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Edano

Image Filters / Graphical Effects ?

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Edano

i searched the forum, but didn't find anything.

has anyone an idea or ever done it with autoit ? simple image transforming, like sharpness, brightness, blurring etc. ?

maybe, does gdiplus.dll feature that ?

here is a tutorial on how to do it the hard (mathematical) way. http://lodev.org/cgtutor/filtering.html before i try that, i wanted to know if there is already an existing project or an idea or anyone has experiences.

thx

Edited by Edano

[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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UEZ

GDI+ is the thing you are searching for. Have a look to

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Edano

will go look. thx. this is not in the standard includes ?

 

Edit: wow. several cool impressing things, and so fast. it's time that someone puts together all the pieces.

Edited by Edano

[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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Malkey

If you want to use a colour matrix to manipulate an image, you might find interesting.

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Edano

@malkey: yes yes, exactly, :) matrices and convolutions is what i think of. there is a but i don't get the FASM functions to work

would be nice to get sth done like this: http://www.codeproject.com/Articles/2008/Image-Processing-for-Dummies-with-C-and-GDI-Part-2

thank you malkey and uez

Screenshot.jpg

Edited by Edano

[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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Edano

@malkey your example script is excellent ! just what i need. will be trying different matrices. thx


[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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UEZ

Here some more stuff to play with:

 

;http://msdn.microsoft.com/en-us/library/windows/desktop/ms534056(v=vs.85).aspx
#AutoIt3Wrapper_UseX64=n
#include <GDIPlus.au3>
#include <Memory.au3>
Opt("MustDeclareVars", 1)

Global Const $GDIP_BLUREFFECT = "{633C80A4-1843-482b-9EF2-BE2834C5FDD4}"
Global Const $GDIP_BRIGHTNESSCONTRASTEFFECT = "{D3A1DBE1-8EC4-4c17-9F4C-EA97AD1C343D}"
Global Const $GDIP_COLORBALANCEEFFECT = "{537E597D-251E-48da-9664-29CA496B70F8}"
Global Const $GDIP_COLORCURVEEFFECT = "{DD6A0022-58E4-4a67-9D9B-D48EB881A53D}"
Global Const $GDIP_COLORLUTEFFECT = "{A7CE72A9-0F7F-40d7-B3CC-D0C02D5C3212}"
Global Const $GDIP_COLORMATRIXEFFECT = "{718F2615-7933-40e3-A511-5F68FE14DD74}"
Global Const $GDIP_HUESATURATIONLIGHTNESSEFFECT = "{8B2DD6C3-EB07-4d87-A5F0-7108E26A9C5F}"
Global Const $GDIP_LEVELSEFFECT = "{99C354EC-2A31-4f3a-8C34-17A803B33A25}"
Global Const $GDIP_REDEYECORRECTIONEFFECT = "{74D29D05-69A4-4266-9549-3CC52836B632}"
Global Const $GDIP_SHARPENEFFECT = "{63CBF3EE-C526-402c-8F71-62C540BF5142}"
Global Const $GDIP_TINTEFFECT = "{1077AF00-2848-4441-9489-44AD4C2D7A2C}"

_GDIPlus11_Startup()
If @error Then Exit MsgBox(0x40010, "Error", "GDI+ Effect Collection can run on operating systems Vista or newer only!")

Global $hBitmap = _GDIPlus_BMPFromMemory(_RedEye())
Global $iW = _GDIPlus_ImageGetWidth($hBitmap)
Global $iH = _GDIPlus_ImageGetHeight($hBitmap)
Global $hGUI = GUICreate("GDI+ v1.1 Effect Collection by UEZ 2013", $iW * 2, $iH, -1 , 100)
GUISetState()

Global $hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGUI)
_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmap, $iW, 0, $iW, $iH)

Global $hEffect

Global $tRECTF = DllStructCreate($tagGDIPRECTF)
DllStructSetData($tRECTF, "X", 0)
DllStructSetData($tRECTF, "Y", 0)
DllStructSetData($tRECTF, "Width", $iW)
DllStructSetData($tRECTF, "Height", $iH)


;Color LUT
Global Const $tagCOLORLUTPARAMS = "byte ColorChannelLUTB[256];byte ColorChannelLUTG[256];byte ColorChannelLUTR[256];byte ColorChannelLUTA[256]"
Global $tColorLUT = DllStructCreate($tagCOLORLUTPARAMS), $tColorColorChannelLUT
For $i = 192  To 256
    DllStructSetData($tColorLUT, "ColorChannelLUTR", 0xA0, $i)
    DllStructSetData($tColorLUT, "ColorChannelLUTG", 0xB0, $i)
    DllStructSetData($tColorLUT, "ColorChannelLUTB", 0xC0, $i)
Next
$hEffect = _GDIPlus_ColorLUT($tColorLUT)
ConsoleWrite("Color LUT" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Blur
Global Const $tagBLURPARAMS = "float radius;bool expandEdge" ;0-255; False/True
Global $tBlur = DllStructCreate($tagBLURPARAMS)
$hEffect = _GDIPlus_Blur($tBlur, 10)
ConsoleWrite("Blur" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Brightness Contrast
Global Const $tagBRIGHTNESSCONTRASTPARAMS = "int brightnessLevel;int contrastLevel" ;-255-255; -100-100
Global $tBrightnessContrast = DllStructCreate($tagBRIGHTNESSCONTRASTPARAMS)
$hEffect = _GDIPlus_BrightnessContrast($tBrightnessContrast, -60, 90)
ConsoleWrite("Brightness Contrast" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Color Balance
Global Const $tagCOLORBALANCEPARAMS = "int cyanRed;int magentaGreen;int yellowBlue" ;-100-100; -100-100; -100-100
Global $tColorBalance = DllStructCreate($tagCOLORBALANCEPARAMS)
$hEffect = _GDIPlus_ColorBalance($tColorBalance, 60, -50, 20)
ConsoleWrite("Color Balance" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Color Curve
Global Enum $iAdjustExposure = 0, $iAdjustDensity, $iAdjustContrast, $iAdjustHighlight, $iAdjustShadow, _ ;http://msdn.microsoft.com/en-us/library/windows/desktop/ms534098(v=vs.85).aspx
            $iAdjustMidtone, $iAdjustWhiteSaturation, $iAdjustBlackSaturation
Global Enum $iCurveChannelAll = 0, $iCurveChannelRed, $iCurveChannelGreen, $iCurveChannelBlue ;http://msdn.microsoft.com/en-us/library/windows/desktop/ms534100(v=vs.85).aspx
Global Const $tagCOLORCURVEEFFECTPARAMS = "int type;int channel;int value"
Global $tColorCurve = DllStructCreate($tagCOLORCURVEEFFECTPARAMS)
; Value ranges for adjustment parameters
; $iAdjustExposure, $iAdjustDensity -255 - 255
; $iAdjustContrast, $iAdjustHighlight, $iAdjustShadow, $iAdjustMidtone  -100 - 100
; $iAdjustWhiteSaturation, $iAdjustBlackSaturation  0 - 255

$hEffect = _GDIPlus_ColorCurve($tColorCurve, $iAdjustHighlight, $iCurveChannelAll, 90)
ConsoleWrite("Color Curve" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Color Matrix
Global Const $tagGDIPCOLORMATRIXPARAMS = "float m[25];"
Global $tColorMatrix = DllStructCreate($tagGDIPCOLORMATRIXPARAMS)
Global $fRed = 0.66, $fGreen = 0.5, $fBlue = 0.5, $fAlpha = 1
$hEffect = _GDIPlus_ColorMatrix($tColorMatrix, $fRed, $fGreen, $fBlue, $fAlpha)
ConsoleWrite("Color Matrix" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Hue Saturation Lightness
Global Const $tagHUESATURATIONLIGHTNESSPARAMS = "int hueLevel;int saturationLevel;int lightnessLevel" ;-180-180; -100-100; -100-100
Global $tHueSaturationLightness = DllStructCreate($tagHUESATURATIONLIGHTNESSPARAMS)
$hEffect = _GDIPlus_HueSaturationLightness($tHueSaturationLightness, 90, -50, 20)
ConsoleWrite("Hue Saturation Lightness" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Levels
Global Const $tagLEVELSPARAMS = "int highlight;int midtone;int shadow" ;0-100; -100-100; 0-100
Global $tLevels = DllStructCreate($tagLEVELSPARAMS)
$hEffect = _GDIPlus_Levels($tLevels, 60, -50, 20)
ConsoleWrite("Levels" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Sharpen
Global Const $tagSHARPENPARAMS = "float radius;float amount" ;0-255; 0-100
Global $tSharpen = DllStructCreate($tagSHARPENPARAMS)
$hEffect = _GDIPlus_Sharpen($tSharpen, 60, 90)
ConsoleWrite("Sharpen" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Tint
Global Const $tagTINTPARAMS = "int hue;int amount" ;-180-180; -100-100
Global $tTint = DllStructCreate($tagTINTPARAMS)
$hEffect = _GDIPlus_Tint($tTint, 60, 40)
ConsoleWrite("Tint" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)


;Red Eye -> http://msdn.microsoft.com/en-us/library/windows/desktop/ms534928(v=vs.85).aspx
Global $nNumRects = 2
Global $tRECTs = DLLStructCreate("long[" & $nNumRects * 4  & "];")
DllStructSetData($tRECTs, 1, 50, 1)
DllStructSetData($tRECTs, 1, 64, 2)
DllStructSetData($tRECTs, 1, 50 + 22, 3)
DllStructSetData($tRECTs, 1, 64 + 18, 4)
DllStructSetData($tRECTs, 1, 155, 5)
DllStructSetData($tRECTs, 1, 64, 6)
DllStructSetData($tRECTs, 1, 155 + 21, 7)
DllStructSetData($tRECTs, 1, 64 + 18, 8)
Global Const $pRECTs = DllStructGetPtr($tRECTs)
Global Const $tagREDEYECORRECTIONPARAMS = "uint numberOfAreas;ptr areas;"
Global $tRedEye = DllStructCreate($tagREDEYECORRECTIONPARAMS)
DllStructSetData($tRedEye, "numberOfAreas", $nNumRects)
DllStructSetData($tRedEye, "areas", $pRECTs)

Global $pEffect = _GDIPlus_EffectCreate($GDIP_REDEYECORRECTIONEFFECT)
ConsoleWrite("Red Eye" & @CRLF)
_GDIPlus_EffectsSetParameters($pEffect, $tRedEye, (DllStructGetSize($tRECTs) + DllStructGetSize($tRedEye)) / DllStructGetSize($tRedEye))
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $pEffect)

;~ $hBitmap_Effect = _GDIPlus_BitmapCreateApplyEffect($hBitmap, $pEffect)
;~ _GDIPlus_GraphicsDrawImage($hGraphics, $hBitmap_Effect, 0, 0)


$tBlur = 0
$tTint = 0
$tColorCurve = 0
$tSharpen = 0
$tColorMatrix = 0
$tBrightnessContrast = 0
$tLevels = 0
$tColorBalance = 0
$tColorColorChannelLUT = 0
$tRedEye = 0
$tRECTF = 0

MsgBox(0, "", "Done", 15)

Do
Until GUIGetMsg() = -3


_GDIPlus_BitmapDispose($hBitmap)
;~ _GDIPlus_BitmapDispose($hBitmap_Effect)
_GDIPlus_GraphicsDispose($hGraphics)

_GDIPlus_Shutdown()

Exit

Func _GDIPlus_Blur($tBlur, $fRadius, $bExpandEdge = False)
    If Not IsDllStruct($tBlur) Then Return SetError(1, @error, 0)
    DllStructSetData($tBlur, "radius", $fRadius)
    DllStructSetData($tBlur, "expandEdge", $bExpandEdge)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_BLUREFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tBlur)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_BrightnessContrast($tBrightnessContrast, $iBrightnessLevel, $iContrastLevel)
    If Not IsDllStruct($tBrightnessContrast) Then Return SetError(1, @error, 0)
    DllStructSetData($tBrightnessContrast, "brightnessLevel", $iBrightnessLevel)
    DllStructSetData($tBrightnessContrast, "contrastLevel", $iContrastLevel)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_BRIGHTNESSCONTRASTEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tBrightnessContrast)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_ColorBalance($tColorBalance, $iCyanRed, $iMagentaGreen, $iYellowBlue)
    If Not IsDllStruct($tColorBalance) Then Return SetError(1, @error, 0)
    DllStructSetData($tColorBalance, "cyanRed", $iCyanRed)
    DllStructSetData($tColorBalance, "magentaGreen", $iMagentaGreen)
    DllStructSetData($tColorBalance, "yellowBlue", $iYellowBlue)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_COLORBALANCEEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tColorBalance)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_ColorCurve($tColorCurve, $iType, $iChannel, $iValue)
    If Not IsDllStruct($tColorCurve) Then Return SetError(1, @error, 0)
    DllStructSetData($tColorCurve, "type", $iType)
    DllStructSetData($tColorCurve, "channel", $iChannel)
    DllStructSetData($tColorCurve, "value", $iValue)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_COLORCURVEEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tColorCurve)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_ColorLUT($tColorLUT)
    If Not IsDllStruct($tColorLUT) Then Return SetError(1, @error, 0)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_COLORLUTEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tColorLUT)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_ColorMatrix($tColorMatrix, $fRed, $fGreen, $fBlue, $fAlpha)
    If Not IsDllStruct($tColorMatrix) Then Return SetError(1, @error, 0)
    DllStructSetData($tColorMatrix, "m", $fRed, 1)
    DllStructSetData($tColorMatrix, "m", $fGreen, 7)
    DllStructSetData($tColorMatrix, "m", $fBlue, 13)
    DllStructSetData($tColorMatrix, "m", $fAlpha, 19)
    DllStructSetData($tColorMatrix, "m", 1, 25) ;the element in the fifth row and fifth column of a 5×5 homogeneous matrix must be 1, and all of the other elements in the fifth column must be 0
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_COLORMATRIXEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tColorMatrix)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_HueSaturationLightness($tHueSaturationLightness, $iHueLevel, $iSaturationLevel, $iLightnessLevel)
    If Not IsDllStruct($tHueSaturationLightness) Then Return SetError(1, @error, 0)
    DllStructSetData($tHueSaturationLightness, "hueLevel", $iHueLevel)
    DllStructSetData($tHueSaturationLightness, "saturationLevel", $iSaturationLevel)
    DllStructSetData($tHueSaturationLightness, "lightnessLevel", $iLightnessLevel)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_HUESATURATIONLIGHTNESSEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tHueSaturationLightness)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_Levels($tLevels, $iHighlight, $iMidtone, $iShadow)
    If Not IsDllStruct($tLevels) Then Return SetError(1, @error, 0)
    DllStructSetData($tLevels, "highlight", $iHighlight)
    DllStructSetData($tLevels, "midtone", $iMidtone)
    DllStructSetData($tLevels, "shadow", $iShadow)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_LEVELSEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tLevels)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_Sharpen($tSharpen, $fRadius, $fAmount)
    If Not IsDllStruct($tSharpen) Then Return SetError(1, @error, 0)
    DllStructSetData($tSharpen, "radius", $fRadius)
    DllStructSetData($tSharpen, "amount", $fAmount)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_SHARPENEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tSharpen)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_Tint($tTint, $iHue, $iAmount)
    If Not IsDllStruct($tTint) Then Return SetError(1, @error, 0)
    DllStructSetData($tTint, "hue", $iHue)
    DllStructSetData($tTint, "amount", $iAmount)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_TINTEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tTint)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_EffectCreate($sEffectGUID, $pEffect = 0)
    Local $iI, $tGUID, $pGUID, $tElem, $aElem[4], $aResult
    $tGUID = _WinAPI_GUIDFromString($sEffectGUID)
    $pGUID = DllStructGetPtr($tGUID)
    $tElem = DllStructCreate("uint[4]", $pGUID)
    For $iI = 1 To 4
        $aElem[$iI - 1] = DllStructGetData($tElem, 1, $iI)
    Next
    $aResult = DllCall($ghGDIPDll, "uint", "GdipCreateEffect", "uint", $aElem[0], "uint", $aElem[1], "uint", $aElem[2], "uint", $aElem[3], "uint*", $pEffect)
    If @error Then Return SetError(@error, @extended, 0)
    Return SetError($aResult[0], 0, $aResult[5])
EndFunc   ;==>_GDIPlus_EffectCreate

Func _GDIPlus_EffectsSetParameters($pEffectObject, $tEffectParameters, $iSizeAdj = 1)
    Local $aSize = DllCall($ghGDIPDll, "uint", "GdipGetEffectParameterSize", "ptr", $pEffectObject, "uint*", 0)
    Local $iSize = $aSize[2] * $iSizeAdj
    Local $aResult = DllCall($ghGDIPDll, "uint", "GdipSetEffectParameters", "ptr", $pEffectObject, "struct*", $tEffectParameters, "uint", $iSize)
    If @error Then Return SetError(@error, @extended, 0)
    Return SetError($aResult[0], 0, $aResult[3])
EndFunc   ;==>_GDIPlus_EffectsSetParameters

Func _GDIPlus_BitmapCreateApplyEffect($hBitmap, $pEffect, $pROI = 0, $tOutRect = 0, $hBmpOutput = 0)
    Local $aResult = DllCall($ghGDIPDll, "uint", "GdipBitmapCreateApplyEffect", _
            "ptr*", $hBitmap, _
            "int", 1, _
            "ptr", $pEffect, _
            "ptr", $pROI, _
            "struct*", $tOutRect, _
            "int*", $hBmpOutput, _
            "int", 0, "ptr*", 0, "int*", 0)
    If @error Then Return SetError(@error, @extended, 0)
    Return SetError($aResult[0], 0, $aResult[6])
EndFunc   ;==>_GDIPlus_BitmapCreateApplyEffect

Func _GDIPlus_EffectDispose($pEffect)
    Local $aResult = DllCall($ghGDIPDll, "uint", "GdipDeleteEffect", "ptr", $pEffect)
    If @error Then Return SetError(@error, @extended, 0)
    Return SetError($aResult[0], 0, $aResult[0] = 0)
EndFunc   ;==>_GDIPlus_EffectDispose

Func _GDIPlus_BitmapApplyEffect($hBitmap, $pEffect, $pROI = 0)
    Local $aResult = DllCall($ghGDIPDll, "uint", "GdipBitmapApplyEffect", "handle", $hBitmap, "ptr", $pEffect, "ptr", $pROI, "int", 0, "ptr*", 0, "int*", 0)
    If @error Then Return SetError(@error, @extended, 0)
    Return SetError($aResult[0], 0, $aResult[0] = 0)
EndFunc   ;==>_GDIPlus_BitmapApplyEffect

Func _GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $pEffect, $hMatrix = 0, $pImgAttributes = 0, $iUnit = 2)
    Local $aResult = DllCall($ghGDIPDll, "uint", "GdipDrawImageFX", "handle", $hGraphics, _
            "handle", $hBitmap, _
            "struct*", $tRECTF, _
            "handle", $hMatrix, _
            "ptr", $pEffect, _
            "ptr", $pImgAttributes, _
            "uint", $iUnit)
    If @error Then Return SetError(@error, @extended, 0)
    Return SetError($aResult[0], 0, $aResult[0] = 0)
EndFunc   ;==>_GDIPlus_DrawImageFX

Func _GDIPlus11_Startup() ;code by Authenticity - modified by UEZ
    Local $pInput, $tInput, $pToken, $tToken, $aResult, $sGDIPDLL, $sVer

    $giGDIPRef += 1
    If $giGDIPRef > 1 Then Return True

    Switch @OSVersion
        Case "WIN_VISTA", "WIN_2008"
            $sGDIPDLL = @WindowsDir & "\winsxs\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.6000.16386_none_8df21b8362744ace\gdiplus.dll"
        Case Else
            $sGDIPDLL = @SystemDir & "\gdiplus.dll"
    EndSwitch
    $sVer = FileGetVersion($sGDIPDLL)
    If $sVer < "6.0" Then Return SetError(1, 0, False) ;For XP you need a GDIPlus.dll v1.1 in the script directory, refer to: http://www.winsxs.org/?OtherTech/thread-13-1-1

    $ghGDIPDll = DllOpen($sGDIPDLL)
    $tInput = DllStructCreate($tagGDIPSTARTUPINPUT)
    $tToken = DllStructCreate("int Data")
    DllStructSetData($tInput, "Version", 1)
    $aResult = DllCall($ghGDIPDll, "int", "GdiplusStartup", "struct*", $tToken, "struct*", $tInput, "ptr", 0)
    If @error Then Return SetError(2, @extended, False)
    $giGDIPToken = DllStructGetData($tToken, "Data")
    Return $aResult[0] = 0
EndFunc   ;==>_GDIPlus11_Startup


#region Example Image
;======================================================================================
; Function Name:        _GDIPlus_BMPFromMemory
; Description:          Loads an image which is saved as a binary string and converts it to a bitmap or hbitmap
;
; Parameters:           $bImage:    the binary string which contains any valid image which is supported by GDI+
; Optional:             $hHBITMAP:  if false a bitmap will be created, if true a hbitmap will be created
;
; Remark:               hbitmap format is used generally for GUI internal images, $bitmap is more a GDI+ image format
;                       Don't forget _GDIPlus_Startup() and _GDIPlus_Shutdown()
;
; Requirement(s):       GDIPlus.au3, Memory.au3 and _WinAPI_BitmapCreateDIBFromBitmap() from WinAPIEx.au3
; Return Value(s):      Success: handle to bitmap (GDI+ bitmap format) or hbitmap (WinAPI bitmap format),
;                       Error: 0
; Error codes:          1: $bImage is not a binary string
;                       2: unable to create stream on HGlobal
;                       3: unable to create bitmap from stream
;
; Author(s):            UEZ
; Additional Code:      thanks to progandy for the MemGlobalAlloc and tVARIANT lines and
;                       Yashied for _WinAPI_BitmapCreateDIBFromBitmap() from WinAPIEx.au3
; Version:              v0.98 Build 2012-08-29 Beta
;=======================================================================================
Func _GDIPlus_BMPFromMemory($bImage, $hHBITMAP = False)
    If Not IsBinary($bImage) Then Return SetError(1, 0, 0)
    Local $aResult
    Local Const $memBitmap = Binary($bImage) ;load image  saved in variable (memory) and convert it to binary
    Local Const $len = BinaryLen($memBitmap) ;get length of image
    Local Const $hData = _MemGlobalAlloc($len, $GMEM_MOVEABLE) ;allocates movable memory  ($GMEM_MOVEABLE = 0x0002)
    Local Const $pData = _MemGlobalLock($hData) ;translate the handle into a pointer
    Local $tMem = DllStructCreate("byte[" & $len & "]", $pData) ;create struct
    DllStructSetData($tMem, 1, $memBitmap) ;fill struct with image data
    _MemGlobalUnlock($hData) ;decrements the lock count  associated with a memory object that was allocated with GMEM_MOVEABLE
    $aResult = DllCall("ole32.dll", "int", "CreateStreamOnHGlobal", "handle", $pData, "int", True, "ptr*", 0) ;Creates a stream object that uses an HGLOBAL memory handle to store the stream contents
    If @error Then Return SetError(2, 0, 0)
    Local Const $hStream = $aResult[3]
    $aResult = DllCall($ghGDIPDll, "uint", "GdipCreateBitmapFromStream", "ptr", $hStream, "int*", 0) ;Creates a Bitmap object based on an IStream COM interface
    If @error Then Return SetError(3, 0, 0)
    Local Const $hBitmap = $aResult[2]
    Local $tVARIANT = DllStructCreate("word vt;word r1;word r2;word r3;ptr data; ptr")
    DllCall("oleaut32.dll", "long", "DispCallFunc", "ptr", $hStream, "dword", 8 + 8 * @AutoItX64, _
                                           "dword", 4, "dword", 23, "dword", 0, "ptr", 0, "ptr", 0, "ptr", DllStructGetPtr($tVARIANT)) ;release memory from $hStream to avoid memory leak
    $tMem = 0
    $tVARIANT = 0
    If $hHBITMAP Then
        Local Const $hHBmp = _WinAPI_BitmapCreateDIBFromBitmap($hBitmap)
        _GDIPlus_BitmapDispose($hBitmap)
        Return $hHBmp
    EndIf
    Return $hBitmap
EndFunc   ;==>_GDIPlus_BMPFromMemory

Func _WinAPI_BitmapCreateDIBFromBitmap($hBitmap) ;create 32-bit bitmap v5 (alpha channel supported)
    Local $tBIHDR, $aRet, $tData, $pBits, $hResult = 0
    $aRet = DllCall($ghGDIPDll, 'uint', 'GdipGetImageDimension', 'ptr', $hBitmap, 'float*', 0, 'float*', 0)
    If (@error) Or ($aRet[0]) Then Return 0
    $tData = _GDIPlus_BitmapLockBits($hBitmap, 0, 0, $aRet[2], $aRet[3], $GDIP_ILMREAD, $GDIP_PXF32ARGB)
    $pBits = DllStructGetData($tData, 'Scan0')
    If Not $pBits Then Return 0
    $tBIHDR = DllStructCreate(  'dword bV5Size;long bV5Width;long bV5Height;word bV5Planes;word bV5BitCount;dword bV5Compression;' & _ ;http://msdn.microsoft.com/en-us/library/windows/desktop/dd183381(v=vs.85).aspx
                                                                'dword bV5SizeImage;long bV5XPelsPerMeter;long bV5YPelsPerMeter;dword bV5ClrUsed;dword bV5ClrImportant;'  & _
                                                                'dword bV5RedMask;dword bV5GreenMask;dword bV5BlueMask;dword bV5AlphaMask;dword bV5CSType;' & _
                                                                'int bV5Endpoints[3];dword bV5GammaRed;dword bV5GammaGreen;dword bV5GammaBlue;dword bV5Intent;' & _
                                                                'dword bV5ProfileData;dword bV5ProfileSize;dword bV5Reserved')
    DllStructSetData($tBIHDR, 'bV5Size', DllStructGetSize($tBIHDR))
    DllStructSetData($tBIHDR, 'bV5Width', $aRet[2])
    DllStructSetData($tBIHDR, 'bV5Height', $aRet[3])
    DllStructSetData($tBIHDR, 'bV5Planes', 1)
    DllStructSetData($tBIHDR, 'bV5BitCount', 32)
    DllStructSetData($tBIHDR, 'bV5Compression', 0) ; $BI_BITFIELDS = 3, $BI_RGB = 0, $BI_RLE8 = 1, $BI_RLE4 = 2, $RGBA = 0x41424752
    DllStructSetData($tBIHDR, 'bV5SizeImage', $aRet[3] * DllStructGetData($tData, 'Stride'))
    DllStructSetData($tBIHDR, 'bV5AlphaMask', 0xFF000000)
    DllStructSetData($tBIHDR, 'bV5RedMask', 0x00FF0000)
    DllStructSetData($tBIHDR, 'bV5GreenMask', 0x0000FF00)
    DllStructSetData($tBIHDR, 'bV5BlueMask', 0x000000FF)
    DllStructSetData($tBIHDR, 'bV5CSType', 2) ; LCS_WINDOWS_COLOR_SPACE = 2
    DllStructSetData($tBIHDR, 'bV5Intent', 4) ; $LCS_GM_IMA
    $hResult = DllCall('gdi32.dll', 'ptr', 'CreateDIBSection', 'hwnd', 0, 'ptr', DllStructGetPtr($tBIHDR), 'uint', 0, 'ptr*', 0, 'ptr', 0, 'dword', 0)
    If (Not @error) And ($hResult[0]) Then
        DllCall('gdi32.dll', 'dword', 'SetBitmapBits', 'ptr', $hResult[0], 'dword', $aRet[2] * $aRet[3] * 4, 'ptr', DllStructGetData($tData, 'Scan0'))
        $hResult = $hResult[0]
    Else
        $hResult = 0
    EndIf
    _GDIPlus_BitmapUnlockBits($hBitmap, $tData)
    $tData = 0
    $tBIHDR = 0
    Return $hResult
EndFunc   ;==>_WinAPI_BitmapCreateDIBFromBitmap

;Code below was generated by: 'File to Base64 String' Code Generator v1.11 Build 2012-10-13

Func _RedEye($bSaveBinary = False)
    Local $RedEye
    $RedEye &= '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'
    $RedEye &= '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'
    $RedEye &= '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'
    $RedEye &= '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'
    $RedEye &= 'oLTITOkcxV1zMR1BJS6FxAMggimIMsly4SR8wmKzrp4+4f2sGIial0SmVqrYGY2qdtBzRmOB70KGtqlG+AaQ+xrSpkAZoTYLbO/mTHJO1OJXpOTBFVE0t+I1lVkWxvvS32Un2QdMWE28xsNqkWFfUeq3NoS7cMBNtqjUDn3qpNn3PXZ30q9beZQ60sFKtqXob8jZNwQmAZFVstQLcvApMmKR+iBHV1P3C2unsl7RusmE/Sjx/I8rTZDq120rToPINTs/sR8Np/Mec2BMCnCyaqAU7mYq2c6VE5IzPrSa6UrIB/mkYd0fMQJpKlDrViDgUjCuKIwTjgUGGdUQoJn0kU0++wr64RAPpvimzy6BnJEyMc9j/wAVri4+W/QFweI4olJVBiTRWWmUuwNAK4JCgPrEftNVA7YLMpGCoAZHHvUZN+M+tFQN5/aorqx7NGFYEcZqa0hgyoadJpKHM7gk4FIDkeVKTgmmn2JQdWMGR2pi9C2SNOo04yy36L7/AEuJUk5MVNvasZ0z7P8A6N0hf/tk9tqKLPoTfItL+2DflzxwaXtWONx7L0234BcNAeGdwBgVcZZXsR47mMGPSjQ8ppU6lV2PDJKUH5vbtT9FvdMOmN9PsGilISkRsNgai2NrhllFV04i7XptgVTuRgUvYxxsOumNBhoIMd6acjVpUiqiFTh0qnmitJ2pcURJI47UtqkCrUcgc9zSUoUomR259KAFdgEQJgzQAr51TjmZp+y9AnVaSEJwfWqkY53fYdKwlhzOIjV2EnH1rXH04c72Vu3S2nFJQec6hzWdt2JCfqzBZZ7DVO23b960xLL3YCs1gLMQIzjmlk14z61VpEDPes66cabW7kBIJ42AqWkMrdcAxEdqTTQxo5Sc/WkDBkyQcmmkU3uCKCtWOLCZ3iltGthHDKiRgmltpPWglyylwEKAIjkUHKXL6eEL1sah3AODStVMtTVMha62xr+aKuVz5e1RsztnNPaPGCEWf5agAB60rVToInp7ZXK06ozBqPt0+V9DbdlKT8okbUy2MSdJ2zRtFXtuYHFOVNixyFIJJqhLqh1zsPuaTTc+wroknGIoPYZxXIkwd6DDunyaeIyaC39hn3PmgASPpTRZoA+sgKKonseKqOfkv4C3EJ0TnVkg44n61rXJWavLhX4p0mVEmSRNYZZarfHHoT1R0uWzobSFypQPuMx+la4M+X/vIrQwpBnVM7/tRVYHlooxEzUV0Y2G1uoTvioaymVuoxuZ2E0mko5gmRJwaDM2VTjahmKQ4AN5o2VVOrzMZqbVYqyed6AiZJM8cUz2taQCRjNJGVGttpKIj9KuMrX3hxxinobWBseHPP8Aeke+wbqYXMDNRemsvSl19LbjaVTKsAxTt0vDC5S2LgrO0UqlJK4pbC8Lx6VUqUVq82aez+gziSTj2oPYR48Zg9jTOBFqkiSByZoOhn9iRsMY7U2VoF0AvQSkgEA/Srxc2d6DXylpWYASdMgRtxV2ucht2g+lThVEqxisNb7dmONs6ZD4P6i89069bfWta0veIVkzMiumyS9OG2+W6e4UsGIkgCOPKDtUVthTK0mTxmKixvKaW6sEZxUVriZMrIUJpVriPaOUig9mFucJ9aSbRBUYEUk7cnaeaBKiFSfQUj2mkSByfWmW1rf2EU5E0e2sBkECrnplfbhdEHFGzkSS7qSMR2o9wa0oeTmDzU2HMgq0hwDUNjik2xysfJKisgxAxUn9Jp3PtS2m1NKiFAb0wm4cA0ylDPKg01TsC6rWJ43FNfoK5kCQNJmnCtDkkygGABNNjnfsvcUUztG3rNaRz53ZX1G40NPOpEeQx6YoyvTKTt5v1jrvULbqLrNq8W2kQNMcwKMMJZtr/Uyx6j//2Q=='
    Local $bString = Binary(_Base64Decode($RedEye))
    If $bSaveBinary Then
        Local $hFile = FileOpen(@ScriptDir & "\220px-BoldRedEye.JPG", 18)
        FileWrite($hFile, $bString)
        FileClose($hFile)
    EndIf
    Return  $bString
EndFunc   ;==>_RedEye

Func _Base64Decode($sB64String)
    Local $struct = DllStructCreate("int")
    Local $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $sB64String, "int", 0, "int", 1, "ptr", 0, "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0)
    If @error Or Not $a_Call[0] Then Return SetError(1, 0, "")
    Local $a = DllStructCreate("byte[" & DllStructGetData($struct, 1) & "]")
    $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $sB64String, "int", 0, "int", 1, "ptr", DllStructGetPtr($a), "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0)
    If @error Or Not $a_Call[0] Then Return SetError(2, 0, "")
    Return DllStructGetData($a, 1)
EndFunc   ;==>_Base64Decode
#endregion
Requirements: Vista or higher operating systems!

 

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

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The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Edano

Hello Everyone with XP !

Here are instructions on How to make GdiPlus.dll v1.1 work on an XP computer. if you have any objections, or you think it belongs to a different topic, or it is redundant, please tell me and i will move/remove the post.

-

i refer to an existing Win7 system, and that is just all you need. Vista and Win8 work the same.

these instructions do not make any changes to the system or to autoit, so you don't have to worry to undo any changes.

 

1.)  follow the steps described here: http://www.winsxs.org/?OtherTech/thread-13-1-1 . only the paragraph "How to make an available GDI+ 1.1 DLL for Windows XP" is important. don't download the attachments.

the directories on Win7 where you find the gdiplus.dll and the .manifest may have different version names. be sure you choose corresponding directories that contain the same "xxx_1.1.xxx" version number.

important: when you use the hex-editor on gdiplus.dll to exchange "_ftol2" and"_ftol2_sse" to "ftol", use zero [00] bytes to replace "2" resp. "2_sse". do not use the replace function of the hex editor.

 

2.)  make changes to your scripts that are supposed to use the gdiplus 1.1 functionalities:

add your own "__GDIPlus_Startup()" function to your script (note, only the @scriptdir is added (and several existing bugs repaired) and use it instead of "_GDIPlus_Startup()":

.

Func __GDIPlus_Startup()
    $giGDIPRef += 1
    If $giGDIPRef > 1 Then Return True

    ; check system version first
    Global $ghGDIP_DLL_location="GDIPlus.dll"; sometimes needed eg for convolution.au3
    If Number(FileGetVersion($ghGDIP_DLL_location))<6 Then; OS Vista or higher v 6.x.x.x

        ; OS XP v 5.x.x.x
        $ghGDIP_DLL_location=@ScriptDir&"\GDIPlus.dll"; check local
        If Number(FileGetVersion($ghGDIP_DLL_location))<6 Then
            MsgBox(0x40010,"Error","This script only runs on OS Vista or higher."&@CRLF&@CRLF&"For XP you need a GDIPlus.dll v1.1 in the script directory, refer to:       "&@CRLF&"http://www.winsxs.org/?OtherTech/thread-13-1-1")
            Return False
        EndIf
    EndIf

    $ghGDIPDll = DllOpen($ghGDIP_DLL_location)
    If $ghGDIPDll = -1 Then
        $giGDIPRef = 0
        Return SetError(1, 2, False)
    EndIf

    Local $tInput = DllStructCreate($tagGDIPSTARTUPINPUT)
    Local $tToken = DllStructCreate("ulong_ptr Data")
    DllStructSetData($tInput, "Version", 1)
    Local $aResult = DllCall($ghGDIPDll, "int", "GdiplusStartup", "struct*", $tToken, "struct*", $tInput, "ptr", 0)
    If @error Then Return SetError(@error, @extended, False)
    $giGDIPToken = DllStructGetData($tToken, "Data")
    Return $aResult[0] = 0
EndFunc   ;==>__GDIPlus_Startup

.

3.)  put the three files from 1.) into your script directory. (GdiPlus.dll, msvaaa.dll, and Microsoft.Windows.GdiPlus.MANIFEST). make sure you "fileinstall" them to your script for using in other places.

 

that's all. it's not really much to do and i tested it and it works 100%.

 

have fun

Edit: no changes needed for the includes !

Edit: updated __GDIPlus_Startup() script

Edited by Edano

[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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Edano

@UEZ, if you come along,

no matter what OS (i have xp, vista, win7 for testing), i always get an error on this line:

Local $aSize = DllCall($ghGDIPDll, "uint", "GdipGetEffectParameterSize", "handle", $hEffectObject, "uint*", 0)

i would love to get your example working .... :)


[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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UEZ

@UEZ, if you come along,

no matter what OS (i have xp, vista, win7 for testing), i always get an error on this line:

Local $aSize = DllCall($ghGDIPDll, "uint", "GdipGetEffectParameterSize", "handle", $hEffectObject, "uint*", 0)

i would love to get your example working .... :)

 

What is the error message?

Anybody else with problems?

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Edano

@extended = 0, @error = 1. how can i obtain a more detailed error message ?


[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Malkey

The error message I get revealed by pressing the "View problem details" button of the "Check online ...""Close the program" popup window displays:-

Problem signature:
  Problem Event Name:    APPCRASH
  Application Name:    autoit3_x64.exe
  Application Version:    3.3.8.1
  Application Timestamp:    4f25bafd
  Fault Module Name:    gdiplus.dll
  Fault Module Version:    6.1.7601.17825
  Fault Module Timestamp:    4f9242bf
  Exception Code:    c0000005
  Exception Offset:    0000000000046322
  OS Version:    6.1.7601.2.1.0.256.48
  Locale ID:    3081
  Additional Information 1:    ea36
  Additional Information 2:    ea360d0a44299c1a12e49ee0269325a4
  Additional Information 3:    ecc7
  Additional Information 4:    ecc7684e41a60fe1ac69846f6d066351

Read our privacy statement online:
  http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409

If the online privacy statement is not available, please read our privacy statement offline:
  C:\Windows\System32\en-USerofflps.txt



Running on AutoIt Beta version works fine.

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UEZ

Using x64 mode the app crashes for me, too! Use at the top of the script

#AutoIt3Wrapper_UseX64=n

You need the full SciTE package!

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Edano

oh boy ... ;) scripting was easier in pre-vista times ...


[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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Edano

i fear i need another GDIPlus push from you. please help me understand it.

here is what i made so far, it's not much :( flip/rotate and zoom an image.

what i want to add is: brightness, contrast, sharpen, maybe blur and emboss if possible, and possibly matrix operations, but i don't get all the examples together. in fact, any effect would be nice.

i would like to preserve the given idea to use a pic control, because it has no problem with repainting issues.

#Include <GDIPlus.au3>


$Path=FileOpenDialog("Choose an Image  (preferably smaller than your desktop)",@ScriptDir,"Images (*.gif;*.png;*.jpg;*.bmp;*.tif)")
If $Path="" Then Exit

$RFB_Child=GUICreate("",100,100,85,85,0x80800000);BitOR($WS_BORDER,$WS_POPUP))
$RFB_Pic=GUICtrlCreatePic("",0,0,100,100)
GUICtrlSetResizing(-1,102)
GUICtrlSetCursor(-1,0)

_GDIPlus_Startup()

$hImage=_GDIPlus_ImageLoadFromFile($Path)
$iw=_GDIPlus_ImageGetWidth($hImage)
$ih=_GDIPlus_ImageGetHeight($hImage)

WinMove($RFB_Child,"",(@DesktopWidth-$iw)/2,(@DesktopHeight-$ih)/2+8,$iw+2,$ih+2)

_SetImage()

GUISetOnEvent(-7,"_Drag")
GUISetState()

MsgBox(0,"GDIPlus effects","now flip")
;    $RotateNoneFlipNone = 0 , _
;    $Rotate90FlipNone = 1 , _
;    $Rotate180FlipNone = 2 , _
;    $Rotate270FlipNone = 3 , _
;    $RotateNoneFlipX = 4 , _
;    $Rotate90FlipX = 5 , _
;    $Rotate180FlipX = 6 , _
;    $Rotate270FlipX = 7 , _
;    $RotateNoneFlipY = 6 , _
;    $Rotate90FlipY = 7 , _
;    $Rotate180FlipY = 4 , _
;    $Rotate270FlipY = 5 , _
;    $RotateNoneFlipXY = 6 , _
;    $Rotate90FlipXY = 7 , _
;    $Rotate180FlipXY = 0 , _
;    $Rotate270FlipXY = 1
DllCall($ghGDIPDll,"int","GdipImageRotateFlip","hwnd",$hImage,"long",6)
If @error Then
    MsgBox(0,"Error "&@error,@extended)
Else
    _SetImage()
EndIf

MsgBox(0,"GDIPlus effects","now zoom ...")
$ret=DllCall($ghGDIPDll,"int","GdipGetImageThumbnail","ptr",$hImage,"int",$iw*2,"int",$ih*2,"ptr*",0,"ptr",0,"ptr",0)
If @error Then
    MsgBox(0,"Error "&@error,@extended)
Else
    _GDIPlus_ImageDispose($hImage)
    $hImage=$ret[4]
    _SetImage()
EndIf

MsgBox(0,"GDIPlus effects","... and restore")
$ret=DllCall($ghGDIPDll,"int","GdipGetImageThumbnail","ptr",$hImage,"int",$iw,"int",$ih,"ptr*",0,"ptr",0,"ptr",0)
If @error Then
    MsgBox(0,"Error "&@error,@extended)
Else
    _GDIPlus_ImageDispose($hImage)
    $hImage=$ret[4]
    _SetImage()
EndIf

MsgBox(0,"GDIPlus effects","ready")




;   more effects ?




_GDIPlus_ImageDispose($hImage)
_GDIPlus_Shutdown()

Func _SetImage()
    $hBitmap=_GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage)
    $hWnd=GUICtrlGetHandle($RFB_Pic)
    ;_GDIPlus_ImageDispose($hImage)
    _WinAPI_SetWindowLong($hWnd,0xFFFFFFF0,BitOR(_WinAPI_GetWindowLong($hWnd,0xFFFFFFF0),0x0E));$__SS_BITMAP;; $GWL_STYLE)
    _WinAPI_DeleteObject(_SendMessage($hWnd,0x0172,0,$hBitmap));$__STM_SETIMAGE
    _WinAPI_DeleteObject($hBitmap);das global behalten ???
EndFunc

Func _Drag()
    DllCall("user32.dll","int","SendMessage","hwnd",@GUI_WinHandle,"int",274,"int",0xF012,"int",0)
EndFunc

.

i would love to understand the logic. i found this excellent documentation: http://www.jose.it-berater.org/gdiplus/iframe/index.htm

 

Edit: i forgot Opt("GUIOnEventMode",1) in the script

.

Edited by Edano

[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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Edano

imo, there is a bug in uez's example script. according to msdn and http://www.jose.it-berater.org/gdiplus/iframe/index.htm , GdipGetEffectParameterSize needs a pointer to the effect structure, not a handle. so, the line

Local $aSize = DllCall($ghGDIPDll, "uint", "GdipGetEffectParameterSize", "handle", $hEffectObject, "uint*", 0)

changed into

Local $aSize = DllCall($ghGDIPDll, "uint", "GdipGetEffectParameterSize", "ptr", $hEffectObject, "uint*", 0)

does not throw out an error, but a reasonable value for $aSize[2]=1024 (for blur).

the same must be true for GdipSetEffectParameters. still, the example does not work for me, but at least i am one step forward. and i don't understand why it works for other people, but i keep working on it.


[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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UEZ

Thanks for the hint. The conversation from MSN might be buggy. If you find some bugs please report it.

Currently I'm writing a tool with all the effects from above and some more. When it's finished I will post it to the example section.

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Edano

i just wonder why it only crashes for me, i am working parallel on three OS , xp, vista and win7. with "ptr" everything is fine even on xp.


[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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Edano

a little bug i found is that you use the same line

If Not IsDllStruct($tBlur) Then Return SetError(1, @error, 0)

in several effect functions, where it should be $tBrightnessContrast or $tColorBalance instead.


[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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MouseGetPos(0)), $aOldWinPos[3] - ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_LM GUISetCursor(13, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", MouseGetPos(0), $aOldWinPos[1], $aOldWinPos[2] + ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3]) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_RM GUISetCursor(13, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], $aOldWinPos[1], $aOldWinPos[2] - ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3]) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_TM GUISetCursor(11, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], MouseGetPos(1), $aOldWinPos[2], $aOldWinPos[3] + ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_BM GUISetCursor(11, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], $aOldWinPos[1], $aOldWinPos[2], $aOldWinPos[3] - ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case Else GUISetCursor(3, 1, $__g_hGUI_MarkArea) EndSwitch EndIf Until False EndFunc ;==>_GDIPlus_MarkScreenRegionAnimated Func UpdateCtrlPos($bAnim = True) Local Const $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) If $__g_bSelectionDone And $bAnim Then GUIRegisterMsg($WM_TIMER, "") $__g_iW = $aGUIStartPos[2] $__g_iH = $aGUIStartPos[3] ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TL, 0, 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TM, ($__g_iW - $__g_iBorder) / 2, 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TR, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_LM, 0, ($__g_iH - $__g_iBorder) / 2, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_RM, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), ($__g_iH - $__g_iBorder) / 2, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BL, 0, ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BM, ($__g_iW - $__g_iBorder) / 2, ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BR, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) If $__g_bSelectionDone And $bAnim Then GUIRegisterMsg($WM_TIMER, "PlayBorderAnim") EndFunc ;==>UpdateCtrlPos Func PlayBorderAnim() Local $aWinPos = WinGetClientSize($__g_hGUI_MarkArea), $iW = $aWinPos[0], $iH = $aWinPos[1] Local Static $fOffset = 0 Local Const $iSize = $__g_iBorder / 2 Local Const $hDC = _WinAPI_GetDC($__g_hGUI_MarkArea) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW, $iH) Local Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) Local Const $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) Local Const $hPen = _GDIPlus_PenCreate(0xFF0178D7, $iSize), $hPen2 = _GDIPlus_PenCreate(0xFFFFFFFF, $iSize), _ $hBrush = _GDIPlus_BrushCreateSolid(0xFF000000 + $__g_iColor_ResizeDots), $hPen3 = _GDIPlus_PenCreate(0xFF000000) _GDIPlus_PenSetDashStyle($hPen, $GDIP_DASHSTYLEDASHDOT) _GDIPlus_GraphicsClear($hCanvas, 0xFFABCDEF) ;for faster performance direct dll calls DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen2, "float", 1 + $iSize, "float", 1 + $iSize, "float", $iW - 2 * $iSize - 2, "float", $iH - 2 * $iSize - 2) DllCall($__g_hGDIPDll, "int", "GdipSetPenDashOffset", "handle", $hPen, "float", $fOffset) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen, "float", 1 + $iSize, "float", 1 + $iSize, "float", $iW - 2 * $iSize - 2, "float", $iH - 2 * $iSize - 2) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) / 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) / 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) / 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) / 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) _WinAPI_BitBlt($hDC, 0, 0, $iW, $iH, $hDC_backbuffer, 0, 0, $SRCCOPY) $fOffset += 0.5 _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($__g_hGUI_MarkArea, $hDC) _GDIPlus_PenDispose($hPen) _GDIPlus_PenDispose($hPen2) _GDIPlus_PenDispose($hPen3) _GDIPlus_BrushDispose($hBrush) EndFunc ;==>PlayBorderAnim Func WM_ERASEBKGND($hWnd, $iMsgm, $wParam, $lParam) ;suppress repainting to avoid flickering but causes some other side effects #forceref $iMsgm, $wParam, $lParam Local Const $hBrush = _WinAPI_CreateSolidBrush(0xEFCDAB) ;BGR format ;~ _WinAPI_RedrawWindow($__g_hGUI_MarkArea, 0, 0, BitOR($RDW_NOERASE, $RDW_NOCHILDREN, $RDW_NOFRAME, $RDW_VALIDATE)) _WinAPI_SetClassLongEx($__g_hGUI_MarkArea, $GCL_HBRBACKGROUND, $hBrush) _WinAPI_DeleteObject($hBrush) Return 0 EndFunc ;==>WM_ERASEBKGND  
      Just press the lmb and move your mouse. When lmb is released you can adjust the size of the window by dragging the white rectangle to any direction. Rmb will move the marked area.
      Press ESC to get the coordinates of the marked region.
      If you have any improvements, please post it here.
       
      Tested on Win10 x64 only.
       
    • Mannyfresh31
      By Mannyfresh31
      Hi Everybody I want know if there is someone kind enough to help me translate this code in to Autoit please don't blame me cause I'm a newbe 
      here is the code I need to translate also I want know if it's possible to look through a DLL  functions
       
      Declaration in Visual Basic 6: 
      Simply add the DLL import unit 'cashdll.bas' to your project, 
      or add following line to the declarations part: 
      Declare Function CASH_OPENCOM Lib "CASH.DLL" (ByVal CASH_COMPORT As Long) As Long 
       
      Declaration in Visual Basic 6: 
      Simply add the DLL import unit 'cashdll.bas' to your project, 
      or add following line to the declarations part: 
      Declare Sub CASH_CLOSECOM Lib "CASH.DLL" ()
       
       
      and here is the code I have written so far
      down below is the DLL attached also a screen shot of the  exit code of SciTE
      #include<Array.au3> $CashDLL = DllOpen("C:\Users\manue\Downloads\Casll DLL\cash.dll") if $CashDLL Then MsgBox (0,"","CashDLL Open",0) $HOPPER_OPENCOM = DllCall($CashDLL,"LONG","HOPPER_OPENCOM") if isarray ($HOPPER_OPENCOM) Then _Arraydisplay ($HOPPER_OPENCOM) Else MsgBox (0,"",@error,0) EndIf $HOPPER_CLOSECOM = DllCall($CashDLL,"NONE","HOPPER_CLOSECOM") if isarray ($HOPPER_CLOSECOM) Then _Arraydisplay ($HOPPER_CLOSECOM) Else MsgBox (0,"",@error,0) EndIf DllClose ($CashDLL)  
       

      cash.dll
    • RTFC
      By RTFC
      The Eigen C++ template library is a great environment for matrix computing; it is fast, reliable, extensive, and well-documented. It is also completely free, and does not rely on any external dependencies. Unfortunately for AutoIt users, the term “template library” implies that any functions you call are only instantiated upon compilation (in C++). That means there's nothing to hook into.
      To make Eigen ’s most important functionality directly accessible from within AutoIt scripts (version 3.3.12+, download it here), I developed the Eigen4AutoIt environment. It runs on Windows and under Wine also on Linux and Mac (Ubuntu, Debian, Fedora, and MacOS supported by WineHQ), and SUSE, Slackware, and FreeBSD supported by the distros).
      >Download the latest version

      It consists of:
      1) Eigen4AutoIt.au3
      an AutoIt library of wrapper functions that contain extensive bounds checks, matrix management, file I/O, type conversion, and precision control, and two-way data exchange with files and native AutoIt arrays;
      2) Eigen-wrapper dlls (EigenDense.dll, EigenDense_x64.dll)
      re-maps matrices created in AutoIt as Eigen Matrix objects, then calls Eigen’s powerful core functions; the single-precision part of the C++ source code I wrote is included in the bundle (the double-precision, integer, and complex alternatives just duplicate this with different memory mappings and variable types). The basic functions consist of a single Eigen call; decompositions and statistics are more involved. 3) Additional materials:
      the user-interactive, animated Function Selector and MatrixViewer tools the MatrixFileConverter to read/write E4A matrices from/to .csv ASCII, Excel, and Xbase files. three libraries of scientific and mathematical constants online Help Large (.chm) Help file Quickstart Manual (11-page pdf, updated) Test suite Tutorials from Basics to Advanced Please note:
      none of this is part of Eigen's own distribution you only need this bundle; you do not need to install Eigen. How it works:
      No matrix content is ever transferred, only memory pointers, meaning computations in AutoIt are virtually as fast as in Eigen’s native environment, with the added advantage of not having to be compiled first. The drawback is that Eigen's native ad-hoc expression templates (and their internal optimisations) cannot be exploited here; you have to construct your operations with the basic building blocks. These provide matrix creation, I/O, cellwise operations, reduction, multiplication, transformation, decomposition (LU, Householder, Choleski, and Jacobi SVD; these include general linear solvers) and a small statistics module by yours truly.

      IMPORTANT: Posting Rules for this thread:
       
      1) Do not post or PM me any matrix-, maths-, or Eigen-related questions. Eigen has its own User Forum for that (or try math.stackExchange.com). I am not your maths guru! If you post such questions, I will either ignore your post or remind you of this rule.

      2) Do not post or PM me your data sets and/or non-working Eigen4AutoIt scripts; I will not analyse your data or fix your scripts for you! There are many reasons why a linear algebra procedure might fail to produce the answer you expect. You are wielding great mathematical power here, so exploit the fantastic internet resources at your fingertips and learn how to use it. To get you started, I've listed a few video tutorials and other helpful materials in the header remarks of Eigen4AutoIt.au3. Also check out the test scripts, the Tutorials, and the Help file.

      3) I do warmly welcome all of the following:
      remarks, advice, suggestions for improvements, encouragement, cash; bug reports re. the Eigen4AutoIt interface (individual functions that don't work the way they should) and/or the associated dll code (ditto); your own working Eigen4AutoIt templates of general use that you'd like to see implemented in a future release. Regarding that last item, have a look at my PCA tutorial. After the step-by-step stage, I summarise the entire procedure in a "mini script" of Eigen4AutoIt calls. Then I introduce the two internal PCA functions I developed, which replace that script with two simple calls. You can do the same thing, and submit your own functional Eigen4AutoIt script in this thread. If I consider it of general use and can implement it, it may become a new Eigen4AutoIt function in the next release (with source acknowledgement, of course). This means that you'd get a precompiled dll version of your script that will likely run faster and be simpler to call. Thereby this thread would become an Eigen4AutoIt Example Scripts mini forum. It's just a thought.
       
      >Download the latest version (uncompressed size: 52.6 MB)
       
      How to Install
      You need AutoIt version 3.3.12 or later. Extraction (with 7-zip) creates subdirectory Eigen4AutoIt, where you'll find Eigen4AutoIt.ini. Open it, find global variable $EIGEN_DLLPATH, and copy/paste the full absolute path (without trailing backslash) where the Eigen4AutoIt dlls are located on your machine. Save the ini file, open the first tutorial ("intro") in Scite, and start it. This shows basic matrix I/O and mode switching (single versus double precision). If that runs, you're in business.
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