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Danyfirex

libZPlay UDF

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lorenkinzel

Quite nice; thanks for sharing. I really like the graphics.

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mLipok

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wakillon

Nice !

May be you could keep dll internal function names for your udf.

For a better error handling you could use Return SetError(GetError(), 0, $Ret[0])  instead of Return $Ret[0].

And it is unfortunate that the dll is as big in comparison to Bass dll.

 

Thanks to share.

 

 

 


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Danyfirex

Thanks mates. I will update it as soon I can. 

Saludos.

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UEZ

Thanks for sharing.

Any way to display the bitrate information?

@wakillon: that's what I asked myself, too. What it the difference between Bass and this lib?


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BrewManNH

Couple of differences that I see is that BASS has 64 bit support and is actively being worked on.


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wakillon

Thanks for sharing.

Any way to display the bitrate information?

@wakillon: that's what I asked myself, too. What it the difference between Bass and this lib?

Graphics part, as it imports GDI32.dll without AddOn ?


AutoIt 3.3.14.2 X86 - SciTE 3.6.0WIN 8.1 X64 - Other Example Scripts

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Danyfirex

@UEZ in the example add this $info.bitrate

The library is old and not updated but i really like. I also use bass and fmod. 

To make a graph is shorter than bass and fmod. 

Saludos

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UEZ

You mean $tInfo.bitrate ;)

Thx.

 

Btw, time (position) is flickering. I would suggest to update the time every second.

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
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¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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