way1000 Posted September 18, 2017 Posted September 18, 2017 i'm trying to create a program that let's the user type a word in an input field (gui) and when a button is pressed the letters of the word are replaced by 1 word each from a list of words in a text file i created the gui for it but i need help to add some more code to make it work like intented each letter of a word should be replaced by a word from a text file the text file is a source for replacing letters is a file with 2 columns separated by tab that contains the entire alphabet (26 rows) please help if possible i posted an example gui screenshot
Moderators Melba23 Posted September 18, 2017 Moderators Posted September 18, 2017 way1000, What have you tried that has not worked correctly? M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
way1000 Posted September 18, 2017 Author Posted September 18, 2017 (edited) hi, here's what i have already #include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> $Form1 = GUICreate("Form1", 393, 281, 513, 142) $Input1 = GUICtrlCreateInput("word", 16, 16, 361, 21) GUICtrlCreateEdit("", 16, 48, 361, 177) $Button1 = GUICtrlCreateButton("Replace", 16, 240, 75, 25) $Button2 = GUICtrlCreateButton("Save", 96, 240, 75, 25) $Button3 = GUICtrlCreateButton("Close", 176, 240, 75, 25) GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit EndSwitch WEnd Edited September 18, 2017 by way1000
Moderators Melba23 Posted September 19, 2017 Moderators Posted September 19, 2017 way1000, One way to proceed would be to have an ini file where each letter key has an associated word value. You could then read the input (GUICtrlRead), parse the content (StringSplit or StringMid), determine the associated words (IniRead), and then add the words to the edit (GUICtrlSetData). Why not try to code something yourself along those lines - you know where we are if you run into problems. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
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