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i searched the forum, but didn't find anything.

has anyone an idea or ever done it with autoit ? simple image transforming, like sharpness, brightness, blurring etc. ?

maybe, does gdiplus.dll feature that ?

here is a tutorial on how to do it the hard (mathematical) way. http://lodev.org/cgtutor/filtering.html before i try that, i wanted to know if there is already an existing project or an idea or anyone has experiences.

thx

Edited by Edano

[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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GDI+ is the thing you are searching for. Have a look to

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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will go look. thx. this is not in the standard includes ?

 

Edit: wow. several cool impressing things, and so fast. it's time that someone puts together all the pieces.

Edited by Edano

[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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@malkey: yes yes, exactly, :) matrices and convolutions is what i think of. there is a but i don't get the FASM functions to work

would be nice to get sth done like this: http://www.codeproject.com/Articles/2008/Image-Processing-for-Dummies-with-C-and-GDI-Part-2

thank you malkey and uez

Screenshot.jpg

Edited by Edano

[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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Here some more stuff to play with:

 

;http://msdn.microsoft.com/en-us/library/windows/desktop/ms534056(v=vs.85).aspx
#AutoIt3Wrapper_UseX64=n
#include <GDIPlus.au3>
#include <Memory.au3>
Opt("MustDeclareVars", 1)

Global Const $GDIP_BLUREFFECT = "{633C80A4-1843-482b-9EF2-BE2834C5FDD4}"
Global Const $GDIP_BRIGHTNESSCONTRASTEFFECT = "{D3A1DBE1-8EC4-4c17-9F4C-EA97AD1C343D}"
Global Const $GDIP_COLORBALANCEEFFECT = "{537E597D-251E-48da-9664-29CA496B70F8}"
Global Const $GDIP_COLORCURVEEFFECT = "{DD6A0022-58E4-4a67-9D9B-D48EB881A53D}"
Global Const $GDIP_COLORLUTEFFECT = "{A7CE72A9-0F7F-40d7-B3CC-D0C02D5C3212}"
Global Const $GDIP_COLORMATRIXEFFECT = "{718F2615-7933-40e3-A511-5F68FE14DD74}"
Global Const $GDIP_HUESATURATIONLIGHTNESSEFFECT = "{8B2DD6C3-EB07-4d87-A5F0-7108E26A9C5F}"
Global Const $GDIP_LEVELSEFFECT = "{99C354EC-2A31-4f3a-8C34-17A803B33A25}"
Global Const $GDIP_REDEYECORRECTIONEFFECT = "{74D29D05-69A4-4266-9549-3CC52836B632}"
Global Const $GDIP_SHARPENEFFECT = "{63CBF3EE-C526-402c-8F71-62C540BF5142}"
Global Const $GDIP_TINTEFFECT = "{1077AF00-2848-4441-9489-44AD4C2D7A2C}"

_GDIPlus11_Startup()
If @error Then Exit MsgBox(0x40010, "Error", "GDI+ Effect Collection can run on operating systems Vista or newer only!")

Global $hBitmap = _GDIPlus_BMPFromMemory(_RedEye())
Global $iW = _GDIPlus_ImageGetWidth($hBitmap)
Global $iH = _GDIPlus_ImageGetHeight($hBitmap)
Global $hGUI = GUICreate("GDI+ v1.1 Effect Collection by UEZ 2013", $iW * 2, $iH, -1 , 100)
GUISetState()

Global $hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGUI)
_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmap, $iW, 0, $iW, $iH)

Global $hEffect

Global $tRECTF = DllStructCreate($tagGDIPRECTF)
DllStructSetData($tRECTF, "X", 0)
DllStructSetData($tRECTF, "Y", 0)
DllStructSetData($tRECTF, "Width", $iW)
DllStructSetData($tRECTF, "Height", $iH)


;Color LUT
Global Const $tagCOLORLUTPARAMS = "byte ColorChannelLUTB[256];byte ColorChannelLUTG[256];byte ColorChannelLUTR[256];byte ColorChannelLUTA[256]"
Global $tColorLUT = DllStructCreate($tagCOLORLUTPARAMS), $tColorColorChannelLUT
For $i = 192  To 256
    DllStructSetData($tColorLUT, "ColorChannelLUTR", 0xA0, $i)
    DllStructSetData($tColorLUT, "ColorChannelLUTG", 0xB0, $i)
    DllStructSetData($tColorLUT, "ColorChannelLUTB", 0xC0, $i)
Next
$hEffect = _GDIPlus_ColorLUT($tColorLUT)
ConsoleWrite("Color LUT" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Blur
Global Const $tagBLURPARAMS = "float radius;bool expandEdge" ;0-255; False/True
Global $tBlur = DllStructCreate($tagBLURPARAMS)
$hEffect = _GDIPlus_Blur($tBlur, 10)
ConsoleWrite("Blur" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Brightness Contrast
Global Const $tagBRIGHTNESSCONTRASTPARAMS = "int brightnessLevel;int contrastLevel" ;-255-255; -100-100
Global $tBrightnessContrast = DllStructCreate($tagBRIGHTNESSCONTRASTPARAMS)
$hEffect = _GDIPlus_BrightnessContrast($tBrightnessContrast, -60, 90)
ConsoleWrite("Brightness Contrast" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Color Balance
Global Const $tagCOLORBALANCEPARAMS = "int cyanRed;int magentaGreen;int yellowBlue" ;-100-100; -100-100; -100-100
Global $tColorBalance = DllStructCreate($tagCOLORBALANCEPARAMS)
$hEffect = _GDIPlus_ColorBalance($tColorBalance, 60, -50, 20)
ConsoleWrite("Color Balance" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Color Curve
Global Enum $iAdjustExposure = 0, $iAdjustDensity, $iAdjustContrast, $iAdjustHighlight, $iAdjustShadow, _ ;http://msdn.microsoft.com/en-us/library/windows/desktop/ms534098(v=vs.85).aspx
            $iAdjustMidtone, $iAdjustWhiteSaturation, $iAdjustBlackSaturation
Global Enum $iCurveChannelAll = 0, $iCurveChannelRed, $iCurveChannelGreen, $iCurveChannelBlue ;http://msdn.microsoft.com/en-us/library/windows/desktop/ms534100(v=vs.85).aspx
Global Const $tagCOLORCURVEEFFECTPARAMS = "int type;int channel;int value"
Global $tColorCurve = DllStructCreate($tagCOLORCURVEEFFECTPARAMS)
; Value ranges for adjustment parameters
; $iAdjustExposure, $iAdjustDensity -255 - 255
; $iAdjustContrast, $iAdjustHighlight, $iAdjustShadow, $iAdjustMidtone  -100 - 100
; $iAdjustWhiteSaturation, $iAdjustBlackSaturation  0 - 255

$hEffect = _GDIPlus_ColorCurve($tColorCurve, $iAdjustHighlight, $iCurveChannelAll, 90)
ConsoleWrite("Color Curve" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Color Matrix
Global Const $tagGDIPCOLORMATRIXPARAMS = "float m[25];"
Global $tColorMatrix = DllStructCreate($tagGDIPCOLORMATRIXPARAMS)
Global $fRed = 0.66, $fGreen = 0.5, $fBlue = 0.5, $fAlpha = 1
$hEffect = _GDIPlus_ColorMatrix($tColorMatrix, $fRed, $fGreen, $fBlue, $fAlpha)
ConsoleWrite("Color Matrix" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Hue Saturation Lightness
Global Const $tagHUESATURATIONLIGHTNESSPARAMS = "int hueLevel;int saturationLevel;int lightnessLevel" ;-180-180; -100-100; -100-100
Global $tHueSaturationLightness = DllStructCreate($tagHUESATURATIONLIGHTNESSPARAMS)
$hEffect = _GDIPlus_HueSaturationLightness($tHueSaturationLightness, 90, -50, 20)
ConsoleWrite("Hue Saturation Lightness" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Levels
Global Const $tagLEVELSPARAMS = "int highlight;int midtone;int shadow" ;0-100; -100-100; 0-100
Global $tLevels = DllStructCreate($tagLEVELSPARAMS)
$hEffect = _GDIPlus_Levels($tLevels, 60, -50, 20)
ConsoleWrite("Levels" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Sharpen
Global Const $tagSHARPENPARAMS = "float radius;float amount" ;0-255; 0-100
Global $tSharpen = DllStructCreate($tagSHARPENPARAMS)
$hEffect = _GDIPlus_Sharpen($tSharpen, 60, 90)
ConsoleWrite("Sharpen" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)

;Tint
Global Const $tagTINTPARAMS = "int hue;int amount" ;-180-180; -100-100
Global $tTint = DllStructCreate($tagTINTPARAMS)
$hEffect = _GDIPlus_Tint($tTint, 60, 40)
ConsoleWrite("Tint" & @CRLF)
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $hEffect)
_GDIPlus_EffectDispose($hEffect)
Sleep(3000)


;Red Eye -> http://msdn.microsoft.com/en-us/library/windows/desktop/ms534928(v=vs.85).aspx
Global $nNumRects = 2
Global $tRECTs = DLLStructCreate("long[" & $nNumRects * 4  & "];")
DllStructSetData($tRECTs, 1, 50, 1)
DllStructSetData($tRECTs, 1, 64, 2)
DllStructSetData($tRECTs, 1, 50 + 22, 3)
DllStructSetData($tRECTs, 1, 64 + 18, 4)
DllStructSetData($tRECTs, 1, 155, 5)
DllStructSetData($tRECTs, 1, 64, 6)
DllStructSetData($tRECTs, 1, 155 + 21, 7)
DllStructSetData($tRECTs, 1, 64 + 18, 8)
Global Const $pRECTs = DllStructGetPtr($tRECTs)
Global Const $tagREDEYECORRECTIONPARAMS = "uint numberOfAreas;ptr areas;"
Global $tRedEye = DllStructCreate($tagREDEYECORRECTIONPARAMS)
DllStructSetData($tRedEye, "numberOfAreas", $nNumRects)
DllStructSetData($tRedEye, "areas", $pRECTs)

Global $pEffect = _GDIPlus_EffectCreate($GDIP_REDEYECORRECTIONEFFECT)
ConsoleWrite("Red Eye" & @CRLF)
_GDIPlus_EffectsSetParameters($pEffect, $tRedEye, (DllStructGetSize($tRECTs) + DllStructGetSize($tRedEye)) / DllStructGetSize($tRedEye))
_GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $pEffect)

;~ $hBitmap_Effect = _GDIPlus_BitmapCreateApplyEffect($hBitmap, $pEffect)
;~ _GDIPlus_GraphicsDrawImage($hGraphics, $hBitmap_Effect, 0, 0)


$tBlur = 0
$tTint = 0
$tColorCurve = 0
$tSharpen = 0
$tColorMatrix = 0
$tBrightnessContrast = 0
$tLevels = 0
$tColorBalance = 0
$tColorColorChannelLUT = 0
$tRedEye = 0
$tRECTF = 0

MsgBox(0, "", "Done", 15)

Do
Until GUIGetMsg() = -3


_GDIPlus_BitmapDispose($hBitmap)
;~ _GDIPlus_BitmapDispose($hBitmap_Effect)
_GDIPlus_GraphicsDispose($hGraphics)

_GDIPlus_Shutdown()

Exit

Func _GDIPlus_Blur($tBlur, $fRadius, $bExpandEdge = False)
    If Not IsDllStruct($tBlur) Then Return SetError(1, @error, 0)
    DllStructSetData($tBlur, "radius", $fRadius)
    DllStructSetData($tBlur, "expandEdge", $bExpandEdge)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_BLUREFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tBlur)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_BrightnessContrast($tBrightnessContrast, $iBrightnessLevel, $iContrastLevel)
    If Not IsDllStruct($tBrightnessContrast) Then Return SetError(1, @error, 0)
    DllStructSetData($tBrightnessContrast, "brightnessLevel", $iBrightnessLevel)
    DllStructSetData($tBrightnessContrast, "contrastLevel", $iContrastLevel)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_BRIGHTNESSCONTRASTEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tBrightnessContrast)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_ColorBalance($tColorBalance, $iCyanRed, $iMagentaGreen, $iYellowBlue)
    If Not IsDllStruct($tColorBalance) Then Return SetError(1, @error, 0)
    DllStructSetData($tColorBalance, "cyanRed", $iCyanRed)
    DllStructSetData($tColorBalance, "magentaGreen", $iMagentaGreen)
    DllStructSetData($tColorBalance, "yellowBlue", $iYellowBlue)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_COLORBALANCEEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tColorBalance)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_ColorCurve($tColorCurve, $iType, $iChannel, $iValue)
    If Not IsDllStruct($tColorCurve) Then Return SetError(1, @error, 0)
    DllStructSetData($tColorCurve, "type", $iType)
    DllStructSetData($tColorCurve, "channel", $iChannel)
    DllStructSetData($tColorCurve, "value", $iValue)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_COLORCURVEEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tColorCurve)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_ColorLUT($tColorLUT)
    If Not IsDllStruct($tColorLUT) Then Return SetError(1, @error, 0)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_COLORLUTEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tColorLUT)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_ColorMatrix($tColorMatrix, $fRed, $fGreen, $fBlue, $fAlpha)
    If Not IsDllStruct($tColorMatrix) Then Return SetError(1, @error, 0)
    DllStructSetData($tColorMatrix, "m", $fRed, 1)
    DllStructSetData($tColorMatrix, "m", $fGreen, 7)
    DllStructSetData($tColorMatrix, "m", $fBlue, 13)
    DllStructSetData($tColorMatrix, "m", $fAlpha, 19)
    DllStructSetData($tColorMatrix, "m", 1, 25) ;the element in the fifth row and fifth column of a 5×5 homogeneous matrix must be 1, and all of the other elements in the fifth column must be 0
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_COLORMATRIXEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tColorMatrix)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_HueSaturationLightness($tHueSaturationLightness, $iHueLevel, $iSaturationLevel, $iLightnessLevel)
    If Not IsDllStruct($tHueSaturationLightness) Then Return SetError(1, @error, 0)
    DllStructSetData($tHueSaturationLightness, "hueLevel", $iHueLevel)
    DllStructSetData($tHueSaturationLightness, "saturationLevel", $iSaturationLevel)
    DllStructSetData($tHueSaturationLightness, "lightnessLevel", $iLightnessLevel)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_HUESATURATIONLIGHTNESSEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tHueSaturationLightness)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_Levels($tLevels, $iHighlight, $iMidtone, $iShadow)
    If Not IsDllStruct($tLevels) Then Return SetError(1, @error, 0)
    DllStructSetData($tLevels, "highlight", $iHighlight)
    DllStructSetData($tLevels, "midtone", $iMidtone)
    DllStructSetData($tLevels, "shadow", $iShadow)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_LEVELSEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tLevels)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_Sharpen($tSharpen, $fRadius, $fAmount)
    If Not IsDllStruct($tSharpen) Then Return SetError(1, @error, 0)
    DllStructSetData($tSharpen, "radius", $fRadius)
    DllStructSetData($tSharpen, "amount", $fAmount)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_SHARPENEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tSharpen)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_Tint($tTint, $iHue, $iAmount)
    If Not IsDllStruct($tTint) Then Return SetError(1, @error, 0)
    DllStructSetData($tTint, "hue", $iHue)
    DllStructSetData($tTint, "amount", $iAmount)
    Local $pEffect = _GDIPlus_EffectCreate($GDIP_TINTEFFECT)
    If @error Then Return SetError(2, @error, 0)
    _GDIPlus_EffectsSetParameters($pEffect, $tTint)
    If @error Then Return SetError(3, @error, 0)
    Return $pEffect
EndFunc

Func _GDIPlus_EffectCreate($sEffectGUID, $pEffect = 0)
    Local $iI, $tGUID, $pGUID, $tElem, $aElem[4], $aResult
    $tGUID = _WinAPI_GUIDFromString($sEffectGUID)
    $pGUID = DllStructGetPtr($tGUID)
    $tElem = DllStructCreate("uint[4]", $pGUID)
    For $iI = 1 To 4
        $aElem[$iI - 1] = DllStructGetData($tElem, 1, $iI)
    Next
    $aResult = DllCall($ghGDIPDll, "uint", "GdipCreateEffect", "uint", $aElem[0], "uint", $aElem[1], "uint", $aElem[2], "uint", $aElem[3], "uint*", $pEffect)
    If @error Then Return SetError(@error, @extended, 0)
    Return SetError($aResult[0], 0, $aResult[5])
EndFunc   ;==>_GDIPlus_EffectCreate

Func _GDIPlus_EffectsSetParameters($pEffectObject, $tEffectParameters, $iSizeAdj = 1)
    Local $aSize = DllCall($ghGDIPDll, "uint", "GdipGetEffectParameterSize", "ptr", $pEffectObject, "uint*", 0)
    Local $iSize = $aSize[2] * $iSizeAdj
    Local $aResult = DllCall($ghGDIPDll, "uint", "GdipSetEffectParameters", "ptr", $pEffectObject, "struct*", $tEffectParameters, "uint", $iSize)
    If @error Then Return SetError(@error, @extended, 0)
    Return SetError($aResult[0], 0, $aResult[3])
EndFunc   ;==>_GDIPlus_EffectsSetParameters

Func _GDIPlus_BitmapCreateApplyEffect($hBitmap, $pEffect, $pROI = 0, $tOutRect = 0, $hBmpOutput = 0)
    Local $aResult = DllCall($ghGDIPDll, "uint", "GdipBitmapCreateApplyEffect", _
            "ptr*", $hBitmap, _
            "int", 1, _
            "ptr", $pEffect, _
            "ptr", $pROI, _
            "struct*", $tOutRect, _
            "int*", $hBmpOutput, _
            "int", 0, "ptr*", 0, "int*", 0)
    If @error Then Return SetError(@error, @extended, 0)
    Return SetError($aResult[0], 0, $aResult[6])
EndFunc   ;==>_GDIPlus_BitmapCreateApplyEffect

Func _GDIPlus_EffectDispose($pEffect)
    Local $aResult = DllCall($ghGDIPDll, "uint", "GdipDeleteEffect", "ptr", $pEffect)
    If @error Then Return SetError(@error, @extended, 0)
    Return SetError($aResult[0], 0, $aResult[0] = 0)
EndFunc   ;==>_GDIPlus_EffectDispose

Func _GDIPlus_BitmapApplyEffect($hBitmap, $pEffect, $pROI = 0)
    Local $aResult = DllCall($ghGDIPDll, "uint", "GdipBitmapApplyEffect", "handle", $hBitmap, "ptr", $pEffect, "ptr", $pROI, "int", 0, "ptr*", 0, "int*", 0)
    If @error Then Return SetError(@error, @extended, 0)
    Return SetError($aResult[0], 0, $aResult[0] = 0)
EndFunc   ;==>_GDIPlus_BitmapApplyEffect

Func _GDIPlus_DrawImageFX($hGraphics, $hBitmap, $tRECTF, $pEffect, $hMatrix = 0, $pImgAttributes = 0, $iUnit = 2)
    Local $aResult = DllCall($ghGDIPDll, "uint", "GdipDrawImageFX", "handle", $hGraphics, _
            "handle", $hBitmap, _
            "struct*", $tRECTF, _
            "handle", $hMatrix, _
            "ptr", $pEffect, _
            "ptr", $pImgAttributes, _
            "uint", $iUnit)
    If @error Then Return SetError(@error, @extended, 0)
    Return SetError($aResult[0], 0, $aResult[0] = 0)
EndFunc   ;==>_GDIPlus_DrawImageFX

Func _GDIPlus11_Startup() ;code by Authenticity - modified by UEZ
    Local $pInput, $tInput, $pToken, $tToken, $aResult, $sGDIPDLL, $sVer

    $giGDIPRef += 1
    If $giGDIPRef > 1 Then Return True

    Switch @OSVersion
        Case "WIN_VISTA", "WIN_2008"
            $sGDIPDLL = @WindowsDir & "\winsxs\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.6000.16386_none_8df21b8362744ace\gdiplus.dll"
        Case Else
            $sGDIPDLL = @SystemDir & "\gdiplus.dll"
    EndSwitch
    $sVer = FileGetVersion($sGDIPDLL)
    If $sVer < "6.0" Then Return SetError(1, 0, False) ;For XP you need a GDIPlus.dll v1.1 in the script directory, refer to: http://www.winsxs.org/?OtherTech/thread-13-1-1

    $ghGDIPDll = DllOpen($sGDIPDLL)
    $tInput = DllStructCreate($tagGDIPSTARTUPINPUT)
    $tToken = DllStructCreate("int Data")
    DllStructSetData($tInput, "Version", 1)
    $aResult = DllCall($ghGDIPDll, "int", "GdiplusStartup", "struct*", $tToken, "struct*", $tInput, "ptr", 0)
    If @error Then Return SetError(2, @extended, False)
    $giGDIPToken = DllStructGetData($tToken, "Data")
    Return $aResult[0] = 0
EndFunc   ;==>_GDIPlus11_Startup


#region Example Image
;======================================================================================
; Function Name:        _GDIPlus_BMPFromMemory
; Description:          Loads an image which is saved as a binary string and converts it to a bitmap or hbitmap
;
; Parameters:           $bImage:    the binary string which contains any valid image which is supported by GDI+
; Optional:             $hHBITMAP:  if false a bitmap will be created, if true a hbitmap will be created
;
; Remark:               hbitmap format is used generally for GUI internal images, $bitmap is more a GDI+ image format
;                       Don't forget _GDIPlus_Startup() and _GDIPlus_Shutdown()
;
; Requirement(s):       GDIPlus.au3, Memory.au3 and _WinAPI_BitmapCreateDIBFromBitmap() from WinAPIEx.au3
; Return Value(s):      Success: handle to bitmap (GDI+ bitmap format) or hbitmap (WinAPI bitmap format),
;                       Error: 0
; Error codes:          1: $bImage is not a binary string
;                       2: unable to create stream on HGlobal
;                       3: unable to create bitmap from stream
;
; Author(s):            UEZ
; Additional Code:      thanks to progandy for the MemGlobalAlloc and tVARIANT lines and
;                       Yashied for _WinAPI_BitmapCreateDIBFromBitmap() from WinAPIEx.au3
; Version:              v0.98 Build 2012-08-29 Beta
;=======================================================================================
Func _GDIPlus_BMPFromMemory($bImage, $hHBITMAP = False)
    If Not IsBinary($bImage) Then Return SetError(1, 0, 0)
    Local $aResult
    Local Const $memBitmap = Binary($bImage) ;load image  saved in variable (memory) and convert it to binary
    Local Const $len = BinaryLen($memBitmap) ;get length of image
    Local Const $hData = _MemGlobalAlloc($len, $GMEM_MOVEABLE) ;allocates movable memory  ($GMEM_MOVEABLE = 0x0002)
    Local Const $pData = _MemGlobalLock($hData) ;translate the handle into a pointer
    Local $tMem = DllStructCreate("byte[" & $len & "]", $pData) ;create struct
    DllStructSetData($tMem, 1, $memBitmap) ;fill struct with image data
    _MemGlobalUnlock($hData) ;decrements the lock count  associated with a memory object that was allocated with GMEM_MOVEABLE
    $aResult = DllCall("ole32.dll", "int", "CreateStreamOnHGlobal", "handle", $pData, "int", True, "ptr*", 0) ;Creates a stream object that uses an HGLOBAL memory handle to store the stream contents
    If @error Then Return SetError(2, 0, 0)
    Local Const $hStream = $aResult[3]
    $aResult = DllCall($ghGDIPDll, "uint", "GdipCreateBitmapFromStream", "ptr", $hStream, "int*", 0) ;Creates a Bitmap object based on an IStream COM interface
    If @error Then Return SetError(3, 0, 0)
    Local Const $hBitmap = $aResult[2]
    Local $tVARIANT = DllStructCreate("word vt;word r1;word r2;word r3;ptr data; ptr")
    DllCall("oleaut32.dll", "long", "DispCallFunc", "ptr", $hStream, "dword", 8 + 8 * @AutoItX64, _
                                           "dword", 4, "dword", 23, "dword", 0, "ptr", 0, "ptr", 0, "ptr", DllStructGetPtr($tVARIANT)) ;release memory from $hStream to avoid memory leak
    $tMem = 0
    $tVARIANT = 0
    If $hHBITMAP Then
        Local Const $hHBmp = _WinAPI_BitmapCreateDIBFromBitmap($hBitmap)
        _GDIPlus_BitmapDispose($hBitmap)
        Return $hHBmp
    EndIf
    Return $hBitmap
EndFunc   ;==>_GDIPlus_BMPFromMemory

Func _WinAPI_BitmapCreateDIBFromBitmap($hBitmap) ;create 32-bit bitmap v5 (alpha channel supported)
    Local $tBIHDR, $aRet, $tData, $pBits, $hResult = 0
    $aRet = DllCall($ghGDIPDll, 'uint', 'GdipGetImageDimension', 'ptr', $hBitmap, 'float*', 0, 'float*', 0)
    If (@error) Or ($aRet[0]) Then Return 0
    $tData = _GDIPlus_BitmapLockBits($hBitmap, 0, 0, $aRet[2], $aRet[3], $GDIP_ILMREAD, $GDIP_PXF32ARGB)
    $pBits = DllStructGetData($tData, 'Scan0')
    If Not $pBits Then Return 0
    $tBIHDR = DllStructCreate(  'dword bV5Size;long bV5Width;long bV5Height;word bV5Planes;word bV5BitCount;dword bV5Compression;' & _ ;http://msdn.microsoft.com/en-us/library/windows/desktop/dd183381(v=vs.85).aspx
                                                                'dword bV5SizeImage;long bV5XPelsPerMeter;long bV5YPelsPerMeter;dword bV5ClrUsed;dword bV5ClrImportant;'  & _
                                                                'dword bV5RedMask;dword bV5GreenMask;dword bV5BlueMask;dword bV5AlphaMask;dword bV5CSType;' & _
                                                                'int bV5Endpoints[3];dword bV5GammaRed;dword bV5GammaGreen;dword bV5GammaBlue;dword bV5Intent;' & _
                                                                'dword bV5ProfileData;dword bV5ProfileSize;dword bV5Reserved')
    DllStructSetData($tBIHDR, 'bV5Size', DllStructGetSize($tBIHDR))
    DllStructSetData($tBIHDR, 'bV5Width', $aRet[2])
    DllStructSetData($tBIHDR, 'bV5Height', $aRet[3])
    DllStructSetData($tBIHDR, 'bV5Planes', 1)
    DllStructSetData($tBIHDR, 'bV5BitCount', 32)
    DllStructSetData($tBIHDR, 'bV5Compression', 0) ; $BI_BITFIELDS = 3, $BI_RGB = 0, $BI_RLE8 = 1, $BI_RLE4 = 2, $RGBA = 0x41424752
    DllStructSetData($tBIHDR, 'bV5SizeImage', $aRet[3] * DllStructGetData($tData, 'Stride'))
    DllStructSetData($tBIHDR, 'bV5AlphaMask', 0xFF000000)
    DllStructSetData($tBIHDR, 'bV5RedMask', 0x00FF0000)
    DllStructSetData($tBIHDR, 'bV5GreenMask', 0x0000FF00)
    DllStructSetData($tBIHDR, 'bV5BlueMask', 0x000000FF)
    DllStructSetData($tBIHDR, 'bV5CSType', 2) ; LCS_WINDOWS_COLOR_SPACE = 2
    DllStructSetData($tBIHDR, 'bV5Intent', 4) ; $LCS_GM_IMA
    $hResult = DllCall('gdi32.dll', 'ptr', 'CreateDIBSection', 'hwnd', 0, 'ptr', DllStructGetPtr($tBIHDR), 'uint', 0, 'ptr*', 0, 'ptr', 0, 'dword', 0)
    If (Not @error) And ($hResult[0]) Then
        DllCall('gdi32.dll', 'dword', 'SetBitmapBits', 'ptr', $hResult[0], 'dword', $aRet[2] * $aRet[3] * 4, 'ptr', DllStructGetData($tData, 'Scan0'))
        $hResult = $hResult[0]
    Else
        $hResult = 0
    EndIf
    _GDIPlus_BitmapUnlockBits($hBitmap, $tData)
    $tData = 0
    $tBIHDR = 0
    Return $hResult
EndFunc   ;==>_WinAPI_BitmapCreateDIBFromBitmap

;Code below was generated by: 'File to Base64 String' Code Generator v1.11 Build 2012-10-13

Func _RedEye($bSaveBinary = False)
    Local $RedEye
    $RedEye &= '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'
    $RedEye &= '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'
    $RedEye &= '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'
    $RedEye &= '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'
    $RedEye &= 'oLTITOkcxV1zMR1BJS6FxAMggimIMsly4SR8wmKzrp4+4f2sGIial0SmVqrYGY2qdtBzRmOB70KGtqlG+AaQ+xrSpkAZoTYLbO/mTHJO1OJXpOTBFVE0t+I1lVkWxvvS32Un2QdMWE28xsNqkWFfUeq3NoS7cMBNtqjUDn3qpNn3PXZ30q9beZQ60sFKtqXob8jZNwQmAZFVstQLcvApMmKR+iBHV1P3C2unsl7RusmE/Sjx/I8rTZDq120rToPINTs/sR8Np/Mec2BMCnCyaqAU7mYq2c6VE5IzPrSa6UrIB/mkYd0fMQJpKlDrViDgUjCuKIwTjgUGGdUQoJn0kU0++wr64RAPpvimzy6BnJEyMc9j/wAVri4+W/QFweI4olJVBiTRWWmUuwNAK4JCgPrEftNVA7YLMpGCoAZHHvUZN+M+tFQN5/aorqx7NGFYEcZqa0hgyoadJpKHM7gk4FIDkeVKTgmmn2JQdWMGR2pi9C2SNOo04yy36L7/AEuJUk5MVNvasZ0z7P8A6N0hf/tk9tqKLPoTfItL+2DflzxwaXtWONx7L0234BcNAeGdwBgVcZZXsR47mMGPSjQ8ppU6lV2PDJKUH5vbtT9FvdMOmN9PsGilISkRsNgai2NrhllFV04i7XptgVTuRgUvYxxsOumNBhoIMd6acjVpUiqiFTh0qnmitJ2pcURJI47UtqkCrUcgc9zSUoUomR259KAFdgEQJgzQAr51TjmZp+y9AnVaSEJwfWqkY53fYdKwlhzOIjV2EnH1rXH04c72Vu3S2nFJQec6hzWdt2JCfqzBZZ7DVO23b960xLL3YCs1gLMQIzjmlk14z61VpEDPes66cabW7kBIJ42AqWkMrdcAxEdqTTQxo5Sc/WkDBkyQcmmkU3uCKCtWOLCZ3iltGthHDKiRgmltpPWglyylwEKAIjkUHKXL6eEL1sah3AODStVMtTVMha62xr+aKuVz5e1RsztnNPaPGCEWf5agAB60rVToInp7ZXK06ozBqPt0+V9DbdlKT8okbUy2MSdJ2zRtFXtuYHFOVNixyFIJJqhLqh1zsPuaTTc+wroknGIoPYZxXIkwd6DDunyaeIyaC39hn3PmgASPpTRZoA+sgKKonseKqOfkv4C3EJ0TnVkg44n61rXJWavLhX4p0mVEmSRNYZZarfHHoT1R0uWzobSFypQPuMx+la4M+X/vIrQwpBnVM7/tRVYHlooxEzUV0Y2G1uoTvioaymVuoxuZ2E0mko5gmRJwaDM2VTjahmKQ4AN5o2VVOrzMZqbVYqyed6AiZJM8cUz2taQCRjNJGVGttpKIj9KuMrX3hxxinobWBseHPP8Aeke+wbqYXMDNRemsvSl19LbjaVTKsAxTt0vDC5S2LgrO0UqlJK4pbC8Lx6VUqUVq82aez+gziSTj2oPYR48Zg9jTOBFqkiSByZoOhn9iRsMY7U2VoF0AvQSkgEA/Srxc2d6DXylpWYASdMgRtxV2ucht2g+lThVEqxisNb7dmONs6ZD4P6i89069bfWta0veIVkzMiumyS9OG2+W6e4UsGIkgCOPKDtUVthTK0mTxmKixvKaW6sEZxUVriZMrIUJpVriPaOUig9mFucJ9aSbRBUYEUk7cnaeaBKiFSfQUj2mkSByfWmW1rf2EU5E0e2sBkECrnplfbhdEHFGzkSS7qSMR2o9wa0oeTmDzU2HMgq0hwDUNjik2xysfJKisgxAxUn9Jp3PtS2m1NKiFAb0wm4cA0ylDPKg01TsC6rWJ43FNfoK5kCQNJmnCtDkkygGABNNjnfsvcUUztG3rNaRz53ZX1G40NPOpEeQx6YoyvTKTt5v1jrvULbqLrNq8W2kQNMcwKMMJZtr/Uyx6j//2Q=='
    Local $bString = Binary(_Base64Decode($RedEye))
    If $bSaveBinary Then
        Local $hFile = FileOpen(@ScriptDir & "\220px-BoldRedEye.JPG", 18)
        FileWrite($hFile, $bString)
        FileClose($hFile)
    EndIf
    Return  $bString
EndFunc   ;==>_RedEye

Func _Base64Decode($sB64String)
    Local $struct = DllStructCreate("int")
    Local $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $sB64String, "int", 0, "int", 1, "ptr", 0, "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0)
    If @error Or Not $a_Call[0] Then Return SetError(1, 0, "")
    Local $a = DllStructCreate("byte[" & DllStructGetData($struct, 1) & "]")
    $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $sB64String, "int", 0, "int", 1, "ptr", DllStructGetPtr($a), "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0)
    If @error Or Not $a_Call[0] Then Return SetError(2, 0, "")
    Return DllStructGetData($a, 1)
EndFunc   ;==>_Base64Decode
#endregion
Requirements: Vista or higher operating systems!

 

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

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The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Hello Everyone with XP !

Here are instructions on How to make GdiPlus.dll v1.1 work on an XP computer. if you have any objections, or you think it belongs to a different topic, or it is redundant, please tell me and i will move/remove the post.

-

i refer to an existing Win7 system, and that is just all you need. Vista and Win8 work the same.

these instructions do not make any changes to the system or to autoit, so you don't have to worry to undo any changes.

 

1.)  follow the steps described here: http://www.winsxs.org/?OtherTech/thread-13-1-1 . only the paragraph "How to make an available GDI+ 1.1 DLL for Windows XP" is important. don't download the attachments.

the directories on Win7 where you find the gdiplus.dll and the .manifest may have different version names. be sure you choose corresponding directories that contain the same "xxx_1.1.xxx" version number.

important: when you use the hex-editor on gdiplus.dll to exchange "_ftol2" and"_ftol2_sse" to "ftol", use zero [00] bytes to replace "2" resp. "2_sse". do not use the replace function of the hex editor.

 

2.)  make changes to your scripts that are supposed to use the gdiplus 1.1 functionalities:

add your own "__GDIPlus_Startup()" function to your script (note, only the @scriptdir is added (and several existing bugs repaired) and use it instead of "_GDIPlus_Startup()":

.

Func __GDIPlus_Startup()
    $giGDIPRef += 1
    If $giGDIPRef > 1 Then Return True

    ; check system version first
    Global $ghGDIP_DLL_location="GDIPlus.dll"; sometimes needed eg for convolution.au3
    If Number(FileGetVersion($ghGDIP_DLL_location))<6 Then; OS Vista or higher v 6.x.x.x

        ; OS XP v 5.x.x.x
        $ghGDIP_DLL_location=@ScriptDir&"\GDIPlus.dll"; check local
        If Number(FileGetVersion($ghGDIP_DLL_location))<6 Then
            MsgBox(0x40010,"Error","This script only runs on OS Vista or higher."&@CRLF&@CRLF&"For XP you need a GDIPlus.dll v1.1 in the script directory, refer to:       "&@CRLF&"http://www.winsxs.org/?OtherTech/thread-13-1-1")
            Return False
        EndIf
    EndIf

    $ghGDIPDll = DllOpen($ghGDIP_DLL_location)
    If $ghGDIPDll = -1 Then
        $giGDIPRef = 0
        Return SetError(1, 2, False)
    EndIf

    Local $tInput = DllStructCreate($tagGDIPSTARTUPINPUT)
    Local $tToken = DllStructCreate("ulong_ptr Data")
    DllStructSetData($tInput, "Version", 1)
    Local $aResult = DllCall($ghGDIPDll, "int", "GdiplusStartup", "struct*", $tToken, "struct*", $tInput, "ptr", 0)
    If @error Then Return SetError(@error, @extended, False)
    $giGDIPToken = DllStructGetData($tToken, "Data")
    Return $aResult[0] = 0
EndFunc   ;==>__GDIPlus_Startup

.

3.)  put the three files from 1.) into your script directory. (GdiPlus.dll, msvaaa.dll, and Microsoft.Windows.GdiPlus.MANIFEST). make sure you "fileinstall" them to your script for using in other places.

 

that's all. it's not really much to do and i tested it and it works 100%.

 

have fun

Edit: no changes needed for the includes !

Edit: updated __GDIPlus_Startup() script

Edited by Edano

[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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@UEZ, if you come along,

no matter what OS (i have xp, vista, win7 for testing), i always get an error on this line:

Local $aSize = DllCall($ghGDIPDll, "uint", "GdipGetEffectParameterSize", "handle", $hEffectObject, "uint*", 0)

i would love to get your example working .... :)


[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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@UEZ, if you come along,

no matter what OS (i have xp, vista, win7 for testing), i always get an error on this line:

Local $aSize = DllCall($ghGDIPDll, "uint", "GdipGetEffectParameterSize", "handle", $hEffectObject, "uint*", 0)

i would love to get your example working .... :)

 

What is the error message?

Anybody else with problems?

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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The error message I get revealed by pressing the "View problem details" button of the "Check online ...""Close the program" popup window displays:-

Problem signature:
  Problem Event Name:    APPCRASH
  Application Name:    autoit3_x64.exe
  Application Version:    3.3.8.1
  Application Timestamp:    4f25bafd
  Fault Module Name:    gdiplus.dll
  Fault Module Version:    6.1.7601.17825
  Fault Module Timestamp:    4f9242bf
  Exception Code:    c0000005
  Exception Offset:    0000000000046322
  OS Version:    6.1.7601.2.1.0.256.48
  Locale ID:    3081
  Additional Information 1:    ea36
  Additional Information 2:    ea360d0a44299c1a12e49ee0269325a4
  Additional Information 3:    ecc7
  Additional Information 4:    ecc7684e41a60fe1ac69846f6d066351

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Running on AutoIt Beta version works fine.

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Using x64 mode the app crashes for me, too! Use at the top of the script

#AutoIt3Wrapper_UseX64=n

You need the full SciTE package!

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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i fear i need another GDIPlus push from you. please help me understand it.

here is what i made so far, it's not much :( flip/rotate and zoom an image.

what i want to add is: brightness, contrast, sharpen, maybe blur and emboss if possible, and possibly matrix operations, but i don't get all the examples together. in fact, any effect would be nice.

i would like to preserve the given idea to use a pic control, because it has no problem with repainting issues.

#Include <GDIPlus.au3>


$Path=FileOpenDialog("Choose an Image  (preferably smaller than your desktop)",@ScriptDir,"Images (*.gif;*.png;*.jpg;*.bmp;*.tif)")
If $Path="" Then Exit

$RFB_Child=GUICreate("",100,100,85,85,0x80800000);BitOR($WS_BORDER,$WS_POPUP))
$RFB_Pic=GUICtrlCreatePic("",0,0,100,100)
GUICtrlSetResizing(-1,102)
GUICtrlSetCursor(-1,0)

_GDIPlus_Startup()

$hImage=_GDIPlus_ImageLoadFromFile($Path)
$iw=_GDIPlus_ImageGetWidth($hImage)
$ih=_GDIPlus_ImageGetHeight($hImage)

WinMove($RFB_Child,"",(@DesktopWidth-$iw)/2,(@DesktopHeight-$ih)/2+8,$iw+2,$ih+2)

_SetImage()

GUISetOnEvent(-7,"_Drag")
GUISetState()

MsgBox(0,"GDIPlus effects","now flip")
;    $RotateNoneFlipNone = 0 , _
;    $Rotate90FlipNone = 1 , _
;    $Rotate180FlipNone = 2 , _
;    $Rotate270FlipNone = 3 , _
;    $RotateNoneFlipX = 4 , _
;    $Rotate90FlipX = 5 , _
;    $Rotate180FlipX = 6 , _
;    $Rotate270FlipX = 7 , _
;    $RotateNoneFlipY = 6 , _
;    $Rotate90FlipY = 7 , _
;    $Rotate180FlipY = 4 , _
;    $Rotate270FlipY = 5 , _
;    $RotateNoneFlipXY = 6 , _
;    $Rotate90FlipXY = 7 , _
;    $Rotate180FlipXY = 0 , _
;    $Rotate270FlipXY = 1
DllCall($ghGDIPDll,"int","GdipImageRotateFlip","hwnd",$hImage,"long",6)
If @error Then
    MsgBox(0,"Error "&@error,@extended)
Else
    _SetImage()
EndIf

MsgBox(0,"GDIPlus effects","now zoom ...")
$ret=DllCall($ghGDIPDll,"int","GdipGetImageThumbnail","ptr",$hImage,"int",$iw*2,"int",$ih*2,"ptr*",0,"ptr",0,"ptr",0)
If @error Then
    MsgBox(0,"Error "&@error,@extended)
Else
    _GDIPlus_ImageDispose($hImage)
    $hImage=$ret[4]
    _SetImage()
EndIf

MsgBox(0,"GDIPlus effects","... and restore")
$ret=DllCall($ghGDIPDll,"int","GdipGetImageThumbnail","ptr",$hImage,"int",$iw,"int",$ih,"ptr*",0,"ptr",0,"ptr",0)
If @error Then
    MsgBox(0,"Error "&@error,@extended)
Else
    _GDIPlus_ImageDispose($hImage)
    $hImage=$ret[4]
    _SetImage()
EndIf

MsgBox(0,"GDIPlus effects","ready")




;   more effects ?




_GDIPlus_ImageDispose($hImage)
_GDIPlus_Shutdown()

Func _SetImage()
    $hBitmap=_GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage)
    $hWnd=GUICtrlGetHandle($RFB_Pic)
    ;_GDIPlus_ImageDispose($hImage)
    _WinAPI_SetWindowLong($hWnd,0xFFFFFFF0,BitOR(_WinAPI_GetWindowLong($hWnd,0xFFFFFFF0),0x0E));$__SS_BITMAP;; $GWL_STYLE)
    _WinAPI_DeleteObject(_SendMessage($hWnd,0x0172,0,$hBitmap));$__STM_SETIMAGE
    _WinAPI_DeleteObject($hBitmap);das global behalten ???
EndFunc

Func _Drag()
    DllCall("user32.dll","int","SendMessage","hwnd",@GUI_WinHandle,"int",274,"int",0xF012,"int",0)
EndFunc

.

i would love to understand the logic. i found this excellent documentation: http://www.jose.it-berater.org/gdiplus/iframe/index.htm

 

Edit: i forgot Opt("GUIOnEventMode",1) in the script

.

Edited by Edano

[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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imo, there is a bug in uez's example script. according to msdn and http://www.jose.it-berater.org/gdiplus/iframe/index.htm , GdipGetEffectParameterSize needs a pointer to the effect structure, not a handle. so, the line

Local $aSize = DllCall($ghGDIPDll, "uint", "GdipGetEffectParameterSize", "handle", $hEffectObject, "uint*", 0)

changed into

Local $aSize = DllCall($ghGDIPDll, "uint", "GdipGetEffectParameterSize", "ptr", $hEffectObject, "uint*", 0)

does not throw out an error, but a reasonable value for $aSize[2]=1024 (for blur).

the same must be true for GdipSetEffectParameters. still, the example does not work for me, but at least i am one step forward. and i don't understand why it works for other people, but i keep working on it.


[color=rgb(255,0,0);][font="'comic sans ms', cursive;"]FukuLeaks[/color][/font]

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Thanks for the hint. The conversation from MSN might be buggy. If you find some bugs please report it.

Currently I'm writing a tool with all the effects from above and some more. When it's finished I will post it to the example section.

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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      Nothing special - just another analogue clock.  -> Read https://en.wikipedia.org/wiki/Swiss_railway_clock for more information.

       
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_GDIPlus_EffectCreateBlur($fDiameter / 50, 1), $hPen = _GDIPlus_PenCreate(0xA0000000, $fBorderSize) _GDIPlus_GraphicsSetSmoothingMode($hGfx, 4) _GDIPlus_GraphicsSetPixelOffsetMode($hGfx, 4) _GDIPlus_GraphicsSetTextRenderingHint($hGfx, 4) Local Const $fSize = $fDiameter * 0.942 - $fBorderSize / 2 Local Const $hLBrush = _GDIPlus_LineBrushCreate($fBorderSize, $fBorderSize, $fSize, $fSize, 0xFCFFFFFF, 0xF8F0F0F0, 3) _GDIPlus_LineBrushSetSigmaBlend($hLBrush, 0.33333) _GDIPlus_LineBrushSetGammaCorrection($hLBrush) Local Const $hMatrix = _GDIPlus_MatrixCreate() _GDIPlus_MatrixTranslate($hMatrix, -$fSize, -$fSize, True) _GDIPlus_MatrixRotate($hMatrix, 90, True) _GDIPlus_MatrixTranslate($hMatrix, $fSize, $fSize, True) _GDIPlus_LineBrushMultiplyTransform($hLBrush, $hMatrix, True) _GDIPlus_MatrixDispose($hMatrix) _GDIPlus_GraphicsFillEllipse($hGfx, $fBorderSize, $fBorderSize, $fSize, $fSize, $hLBrush) ;~ Local Const $hPath = _GDIPlus_PathCreate() ;~ _GDIPlus_PathAddEllipse($hPath, $fBorderSize, $fBorderSize, $fSize, $fSize) ;~ Local $hLBrush = _GDIPlus_PathBrushCreateFromPath($hPath) ;~ _GDIPlus_PathBrushSetCenterColor($hLBrush, 0xF8F0F0FF) ;~ _GDIPlus_PathBrushSetCenterPoint($hLBrush, $fSize * 0.70, $fSize * 0.70) ;~ _GDIPlus_PathBrushSetSurroundColor($hLBrush, 0xFBFFFFFF) ;~ _GDIPlus_PathBrushSetGammaCorrection($hLBrush, True) ;~ _GDIPlus_GraphicsFillPath($hGfx, $hPath, $hLBrush) ;~ _GDIPlus_PathDispose($hPath) Local $fShadow_vx = $fDiameter * 0.0095, $fShadow_vy = $fDiameter * 0.01 $fShadowAngle = ATan($fShadow_vy / $fShadow_vx) * $fDeg If $fShadow_vx < 0 And $fShadow_vy >= 0 Then $fShadowAngle += 180 If $fShadow_vx < 0 And $fShadow_vy < 0 Then $fShadowAngle -= 180 _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize + $fShadow_vx, $fBorderSize + $fShadow_vy, $fSize, $fSize, $hPen) _GDIPlus_BitmapApplyEffect($hBitmap, $hEffect) _GDIPlus_BrushSetSolidColor($hBrush) _GDIPlus_PenSetColor($hPen, 0xF0000000) Local Const $hBitmap_Texture = _CreateBrushedAluminum($fDiameter, $fDiameter, $fShadowAngle) Local Const $hTexture = _GDIPlus_TextureCreate($hBitmap_Texture) DllCall($__g_hGDIPDll, "int", "GdipSetPenBrushFill", "ptr", $hPen, "ptr", $hTexture) _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize, $fBorderSize, $fSize, $fSize, $hPen) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, -6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local $iWidth1 = $fDiameter * 0.026667, $iHeight1 = $fDiameter / 10, $iWidth12 = $iWidth1 / 2, $fPosY = $fDiameter * 0.083333, _ $iWidth2 = $fDiameter * 0.013333, $iHeight2 = $fDiameter * 0.0416667, $iWidth22 = $iWidth2 / 2 For $i = 0 To 59 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, 6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Switch Mod($i, 5) Case 0 _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth12, $fPosY, $iWidth1, $iHeight1, $hBrush) Case Else _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth22, $fPosY, $iWidth2, $iHeight2, $hBrush) EndSwitch Next _GDIPlus_GraphicsResetTransform($hGfx) Local Const $hBitmap_Logo = _GDIPlus_BitmapCreateFromMemory(_Au3_Icon()) Local Const $hBitmap_Logo_Scaled = _GDIPlus_ImageResize($hBitmap_Logo, $fDiameter * 0.125, $fDiameter * 0.125) Local $aDim = _GDIPlus_ImageGetDimension($hBitmap_Logo_Scaled) _GDIPlus_GraphicsDrawImageRect($hGfx, $hBitmap_Logo_Scaled, $fRadius - $aDim[0] / 2, $fRadius / 2, $aDim[0], $aDim[1]) _GDIPlus_ImageDispose($hBitmap_Logo) _GDIPlus_ImageDispose($hBitmap_Logo_Scaled) Local Const $hFamily = _GDIPlus_FontFamilyCreate("Segoe Script"), $hFont = _GDIPlus_FontCreate($hFamily, $fDiameter * 0.025), $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hFormat, 1) _GDIPlus_StringFormatSetLineAlign($hFormat, 1) _GDIPlus_BrushSetSolidColor($hBrush, 0xE0000000) _GDIPlus_GraphicsDrawStringEx($hGfx, "Clock coded by" & @CRLF & "UEZ", $hFont, _GDIPlus_RectFCreate($fRadius - $fRadius * 0.2, $fRadius + $fRadius * 0.2, $fRadius * 0.4, $fRadius * 0.4), $hFormat, $hBrush) _GDIPlus_ImageDispose($hBitmap_Texture) _GDIPlus_BrushDispose($hTexture) _GDIPlus_FontDispose($hFont) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_EffectDispose($hEffect) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_BrushDispose($hLBrush) _GDIPlus_GraphicsDispose($hGfx) Return $hBitmap EndFunc ;==>GenerateClockBg Func _CreateBrushedAluminum($iW, $iH, $fLightAngle = 40, $iBlurDist = 12, $fBlurTrans = 0.6666, $fRed = 0.8, $fGreen = 0.9, $fBlue = 1, $iLightColor = 0xF0FFFFFF, $fLightSigma = 0.5, $fLightScale = 0.83) ;coded by Eukalyptus! $iBlurDist = Ceiling($iBlurDist) $iBlurDist += 1 - Mod($iBlurDist, 2) Local $iOverSize = 0 For $i = 1 To $iBlurDist Step 2 $iOverSize += $i + $i + 1 Next Local $iWO = $iW + $iOverSize ;========================================= ; Add Noise ;========================================= Local $iNoiseSize = 40 Local $hBmp_Noise = _GDIPlus_BitmapCreateFromScan0($iNoiseSize, $iNoiseSize) Local $hGfx_Noise = _GDIPlus_ImageGetGraphicsContext($hBmp_Noise) Local $tData = _GDIPlus_BitmapLockBits($hBmp_Noise, 0, 0, $iNoiseSize, $iNoiseSize, BitOR($GDIP_ILMREAD, $GDIP_ILMWRITE), $GDIP_PXF32ARGB) Local $iStride = DllStructGetData($tData, "Stride") Local $iWidth = DllStructGetData($tData, "Width") Local $iHeight = DllStructGetData($tData, "Height") Local $pScan0 = DllStructGetData($tData, "Scan0") Local $tPixel = DllStructCreate("dword[" & $iWidth * $iHeight & "];", $pScan0) Local $iAmp For $row = 0 To $iHeight - 1 For $col = 0 To $iWidth - 1 $iAmp = Random(0, 0xFF, 1) DllStructSetData($tPixel, 1, BitOR(0xFF000000, BitShift($iAmp, -16), BitShift($iAmp, -8), $iAmp), $row * $iWidth + $col + 1) Next Next _GDIPlus_BitmapUnlockBits($hBmp_Noise, $tData) ;========================================= ; Create Full NoiseBitmap ;========================================= Local $hBmp_Full = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full = _GDIPlus_ImageGetGraphicsContext($hBmp_Full) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $iXOff, $iYOff, $iSizeX, $iSizeY For $y = 0 To $iH Step $iNoiseSize / 2 For $x = 0 To $iWO Step $iNoiseSize / 2 $iXOff = Random(0, $iNoiseSize / 2, 1) $iYOff = Random(0, $iNoiseSize / 2, 1) $iSizeX = $iNoiseSize - $iXOff $iSizeY = $iNoiseSize - $iYOff _GDIPlus_GraphicsDrawImageRectRect($hGfx_Full, $hBmp_Noise, $iXOff, $iYOff, $iSizeX, $iSizeY, $x, $y, $iSizeX, $iSizeY) Next Next _GDIPlus_GraphicsDispose($hGfx_Noise) _GDIPlus_BitmapDispose($hBmp_Noise) ;========================================= ; MotionBlur ;========================================= Local $hBmp_Full2 = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full2 = _GDIPlus_ImageGetGraphicsContext($hBmp_Full2) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full2, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $tColorMatrix = DllStructCreate("float[5]; float[5]; float[5]; float[5]; float[5];") DllStructSetData($tColorMatrix, 1, 1, 1) DllStructSetData($tColorMatrix, 2, 1, 2) DllStructSetData($tColorMatrix, 3, 1, 3) DllStructSetData($tColorMatrix, 4, $fBlurTrans, 4) DllStructSetData($tColorMatrix, 5, 1, 5) Local $hImgAttrib = _GDIPlus_ImageAttributesCreate() DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) For $i = 1 To $iBlurDist Step 2 DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full2, "ptr", $hBmp_Full, _ "float", $i, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) If $i >= $iBlurDist Then DllStructSetData($tColorMatrix, 1, $fRed, 1) DllStructSetData($tColorMatrix, 2, $fGreen, 2) DllStructSetData($tColorMatrix, 3, $fBlue, 3) DllStructSetData($tColorMatrix, 4, 1, 4) DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) EndIf DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full, "ptr", $hBmp_Full2, _ "float", $i + 1, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) Next _GDIPlus_ImageAttributesDispose($hImgAttrib) _GDIPlus_GraphicsDispose($hGfx_Full2) _GDIPlus_BitmapDispose($hBmp_Full2) _GDIPlus_GraphicsDispose($hGfx_Full) ;========================================= ; Add Light ;========================================= Local $hBmp_Alu = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local $hGfx_Alu = _GDIPlus_ImageGetGraphicsContext($hBmp_Alu) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Alu, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Alu, 3) _GDIPlus_GraphicsDrawImage($hGfx_Alu, $hBmp_Full, -$iOverSize, 0) _GDIPlus_BitmapDispose($hBmp_Full) Local $tPointF1 = DllStructCreate("float; float;") Local $tPointF2 = DllStructCreate("float; float;") DllStructSetData($tPointF2, 2, $iH * $fLightScale) $aResult = DllCall($__g_hGDIPDll, "int", "GdipCreateLineBrush", "struct*", $tPointF1, "struct*", $tPointF2, "uint", 0, "uint", $iLightColor, "int", 0, "handle*", 0) If @error Or Not IsArray($aResult) Then Return SetError(1, 4, False) Local $hBrush = $aResult[6] _GDIPlus_LineBrushSetSigmaBlend($hBrush, $fLightSigma) _GDIPlus_LineBrushSetGammaCorrection($hBrush) DllCall($__g_hGDIPDll, "int", "GdipRotateLineTransform", "ptr", $hBrush, "float", $fLightAngle, "int", 0) _GDIPlus_GraphicsFillRect($hGfx_Alu, 0, 0, $iW, $iH, $hBrush) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx_Alu) Return $hBmp_Alu EndFunc ;==>_CreateBrushedAluminum ;Code below was generated by: 'File to Base64 String' Code Generator v1.20 Build 2018-02-02 Func _Au3_Icon($bSaveBinary = False, $sSavePath = @ScriptDir) Local $Au3_Icon $Au3_Icon &= 'iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAP0ElEQVR4XtWZW4hs6VXHf+v79qWquruquqtvZ/r0uc8540yScTIQQ0JkDOYyGhIkhhAxxhdR8mDAgAg+6FsE9UVffNMH8S0ERAwS1DFeEo3m6owzmUySc+Zc+15VXZd9+dZyp6ro4pDTORlGIfnDn703TW/+//X9v/Wt3i3PPfccP85w/GhBgLqkS23ixhpRfau6bgItIPpRN5Ag0Xl88jYrxu/E+KA492E0vJd44d245BKQ/H8bkAe80wMOEE5HA5c8SpQ822yv/ubW9vnfffyxR3+vs7r6YcS9HewZnP9ZXPwE0Py/NuCBJj65iERvQPybcNFP4JKzuPgq+CeR6GnwV3FJB4juM+mSNj55Ehe97/LFC5947PL2ey5tb755daW1+fiVc295+qk3fuTShfPPPnb10d+J60sfI6o9BbRer4EIaOLis1Nh6dtBfs6ljY82ljqfiNLFX8X597uk/ksrG4/8ftJo/lq62P51XPQOJHoc3DV8egZYxLkLcW3xQ088fvWTj2ysXItjnxRlGY6Ojmxvb98iJwtnz6xeXO80tx+9tP0Rcf6tuHhzLuS1YwmJLiHuslRVbzQbjydJsrXSbl4RIVlpLZ0xM71+e+cbC41a+8zayuVxlo9CCPnX/vslt7S89iEzy4/7R/+MT7+Lhq2V5dbbO63Ftbwog/feDYdDt7e3R71eo9vt2tbWlkZRRC1NFkHWQDpACmQ/bBuVWUyaiN+Kk9oH2q3mO/Ky0HNn1p9sNxeaBpiBmpl3TlTNqouoqkmFoKp5XuT1NKlVFS5ffOXm54ui2EFIr17afudCLV1SM5mBity+fRuAzc1NVC1EkfN3dg+/9e1vf/ePMfssYXz9hzXQJKo/BTyKlovrZ7Y+fPXi1luryubOOeKqPBpKQiilLAMhBAwEw7x3RN9jFImPIhTR8TjPQghFvZY2s7wYpkmc' $Au3_Icon &= 'Ag5ARFBVuXHjBpVPqurTaDRMVRERQgjll776wp9YKP+KMP5a9NCsS7SBuHMgb2stt9+13FraXltubYegmkRRMh4POTwccdAbMy4CQTFDBBEDABMvYmnirNVIaC3UpVFP667WqFdmrRLfYA7MDIBWq0WaplQRIo5j8d6bVvDOxbV6fXV03C0BeYgBvyxx7R1prfbs2srym8+e6bxhtrwMjnt276Bv3UGOuYQ4bVCrJ1JVWtxEvxO0xBHIiiBVpbnbLexetysLidjmygKLCwsYzjATwACpQK/XY2VlBTNjZ2cHVTXvvYkgg3F2lI2z2+ByIEScjgRx23GSPvPU41d+BQE1zMqCnb197h2NxCeLttBeliiOmCUGDIIJFgIbzYh2IyUoqBrHo0LuHQ4ozMl37g1sqTaUrdWWJbW6haAChnOOPM/Z3d1lNBpRVX/CEJTIOxkOs2Mt8z4iAHa6ARdvVnzL+a3NnzfMVNEyz/z1Wzt2XHgWW+tUwkUV8tKYlQ81IZLA9nJMI40IaohAFAnLSxHeSm7sDWi0VuR4cMxLN/fl0maLxsICqlRUVldXOTg4IEkSOp2OVUAE1Iz+YLSHyAAYndZGE1yyAXqt1Wq/b3Vl6WxQC/lo4F5+dccK15Dmchs1yEpAHCAwEe+IKbm8GhN5T6mKEwGmwgAWFxdYHo7Y6fdoLDUZDz0vvnrI1S1lYXEJnRmuhANYBalozolT1dDt97+Chq+j+f6DDUh0Bh8/k9br7754buOng5oW2ci9fGNHxtRoLrbIgwEecw5sasAQRAPnVx3eC0UIE/FmxhxgwMZqm1G+T/d4SL3eoAzKizcPefycUG8soqqEEAxMzFARIcvL8fWbO18YH/c+DfICcPwgA4JZa2lp6b3XLp39kK8QQtBbd/ZlUIgttJakNFA8OIeZQ5hVPyhnm0Y9dpTBEMDMeBBMPGc6i/RvdRnnCVWTIMvHfPPWEU+c97iohpmad47jcda/u3Pw/MHh' $Au3_Icon &= '0b+Zll8GfREtd08bJSJ81DgeDO6WQYOBHh3uy04/M5c0RCaxEBSHmsNMUKBUo5Uo6w0hVwEzToOZQcW01uCR5ZQym2zqSRcbZyW39gdgATPEgLu7hy/v7+3+jWn5GUz/Hi1vAPagUaKGS65geqndbD2ZJnE8Hh3bzb0BuFgkignq0FnmMWaCIHElFzuO0jwOQ+bR+YFGaomHMJyumIvAp1RdirVmnaRWMxGcqwi2i9mrhGyHOe43gEQrLq698+wj6x9f77SvWYVefyjjgOBjwKMiGG4uXsBZydU1jyGoKhpK8iLHe08cJ4gID4aAAhZQA8GBj7Gi4Ob+gMuPREBCGUKJWQNYBASw08bpBbDVtZXWNQPLs6FVvV6QyHAROmuRChigCGjg0rIjdTqpYlHk3L5zl2rO4Tu39iZmDDCzCZnfT4gTmL8PnAMXczTIyPOAqlk1JJ73Sf2NOH9pZoIHGYiApXqjcQVMMXQ8GssoV8NFgngMhyLA1IgLGRfa0K4beZCJ2J3dXfa7Q6I4pV9E3D0YYmV2f/7n90RRTC1yWChQExAPPsJUORzkTjVYNaVuXLm0/UHEXcDXaqcZSBBZi6NoAwRMGWUlhkzE4zwgqBoGYIGzLWG1rmQlOIHjfo+j45z11RUKE6ivcHsYca+bI9j0d21OMMR5Uq9okaEA4k5YGTBMKVV1MBwfYhpVbJy+AuKaYJEZqAbpjQoQx5yCMTspG8ZG05Opm4kL9IYZucJOd0AZL4G4yQgQxTXAMO6PkAF5NqY/KjAXA8LcgGecl6JBEcH1+sd3QFpA68EGosbC7IfxNNqlZaWdCAem92Y0IuXiMuQB5EQUdNotttY7bK52OL+6yLWO8pObsLboCMr3nws2NZAFAZ8whZwY0aAoAoY16rVVIIAVD+5CpklVqcvVmHwFM1TVBTU5GRNwiBnLDcfVjpIHB6bMAbVaQqNeQ8RQVcBRmCGnHWYYWZ5jEoGraDoTP6WpEYKK91YV' $Au3_Icon &= 'pX1ld+/Ah6zonxYhFCsXGumqqk2fDDspCkanIVxbKRkHh6l+X09XNcoQKEolmKAnwgUDzO7fyKZKVgTwMYh7gEFsQtNw697BC6HIR4ic0oUEESQKqkFEHCYmjpMe5zAudCLGFoHp97dDQEQwZmbKchqPYZ9B/4DxoIdqeSJezQhlwTAvwaecQDiBiMwe8cvtxS0fpxfAWoB7QIQoQlm8/NIrNz9z7fLZ94vzSeycZaWJYDzxSB1MmW2q+0TrieAReZ6RF4FRHhgXSqEQJkl0PLadkiR+ZkIIoWCUGdRjmB/rJxQRvBfMQIwESEGSmQG930AY7+HS5/N8fCXPy6KeuiSNnR2Pc1mqJ5ONOywU78BsLjwfjRj0e5NO0s+UIH5aUV+HKJlm21fUkkwhwVAzBCiLgmCAiwG7n6b4yIub6VcsA7uO6Q4QHjRKFGg5rObzs/VasmiqZZr4qJrd7bGtBcnyAifzHIeg9LoH7B70GWoEyRIsLEzFu1nnMuaVRRjmBUupYgrihLIsURyIZ155nVIDjSRR50Sq9tx7+ZXrf46Gf8TKm4CdMguJz4uil+fFKIp80lxo2NZ6g+oZVQXmq9w9OuDmzhFaW4HFzrTSGNicU9hJsPMAmAIOwyjLAM7PzOr9xGgvpZhBvz/aE/HerMiA0WldSIGeqXZFJC6Dulq9ThmChBAwM0wVMxgOj7m730NrHVhYB+fAwikjtIAACGqAKjp7V1AD8QD3VZ5Q4H1kywux5EXQ732Ra7eab0I1AO40AyCupxpe2T/qf9P7yMTUiqKwk9YnMhnWDg+PyKUOjc682gg/EMJ8jzKFqoG4k8xjYUot6LQagikGriyDdnv9zyNyBJSnG9C8b0X2D3mpN9MkcveJB1SV7tE+B4MwFY8ADxEv833pBEwAM8bjMaNxBshcvJYQcpyPbKtTpyjNIufk7l73q1qMvoiVuwCnGRAgixvNKxe21t+VZVlpZq6izA4pBsd9dg5HkDZn' $Au3_Icon &= 'J2eYb9RTMPdn1GLBcJhN33WUCcQNCMWEUwMF2+st0RCsAkf94W7/ePAVzO4Ag1MNzNDcPrP+B2aBEALARLzBJDp7B10CHnwCIQct59l/iAlBaUSgBoJRBp2KdxHo7F3FiFaraZ0Fb3kRDCyr/pz8pyIbfRa4B+hpBhLAti9cfmahnjyd53kBRFYBwFSt1+vZOC8hSkHnFZsygCmg87zcvwSIMR2bDcyUrFSAaSFCCeWIWr1hV9YbMspKjSPnrt/e/fdsNPg7TL9xWnyYn2qkYL/ovVPVWVLNBGA4HNLrDzmz1rbVVsMIGRVtugoFWDE3MjMzp4HmRGSIQBXNybfOLC/BbGqgGFq93uCJc21GeaFR5P0oK3pl0Bugz6P57R+U0wgoN7fO/8Zyq/nRooJhEYZUsLIsqDqA1Bs1lpotW9IgiXfcORqJlSNwCfgIxE84H78FYHofCupRCfjJp8K9wz4BD24SQVtpt+XiRsOqTY2A6/aGt1+9c+8vLBSfI4RXgIzTQQSki43axzHVEILI/Eua9fsDd9TtXd/c2Iy9d49kQfP2YhotNWJ5dW/EMJusguBicBMTcwPCFKqYQCgDg1FGXhqIWpQmnD/Tpplig9EYAesNsnu37tz7S9Pw14Tsf4AeD0F0/tLlReekphoEEDAB0SzL5ODoqI/qn+0e9ZezUp9dbjbOJ/W0aRAurNUlK+vubndsw6zAilwQARy4+SqIlZShIGt2LIQgca1h651l1tt1iqKQ42EIceTdzn7v+b39/U+L889j4VtT8Q+HfOUbL3zq7Ob6J800VlWbfR3W3b193z06/EPEfwoXP+ai+BdWO+0PFEXIq/3wBjAwVGazd29U0q+YFYGghjFF7KDmApVGGQ2PbWOtI1WzIC8Vg1Bp94fdwau37+78KdhzaHgFLbpA4OEgwmzNmPR8RCZDVuj2elG3e/S5NIn/KMuLQyR+Ucv80zs7ey+BbVVinIjUVpcXL816O82613Zd' $Au3_Icon &= 'gMTEOQcCqIo4RlkpVRu2Uk129w8DneWxeO9v3N79l+pCnuVfxvRfCdkLwIDXAPnSf33tU+fOnvktEXNFUUi1af3e3sHXNRQfA746P0+p4eJlxJ9D5I3OR09fPnfml6vD5m6rubCdRC4FAUDNdDTOe977ej2NUjOjdzxgNBwVh73h3/ooGXrvk2w8esE0PI9Nus11oM9rhHzhi//xtpXV1c+msW92uz0ODw6fA/1t4Es8GDEu3kDcFRclP6Ua2nGcbMdxvI4hzossLdQvAeRFeS/Liv00jddUtej2Bs9pKP4TDYdgOdBD3C4h2wcCrx1M/8kn7j2Y/gxwM03Tz2RZdouHo4GLOuA2EGliNBGpY3qM8+uAoeV3MBvjXBucTJ5dfIcwGgIGlIDxOjAx8DrhgQioEdUjxCmmEQDlaDATGTPF+JRKv24Dbp71GX9M8L84Jo46QVTs6gAAAABJRU5ErkJggg==' Local $bString = _WinAPI_Base64Decode($Au3_Icon) If @error Then Return SetError(1, 0, 0) $bString = Binary($bString) If $bSaveBinary Then Local Const $hFile = FileOpen($sSavePath & "\au3-icon2.png", 18) If @error Then Return SetError(2, 0, $bString) FileWrite($hFile, $bString) FileClose($hFile) EndIf Return $bString EndFunc ;==>_Au3_Icon Func _WinAPI_Base64Decode($sB64String) Local $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "ptr", 0, "dword*", 0, "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(1, 0, "") Local $bBuffer = DllStructCreate("byte[" & $aCrypt[5] & "]") $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "struct*", $bBuffer, "dword*", $aCrypt[5], "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(2, 0, "") Return DllStructGetData($bBuffer, 1) EndFunc ;==>_WinAPI_Base64Decode  
      Download: GDI+ Swiss Railway Clock v1.16 (Widget).au3
       
       
      GUI version (discontinued):
      ;the Hilfiker / MobaTime Swiss Railway Clock ;coded by UEZ build 2018-03-01 ;thanks to Eukalyptus for the _CreateBrushedAluminum() function! #Pragma Compile(Icon, "GDI+ Swiss Railway Clock.ico") #AutoIt3Wrapper_Run_Au3Stripper=y #Au3Stripper_Parameters=/so /pe /rm #AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3" #AutoIt3Wrapper_UseX64=n Break(0) #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <WindowsConstants.au3> ProcessSetPriority(@AutoItPID, $PROCESS_LOW) _GDIPlus_Startup() Global $hGUI, $iFPS = 0, $iShowFPS = 0, $bExit Global Const $iW = 512, $iH = $iW, $iWh = $iW / 2, $iHh = $iH / 2, $sTitle = "GDI+ Swiss Railway Clock v1.1" Global Const $fRad = ACos(-1) / 180, $fDeg = 180 / ACos(-1), $iTimer = 30, $fDeltaShadow = $iW * 0.020 Global $hDC, $hCanvas, $hBitmap_Clock, $hBrush_Shadow, $hBrush_Update, $hPen_Update, $fDiameter = $iW, $hDC_backbuffer, $fShadowAngle, $fMin_next, _ $fRadius = $fDiameter / 2, $fSec, $fMin, $fHr, $fAmplitude = 3 AutoItSetOption("GUIOnEventMode", 1) GDIPlus_SwissRailwayClock() AutoItSetOption("GUIOnEventMode", 0) _GDIPlus_Shutdown() Func GDIPlus_SwissRailwayClock() $bExit = False $hGUI = GUICreate($sTitle, $iW + $fDeltaShadow, $iH + $fDeltaShadow, -1, -1, -1, $WS_EX_TOPMOST) GUISetBkColor(0xFFFFFF, $hGUI) GUISetState(@SW_SHOW, $hGUI) ;~ GUISetCursor(16, 1) ;create canvas elements $hDC = _WinAPI_GetDC($hGUI) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW + $fDeltaShadow, $iH + $fDeltaShadow) $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) $hBrush_Shadow = _GDIPlus_BrushCreateSolid(0x14A0A0A0) $hPen_Update = _GDIPlus_PenCreate(0xFFA02020) $hBrush_Update = _GDIPlus_BrushCreateSolid(0) _GDIPlus_GraphicsSetSmoothingMode($hCanvas, $GDIP_SMOOTHINGMODE_HIGHQUALITY) _GDIPlus_GraphicsSetPixelOffsetMode($hCanvas, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) $fDiameter = $fDiameter < 128 ? 128 : $fDiameter > 1024 ? 1024 : $fDiameter $hBitmap_Clock = GenerateClockBg($fDiameter) GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit_About") $fMin_next = @MIN GUIRegisterMsg($WM_TIMER, "Draw") ;$WM_TIMER = 0x0113 Local $iID = DllCall("User32.dll", "uint_ptr", "SetTimer", "hwnd", $hGUI, "uint_ptr", 1, "uint", $iTimer, "ptr", 0)[0] Do If $bExit Then ExitLoop Until Not Sleep(100) ;release resources GUIRegisterMsg($WM_TIMER, "") DllCall("user32.dll", "bool", "KillTimer", "hwnd", $hGUI, "uint_ptr", $iID) _GDIPlus_PenDispose($hPen_Update) _GDIPlus_BrushDispose($hBrush_Shadow) _GDIPlus_BrushDispose($hBrush_Update) _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) GUIDelete($hGUI) EndFunc ;==>GDIPlus_SwissRailwayClock Func Draw($hWnd, $iMsg, $wParam, $lParam) #forceref $hWnd, $iMsg, $wParam, $lParam _GDIPlus_GraphicsDrawImageRect($hCanvas, $hBitmap_Clock, 0, 0, $fDiameter + $fDeltaShadow, $fDiameter + $fDeltaShadow) UpdateClock($hCanvas, $fDiameter) _WinAPI_BitBlt($hDC, 0, 0, $iW + $fDeltaShadow, $iH + $fDeltaShadow, $hDC_backbuffer, 0, 0, $SRCCOPY) EndFunc Func _Exit_About() $bExit = True EndFunc ;==>_Exit_About Func UpdateClock($hGfx, $fDiameter) Static $bBounce = 0, $f = 0 Local $m1 = $fDiameter * 0.015 ;hour $fHr = 30 * (@HOUR + @MIN / 60) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fHr) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local $iWidth1 = $fDiameter * 0.0375, _ $iHeight1 = $fDiameter / 2.5, _ $iWidth12 = $iWidth1 / 2, _ $fPosY = $fDiameter * 0.2, $iWidth2, $iWidth22, $fPosY2 _GDIPlus_BrushSetSolidColor($hBrush_Update, 0xFF101010) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth12 + Cos(($fShadowAngle - $fHr) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fHr) * $fRad) * $m1, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) _GDIPlus_GraphicsResetTransform($hGfx) ;min If $fMin_next <> @MIN Then $bBounce = 1 Switch $bBounce Case 1 $fMin = (6 * Mod(($fMin_next + 1), 60)) + Sin($f * 1.9) * $fAmplitude If $fAmplitude = 0 Then $fMin_next = @MIN $f = 0 $fAmplitude = 3 $bBounce = 0 Else $fAmplitude -= 0.5 $fAmplitude = $fAmplitude <= 0 ? 0 : $fAmplitude $f += 1 EndIf Case Else $fMin = (6 * @MIN) EndSwitch _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fMin) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) $iWidth1 = $fDiameter * 0.03 $iHeight1 = $fRadius $iWidth12 = $iWidth1 / 2 $fPosY = $fDiameter * 0.1 DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth12 + Cos(($fShadowAngle - $fMin) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fMin) * $fRad) * $m1, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) _GDIPlus_GraphicsResetTransform($hGfx) ;sec $fSec = 6 * (@SEC * 1.02564 + @MSEC / 1000) If $fSec >= 360 Then $fSec = 0 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fSec) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) $fPosY = $fDiameter * 0.27 $fPosY2 = $fDiameter * 0.19 $iWidth1 = $fDiameter * 0.0095 $iHeight1 = $fRadius * 1.3 - $fPosY $iWidth12 = $iWidth1 / 2 $iWidth2 = $fDiameter * 0.083333 $iWidth22 = $iWidth2 / 2 ;shadow seconds DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius + Cos(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $iWidth1 + $fDiameter * 0.006667, "float", $iHeight1 + $fDiameter * 0.006667) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth22 + Cos(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $fPosY2 + Sin(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $iWidth2, "float", $iWidth2) ;seconds _GDIPlus_BrushSetSolidColor($hBrush_Update, 0xFFC01010) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth22, _ "float", $fPosY2, _ "float", $iWidth2, "float", $iWidth2) _GDIPlus_GraphicsResetTransform($hGfx) ;button in the center DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Update, _ "float", $fRadius - $iWidth1, _ "float", $fRadius - $iWidth1, _ "float", 2 * $iWidth1, "float", 2 * $iWidth1) DllCall($__g_hGDIPDll, "int", "GdipDrawEllipse", "handle", $hGfx, "handle", $hPen_Update, _ "float", $fRadius - $iWidth1, _ "float", $fRadius - $iWidth1, _ "float", 2 * $iWidth1, "float", 2 * $iWidth1) EndFunc Func GenerateClockBg($fDiameter) Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($fDiameter + $fDeltaShadow, $fDiameter + $fDeltaShadow), $hGfx = _GDIPlus_ImageGetGraphicsContext($hBitmap), _ $hBrush = _GDIPlus_BrushCreateSolid(0xFF000000), $fBorderSize = $fDiameter * 0.03333, _ $hEffect = _GDIPlus_EffectCreateBlur($fDiameter / 50, 0), $hPen = _GDIPlus_PenCreate(0xA0000000, $fBorderSize) _GDIPlus_GraphicsSetSmoothingMode($hGfx, 4) _GDIPlus_GraphicsSetPixelOffsetMode($hGfx, 4) _GDIPlus_GraphicsSetTextRenderingHint($hGfx, 4) _GDIPlus_GraphicsClear($hGfx, 0xFFFFFFFF) Local Const $fSize = $fDiameter * 0.95 - $fBorderSize / 2 Local $fShadow_vx = $fDiameter * 0.0095, $fShadow_vy = $fDiameter * 0.01 $fShadowAngle = ATan($fShadow_vy / $fShadow_vx) * $fDeg If $fShadow_vx < 0 And $fShadow_vy >= 0 Then $fShadowAngle += 180 If $fShadow_vx < 0 And $fShadow_vy < 0 Then $fShadowAngle -= 180 _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize + $fShadow_vx, $fBorderSize + $fShadow_vy, $fSize, $fSize, $hPen) _GDIPlus_BitmapApplyEffect($hBitmap, $hEffect) _GDIPlus_PenSetColor($hPen, 0xF0000000) Local Const $hBitmap_Texture = _CreateBrushedAluminum($fDiameter, $fDiameter, $fShadowAngle) Local Const $hTexture = _GDIPlus_TextureCreate($hBitmap_Texture) DllCall($__g_hGDIPDll, "int", "GdipSetPenBrushFill", "ptr", $hPen, "ptr", $hTexture) _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize, $fBorderSize, $fSize, $fSize, $hPen) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, -6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local $iWidth1 = $fDiameter * 0.026667, $iHeight1 = $fDiameter / 10, $iWidth12 = $iWidth1 / 2, $fPosY = $fDiameter * 0.083333, _ $iWidth2 = $fDiameter * 0.013333, $iHeight2 = $fDiameter * 0.0416667, $iWidth22 = $iWidth2 / 2 For $i = 0 to 59 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, 6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Switch Mod($i, 5) Case 0 _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth12, $fPosY, $iWidth1, $iHeight1, $hBrush) Case Else _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth22, $fPosY, $iWidth2, $iHeight2, $hBrush) EndSwitch Next _GDIPlus_GraphicsResetTransform($hGfx) Local Const $hBitmap_Logo = _GDIPlus_BitmapCreateFromMemory(_Au3_Icon()) Local Const $hBitmap_Logo_Scaled = _GDIPlus_ImageResize($hBitmap_Logo, $fDiameter * 0.08, $fDiameter * 0.08) Local $aDim = _GDIPlus_ImageGetDimension($hBitmap_Logo_Scaled) _GDIPlus_GraphicsDrawImageRect($hGfx, $hBitmap_Logo_Scaled, $fRadius - $aDim[0] / 2, $fRadius / 1.75, $aDim[0], $aDim[1]) _GDIPlus_ImageDispose($hBitmap_Logo) _GDIPlus_ImageDispose($hBitmap_Logo_Scaled) Local Const $hFamily = _GDIPlus_FontFamilyCreate("Segoe Script"), $hFont = _GDIPlus_FontCreate($hFamily, $fDiameter * 0.025), $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hFormat, 1) _GDIPlus_StringFormatSetLineAlign($hFormat, 1) ;~ _GDIPlus_BrushSetSolidColor($hBrush, 0xFF400000) _GDIPlus_GraphicsDrawStringEx($hGfx, "Clock by" & @CRLF & "UEZ", $hFont, _GDIPlus_RectFCreate($fRadius - $fRadius * 0.2, $fRadius + $fRadius * 0.2, $fRadius * 0.4, $fRadius * 0.4), $hFormat, $hBrush) _GDIPlus_ImageDispose($hBitmap_Texture) _GDIPlus_BrushDispose($hTexture) _GDIPlus_FontDispose($hFont) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_EffectDispose($hEffect) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx) Return $hBitmap EndFunc Func _CreateBrushedAluminum($iW, $iH, $fLightAngle = 40, $iBlurDist = 12, $fBlurTrans = 0.6666, $fRed = 0.8, $fGreen = 0.9, $fBlue = 1, $iLightColor = 0xF0FFFFFF, $fLightSigma = 0.5, $fLightScale = 0.83) ;coded by Eukalyptus! $iBlurDist = Ceiling($iBlurDist) $iBlurDist += 1 - Mod($iBlurDist, 2) Local $iOverSize = 0 For $i = 1 To $iBlurDist Step 2 $iOverSize += $i + $i + 1 Next Local $iWO = $iW + $iOverSize ;========================================= ; Add Noise ;========================================= Local $iNoiseSize = 40 Local $hBmp_Noise = _GDIPlus_BitmapCreateFromScan0($iNoiseSize, $iNoiseSize) Local $hGfx_Noise = _GDIPlus_ImageGetGraphicsContext($hBmp_Noise) Local $tData = _GDIPlus_BitmapLockBits($hBmp_Noise, 0, 0, $iNoiseSize, $iNoiseSize, BitOR($GDIP_ILMREAD, $GDIP_ILMWRITE), $GDIP_PXF32ARGB) Local $iStride = DllStructGetData($tData, "Stride") Local $iWidth = DllStructGetData($tData, "Width") Local $iHeight = DllStructGetData($tData, "Height") Local $pScan0 = DllStructGetData($tData, "Scan0") Local $tPixel = DllStructCreate("dword[" & $iWidth * $iHeight & "];", $pScan0) Local $iAmp For $row = 0 To $iHeight - 1 For $col = 0 To $iWidth - 1 $iAmp = Random(0, 0xFF, 1) DllStructSetData($tPixel, 1, BitOR(0xFF000000, BitShift($iAmp, -16), BitShift($iAmp, -8), $iAmp), $row * $iWidth + $col + 1) Next Next _GDIPlus_BitmapUnlockBits($hBmp_Noise, $tData) ;========================================= ; Create Full NoiseBitmap ;========================================= Local $hBmp_Full = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full = _GDIPlus_ImageGetGraphicsContext($hBmp_Full) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $iXOff, $iYOff, $iSizeX, $iSizeY For $y = 0 To $iH Step $iNoiseSize / 2 For $x = 0 To $iWO Step $iNoiseSize / 2 $iXOff = Random(0, $iNoiseSize / 2, 1) $iYOff = Random(0, $iNoiseSize / 2, 1) $iSizeX = $iNoiseSize - $iXOff $iSizeY = $iNoiseSize - $iYOff _GDIPlus_GraphicsDrawImageRectRect($hGfx_Full, $hBmp_Noise, $iXOff, $iYOff, $iSizeX, $iSizeY, $x, $y, $iSizeX, $iSizeY) Next Next _GDIPlus_GraphicsDispose($hGfx_Noise) _GDIPlus_BitmapDispose($hBmp_Noise) ;========================================= ; MotionBlur ;========================================= Local $hBmp_Full2 = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full2 = _GDIPlus_ImageGetGraphicsContext($hBmp_Full2) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full2, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $tColorMatrix = DllStructCreate("float[5]; float[5]; float[5]; float[5]; float[5];") DllStructSetData($tColorMatrix, 1, 1, 1) DllStructSetData($tColorMatrix, 2, 1, 2) DllStructSetData($tColorMatrix, 3, 1, 3) DllStructSetData($tColorMatrix, 4, $fBlurTrans, 4) DllStructSetData($tColorMatrix, 5, 1, 5) Local $hImgAttrib = _GDIPlus_ImageAttributesCreate() DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) For $i = 1 To $iBlurDist Step 2 DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full2, "ptr", $hBmp_Full, _ "float", $i, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) If $i >= $iBlurDist Then DllStructSetData($tColorMatrix, 1, $fRed, 1) DllStructSetData($tColorMatrix, 2, $fGreen, 2) DllStructSetData($tColorMatrix, 3, $fBlue, 3) DllStructSetData($tColorMatrix, 4, 1, 4) DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) EndIf DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full, "ptr", $hBmp_Full2, _ "float", $i + 1, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) Next _GDIPlus_ImageAttributesDispose($hImgAttrib) _GDIPlus_GraphicsDispose($hGfx_Full2) _GDIPlus_BitmapDispose($hBmp_Full2) _GDIPlus_GraphicsDispose($hGfx_Full) ;========================================= ; Add Light ;========================================= Local $hBmp_Alu = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local $hGfx_Alu = _GDIPlus_ImageGetGraphicsContext($hBmp_Alu) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Alu, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) _GDIPlus_GraphicsDrawImage($hGfx_Alu, $hBmp_Full, -$iOverSize, 0) _GDIPlus_BitmapDispose($hBmp_Full) Local $tPointF1 = DllStructCreate("float; float;") Local $tPointF2 = DllStructCreate("float; float;") DllStructSetData($tPointF2, 2, $iH * $fLightScale) $aResult = DllCall($__g_hGDIPDll, "int", "GdipCreateLineBrush", "struct*", $tPointF1, "struct*", $tPointF2, "uint", 0, "uint", $iLightColor, "int", 0, "handle*", 0) If @error Or Not IsArray($aResult) Then Return SetError(1, 4, False) Local $hBrush = $aResult[6] _GDIPlus_LineBrushSetSigmaBlend($hBrush, $fLightSigma) _GDIPlus_LineBrushSetGammaCorrection($hBrush) DllCall($__g_hGDIPDll, "int", "GdipRotateLineTransform", "ptr", $hBrush, "float", $fLightAngle, "int", 0) _GDIPlus_GraphicsFillRect($hGfx_Alu, 0, 0, $iW, $iH, $hBrush) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx_Alu) Return $hBmp_Alu EndFunc ;==>_CreateBrushedAluminum ;Code below was generated by: 'File to Base64 String' Code Generator v1.20 Build 2018-02-02 Func _Au3_Icon($bSaveBinary = False, $sSavePath = @ScriptDir) Local $Au3_Icon $Au3_Icon &= 'iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAP0ElEQVR4XtWZW4hs6VXHf+v79qWquruquqtvZ/r0uc8540yScTIQQ0JkDOYyGhIkhhAxxhdR8mDAgAg+6FsE9UVffNMH8S0ERAwS1DFeEo3m6owzmUySc+Zc+15VXZd9+dZyp6ro4pDTORlGIfnDn703TW/+//X9v/Wt3i3PPfccP85w/GhBgLqkS23ixhpRfau6bgItIPpRN5Ag0Xl88jYrxu/E+KA492E0vJd44d245BKQ/H8bkAe80wMOEE5HA5c8SpQ822yv/ubW9vnfffyxR3+vs7r6YcS9HewZnP9ZXPwE0Py/NuCBJj65iERvQPybcNFP4JKzuPgq+CeR6GnwV3FJB4juM+mSNj55Ehe97/LFC5947PL2ey5tb755daW1+fiVc295+qk3fuTShfPPPnb10d+J60sfI6o9BbRer4EIaOLis1Nh6dtBfs6ljY82ljqfiNLFX8X597uk/ksrG4/8ftJo/lq62P51XPQOJHoc3DV8egZYxLkLcW3xQ088fvWTj2ysXItjnxRlGY6Ojmxvb98iJwtnz6xeXO80tx+9tP0Rcf6tuHhzLuS1YwmJLiHuslRVbzQbjydJsrXSbl4RIVlpLZ0xM71+e+cbC41a+8zayuVxlo9CCPnX/vslt7S89iEzy4/7R/+MT7+Lhq2V5dbbO63Ftbwog/feDYdDt7e3R71eo9vt2tbWlkZRRC1NFkHWQDpACmQ/bBuVWUyaiN+Kk9oH2q3mO/Ky0HNn1p9sNxeaBpiBmpl3TlTNqouoqkmFoKp5XuT1NKlVFS5ffOXm54ui2EFIr17afudCLV1SM5mBity+fRuAzc1NVC1EkfN3dg+/9e1vf/ePMfssYXz9hzXQJKo/BTyKlovrZ7Y+fPXi1luryubOOeKqPBpKQiilLAMhBAwEw7x3RN9jFImPIhTR8TjPQghFvZY2s7wYpkmc' $Au3_Icon &= 'Ag5ARFBVuXHjBpVPqurTaDRMVRERQgjll776wp9YKP+KMP5a9NCsS7SBuHMgb2stt9+13FraXltubYegmkRRMh4POTwccdAbMy4CQTFDBBEDABMvYmnirNVIaC3UpVFP667WqFdmrRLfYA7MDIBWq0WaplQRIo5j8d6bVvDOxbV6fXV03C0BeYgBvyxx7R1prfbs2srym8+e6bxhtrwMjnt276Bv3UGOuYQ4bVCrJ1JVWtxEvxO0xBHIiiBVpbnbLexetysLidjmygKLCwsYzjATwACpQK/XY2VlBTNjZ2cHVTXvvYkgg3F2lI2z2+ByIEScjgRx23GSPvPU41d+BQE1zMqCnb197h2NxCeLttBeliiOmCUGDIIJFgIbzYh2IyUoqBrHo0LuHQ4ozMl37g1sqTaUrdWWJbW6haAChnOOPM/Z3d1lNBpRVX/CEJTIOxkOs2Mt8z4iAHa6ARdvVnzL+a3NnzfMVNEyz/z1Wzt2XHgWW+tUwkUV8tKYlQ81IZLA9nJMI40IaohAFAnLSxHeSm7sDWi0VuR4cMxLN/fl0maLxsICqlRUVldXOTg4IEkSOp2OVUAE1Iz+YLSHyAAYndZGE1yyAXqt1Wq/b3Vl6WxQC/lo4F5+dccK15Dmchs1yEpAHCAwEe+IKbm8GhN5T6mKEwGmwgAWFxdYHo7Y6fdoLDUZDz0vvnrI1S1lYXEJnRmuhANYBalozolT1dDt97+Chq+j+f6DDUh0Bh8/k9br7754buOng5oW2ci9fGNHxtRoLrbIgwEecw5sasAQRAPnVx3eC0UIE/FmxhxgwMZqm1G+T/d4SL3eoAzKizcPefycUG8soqqEEAxMzFARIcvL8fWbO18YH/c+DfICcPwgA4JZa2lp6b3XLp39kK8QQtBbd/ZlUIgttJakNFA8OIeZQ5hVPyhnm0Y9dpTBEMDMeBBMPGc6i/RvdRnnCVWTIMvHfPPWEU+c97iohpmad47jcda/u3Pw/MHh' $Au3_Icon &= '0b+Zll8GfREtd08bJSJ81DgeDO6WQYOBHh3uy04/M5c0RCaxEBSHmsNMUKBUo5Uo6w0hVwEzToOZQcW01uCR5ZQym2zqSRcbZyW39gdgATPEgLu7hy/v7+3+jWn5GUz/Hi1vAPagUaKGS65geqndbD2ZJnE8Hh3bzb0BuFgkignq0FnmMWaCIHElFzuO0jwOQ+bR+YFGaomHMJyumIvAp1RdirVmnaRWMxGcqwi2i9mrhGyHOe43gEQrLq698+wj6x9f77SvWYVefyjjgOBjwKMiGG4uXsBZydU1jyGoKhpK8iLHe08cJ4gID4aAAhZQA8GBj7Gi4Ob+gMuPREBCGUKJWQNYBASw08bpBbDVtZXWNQPLs6FVvV6QyHAROmuRChigCGjg0rIjdTqpYlHk3L5zl2rO4Tu39iZmDDCzCZnfT4gTmL8PnAMXczTIyPOAqlk1JJ73Sf2NOH9pZoIHGYiApXqjcQVMMXQ8GssoV8NFgngMhyLA1IgLGRfa0K4beZCJ2J3dXfa7Q6I4pV9E3D0YYmV2f/7n90RRTC1yWChQExAPPsJUORzkTjVYNaVuXLm0/UHEXcDXaqcZSBBZi6NoAwRMGWUlhkzE4zwgqBoGYIGzLWG1rmQlOIHjfo+j45z11RUKE6ivcHsYca+bI9j0d21OMMR5Uq9okaEA4k5YGTBMKVV1MBwfYhpVbJy+AuKaYJEZqAbpjQoQx5yCMTspG8ZG05Opm4kL9IYZucJOd0AZL4G4yQgQxTXAMO6PkAF5NqY/KjAXA8LcgGecl6JBEcH1+sd3QFpA68EGosbC7IfxNNqlZaWdCAem92Y0IuXiMuQB5EQUdNotttY7bK52OL+6yLWO8pObsLboCMr3nws2NZAFAZ8whZwY0aAoAoY16rVVIIAVD+5CpklVqcvVmHwFM1TVBTU5GRNwiBnLDcfVjpIHB6bMAbVaQqNeQ8RQVcBRmCGnHWYYWZ5jEoGraDoTP6WpEYKK91YV' $Au3_Icon &= 'pX1ld+/Ah6zonxYhFCsXGumqqk2fDDspCkanIVxbKRkHh6l+X09XNcoQKEolmKAnwgUDzO7fyKZKVgTwMYh7gEFsQtNw697BC6HIR4ic0oUEESQKqkFEHCYmjpMe5zAudCLGFoHp97dDQEQwZmbKchqPYZ9B/4DxoIdqeSJezQhlwTAvwaecQDiBiMwe8cvtxS0fpxfAWoB7QIQoQlm8/NIrNz9z7fLZ94vzSeycZaWJYDzxSB1MmW2q+0TrieAReZ6RF4FRHhgXSqEQJkl0PLadkiR+ZkIIoWCUGdRjmB/rJxQRvBfMQIwESEGSmQG930AY7+HS5/N8fCXPy6KeuiSNnR2Pc1mqJ5ONOywU78BsLjwfjRj0e5NO0s+UIH5aUV+HKJlm21fUkkwhwVAzBCiLgmCAiwG7n6b4yIub6VcsA7uO6Q4QHjRKFGg5rObzs/VasmiqZZr4qJrd7bGtBcnyAifzHIeg9LoH7B70GWoEyRIsLEzFu1nnMuaVRRjmBUupYgrihLIsURyIZ155nVIDjSRR50Sq9tx7+ZXrf46Gf8TKm4CdMguJz4uil+fFKIp80lxo2NZ6g+oZVQXmq9w9OuDmzhFaW4HFzrTSGNicU9hJsPMAmAIOwyjLAM7PzOr9xGgvpZhBvz/aE/HerMiA0WldSIGeqXZFJC6Dulq9ThmChBAwM0wVMxgOj7m730NrHVhYB+fAwikjtIAACGqAKjp7V1AD8QD3VZ5Q4H1kywux5EXQ732Ra7eab0I1AO40AyCupxpe2T/qf9P7yMTUiqKwk9YnMhnWDg+PyKUOjc682gg/EMJ8jzKFqoG4k8xjYUot6LQagikGriyDdnv9zyNyBJSnG9C8b0X2D3mpN9MkcveJB1SV7tE+B4MwFY8ADxEv833pBEwAM8bjMaNxBshcvJYQcpyPbKtTpyjNIufk7l73q1qMvoiVuwCnGRAgixvNKxe21t+VZVlpZq6izA4pBsd9dg5HkDZn' $Au3_Icon &= 'J2eYb9RTMPdn1GLBcJhN33WUCcQNCMWEUwMF2+st0RCsAkf94W7/ePAVzO4Ag1MNzNDcPrP+B2aBEALARLzBJDp7B10CHnwCIQct59l/iAlBaUSgBoJRBp2KdxHo7F3FiFaraZ0Fb3kRDCyr/pz8pyIbfRa4B+hpBhLAti9cfmahnjyd53kBRFYBwFSt1+vZOC8hSkHnFZsygCmg87zcvwSIMR2bDcyUrFSAaSFCCeWIWr1hV9YbMspKjSPnrt/e/fdsNPg7TL9xWnyYn2qkYL/ovVPVWVLNBGA4HNLrDzmz1rbVVsMIGRVtugoFWDE3MjMzp4HmRGSIQBXNybfOLC/BbGqgGFq93uCJc21GeaFR5P0oK3pl0Bugz6P57R+U0wgoN7fO/8Zyq/nRooJhEYZUsLIsqDqA1Bs1lpotW9IgiXfcORqJlSNwCfgIxE84H78FYHofCupRCfjJp8K9wz4BD24SQVtpt+XiRsOqTY2A6/aGt1+9c+8vLBSfI4RXgIzTQQSki43axzHVEILI/Eua9fsDd9TtXd/c2Iy9d49kQfP2YhotNWJ5dW/EMJusguBicBMTcwPCFKqYQCgDg1FGXhqIWpQmnD/Tpplig9EYAesNsnu37tz7S9Pw14Tsf4AeD0F0/tLlReekphoEEDAB0SzL5ODoqI/qn+0e9ZezUp9dbjbOJ/W0aRAurNUlK+vubndsw6zAilwQARy4+SqIlZShIGt2LIQgca1h651l1tt1iqKQ42EIceTdzn7v+b39/U+L889j4VtT8Q+HfOUbL3zq7Ob6J800VlWbfR3W3b193z06/EPEfwoXP+ai+BdWO+0PFEXIq/3wBjAwVGazd29U0q+YFYGghjFF7KDmApVGGQ2PbWOtI1WzIC8Vg1Bp94fdwau37+78KdhzaHgFLbpA4OEgwmzNmPR8RCZDVuj2elG3e/S5NIn/KMuLQyR+Ucv80zs7ey+BbVVinIjUVpcXL816O82613Zd' $Au3_Icon &= 'gMTEOQcCqIo4RlkpVRu2Uk129w8DneWxeO9v3N79l+pCnuVfxvRfCdkLwIDXAPnSf33tU+fOnvktEXNFUUi1af3e3sHXNRQfA746P0+p4eJlxJ9D5I3OR09fPnfml6vD5m6rubCdRC4FAUDNdDTOe977ej2NUjOjdzxgNBwVh73h3/ooGXrvk2w8esE0PI9Nus11oM9rhHzhi//xtpXV1c+msW92uz0ODw6fA/1t4Es8GDEu3kDcFRclP6Ua2nGcbMdxvI4hzossLdQvAeRFeS/Liv00jddUtej2Bs9pKP4TDYdgOdBD3C4h2wcCrx1M/8kn7j2Y/gxwM03Tz2RZdouHo4GLOuA2EGliNBGpY3qM8+uAoeV3MBvjXBucTJ5dfIcwGgIGlIDxOjAx8DrhgQioEdUjxCmmEQDlaDATGTPF+JRKv24Dbp71GX9M8L84Jo46QVTs6gAAAABJRU5ErkJggg==' Local $bString = _WinAPI_Base64Decode($Au3_Icon) If @error Then Return SetError(1, 0, 0) $bString = Binary($bString) If $bSaveBinary Then Local Const $hFile = FileOpen($sSavePath & "\au3-icon2.png", 18) If @error Then Return SetError(2, 0, $bString) FileWrite($hFile, $bString) FileClose($hFile) EndIf Return $bString EndFunc ;==>_Au3_Icon Func _WinAPI_Base64Decode($sB64String) Local $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "ptr", 0, "dword*", 0, "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(1, 0, "") Local $bBuffer = DllStructCreate("byte[" & $aCrypt[5] & "]") $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "struct*", $bBuffer, "dword*", $aCrypt[5], "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(2, 0, "") Return DllStructGetData($bBuffer, 1) EndFunc ;==>_WinAPI_Base64Decode  
      If you want to run in x64 mode please use AutoIt version 3.3.14.3 since the bug in function _GDIPlus_EffectCreate() has been fixed!
       
    • By matwachich
      Hi guys!
      A pretty simple UDF to convert HTML to PDF using wkHTMLtoPDF.
      It uses the C API of the tool (DLL), so no external process, no ActiveX or COM sh*t.
      See the example, and the documentation of wkHTMLtoPDF.
      Cheers
      https://github.com/matwachich/wkhtmltopdf-au3
    • By Sidley
      Hello folks, I've been working on a couple of GDI+ gauges, they need a bit of polish here and there I'd appreciate it if you guys/girls could play around and give me some suggestions. Cheers.
       
      #Region ;**** Directives created by AutoIt3Wrapper_GUI **** #AutoIt3Wrapper_Outfile=Gauges With Sliders.exe #EndRegion ;**** Directives created by AutoIt3Wrapper_GUI **** #include <GUIConstants.au3> #include <GDIplus.au3> #include <ColorConstants.au3> #include <Array.au3> Global Const $width = @DesktopWidth * 3 / 4 Global Const $height = @DesktopHeight Global $title = "GDI+" ; Build your GUI here Opt("GUIOnEventMode", 1) Global $hwnd = GUICreate($title, @DesktopWidth, @DesktopHeight, -1, -1, $WS_SIZEBOX) GUISetOnEvent($GUI_EVENT_CLOSE, "close") GUISetState() #Region Sliders Global $VariableMaxValue = 100 Global $SecondaryMaxValue = 100 Global $VariableMinValue = 0 Global $HexLabel = GUICtrlCreateLabel("Hex Value: ", @DesktopWidth - 300, 50, 150, 20) GUICtrlSetColor($HexLabel, $COLOR_WHITE) GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $idSliderThick = GUICtrlCreateSlider(@DesktopWidth - 300, 100, 250, 20) GUICtrlSetLimit(-1, 240, 0) ; change min/max value GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $ThickLabel = GUICtrlCreateLabel("Thickness Value: " & GUICtrlRead($idSliderThick), @DesktopWidth - 300, 120, 150, 20) GUICtrlSetColor($ThickLabel, $COLOR_WHITE) GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $idSliderVal = GUICtrlCreateSlider(@DesktopWidth - 300, 150, 250, 20) GUICtrlSetLimit(-1, $VariableMaxValue, $VariableMinValue) ; change min/max value GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $ValLabel = GUICtrlCreateLabel("Variable Value: " & GUICtrlRead($idSliderVal), @DesktopWidth - 300, 170, 150, 20) GUICtrlSetColor($ValLabel, $COLOR_WHITE) GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $idSliderScale = GUICtrlCreateSlider(@DesktopWidth - 300, 200, 250, 20) GUICtrlSetLimit(-1, 20, 0) ; change min/max value GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $ScaleLabel = GUICtrlCreateLabel("Scale Value: " & (GUICtrlRead($idSliderScale) * .1), @DesktopWidth - 300, 220, 150, 20) GUICtrlSetColor($ScaleLabel, $COLOR_WHITE) GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $idStartAngleScale = GUICtrlCreateSlider(@DesktopWidth - 300, 250, 250, 20) GUICtrlSetLimit(-1, 360, 0) ; change min/max value GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $StartAngleLabel = GUICtrlCreateLabel("Angle Value: " & GUICtrlRead($idStartAngleScale), @DesktopWidth - 300, 270, 150, 20) GUICtrlSetColor($StartAngleLabel, $COLOR_WHITE) GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $idSweepScale = GUICtrlCreateSlider(@DesktopWidth - 300, 300, 250, 20) GUICtrlSetLimit(-1, 360, 0) ; change min/max value GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $SweepLabel = GUICtrlCreateLabel("Sweep Value: " & GUICtrlRead($idSweepScale), @DesktopWidth - 300, 320, 150, 20) GUICtrlSetColor($SweepLabel, $COLOR_WHITE) GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $idCheckmarksScale = GUICtrlCreateSlider(@DesktopWidth - 300, 350, 250, 20) GUICtrlSetLimit(-1, 20, 0) ; change min/max value GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $CheckmarkLabel = GUICtrlCreateLabel("No. of Checkmarks: " & GUICtrlRead($idCheckmarksScale), @DesktopWidth - 300, 370, 150, 20) GUICtrlSetColor($CheckmarkLabel, $COLOR_WHITE) GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $idVarMin = GUICtrlCreateSlider(@DesktopWidth - 300, 450, 250, 20) GUICtrlSetLimit(-1, 0, -50) ; change min/max value GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $MinLabel = GUICtrlCreateLabel("Min Value: " & GUICtrlRead($idVarMin), @DesktopWidth - 300, 470, 150, 20) GUICtrlSetColor($MinLabel, $COLOR_WHITE) GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $RadioGroup1 = GUICtrlCreateGroup("", @DesktopWidth - 300, 500, 200, 50) Global $clockwiseCtrl = GUICtrlCreateRadio("Clockwise", @DesktopWidth - 280, 520, 80, 20) GUICtrlSetState(-1, $GUI_CHECKED) GUICtrlSetColor(-1, $COLOR_WHITE) GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $antiClockwiseCtrl = GUICtrlCreateRadio("Anti-clockwise", @DesktopWidth - 200, 520, 85, 20) GUICtrlSetColor(-1, $COLOR_WHITE) GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $RadioGroup2 = GUICtrlCreateGroup("", @DesktopWidth - 300, 550, 200, 50) Global $RadialCtrl = GUICtrlCreateRadio("Radial", @DesktopWidth - 280, 570, 80, 20) GUICtrlSetState(-1, $GUI_CHECKED) GUICtrlSetColor(-1, $COLOR_WHITE) GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) Global $SquareCtrl = GUICtrlCreateRadio("Linear", @DesktopWidth - 200, 570, 85, 20) GUICtrlSetColor(-1, $COLOR_WHITE) GUICtrlSetResizing(-1, $GUI_DOCKSIZE + $GUI_DOCKVCENTER) GUICtrlSetData($idSliderThick, 35) GUICtrlSetData($idSliderScale, 10) GUICtrlSetData($idStartAngleScale, 180) GUICtrlSetData($idSweepScale, 180) GUICtrlSetData($idCheckmarksScale, 10) #EndRegion Sliders GUISetBkColor(0x303030) Global $aWindowSize = WinGetClientSize($hwnd) ; Load your GDI+ resources here: _GDIPlus_Startup() Global $graphics = _GDIPlus_GraphicsCreateFromHWND($hwnd) Global $bitmap = _GDIPlus_BitmapCreateFromGraphics($width, $height, $graphics) Global $backbuffer = _GDIPlus_ImageGetGraphicsContext($bitmap) While 1 _GDIPlus_GraphicsClear($backbuffer, 0xFF303030) Sleep(50) #Region Test Variables Global $Thickness = GUICtrlRead($idSliderThick) Global $Variable = GUICtrlRead($idSliderVal) Global $tValue = 0xFF000000 Global $rValue = 0x00FF0000 Global $gValue = BitShift((255 - (($Variable / $VariableMaxValue) * 255)), -8) Global $bValue = 0x00 Global $ScalingFactor = GUICtrlRead($idSliderScale) / 10 GUICtrlSetData($HexLabel, "Hex Value: " & HEX(BitOR($tValue, $rValue, $gValue, $bValue))) Global $PenColour = ("0x" & HEX(BitOR($tValue, $rValue, $gValue, $bValue))) GUICtrlSetData($ValLabel, "Variable Value: " & GUICtrlRead($idSliderVal)) GUICtrlSetData($ThickLabel, "Thickness Value: " & GUICtrlRead($idSliderThick)) GUICtrlSetData($ScaleLabel, "Scale Value: " & (GUICtrlRead($idSliderScale) * .1)) GUICtrlSetData($StartAngleLabel, "Angle Value: " & GUICtrlRead($idStartAngleScale)) GUICtrlSetData($SweepLabel, "Sweep Value: " & GUICtrlRead($idSweepScale)) GUICtrlSetData($CheckmarkLabel, "No. Of Checkmarks: " & GUICtrlRead($idCheckmarksScale)) GUICtrlSetData($MinLabel, "Min Value: " & GUICtrlRead($idVarMin)) GUICtrlSetLimit($idSliderVal, $VariableMaxValue, $VariableMinValue) Local $Radius = 300 If GUICtrlRead($clockwiseCtrl) = $GUI_CHECKED Then Local $Clockwise = True Else Local $Clockwise = False EndIf Local $StartAngle = GUICtrlRead($idStartAngleScale) Local $SweepAngle = GUICtrlRead($idSweepScale) Local $CentrePointX = 500 Local $CentrePointY = 500 Local $NoOfCheckmarks = GUICtrlRead($idCheckmarksScale) Local $CheckLength = 15 Local $AllowedLimit = 75 Local $VariableLimit = True Local $VariableMinValue = GUICtrlRead($idVarMin) #EndRegion Test Variables #Region Function Call If GUICtrlRead($RadialCtrl) = $GUI_CHECKED Then _GDIPlus_GraphicsDrawPath($backbuffer, _Gauges_DrawRadialGauge($backbuffer, $CentrePointX, $CentrePointY, $Radius, $Thickness, $Variable, $ScalingFactor, $Clockwise, $StartAngle, $SweepAngle, $VariableMaxValue, $NoOfCheckmarks, $CheckLength, $VariableLimit, $AllowedLimit, $VariableMinValue)) GUICtrlSetState($idSliderThick, $GUI_SHOW) GUICtrlSetState($ThickLabel, $GUI_SHOW) GUICtrlSetState($idStartAngleScale, $GUI_SHOW) GUICtrlSetState($StartAngleLabel, $GUI_SHOW) GUICtrlSetState($idSweepScale, $GUI_SHOW) GUICtrlSetState($SweepLabel, $GUI_SHOW) GUICtrlSetState($RadioGroup1, $GUI_SHOW) GUICtrlSetState($clockwiseCtrl, $GUI_SHOW) GUICtrlSetState($antiClockwiseCtrl, $GUI_SHOW) Else _GDIPlus_GraphicsDrawPath($backbuffer, _Gauges_DrawLinearGauge($backbuffer, $CentrePointX, $CentrePointY, 600, 100, $Variable, $ScalingFactor, $NoOfCheckmarks, $CheckLength, $VariableMaxValue, $VariableLimit, $AllowedLimit, $VariableMinValue)) GUICtrlSetState($idSliderThick, $GUI_HIDE) GUICtrlSetState($ThickLabel, $GUI_HIDE) GUICtrlSetState($idStartAngleScale, $GUI_HIDE) GUICtrlSetState($StartAngleLabel, $GUI_HIDE) GUICtrlSetState($idSweepScale, $GUI_HIDE) GUICtrlSetState($SweepLabel, $GUI_HIDE) GUICtrlSetState($RadioGroup1, $GUI_HIDE) GUICtrlSetState($clockwiseCtrl, $GUI_HIDE) GUICtrlSetState($antiClockwiseCtrl, $GUI_HIDE) EndIf #EndRegion Function Call _GDIPlus_GraphicsDrawImageRect($graphics, $bitmap, 0, 0, $width, $height) WEnd Func close() _GDIPlus_GraphicsDispose($backbuffer) _GDIPlus_BitmapDispose($bitmap) _GDIPlus_GraphicsDispose($graphics) _GDIPlus_Shutdown() Exit EndFunc ;==>close #Region Functions #Region Draw Linear Gauge ; #FUNCTION# ==================================================================================================================== ; Name...........: _Gauges_DrawLinearGauge ; Description ...: Creates a horizontal or vertical gauge in the graphics backbuffer ; Syntax.........: _Gauges_DrawLinearGauge(ByRef $backbuffer, $CentrePointX, $CentrePointY, $GaugeWidth, $GaugeHeight, $Variable, [$ScalingFactor = 1, [$NoOfCheckmarks = 6, [$CheckLength = 20, ; + [$VariableMaxValue = 256, [$VariableLimit = False, [$AllowedLimit = 0, [$VariableMinValue = 0]]]]]]] ) ; Parameters ....: $backbuffer - [byref] The graphics object to draw the gauge to. ; $CentrePointX - The horizontal coordinate of the centre of the gauge. ; $CentrePointY - The vertical coordinate of the centre of the gauge. ; $GaugeWidth - The width of the gauge (Duh). ; $GaugeHeight - The height of the gauge. ; $Variable - The variable used to change the gauge. ; $ScalingFactor - [optional] Scales the gauge by this factor. Default is 1, i.e. no scaling. ; $NoOfCheckmarks - [optional] The number of dashes indicating a scale around the gauge. Default is 6. ; $CheckLength - [optional] The length of the checkmarks in pixels. Default is 20. ; $VariableMaxValue - [optional] The maximum value of the variable. Default is 256. ; $VariableLimit - [optional] Boolean, if TRUE, displays a red limit indicator on the scale. Default is FALSE. ; $AllowedLimit -[optional] The value of the above limit if it is drawn. Default is 0. ; $VariableMinValue -[optional] The minimum value of the variable. Only used if negative numbers are required. Default is 0. ; Author ........: Simon Renardson (Sidley) ; Modified.......: ; Remarks .......: There is a more comprehensive function available, but I deemed it overkill for the majority of people. ; Related .......: _GDIPlus_ ; Example .......: Yes ; =============================================================================================================================== ;Draw a Linear gauge to the screen Func _Gauges_DrawLinearGauge(ByRef $backbuffer, $CentrePointX, $CentrePointY, $GaugeWidth, $GaugeHeight, $Variable, $ScalingFactor = 1, $NoOfCheckmarks = 6, $CheckLength = 20, $VariableMaxValue = 256, $VariableLimit = False, $AllowedLimit = 0, $VariableMinValue = 0) If $Variable >= 0 Then Local $BrushColour = ("0xFF4BF221") Else Local $BrushColour = ("0xFFFF0000") EndIf If $GaugeWidth >= $GaugeHeight Then Local $GaugeBrush = _GDIPlus_HatchBrushCreate(1, 0x00000000, $BrushColour) ;Set to vertical hatch if the gauge is horizontal Else Local $GaugeBrush = _GDIPlus_HatchBrushCreate(0, 0x00000000, $BrushColour) ;Set to horizontal hatch if the gauge is vertical EndIf Local $TextBrush = _GDIPlus_BrushCreateSolid($BrushColour) Local $Path = _GDIPlus_PathCreate() Local $hPen = _GDIPlus_PenCreate("0xFF96A29F", 2 * $ScalingFactor) ; Off-white pen for outlines Local $AllowedPen = _GDIPlus_PenCreate("0xFFFF0000", 8 * $ScalingFactor) ;Red pen for allowed speed indicators If $GaugeWidth >= $GaugeHeight Then ;If the gauge is to be length wise _GDIPlus_PathAddLine($Path, $CentrePointX - ((($GaugeWidth / 2) + $VariableMinValue * ($GaugeWidth / ($VariableMaxValue - $VariableMinValue))) * $ScalingFactor), ($CentrePointY + ($GaugeHeight / 2) * $ScalingFactor), $CentrePointX - ((($GaugeWidth / 2) + $VariableMinValue * ($GaugeWidth / ($VariableMaxValue - $VariableMinValue))) * $ScalingFactor) + ($Variable * ($GaugeWidth / ($VariableMaxValue - $VariableMinValue)) * $ScalingFactor), ($CentrePointY + ($GaugeHeight / 2) * $ScalingFactor)) _GDIPlus_PathAddLine($Path, $CentrePointX - ((($GaugeWidth / 2) + $VariableMinValue * ($GaugeWidth / ($VariableMaxValue - $VariableMinValue))) * $ScalingFactor) + ($Variable * ($GaugeWidth / ($VariableMaxValue - $VariableMinValue)) * $ScalingFactor), ($CentrePointY - ($GaugeHeight / 2) * $ScalingFactor), $CentrePointX - ((($GaugeWidth / 2) + $VariableMinValue * ($GaugeWidth / ($VariableMaxValue - $VariableMinValue))) * $ScalingFactor), ($CentrePointY - ($GaugeHeight / 2) * $ScalingFactor)) _GDIPlus_PathCloseFigure($Path) Else ;If the gauge is to be height wise _GDIPlus_PathAddLine($Path, ($CentrePointX + ($GaugeWidth / 2) * $ScalingFactor), ($CentrePointY + (($GaugeHeight / 2) * $ScalingFactor)) + ($VariableMinValue * ($GaugeHeight / ($VariableMaxValue - $VariableMinValue)) * $ScalingFactor), ($CentrePointX + ($GaugeWidth / 2) * $ScalingFactor), ($CentrePointY + (($GaugeHeight / 2) * $ScalingFactor)) + ($VariableMinValue * ($GaugeHeight / ($VariableMaxValue - $VariableMinValue)) * $ScalingFactor) - $Variable * ($GaugeHeight / ($VariableMaxValue - $VariableMinValue)) * $ScalingFactor) _GDIPlus_PathAddLine($Path, ($CentrePointX - ($GaugeWidth / 2) * $ScalingFactor), ($CentrePointY + (($GaugeHeight / 2) * $ScalingFactor)) + ($VariableMinValue * ($GaugeHeight / ($VariableMaxValue - $VariableMinValue)) * $ScalingFactor) - $Variable * ($GaugeHeight / ($VariableMaxValue - $VariableMinValue)) * $ScalingFactor, ($CentrePointX - ($GaugeWidth / 2) * $ScalingFactor), ($CentrePointY + (($GaugeHeight / 2) * $ScalingFactor)) + ($VariableMinValue * ($GaugeHeight / ($VariableMaxValue - $VariableMinValue)) * $ScalingFactor)) _GDIPlus_PathCloseFigure($Path) EndIf _GDIPlus_GraphicsFillPath($backbuffer, $Path, $GaugeBrush) ;Draw the gauge _DrawBar($backbuffer, $CentrePointX, $CentrePointY, $GaugeWidth, $GaugeHeight, $VariableMaxValue, $VariableMinValue, $hPen, $ScalingFactor) ;Draw the outline for the gauge _DrawLinearGaugeCheckMarks($backbuffer, $CentrePointX, $CentrePointY, $GaugeWidth, $GaugeHeight, $ScalingFactor, $VariableMaxValue, $NoOfCheckmarks, $CheckLength, $hPen) ;Draw the checkmarks for the gauge If $VariableLimit Then _DrawLinearAllowedSpeed($backbuffer, $CentrePointX, $CentrePointY, $GaugeWidth, $GaugeHeight, $VariableMaxValue, $AllowedLimit, $AllowedPen, $ScalingFactor, $VariableLimit) ;Draw the allowed speed indicator(s) for the gauge EndIf _LinearGaugeText($backbuffer, $Variable, $CentrePointX, $CentrePointY, $GaugeWidth, $GaugeHeight, $ScalingFactor, $TextBrush) ;Put the gauge text above the gauge _GDIPlus_PathDispose($Path) ;Tidy up _GDIPlus_BrushDispose($GaugeBrush) _GDIPlus_PenDispose($hPen) _GDIPlus_PenDispose($AllowedPen) _GDIPlus_BrushDispose($TextBrush) EndFunc ;==>_DrawLinearGauge ;Draw the text for the main gauge Func _LinearGaugeText(ByRef $backbuffer, $Variable, $CentrePointX, $CentrePointY, $GaugeWidth, $GaugeHeight, $ScalingFactor, ByRef $TextBrush) Local $FontSize = 80 * $ScalingFactor ;Linear gauge font size Local $Path = _GDIPlus_PathCreate() Local $Format = _GDIPlus_StringFormatCreate() Local $Family = _GDIPlus_FontFamilyCreate("Agency FB") ;Centre text font Local $Font = _GDIPlus_FontCreate($Family, $FontSize, 2) _GDIPlus_StringFormatSetAlign($Format, 2) ;Right align _GDIPlus_GraphicsSetSmoothingMode($backbuffer, 2) ;Change smoothing mode for text If $GaugeWidth >= $GaugeHeight Then Local $Layout = _GDIPlus_RectFCreate($CentrePointX - ($FontSize * $ScalingFactor / 2), $CentrePointY - ($GaugeHeight / 2 * $ScalingFactor) - $FontSize * 1.5 * $ScalingFactor) ;Set text position for inner text Else Local $Layout = _GDIPlus_RectFCreate($CentrePointX - ($GaugeWidth / 2) * $ScalingFactor - $FontSize * 2, ($CentrePointY - $FontSize * $ScalingFactor / 2)) ;Set text positionfor inner text EndIf _GDIPlus_PathAddString($Path, $Variable, $Layout, $Family, 0, $FontSize * $ScalingFactor) _GDIPlus_GraphicsFillPath($backbuffer, $Path, $TextBrush) $Layout = 0 _GDIPlus_PathDispose($Path) _GDIPlus_FontDispose($Font) _GDIPlus_StringFormatDispose($Format) _GDIPlus_FontFamilyDispose($Family) EndFunc ;==>_LinearGaugeText ;Draw the outline of the gauge Func _DrawBar(ByRef $backbuffer, $CentrePointX, $CentrePointY, $GaugeWidth, $GaugeHeight, $VariableMaxValue, $VariableMinValue, ByRef $hPen, $ScalingFactor = 1) Local $Path = _GDIPlus_PathCreate() _GDIPlus_PathAddLine($Path, $CentrePointX - ($GaugeWidth / 2) * $ScalingFactor, $CentrePointY - ($GaugeHeight / 2) * $ScalingFactor, $CentrePointX + ($GaugeWidth / 2) * $ScalingFactor, $CentrePointY - ($GaugeHeight / 2) * $ScalingFactor) _GDIPlus_PathAddLine($Path, $CentrePointX + ($GaugeWidth / 2) * $ScalingFactor, $CentrePointY + ($GaugeHeight / 2) * $ScalingFactor, $CentrePointX - ($GaugeWidth / 2) * $ScalingFactor, $CentrePointY + ($GaugeHeight / 2) * $ScalingFactor) _GDIPlus_PathCloseFigure($Path) If $GaugeWidth >= $GaugeHeight Then _GDIPlus_GraphicsDrawLine($backbuffer, $CentrePointX - ($GaugeWidth / 2 * $ScalingFactor) - $VariableMinValue * ($GaugeWidth / ($VariableMaxValue - $VariableMinValue)) * $ScalingFactor, $CentrePointY - ($GaugeHeight / 2) * $ScalingFactor, $CentrePointX - ($GaugeWidth / 2 * $ScalingFactor) - $VariableMinValue * ($GaugeWidth / ($VariableMaxValue - $VariableMinValue)) * $ScalingFactor, $CentrePointY + ($GaugeHeight / 2) * $ScalingFactor, $hPen) Else _GDIPlus_GraphicsDrawLine($backbuffer, $CentrePointX - ($GaugeWidth / 2 * $ScalingFactor), ($CentrePointY + (($GaugeHeight / 2) * $ScalingFactor)) + ($VariableMinValue * ($GaugeHeight / ($VariableMaxValue - $VariableMinValue)) * $ScalingFactor), $CentrePointX + ($GaugeWidth / 2 * $ScalingFactor), ($CentrePointY + (($GaugeHeight / 2) * $ScalingFactor)) + ($VariableMinValue * ($GaugeHeight / ($VariableMaxValue - $VariableMinValue)) * $ScalingFactor), $hPen) EndIf _GDIPlus_GraphicsDrawPath($backbuffer, $Path, $hPen) ;Draw the outline _GDIPlus_PathDispose($Path) EndFunc ;==>_DrawBar ;Draw the checkmarks Func _DrawLinearGaugeCheckMarks(ByRef $backbuffer, $CentrePointX, $CentrePointY, $GaugeWidth, $GaugeHeight, $ScalingFactor, $VariableMaxValue, $NoOfCheckmarks, $CheckLength, ByRef $hPen) Local $TextBrush = _GDIPlus_BrushCreateSolid("0xFFFFFFFF") ;Solid white brush for the checkmarks Local $aPoints[$NoOfCheckmarks][2] ;Two cartesian coordinates for each checkmark Local $aMarkText[$NoOfCheckmarks] ; The text for each checkmark ;Create the font for the checkmarks Local $FontSize = 15 * $ScalingFactor ;The font size (Scaled) Local $Format = _GDIPlus_StringFormatCreate() Local $Family = _GDIPlus_FontFamilyCreate("Agency FB") Local $Font = _GDIPlus_FontCreate($Family, $FontSize, 2) For $i = 0 to($NoOfCheckmarks - 1) $aMarkText[$i] = Round($VariableMinValue + (($VariableMaxValue - $VariableMinValue) / ($NoOfCheckmarks - 1)) * $i) Next If $GaugeWidth >= $GaugeHeight Then _GDIPlus_GraphicsDrawLine($backbuffer, $CentrePointX - ($GaugeWidth / 2) * $ScalingFactor, $CentrePointY - ($GaugeHeight / 2 + 10) * $ScalingFactor, $CentrePointX + ($GaugeWidth / 2) * $ScalingFactor, $CentrePointY - ($GaugeHeight / 2 + 10) * $ScalingFactor, $hPen) For $i = 0 to($NoOfCheckmarks - 1) ;Set the coordinates of each checkmark $aPoints[$i][0] = ($CentrePointX - ($GaugeWidth / 2) * $ScalingFactor) + ($GaugeWidth * $ScalingFactor / ($NoOfCheckmarks - 1)) * $i ;Set x position depending on the number of checkmarks and the length of the gauge $aPoints[$i][1] = $CentrePointY - ($GaugeHeight / 2 + 10) * $ScalingFactor ;Height remains uniform Next For $i = 0 to($NoOfCheckmarks - 1) _GDIPlus_GraphicsDrawLine($backbuffer, $aPoints[$i][0], $aPoints[$i][1], $aPoints[$i][0], ($aPoints[$i][1] - $CheckLength * $ScalingFactor), $hPen) ;Draw a line $Checklength long $Layout = _GDIPlus_RectFCreate(($aPoints[$i][0] - $FontSize), ($aPoints[$i][1] - $CheckLength * $ScalingFactor - ($FontSize * 1.5) * $ScalingFactor), 0, 0) _GDIPlus_GraphicsDrawStringEx($backbuffer, $aMarkText[$i], $Font, $Layout, $Format, $TextBrush) ;Draw the sext for the checkmark Next Else _GDIPlus_GraphicsDrawLine($backbuffer, $CentrePointX - ($GaugeWidth / 2 * $ScalingFactor) - 10 * $ScalingFactor, $CentrePointY + ($GaugeHeight / 2) * $ScalingFactor, $CentrePointX - ($GaugeWidth / 2 * $ScalingFactor) - 10 * $ScalingFactor, $CentrePointY - ($GaugeHeight / 2) * $ScalingFactor, $hPen) For $i = 0 to($NoOfCheckmarks - 1) $aPoints[$i][0] = $CentrePointX - ($GaugeWidth / 2 + 10) * $ScalingFactor $aPoints[$i][1] = ($CentrePointY + ($GaugeHeight / 2) * $ScalingFactor) - ($GaugeHeight * $ScalingFactor / ($NoOfCheckmarks - 1)) * $i Next For $i = 0 to($NoOfCheckmarks - 1) _GDIPlus_GraphicsDrawLine($backbuffer, $aPoints[$i][0], $aPoints[$i][1], $aPoints[$i][0] - $CheckLength * $ScalingFactor, $aPoints[$i][1], $hPen) $Layout = _GDIPlus_RectFCreate(($aPoints[$i][0] - $CheckLength * $ScalingFactor - $FontSize * 2.5), $aPoints[$i][1] - $FontSize / 1.5, 0, 0) _GDIPlus_GraphicsDrawStringEx($backbuffer, $aMarkText[$i], $Font, $Layout, $Format, $TextBrush) Next EndIf $Layout = 0 _GDIPlus_BrushDispose($TextBrush) _GDIPlus_FontDispose($Font) _GDIPlus_StringFormatDispose($Format) _GDIPlus_FontFamilyDispose($Family) EndFunc ;==>_DrawLinearGaugeCheckMarks Func _DrawLinearAllowedSpeed(ByRef $backbuffer, $CentrePointX, $CentrePointY, $GaugeWidth, $GaugeHeight, $MaxValue, $AllowedLimit, ByRef $AllowedPen, $ScalingFactor, $PrimaryAllowedSpeed) Local $Path = _GDIPlus_PathCreate() If $PrimaryAllowedSpeed Then If $GaugeWidth >= $GaugeHeight Then _GDIPlus_PathAddLine($Path, $CentrePointX - ($GaugeWidth / 2) * $ScalingFactor, $CentrePointY - ($GaugeHeight / 2 + 15) * $ScalingFactor + 3 * $ScalingFactor, ($CentrePointX - (($GaugeWidth / 2) * $ScalingFactor)) + ($GaugeWidth * $AllowedLimit / 100 * $ScalingFactor), $CentrePointY - ($GaugeHeight / 2 + 15) * $ScalingFactor + 3 * $ScalingFactor) Else _GDIPlus_PathAddLine($Path, $CentrePointX - ($GaugeWidth / 2) * $ScalingFactor - 10 * $ScalingFactor, $CentrePointY + ($GaugeHeight / 2) * $ScalingFactor, $CentrePointX - ($GaugeWidth / 2) * $ScalingFactor - 10 * $ScalingFactor, ($CentrePointY + ($GaugeHeight / 2) * $ScalingFactor) - ($GaugeHeight * $AllowedLimit / 100 * $ScalingFactor)) EndIf EndIf _GDIPlus_GraphicsDrawPath($backbuffer, $Path, $AllowedPen) _GDIPlus_PathDispose($Path) EndFunc ;==>_DrawLinearAllowedSpeed #EndRegion Draw Linear Gauge #Region Draw Radial Gauge ; #FUNCTION# ==================================================================================================================== ; Name...........: _Gauges_DrawRadialGauge ; Description ...: Creates a radial gauge in the graphics backbuffer ; Syntax.........: _Gauges_DrawRadialGauge(ByRef $backbuffer, $CentrePointX, $CentrePointY, $Radius, $Thickness, $Variable, $ScalingFactor = 1, $Clockwise = True, $StartAngle = 0, ; + $SweepAngle = 180, $NoOfCheckmarks = 6, $CheckLength = 20, $VariableMaxValue = 256, $VariableLimit = True, $AllowedLimit = 0, $VariableMinValue = 0) ; Parameters ....: $backbuffer - [byref] The graphics object to draw the gauge to. ; $CentrePointX - The horizontal coordinate of the centre of the gauge. ; $CentrePointY - The vertical coordinate of the centre of the gauge. ; $Radius - The radius of the outer edge of the gauge. ; $Thickness - The thickness of the gauge in pixels. ; $Variable - The variable used to change the gauge. ; $ScalingFactor - [optional] Scales the gauge by this factor. Default is 1, i.e. no scaling. ; $Clockwise - [optional] Boolean, determines whether the gauge fills clockwise or anti-clockwise. Default is TRUE, i.e. clockwise. ; $StartAngle - [optional] The starting angle of the gauge. Default is 0 (East). ; $SweepAngle - [optional] The sweep angle of the gauge (How many degrees it rotates through). The default is 180. ; $NoOfCheckmarks - [optional] The number of dashes indicating a scale around the gauge. Default is 6. ; $CheckLength - [optional] The length of the checkmarks in pixels. Default is 20. ; $VariableMaxValue - [optional] The maximum value of the variable. Default is 256. ; $VariableLimit - [optional] Boolean, if TRUE, displays a red limit indicator on the scale. Default is FALSE. ; $AllowedLimit -[optional] The value of the above limit if it is drawn. Default is 0. ; $VariableMinValue -[optional] The minimum value of the variable. Only used if negative numbers are required. Default is 0. ; Author ........: Simon Renardson (Sidley) ; Modified.......: ; Remarks .......: There is a more comprehensive function available, but I deemed it overkill for the majority of people. ; Related .......: _GDIPlus_ ; Example .......: Yes ; =============================================================================================================================== ;Draw Gauge (Speed/Load Level) ;Creates Completed Radial Gauge ;~ _DrawRadialGauge($CentrePointX, $CentrePointY, $Radius, $Thickness, $Variable, [$ScalingFactor = 1, [$Clockwise = True, [$StartAngle = 0, [$SweepAngle = 180, [$MaxValue = 256, [$NoOfCheckmarks = 10, [$CheckLength = 20]]]]]]]) Func _Gauges_DrawRadialGauge(ByRef $backbuffer, $CentrePointX, $CentrePointY, $Radius, $Thickness, $Variable, $ScalingFactor = 1, $Clockwise = True, $StartAngle = 0, $SweepAngle = 180, $NoOfCheckmarks = 6, $CheckLength = 20, $VariableMaxValue = 256, $VariableLimit = True, $AllowedLimit = 0, $VariableMinValue = 0) Local $BrushColour = ("0x" & HEX(BitOR(0xFFFF0000, BitShift((255 - (($Variable / $VariableMaxValue) * 255)), -8)))) Local $GaugeBrush = _GDIPlus_HatchBrushCreate(39, 0xFF000000, $BrushColour) Local $TextBrush = _GDIPlus_BrushCreateSolid($BrushColour) Local $Path = _GDIPlus_PathCreate() Local $hPen = _GDIPlus_PenCreate("0xFF96A29F", 2 * $ScalingFactor) ;Pen colour Local $AllowedPen = _GDIPlus_PenCreate("0xFFFF0000", 10 * $ScalingFactor) _GDIPlus_GraphicsSetSmoothingMode($backbuffer, 2) ;TODO may need to be removed If $Clockwise Then ;If clockwise rotation _GDIPlus_PathAddArc($Path, ($CentrePointX - ($Radius * $ScalingFactor)), ($CentrePointY - ($Radius * $ScalingFactor)), ($Radius * $ScalingFactor * 2), ($Radius * $ScalingFactor * 2), $StartAngle - $VariableMinValue * ($SweepAngle / ($VariableMaxValue - $VariableMinValue)), $Variable * $SweepAngle / ($VariableMaxValue - $VariableMinValue)) ;Add outer arc of gauge $Radius -= ($Thickness * $ScalingFactor) ;Reduce radius for inner arc by the thickness of the gauge _GDIPlus_PathAddArc($Path, ($CentrePointX - ($Radius * $ScalingFactor)), ($CentrePointY - ($Radius * $ScalingFactor)), ($Radius * $ScalingFactor * 2), ($Radius * $ScalingFactor * 2), $StartAngle - $VariableMinValue * ($SweepAngle / ($VariableMaxValue - $VariableMinValue)) + ($Variable * $SweepAngle / ($VariableMaxValue - $VariableMinValue)), (-1 * $Variable * $SweepAngle / ($VariableMaxValue - $VariableMinValue))) ;Add inner arc of Gauge Else ;If anti-clockwise rotation _GDIPlus_PathAddArc($Path, ($CentrePointX - ($Radius * $ScalingFactor)), ($CentrePointY - ($Radius * $ScalingFactor)), ($Radius * $ScalingFactor * 2), ($Radius * $ScalingFactor * 2), $StartAngle + $VariableMinValue * ($SweepAngle / ($VariableMaxValue - $VariableMinValue)), (-1 * $Variable * $SweepAngle / ($VariableMaxValue - $VariableMinValue))) ;Add outer arc of gauge $Radius -= ($Thickness * $ScalingFactor) ;Reduce radius for inner arcby the thickness of the gauge _GDIPlus_PathAddArc($Path, ($CentrePointX - ($Radius * $ScalingFactor)), ($CentrePointY - ($Radius * $ScalingFactor)), ($Radius * $ScalingFactor * 2), ($Radius * $ScalingFactor * 2), $StartAngle + $VariableMinValue * ($SweepAngle / ($VariableMaxValue - $VariableMinValue)) - ($Variable * $SweepAngle / ($VariableMaxValue - $VariableMinValue)), $Variable * $SweepAngle / ($VariableMaxValue - $VariableMinValue)) ;Add inner arc of Gauge EndIf $Radius += ($Thickness * $ScalingFactor) ;Return radius to original size _GDIPlus_PathCloseFigure($Path) ;Close the two arcs _GDIPlus_GraphicsFillPath($backbuffer, $Path, $GaugeBrush) ;Fill the gauge and centre text with colour _DrawRadialGaugeText($backbuffer, $Variable, $CentrePointX, $CentrePointY, $Clockwise, $Radius, $ScalingFactor, $TextBrush) ;Draw the centre text _DrawGaugeOutline($backbuffer, $CentrePointX, $CentrePointY, $Radius, $VariableMaxValue, $VariableMinValue, $Thickness, $ScalingFactor, $Clockwise, $StartAngle, $SweepAngle, $hPen) ;Draw the gauge outline _DrawIndicators($backbuffer, $CentrePointX, $CentrePointY, $Radius, $Thickness, $Clockwise, $ScalingFactor, $StartAngle, $SweepAngle, $hPen, True) ;Draw scale arc _DrawCheckMarks($backbuffer, $CentrePointX, $CentrePointY, $Radius, $Thickness, $ScalingFactor, $VariableMaxValue, $NoOfCheckmarks, $CheckLength, $StartAngle, $SweepAngle, $hPen, True) ;Draw scale checkmarks If $VariableLimit Then _DrawRadialAllowedSpeed($backbuffer, $CentrePointX, $CentrePointY, $Radius, $Thickness, $Clockwise, $ScalingFactor, $StartAngle, $SweepAngle, $AllowedLimit, $AllowedPen, True) ;Draw allowed speed limits EndIf _GDIPlus_PathDispose($Path) ;Tidy up _GDIPlus_BrushDispose($GaugeBrush) _GDIPlus_BrushDispose($TextBrush) _GDIPlus_PenDispose($hPen) _GDIPlus_PenDispose($AllowedPen) EndFunc ;==>_DrawRadialGauge ;Draw Variable Value (Text, Load/Speed Value) ;Creates The Centre Text of the Radial Gauge ;~ Func _DrawRadialGaugeText($ValueText, $CentrePointX, $CentrePointY, $Clockwise, $Radius, $ScalingFactor) Func _DrawRadialGaugeText(ByRef $backbuffer, $ValueText, $CentrePointX, $CentrePointY, $Clockwise, $Radius, $ScalingFactor, ByRef $TextBrush) Local $FontSize = 180 * $ScalingFactor ;Default font size (Scaled) Local $Text = _GDIPlus_PathCreate() Local $Format = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($Format, 2) ;Align right (Doesn't seem to make a difference) Local $Family = _GDIPlus_FontFamilyCreate("Agency FB") ;Centre text font Local $Font = _GDIPlus_FontCreate($Family, $FontSize, 2) Local $Layout = _GDIPlus_RectFCreate($CentrePointX - ($FontSize / 1.3) * $ScalingFactor, $CentrePointY - $FontSize * $ScalingFactor / 2) ;Set position (Top left) _GDIPlus_PathAddString($Text, Round($ValueText, 1), $Layout, $Family, 0, $FontSize * $ScalingFactor) ;Add value to path (To 1 decimal place) _GDIPlus_GraphicsFillPath($backbuffer, $Text, $TextBrush) $Layout = 0 ;Tidy up _GDIPlus_PathDispose($Text) _GDIPlus_FontDispose($Font) _GDIPlus_StringFormatDispose($Format) _GDIPlus_FontFamilyDispose($Family) EndFunc ;==>_DrawRadialGaugeText ;Draw Gauge Outline ;Creates the Outline of the Radial Gauge ;~ Func _DrawGaugeOutline($CentrePointX, $CentrePointY, $Radius, $Thickness, $ScalingFactor, $Clockwise, $StartAngle, $SweepAngle) Func _DrawGaugeOutline(ByRef $backbuffer, $CentrePointX, $CentrePointY, $Radius, $VariableMaxValue, $VariableMinValue, $Thickness, $ScalingFactor, $Clockwise, $StartAngle, $SweepAngle, ByRef $hPen) Local $Path = _GDIPlus_PathCreate() Local Const $PI = 3.141592653589793 $Radius += 2 ;Put the outline 2 px outside the gauge If $Clockwise Then ;If the gauge is to be filled clockwise _GDIPlus_PathAddArc($Path, ($CentrePointX - ($Radius * $ScalingFactor)), ($CentrePointY - ($Radius * $ScalingFactor)), ($Radius * $ScalingFactor * 2), ($Radius * $ScalingFactor * 2), $StartAngle, $SweepAngle) _GDIPlus_GraphicsDrawLine($backbuffer, $CentrePointX + ($Radius * $ScalingFactor * Cos(($PI / 180) * ($StartAngle - $VariableMinValue * ($SweepAngle / ($VariableMaxValue - $VariableMinValue))))), $CentrePointY + ($Radius * $ScalingFactor * Sin(($PI / 180) * ($StartAngle - $VariableMinValue * ($SweepAngle / ($VariableMaxValue - $VariableMinValue))))), $CentrePointX + (($Radius - ($Thickness * $ScalingFactor) - (4 * $ScalingFactor)) * Cos(($PI / 180) * ($StartAngle - $VariableMinValue * ($SweepAngle / ($VariableMaxValue - $VariableMinValue)))) * $ScalingFactor), $CentrePointY + (($Radius - ($Thickness * $ScalingFactor) - 4) * $ScalingFactor * Sin(($PI / 180) * ($StartAngle - $VariableMinValue * ($SweepAngle / ($VariableMaxValue - $VariableMinValue))))), $hPen) $Radius -= ($Thickness * $ScalingFactor) ;Reduce radius for inner arc $Radius -= 4 _GDIPlus_PathAddArc($Path, ($CentrePointX - ($Radius * $ScalingFactor)), ($CentrePointY - ($Radius * $ScalingFactor)), ($Radius * $ScalingFactor * 2), ($Radius * $ScalingFactor * 2), ($StartAngle + $SweepAngle), -$SweepAngle) Else _GDIPlus_PathAddArc($Path, ($CentrePointX - ($Radius * $ScalingFactor)), ($CentrePointY - ($Radius * $ScalingFactor)), ($Radius * $ScalingFactor * 2), ($Radius * $ScalingFactor * 2), $StartAngle, -$SweepAngle) _GDIPlus_GraphicsDrawLine($backbuffer, $CentrePointX + ($Radius * $ScalingFactor * Cos(($PI / 180) * ($StartAngle + $VariableMinValue * ($SweepAngle / ($VariableMaxValue - $VariableMinValue))))), $CentrePointY + ($Radius * $ScalingFactor * Sin(($PI / 180) * ($StartAngle + $VariableMinValue * ($SweepAngle / ($VariableMaxValue - $VariableMinValue))))), $CentrePointX + (($Radius - ($Thickness * $ScalingFactor) - (4 * $ScalingFactor)) * Cos(($PI / 180) * ($StartAngle + $VariableMinValue * ($SweepAngle / ($VariableMaxValue - $VariableMinValue)))) * $ScalingFactor), $CentrePointY + (($Radius - ($Thickness * $ScalingFactor) - 4) * $ScalingFactor * Sin(($PI / 180) * ($StartAngle + $VariableMinValue * ($SweepAngle / ($VariableMaxValue - $VariableMinValue))))), $hPen) $Radius -= ($Thickness * $ScalingFactor) ;Reduce radius for inner arc $Radius -= 4 _GDIPlus_PathAddArc($Path, ($CentrePointX - ($Radius * $ScalingFactor)), ($CentrePointY - ($Radius * $ScalingFactor)), ($Radius * $ScalingFactor * 2), ($Radius * $ScalingFactor * 2), $StartAngle - $SweepAngle, $SweepAngle) EndIf _GDIPlus_PathCloseFigure($Path) ;Close the path _GDIPlus_GraphicsDrawPath($backbuffer, $Path, $hPen) ;Draw the path _GDIPlus_PathDispose($Path) EndFunc ;==>_DrawGaugeOutline ;Draw Scale(s) ;Creates a number of indicative markings around the centre of the radial gauge ;~ Func _DrawIndicators($CentrePointX, $CentrePointY, $Radius, $Thickness, $Clockwise, $ScalingFactor, $StartAngle, $SweepAngle) Func _DrawIndicators(ByRef $backbuffer, $CentrePointX, $CentrePointY, $Radius, $Thickness, $Clockwise, $ScalingFactor, $StartAngle, $SweepAngle, ByRef $hPen, $Inside) Local $Path = _GDIPlus_PathCreate() $Radius -= ($Thickness + 20) * $ScalingFactor If $Clockwise Then _GDIPlus_PathAddArc($Path, ($CentrePointX - ($Radius * $ScalingFactor)), ($CentrePointY - ($Radius * $ScalingFactor)), ($Radius * $ScalingFactor * 2), ($Radius * $ScalingFactor * 2), $StartAngle, $SweepAngle) Else ;Doesn't make much difference, but it will be 180 degrees out _GDIPlus_PathAddArc($Path, ($CentrePointX - ($Radius * $ScalingFactor)), ($CentrePointY - ($Radius * $ScalingFactor)), ($Radius * $ScalingFactor * 2), ($Radius * $ScalingFactor * 2), $StartAngle, -$SweepAngle) EndIf _GDIPlus_GraphicsDrawPath($backbuffer, $Path, $hPen) _GDIPlus_PathDispose($Path) EndFunc ;==>_DrawIndicators ;Draw the allowed speed marker Func _DrawRadialAllowedSpeed(ByRef $backbuffer, $CentrePointX, $CentrePointY, $Radius, $Thickness, $Clockwise, $ScalingFactor, $StartAngle, $SweepAngle, _ $AllowedLimit, ByRef $AllowedPen, $Inside) Local $Path = _GDIPlus_PathCreate() $Radius -= ($Thickness + 24) * $ScalingFactor If $Clockwise Then ;Display in a clockwise direction _GDIPlus_PathAddArc($Path, ($CentrePointX - ($Radius * $ScalingFactor)), ($CentrePointY - ($Radius * $ScalingFactor)), ($Radius * $ScalingFactor * 2), ($Radius * $ScalingFactor * 2), $StartAngle, $SweepAngle * $AllowedLimit / 100) ElseIf NOT $Clockwise Then ;Display in an anti-clockwise direction _GDIPlus_PathAddArc($Path, ($CentrePointX - ($Radius * $ScalingFactor)), ($CentrePointY - ($Radius * $ScalingFactor)), ($Radius * $ScalingFactor * 2), ($Radius * $ScalingFactor * 2), $StartAngle, -$SweepAngle * $AllowedLimit / 100) EndIf _GDIPlus_GraphicsDrawPath($backbuffer, $Path, $AllowedPen) ;Draw with the red pen ($AllowedPen) _GDIPlus_PathDispose($Path) EndFunc ;==>_DrawRadialAllowedSpeed ;DrawCheckmarks (Checkmarks) ;Creates the checkmarks and text around the indicator gauge ;~ Func _DrawCheckMarks($CentrePointX, $CentrePointY, $Radius, $Thickness, $ScalingFactor, $MaxValue, $NoOfCheckmarks, $CheckLength, $StartAngle, $SweepAngle, $hPen) Func _DrawCheckMarks(ByRef $backbuffer, $CentrePointX, $CentrePointY, $Radius, $Thickness, $ScalingFactor, $VariableMaxValue, $NoOfCheckmarks, $CheckLength, $StartAngle, _ $SweepAngle, ByRef $hPen, $Inside) Local Const $PI = 3.141592653589793 Local $TextBrush = _GDIPlus_BrushCreateSolid("0xFFFFFFFF") Local $aPoints[$NoOfCheckmarks][4] ;Creates an array of four points for each check line Local $aMarkText[$NoOfCheckmarks] ;Creates the text for the checkmarks $Radius -= ($Thickness + 20) * $ScalingFactor For $i = 0 to ($NoOfCheckmarks-1) $aMarkText[$i] = Round((($VariableMaxValue - $VariableMinValue) / ($NoOfCheckmarks - 1)) * $i) + $VariableMinValue ;Round checkmark values to one decimal place Next Local $aAngles[$NoOfCheckmarks] = [] ;Create an array to hold the angles at which the checkmarks should be If $Clockwise Then For $i = 0 to($NoOfCheckmarks - 1) $aAngles[$i] = $StartAngle + (($SweepAngle / ($NoOfCheckmarks - 1)) * $i) ;Spread out checkmarks evenly over the gauge Next Else ;For anticlockwise filling gauge For $i = 0 to($NoOfCheckmarks - 1) $aAngles[$i] = $StartAngle - (($SweepAngle / ($NoOfCheckmarks - 1)) * $i) ;Spread out checkmarks evenly over the gauge Next EndIf For $i = 0 to($NoOfCheckmarks - 1) $aAngles[$i] = $aAngles[$i] * $PI / 180 ;Convert degrees to radians $aPoints[$i][0] = $CentrePointX + ($Radius * Cos($aAngles[$i]) * $ScalingFactor) ;Create cartesian coordinates for the check lines from polar coordinates (Radius, angle) $aPoints[$i][1] = $CentrePointY + ($Radius * Sin($aAngles[$i]) * $ScalingFactor) $aPoints[$i][2] = $CentrePointX + (($Radius - ($CheckLength * $ScalingFactor)) * Cos($aAngles[$i]) * $ScalingFactor) $aPoints[$i][3] = $CentrePointY + (($Radius - ($CheckLength * $ScalingFactor)) * Sin($aAngles[$i]) * $ScalingFactor) Next ;Font data for checkmark text Local $Format = _GDIPlus_StringFormatCreate() Local $Family = _GDIPlus_FontFamilyCreate("Agency FB") Local $FontSize = 15 Local $Font = _GDIPlus_FontCreate($Family, $FontSize * $ScalingFactor, 2) For $i = 0 to($NoOfCheckmarks - 1) ;For each checkmark _GDIPlus_GraphicsDrawLine($backbuffer, $aPoints[$i][0], $aPoints[$i][1], $aPoints[$i][2], $aPoints[$i][3], $hPen) ;Draw the lines $Layout = _GDIPlus_RectFCreate($aPoints[$i][2] - ($FontSize * Cos($aAngles[$i])) - (18 * $ScalingFactor), $aPoints[$i][3] - ($FontSize * Sin($aAngles[$i]) + 10), 0, 0) _GDIPlus_GraphicsDrawStringEx($backbuffer, $aMarkText[$i], $Font, $Layout, $Format, $TextBrush) Next $Layout = 0 _GDIPlus_BrushDispose($TextBrush) _GDIPlus_FontDispose($Font) _GDIPlus_StringFormatDispose($Format) _GDIPlus_FontFamilyDispose($Family) EndFunc ;==>_DrawCheckMarks #EndRegion Draw Radial Gauge #EndRegion Functions  
    • By Skysnake
      This is relevant
      From here https://stackoverflow.com/questions/3454315/is-it-possible-to-pin-a-dll-in-memory-to-prevent-unloading
      I use several UDFs on the Forum to do various things.  Those UDFs work very well.
      Effectively the UDFs are DLL wrappers, that make it possible to access DLL functions easily without the long hard slog of DLLCall() every time.
      However, I have now run into the issue that multiple UDF DLLCalls are slow. Not mind numbingly slow, but slow enough to become noticeable with a large of repeated function calls.
      So I was wondering, is it possible to "load a DLL into memory" and leave it there for the duration of my script's lifetime, avoid repeated DLL on-disk reads with a persistent in memory DLL?
      From Microsoft
      https://docs.microsoft.com/en-us/windows/desktop/dlls/about-dynamic-link-libraries
      Looks like what I want to do is: load-time dynamic linking,
      So next question, (a) how do I do this with AutoIt (b) How would this impact on standard AutoIt type DLL calls?
       
      The point is speed.  Is there a different approach?
      Or am I barking up the wrong tree?
      Skysnake
    • By bladem2003
      Hello,
      i need help to translate the c code to autoit .
      I don't understand the callback function.
       
      #include <windows.h> #include <stdio.h> // native IR Data by PAnsiChar typedef void CALLBACK CallBackPAnsiChar(char*, char*, char*, char*); typedef int (__stdcall *impInitPAnsiChar)(CallBackPAnsiChar); CALLBACK MyCallBackPAnsiChar(char* Protocol, char* Address, char* Command, char* Flags) { printf("\nIR Data received: Protocol: %s, Address: 0x%s, Command: 0x%s, Flags: 0x%s", Protocol, Address, Command, Flags); fflush(stdout); } int main(int argc, char **argv) { impInitPAnsiChar InitPAnsiChar = NULL; // Load DLL file HINSTANCE hinstLib = LoadLibrary(TEXT("USB_IR_Remote_Receiver.dll")); if (hinstLib == NULL) { printf("\nERROR: unable to load DLL\n"); return 1; } // Get function pointer InitPAnsiChar InitPAnsiChar = (impInitPAnsiChar)GetProcAddress(hinstLib, "InitPAnsiChar"); if (InitPAnsiChar == NULL) { printf("\nERROR: unable to find DLL function\n"); FreeLibrary(hinstLib); return 1; } if (InitPAnsiChar(*MyCallBackPAnsiChar)) { printf("\nInit DLL with InitPAnsiChar successfull"); } else { // Unload DLL file FreeLibrary(hinstLib); return 0; } while(1) { } //return 0; }  
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