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mulitple checkboxes in listview row


FMS
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Hello,

I'm trying to make a listview inside a GUI (as shown in the attached file) but couldn't figure it out how to get it.
(the added file is just a eddited screenshot whit paint ;) )

In the end I was hoping to :
Iff user is checked then act acordanly on checked day (iff this make any sense :) )

Strangly enough i couldn't find anything on this forum because i thought i wasn't the only one who tried this kind of thing.(or is realy dated -earlyer then 2005 :S )
Is there somebody who could show me an example script or show me the direction to acomplish this?

 

 

Untitled.png.233c228f32a937f3a3d10581cf242ee7.png

 

 

 

;In case here's the code I used 
   $GUI_userselection = GUICreate("Form1", 523, 265, -3084, -341)
      ;Global $aList[100]
      $GUI_userselection_list = GUICtrlCreateListView("Users|Monday|Tuesday|Wednesday|Thursday|Friday|Saturday|Sunday", 10, 10, 504, 215, $WS_BORDER, $LVS_EX_FULLROWSELECT + $LVS_EX_CHECKBOXES)

      For $i = 1 To UBound($MT_users,1) - 1
         ;$handle = GUICtrlCreateListViewItem($MT_users[$i][0] & "|" & $MT_users[$i][3], $GUI_userselection_list)
         $handle = GUICtrlCreateListViewItem("User" & $i , $GUI_userselection_list)
         _GUICtrlListView_SetColumnWidth($GUI_userselection_list, 0, $LVSCW_AUTOSIZE_USEHEADER)
          ;$aList[$i] = $i
      Next
   $GUI_userselection_btn1 = GUICtrlCreateButton("Set", 360, 232, 75, 25)
   $GUI_userselection_btn2 = GUICtrlCreateButton("Cancel", 440, 232, 75, 25)
   GUISetState(@SW_SHOW)
   
      While 1
      $nMsg = GUIGetMsg(1)
      Switch $nMsg[1]
         Case $GUI_userselection
            Switch $nMsg[0]
               Case $GUI_EVENT_CLOSE
                  GUIDelete($GUI_userselection)
               Case $GUI_userselection_btn1
                    For $x = 1 To _GUICtrlListView_GetItemCount ( $GUI_userselection_list )
                        $MT_users[$x][8] = 0
                        If _GUICtrlListView_GetItemChecked($GUI_userselection_list, $x - 1) Then
                            MsgBox(0, "listview item", _GUICtrlListView_GetItemTextString($GUI_userselection_list, $x - 1) & "    " & @CRLF & "Line Checked = " & $x, 2)
                            $MT_users[$x][8] = 1
                        EndIf
                    Next
            EndSwitch
      EndSwitch
   WEnd

 

 

 

 

Edited by FMS

as finishing touch god created the dutch

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Don't use a listview, listviews only support a checkbox in the first column as written in AutoIt. Ust use a series of check boxes in a GUI, should accomplish what you want.

If I posted any code, assume that code was written using the latest release version unless stated otherwise. Also, if it doesn't work on XP I can't help with that because I don't have access to XP, and I'm not going to.
Give a programmer the correct code and he can do his work for a day. Teach a programmer to debug and he can do his work for a lifetime - by Chirag Gude
How to ask questions the smart way!

I hereby grant any person the right to use any code I post, that I am the original author of, on the autoitscript.com forums, unless I've specifically stated otherwise in the code or the thread post. If you do use my code all I ask, as a courtesy, is to make note of where you got it from.

Back up and restore Windows user files _Array.au3 - Modified array functions that include support for 2D arrays.  -  ColorChooser - An add-on for SciTE that pops up a color dialog so you can select and paste a color code into a script.  -  Customizable Splashscreen GUI w/Progress Bar - Create a custom "splash screen" GUI with a progress bar and custom label.  -  _FileGetProperty - Retrieve the properties of a file  -  SciTE Toolbar - A toolbar demo for use with the SciTE editor  -  GUIRegisterMsg demo - Demo script to show how to use the Windows messages to interact with controls and your GUI.  -   Latin Square password generator

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Thanks for the reply @BrewManNH , that's realy unfortunate :) 
This beceause I've a array that's rather big and bulky that fills the listview (in the example code
$MT_users)
I was realy happy whit the scroll bars and the simplified While statement :D 

Now I realy don't now how to start a GUI whit variable checkboxes or scrollbars or how to read the "settings" when the button "set" is pushed.

I was hoping if there is an examplescript out there on whish I can build on??? I'm not sure where to start searching for some example's because I don't now what I need :huh2:

as finishing touch god created the dutch

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You could use an array of checkboxes and check if the the array contains one of your checkboxes. (This code doesn't work)

Local $iGuiMsg
While True
    $iGuiMsg = GUIGetMsg()
    Switch $iGuiMsg
        Case $GUI_EVENT_CLOSE
            
        Case Else
            Local $iCheckIndex = _ArraySearch($aCheckBoxes, $iGuiMsg)
            If Not @Error Then
                ; Do stuff with $aCheckBox[$iCheckIndex]
            EndIf
   EndSwitch
EndWhile

Func AddNewRow(ByRef $aCheckBoxes, $iRow)
    ; Base the location of the checkboxes off of the row you pass in and the width of your gui?
    _ArrayAdd($aCheckBoxes, GUICtrlCreateCheckBox() & "|" & _
    GUICtrlCreateCheckBox() & "|" & _
    GUICtrlCreateCheckBox() & "|" & _
    GUICtrlCreateCheckBox() & "|" & _
    GUICtrlCreateCheckBox() & "|" & _
    GUICtrlCreateCheckBox() & "|" & _
    GUICtrlCreateCheckBox())
EndFunc

 

All my code provided is Public Domain... but it may not work. ;) Use it, change it, break it, whatever you want.

Spoiler

My Humble Contributions:
Personal Function Documentation - A personal HelpFile for your functions
Acro.au3 UDF - Automating Acrobat Pro
ToDo Finder - Find #ToDo: lines in your scripts
UI-SimpleWrappers UDF - Use UI Automation more Simply-er
KeePass UDF - Automate KeePass, a password manager
InputBoxes - Simple Input boxes for various variable types

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You're in luck 😀 I was looking for similar functionality and found this script on the forum. Sadly, I can't remember who wrote it...

#region ;**** Directives created by AutoIt3Wrapper_GUI ****
#AutoIt3Wrapper_UseX64=n
#endregion ;**** Directives created by AutoIt3Wrapper_GUI ****

#include <array.au3>
#include <GDIPlus.au3>
#include <GuiConstantsEx.au3>
#include <GuiListView.au3>
#include <GuiImageList.au3>
#include <WinAPI.au3>
#include <WindowsConstants.au3>

#include <APIConstants.au3>
#include <WinAPIEx.au3>

_GDIPlus_Startup()

$hGUI = GUICreate("Absent Capture", 675, 170)

$cButton_CheckAll = GUICtrlCreateButton("Check All", 10, 145, 100, 20)
$cButton_UncheckAll = GUICtrlCreateButton("UnCheck All", 120, 145, 100, 20)
$cButton_StatesToArray = GUICtrlCreateButton("States to Array", 222, 145, 100, 20)

$cListView = GUICtrlCreateListView("", 2, 2, 667, 120, BitOR($LVS_REPORT, $LVS_SHOWSELALWAYS))
$hListView = GUICtrlGetHandle($cListView)
_GUICtrlListView_SetExtendedListViewStyle($hListView, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_SUBITEMIMAGES))

$hIml_Listview = _GUIImageList_Create(16, 16, 5, 3)
$hBitmap_Icon = _Load_BMP_From_Mem(_Icon_Image_Checkbox_Unchecked(), True)
_GUIImageList_Add($hIml_Listview, $hBitmap_Icon)
_WinAPI_DeleteObject($hBitmap_Icon)
$hBitmap_Icon = _Load_BMP_From_Mem(_Icon_Image_Checkbox_Checked(), True)
_GUIImageList_Add($hIml_Listview, $hBitmap_Icon)
_WinAPI_DeleteObject($hBitmap_Icon)

_GUICtrlListView_SetImageList($hListView, $hIml_Listview, 1)

; Add columns
_GUICtrlListView_AddColumn($hListView, "     Name", 175, 0)
For $c = 1 To 21
    _GUICtrlListView_AddColumn($hListView, $c, 22 + ($c>9 ? 2 : 0), 0)
Next

; Add items
_GUICtrlListView_AddItem($hListView, "Mathinjwa, Oluhle S", 0)
_GUICtrlListView_SetItemImage($hListView, 0, 10, 0)
For $c = 1 To 21
    _GUICtrlListView_AddSubItem($hListView, 0, " ", $c, 0)
Next


_GUICtrlListView_AddItem($hListView, "Maphumulo, Siphiwokuhle", 0)
_GUICtrlListView_SetItemImage($hListView, 1, 10, 0)
For $c = 1 To 21
    _GUICtrlListView_AddSubItem($hListView, 1, " ", $c, 0)
Next

_GUICtrlListView_AddItem($hListView, "MNGOMEZULU, Mqobi Kazimoto", 0)
_GUICtrlListView_SetItemImage($hListView, 2, 10, 0)
For $c = 1 To 21
    _GUICtrlListView_AddSubItem($hListView, 2, " ", $c, 0)
Next

GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY")
GUISetState()

; Loop until user exits
While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            ExitLoop

        Case $cButton_CheckAll
            _LV_ImgCheckboxes_CheckAll($hListView)
        Case $cButton_UncheckAll
            _LV_ImgCheckboxes_UncheckAll($hListView)
        Case $cButton_StatesToArray
            $aLVStates = _LV_ImgCheckboxes_StatesToArray($hListView)
            _ArrayDisplay($aLVStates)
    EndSwitch
WEnd

GUIDelete()
_GUIImageList_Destroy($hIml_Listview)
_GDIPlus_Shutdown()
Exit

Func _LV_ImgCheckboxes_CheckAll($hWnd)
    _GUICtrlListView_BeginUpdate($hWnd)
    For $i = 0 To _GUICtrlListView_GetItemCount($hWnd) - 1
        For $y = 0 To _GUICtrlListView_GetColumnCount($hWnd) - 1
            _GUICtrlListView_SetItemImage($hWnd, $i, 1, $y)
        Next
    Next
    _GUICtrlListView_EndUpdate($hWnd)
EndFunc   ;==>_LV_ImgCheckboxes_CheckAll

Func _LV_ImgCheckboxes_UncheckAll($hWnd)
    _GUICtrlListView_BeginUpdate($hWnd)
    For $i = 0 To _GUICtrlListView_GetItemCount($hWnd) - 1
        For $y = 0 To _GUICtrlListView_GetColumnCount($hWnd) - 1
            _GUICtrlListView_SetItemImage($hWnd, $i, 0, $y)
        Next
    Next
    _GUICtrlListView_EndUpdate($hWnd)
EndFunc   ;==>_LV_ImgCheckboxes_UncheckAll

Func _LV_ImgCheckboxes_StatesToArray($hWnd)
    Local $iColumns = _GUICtrlListView_GetColumnCount($hWnd)
    If $iColumns = 0 Then Return SetError(1)
    Local $iItems = _GUICtrlListView_GetItemCount($hWnd)
    If $iItems = 0 Then Return SetError(2)
    Local $aStates[$iItems][$iColumns]
    For $i = 0 To $iItems - 1
        For $y = 0 To $iColumns - 1
            $aStates[$i][$y] = _GUICtrlListView_GetItemImage($hWnd, $i, $y)
        Next
    Next
    Return $aStates
EndFunc   ;==>_LV_ImgCheckboxes_StatesToArray

Func WM_NOTIFY($hWnd, $Msg, $wParam, $lParam)
    Local $tNMHDR = DllStructCreate($tagNMHDR, $lParam)
    Local $hWndFrom = DllStructGetData($tNMHDR, "hWndFrom")
    Local $nNotifyCode = DllStructGetData($tNMHDR, "Code")

    Switch $hWndFrom
        Case $hListView
            Switch $nNotifyCode
                Case $NM_CUSTOMDRAW
                    ; http://www.autoitscript.com/forum/topic/123757-focushighlight-a-certain-item-in-a-listview/page__view__findpost__p__859598
                    ; Mat & Siao

                    If Not _GUICtrlListView_GetViewDetails($hWndFrom) Then Return $GUI_RUNDEFMSG ; Not in details mode

                    Local $tCustDraw, $iDrawStage, $iItem, $iSubitem, $hDC, $tRect, $iColor1, $iColor2, $iColor3

                    $tCustDraw = DllStructCreate($tagNMLVCUSTOMDRAW, $lParam)
                    $iDrawStage = DllStructGetData($tCustDraw, 'dwDrawStage')

                    Switch $iDrawStage
                        Case $CDDS_PREPAINT
                            Return $CDRF_NOTIFYITEMDRAW
                        Case $CDDS_ITEMPREPAINT
                            Return $CDRF_NOTIFYSUBITEMDRAW
                        Case $CDDS_ITEMPOSTPAINT
                            ; Not handled
                        Case BitOR($CDDS_ITEMPREPAINT, $CDDS_SUBITEM)
                            Local $iItem = DllStructGetData($tCustDraw, 'dwItemSpec')
                            Local $iSubitem = DllStructGetData($tCustDraw, 'iSubItem')

                            If $iSubitem > 0 And _GUICtrlListView_GetItemSelected($hWndFrom, $iItem) Then ; Item to draw is selected
                                Local $hDC = _WinAPI_GetDC($hWndFrom)
                                Local $tRect = DllStructCreate($tagRECT)
                                Local $pRect = DllStructGetPtr($tRect)

                                ; We draw the background when we draw the first item.
                                If $iSubitem = 0 Then
                                    ; We must send the message as we want to use the struct. _GUICtrlListView_GetSubItemRect returns an array.

                                    _SendMessage($hWndFrom, $LVM_GETSUBITEMRECT, $iItem, $pRect)
                                    DllStructSetData($tRect, "Left", 0)
                                    _WinAPI_FillRect($hDC, DllStructGetPtr($tRect), _WinAPI_GetStockObject(0)) ; NULL_PEN to overwrite default highlighting

                                EndIf

                                DllStructSetData($tRect, "Left", 2)
                                DllStructSetData($tRect, "Top", $iSubitem)
                                _SendMessage($hWndFrom, $LVM_GETSUBITEMRECT, $iItem, DllStructGetPtr($tRect))
                                Local $sText = _GUICtrlListView_GetItemText($hWndFrom, $iItem, $iSubitem)
                                _WinAPI_SetBkMode($hDC, $TRANSPARENT) ; It uses the background drawn for the first item.

                                ; Select the font we want to use
                                _WinAPI_SelectObject($hDC, _SendMessage($hWndFrom, $WM_GETFONT))

                                Local $hIcon = _GUIImageList_GetIcon($hIml_Listview, _GUICtrlListView_GetItemImage($hListView, $iItem, $iSubitem))

;~                              If $iSubitem = 0 Then
;~                                  _WinAPI_DrawIconEx($hDC, DllStructGetData($tRect, "Left") - 16, DllStructGetData($tRect, "Top") + 1, $hIcon, 16, 16)
;~                                  DllStructSetData($tRect, "Left", DllStructGetData($tRect, "Left") + 2)
;~                              Else
;~                                  _WinAPI_DrawIconEx($hDC, DllStructGetData($tRect, "Left"), DllStructGetData($tRect, "Top") + 1, $hIcon, 16, 16)
;~                                  DllStructSetData($tRect, "Left", DllStructGetData($tRect, "Left") + 6 + 18)
;~                              EndIf
                                If $iSubitem = 0 Then
                                    _GUICtrlListView_SetItemImage($hListView, $iItem, 10, 0)
                                Else
                                    _WinAPI_DrawIconEx($hDC, DllStructGetData($tRect, "Left"), DllStructGetData($tRect, "Top") + 1, $hIcon, 16, 16)
                                    DllStructSetData($tRect, "Left", DllStructGetData($tRect, "Left") + 6 + 18)
                                EndIf

                                _GUIImageList_DestroyIcon($hIcon)
                                _WinAPI_DrawText($hDC, $sText, $tRect, BitOR($DT_VCENTER, $DT_END_ELLIPSIS, $DT_SINGLELINE))

                                _WinAPI_ReleaseDC($hWndFrom, $hDC)

                                Return $CDRF_SKIPDEFAULT ; Don't do default processing

                            EndIf
                            _GUICtrlListView_SetItemImage($hListView, $iItem, 10, 0)

                            Return $CDRF_NEWFONT ; Let the system do the drawing for non-selected items
                        Case BitOR($CDDS_ITEMPOSTPAINT, $CDDS_SUBITEM)
                            ; Not handled
                    EndSwitch

                Case $NM_CLICK

                    Local $tINFO = DllStructCreate($tagNMITEMACTIVATE, $lParam)
                    Local $iItem = DllStructGetData($tINFO, "Index")
                    Local $iSubitem = DllStructGetData($tINFO, "SubItem")
                    _GUICtrlListView_SetItemImage($hListView, $iItem, Not _GUICtrlListView_GetItemImage($hListView, $iItem, $iSubitem), $iSubitem)

            EndSwitch
    EndSwitch
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_NOTIFY


; Based on File to Base64 String Code Generator
; by UEZ
; http://www.autoitscript.com/forum/topic/134350-file-to-base64-string-code-generator-v103-build-2011-11-21/

;======================================================================================
; Function Name:        Load_BMP_From_Mem
; Description:          Loads an image which is saved as a binary string and converts it to a bitmap or hbitmap
;
; Parameters:           $bImage:    the binary string which contains any valid image which is supported by GDI+
; Optional:             $hHBITMAP:  if false a bitmap will be created, if true a hbitmap will be created
;
; Remark:               hbitmap format is used generally for GUI internal images, $bitmap is more a GDI+ image format
;                       Don't forget _GDIPlus_Startup() and _GDIPlus_Shutdown()
;
; Requirement(s):       GDIPlus.au3, Memory.au3 and _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3
; Return Value(s):      Success: handle to bitmap (GDI+ bitmap format) or hbitmap (WinAPI bitmap format),
;                       Error: 0
; Error codes:          1: $bImage is not a binary string
;                       2: unable to create stream on HGlobal
;                       3: unable to create bitmap from stream
;
; Author(s):            UEZ
; Additional Code:      thanks to progandy for the MemGlobalAlloc and tVARIANT lines and
;                       Yashied for _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3
; Version:              v0.97 Build 2012-01-04 Beta
;=======================================================================================
Func _Load_BMP_From_Mem($bImage, $hHBITMAP = False)
    If Not IsBinary($bImage) Then Return SetError(1, 0, 0)
    Local $aResult
    Local Const $memBitmap = Binary($bImage) ;load image  saved in variable (memory) and convert it to binary
    Local Const $len = BinaryLen($memBitmap) ;get length of image
    Local Const $hData = _MemGlobalAlloc($len, $GMEM_MOVEABLE) ;allocates movable memory  ($GMEM_MOVEABLE = 0x0002)
    Local Const $pData = _MemGlobalLock($hData) ;translate the handle into a pointer
    Local $tMem = DllStructCreate("byte[" & $len & "]", $pData) ;create struct
    DllStructSetData($tMem, 1, $memBitmap) ;fill struct with image data
    _MemGlobalUnlock($hData) ;decrements the lock count  associated with a memory object that was allocated with GMEM_MOVEABLE
    $aResult = DllCall("ole32.dll", "int", "CreateStreamOnHGlobal", "handle", $pData, "int", True, "ptr*", 0) ;Creates a stream object that uses an HGLOBAL memory handle to store the stream contents
    If @error Then SetError(2, 0, 0)
    Local Const $hStream = $aResult[3]
    $aResult = DllCall($__g_hGDIPDll, "uint", "GdipCreateBitmapFromStream", "ptr", $hStream, "int*", 0) ;Creates a Bitmap object based on an IStream COM interface
    If @error Then SetError(3, 0, 0)
    Local Const $hBitmap = $aResult[2]
    Local $tVARIANT = DllStructCreate("word vt;word r1;word r2;word r3;ptr data; ptr")
    DllCall("oleaut32.dll", "long", "DispCallFunc", "ptr", $hStream, "dword", 8 + 8 * @AutoItX64, _
            "dword", 4, "dword", 23, "dword", 0, "ptr", 0, "ptr", 0, "ptr", DllStructGetPtr($tVARIANT)) ;release memory from $hStream to avoid memory leak
    $tMem = 0
    $tVARIANT = 0
    If $hHBITMAP Then
        Local Const $hHBmp = _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap)
        _GDIPlus_BitmapDispose($hBitmap)
        Return $hHBmp
    EndIf
    Return $hBitmap
EndFunc   ;==>_Load_BMP_From_Mem

;~ Func _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap)
;~  Local $tBIHDR, $Ret, $tData, $pBits, $hResult = 0
;~  $Ret = DllCall($__g_hGDIPDll, 'uint', 'GdipGetImageDimension', 'ptr', $hBitmap, 'float*', 0, 'float*', 0)
;~  If (@error) Or ($Ret[0]) Then Return 0
;~  $tData = _GDIPlus_BitmapLockBits($hBitmap, 0, 0, $Ret[2], $Ret[3], $GDIP_ILMREAD, $GDIP_PXF32ARGB)
;~  $pBits = DllStructGetData($tData, 'Scan0')
;~  If Not $pBits Then Return 0
;~  $tBIHDR = DllStructCreate('dword;long;long;ushort;ushort;dword;dword;long;long;dword;dword')
;~  DllStructSetData($tBIHDR, 1, DllStructGetSize($tBIHDR))
;~  DllStructSetData($tBIHDR, 2, $Ret[2])
;~  DllStructSetData($tBIHDR, 3, $Ret[3])
;~  DllStructSetData($tBIHDR, 4, 1)
;~  DllStructSetData($tBIHDR, 5, 32)
;~  DllStructSetData($tBIHDR, 6, 0)
;~  $hResult = DllCall('gdi32.dll', 'ptr', 'CreateDIBSection', 'hwnd', 0, 'ptr', DllStructGetPtr($tBIHDR), 'uint', 0, 'ptr*', 0, 'ptr', 0, 'dword', 0)
;~  If (Not @error) And ($hResult[0]) Then
;~      DllCall('gdi32.dll', 'dword', 'SetBitmapBits', 'ptr', $hResult[0], 'dword', $Ret[2] * $Ret[3] * 4, 'ptr', DllStructGetData($tData, 'Scan0'))
;~      $hResult = $hResult[0]
;~  Else
;~      $hResult = 0
;~  EndIf
;~  _GDIPlus_BitmapUnlockBits($hBitmap, $tData)
;~  Return $hResult
;~ EndFunc   ;==>_GDIPlus_BitmapCreateDIBFromBitmap

Func _Decompress_Binary_String_to_Bitmap($Base64String)
    $Base64String = Binary($Base64String)
    Local $iSize_Source = BinaryLen($Base64String)
    Local $pBuffer_Source = _WinAPI_CreateBuffer($iSize_Source)
    DllStructSetData(DllStructCreate('byte[' & $iSize_Source & ']', $pBuffer_Source), 1, $Base64String)
    Local $pBuffer_Decompress = _WinAPI_CreateBuffer(8388608)
    Local $Size_Decompressed = _WinAPI_DecompressBuffer($pBuffer_Decompress, 8388608, $pBuffer_Source, $iSize_Source)
    Local $b_Result = Binary(DllStructGetData(DllStructCreate('byte[' & $Size_Decompressed & ']', $pBuffer_Decompress), 1))
    _WinAPI_FreeMemory($pBuffer_Source)
    _WinAPI_FreeMemory($pBuffer_Decompress)
    Return $b_Result
EndFunc   ;==>_Decompress_Binary_String_to_Bitmap

Func _Icon_Image_Checkbox_Unchecked()
    Local $Base64String
    $Base64String &= '7rBIAAABABAQEAFwCAAAaAUAABYAAMwAKAAYAJAAIAAYAVwZAQBAAQIYDgCAgAAAANfc3ADZ3t4AANvg4ADe4uIAAOLl5QDl6OgAAOns7ADs7+8AAO/x8QDx8/MAAPT19QD29/cAAPj5+QD6+/sAAPz9/QD+/v7wAP///xNc/wB/AD8A/z8APwA/AD8APwA/AD8ACAAb4HYLAAEJAOEBCgsMAA0ODxAREhISbeIBCQcC4gEIBwLiAQfbBwLiAQYHAuIBBQcC4gG2BAcC4gEDBwLiAQIHAv/jAQcC5AEGAuIB7BceAOCfHgN/AG0A4QZhAA=='
    Return _Decompress_Binary_String_to_Bitmap(_Base64Decode($Base64String))
EndFunc   ;==>_Icon_Image_Checkbox_Unchecked


Func _Icon_Image_Checkbox_Checked()
    Local $Base64String
    ;$Base64String &= 'z7BIAAABABAQEAFwCAAAaAUAABYAAMwAKAAYAJAAIAAYAVwZAQBAAQIYDgCAgAAAAISEhADe3t5AAN7n5wDnAQbvCO8A7wEG9/cA9/EABv///xN4/wE/AD8A/z8APwA/AD8AHwAMAOB6CwAGAQkA4QEHCAkJCR4KAgDjAQcC5AEHCAKDAwLiAQYHBwICAwI54gEFBsABAwLjAQUCxgIkBOIBBAUCRQbjAVgEBQUCAuQBAwUCCPPkAQUCBwjkAQYC4gHsF3seAOCfA38AbQDhBmEA'
    $Base64String &= 'YbJIAAABABAQEAFwIAAAaAQAABYAAHwAKAAYAJAAiAO4FQD/hP//SgYAAPHsAAOrAAgFA+8EA+0BA+0bOwD17Bog9f88TAD5/zpJ+P84RwD4/zVF+P80QwD3/zJC9/8UGwkBT+3oEzv37B0jAPn/RFP6/yQpAPn/EhL3/w8PAPb/DAz1/wkJgPX/Fhv1/zOAIwGRIQAA+ewfJfoA/0pY+/9CR/sA/8nJ/f87O/kA/xMT9/8QEPYA/zMz9//Fxf2A/zA19/80RIEhAvKKIQAA+/9PXQD9/zI3+//LywD+//Ly///r6wL+giE5Ofj/6uog/v/x8f6CIRgdD4AngEOBiYcf/f9SXwD9/ygo/P9HR2D8/+zs/4IhgQPsCuyBHf+CITQ09/8YCwv1gomNH1Vi/gD/LCz9/ykp/OD/SEj8/0FawRDDEZD+/zo6x0Q4SMEPAwAVyA9XZP7/MDAA/f8tLf3/S0sBzQ///z09+f8WJBb4wkQ8S80P//8IWmf+wEn+/1BQ4v3CDvPz/8IBxRHBIAA+Pvr/Fxf4/wg/TvnOD1to//9AQ0f+/8/Pxw5MIEz8/0pKx0PKygD+/yov+v9CUQ76AA0ACccP6yYr/wD/XWr//1hb/wHCEFJS/v8vL/0DwkTBM8zM/v9ITMD7/0lX+//BicCaRuvLgMcQQ0f/wFr+iP8yMsdEODz8wHg8/P/BicCayg7NEFxpA8MzwURYZf7/VmMA/v9UYf7/Iifa/AAJ+0Ay2cD/wM8BAj3FAP3JAEBC/+hrAAAAAPAPAADgBwAAwMADAACAAXsAYQQHYQVhBmEH'
    Return _Decompress_Binary_String_to_Bitmap(_Base64Decode($Base64String))
EndFunc   ;==>_Icon_Image_Checkbox_Checked

Func _Base64Decode($input_string)
    Local $struct = DllStructCreate("int")
    Local $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", 0, "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0)
    If @error Or Not $a_Call[0] Then Return SetError(1, 0, "")
    Local $a = DllStructCreate("byte[" & DllStructGetData($struct, 1) & "]")
    $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", DllStructGetPtr($a), "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0)
    If @error Or Not $a_Call[0] Then Return SetError(2, 0, "")
    Return DllStructGetData($a, 1)
EndFunc   ;==>_Base64Decode

 

You will need some modification. I modified it to show some other icon in first column.

image.png.7db6e782d395d42414a8fa808505c9fd.png

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  • 2 weeks later...

thanks @BrewManNH @seadoggie01 & @dmob,

I'm fiddeling around whit your tips but couldn't got it to work.
At this point I got this (and i know I need to put the checkboxes in the right row but first I want it to work properly :))
The example that @dmob sugested was a little too big for me to understand but seems legit :D
Is there somebody who can help me whit this buggy script because I realy don't know how :) 

 

Func GUI_userselection()
   $GUI_userselection = GUICreate("Form1", 523, 265, -3084, -341)
      $GUI_userselection_list = GUICtrlCreateList("Users|Monday|Tuesday|Wednesday|Thursday|Friday|Saturday|Sunday", 10, 10, 504, 215)
      For $i = 1 To UBound($MT_users,1) - 1
         Global $LC_tmp_chkbx[1][8]
         $LC_tmp_chkbx[0][0] = $MT_users[$i][0]
         $LC_tmp_chkbx[0][1] =  GUICtrlCreateCheckBox("Monday",10,10,520,220)
         $LC_tmp_chkbx[0][2] =  GUICtrlCreateCheckBox("Tuesday",10,30,540,220)
       Next
       GUICtrlSetData($GUI_userselection_list, $LC_tmp_chkbx)
      ; _ArrayDisplay($LC_tmp_chkbx)
   $GUI_userselection_btn1 = GUICtrlCreateButton("Set", 360, 232, 75, 25)
   $GUI_userselection_btn2 = GUICtrlCreateButton("Cancel", 440, 232, 75, 25)
   GUISetState(@SW_SHOW)
EndFunc

 

as finishing touch god created the dutch

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TBH, I have no idea what dmob is doing, but it looks beautiful. I wish I knew half of what that script was doing. Maybe this one will make a bit more sense, but it doesn't look nearly as nice.

It's based on a two-dimensional array of CheckBox handles, use _ArrayDisplay if you need/want to see it :)

I hope this is helpful. I can't integrate mine with a list, but you could create labels and pretend ;)

#include <GUIConstants.au3>
#include <Array.au3>
#include <Date.au3>

Main()

Func Main()

    GUICreate("Check Box Array!", 280, 150)

    Local $aCheckBoxes[0][7]    ; Array of CheckBoxes
    AddNewRow($aCheckBoxes, 1, 20, 20) ; Add a row
    AddNewRow($aCheckBoxes, 2, 20, 20) ; Add a row
    AddNewRow($aCheckBoxes, 3, 20, 20) ; Add a row
    AddNewRow($aCheckBoxes, 4, 20, 20) ; Add a row
    AddNewRow($aCheckBoxes, 5, 20, 20) ; Add a row

    GUISetState()

    Local $iGuiMsg
    While True
        $iGuiMsg = GUIGetMsg()
        Switch $iGuiMsg
            Case $GUI_EVENT_CLOSE
                ExitLoop
            Case Else  ; Put any other cases above this
                ; Try to find a checkbox handle that matches the message
                Local $vCheckIndex = FindCheckBox($aCheckBoxes, $iGuiMsg)
                ; If there was a match
                If $vCheckIndex <> False Then
                    Local $iRowFound = $vCheckIndex[0]
                    Local $iColFound = $vCheckIndex[1]
                    ; If the CheckBox was checked Then
                    If ($GUI_CHECKED==GUICtrlRead($aCheckBoxes[$iRowFound][$iColFound])) Then
                        MsgBox(0, "I was clicked!", "You checked me! User: " & $iRowFound + 1 & " on " & _DateDayOfWeek($iColFound+1))
                    EndIf
                EndIf
       EndSwitch
    WEnd


EndFunc

; Accepts an array to add the handles from CheckBoxes to, the next row to create, and an optional Horizontal and vertical offset to move them around
Func AddNewRow(ByRef $aCheckBoxes, $iRow, $h_Offset=0, $v_Offset=0)
    Local Const $V_PADDING = 5      ; Adds vertical space between rows of CheckBoxes
    Local Const $H_PADDING = 5      ; Adds horizontal space between CheckBoxes
    Local Const $CONT_HEIGHT = 15   ; The height of the CheckBoxes
    Local Const $CONT_WIDTH = 28    ; The width of the CheckBoxes

    ; Base the location of the CheckBoxes off of the row you pass in
    _ArrayAdd($aCheckBoxes, _
        GUICtrlCreateCheckBox("S", $H_PADDING*1 + $CONT_WIDTH*0 + $h_Offset, $V_PADDING*$iRow + $CONT_HEIGHT*($iRow-1) + $v_Offset,$CONT_WIDTH, $CONT_HEIGHT) & "|" & _
        GUICtrlCreateCheckBox("M", $H_PADDING*2 + $CONT_WIDTH*1 + $h_Offset, $V_PADDING*$iRow + $CONT_HEIGHT*($iRow-1) + $v_Offset,$CONT_WIDTH, $CONT_HEIGHT) & "|" & _
        GUICtrlCreateCheckBox("T", $H_PADDING*3 + $CONT_WIDTH*2 + $h_Offset, $V_PADDING*$iRow + $CONT_HEIGHT*($iRow-1) + $v_Offset,$CONT_WIDTH, $CONT_HEIGHT) & "|" & _
        GUICtrlCreateCheckBox("W", $H_PADDING*4 + $CONT_WIDTH*3 + $h_Offset, $V_PADDING*$iRow + $CONT_HEIGHT*($iRow-1) + $v_Offset,$CONT_WIDTH, $CONT_HEIGHT) & "|" & _
        GUICtrlCreateCheckBox("T", $H_PADDING*5 + $CONT_WIDTH*4 + $h_Offset, $V_PADDING*$iRow + $CONT_HEIGHT*($iRow-1) + $v_Offset,$CONT_WIDTH, $CONT_HEIGHT) & "|" & _
        GUICtrlCreateCheckBox("F", $H_PADDING*6 + $CONT_WIDTH*5 + $h_Offset, $V_PADDING*$iRow + $CONT_HEIGHT*($iRow-1) + $v_Offset,$CONT_WIDTH, $CONT_HEIGHT) & "|" & _
        GUICtrlCreateCheckBox("S", $H_PADDING*7 + $CONT_WIDTH*6 + $h_Offset, $V_PADDING*$iRow + $CONT_HEIGHT*($iRow-1) + $v_Offset,$CONT_WIDTH, $CONT_HEIGHT))
EndFunc

; Check if the passed handle is in the array, and return location or False
Func FindCheckBox($aCheckBoxes, $hCheck)
    Local $aLoc[2]
    ; For each row (first dim)
    For $first=0 To UBound($aCheckBoxes, 1) - 1
        ; For each column (second dim)
        For $second=0 To UBound($aCheckBoxes, 2) - 1
            ; If there's a match
            If $aCheckBoxes[$first][$second] = $hCheck Then
                ; Return an array marking the [row,column]
                $aLoc[0] = $first
                $aLoc[1] = $second
                Return $aLoc
            EndIf
        Next
    Next
    Return False
EndFunc

 

All my code provided is Public Domain... but it may not work. ;) Use it, change it, break it, whatever you want.

Spoiler

My Humble Contributions:
Personal Function Documentation - A personal HelpFile for your functions
Acro.au3 UDF - Automating Acrobat Pro
ToDo Finder - Find #ToDo: lines in your scripts
UI-SimpleWrappers UDF - Use UI Automation more Simply-er
KeePass UDF - Automate KeePass, a password manager
InputBoxes - Simple Input boxes for various variable types

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Implementing subitem checkboxes in a listview is super simple:

#AutoIt3Wrapper_Au3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w 7

Opt( "MustDeclareVars", 1 )

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <GuiListView.au3>

Global $idListView, $hListView

Example()

Func Example()
  ; Create GUI
  GUICreate( "Listview with subitem checkboxes", 800, 598+20 )

  ; Create ListView
  $idListView = GUICtrlCreateListView( "", 10, 10, 800-20, 598, $GUI_SS_DEFAULT_LISTVIEW, $WS_EX_CLIENTEDGE )
  _GUICtrlListView_SetExtendedListViewStyle( $idListView, $LVS_EX_DOUBLEBUFFER+$LVS_EX_SUBITEMIMAGES ) ; Subitem images
  $hListView = GUICtrlGetHandle( $idListView )

  ; ImageList
  Local $idListView2 = GUICtrlCreateListView( "", 0, 0, 1, 1 )                  ; 1x1 pixel listview to create state image list with checkbox icons
  _GUICtrlListView_SetExtendedListViewStyle( $idListView2, $LVS_EX_CHECKBOXES ) ; The $LVS_EX_CHECKBOXES style forces the state image list to be created
  Local $hImageList = _GUICtrlListView_GetImageList( $idListView2, 2 )          ; Get the state image list with unchecked and checked checkbox icons
  _GUICtrlListView_SetImageList( $idListView, $hImageList, 1 )                  ; Set the state image list as a normal small icon image list in $idListView
  ; Now the checkboxes can be handled like normal subitem icons

  ; Add 10 columns
  For $i = 0 To 9
    _GUICtrlListView_AddColumn( $idListView, "Col " & $i, 75 )
  Next

  ; Add 100 rows
  For $i = 0 To 100 - 1
    _GUICtrlListView_AddItem( $idListView, $i, 0 )                           ; Image index 0 = unchecked checkbox
    For $j = 1 To 9
      _GUICtrlListView_AddSubItem( $idListView, $i, $i & " / " & $j, $j, 0 ) ; Image index 0 = unchecked checkbox
    Next
  Next

  ; WM_NOTIFY message handler to toggle checkboxes
  GUIRegisterMsg( $WM_NOTIFY, "WM_NOTIFY" )

  ; Show GUI
  GUISetState( @SW_SHOW )

  ; Message loop
  While 1
    Switch GUIGetMsg()
      Case $GUI_EVENT_CLOSE
        ExitLoop
    EndSwitch
  WEnd

  ; Cleanup
  GUIDelete()
EndFunc

; Message handler to toggle checkboxes
Func WM_NOTIFY( $hWnd, $iMsg, $wParam, $lParam )
  Local $tNMHDR = DllStructCreate( $tagNMHDR, $lParam )

  Switch HWnd( DllStructGetData( $tNMHDR, "hWndFrom" ) )
    Case $hListView
      Switch DllStructGetData( $tNMHDR, "Code" )
        Case $NM_CLICK
          Local $aHit = _GUICtrlListView_SubItemHitTest( $hListView )
          If $aHit[0] >= 0 And $aHit[1] >= 0 Then                                                ; Item and subitem
            Local $iIcon = _GUICtrlListView_GetItemImage( $idListView, $aHit[0], $aHit[1] )      ; Get checkbox icon
            _GUICtrlListView_SetItemImage( $idListView, $aHit[0], $iIcon = 0 ? 1 : 0, $aHit[1] ) ; Toggle checkbox icon
            _GUICtrlListView_RedrawItems( $idListView, $aHit[0], $aHit[0] )                      ; Redraw listview item
          EndIf
      EndSwitch
  EndSwitch

  Return $GUI_RUNDEFMSG
  #forceref $hWnd, $iMsg, $wParam
EndFunc

The idea is addressed in this example.

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very very nice @LarsJ, totaly what i was looking for.
1 question about this i hope u could help me whit.
I added a button whish should read the "settings" or loop acros the checkboxes to check if one is checked or not.
What i want to do -> if first checkbox of row is checked check the other checkboxes in that row.

Is there anyway you or anyone else could help me in reading the checkboxes?
I tried to put them into an array but don't get the expected result or did i missed something in the code? :) 

Thanks in advanced.

#AutoIt3Wrapper_Au3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w 7

Opt( "MustDeclareVars", 1 )

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <GuiListView.au3>

Global $idListView, $hListView

Example()

Func Example()
  ; Create GUI
  GUICreate( "Listview with subitem checkboxes", 800, 598+20+50 )
  ;GUICreate ( "title" [, width [, height [, left = -1 [, top = -1 [, style = -1 [, exStyle = -1 [, parent = 0]]]]]]] )
  Global $GS1_btn1 = GUICtrlCreateButton("Button1", 620, 620, 75, 25)
  Global $GS1_btn2 = GUICtrlCreateButton("Button2", 720, 620, 75, 25)
  ;GUICtrlCreateButton ( "text", left, top [, width [, height [, style = -1 [, exStyle = -1]]]] )

  ; Create ListView
  $idListView = GUICtrlCreateListView( "", 10, 10, 800-20, 598, $GUI_SS_DEFAULT_LISTVIEW, $WS_EX_CLIENTEDGE )
  _GUICtrlListView_SetExtendedListViewStyle( $idListView, $LVS_EX_DOUBLEBUFFER+$LVS_EX_SUBITEMIMAGES ) ; Subitem images
  $hListView = GUICtrlGetHandle( $idListView )

  ; ImageList
  Local $idListView2 = GUICtrlCreateListView( "", 0, 0, 1, 1 )                  ; 1x1 pixel listview to create state image list with checkbox icons
  _GUICtrlListView_SetExtendedListViewStyle( $idListView2, $LVS_EX_CHECKBOXES ) ; The $LVS_EX_CHECKBOXES style forces the state image list to be created
  Local $hImageList = _GUICtrlListView_GetImageList( $idListView2, 2 )          ; Get the state image list with unchecked and checked checkbox icons
  _GUICtrlListView_SetImageList( $idListView, $hImageList, 1 )                  ; Set the state image list as a normal small icon image list in $idListView
  ; Now the checkboxes can be handled like normal subitem icons

  ; Add 10 columns
  Local $text = ""
  For $i = 0 To 7
     if $i = 0 Then $text = "Users"
     if $i = 1 Then $text = "Monday"
     if $i = 2 Then $text = "Tuesday"
     if $i = 3 Then $text = "Wednesday"
     if $i = 4 Then $text = "Thursday"
     if $i = 5 Then $text = "Friday"
     if $i = 6 Then $text = "Saturday"
     if $i = 7 Then $text = "Sunday"
    _GUICtrlListView_AddColumn( $idListView, $text, 75 )
  Next

  ; Add 100 rows
  Local $checkboxes[101][8]
  For $i = 0 To 100 - 1
    $checkboxes[$i][0] = _GUICtrlListView_AddItem( $idListView, "User "& $i, 0 )                           ; Image index 0 = unchecked checkbox
    For $j = 1 To 7
       ConsoleWrite("i = " & $i & " j =" & $j & @LF)
      $checkboxes[$i][$j] = _GUICtrlListView_AddSubItem( $idListView, $i, $i & " / " & $j, $j, 0 ) ; Image index 0 = unchecked checkbox
    Next
  Next

  ; WM_NOTIFY message handler to toggle checkboxes
  GUIRegisterMsg( $WM_NOTIFY, "WM_NOTIFY" )

  ; Show GUI
  GUISetState( @SW_SHOW )

  ; Message loop
  While 1
    Switch GUIGetMsg()
      Case $GUI_EVENT_CLOSE
        ExitLoop
     case $GS1_btn1
        _ArrayDisplay($checkboxes)
     case $GS1_btn2
        MsgBox($MB_SYSTEMMODAL, "Title", "button 2 is pressed.", 10)

    EndSwitch
  WEnd

  ; Cleanup
  GUIDelete()
EndFunc

; Message handler to toggle checkboxes
Func WM_NOTIFY( $hWnd, $iMsg, $wParam, $lParam )
  Local $tNMHDR = DllStructCreate( $tagNMHDR, $lParam )

  Switch HWnd( DllStructGetData( $tNMHDR, "hWndFrom" ) )
    Case $hListView
      Switch DllStructGetData( $tNMHDR, "Code" )
        Case $NM_CLICK
          Local $aHit = _GUICtrlListView_SubItemHitTest( $hListView )
          If $aHit[0] >= 0 And $aHit[1] >= 0 Then                                                ; Item and subitem
            Local $iIcon = _GUICtrlListView_GetItemImage( $idListView, $aHit[0], $aHit[1] )      ; Get checkbox icon
            _GUICtrlListView_SetItemImage( $idListView, $aHit[0], $iIcon = 0 ? 1 : 0, $aHit[1] ) ; Toggle checkbox icon
            _GUICtrlListView_RedrawItems( $idListView, $aHit[0], $aHit[0] )                      ; Redraw listview item
          EndIf
      EndSwitch
  EndSwitch

  Return $GUI_RUNDEFMSG
  #forceref $hWnd, $iMsg, $wParam
EndFunc

 

as finishing touch god created the dutch

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_GUICtrlListView_AddSubItem returns T/F if the item was created. You're storing the result in your checkbox array, which will always show an Array of True...

You'll want to check if an item is checked by looking at the Item's Image index... use _GUICtrlListView_GetItemImage to find it. I did it quickly like this:

For $row = 0 To UBound($checkboxes, 1) - 1
    For $column = 0 to UBound($checkboxes, 2) - 1
        $checkboxes[$row][$column] = _GUICtrlListView_GetItemImage($idListView, $row, $column)
    Next
Next
_ArrayDisplay($checkboxes)

Edit: Also, your $checkboxes array is 1 too big :)

Edited by seadoggie01

All my code provided is Public Domain... but it may not work. ;) Use it, change it, break it, whatever you want.

Spoiler

My Humble Contributions:
Personal Function Documentation - A personal HelpFile for your functions
Acro.au3 UDF - Automating Acrobat Pro
ToDo Finder - Find #ToDo: lines in your scripts
UI-SimpleWrappers UDF - Use UI Automation more Simply-er
KeePass UDF - Automate KeePass, a password manager
InputBoxes - Simple Input boxes for various variable types

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@seadoggie01 & @LarsJ,

althoug the problem is solved and I think this is a beatifull solution, I've a question related to the code.
Is it true that You could also make input fields this way inside a listview? (by changing $LVS_EX_checkboxes)

_GUICtrlListView_SetExtendedListViewStyle( $idListView2, $LVS_EX_CHECKBOXES )

Not that I need it but the answer expands mine knowledge on the matter :)
Also tried a couple of things to have a inputfield at the end of the row but couldn't make a input field inside.
in the helpfiles din't find any related $
iExStyle or did i din't understand the code provided :D ?
 

as finishing touch god created the dutch

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I won't say it's not possible, but I think you'll get better results (and don't have to care? ;)) with Melba23's GUIListViewEx UDF, he has editable items in the ListView with lots more functionality. (I don't know how he does it, but it's awesome)

All my code provided is Public Domain... but it may not work. ;) Use it, change it, break it, whatever you want.

Spoiler

My Humble Contributions:
Personal Function Documentation - A personal HelpFile for your functions
Acro.au3 UDF - Automating Acrobat Pro
ToDo Finder - Find #ToDo: lines in your scripts
UI-SimpleWrappers UDF - Use UI Automation more Simply-er
KeePass UDF - Automate KeePass, a password manager
InputBoxes - Simple Input boxes for various variable types

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With _GUICtrlListView_EditLabel it's possible to edit label texts. However, it has nothing to do with the subitem checkbox technique.

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Lol, I wasn't going to argue with LarsJ when I saw his name in the UDF, but I thought so :D

All my code provided is Public Domain... but it may not work. ;) Use it, change it, break it, whatever you want.

Spoiler

My Humble Contributions:
Personal Function Documentation - A personal HelpFile for your functions
Acro.au3 UDF - Automating Acrobat Pro
ToDo Finder - Find #ToDo: lines in your scripts
UI-SimpleWrappers UDF - Use UI Automation more Simply-er
KeePass UDF - Automate KeePass, a password manager
InputBoxes - Simple Input boxes for various variable types

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FMS asks if you can make input (edit) fields in the same way that you can make checkboxes by simply replacing the $LVS_EX_CHECKBOXES style with another extended listview style. I'm answering that the code to make edit fields has nothing to do with the code to make checkboxes. It's different types of code. And that's correct. So you cannot simply change the listview style.

But I'm not saying that it isn't possible to edit the text in a listview cell that contains a checkbox or subitem checkbox.

You can use _GUICtrlListView_EditLabel to edit label texts. To use this function you probably need about 20 codelines. But an external UDF with 5,000 codelines that's a lot of code if you only need 20 lines.

Edited by LarsJ
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I misread your post, I apologize. I thought you were saying that the UDF had nothing to do with the post. I should stop speed reading. 🙄
On the other hand, I would rather use a UDF with 5000 lines than write 14 of the 20 lines needed and miss some bugs :D It's personal preference though.

All my code provided is Public Domain... but it may not work. ;) Use it, change it, break it, whatever you want.

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My Humble Contributions:
Personal Function Documentation - A personal HelpFile for your functions
Acro.au3 UDF - Automating Acrobat Pro
ToDo Finder - Find #ToDo: lines in your scripts
UI-SimpleWrappers UDF - Use UI Automation more Simply-er
KeePass UDF - Automate KeePass, a password manager
InputBoxes - Simple Input boxes for various variable types

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