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Game automation rule needs to be revised!

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The rule against game automation is misguided and unhelpful for the following reasons.

  • I am a developer, using AutoIt to automate testing for a game that I am developing.
  • Singleplayer games can be mundane and sometimes cheating can be overlooked.
  • Multiplayer games usually have anticheat against repetitive robotic actions anyways.
  • People want to override the control schemes of games with bad customization. Eg. Axiom Verge, Fortnite (Crouching).

Game automation is not always bad. If the user feels the need to automate a singleplayer game for boring or mundane tasks, that is their choice. Similarly, if I wish to use scripts to automate testing, that is my choice.

Game automation can be a problem for online multiplayer games, giving players a competitive advantage. This could be countered by common sense; ask OP what game they are automating, and is it an online game? What is this script for, and what does it seem to do?

Please revise the rule as it seems very unnecessary and harmful to people seeking help with innocent attempts at game automation.

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  • Moderators


There are many posts (often by me) on the forum which explain why the rule exists as it does, so I am not going to explain it yet again. Suffice to say that the site owner, and author of AutoIt, wrote those rules personally - so if you want to post in his forum you need to obey them. If that does not meet with your personal feelings of what should be allowed - tough. We cannot, and indeed have no wish, to determine what use people make of AutoIt - but we do, and most certainly will, police what is discussed in this forum.

And so to prevent yet another Oozlum bird meeting a premature end, this thread is locked.


Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:


ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area


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