Update, _ ;~ "float", $fRadius - $iWidth12, _ ;~ "float", $fPosY, _ ;~ "float", $iWidth1, "float", $iHeight1) Local $tPoints = DllStructCreate("float p[8]"), $factor = $iW / 160 ; 1----2 ; | | ; 4----3 ;1 $tPoints.p(1) = $fRadius - $iWidth12 $tPoints.p(2) = $fPosY ;2 $tPoints.p(3) = $tPoints.p(1) + $iWidth1 $tPoints.p(4) = $fPosY ;3 $tPoints.p(5) = $tPoints.p(3) + $factor $tPoints.p(6) = $fPosY + $iHeight1 ;4 $tPoints.p(7) = $tPoints.p(1) - $factor $tPoints.p(8) = $tPoints.p(6) DllCall($__g_hGDIPDll, "int", "GdipFillPolygon", "handle", $hGfx, "handle", $hBrush_Update, _ "struct*", $tPoints, "int", 4, "int", "FillModeAlternate") _GDIPlus_GraphicsResetTransform($hGfx) ;min If $fMin_next <> @MIN Then $bBounce = 1 Switch $bBounce Case 1 $fMin = (6 * Mod(($fMin_next + 1), 60)) + Sin($f * 1.9) * $fAmplitude If $fAmplitude = 0 Then $fMin_next = @MIN $f = 0 $fAmplitude = 3 $bBounce = 0 Else $fAmplitude -= 0.5 $fAmplitude = $fAmplitude <= 0 ? 0 : $fAmplitude $f += 1 EndIf Case Else $fMin = (6 * @MIN) EndSwitch _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fMin) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) $iWidth1 = $fDiameter * 0.03 $iHeight1 = $fRadius $iWidth12 = $iWidth1 / 2 $fPosY = $fDiameter * 0.1 DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth12 + Cos(($fShadowAngle - $fMin) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fMin) * $fRad) * $m1, _ "float", $iWidth1, "float", $iHeight1) ;~ DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Update, _ ;~ "float", $fRadius - $iWidth12, _ ;~ "float", $fPosY, _ ;~ "float", $iWidth1, "float", $iHeight1) ;1 $tPoints.p(1) = $fRadius - $iWidth12 $tPoints.p(2) = $fPosY ;2 $tPoints.p(3) = $tPoints.p(1) + $iWidth1 $tPoints.p(4) = $fPosY ;3 $tPoints.p(5) = $tPoints.p(3) + $factor $tPoints.p(6) = $fPosY + $iHeight1 ;4 $tPoints.p(7) = $tPoints.p(1) - $factor $tPoints.p(8) = $tPoints.p(6) DllCall($__g_hGDIPDll, "int", "GdipFillPolygon", "handle", $hGfx, "handle", $hBrush_Update, _ "struct*", $tPoints, "int", 4, "int", "FillModeAlternate") _GDIPlus_GraphicsResetTransform($hGfx) ;sec $fSec = 6 * (@SEC * 1.02564 + @MSEC / 1000) If $fSec >= 360 Then $fSec = 0 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fSec) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) $fPosY = $fDiameter * 0.27 $fPosY2 = $fDiameter * 0.19 $iWidth1 = $fDiameter * 0.0095 $iHeight1 = $fRadius * 1.3 - $fPosY $iWidth12 = $iWidth1 / 2 $iWidth2 = $fDiameter * 0.083333 $iWidth22 = $iWidth2 / 2 ;shadow seconds DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius + Cos(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $iWidth1 + $fDiameter * 0.006667, "float", $iHeight1 + $fDiameter * 0.006667) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth22 + Cos(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $fPosY2 + Sin(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $iWidth2, "float", $iWidth2) ;seconds _GDIPlus_BrushSetSolidColor($hBrush_Update, 0xFFC01010) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth22, _ "float", $fPosY2, _ "float", $iWidth2, "float", $iWidth2) _GDIPlus_GraphicsResetTransform($hGfx) ;button in the center DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth1, _ "float", $fRadius - $iWidth1, _ "float", 2 * $iWidth1, "float", 2 * $iWidth1) DllCall($__g_hGDIPDll, "int", "GdipDrawEllipse", "handle", $hGfx, "handle", $hPen_Update, _ "float", $fRadius - $iWidth1, _ "float", $fRadius - $iWidth1, _ "float", 2 * $iWidth1, "float", 2 * $iWidth1) EndFunc ;==>UpdateClock Func GenerateClockBg($fDiameter, $iBGColor = 0xF8FFFFFF) Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($fDiameter + $fDeltaShadow, $fDiameter + $fDeltaShadow), $hGfx = _GDIPlus_ImageGetGraphicsContext($hBitmap), _ $hBrush = _GDIPlus_BrushCreateSolid($iBGColor), $fBorderSize = $fDiameter * 0.03333, _ $hEffect = _GDIPlus_EffectCreateBlur($fDiameter / 50, 1), $hPen = _GDIPlus_PenCreate(0xA0000000, $fBorderSize) _GDIPlus_GraphicsSetSmoothingMode($hGfx, 4) _GDIPlus_GraphicsSetPixelOffsetMode($hGfx, 4) _GDIPlus_GraphicsSetTextRenderingHint($hGfx, 4) Local Const $fSize = $fDiameter * 0.942 - $fBorderSize / 2 Local Const $hLBrush = _GDIPlus_LineBrushCreate($fBorderSize, $fBorderSize, $fSize, $fSize, 0xFCFFFFFF, 0xF8F0F0F0, 3) _GDIPlus_LineBrushSetSigmaBlend($hLBrush, 0.33333) _GDIPlus_LineBrushSetGammaCorrection($hLBrush) Local Const $hMatrix = _GDIPlus_MatrixCreate() _GDIPlus_MatrixTranslate($hMatrix, -$fSize, -$fSize, True) _GDIPlus_MatrixRotate($hMatrix, 90, True) _GDIPlus_MatrixTranslate($hMatrix, $fSize, $fSize, True) _GDIPlus_LineBrushMultiplyTransform($hLBrush, $hMatrix, True) _GDIPlus_MatrixDispose($hMatrix) _GDIPlus_GraphicsFillEllipse($hGfx, $fBorderSize, $fBorderSize, $fSize, $fSize, $hLBrush) ;~ Local Const $hPath = _GDIPlus_PathCreate() ;~ _GDIPlus_PathAddEllipse($hPath, $fBorderSize, $fBorderSize, $fSize, $fSize) ;~ Local $hLBrush = _GDIPlus_PathBrushCreateFromPath($hPath) ;~ _GDIPlus_PathBrushSetCenterColor($hLBrush, 0xF8F0F0FF) ;~ _GDIPlus_PathBrushSetCenterPoint($hLBrush, $fSize * 0.70, $fSize * 0.70) ;~ _GDIPlus_PathBrushSetSurroundColor($hLBrush, 0xFBFFFFFF) ;~ _GDIPlus_PathBrushSetGammaCorrection($hLBrush, True) ;~ _GDIPlus_GraphicsFillPath($hGfx, $hPath, $hLBrush) ;~ _GDIPlus_PathDispose($hPath) Local $fShadow_vx = $fDiameter * 0.0095, $fShadow_vy = $fDiameter * 0.01 $fShadowAngle = ATan($fShadow_vy / $fShadow_vx) * $fDeg If $fShadow_vx < 0 And $fShadow_vy >= 0 Then $fShadowAngle += 180 If $fShadow_vx < 0 And $fShadow_vy < 0 Then $fShadowAngle -= 180 _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize + $fShadow_vx, $fBorderSize + $fShadow_vy, $fSize, $fSize, $hPen) _GDIPlus_BitmapApplyEffect($hBitmap, $hEffect) _GDIPlus_BrushSetSolidColor($hBrush) _GDIPlus_PenSetColor($hPen, 0xF0000000) Local Const $hBitmap_Texture = _CreateBrushedAluminum($fDiameter, $fDiameter, $fShadowAngle) Local Const $hTexture = _GDIPlus_TextureCreate($hBitmap_Texture) DllCall($__g_hGDIPDll, "int", "GdipSetPenBrushFill", "ptr", $hPen, "ptr", $hTexture) _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize, $fBorderSize, $fSize, $fSize, $hPen) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, -6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local $iWidth1 = $fDiameter * 0.026667, $iHeight1 = $fDiameter / 10, $iWidth12 = $iWidth1 / 2, $fPosY = $fDiameter * 0.083333, _ $iWidth2 = $fDiameter * 0.013333, $iHeight2 = $fDiameter * 0.0416667, $iWidth22 = $iWidth2 / 2 For $i = 0 To 59 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, 6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Switch Mod($i, 5) Case 0 _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth12, $fPosY, $iWidth1, $iHeight1, $hBrush) Case Else _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth22, $fPosY, $iWidth2, $iHeight2, $hBrush) EndSwitch Next _GDIPlus_GraphicsResetTransform($hGfx) Local Const $hBitmap_Logo = _GDIPlus_BitmapCreateFromMemory(_Au3_Icon()) Local Const $hBitmap_Logo_Scaled = _GDIPlus_ImageResize($hBitmap_Logo, $fDiameter * 0.125, $fDiameter * 0.125) Local $aDim = _GDIPlus_ImageGetDimension($hBitmap_Logo_Scaled) _GDIPlus_GraphicsDrawImageRect($hGfx, $hBitmap_Logo_Scaled, $fRadius - $aDim[0] / 2, $fRadius / 2, $aDim[0], $aDim[1]) _GDIPlus_ImageDispose($hBitmap_Logo) _GDIPlus_ImageDispose($hBitmap_Logo_Scaled) Local Const $hFamily = _GDIPlus_FontFamilyCreate("Segoe Script"), $hFont = _GDIPlus_FontCreate($hFamily, $fDiameter * 0.025), $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hFormat, 1) _GDIPlus_StringFormatSetLineAlign($hFormat, 1) _GDIPlus_BrushSetSolidColor($hBrush, 0xE0000000) _GDIPlus_GraphicsDrawStringEx($hGfx, "Clock coded by" & @CRLF & "UEZ", $hFont, _GDIPlus_RectFCreate($fRadius - $fRadius * 0.2, $fRadius + $fRadius * 0.2, $fRadius * 0.4, $fRadius * 0.4), $hFormat, $hBrush) _GDIPlus_ImageDispose($hBitmap_Texture) _GDIPlus_BrushDispose($hTexture) _GDIPlus_FontDispose($hFont) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_EffectDispose($hEffect) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_BrushDispose($hLBrush) _GDIPlus_GraphicsDispose($hGfx) Return $hBitmap EndFunc ;==>GenerateClockBg Func _CreateBrushedAluminum($iW, $iH, $fLightAngle = 40, $iBlurDist = 12, $fBlurTrans = 0.6666, $fRed = 0.8, $fGreen = 0.9, $fBlue = 1, $iLightColor = 0xF0FFFFFF, $fLightSigma = 0.5, $fLightScale = 0.83) ;coded by Eukalyptus! $iBlurDist = Ceiling($iBlurDist) $iBlurDist += 1 - Mod($iBlurDist, 2) Local $iOverSize = 0 For $i = 1 To $iBlurDist Step 2 $iOverSize += $i + $i + 1 Next Local $iWO = $iW + $iOverSize ;========================================= ; Add Noise ;========================================= Local $iNoiseSize = 40 Local $hBmp_Noise = _GDIPlus_BitmapCreateFromScan0($iNoiseSize, $iNoiseSize) Local $hGfx_Noise = _GDIPlus_ImageGetGraphicsContext($hBmp_Noise) Local $tData = _GDIPlus_BitmapLockBits($hBmp_Noise, 0, 0, $iNoiseSize, $iNoiseSize, BitOR($GDIP_ILMREAD, $GDIP_ILMWRITE), $GDIP_PXF32ARGB) Local $iStride = DllStructGetData($tData, "Stride") Local $iWidth = DllStructGetData($tData, "Width") Local $iHeight = DllStructGetData($tData, "Height") Local $pScan0 = DllStructGetData($tData, "Scan0") Local $tPixel = DllStructCreate("dword[" & $iWidth * $iHeight & "];", $pScan0) Local $iAmp For $row = 0 To $iHeight - 1 For $col = 0 To $iWidth - 1 $iAmp = Random(0, 0xFF, 1) DllStructSetData($tPixel, 1, BitOR(0xFF000000, BitShift($iAmp, -16), BitShift($iAmp, -8), $iAmp), $row * $iWidth + $col + 1) Next Next _GDIPlus_BitmapUnlockBits($hBmp_Noise, $tData) ;========================================= ; Create Full NoiseBitmap ;========================================= Local $hBmp_Full = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full = _GDIPlus_ImageGetGraphicsContext($hBmp_Full) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $iXOff, $iYOff, $iSizeX, $iSizeY For $y = 0 To $iH Step $iNoiseSize / 2 For $x = 0 To $iWO Step $iNoiseSize / 2 $iXOff = Random(0, $iNoiseSize / 2, 1) $iYOff = Random(0, $iNoiseSize / 2, 1) $iSizeX = $iNoiseSize - $iXOff $iSizeY = $iNoiseSize - $iYOff _GDIPlus_GraphicsDrawImageRectRect($hGfx_Full, $hBmp_Noise, $iXOff, $iYOff, $iSizeX, $iSizeY, $x, $y, $iSizeX, $iSizeY) Next Next _GDIPlus_GraphicsDispose($hGfx_Noise) _GDIPlus_BitmapDispose($hBmp_Noise) ;========================================= ; MotionBlur ;========================================= Local $hBmp_Full2 = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full2 = _GDIPlus_ImageGetGraphicsContext($hBmp_Full2) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full2, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $tColorMatrix = DllStructCreate("float[5]; float[5]; float[5]; float[5]; float[5];") DllStructSetData($tColorMatrix, 1, 1, 1) DllStructSetData($tColorMatrix, 2, 1, 2) DllStructSetData($tColorMatrix, 3, 1, 3) DllStructSetData($tColorMatrix, 4, $fBlurTrans, 4) DllStructSetData($tColorMatrix, 5, 1, 5) Local $hImgAttrib = _GDIPlus_ImageAttributesCreate() DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) For $i = 1 To $iBlurDist Step 2 DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full2, "ptr", $hBmp_Full, _ "float", $i, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) If $i >= $iBlurDist Then DllStructSetData($tColorMatrix, 1, $fRed, 1) DllStructSetData($tColorMatrix, 2, $fGreen, 2) DllStructSetData($tColorMatrix, 3, $fBlue, 3) DllStructSetData($tColorMatrix, 4, 1, 4) DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) EndIf DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full, "ptr", $hBmp_Full2, _ "float", $i + 1, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) Next _GDIPlus_ImageAttributesDispose($hImgAttrib) _GDIPlus_GraphicsDispose($hGfx_Full2) _GDIPlus_BitmapDispose($hBmp_Full2) _GDIPlus_GraphicsDispose($hGfx_Full) ;========================================= ; Add Light ;========================================= Local $hBmp_Alu = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local $hGfx_Alu = _GDIPlus_ImageGetGraphicsContext($hBmp_Alu) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Alu, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Alu, 3) _GDIPlus_GraphicsDrawImage($hGfx_Alu, $hBmp_Full, -$iOverSize, 0) _GDIPlus_BitmapDispose($hBmp_Full) Local $tPointF1 = DllStructCreate("float; float;") Local $tPointF2 = DllStructCreate("float; float;") DllStructSetData($tPointF2, 2, $iH * $fLightScale) $aResult = DllCall($__g_hGDIPDll, "int", "GdipCreateLineBrush", "struct*", $tPointF1, "struct*", $tPointF2, "uint", 0, "uint", $iLightColor, "int", 0, "handle*", 0) If @error Or Not IsArray($aResult) Then Return SetError(1, 4, False) Local $hBrush = $aResult[6] _GDIPlus_LineBrushSetSigmaBlend($hBrush, $fLightSigma) _GDIPlus_LineBrushSetGammaCorrection($hBrush) DllCall($__g_hGDIPDll, "int", "GdipRotateLineTransform", "ptr", $hBrush, "float", $fLightAngle, "int", 0) _GDIPlus_GraphicsFillRect($hGfx_Alu, 0, 0, $iW, $iH, $hBrush) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx_Alu) Return $hBmp_Alu EndFunc ;==>_CreateBrushedAluminum ;Code below was generated by: 'File to Base64 String' Code Generator v1.20 Build 2018-02-02 Func _Au3_Icon($bSaveBinary = False, $sSavePath = @ScriptDir) Local $Au3_Icon $Au3_Icon &= 'iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAP0ElEQVR4XtWZW4hs6VXHf+v79qWquruquqtvZ/r0uc8540yScTIQQ0JkDOYyGhIkhhAxxhdR8mDAgAg+6FsE9UVffNMH8S0ERAwS1DFeEo3m6owzmUySc+Zc+15VXZd9+dZyp6ro4pDTORlGIfnDn703TW/+//X9v/Wt3i3PPfccP85w/GhBgLqkS23ixhpRfau6bgItIPpRN5Ag0Xl88jYrxu/E+KA492E0vJd44d245BKQ/H8bkAe80wMOEE5HA5c8SpQ822yv/ubW9vnfffyxR3+vs7r6YcS9HewZnP9ZXPwE0Py/NuCBJj65iERvQPybcNFP4JKzuPgq+CeR6GnwV3FJB4juM+mSNj55Ehe97/LFC5947PL2ey5tb755daW1+fiVc295+qk3fuTShfPPPnb10d+J60sfI6o9BbRer4EIaOLis1Nh6dtBfs6ljY82ljqfiNLFX8X597uk/ksrG4/8ftJo/lq62P51XPQOJHoc3DV8egZYxLkLcW3xQ088fvWTj2ysXItjnxRlGY6Ojmxvb98iJwtnz6xeXO80tx+9tP0Rcf6tuHhzLuS1YwmJLiHuslRVbzQbjydJsrXSbl4RIVlpLZ0xM71+e+cbC41a+8zayuVxlo9CCPnX/vslt7S89iEzy4/7R/+MT7+Lhq2V5dbbO63Ftbwog/feDYdDt7e3R71eo9vt2tbWlkZRRC1NFkHWQDpACmQ/bBuVWUyaiN+Kk9oH2q3mO/Ky0HNn1p9sNxeaBpiBmpl3TlTNqouoqkmFoKp5XuT1NKlVFS5ffOXm54ui2EFIr17afudCLV1SM5mBity+fRuAzc1NVC1EkfN3dg+/9e1vf/ePMfssYXz9hzXQJKo/BTyKlovrZ7Y+fPXi1luryubOOeKqPBpKQiilLAMhBAwEw7x3RN9jFImPIhTR8TjPQghFvZY2s7wYpkmc' $Au3_Icon &= 'Ag5ARFBVuXHjBpVPqurTaDRMVRERQgjll776wp9YKP+KMP5a9NCsS7SBuHMgb2stt9+13FraXltubYegmkRRMh4POTwccdAbMy4CQTFDBBEDABMvYmnirNVIaC3UpVFP667WqFdmrRLfYA7MDIBWq0WaplQRIo5j8d6bVvDOxbV6fXV03C0BeYgBvyxx7R1prfbs2srym8+e6bxhtrwMjnt276Bv3UGOuYQ4bVCrJ1JVWtxEvxO0xBHIiiBVpbnbLexetysLidjmygKLCwsYzjATwACpQK/XY2VlBTNjZ2cHVTXvvYkgg3F2lI2z2+ByIEScjgRx23GSPvPU41d+BQE1zMqCnb197h2NxCeLttBeliiOmCUGDIIJFgIbzYh2IyUoqBrHo0LuHQ4ozMl37g1sqTaUrdWWJbW6haAChnOOPM/Z3d1lNBpRVX/CEJTIOxkOs2Mt8z4iAHa6ARdvVnzL+a3NnzfMVNEyz/z1Wzt2XHgWW+tUwkUV8tKYlQ81IZLA9nJMI40IaohAFAnLSxHeSm7sDWi0VuR4cMxLN/fl0maLxsICqlRUVldXOTg4IEkSOp2OVUAE1Iz+YLSHyAAYndZGE1yyAXqt1Wq/b3Vl6WxQC/lo4F5+dccK15Dmchs1yEpAHCAwEe+IKbm8GhN5T6mKEwGmwgAWFxdYHo7Y6fdoLDUZDz0vvnrI1S1lYXEJnRmuhANYBalozolT1dDt97+Chq+j+f6DDUh0Bh8/k9br7754buOng5oW2ci9fGNHxtRoLrbIgwEecw5sasAQRAPnVx3eC0UIE/FmxhxgwMZqm1G+T/d4SL3eoAzKizcPefycUG8soqqEEAxMzFARIcvL8fWbO18YH/c+DfICcPwgA4JZa2lp6b3XLp39kK8QQtBbd/ZlUIgttJakNFA8OIeZQ5hVPyhnm0Y9dpTBEMDMeBBMPGc6i/RvdRnnCVWTIMvHfPPWEU+c97iohpmad47jcda/u3Pw/MHh' $Au3_Icon &= '0b+Zll8GfREtd08bJSJ81DgeDO6WQYOBHh3uy04/M5c0RCaxEBSHmsNMUKBUo5Uo6w0hVwEzToOZQcW01uCR5ZQym2zqSRcbZyW39gdgATPEgLu7hy/v7+3+jWn5GUz/Hi1vAPagUaKGS65geqndbD2ZJnE8Hh3bzb0BuFgkignq0FnmMWaCIHElFzuO0jwOQ+bR+YFGaomHMJyumIvAp1RdirVmnaRWMxGcqwi2i9mrhGyHOe43gEQrLq698+wj6x9f77SvWYVefyjjgOBjwKMiGG4uXsBZydU1jyGoKhpK8iLHe08cJ4gID4aAAhZQA8GBj7Gi4Ob+gMuPREBCGUKJWQNYBASw08bpBbDVtZXWNQPLs6FVvV6QyHAROmuRChigCGjg0rIjdTqpYlHk3L5zl2rO4Tu39iZmDDCzCZnfT4gTmL8PnAMXczTIyPOAqlk1JJ73Sf2NOH9pZoIHGYiApXqjcQVMMXQ8GssoV8NFgngMhyLA1IgLGRfa0K4beZCJ2J3dXfa7Q6I4pV9E3D0YYmV2f/7n90RRTC1yWChQExAPPsJUORzkTjVYNaVuXLm0/UHEXcDXaqcZSBBZi6NoAwRMGWUlhkzE4zwgqBoGYIGzLWG1rmQlOIHjfo+j45z11RUKE6ivcHsYca+bI9j0d21OMMR5Uq9okaEA4k5YGTBMKVV1MBwfYhpVbJy+AuKaYJEZqAbpjQoQx5yCMTspG8ZG05Opm4kL9IYZucJOd0AZL4G4yQgQxTXAMO6PkAF5NqY/KjAXA8LcgGecl6JBEcH1+sd3QFpA68EGosbC7IfxNNqlZaWdCAem92Y0IuXiMuQB5EQUdNotttY7bK52OL+6yLWO8pObsLboCMr3nws2NZAFAZ8whZwY0aAoAoY16rVVIIAVD+5CpklVqcvVmHwFM1TVBTU5GRNwiBnLDcfVjpIHB6bMAbVaQqNeQ8RQVcBRmCGnHWYYWZ5jEoGraDoTP6WpEYKK91YV' $Au3_Icon &= 'pX1ld+/Ah6zonxYhFCsXGumqqk2fDDspCkanIVxbKRkHh6l+X09XNcoQKEolmKAnwgUDzO7fyKZKVgTwMYh7gEFsQtNw697BC6HIR4ic0oUEESQKqkFEHCYmjpMe5zAudCLGFoHp97dDQEQwZmbKchqPYZ9B/4DxoIdqeSJezQhlwTAvwaecQDiBiMwe8cvtxS0fpxfAWoB7QIQoQlm8/NIrNz9z7fLZ94vzSeycZaWJYDzxSB1MmW2q+0TrieAReZ6RF4FRHhgXSqEQJkl0PLadkiR+ZkIIoWCUGdRjmB/rJxQRvBfMQIwESEGSmQG930AY7+HS5/N8fCXPy6KeuiSNnR2Pc1mqJ5ONOywU78BsLjwfjRj0e5NO0s+UIH5aUV+HKJlm21fUkkwhwVAzBCiLgmCAiwG7n6b4yIub6VcsA7uO6Q4QHjRKFGg5rObzs/VasmiqZZr4qJrd7bGtBcnyAifzHIeg9LoH7B70GWoEyRIsLEzFu1nnMuaVRRjmBUupYgrihLIsURyIZ155nVIDjSRR50Sq9tx7+ZXrf46Gf8TKm4CdMguJz4uil+fFKIp80lxo2NZ6g+oZVQXmq9w9OuDmzhFaW4HFzrTSGNicU9hJsPMAmAIOwyjLAM7PzOr9xGgvpZhBvz/aE/HerMiA0WldSIGeqXZFJC6Dulq9ThmChBAwM0wVMxgOj7m730NrHVhYB+fAwikjtIAACGqAKjp7V1AD8QD3VZ5Q4H1kywux5EXQ732Ra7eab0I1AO40AyCupxpe2T/qf9P7yMTUiqKwk9YnMhnWDg+PyKUOjc682gg/EMJ8jzKFqoG4k8xjYUot6LQagikGriyDdnv9zyNyBJSnG9C8b0X2D3mpN9MkcveJB1SV7tE+B4MwFY8ADxEv833pBEwAM8bjMaNxBshcvJYQcpyPbKtTpyjNIufk7l73q1qMvoiVuwCnGRAgixvNKxe21t+VZVlpZq6izA4pBsd9dg5HkDZn' $Au3_Icon &= 'J2eYb9RTMPdn1GLBcJhN33WUCcQNCMWEUwMF2+st0RCsAkf94W7/ePAVzO4Ag1MNzNDcPrP+B2aBEALARLzBJDp7B10CHnwCIQct59l/iAlBaUSgBoJRBp2KdxHo7F3FiFaraZ0Fb3kRDCyr/pz8pyIbfRa4B+hpBhLAti9cfmahnjyd53kBRFYBwFSt1+vZOC8hSkHnFZsygCmg87zcvwSIMR2bDcyUrFSAaSFCCeWIWr1hV9YbMspKjSPnrt/e/fdsNPg7TL9xWnyYn2qkYL/ovVPVWVLNBGA4HNLrDzmz1rbVVsMIGRVtugoFWDE3MjMzp4HmRGSIQBXNybfOLC/BbGqgGFq93uCJc21GeaFR5P0oK3pl0Bugz6P57R+U0wgoN7fO/8Zyq/nRooJhEYZUsLIsqDqA1Bs1lpotW9IgiXfcORqJlSNwCfgIxE84H78FYHofCupRCfjJp8K9wz4BD24SQVtpt+XiRsOqTY2A6/aGt1+9c+8vLBSfI4RXgIzTQQSki43axzHVEILI/Eua9fsDd9TtXd/c2Iy9d49kQfP2YhotNWJ5dW/EMJusguBicBMTcwPCFKqYQCgDg1FGXhqIWpQmnD/Tpplig9EYAesNsnu37tz7S9Pw14Tsf4AeD0F0/tLlReekphoEEDAB0SzL5ODoqI/qn+0e9ZezUp9dbjbOJ/W0aRAurNUlK+vubndsw6zAilwQARy4+SqIlZShIGt2LIQgca1h651l1tt1iqKQ42EIceTdzn7v+b39/U+L889j4VtT8Q+HfOUbL3zq7Ob6J800VlWbfR3W3b193z06/EPEfwoXP+ai+BdWO+0PFEXIq/3wBjAwVGazd29U0q+YFYGghjFF7KDmApVGGQ2PbWOtI1WzIC8Vg1Bp94fdwau37+78KdhzaHgFLbpA4OEgwmzNmPR8RCZDVuj2elG3e/S5NIn/KMuLQyR+Ucv80zs7ey+BbVVinIjUVpcXL816O82613Zd' $Au3_Icon &= 'gMTEOQcCqIo4RlkpVRu2Uk129w8DneWxeO9v3N79l+pCnuVfxvRfCdkLwIDXAPnSf33tU+fOnvktEXNFUUi1af3e3sHXNRQfA746P0+p4eJlxJ9D5I3OR09fPnfml6vD5m6rubCdRC4FAUDNdDTOe977ej2NUjOjdzxgNBwVh73h3/ooGXrvk2w8esE0PI9Nus11oM9rhHzhi//xtpXV1c+msW92uz0ODw6fA/1t4Es8GDEu3kDcFRclP6Ua2nGcbMdxvI4hzossLdQvAeRFeS/Liv00jddUtej2Bs9pKP4TDYdgOdBD3C4h2wcCrx1M/8kn7j2Y/gxwM03Tz2RZdouHo4GLOuA2EGliNBGpY3qM8+uAoeV3MBvjXBucTJ5dfIcwGgIGlIDxOjAx8DrhgQioEdUjxCmmEQDlaDATGTPF+JRKv24Dbp71GX9M8L84Jo46QVTs6gAAAABJRU5ErkJggg==' Local $bString = _WinAPI_Base64Decode($Au3_Icon) If @error Then Return SetError(1, 0, 0) $bString = Binary($bString) If $bSaveBinary Then Local Const $hFile = FileOpen($sSavePath & "\au3-icon2.png", 18) If @error Then Return SetError(2, 0, $bString) FileWrite($hFile, $bString) FileClose($hFile) EndIf Return $bString EndFunc ;==>_Au3_Icon Func _WinAPI_Base64Decode($sB64String) Local $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "ptr", 0, "dword*", 0, "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(1, 0, "") Local $bBuffer = DllStructCreate("byte[" & $aCrypt[5] & "]") $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "struct*", $bBuffer, "dword*", $aCrypt[5], "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(2, 0, "") Return DllStructGetData($bBuffer, 1) EndFunc ;==>_WinAPI_Base64Decode  
      Download: GDI+ Swiss Railway Clock v1.16 (Widget).au3
       
       
      GUI version (discontinued):
      ;the Hilfiker / MobaTime Swiss Railway Clock ;coded by UEZ build 2018-03-01 ;thanks to Eukalyptus for the _CreateBrushedAluminum() function! #Pragma Compile(Icon, "GDI+ Swiss Railway Clock.ico") #AutoIt3Wrapper_Run_Au3Stripper=y #Au3Stripper_Parameters=/so /pe /rm #AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3" #AutoIt3Wrapper_UseX64=n Break(0) #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <WindowsConstants.au3> ProcessSetPriority(@AutoItPID, $PROCESS_LOW) _GDIPlus_Startup() Global $hGUI, $iFPS = 0, $iShowFPS = 0, $bExit Global Const $iW = 512, $iH = $iW, $iWh = $iW / 2, $iHh = $iH / 2, $sTitle = "GDI+ Swiss Railway Clock v1.1" Global Const $fRad = ACos(-1) / 180, $fDeg = 180 / ACos(-1), $iTimer = 30, $fDeltaShadow = $iW * 0.020 Global $hDC, $hCanvas, $hBitmap_Clock, $hBrush_Shadow, $hBrush_Update, $hPen_Update, $fDiameter = $iW, $hDC_backbuffer, $fShadowAngle, $fMin_next, _ $fRadius = $fDiameter / 2, $fSec, $fMin, $fHr, $fAmplitude = 3 AutoItSetOption("GUIOnEventMode", 1) GDIPlus_SwissRailwayClock() AutoItSetOption("GUIOnEventMode", 0) _GDIPlus_Shutdown() Func GDIPlus_SwissRailwayClock() $bExit = False $hGUI = GUICreate($sTitle, $iW + $fDeltaShadow, $iH + $fDeltaShadow, -1, -1, -1, $WS_EX_TOPMOST) GUISetBkColor(0xFFFFFF, $hGUI) GUISetState(@SW_SHOW, $hGUI) ;~ GUISetCursor(16, 1) ;create canvas elements $hDC = _WinAPI_GetDC($hGUI) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW + $fDeltaShadow, $iH + $fDeltaShadow) $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) $hBrush_Shadow = _GDIPlus_BrushCreateSolid(0x14A0A0A0) $hPen_Update = _GDIPlus_PenCreate(0xFFA02020) $hBrush_Update = _GDIPlus_BrushCreateSolid(0) _GDIPlus_GraphicsSetSmoothingMode($hCanvas, $GDIP_SMOOTHINGMODE_HIGHQUALITY) _GDIPlus_GraphicsSetPixelOffsetMode($hCanvas, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) $fDiameter = $fDiameter < 128 ? 128 : $fDiameter > 1024 ? 1024 : $fDiameter $hBitmap_Clock = GenerateClockBg($fDiameter) GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit_About") $fMin_next = @MIN GUIRegisterMsg($WM_TIMER, "Draw") ;$WM_TIMER = 0x0113 Local $iID = DllCall("User32.dll", "uint_ptr", "SetTimer", "hwnd", $hGUI, "uint_ptr", 1, "uint", $iTimer, "ptr", 0)[0] Do If $bExit Then ExitLoop Until Not Sleep(100) ;release resources GUIRegisterMsg($WM_TIMER, "") DllCall("user32.dll", "bool", "KillTimer", "hwnd", $hGUI, "uint_ptr", $iID) _GDIPlus_PenDispose($hPen_Update) _GDIPlus_BrushDispose($hBrush_Shadow) _GDIPlus_BrushDispose($hBrush_Update) _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) GUIDelete($hGUI) EndFunc ;==>GDIPlus_SwissRailwayClock Func Draw($hWnd, $iMsg, $wParam, $lParam) #forceref $hWnd, $iMsg, $wParam, $lParam _GDIPlus_GraphicsDrawImageRect($hCanvas, $hBitmap_Clock, 0, 0, $fDiameter + $fDeltaShadow, $fDiameter + $fDeltaShadow) UpdateClock($hCanvas, $fDiameter) _WinAPI_BitBlt($hDC, 0, 0, $iW + $fDeltaShadow, $iH + $fDeltaShadow, $hDC_backbuffer, 0, 0, $SRCCOPY) EndFunc Func _Exit_About() $bExit = True EndFunc ;==>_Exit_About Func UpdateClock($hGfx, $fDiameter) Static $bBounce = 0, $f = 0 Local $m1 = $fDiameter * 0.015 ;hour $fHr = 30 * (@HOUR + @MIN / 60) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fHr) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local $iWidth1 = $fDiameter * 0.0375, _ $iHeight1 = $fDiameter / 2.5, _ $iWidth12 = $iWidth1 / 2, _ $fPosY = $fDiameter * 0.2, $iWidth2, $iWidth22, $fPosY2 _GDIPlus_BrushSetSolidColor($hBrush_Update, 0xFF101010) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth12 + Cos(($fShadowAngle - $fHr) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fHr) * $fRad) * $m1, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) _GDIPlus_GraphicsResetTransform($hGfx) ;min If $fMin_next <> @MIN Then $bBounce = 1 Switch $bBounce Case 1 $fMin = (6 * Mod(($fMin_next + 1), 60)) + Sin($f * 1.9) * $fAmplitude If $fAmplitude = 0 Then $fMin_next = @MIN $f = 0 $fAmplitude = 3 $bBounce = 0 Else $fAmplitude -= 0.5 $fAmplitude = $fAmplitude <= 0 ? 0 : $fAmplitude $f += 1 EndIf Case Else $fMin = (6 * @MIN) EndSwitch _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fMin) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) $iWidth1 = $fDiameter * 0.03 $iHeight1 = $fRadius $iWidth12 = $iWidth1 / 2 $fPosY = $fDiameter * 0.1 DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth12 + Cos(($fShadowAngle - $fMin) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fMin) * $fRad) * $m1, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) _GDIPlus_GraphicsResetTransform($hGfx) ;sec $fSec = 6 * (@SEC * 1.02564 + @MSEC / 1000) If $fSec >= 360 Then $fSec = 0 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fSec) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) $fPosY = $fDiameter * 0.27 $fPosY2 = $fDiameter * 0.19 $iWidth1 = $fDiameter * 0.0095 $iHeight1 = $fRadius * 1.3 - $fPosY $iWidth12 = $iWidth1 / 2 $iWidth2 = $fDiameter * 0.083333 $iWidth22 = $iWidth2 / 2 ;shadow seconds DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius + Cos(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $iWidth1 + $fDiameter * 0.006667, "float", $iHeight1 + $fDiameter * 0.006667) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth22 + Cos(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $fPosY2 + Sin(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $iWidth2, "float", $iWidth2) ;seconds _GDIPlus_BrushSetSolidColor($hBrush_Update, 0xFFC01010) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth22, _ "float", $fPosY2, _ "float", $iWidth2, "float", $iWidth2) _GDIPlus_GraphicsResetTransform($hGfx) ;button in the center DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth1, _ "float", $fRadius - $iWidth1, _ "float", 2 * $iWidth1, "float", 2 * $iWidth1) DllCall($__g_hGDIPDll, "int", "GdipDrawEllipse", "handle", $hGfx, "handle", $hPen_Update, _ "float", $fRadius - $iWidth1, _ "float", $fRadius - $iWidth1, _ "float", 2 * $iWidth1, "float", 2 * $iWidth1) EndFunc Func GenerateClockBg($fDiameter) Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($fDiameter + $fDeltaShadow, $fDiameter + $fDeltaShadow), $hGfx = _GDIPlus_ImageGetGraphicsContext($hBitmap), _ $hBrush = _GDIPlus_BrushCreateSolid(0xFF000000), $fBorderSize = $fDiameter * 0.03333, _ $hEffect = _GDIPlus_EffectCreateBlur($fDiameter / 50, 0), $hPen = _GDIPlus_PenCreate(0xA0000000, $fBorderSize) _GDIPlus_GraphicsSetSmoothingMode($hGfx, 4) _GDIPlus_GraphicsSetPixelOffsetMode($hGfx, 4) _GDIPlus_GraphicsSetTextRenderingHint($hGfx, 4) _GDIPlus_GraphicsClear($hGfx, 0xFFFFFFFF) Local Const $fSize = $fDiameter * 0.95 - $fBorderSize / 2 Local $fShadow_vx = $fDiameter * 0.0095, $fShadow_vy = $fDiameter * 0.01 $fShadowAngle = ATan($fShadow_vy / $fShadow_vx) * $fDeg If $fShadow_vx < 0 And $fShadow_vy >= 0 Then $fShadowAngle += 180 If $fShadow_vx < 0 And $fShadow_vy < 0 Then $fShadowAngle -= 180 _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize + $fShadow_vx, $fBorderSize + $fShadow_vy, $fSize, $fSize, $hPen) _GDIPlus_BitmapApplyEffect($hBitmap, $hEffect) _GDIPlus_PenSetColor($hPen, 0xF0000000) Local Const $hBitmap_Texture = _CreateBrushedAluminum($fDiameter, $fDiameter, $fShadowAngle) Local Const $hTexture = _GDIPlus_TextureCreate($hBitmap_Texture) DllCall($__g_hGDIPDll, "int", "GdipSetPenBrushFill", "ptr", $hPen, "ptr", $hTexture) _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize, $fBorderSize, $fSize, $fSize, $hPen) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, -6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local $iWidth1 = $fDiameter * 0.026667, $iHeight1 = $fDiameter / 10, $iWidth12 = $iWidth1 / 2, $fPosY = $fDiameter * 0.083333, _ $iWidth2 = $fDiameter * 0.013333, $iHeight2 = $fDiameter * 0.0416667, $iWidth22 = $iWidth2 / 2 For $i = 0 to 59 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, 6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Switch Mod($i, 5) Case 0 _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth12, $fPosY, $iWidth1, $iHeight1, $hBrush) Case Else _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth22, $fPosY, $iWidth2, $iHeight2, $hBrush) EndSwitch Next _GDIPlus_GraphicsResetTransform($hGfx) Local Const $hBitmap_Logo = _GDIPlus_BitmapCreateFromMemory(_Au3_Icon()) Local Const $hBitmap_Logo_Scaled = _GDIPlus_ImageResize($hBitmap_Logo, $fDiameter * 0.08, $fDiameter * 0.08) Local $aDim = _GDIPlus_ImageGetDimension($hBitmap_Logo_Scaled) _GDIPlus_GraphicsDrawImageRect($hGfx, $hBitmap_Logo_Scaled, $fRadius - $aDim[0] / 2, $fRadius / 1.75, $aDim[0], $aDim[1]) _GDIPlus_ImageDispose($hBitmap_Logo) _GDIPlus_ImageDispose($hBitmap_Logo_Scaled) Local Const $hFamily = _GDIPlus_FontFamilyCreate("Segoe Script"), $hFont = _GDIPlus_FontCreate($hFamily, $fDiameter * 0.025), $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hFormat, 1) _GDIPlus_StringFormatSetLineAlign($hFormat, 1) ;~ _GDIPlus_BrushSetSolidColor($hBrush, 0xFF400000) _GDIPlus_GraphicsDrawStringEx($hGfx, "Clock by" & @CRLF & "UEZ", $hFont, _GDIPlus_RectFCreate($fRadius - $fRadius * 0.2, $fRadius + $fRadius * 0.2, $fRadius * 0.4, $fRadius * 0.4), $hFormat, $hBrush) _GDIPlus_ImageDispose($hBitmap_Texture) _GDIPlus_BrushDispose($hTexture) _GDIPlus_FontDispose($hFont) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_EffectDispose($hEffect) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx) Return $hBitmap EndFunc Func _CreateBrushedAluminum($iW, $iH, $fLightAngle = 40, $iBlurDist = 12, $fBlurTrans = 0.6666, $fRed = 0.8, $fGreen = 0.9, $fBlue = 1, $iLightColor = 0xF0FFFFFF, $fLightSigma = 0.5, $fLightScale = 0.83) ;coded by Eukalyptus! $iBlurDist = Ceiling($iBlurDist) $iBlurDist += 1 - Mod($iBlurDist, 2) Local $iOverSize = 0 For $i = 1 To $iBlurDist Step 2 $iOverSize += $i + $i + 1 Next Local $iWO = $iW + $iOverSize ;========================================= ; Add Noise ;========================================= Local $iNoiseSize = 40 Local $hBmp_Noise = _GDIPlus_BitmapCreateFromScan0($iNoiseSize, $iNoiseSize) Local $hGfx_Noise = _GDIPlus_ImageGetGraphicsContext($hBmp_Noise) Local $tData = _GDIPlus_BitmapLockBits($hBmp_Noise, 0, 0, $iNoiseSize, $iNoiseSize, BitOR($GDIP_ILMREAD, $GDIP_ILMWRITE), $GDIP_PXF32ARGB) Local $iStride = DllStructGetData($tData, "Stride") Local $iWidth = DllStructGetData($tData, "Width") Local $iHeight = DllStructGetData($tData, "Height") Local $pScan0 = DllStructGetData($tData, "Scan0") Local $tPixel = DllStructCreate("dword[" & $iWidth * $iHeight & "];", $pScan0) Local $iAmp For $row = 0 To $iHeight - 1 For $col = 0 To $iWidth - 1 $iAmp = Random(0, 0xFF, 1) DllStructSetData($tPixel, 1, BitOR(0xFF000000, BitShift($iAmp, -16), BitShift($iAmp, -8), $iAmp), $row * $iWidth + $col + 1) Next Next _GDIPlus_BitmapUnlockBits($hBmp_Noise, $tData) ;========================================= ; Create Full NoiseBitmap ;========================================= Local $hBmp_Full = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full = _GDIPlus_ImageGetGraphicsContext($hBmp_Full) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $iXOff, $iYOff, $iSizeX, $iSizeY For $y = 0 To $iH Step $iNoiseSize / 2 For $x = 0 To $iWO Step $iNoiseSize / 2 $iXOff = Random(0, $iNoiseSize / 2, 1) $iYOff = Random(0, $iNoiseSize / 2, 1) $iSizeX = $iNoiseSize - $iXOff $iSizeY = $iNoiseSize - $iYOff _GDIPlus_GraphicsDrawImageRectRect($hGfx_Full, $hBmp_Noise, $iXOff, $iYOff, $iSizeX, $iSizeY, $x, $y, $iSizeX, $iSizeY) Next Next _GDIPlus_GraphicsDispose($hGfx_Noise) _GDIPlus_BitmapDispose($hBmp_Noise) ;========================================= ; MotionBlur ;========================================= Local $hBmp_Full2 = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full2 = _GDIPlus_ImageGetGraphicsContext($hBmp_Full2) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full2, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $tColorMatrix = DllStructCreate("float[5]; float[5]; float[5]; float[5]; float[5];") DllStructSetData($tColorMatrix, 1, 1, 1) DllStructSetData($tColorMatrix, 2, 1, 2) DllStructSetData($tColorMatrix, 3, 1, 3) DllStructSetData($tColorMatrix, 4, $fBlurTrans, 4) DllStructSetData($tColorMatrix, 5, 1, 5) Local $hImgAttrib = _GDIPlus_ImageAttributesCreate() DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) For $i = 1 To $iBlurDist Step 2 DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full2, "ptr", $hBmp_Full, _ "float", $i, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) If $i >= $iBlurDist Then DllStructSetData($tColorMatrix, 1, $fRed, 1) DllStructSetData($tColorMatrix, 2, $fGreen, 2) DllStructSetData($tColorMatrix, 3, $fBlue, 3) DllStructSetData($tColorMatrix, 4, 1, 4) DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) EndIf DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full, "ptr", $hBmp_Full2, _ "float", $i + 1, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) Next _GDIPlus_ImageAttributesDispose($hImgAttrib) _GDIPlus_GraphicsDispose($hGfx_Full2) _GDIPlus_BitmapDispose($hBmp_Full2) _GDIPlus_GraphicsDispose($hGfx_Full) ;========================================= ; Add Light ;========================================= Local $hBmp_Alu = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local $hGfx_Alu = _GDIPlus_ImageGetGraphicsContext($hBmp_Alu) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Alu, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) _GDIPlus_GraphicsDrawImage($hGfx_Alu, $hBmp_Full, -$iOverSize, 0) _GDIPlus_BitmapDispose($hBmp_Full) Local $tPointF1 = DllStructCreate("float; float;") Local $tPointF2 = DllStructCreate("float; float;") DllStructSetData($tPointF2, 2, $iH * $fLightScale) $aResult = DllCall($__g_hGDIPDll, "int", "GdipCreateLineBrush", "struct*", $tPointF1, "struct*", $tPointF2, "uint", 0, "uint", $iLightColor, "int", 0, "handle*", 0) If @error Or Not IsArray($aResult) Then Return SetError(1, 4, False) Local $hBrush = $aResult[6] _GDIPlus_LineBrushSetSigmaBlend($hBrush, $fLightSigma) _GDIPlus_LineBrushSetGammaCorrection($hBrush) DllCall($__g_hGDIPDll, "int", "GdipRotateLineTransform", "ptr", $hBrush, "float", $fLightAngle, "int", 0) _GDIPlus_GraphicsFillRect($hGfx_Alu, 0, 0, $iW, $iH, $hBrush) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx_Alu) Return $hBmp_Alu EndFunc ;==>_CreateBrushedAluminum ;Code below was generated by: 'File to Base64 String' Code Generator v1.20 Build 2018-02-02 Func _Au3_Icon($bSaveBinary = False, $sSavePath = @ScriptDir) Local $Au3_Icon $Au3_Icon &= 'iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAP0ElEQVR4XtWZW4hs6VXHf+v79qWquruquqtvZ/r0uc8540yScTIQQ0JkDOYyGhIkhhAxxhdR8mDAgAg+6FsE9UVffNMH8S0ERAwS1DFeEo3m6owzmUySc+Zc+15VXZd9+dZyp6ro4pDTORlGIfnDn703TW/+//X9v/Wt3i3PPfccP85w/GhBgLqkS23ixhpRfau6bgItIPpRN5Ag0Xl88jYrxu/E+KA492E0vJd44d245BKQ/H8bkAe80wMOEE5HA5c8SpQ822yv/ubW9vnfffyxR3+vs7r6YcS9HewZnP9ZXPwE0Py/NuCBJj65iERvQPybcNFP4JKzuPgq+CeR6GnwV3FJB4juM+mSNj55Ehe97/LFC5947PL2ey5tb755daW1+fiVc295+qk3fuTShfPPPnb10d+J60sfI6o9BbRer4EIaOLis1Nh6dtBfs6ljY82ljqfiNLFX8X597uk/ksrG4/8ftJo/lq62P51XPQOJHoc3DV8egZYxLkLcW3xQ088fvWTj2ysXItjnxRlGY6Ojmxvb98iJwtnz6xeXO80tx+9tP0Rcf6tuHhzLuS1YwmJLiHuslRVbzQbjydJsrXSbl4RIVlpLZ0xM71+e+cbC41a+8zayuVxlo9CCPnX/vslt7S89iEzy4/7R/+MT7+Lhq2V5dbbO63Ftbwog/feDYdDt7e3R71eo9vt2tbWlkZRRC1NFkHWQDpACmQ/bBuVWUyaiN+Kk9oH2q3mO/Ky0HNn1p9sNxeaBpiBmpl3TlTNqouoqkmFoKp5XuT1NKlVFS5ffOXm54ui2EFIr17afudCLV1SM5mBity+fRuAzc1NVC1EkfN3dg+/9e1vf/ePMfssYXz9hzXQJKo/BTyKlovrZ7Y+fPXi1luryubOOeKqPBpKQiilLAMhBAwEw7x3RN9jFImPIhTR8TjPQghFvZY2s7wYpkmc' $Au3_Icon &= 'Ag5ARFBVuXHjBpVPqurTaDRMVRERQgjll776wp9YKP+KMP5a9NCsS7SBuHMgb2stt9+13FraXltubYegmkRRMh4POTwccdAbMy4CQTFDBBEDABMvYmnirNVIaC3UpVFP667WqFdmrRLfYA7MDIBWq0WaplQRIo5j8d6bVvDOxbV6fXV03C0BeYgBvyxx7R1prfbs2srym8+e6bxhtrwMjnt276Bv3UGOuYQ4bVCrJ1JVWtxEvxO0xBHIiiBVpbnbLexetysLidjmygKLCwsYzjATwACpQK/XY2VlBTNjZ2cHVTXvvYkgg3F2lI2z2+ByIEScjgRx23GSPvPU41d+BQE1zMqCnb197h2NxCeLttBeliiOmCUGDIIJFgIbzYh2IyUoqBrHo0LuHQ4ozMl37g1sqTaUrdWWJbW6haAChnOOPM/Z3d1lNBpRVX/CEJTIOxkOs2Mt8z4iAHa6ARdvVnzL+a3NnzfMVNEyz/z1Wzt2XHgWW+tUwkUV8tKYlQ81IZLA9nJMI40IaohAFAnLSxHeSm7sDWi0VuR4cMxLN/fl0maLxsICqlRUVldXOTg4IEkSOp2OVUAE1Iz+YLSHyAAYndZGE1yyAXqt1Wq/b3Vl6WxQC/lo4F5+dccK15Dmchs1yEpAHCAwEe+IKbm8GhN5T6mKEwGmwgAWFxdYHo7Y6fdoLDUZDz0vvnrI1S1lYXEJnRmuhANYBalozolT1dDt97+Chq+j+f6DDUh0Bh8/k9br7754buOng5oW2ci9fGNHxtRoLrbIgwEecw5sasAQRAPnVx3eC0UIE/FmxhxgwMZqm1G+T/d4SL3eoAzKizcPefycUG8soqqEEAxMzFARIcvL8fWbO18YH/c+DfICcPwgA4JZa2lp6b3XLp39kK8QQtBbd/ZlUIgttJakNFA8OIeZQ5hVPyhnm0Y9dpTBEMDMeBBMPGc6i/RvdRnnCVWTIMvHfPPWEU+c97iohpmad47jcda/u3Pw/MHh' $Au3_Icon &= '0b+Zll8GfREtd08bJSJ81DgeDO6WQYOBHh3uy04/M5c0RCaxEBSHmsNMUKBUo5Uo6w0hVwEzToOZQcW01uCR5ZQym2zqSRcbZyW39gdgATPEgLu7hy/v7+3+jWn5GUz/Hi1vAPagUaKGS65geqndbD2ZJnE8Hh3bzb0BuFgkignq0FnmMWaCIHElFzuO0jwOQ+bR+YFGaomHMJyumIvAp1RdirVmnaRWMxGcqwi2i9mrhGyHOe43gEQrLq698+wj6x9f77SvWYVefyjjgOBjwKMiGG4uXsBZydU1jyGoKhpK8iLHe08cJ4gID4aAAhZQA8GBj7Gi4Ob+gMuPREBCGUKJWQNYBASw08bpBbDVtZXWNQPLs6FVvV6QyHAROmuRChigCGjg0rIjdTqpYlHk3L5zl2rO4Tu39iZmDDCzCZnfT4gTmL8PnAMXczTIyPOAqlk1JJ73Sf2NOH9pZoIHGYiApXqjcQVMMXQ8GssoV8NFgngMhyLA1IgLGRfa0K4beZCJ2J3dXfa7Q6I4pV9E3D0YYmV2f/7n90RRTC1yWChQExAPPsJUORzkTjVYNaVuXLm0/UHEXcDXaqcZSBBZi6NoAwRMGWUlhkzE4zwgqBoGYIGzLWG1rmQlOIHjfo+j45z11RUKE6ivcHsYca+bI9j0d21OMMR5Uq9okaEA4k5YGTBMKVV1MBwfYhpVbJy+AuKaYJEZqAbpjQoQx5yCMTspG8ZG05Opm4kL9IYZucJOd0AZL4G4yQgQxTXAMO6PkAF5NqY/KjAXA8LcgGecl6JBEcH1+sd3QFpA68EGosbC7IfxNNqlZaWdCAem92Y0IuXiMuQB5EQUdNotttY7bK52OL+6yLWO8pObsLboCMr3nws2NZAFAZ8whZwY0aAoAoY16rVVIIAVD+5CpklVqcvVmHwFM1TVBTU5GRNwiBnLDcfVjpIHB6bMAbVaQqNeQ8RQVcBRmCGnHWYYWZ5jEoGraDoTP6WpEYKK91YV' $Au3_Icon &= 'pX1ld+/Ah6zonxYhFCsXGumqqk2fDDspCkanIVxbKRkHh6l+X09XNcoQKEolmKAnwgUDzO7fyKZKVgTwMYh7gEFsQtNw697BC6HIR4ic0oUEESQKqkFEHCYmjpMe5zAudCLGFoHp97dDQEQwZmbKchqPYZ9B/4DxoIdqeSJezQhlwTAvwaecQDiBiMwe8cvtxS0fpxfAWoB7QIQoQlm8/NIrNz9z7fLZ94vzSeycZaWJYDzxSB1MmW2q+0TrieAReZ6RF4FRHhgXSqEQJkl0PLadkiR+ZkIIoWCUGdRjmB/rJxQRvBfMQIwESEGSmQG930AY7+HS5/N8fCXPy6KeuiSNnR2Pc1mqJ5ONOywU78BsLjwfjRj0e5NO0s+UIH5aUV+HKJlm21fUkkwhwVAzBCiLgmCAiwG7n6b4yIub6VcsA7uO6Q4QHjRKFGg5rObzs/VasmiqZZr4qJrd7bGtBcnyAifzHIeg9LoH7B70GWoEyRIsLEzFu1nnMuaVRRjmBUupYgrihLIsURyIZ155nVIDjSRR50Sq9tx7+ZXrf46Gf8TKm4CdMguJz4uil+fFKIp80lxo2NZ6g+oZVQXmq9w9OuDmzhFaW4HFzrTSGNicU9hJsPMAmAIOwyjLAM7PzOr9xGgvpZhBvz/aE/HerMiA0WldSIGeqXZFJC6Dulq9ThmChBAwM0wVMxgOj7m730NrHVhYB+fAwikjtIAACGqAKjp7V1AD8QD3VZ5Q4H1kywux5EXQ732Ra7eab0I1AO40AyCupxpe2T/qf9P7yMTUiqKwk9YnMhnWDg+PyKUOjc682gg/EMJ8jzKFqoG4k8xjYUot6LQagikGriyDdnv9zyNyBJSnG9C8b0X2D3mpN9MkcveJB1SV7tE+B4MwFY8ADxEv833pBEwAM8bjMaNxBshcvJYQcpyPbKtTpyjNIufk7l73q1qMvoiVuwCnGRAgixvNKxe21t+VZVlpZq6izA4pBsd9dg5HkDZn' $Au3_Icon &= 'J2eYb9RTMPdn1GLBcJhN33WUCcQNCMWEUwMF2+st0RCsAkf94W7/ePAVzO4Ag1MNzNDcPrP+B2aBEALARLzBJDp7B10CHnwCIQct59l/iAlBaUSgBoJRBp2KdxHo7F3FiFaraZ0Fb3kRDCyr/pz8pyIbfRa4B+hpBhLAti9cfmahnjyd53kBRFYBwFSt1+vZOC8hSkHnFZsygCmg87zcvwSIMR2bDcyUrFSAaSFCCeWIWr1hV9YbMspKjSPnrt/e/fdsNPg7TL9xWnyYn2qkYL/ovVPVWVLNBGA4HNLrDzmz1rbVVsMIGRVtugoFWDE3MjMzp4HmRGSIQBXNybfOLC/BbGqgGFq93uCJc21GeaFR5P0oK3pl0Bugz6P57R+U0wgoN7fO/8Zyq/nRooJhEYZUsLIsqDqA1Bs1lpotW9IgiXfcORqJlSNwCfgIxE84H78FYHofCupRCfjJp8K9wz4BD24SQVtpt+XiRsOqTY2A6/aGt1+9c+8vLBSfI4RXgIzTQQSki43axzHVEILI/Eua9fsDd9TtXd/c2Iy9d49kQfP2YhotNWJ5dW/EMJusguBicBMTcwPCFKqYQCgDg1FGXhqIWpQmnD/Tpplig9EYAesNsnu37tz7S9Pw14Tsf4AeD0F0/tLlReekphoEEDAB0SzL5ODoqI/qn+0e9ZezUp9dbjbOJ/W0aRAurNUlK+vubndsw6zAilwQARy4+SqIlZShIGt2LIQgca1h651l1tt1iqKQ42EIceTdzn7v+b39/U+L889j4VtT8Q+HfOUbL3zq7Ob6J800VlWbfR3W3b193z06/EPEfwoXP+ai+BdWO+0PFEXIq/3wBjAwVGazd29U0q+YFYGghjFF7KDmApVGGQ2PbWOtI1WzIC8Vg1Bp94fdwau37+78KdhzaHgFLbpA4OEgwmzNmPR8RCZDVuj2elG3e/S5NIn/KMuLQyR+Ucv80zs7ey+BbVVinIjUVpcXL816O82613Zd' $Au3_Icon &= 'gMTEOQcCqIo4RlkpVRu2Uk129w8DneWxeO9v3N79l+pCnuVfxvRfCdkLwIDXAPnSf33tU+fOnvktEXNFUUi1af3e3sHXNRQfA746P0+p4eJlxJ9D5I3OR09fPnfml6vD5m6rubCdRC4FAUDNdDTOe977ej2NUjOjdzxgNBwVh73h3/ooGXrvk2w8esE0PI9Nus11oM9rhHzhi//xtpXV1c+msW92uz0ODw6fA/1t4Es8GDEu3kDcFRclP6Ua2nGcbMdxvI4hzossLdQvAeRFeS/Liv00jddUtej2Bs9pKP4TDYdgOdBD3C4h2wcCrx1M/8kn7j2Y/gxwM03Tz2RZdouHo4GLOuA2EGliNBGpY3qM8+uAoeV3MBvjXBucTJ5dfIcwGgIGlIDxOjAx8DrhgQioEdUjxCmmEQDlaDATGTPF+JRKv24Dbp71GX9M8L84Jo46QVTs6gAAAABJRU5ErkJggg==' Local $bString = _WinAPI_Base64Decode($Au3_Icon) If @error Then Return SetError(1, 0, 0) $bString = Binary($bString) If $bSaveBinary Then Local Const $hFile = FileOpen($sSavePath & "\au3-icon2.png", 18) If @error Then Return SetError(2, 0, $bString) FileWrite($hFile, $bString) FileClose($hFile) EndIf Return $bString EndFunc ;==>_Au3_Icon Func _WinAPI_Base64Decode($sB64String) Local $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "ptr", 0, "dword*", 0, "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(1, 0, "") Local $bBuffer = DllStructCreate("byte[" & $aCrypt[5] & "]") $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "struct*", $bBuffer, "dword*", $aCrypt[5], "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(2, 0, "") Return DllStructGetData($bBuffer, 1) EndFunc ;==>_WinAPI_Base64Decode  
      If you want to run in x64 mode please use AutoIt version 3.3.14.3 since the bug in function _GDIPlus_EffectCreate() has been fixed!
       
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