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Akarillon

[Solved]Change active display screen

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Akarillon

I am trying to make a script that changes the active display screen.

I got a setup with 3 screens and can only have 2 active screens at the same time, so I want to automate the process by making a script for it.

Screen 1(Main) and 2(Extended) are my main screens.

I also got a third screen that I use for watching movies and such.

I've tried searching both the forum and google for relevant problems, but I can't seem to find anything.

Also tried looking for the display settings in the registry, but gave up searching without any idea what to look for.

Do you guys got any tips?

Regards,

Akarillon

Edited by Akarillon

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Danyfirex

try this:

WinSetState("[CLASS:Notepad]", "", @SW_HIDE)
Sleep(3000)
WinSetState("[CLASS:Notepad]", "", @SW_SHOW)

it's that you need.

regards.

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Akarillon

Maybe I didn't make myself clear.

I want to change the active screen, not a window.

At the moment I use the Screen Resolution setting like the screenshot shown in the image.

But since I am doing this 2-3 times a day I really want to automate it.

Posted Image


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IanN1990

I had a quick look at the screen resoulation, and it appears to be compatable with controlclick.

So you could make a script that works like this.

Lauch Screen Res Run("rundll32.exe shell32.dll,Control_RunDLL desk.cpl")

Hide the window with WinSetTrans

The controlclick 3 Screen

Controlsend 5 tabs "so the focus is over Mutiplay displays drop down"

Controlsend down so its on extend displays

controlsend enter.

Then same again for the screen you want to disconnect

then controlclick the OK button

close the window

finished :)

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Akarillon

Thanks man! :P

Did not think about that.

I was a little bit slow replying, but was busy during the weekend.

Here's the script I got working.

Did not find any way to detect what screen was active so added a 2 button activation popup.

#Region ;**** Directives created by AutoIt3Wrapper_GUI ****
#AutoIt3Wrapper_Outfile_x64=..Compilex64ScreenResolution.exe
#AutoIt3Wrapper_Compression=4
#AutoIt3Wrapper_UseX64=y
#AutoIt3Wrapper_Res_requestedExecutionLevel=asInvoker
#EndRegion ;**** Directives created by AutoIt3Wrapper_GUI ****
#include 
#include 
#include 
#region ### START Koda GUI section ### Form=
$Form1 = GUICreate("Form1", 258, 114, 401, 181)
$Button1 = GUICtrlCreateButton("Gaming", 32, 24, 75, 65)
$Button2 = GUICtrlCreateButton("Bed", 152, 24, 75, 65)
GUISetState(@SW_SHOW)
#endregion ### END Koda GUI section ###

While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit

Case $Button1
Run("rundll32.exe shell32.dll,Control_RunDLL desk.cpl")
Sleep(500)
WinSetTrans("Screen Resolution", "", 0)
Sleep(150)
ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:3]", "{UP}")
Sleep(150)
ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:3]", "{DOWN}")
Sleep(150)
ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:3]", "{DOWN}")
Sleep(150)
ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:1]", "{UP}")
Sleep(150)
ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:1]", "{UP}")
Sleep(150)
ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:3]", "{UP}")
Sleep(150)
ControlClick("Screen Resolution", "", "[CLASS:Button; INSTANCE:4]")
Sleep(500)
Send("{LEFT}")
Sleep(150)
Send("{ENTER}")
Exit

Case $Button2
Run("rundll32.exe shell32.dll,Control_RunDLL desk.cpl")
Sleep(500)
WinSetTrans("Screen Resolution", "", 0)
Sleep(150)
ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:3]", "{UP}")
Sleep(150)
ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:1]", "{DOWN}")
Sleep(150)
ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:3]", "{DOWN}")
Sleep(150)
ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:1]", "{UP}")
Sleep(150)
ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:3]", "{DOWN}")
Sleep(150)
ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:3]", "{DOWN}")
Sleep(150)
ControlClick("Screen Resolution", "", "[CLASS:Button; INSTANCE:4]")
Sleep(500)
Send("{LEFT}")
Sleep(150)
Send("{ENTER}")
Exit

EndSwitch
WEnd

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IanN1990

As you shown an effort instead i just did it for u ^^

ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:1]", "{Down 2}") ;From my test it always starts on screen 1, so down 2 for screen 3.

$ScreenText=WinGetText("Screen Resolution")
If StringInStr($ScreenText, "Extend desktop to this display", 1, 1) Then
ConsoleWrite("Screen 3 is Enabled. Run Disable Screen 3 and Enable Screen 1 Code" & @CRLF)
Else
ConsoleWrite("Screen 3 is Disabled. Run Disable Screen 1 and Enable Screen 3 Code" & @CRLF)
EndIf

Enjoy :D

Oh yea, make sure you read the spoiler as well. Its kinda important.

Ok So i had an idea on how you could automaicly detect which is active or not :)

So in your picture for example

Controlclick Screen 3

On the Mutiplie Displays it will say "extend desktop to this display" or "disconnect this display". You can get this info from WIngetText on the combo box.

So u get the list, if "Disonnect" is there then the screen is not on. Else it is and run the other one :)

I noticed after i had written how to do it, your post is kinda game-related. Ironic the first time i help someone and without knowing it was to assist with making gaming easier ^^. Make sure you read the forum rules so in the furture you do not get in any trouble.

http://www.autoitscript.com/forum/forum-2/announcement-15-forum-rules-7-nov-2012/

Now i defile anyone to say this topic is against the rules *apart from like Melba or any else in power who can defile me without a second glance ^^* It doesnt launch, automate or interact with a game or server. Just happens to have a button labeled "Gaming" :P

Edited by IanN1990

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Akarillon

As you shown an effort instead i just did it for u ^^

ControlSend("Screen Resolution", "", "[CLASS:ComboBox; INSTANCE:1]", "{Down 2}") ;From my test it always starts on screen 1, so down 2 for screen 3.

$ScreenText=WinGetText("Screen Resolution")
If StringInStr($ScreenText, "Extend desktop to this display", 1, 1) Then
ConsoleWrite("Screen 3 is Enabled. Run Disable Screen 3 and Enable Screen 1 Code" & @CRLF)
Else
ConsoleWrite("Screen 3 is Disabled. Run Disable Screen 1 and Enable Screen 3 Code" & @CRLF)
EndIf

Enjoy :D

Oh yea, make sure you read the spoiler as well. Its kinda important.

Ok So i had an idea on how you could automaicly detect which is active or not :)

So in your picture for example

Controlclick Screen 3

On the Mutiplie Displays it will say "extend desktop to this display" or "disconnect this display". You can get this info from WIngetText on the combo box.

So u get the list, if "Disonnect" is there then the screen is not on. Else it is and run the other one :)

I noticed after i had written how to do it, your post is kinda game-related. Ironic the first time i help someone and without knowing it was to assist with making gaming easier ^^. Make sure you read the forum rules so in the furture you do not get in any trouble.

http://www.autoitscript.com/forum/forum-2/announcement-15-forum-rules-7-nov-2012/

Now i defile anyone to say this topic is against the rules *apart from like Melba or any else in power who can defile me without a second glance ^^* It doesnt launch, automate or interact with a game or server. Just happens to have a button labeled "Gaming" :P

Yea, that should work.

Thanks! :)

About the gaming tag.

The rule clearly states:" Launching, automation or script interaction with games or game servers, regardless of the game."

And I am not doing any of those.

The reason I wrote gaming on the button is because that is what I usually do.

I could change the name to "work".


Challenge accepted!

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4Eyes
'i defile anyone' ROFL
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MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_BM GUISetCursor(11, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], $aOldWinPos[1], $aOldWinPos[2], $aOldWinPos[3] - ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case Else GUISetCursor(3, 1, $__g_hGUI_MarkArea) EndSwitch EndIf Until False EndFunc ;==>_GDIPlus_MarkScreenRegionAnimated Func UpdateCtrlPos($bAnim = True) Local Const $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) If $__g_bSelectionDone And $bAnim Then GUIRegisterMsg($WM_TIMER, "") $__g_iW = $aGUIStartPos[2] $__g_iH = $aGUIStartPos[3] ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TL, 0, 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TM, ($__g_iW - $__g_iBorder) / 2, 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TR, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_LM, 0, ($__g_iH - $__g_iBorder) / 2, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_RM, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), ($__g_iH - $__g_iBorder) / 2, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BL, 0, ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BM, ($__g_iW - $__g_iBorder) / 2, ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BR, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) If $__g_bSelectionDone And $bAnim Then GUIRegisterMsg($WM_TIMER, "PlayBorderAnim") EndFunc ;==>UpdateCtrlPos Func PlayBorderAnim() Local $aWinPos = WinGetClientSize($__g_hGUI_MarkArea), $iW = $aWinPos[0], $iH = $aWinPos[1] Local Static $fOffset = 0 Local Const $iSize = $__g_iBorder / 2 Local Const $hDC = _WinAPI_GetDC($__g_hGUI_MarkArea) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW, $iH) Local Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) Local Const $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) Local Const $hPen = _GDIPlus_PenCreate(0xFF0178D7, $iSize), $hPen2 = _GDIPlus_PenCreate(0xFFFFFFFF, $iSize), _ $hBrush = _GDIPlus_BrushCreateSolid(0xFF000000 + $__g_iColor_ResizeDots), $hPen3 = _GDIPlus_PenCreate(0xFF000000) _GDIPlus_PenSetDashStyle($hPen, $GDIP_DASHSTYLEDASHDOT) _GDIPlus_GraphicsClear($hCanvas, 0xFFABCDEF) ;for faster performance direct dll calls DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen2, "float", 1 + $iSize, "float", 1 + $iSize, "float", $iW - 2 * $iSize - 2, "float", $iH - 2 * $iSize - 2) DllCall($__g_hGDIPDll, "int", "GdipSetPenDashOffset", "handle", $hPen, "float", $fOffset) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen, "float", 1 + $iSize, "float", 1 + $iSize, "float", $iW - 2 * $iSize - 2, "float", $iH - 2 * $iSize - 2) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) / 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) / 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) / 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) / 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) _WinAPI_BitBlt($hDC, 0, 0, $iW, $iH, $hDC_backbuffer, 0, 0, $SRCCOPY) $fOffset += 0.5 _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($__g_hGUI_MarkArea, $hDC) _GDIPlus_PenDispose($hPen) _GDIPlus_PenDispose($hPen2) _GDIPlus_PenDispose($hPen3) _GDIPlus_BrushDispose($hBrush) EndFunc ;==>PlayBorderAnim Func WM_ERASEBKGND($hWnd, $iMsgm, $wParam, $lParam) ;suppress repainting to avoid flickering but causes some other side effects #forceref $iMsgm, $wParam, $lParam, $hWnd Local Const $hBrush = _WinAPI_CreateSolidBrush(0xEFCDAB) ;BGR format ;~ _WinAPI_RedrawWindow($__g_hGUI_MarkArea, 0, 0, BitOR($RDW_NOERASE, $RDW_NOCHILDREN, $RDW_NOFRAME, $RDW_VALIDATE)) _WinAPI_SetClassLongEx($__g_hGUI_MarkArea, $GCL_HBRBACKGROUND, $hBrush) _WinAPI_DeleteObject($hBrush) Return 0 EndFunc ;==>WM_ERASEBKGND  
      Just press the lmb and move your mouse. When lmb is released you can adjust the size of the window by dragging the white rectangle to any direction. Rmb will move the marked area.
      Press ESC to get the coordinates of the marked region.
      If you have any improvements, please post it here.
       
      Tested on Win10 x64 only.
       
    • GeorgeB
      By GeorgeB
      I'm writing a little applet that basically tells you when Windows was installed.  There is a REG_DWORD in Windows that gives you this. It's basically a value that is the # of seconds from 1970.
      The location is:  "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\InstallDate"
      So if I run this in AutoIT, I should get the value displayed within the msgbox:
      MsgBox($MB_SYSTEMMODAL, "InstallDate Test", RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion", "InstallDate"))
      However, what happens is it always returns a value of "0"  I tried this on several machines (Windows 8, Windows 8.1 and Windows 10). 
      Am I missing something?  If I manually view this REG_DWORD with RegEdit, it shows me the HEX value, or I can view the Decimal value. I don't care which value AutoIT reads, as I can always convert back and forth, but I just don't see why it can't read a value from this REG_DWORD.  As a test, I've read other REG_DWORD values, and with most it doesn't return any value, not even a 0.
      Please, even if you guys have some other (perhaps better) way to read the Windows install date, I would still like to find a resolution to this problem, because I want to understand why I am having so much difficulty with reading REG_DWORD values from the Windows Registry with AutoIT.
      Thanks for any help!
       
       
       
       
       
    • ManualIT
      By ManualIT
      Is there anyway that Autoit can detect a video that has been frozen on screen for a certain time?
       
      I have a program that records videos from my surveillance cameras, unfortunately after an update, sometimes the recording and live feed freezes on one of the cameras displayed on screen.
      The program has to be restarted, so I wrote a script that it restarts the program and then starts recording on each camera, but only if i physically notice that it has been frozen.
      So it would be great if all this can be done automatically.
       
       
    • nacerbaaziz
      By nacerbaaziz
      Hello, dear.
      I am a newbie in autoit language
      I don't master any other programming language.
      I also don't understand how to manage the DLL files
      In addition to all this I am blind, and as we all know the explanations provided for the blind in programming are very few.
      So I'm trying to rely on myself for learning.
      I work hard to design some simple software and tools that make it easier to use computers, as they perform some tasks that may be difficult for the blind.
      I am also looking for the programs that the blind need and cannot use it because it's haven't the compatibility with the screen reader, and i try to design a simple programs that do the same work.
      In these tools and programs I have to deal directly with screen readers, when i must to forcing these programs to read some processes and tasks that it cannot be read in normal mode.
      To force these programs to read, I have to deal with the API files.
      And as I said, I'm very weak in managing DLLs.
      So I hope you'll try to help me, please.
      I did a lot of research until I found the API file to manage the free screen reader (NVDA).
      It is open source
      It is based on CPP language and Python
      And I don't understand the both languages.
      For this I decided to put you an API file link here which is attached with it examples, source and DLL file
      I hope you can help me by convert these functions to AutoIt include file
      I offer you a very serious apology if the participation is a violation of the laws.
      I wish I could find here someone to help me.
      To download the file please click on this link
      http://www.nvda-project.org/nvdaControllerClient/nvdaControllerClient_20100219.7z
      and To download the free screen reader,  please following this link
      https://www.nvaccess.org/download/

      I repeat my apologies and thanks in advance.
       
    • Skeletor
      By Skeletor
      MS Splash Screens
      The office 2016/17 office suite has made many people turn heads with its functions and especially their splash screen.
      I now present to you, the MS Style Splash Screen. For Rookies, Novices and anyone who wants a ready made splash screen for your gui application.

      You can now download it and also try it out yourself.
      You have three colors to choose from:
      Blue
      Red
      Green
      All three colours are from the famous programs.
      I also included the KODA form to you can have freedom with this splash screen.
      Note: the KODA form does not have the three colours as well as the correct blue. 

      Have fun and enjoy.
      Note:
      Thanks to kaz for updating the side scrolling dots.
       
       
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