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Danyfirex

How to put Picture "jpg" on background of form?

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Hi it's me again with another foolish question

I read about GUI but I can't make it.

I looking for a way without use a pic control. only with the form.

sorry for my bad english.

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Danyfirex,

Why do you not want to use a Pic control? That is why the control exists! ;)

M23


Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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because when I put a Pic control I can´t press my buttons, any of my controls work. so for that I want to put it into the form.

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Danyfirex,

Read the Help file page fro GuiCtrlCreatePic: ;)

"If a picture is set as a background picture, as the other controls will overlap, it is important to disable the pic control: GuiCtrlSetState(-1, $GUI_DISABLE)."

M23

Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind._______My UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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thank you very much, Now work correctly. ;)

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Also, since you seem new and such, if you're gonna compile the script, you don't need to extract the image to anywhere.

Here's a snippet I use to place png and jpg images to a pic control with code by UEZ and trancexx.

#include <GDIPlus.au3>
#include <Memory.au3>

GUICreate("",300,200,-1,-1)
Local $idPic = GUICtrlCreatePic("", 0, 0, 300, 200)
GUICtrlSetState($idPic, 128)
Local $hBmp = Load_BMP_From_Mem(Binary(_ResourceGetAsRaw("[Path to file resource here]", "[Resource name]", "[Resource Type]")), True)
_WinAPI_DeleteObject(GUICtrlSendMsg($idPic, 0x0172, 0, $hBmp))
_WinAPI_DeleteObject($hBmp)
;======================================================================================
; Function Name:        Load_BMP_From_Mem
; Description:        Loads an image which is saved as a binary string and converts it to a bitmap or hbitmap
;
; Parameters:          $bImage:     the binary string which contains any valid image which is supported by GDI+
; Optional:              $hHBITMAP:   if false a bitmap will be created, if true a hbitmap will be created
;
; Remark:                  hbitmap format is used generally for GUI internal images, $bitmap is more a GDI+ image format
;
; Requirement(s):      GDIPlus.au3, Memory.au3 and _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3
; Return Value(s):  Success: handle to bitmap or hbitmap, Error: 0
; Error codes:        1: $bImage is not a binary string
;                              2: unable to create stream on HGlobal
;                              3: unable to create bitmap from stream
;
; Author(s):                UEZ
; Additional Code:  thanks to progandy for the MemGlobalAlloc and tVARIANT lines
; Version:                v0.97 Build 2012-01-04 Beta
;=======================================================================================
Func Load_BMP_From_Mem($bImage, $hHBITMAP = False)
    If Not IsBinary($bImage) Then Return SetError(1, 0, 0)
    Local $aResult
    Local Const $memBitmap = Binary($bImage) ;load image  saved in variable (memory) and convert it to binary
    Local Const $len = BinaryLen($memBitmap) ;get length of image
    Local Const $hData = _MemGlobalAlloc($len, $GMEM_MOVEABLE) ;allocates movable memory  ($GMEM_MOVEABLE = 0x0002)
    Local Const $pData = _MemGlobalLock($hData) ;translate the handle into a pointer
    Local $tMem = DllStructCreate("byte[" & $len & "]", $pData) ;create struct
    DllStructSetData($tMem, 1, $memBitmap) ;fill struct with image data
    _MemGlobalUnlock($hData) ;decrements the lock count  associated with a memory object that was allocated with GMEM_MOVEABLE
    $aResult = DllCall("ole32.dll", "int", "CreateStreamOnHGlobal", "handle", $pData, "int", True, "ptr*", 0) ;Creates a stream object that uses an HGLOBAL memory handle to store the stream contents
    If @error Then SetError(2, 0, 0)
    Local Const $hStream = $aResult[3]
    $aResult = DllCall($ghGDIPDll, "uint", "GdipCreateBitmapFromStream", "ptr", $hStream, "int*", 0) ;Creates a Bitmap object based on an IStream COM interface
    If @error Then SetError(3, 0, 0)
    Local Const $hBitmap = $aResult[2]
    Local $tVARIANT = DllStructCreate("word vt;word r1;word r2;word r3;ptr data; ptr")
    DllCall("oleaut32.dll", "long", "DispCallFunc", "ptr", $hStream, "dword", 8 + 8 * @AutoItX64, _
                                           "dword", 4, "dword", 23, "dword", 0, "ptr", 0, "ptr", 0, "ptr", DllStructGetPtr($tVARIANT)) ;release memory from $hStream to avoid memory leak
    $tMem = 0
    $tVARIANT = 0
    If $hHBITMAP Then
        Local Const $hHBmp = _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap)
        _GDIPlus_BitmapDispose($hBitmap)
        Return $hHBmp
    EndIf
    Return $hBitmap
EndFunc   ;==>Load_BMP_From_Mem
Func _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap)
    Local $tBIHDR, $Ret, $tData, $pBits, $hResult = 0
    $Ret = DllCall($ghGDIPDll, 'uint', 'GdipGetImageDimension', 'ptr', $hBitmap, 'float*', 0, 'float*', 0)
    If (@error) Or ($Ret[0]) Then Return 0
    $tData = _GDIPlus_BitmapLockBits($hBitmap, 0, 0, $Ret[2], $Ret[3], $GDIP_ILMREAD, $GDIP_PXF32ARGB)
    $pBits = DllStructGetData($tData, 'Scan0')
    If Not $pBits Then Return 0
    $tBIHDR = DllStructCreate('dword;long;long;ushort;ushort;dword;dword;long;long;dword;dword')
    DllStructSetData($tBIHDR, 1, DllStructGetSize($tBIHDR))
    DllStructSetData($tBIHDR, 2, $Ret[2])
    DllStructSetData($tBIHDR, 3, $Ret[3])
    DllStructSetData($tBIHDR, 4, 1)
    DllStructSetData($tBIHDR, 5, 32)
    DllStructSetData($tBIHDR, 6, 0)
    $hResult = DllCall('gdi32.dll', 'ptr', 'CreateDIBSection', 'hwnd', 0, 'ptr', DllStructGetPtr($tBIHDR), 'uint', 0, 'ptr*', 0, 'ptr', 0, 'dword', 0)
    If (Not @error) And ($hResult[0]) Then
        DllCall('gdi32.dll', 'dword', 'SetBitmapBits', 'ptr', $hResult[0], 'dword', $Ret[2] * $Ret[3] * 4, 'ptr', DllStructGetData($tData, 'Scan0'))
        $hResult = $hResult[0]
    Else
        $hResult = 0
    EndIf
    _GDIPlus_BitmapUnlockBits($hBitmap, $tData)
    Return $hResult
EndFunc   ;==>_GDIPlus_BitmapCreateDIBFromBitmap
Func _ResourceGetAsRaw($sModule, $iResName, $iResType, $iResLang = 0)
Local $iLoaded
Local $a_hCall = DllCall("kernel32.dll", "hwnd", "GetModuleHandleW", "wstr", $sModule)
If @error Then
  Return SetError(1, 0, "")
EndIf
If Not $a_hCall[0] Then
  $a_hCall = DllCall("kernel32.dll", "hwnd", "LoadLibraryExW", "wstr", $sModule, "hwnd", 0, "int", 34)
  If @error Or Not $a_hCall[0] Then
   Return SetError(2, 0, "")
  EndIf
  $iLoaded = 1
EndIf
Local $hModule = $a_hCall[0]
Switch IsNumber($iResType) + 2 * IsNumber($iResName)
  Case 0
   $a_hCall = DllCall("kernel32.dll", "hwnd", "FindResourceExW", _
     "hwnd", $hModule, _
     "wstr", $iResType, _
     "wstr", $iResName, _
     "int", $iResLang)
  Case 1
   $a_hCall = DllCall("kernel32.dll", "hwnd", "FindResourceExW", _
     "hwnd", $hModule, _
     "int", $iResType, _
     "wstr", $iResName, _
     "int", $iResLang)
  Case 2
   $a_hCall = DllCall("kernel32.dll", "hwnd", "FindResourceExW", _
     "hwnd", $hModule, _
     "wstr", $iResType, _
     "int", $iResName, _
     "int", $iResLang)
  Case 3
   $a_hCall = DllCall("kernel32.dll", "hwnd", "FindResourceExW", _
     "hwnd", $hModule, _
     "int", $iResType, _
     "int", $iResName, _
     "int", $iResLang)
EndSwitch
If @error Or Not $a_hCall[0] Then
  If $iLoaded Then
   Local $a_iCall = DllCall("kernel32.dll", "int", "FreeLibrary", "hwnd", $hModule)
   If @error Or Not $a_iCall[0] Then
    Return SetError(7, 0, "")
   EndIf
  EndIf
  Return SetError(3, 0, "")
EndIf
Local $hResource = $a_hCall[0]
$a_iCall = DllCall("kernel32.dll", "int", "SizeofResource", "hwnd", $hModule, "hwnd", $hResource)
If @error Or Not $a_iCall[0] Then
  If $iLoaded Then
   $a_iCall = DllCall("kernel32.dll", "int", "FreeLibrary", "hwnd", $hModule)
   If @error Or Not $a_iCall[0] Then
    Return SetError(7, 0, "")
   EndIf
  EndIf
  Return SetError(4, 0, "")
EndIf
Local $iSizeOfResource = $a_iCall[0]
$a_hCall = DllCall("kernel32.dll", "hwnd", "LoadResource", "hwnd", $hModule, "hwnd", $hResource)
If @error Or Not $a_hCall[0] Then
  If $iLoaded Then
   $a_iCall = DllCall("kernel32.dll", "int", "FreeLibrary", "hwnd", $hModule)
   If @error Or Not $a_iCall[0] Then
    Return SetError(7, 0, "")
   EndIf
  EndIf
  Return SetError(5, 0, "")
EndIf
Local $a_pCall = DllCall("kernel32.dll", "ptr", "LockResource", "hwnd", $a_hCall[0])
If @error Or Not $a_pCall[0] Then
  If $iLoaded Then
   $a_iCall = DllCall("kernel32.dll", "int", "FreeLibrary", "hwnd", $hModule)
   If @error Or Not $a_iCall[0] Then
    Return SetError(7, 0, "")
   EndIf
  EndIf
  Return SetError(6, 0, "")
EndIf
Local $tOut = DllStructCreate("byte[" & $iSizeOfResource & "]", $a_pCall[0])
Local $sReturnData = DllStructGetData($tOut, 1)
If $iLoaded Then
  $a_iCall = DllCall("kernel32.dll", "int", "FreeLibrary", "hwnd", $hModule)
  If @error Or Not $a_iCall[0] Then
   Return SetError(7, 0, "")
  EndIf
EndIf
Return SetError(0, 0, $sReturnData)
EndFunc   ;==>_ResourceGetAsRaw

Things that I've done..

Icon Resource Editor: icon resource editor 

AutoIt Piano: a piano

AutoIt Unlocker: unlocks files when you want to delete them

Colorful tooltips: a wrapper for the tool tips UDF

Rouge GoogleBot: a full screen animation

ASciTE text editor: a text editor written in autoit

Warning: Posts by this user are subject to change or may disappear without notice.

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Nice code ApudAngelorum thank you. I'll use it.

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