no4ndth3n Posted September 6, 2006 Share Posted September 6, 2006 (edited) Just wanted to post my latest project to get some feedback...I threw it together last night so the code is a little bit messy. I am still having a little bit of trouble with the GUI flickering, but have controlled it for the most part. EDIT: Guess I should explain how to read the clock...the two columns on the farthest right are the seconds...starting from the bottom, middle two columns are minutes...left columns are hours So in the screenshot, the time would be 3:21:32 Essentially it looks like this... 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 1 1 0 1 0 1 1 0 ----------------- Column 1 = 00 --> 0 Column 2 = 0011 --> 3 Column 3 = 010 --> 2 Column 4 = 0001 --> 1 Column 5 = 011 --> 3 Column 6 = 0010 --> 2 What this program has: 1. Draggable GUI 2. Always on top setting 3. 4 different LED colors 4. 12/24 hour time formats 5. Tooltip that displays actual time when hovering over GUI Attached are the exe and source code. I grabbed a couple snippets of code from the database for dragging as well as forming the GUI and rouding the corners. expandcollapse popup#cs BINARY CLOCK v1.0 Created by Eric Ito #ce #include <GuiConstants.au3> #include "GuiHyperLink.au3" #include "Events.au3" #NoTrayIcon Opt("GUIOnEventMode", 1); Sets script to execute certain programs when events occur Opt("TrayMenuMode",1); Exit/Pause will not be shown on tray icon Opt("TrayOnEventMode",1); Sets script to execute commands on tray events ; Defaults for GUI Window position $X = -1 $Y = -1 ; Check for an INI file, and set the x and y values if present If FileExists(@ScriptDir & "\config.ini") Then $X = IniRead("config.ini","Settings","x","-1") $Y = IniRead("config.ini","Settings","y","-1") EndIf ; Create GUI $my_gui = GUICreate("Binary Clock", 147, 90, $X, $Y, $WS_POPUP,$WS_EX_TOPMOST + $WS_EX_TOOLWINDOW) ; Round off the GUI _GuiRoundCorners($my_gui, 10, 10, 20, 20) $pic = GUICtrlCreatePic(@ScriptDir & "\Bin\clock_large.bmp",-1,-1,167,110) ; Context Menu layout...tabbed for easy viewing $CONTEXT_MENU = GUICtrlCreateContextMenu($pic) $SETTINGS = GUICtrlCreateMenu("Settings",$CONTEXT_MENU) $COLOR_MENU = GUICtrlCreateMenu("LED Color",$SETTINGS) $RED = GUICtrlCreateMenuitem("Red",$COLOR_MENU) $BLUE = GUICtrlCreateMenuitem("Blue",$COLOR_MENU) $GREEN = GUICtrlCreateMenuitem("Green",$COLOR_MENU) $AMBER = GUICtrlCreateMenuitem("Amber",$COLOR_MENU) $TIME_FORMAT = guictrlcreatemenu("Time Format",$SETTINGS) $24_HOUR = GUICtrlCreateMenuitem("24 Hour",$TIME_FORMAT) $12_HOUR = GUICtrlCreateMenuitem("12 Hour",$TIME_FORMAT) $ON_TOP = GUICtrlCreateMenuitem("Always on Top",$CONTEXT_MENU) GUICtrlCreateMenuitem("",$CONTEXT_MENU) $ABOUT = GUICtrlCreateMenuitem("About",$CONTEXT_MENU) GUICtrlCreateMenuitem("",$pic) $EXIT = GUICtrlCreateMenuitem("Exit",$pic) ; Again check settings from INI file if exists, otherwise use defaults If FileExists(@ScriptDir & "\config.ini") Then $LED_COLOR = IniRead(@ScriptDir & "\config.ini","Settings","LED Color","blue") If $LED_COLOR = "red" Then GUICtrlSetState($RED,$GUI_CHECKED) ElseIf $LED_COLOR = "blue" Then GUICtrlSetState($BLUE,$GUI_CHECKED) ElseIf $LED_COLOR = "green" Then GUICtrlSetState($GREEN,$GUI_CHECKED) Else GUICtrlSetState($AMBER,$GUI_CHECKED) EndIf If IniRead(@ScriptDir & "\config.ini","Settings","Time Format","24 Hour") = "24 Hour" Then GUICtrlSetState($24_HOUR,$GUI_CHECKED) Else GUICtrlSetState($12_HOUR,$GUI_CHECKED) EndIf If IniRead(@ScriptDir & "\config.ini","Settings","On Top","1") = "1" Then GUICtrlSetState($ON_TOP,$GUI_CHECKED) Else GUICtrlSetState($ON_TOP,$GUI_UNCHECKED) EndIf Else $LED_COLOR = "red" GUICtrlSetState($RED,$GUI_CHECKED) GUICtrlSetState($24_HOUR,$GUI_CHECKED) GUICtrlSetState($ON_TOP,$GUI_CHECKED) EndIf ; Initialize LEDs, used 21 to keep from using LED[0] Global $LED[21] Global $POWER = "off" ; Column 1 $LED[1] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",23,49,16,16) $LED[2] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",23,65,16,16) ; Column 2 $LED[3] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",40,17,16,16) $LED[4] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",40,33,16,16) $LED[5] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",40,49,16,16) $LED[6] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",40,65,16,16) ; Column 3 $LED[7] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",61,33,16,16) $LED[8] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",61,49,16,16) $LED[9] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",61,65,16,16) ; Column 4 $LED[10] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",78,17,16,16) $LED[11] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",78,33,16,16) $LED[12] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",78,49,16,16) $LED[13] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",78,65,16,16) ; Column 5 $LED[14] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",99,33,16,16) $LED[15] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",99,49,16,16) $LED[16] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",99,65,16,16) ; Column 6 $LED[17] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",116,17,16,16) $LED[18] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",116,33,16,16) $LED[19] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",116,49,16,16) $LED[20] = GUICtrlCreatePic(@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp",116,65,16,16) ; Events for the GUI and Controls GUISetOnEvent($GUI_EVENT_CLOSE,"quit") GUICtrlSetOnEvent($pic,"drag") GUICtrlSetOnEvent($EXIT,"quit") GUICtrlSetOnEvent($12_HOUR,"_Format_Time") GUICtrlSetOnEvent($24_HOUR,"_Format_Time") GUICtrlSetOnEvent($RED,"_toRed") GUICtrlSetOnEvent($BLUE,"_toBlue") GUICtrlSetOnEvent($GREEN,"_toGreen") GUICtrlSetOnEvent($AMBER,"_toAmber") GUICtrlSetOnEvent($ON_TOP,"onTop") GUICtrlSetOnEvent($ABOUT,"aboutme") ; Initializa hours, minutes, seconds Global $hours = "" Global $minutes = "" Global $seconds = "" GUISetState() While 1 ; Check to see if the seconds have changed If @SEC <> $seconds Then updateSec( @SEC ) $seconds = @SEC EndIf ; check to see if the minutes have changed If @MIN <> $minutes Then updateMin( @MIN ) $minutes = @MIN EndIf ; check to see if the hours have changed If @HOUR <> $hours Then $hours = @HOUR updateHours( @HOUR ) EndIf ; This is for the tool tip when hovering over the gui If $hours > 12 Then Local $h = $hours-12 Local $flag = "pm" Else Local $h = $hours If $h = 12 Then Local $flag = "pm" Else Local $flag = "am" EndIf EndIf Local $m = $minutes Local $s = $seconds GUICtrlSetTip($pic,$h & ":" & $m & ":" & $s & " " & $flag) Sleep(100) ;_ReduceMemory( ) WEnd ; Display About Me Func aboutme( ) Opt("GUIOnEventMode", 0) GUISetState(@SW_DISABLE,$my_gui) Opt("WinTitleMatchMode", 4) Opt("MustDeclareVars", 1) Local $aboutGUI = GUICreate("Binary Clock 1.0",300,100,-1,-1,-1,$WS_EX_TOOLWINDOW + $WS_EX_TOPMOST) Local $hl_ctrl[1] Local $Links = "mailto:eito@cs.ucr.edu" Local $Link_On = "Email me" $hl_ctrl[0] = _GuiCtrlHyperLinkCreate ($aboutGUI,'Hope you enjoy my binary clock. Feel free to Email me your comments, questions, or criticisms.', $Links, $Link_On,10, 10, 280, 50) Local $label = GUICtrlCreateLabel("Created by Eric Ito (c) September 2006",55,80) GUISetState( ) GUIRegisterMsg($WM_NOTIFY, "WM_Notify_Events") While 1 Local $msg = GUIGetMsg($aboutGUI) Select Case $msg = $GUI_EVENT_CLOSE GUIDelete() GUISetState(@SW_ENABLE,$my_gui) Opt("WinTitleMatchMode", 0) Opt("MustDeclareVars", 0) Opt("GUIOnEventMode", 1) ExitLoop EndSelect WEnd Opt("GUIOnEventMode", 1) EndFunc Func _ReduceMemory($i_PID = -1) If $i_PID <> -1 Then Local $ai_Handle = DllCall("kernel32.dll", 'int', 'OpenProcess', 'int', 0x1f0fff, 'int', False, 'int', $i_PID) Local $ai_Return = DllCall("psapi.dll", 'int', 'EmptyWorkingSet', 'long', $ai_Handle[0]) DllCall('kernel32.dll', 'int', 'CloseHandle', 'int', $ai_Handle[0]) Else Local $ai_Return = DllCall("psapi.dll", 'int', 'EmptyWorkingSet', 'long', -1) EndIf Return $ai_Return[0] EndFunc;==> _ReduceMemory() Func updateHours( $h ) If GUICtrlRead($24_HOUR) = 65 Then ; Do nothing Else If $h > 12 Then $h = $h - 12 EndIf EndIf Local $tens = Floor(Int($h/10)) Local $ones = Mod($h,10) If $tens = 0 Then ; ALL bubbles empty GUICtrlSetImage($LED[1],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[2],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $tens = 1 Then GUICtrlSetImage($LED[1],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[2],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $tens = 2 Then GUICtrlSetImage($LED[1],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[2],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") EndIf If $ones = 0 Then ; ALL bubbles empty GUICtrlSetImage($LED[3],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[4],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[5],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[6],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 1 Then GUICtrlSetImage($LED[3],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[4],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[5],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[6],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $ones = 2 Then GUICtrlSetImage($LED[3],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[4],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[5],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[6],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 3 Then GUICtrlSetImage($LED[3],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[4],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[5],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[6],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $ones = 4 Then GUICtrlSetImage($LED[3],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[4],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[5],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[6],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 5 Then GUICtrlSetImage($LED[3],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[4],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[5],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[6],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $ones = 6 Then GUICtrlSetImage($LED[3],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[4],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[5],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[6],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 7 Then GUICtrlSetImage($LED[3],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[4],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[5],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[6],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $ones = 8 Then GUICtrlSetImage($LED[3],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[4],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[5],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[6],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 9 Then GUICtrlSetImage($LED[3],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[4],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[5],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[6],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") EndIf EndFunc Func updateMin( $m ) Local $tens = Floor(Int($m/10)) Local $ones = Mod($m,10) If $tens = 0 Then ; ALL bubbles empty GUICtrlSetImage($LED[7],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[8],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[9],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $tens = 1 Then GUICtrlSetImage($LED[7],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[8],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[9],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $tens = 2 Then GUICtrlSetImage($LED[7],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[8],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[9],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $tens = 3 Then GUICtrlSetImage($LED[7],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[8],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[9],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $tens = 4 Then GUICtrlSetImage($LED[7],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[8],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[9],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $tens = 5 Then GUICtrlSetImage($LED[7],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[8],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[9],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") EndIf If $ones = 0 Then ; ALL bubbles empty GUICtrlSetImage($LED[10],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[11],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[12],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[13],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 1 Then GUICtrlSetImage($LED[10],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[11],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[12],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[13],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $ones = 2 Then GUICtrlSetImage($LED[10],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[11],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[12],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[13],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 3 Then GUICtrlSetImage($LED[10],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[11],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[12],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[13],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $ones = 4 Then GUICtrlSetImage($LED[10],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[11],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[12],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[13],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 5 Then GUICtrlSetImage($LED[10],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[11],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[12],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[13],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $ones = 6 Then GUICtrlSetImage($LED[10],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[11],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[12],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[13],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 7 Then GUICtrlSetImage($LED[10],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[11],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[12],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[13],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $ones = 8 Then GUICtrlSetImage($LED[10],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[11],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[12],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[13],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 9 Then GUICtrlSetImage($LED[10],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[11],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[12],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[13],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") EndIf EndFunc Func updateSec( $s ) Local $tens = Floor(Int($s/10)) Local $ones = Mod($s,10) If $tens = 0 Then ; ALL bubbles empty GUICtrlSetImage($LED[14],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[15],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[16],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $tens = 1 Then GUICtrlSetImage($LED[14],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[15],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[16],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $tens = 2 Then GUICtrlSetImage($LED[14],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[15],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[16],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $tens = 3 Then GUICtrlSetImage($LED[14],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[15],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[16],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $tens = 4 Then GUICtrlSetImage($LED[14],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[15],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[16],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $tens = 5 Then GUICtrlSetImage($LED[14],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[15],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[16],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") EndIf If $ones = 0 Then ; ALL bubbles empty GUICtrlSetImage($LED[17],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[18],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[19],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[20],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 1 Then GUICtrlSetImage($LED[17],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[18],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[19],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[20],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $ones = 2 Then GUICtrlSetImage($LED[17],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[18],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[19],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[20],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 3 Then GUICtrlSetImage($LED[17],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[18],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[19],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[20],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $ones = 4 Then GUICtrlSetImage($LED[17],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[18],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[19],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[20],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 5 Then GUICtrlSetImage($LED[17],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[18],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[19],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[20],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $ones = 6 Then GUICtrlSetImage($LED[17],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[18],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[19],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[20],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 7 Then GUICtrlSetImage($LED[17],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[18],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[19],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[20],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") ElseIf $ones = 8 Then GUICtrlSetImage($LED[17],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[18],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[19],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[20],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") ElseIf $ones = 9 Then GUICtrlSetImage($LED[17],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") GUICtrlSetImage($LED[18],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[19],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $POWER & ".bmp") GUICtrlSetImage($LED[20],@ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & "on" & ".bmp") EndIf EndFunc Func balloon( ) If $hours > 12 Then Local $h = $hours-12 Local $flag = "pm" Else Local $h = $hours If $h = 12 Then Local $flag = "pm" Else Local $flag = "am" EndIf EndIf Local $m = $minutes Local $s = $seconds TrayTip("Current Time",$h & ":" & $m & ":" & $s & " " & $flag,2) EndFunc Func onTop( ) If GUICtrlRead($ON_TOP) = 65 Then GUICtrlSetState($ON_TOP,$GUI_UNCHECKED) ; GUICtrlSetStyle($my_gui,$WS_POPUP,$WS_EX_TOOLWINDOW) WinSetOnTop("Binary Clock","",0) Else GUICtrlSetState($ON_TOP,$GUI_CHECKED) ; GUICtrlSetStyle($my_gui,$WS_POPUP,$WS_EX_TOOLWINDOW + $WS_EX_TOPMOST) WinSetOnTop("Binary Clock","",1) EndIf EndFunc Func _toRed( ) ChangeColor( "Red" ) EndFunc Func _toBlue( ) ChangeColor( "Blue" ) $hours = "" $minutes = "" $seconds = "" EndFunc Func _toGreen( ) ChangeColor( "Green" ) $hours = "" $minutes = "" $seconds = "" EndFunc Func _toAmber( ) ChangeColor( "Amber" ) $hours = "" $minutes = "" $seconds = "" EndFunc Func ChangeColor( $color ) If $color = "Red" Then GUICtrlSetState($RED,$GUI_CHECKED) GUICtrlSetState($BLUE,$GUI_UNCHECKED) GUICtrlSetState($GREEN,$GUI_UNCHECKED) GUICtrlSetState($AMBER,$GUI_UNCHECKED) $LED_COLOR = "red" ;_updateClock("red") ElseIf $color = "Blue" Then GUICtrlSetState($RED,$GUI_UNCHECKED) GUICtrlSetState($BLUE,$GUI_CHECKED) GUICtrlSetState($GREEN,$GUI_UNCHECKED) GUICtrlSetState($AMBER,$GUI_UNCHECKED) $LED_COLOR = "blue" ;_updateClock("blue") ElseIf $color = "Green" Then GUICtrlSetState($RED,$GUI_UNCHECKED) GUICtrlSetState($BLUE,$GUI_UNCHECKED) GUICtrlSetState($GREEN,$GUI_CHECKED) GUICtrlSetState($AMBER,$GUI_UNCHECKED) $LED_COLOR = "green" ;_updateClock("green") Else GUICtrlSetState($RED,$GUI_UNCHECKED) GUICtrlSetState($BLUE,$GUI_UNCHECKED) GUICtrlSetState($GREEN,$GUI_UNCHECKED) GUICtrlSetState($AMBER,$GUI_CHECKED) $LED_COLOR = "amber" ;_updateClock("amber") EndIf $hours = "" $minutes = "" $seconds = "" EndFunc Func _Format_Time( ) if GUICtrlRead($24_HOUR) = 65 Then ; uncheck, check 12 GUICtrlSetState($24_HOUR,$GUI_UNCHECKED) GUICtrlSetState($12_HOUR,$GUI_CHECKED) Else GUICtrlSetState($12_HOUR,$GUI_UNCHECKED) GUICtrlSetState($24_HOUR,$GUI_CHECKED) EndIf $hours = "" $minutes = "" $seconds = "" EndFunc Func quit( ) FileDelete(@ScriptDir & "\config.ini") ; Save Time Format If GUICtrlRead($24_HOUR) = 65 Then IniWrite("config.ini","Settings","Time Format","24 Hour") Else IniWrite("config.ini","Settings","Time Format","12 Hour") EndIf ; Save Color If GUICtrlRead($RED) = 65 Then IniWrite("config.ini","Settings","LED Color","red") ElseIf GUICtrlRead($BLUE) = 65 Then IniWrite("config.ini","Settings","LED Color","blue") ElseIf GUICtrlRead($GREEN) = 65 Then IniWrite("config.ini","Settings","LED Color","green") Else IniWrite("config.ini","Settings","LED Color","amber") EndIf ; Always on top? If GUICtrlRead($ON_TOP) = 65 Then IniWrite("config.ini","Settings","On Top","1") Else IniWrite("config.ini","Settings","On Top","0") EndIf Local $array = WinGetPos("Binary Clock") IniWrite("config.ini","Settings","x",$array[0]) IniWrite("config.ini","Settings","y",$array[1]) Exit EndFunc Func drag( ) _Drag($my_gui) EndFunc Func _GuiRoundCorners($h_win, $i_x1, $i_y1, $i_x3, $i_y3) Dim $pos, $ret, $ret2 $pos = WinGetPos($h_win) $ret = DllCall("gdi32.dll", "long", "CreateRoundRectRgn", "long", $i_x1, "long", $i_y1, "long", $pos[2], "long", $pos[3], "long", $i_x3, "long", $i_y3) If $ret[0]Then $ret2 = DllCall("user32.dll", "long", "SetWindowRgn", "hwnd", $h_win, "long", $ret[0], "int", 1) If $ret2[0]Then Return 1 Else Return 0 EndIf Else Return 0 EndIf EndFunc;==>_GuiRoundCorners Func _Drag($h_gui) DllCall("user32.dll", "int", "ReleaseCapture") DllCall("user32.dll", "int", "SendMessage", "hWnd", $h_gui, "int", 0xA1, "int", 2, "int", 0) EndFunc;==>_Drag Please let me hear your criticisms, comments, concerns. I also attached a quick screen shot to give you a basic idea...it is actually a little more rounded than it looks in the screenshot. Thank youBinaryClock.zip Edited September 6, 2006 by no4ndth3n Link to comment Share on other sites More sharing options...
nitekram Posted September 7, 2006 Share Posted September 7, 2006 where can I download GuiHyperLink.au3? 2¢ All by me:"Sometimes you have to go back to where you started, to get to where you want to go." "Everybody catches up with everyone, eventually" "As you teach others, you are really teaching yourself." From my dad "Do not worry about yesterday, as the only thing that you can control is tomorrow."  WIKI | Tabs; | Arrays; | Strings | Wiki Arrays | How to ask a Question | Forum Search | FAQ | Tutorials | Original FAQ | ONLINE HELP | UDF's Wiki | AutoIt PDF AutoIt Snippets | Multple Guis | Interrupting a running function | Another Send StringRegExp | StringRegExp Help | RegEXTester | REG TUTOR | Reg TUTOT 2 AutoItSetOption | Macros | AutoIt Snippets | Wrapper | Autoit Docs SCITE | SciteJump | BB | MyTopics | Programming | UDFs | AutoIt 123 | UDFs Form | UDF Learning to script | Tutorials | Documentation | IE.AU3 | Games? | FreeSoftware | Path_Online | Core Language Programming Tips Excel Changes ControlHover.UDF GDI_Plus Draw_On_Screen GDI Basics GDI_More_Basics GDI Rotate GDI Graph GDI  CheckExistingItems GDI Trajectory Replace $ghGDIPDll with $__g_hGDIPDll DLL 101? Array via Object GDI Swimlane GDI Plus French 101 Site GDI Examples UEZ GDI Basic Clock GDI Detection Ternary operator Link to comment Share on other sites More sharing options...
Paulie Posted September 7, 2006 Share Posted September 7, 2006 where can I download GuiHyperLink.au3?Run the .exe and it worksAwesome job man, thanks for sharing, Nice design tooKeep up the good work Link to comment Share on other sites More sharing options...
GaryFrost Posted September 7, 2006 Share Posted September 7, 2006 where can I download GuiHyperLink.au3?http://www.autoitscript.com/forum/index.ph...c=23111&hl= SciTE for AutoItDirections for Submitting Standard UDFs  Don't argue with an idiot; people watching may not be able to tell the difference.  Link to comment Share on other sites More sharing options...
GaryFrost Posted September 7, 2006 Share Posted September 7, 2006 Just wanted to say Welcome and nice for 1st script posted to the forum, suggestion tho could reduce the code a bit, i just worked a the updates real quick expandcollapse popupFunc updateHours($h) If GUICtrlRead($24_HOUR) = 65 Then ; Do nothing Else If $h > 12 Then $h = $h - 12 EndIf EndIf Local $tens = Floor(Int($h / 10)) Local $ones = Mod($h, 10) If $tens = 0 Then ; ALL bubbles empty _SetColumn1($POWER, $POWER) ElseIf $tens = 1 Then _SetColumn1($POWER, "on") ElseIf $tens = 2 Then _SetColumn1("on", $POWER) EndIf If $ones = 0 Then ; ALL bubbles empty _SetColumn2($POWER, $POWER, $POWER, $POWER) ElseIf $ones = 1 Then _SetColumn2($POWER, $POWER, $POWER, "on") ElseIf $ones = 2 Then _SetColumn2($POWER, $POWER, "on", $POWER) ElseIf $ones = 3 Then _SetColumn2($POWER, $POWER, "on", "on") ElseIf $ones = 4 Then _SetColumn2($POWER, "on", $POWER, $POWER) ElseIf $ones = 5 Then _SetColumn2($POWER, "on", $POWER, "on") ElseIf $ones = 6 Then _SetColumn2($POWER, "on", "on", $POWER) ElseIf $ones = 7 Then _SetColumn2($POWER, "on", "on", "on") ElseIf $ones = 8 Then _SetColumn2("on", $POWER, $POWER, $POWER) ElseIf $ones = 9 Then _SetColumn2("on", $POWER, $POWER, "on") EndIf EndFunc ;==>updateHours Func updateMin($m) Local $tens = Floor(Int($m / 10)) Local $ones = Mod($m, 10) If $tens = 0 Then ; ALL bubbles empty _SetColumn3($POWER, $POWER, $POWER) ElseIf $tens = 1 Then _SetColumn3($POWER, $POWER, "on") ElseIf $tens = 2 Then _SetColumn3($POWER, "on", $POWER) ElseIf $tens = 3 Then _SetColumn3($POWER, "on", "on") ElseIf $tens = 4 Then _SetColumn3("on", $POWER, $POWER) ElseIf $tens = 5 Then _SetColumn3("on", $POWER, "on") EndIf If $ones = 0 Then ; ALL bubbles empty _SetColumn4($POWER, $POWER, $POWER, $POWER) ElseIf $ones = 1 Then _SetColumn4($POWER, $POWER, $POWER, "on") ElseIf $ones = 2 Then _SetColumn4($POWER, $POWER, "on", $POWER) ElseIf $ones = 3 Then _SetColumn4($POWER, $POWER, "on", "on") ElseIf $ones = 4 Then _SetColumn4($POWER, "on", $POWER, $POWER) ElseIf $ones = 5 Then _SetColumn4($POWER, "on", $POWER, "on") ElseIf $ones = 6 Then _SetColumn4($POWER, "on", "on", $POWER) ElseIf $ones = 7 Then _SetColumn4($POWER, "on", "on", "on") ElseIf $ones = 8 Then _SetColumn4("on", $POWER, $POWER, $POWER) ElseIf $ones = 9 Then _SetColumn4("on", $POWER, $POWER, "on") EndIf EndFunc ;==>updateMin Func updateSec($s) Local $tens = Floor(Int($s / 10)) Local $ones = Mod($s, 10) If $tens = 0 Then ; ALL bubbles empty _SetColumn5($POWER, $POWER, $POWER) ElseIf $tens = 1 Then _SetColumn5($POWER, $POWER, "on") ElseIf $tens = 2 Then _SetColumn5($POWER, "on", $POWER) ElseIf $tens = 3 Then _SetColumn5($POWER, "on", "on") ElseIf $tens = 4 Then _SetColumn5("on", $POWER, $POWER) ElseIf $tens = 5 Then _SetColumn5("on", $POWER, "on") EndIf If $ones = 0 Then ; ALL bubbles empty _SetColumn6($POWER, $POWER, $POWER, $POWER) ElseIf $ones = 1 Then _SetColumn6($POWER, $POWER, $POWER, "on") ElseIf $ones = 2 Then _SetColumn6($POWER, $POWER, "on", $POWER) ElseIf $ones = 3 Then _SetColumn6($POWER, $POWER, "on", "on") ElseIf $ones = 4 Then _SetColumn6($POWER, "on", $POWER, $POWER) ElseIf $ones = 5 Then _SetColumn6($POWER, "on", $POWER, "on") ElseIf $ones = 6 Then _SetColumn6($POWER, "on", "on", $POWER) ElseIf $ones = 7 Then _SetColumn6($POWER, "on", "on", "on") ElseIf $ones = 8 Then _SetColumn6("on", $POWER, $POWER, $POWER) ElseIf $ones = 9 Then _SetColumn6("on", $POWER, $POWER, "on") EndIf EndFunc ;==>updateSec Func _SetColumn1($s1, $s2) GUICtrlSetImage($LED[1], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s1 & ".bmp") GUICtrlSetImage($LED[2], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s2 & ".bmp") EndFunc ;==>_SetColumn1 Func _SetColumn2($s3, $s4, $s5, $s6) GUICtrlSetImage($LED[3], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s3 & ".bmp") GUICtrlSetImage($LED[4], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s4 & ".bmp") GUICtrlSetImage($LED[5], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s5 & ".bmp") GUICtrlSetImage($LED[6], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s6 & ".bmp") EndFunc ;==>_SetColumn2 Func _SetColumn3($s7, $s8, $s9) GUICtrlSetImage($LED[7], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s7 & ".bmp") GUICtrlSetImage($LED[8], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s8 & ".bmp") GUICtrlSetImage($LED[9], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s9 & ".bmp") EndFunc ;==>_SetColumn3 Func _SetColumn4($s10, $s11, $s12, $s13) GUICtrlSetImage($LED[10], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s10 & ".bmp") GUICtrlSetImage($LED[11], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s11 & ".bmp") GUICtrlSetImage($LED[12], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s12 & ".bmp") GUICtrlSetImage($LED[13], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s13 & ".bmp") EndFunc ;==>_SetColumn4 Func _SetColumn5($s14, $s15, $s16) GUICtrlSetImage($LED[14], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s14 & ".bmp") GUICtrlSetImage($LED[15], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s15 & ".bmp") GUICtrlSetImage($LED[16], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s16 & ".bmp") EndFunc ;==>_SetColumn5 Func _SetColumn6($s17, $s18, $s19, $s20) GUICtrlSetImage($LED[17], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s17 & ".bmp") GUICtrlSetImage($LED[18], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s18 & ".bmp") GUICtrlSetImage($LED[19], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s19 & ".bmp") GUICtrlSetImage($LED[20], @ScriptDir & "\Bin\" & $LED_COLOR & "_led_" & $s20 & ".bmp") EndFunc ;==>_SetColumn6 SciTE for AutoItDirections for Submitting Standard UDFs  Don't argue with an idiot; people watching may not be able to tell the difference.  Link to comment Share on other sites More sharing options...
FuryCell Posted September 7, 2006 Share Posted September 7, 2006 Just tried you code. Nice GUI. Good Job. HKTunes:Softpedia | GoogleCodeLyricToy:Softpedia | GoogleCodeRCTunes:Softpedia | GoogleCodeMichtaToolsProgrammer n. - An ingenious device that turns caffeine into code. Link to comment Share on other sites More sharing options...
no4ndth3n Posted September 12, 2006 Author Share Posted September 12, 2006 Hey thanks for the responses guys.. Although this is the first script I have posted, I have been tinkering with AutoIt for a little while now..mostly scripts to use at my work... gafrost I have not had time to try your reduced code...did you notice am improvement in performance at all? Any suggestions on reducing some of the flicker? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now