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AutoIt Flash Variable Editing.

37 posts in this topic

#1 ·  Posted

Hi!

I dont know if this is ever dont. Else I found a way to edit the variables in a Flash Game.

$GUI = GUICreate("Age of War [AutoIt Var Editing]", 670, 560, -1, -1)
$oGame = ObjCreate("ShockwaveFlash.ShockwaveFlash.1")
$oGameGUI = GUICtrlCreateObj($oGame, 10, 10, 650, 450)
With $oGame
    .bgcolor = "#000000"
    .Movie = "http://207.218.234.34/ageofwarupdate1MzYx.swf"
    .Loop = True
    .ScaleMode = 2
    .wmode = "Opaque"
EndWith
$Money = GUICtrlCreateInput("Money", 10, 470, 100, 20)
$SetMoney = GUICtrlCreateButton("Set Money", 120, 468, 100)
$TechLevel = GUICtrlCreateInput("Tech Level (1 - 5)", 10, 500, 100, 20)
$SetTechLevel = GUICtrlCreateButton("Set Tech Level", 120, 498, 100)
$XP = GUICtrlCreateInput("XP", 10, 530, 100, 20)
$SetXP = GUICtrlCreateButton("Set XP", 120, 528, 100)

GUISetState()
While 1
    $nMsg = GUIGetMsg()
    Select
    Case $nMsg = -3
        Exit
    Case $nMsg = $SetMoney
        $Read_Money = GUICtrlRead($Money)
        $oGame.SetVariable("cash", $Read_Money)
    Case $nMsg = $SetTechLevel
        $Read_TechLevel = GUICtrlRead($TechLevel)
        $oGame.SetVariable("tech_level", $Read_TechLevel)
    Case $nMsg = $SetXP
        $Read_XP = GUICtrlRead($XP)
        $oGame.SetVariable("xp", $Read_XP)
    EndSelect
WEnd

Lemme know what you think ^^,

AlmarM


Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

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#2 ·  Posted

Thats awesome :P


UDF:Crypter a file encrypt / decrypt tool with no need to remember a password again. Based on Caesar cipher using entire ASCII Table.Script's: PixelSearch Helper, quick and simple way to create a PixelSeach.Chatserver - simplified, not so complicated multi-socket server.AutoIT - Firewall, simple example on howto create a firewall with AutoIt.

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#3 ·  Posted

yes, I agreee :P

I'm wondering why I won the game immediately XD


Some Projects:[list][*]ZIP UDF using no external files[*]iPod Music Transfer [*]iTunes UDF - fully integrate iTunes with au3[*]iTunes info (taskbar player hover)[*]Instant Run - run scripts without saving them before :)[*]Get Tube - YouTube Downloader[*]Lyric Finder 2 - Find Lyrics to any of your song[*]DeskBox - A Desktop Extension Tool[/list]indifference will ruin the world, but in the end... WHO CARES :P---------------http://torels.altervista.org

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#4 ·  Posted

yes, I agreee :(

I'm wondering why I won the game immediately XD

Whahah, hmm lemme guess, you used my script :P?

AlmarM


Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

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#5 ·  Posted

Nice to see it can be done without NomadMemory.

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#6 ·  Posted

Nice to see it can be done without NomadMemory.

Well some time you still have to use memory reading / writing to do this, but inn this example its actual object interference, witch is damn cool!


UDF:Crypter a file encrypt / decrypt tool with no need to remember a password again. Based on Caesar cipher using entire ASCII Table.Script's: PixelSearch Helper, quick and simple way to create a PixelSeach.Chatserver - simplified, not so complicated multi-socket server.AutoIT - Firewall, simple example on howto create a firewall with AutoIt.

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#7 ·  Posted

Another thing, AlmarM how did you go forth to find the variables ? (Never seen on flash scripts.)


UDF:Crypter a file encrypt / decrypt tool with no need to remember a password again. Based on Caesar cipher using entire ASCII Table.Script's: PixelSearch Helper, quick and simple way to create a PixelSeach.Chatserver - simplified, not so complicated multi-socket server.AutoIT - Firewall, simple example on howto create a firewall with AutoIt.

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#8 ·  Posted

Ah, good question!

Ive got this program 'So think SWF Decompiler'. If you know how to use it you can find the variables.

Not in every flash game are the variables foundable.

AlmarM


Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

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#9 ·  Posted

Thats like...Really awesome... :Stunned:

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#10 ·  Posted

Yea i used to make trainers like this though i never posted here good example!

Also if anyone wants a program that can find variables from a flash file PM me.


[quote name='PsaltyDS' post='635433' date='Jan 27 2009, 07:04 AM']Larry is a mass murderer?! It's always the quiet, clean cut, bald guys... [/quote]

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#11 ·  Posted

Yea i used to make trainers like this though i never posted here good example!

Also if anyone wants a program that can find variables from a flash file PM me.

As I already said, you could use 'Sothink SWF Decompiler' or 'flasm'.

AlmarM


Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

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#12 ·  Posted

As I already said, you could use 'Sothink SWF Decompiler' or 'flasm'.

AlmarM

Oh sorry i missed that but i know a program that will list the variables with a treeview from ._root and everything without decompile.

[quote name='PsaltyDS' post='635433' date='Jan 27 2009, 07:04 AM']Larry is a mass murderer?! It's always the quiet, clean cut, bald guys... [/quote]

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#13 ·  Posted

Oeh, can you PM the name?

AlmarM


Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

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#14 ·  Posted

In the back of my mind I knew how to do this, but I never did.

Thanks AlmarM, already reproduced your example with more features.

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#15 ·  Posted (edited)

Hey, I have been using your example on many different games now, but I wanted to go further. Is there a list of commands somewhere that I can use?

I already know SetVariable and GetVariable. Why does GetVariable not work?

I was thinking more along the lines of pushing or editing values in an array.

var msgs = new Array();

msgs.push("Hello")

would be the AS code.

Would there be a way to change Hello, or even add new messages?

If you could point me to a list that would be great. If not, thanks anyway, and hopefully I can at least change this example?

Edited by darkjohn20

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#16 ·  Posted

Neat!

Nice jobs, Can i ask.. how you came on the idea?


-jaenster

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#17 ·  Posted

MerkurAlex, would this be the idea used behind that program to list variables?

http://livedocs.adobe.com/flash/9.0/UsingFlash/help.html?content=WSADD4C013-B535-48ff-B902-52FE29FFC672.html

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#18 ·  Posted

AlmarM, I have run across a game which I cannot edit variables in. It's Storm the House 2 off of AddictingGames.com.

I know the global variables, but I cannot set them. Is there anything special you must do for globals?

A few examples would be _global.maxammo, _global.craftsmen...

Thanks, John

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#19 ·  Posted

@ All

Wow, cool, bringing up the topic again ^^,

@darkjohn20

Yeah, I think it should be something like .SetVariable("_global.maxammo", 999)

Im not sure, I just figured out the .SetVariable.

@jaenster

Eeehmmm... Good question >.<'


Minesweeper

A minesweeper game created in autoit, source available.

_Mouse_UDF

An UDF for registering functions to mouse events, made in pure autoit.

2D Hitbox Editor

A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes.

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#20 ·  Posted

I tried that, but it didn't work.

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