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AutoIt Flash Variable Editing.

37 posts in this topic

Posted

Hi!

I dont know if this is ever dont. Else I found a way to edit the variables in a Flash Game.

$GUI = GUICreate("Age of War [AutoIt Var Editing]", 670, 560, -1, -1)
$oGame = ObjCreate("ShockwaveFlash.ShockwaveFlash.1")
$oGameGUI = GUICtrlCreateObj($oGame, 10, 10, 650, 450)
With $oGame
    .bgcolor = "#000000"
    .Movie = "http://207.218.234.34/ageofwarupdate1MzYx.swf"
    .Loop = True
    .ScaleMode = 2
    .wmode = "Opaque"
EndWith
$Money = GUICtrlCreateInput("Money", 10, 470, 100, 20)
$SetMoney = GUICtrlCreateButton("Set Money", 120, 468, 100)
$TechLevel = GUICtrlCreateInput("Tech Level (1 - 5)", 10, 500, 100, 20)
$SetTechLevel = GUICtrlCreateButton("Set Tech Level", 120, 498, 100)
$XP = GUICtrlCreateInput("XP", 10, 530, 100, 20)
$SetXP = GUICtrlCreateButton("Set XP", 120, 528, 100)

GUISetState()
While 1
    $nMsg = GUIGetMsg()
    Select
    Case $nMsg = -3
        Exit
    Case $nMsg = $SetMoney
        $Read_Money = GUICtrlRead($Money)
        $oGame.SetVariable("cash", $Read_Money)
    Case $nMsg = $SetTechLevel
        $Read_TechLevel = GUICtrlRead($TechLevel)
        $oGame.SetVariable("tech_level", $Read_TechLevel)
    Case $nMsg = $SetXP
        $Read_XP = GUICtrlRead($XP)
        $oGame.SetVariable("xp", $Read_XP)
    EndSelect
WEnd

Lemme know what you think ^^,

AlmarM

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Posted

Thats awesome :P

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Posted

yes, I agreee :P

I'm wondering why I won the game immediately XD

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Posted

yes, I agreee :(

I'm wondering why I won the game immediately XD

Whahah, hmm lemme guess, you used my script :P?

AlmarM

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Posted

Nice to see it can be done without NomadMemory.

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Posted

Nice to see it can be done without NomadMemory.

Well some time you still have to use memory reading / writing to do this, but inn this example its actual object interference, witch is damn cool!

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Posted

Another thing, AlmarM how did you go forth to find the variables ? (Never seen on flash scripts.)

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Posted

Ah, good question!

Ive got this program 'So think SWF Decompiler'. If you know how to use it you can find the variables.

Not in every flash game are the variables foundable.

AlmarM

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Posted

Thats like...Really awesome... :Stunned:

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Posted

Yea i used to make trainers like this though i never posted here good example!

Also if anyone wants a program that can find variables from a flash file PM me.

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Posted

Yea i used to make trainers like this though i never posted here good example!

Also if anyone wants a program that can find variables from a flash file PM me.

As I already said, you could use 'Sothink SWF Decompiler' or 'flasm'.

AlmarM

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Posted

As I already said, you could use 'Sothink SWF Decompiler' or 'flasm'.

AlmarM

Oh sorry i missed that but i know a program that will list the variables with a treeview from ._root and everything without decompile.

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Posted

Oeh, can you PM the name?

AlmarM

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Posted

In the back of my mind I knew how to do this, but I never did.

Thanks AlmarM, already reproduced your example with more features.

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Posted (edited)

Hey, I have been using your example on many different games now, but I wanted to go further. Is there a list of commands somewhere that I can use?

I already know SetVariable and GetVariable. Why does GetVariable not work?

I was thinking more along the lines of pushing or editing values in an array.

var msgs = new Array();

msgs.push("Hello")

would be the AS code.

Would there be a way to change Hello, or even add new messages?

If you could point me to a list that would be great. If not, thanks anyway, and hopefully I can at least change this example?

Edited by darkjohn20

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Posted

Neat!

Nice jobs, Can i ask.. how you came on the idea?

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Posted

MerkurAlex, would this be the idea used behind that program to list variables?

http://livedocs.adobe.com/flash/9.0/UsingFlash/help.html?content=WSADD4C013-B535-48ff-B902-52FE29FFC672.html

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Posted

AlmarM, I have run across a game which I cannot edit variables in. It's Storm the House 2 off of AddictingGames.com.

I know the global variables, but I cannot set them. Is there anything special you must do for globals?

A few examples would be _global.maxammo, _global.craftsmen...

Thanks, John

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Posted

@ All

Wow, cool, bringing up the topic again ^^,

@darkjohn20

Yeah, I think it should be something like .SetVariable("_global.maxammo", 999)

Im not sure, I just figured out the .SetVariable.

@jaenster

Eeehmmm... Good question >.<'

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Posted

I tried that, but it didn't work.

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