Jump to content

Showing off my FolderMaker Pro clone with extra options


Recommended Posts

This is Iconizer:

Screenshot.png.c8f0d63ee4f103a1fd0557d0b2ca0be3.png

This program is made to replace the free / pro version of folder maker.
(I bundled a few icon packs with it too).

How it works:

Icons are copied to the selected folder, the folder icon is changed to that icon and the icon inside the folder is made hidden and read-only.
By copying the icon to the folder itself you can now move it to another computer and the icon will stay!
(A new icon will override the old one).

I wrote a little installer for it to add or remove this program from/to the context menu of any folder, harddrives are also accepted:

Untitled.png.07b31de44c8d41e596b3ed260ae64ac1.png

It runs from the contextmenu but also accepts command-line arguments if you wish.
Just opening it without any parameters wil launch the 'Iconarchive' website.

Let me know what you think, any tips, bugs or nice ideas are welcome :)

I'm not sure if I can upload the icons because they were extracted from the .ICL file of foldermaker..

Kind regards! TheAutomator.

test.bat Icon.ico Iconize.au3 Installer.au3

Edited by TheAutomator
Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By DanielRossinsky
      What i'm trying to achieve is to bundle a few folders within the executable script and from what I've read it can be done with:
      #include <FileConstants.au3> FileInstall(src, dest, $FC_OVERWRITE) I know that src must be a literal string and cant be a variable or macro. However, I also learned that I cant just install a folder but there is a workaround that uses 7zip or winrar so that FileInstall extracts the folder to the desired location (e.g. to dest) so I wend and tried both variants: 
      I zipped a single folder just for testing. I winrared a single folder just for testing. Keep in mind that both the .zip and .rar are the same folder with the same content.
      The problem I ran into is that FileInstall simply moves the .rar or .zip folder to the desired location but it doesn't extract it!
      #RequreAdmin #include <FileConstants.au3> Func installESPLibraries() Local Const $sLibrariesPath = @LocalAppDataDir & "\Arduino15\packages\esp32\hardware\esp32\1.0.4\libraries" FileInstall("esp-libraries\ESP32-ADXL345.rar", $sLibrariesPath & "\", $FC_OVERWRITE) EndFunc installESPLibraries() The result I'm left with is that ESP32-ADXL345.rar just gets moved to $sLibrariesPath (so it does kinda work). The result I want is to have ESP32-ADXL345.rar extracted to the same location so that I have only a folder with the name ESP32-ADXL345 without any winrar files. Is there a way to achieve such a thing ? (because i'm sure there is).
      NOTE: I already did search the forum for such a solution:
      how to use fileinstall want to bundle my exe foldersfiles embedding images folders in exe However, They all show practical examples with files and none with folders (the third link mentions folders but has no examples) so I am at a loss as to how it should be done.
       
      EDIT:
      Thanks to @Musashi and @Nine for pointing out what I was missing! Also, I would like to add my solution:
      #RequreAdmin #include <FileConstants.au3> ; Create a local constant string to hold a path to the folder where we will be installing the libraries Local Const $sLibrariesPath = @LocalAppDataDir & "\Arduino15\packages\esp32\hardware\esp32\1.0.4\libraries\" ; Unpack libraries.rar to the path we defined FileInstall("libraries.rar", $sLibrariesPath, $FC_OVERWRITE) ; Run the batch script to extract libraries.rar at the path we defined RunWait("unrar.bat " & $sLibrariesPath & " libraries.rar", "", @SW_HIDE) ; Deletes libraries.rar FileDelete($sLibrariesPath & "libraries.rar") I attached the .bat file I wrote to make it work. The reasoning for this solution is to show how its done cleanly with .rar files as I didn't see anyone do it this way. Hope it helps people in the future!
      unrar.bat
    • By newbie2019
      Cannot find example how to locate taskbar icon coordinates or position by window handle.
      I want to use PixelChecksum to check only rectangle area over specified taskbar item.
      Please help.
      What I already have found and succesfully run for whole taskbar area:
      $taskbar = WinGetHandle("[Class:Shell_TrayWnd]") $taskbarPos = WinGetPos($taskbar) $tasklistPos = ControlGetPos($taskbar, "", "[CLASS:MSTaskListWClass; INSTANCE:1]")  $iOldCheckSum = PixelChecksum($taskbarPos[0] + $tasklistPos[0], $taskbarPos[1] + $tasklistPos[1], $taskbarPos[0] + $tasklistPos[2], $taskbarPos[1] + $tasklistPos[3]);
      I know also that I can pass window handle as parameter to PixelChecksum, but don't know how to do this with taskbar icon.
       
      Also I was able to find something similar but seems outdated: WatchWindows

      __
      thanks in advance
    • By wolflake
      I've used PowerPro for years and it had a feature that let you turn an array into a menu.  It also let you know if it got a right click. I liked the right click feature because it doubled the menu item usage ie left/right on the same menu item.  I tried recreate that usage with a context menu.   With _ArrayToMenu you can pass menu items for 1 and 2 dimensional arrays. Note you can indicate sub-menu but using a -> at the end of the item.  Use a - to make a separater. Optionally you can pass Tooltips by passing a second array. This array must have the same dimensions as the items array even if not all the elements contain tips. The UDF returns an array with this index of row (and if submenus column), the third element is 1 if right clicked otherwise 0 and the fourth element of the array is the label of the menu item. If the user escapes without choosing an item the the first element returns a -1.  Same thing if the user clicks on another window.   @error returns 1 if there was no array passed, 2 if the second array has different dimensions than the first.   If you use the same label in two parts of your menu you will have to distinguish them.  You can do that by additionally making sure that the selection matches the index number(s).  Note that you'll have to match the index number plus label before you match just the label because Switch will use the first match it can find.  In the example below I am using a check on which column the data is in.  If it's not in the first column then it must be the other "Beef".   Beef
      Fruit
      Col2 > Beef
                  Bread   $aR = _ArrayToMenu($aM) Switch $aR[3]
      Case "Beef" and $aR[2] = 0
             Beef1()
       Case "Beef"
             Beef2()
      EndSwitch   On a technical note I attached the context menu to the window itself not a dummy control and I didn't use _GUICtrlMenu_TrackPopupMenu.  Instead I launched the context menu with "send shift-F10" and waited for GuiGetMsg() to give me the selection. Right click is picked up by GUIRegisterMsg WM_RBUTTONUP and Tooltips are done with GUIRegisterMsg WM_MENUSELECT. The whole thing is done with 3 functions. 
      I won't tell you how long it took me to figure this out but I'll say that on one of my early attempts it had two windows running at once and one was just to recieve the right click an tell the other it got it.  Suffice it to say I'm no wiz at Autoit but I really appreciate the support the community offers and I hope someone finds this useful. BTW I wrote a script to produce 1d and 2d auotit array code from excel in case you want to model your menu in excel. Here is the link.
      https://www.autoitscript.com/forum/topic/139260-autoit-snippets/?do=findComment&comment=1412314
      _ArrayToMenu() UDF
      ;ArrayToMenu with submenus, tooltips, rightclick and esc to close. ; #INDEX# ======================================================================================================================= ; Title .........: _ArrayToMenu ; AutoIt Version : 3.3.14.2 ; Description ...: Show an array as a popup menu optionally with tooltips and right click. ; Author(s) .....: Rick Sharp ; =============================================================================================================================== ; #FUNCTION# ==================================================================================================================== ; Name..........: _ArrayToMenu($aArray_menu[,$aArray_tooltips]) ; Description...: Display an array as a menu and return the users choice, display tooltips(optional), return right click. ; Syntax........: _ArrayToMenu($aArray_menu[,$aArray_tooltips]) ; ; Parameters....: ; Required......: A 1d or 2d array of menu items ; Use a minus sign in the item to indicate a menu separator. ; Use -> at the end of an item to indicate a sub-menu. ; Optional......: A 1d or 2d array of tooltips. The array must use the same dimensions as the menu items array. ; ; Return values.: An Array ; $aArray[0] is index of the row (-1 if exited with no choice) ; $aArray[1] is index of the column ; $aArray[2] is 1 if right clicked ; $aArray[3] is the selected item (if any) ; Notes.........: If the user clicks on another window the ArrayToMenu returns as if esc were pressed. ; Sub-Menus are limited to 10 levels if you need more change $ahM[10] ; =============================================================================================================================== ; #VARIABLES# =================================================================================================================== ; Global $__g_iRT = 0, $__g_aTT1, $__g_ahi ; "$__g_iRT" for right click flag, "$__g_aTT1" for tips, "$__g_ahi" for index of id's in menu and tips ; =============================================================================================================================== ; #@error# ====================================================================================================================== ; 1 - First parameter is Not an array ; 2 - The Menu/Items array and the Tips array are not the same number of dimensions ; =============================================================================================================================== #include-once #include <WindowsConstants.au3> #include <GuiMenu.au3> #include <array.au3> #include <misc.au3> Func _ArrayToMenu($aMenu, $att = "") If Not IsArray($aMenu) Then Return SetError(1, 0, -1) Global $__g_iRT = 0 Local $ahM[10], $iCcnt = UBound($aMenu, 2), $iRcnt = UBound($aMenu), $iRow, $iCol, $b_Esc If UBound($aMenu, 2) = 0 Then _ArrayColInsert($aMenu, 1) ;if 1d array make it 2d EndIf ;Prep Loop to make Menus and Sub-Menus $iRcnt = UBound($aMenu) ;Count of Rows/Items $iCcnt = UBound($aMenu, 2) ;Count of Cols/Menus GUIRegisterMsg($WM_RBUTTONUP, "WM_RBUTTONUP") ;handles Right Click If IsArray($att) Then If UBound($att, 2) = 0 Then _ArrayColInsert($att, 1) If UBound($att, 2) <> $iCcnt Or UBound($att) <> $iRcnt Then Return SetError(2, 0, -1) ;$amenu and $att not same dimensions Global $__g_aTT1 = $att ;added $__g_aTT1 because $att was not seen by WM_MenuSelect for tooltips GUIRegisterMsg($WM_MENUSELECT, "WM_MENUSELECT") ;handles tooltips EndIf Local $mPos = MouseGetPos() #Region ### START Koda GUI section ### Form= $hMenu = GUICreate("C_menu", 10, 10, $mPos[0], $mPos[1], $WS_POPUP, $WS_EX_TOPMOST) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### ;Build Menus Global $__g_ahi[$iRcnt + 1][$iCcnt + 1] ;array to hold Menu Item id's $iMcnt = 0 ;Menu count $ahM[$iMcnt] = GUICtrlCreateContextMenu() ;if the array element is null then it falls through and nothing happens For $j = 0 To $iCcnt - 1 ;for each Column/Menu For $i = 0 To $iRcnt - 1 ;for each Row/Item If StringRight($aMenu[$i][$j], 2) = "->" Then ;Sub-Menu $aMenu[$i][$j] = StringTrimRight($aMenu[$i][$j], 2) ;remove -> $iMcnt += 1 $ahM[$iMcnt] = GUICtrlCreateMenu($aMenu[$i][$j], $ahM[$j]) ; $__g_ahi[$i][$j] = $ahM[$iMcnt] ElseIf $aMenu[$i][$j] > "" Then ;Normal item If StringLeft($aMenu[$i][$j], 1) = "-" Then $aMenu[$i][$j] = "" $__g_ahi[$i][$j] = GUICtrlCreateMenuItem($aMenu[$i][$j], $ahM[$j]) EndIf Next Next Send("+{F10}") ;sends right click to open context menu While 1 $nMsg = GUIGetMsg() If $nMsg > 0 Then ;ConsoleWrite("nMsg= " & $nMsg & @CRLF) $iRow = _ArraySearch($__g_ahi, $nMsg) $iCol = _ArraySearch($__g_ahi, $nMsg, 0, 0, 0, 0, 0, $iRow, True) ExitLoop EndIf If _IsPressed("1B") = 1 Or WinActive("C_menu") = 0 Then $b_Esc = -1 ExitLoop EndIf WEnd ;*** Done *** GUIDelete($hMenu) Local $aAr1[4] $aAr1[0] = $iRow $aAr1[1] = $iCol $aAr1[2] = $__g_iRT If Not $b_Esc = -1 Then $aAr1[3] = $aMenu[$aAr1[0]][$aAr1[1]] Else $aAr1[0] = -1 EndIf Return $aAr1 EndFunc ;==>_ArrayToMenu ;Check for Right Click Func WM_RBUTTONUP($hMenu, $iMsg, $iwParam, $ilParam) $__g_iRT = 1 ;Mark as rclicked Send("{Enter}") ;choose the item EndFunc ;==>WM_RBUTTONUP ;Tooltips Func WM_MENUSELECT($hMenu, $iMsg, $iwParam, $ilParam) Local $idMenu = BitAND($iwParam, 0xFFFF) Local $iRow, $iCol If $idMenu > 0 Then $iRow = _ArraySearch($__g_ahi, $idMenu) If $iRow > -1 Then $iCol = _ArraySearch($__g_ahi, $idMenu, 0, 0, 0, 0, 0, $iRow, True) EndIf If $iCol > -1 And $iRow > -1 And $__g_aTT1[$iRow][$iCol] > " " Then ToolTip($__g_aTT1[$iRow][$iCol]) Else ToolTip("") EndIf EndIf EndFunc ;==>WM_MENUSELECT Example 1 Simple 1d array with tooltips, item separator and right click.
      #include "ArrayToMenu.au3" ;Simple 1d array with tooltips item separator and right click. $aM = StringSplit("Zero,One,-,Two/Two_R", ",", 3) ;make an array for the menu items $aT = StringSplit("Zero,One,-,", ",", 3) ;make an array for the menu Tooltips $aR = _ArrayToMenu($aM,$aT) if @error then ConsoleWrite(@error & @CRLF) EndIf ConsoleWrite("R: " & $aR[0] & " " & "C: " & $aR[1] & " " & "Rclick: " & $aR[2] & " " & "Item: " & $aR[3] & @CRLF) If $aR[0] = -1 Then ;either hit escape or clicked on another window ConsoleWrite("Esc" & @CRLF) Exit EndIf ;_ArrayDisplay($aR) Switch $aR[3] Case "Zero" Zero() Case "One" One() Case "Two/Two_R" And $aR[2] = 0 ;No Rclick Two() Case "Two/Two_R" And $aR[2] = 1 ;Rclick Two_R() EndSwitch Func Zero() ConsoleWrite("You chose: Zero" & @CRLF) EndFunc ;==>Zero Func One() ConsoleWrite("You chose: One" & @CRLF) EndFunc ;==>One Func Two() ConsoleWrite("You chose: Two" & @CRLF) EndFunc ;==>Two Func Two_R() ConsoleWrite("You chose: Two_R" & @CRLF) EndFunc ;==>Two_R Example 2 2d array with sub-menu
      #include "ArrayToMenu.au3" ;2d array with a sub-menu dim $aM[4][2] = [["Beef", "Orange"], ["Pork", "Apple"], ["Chicken", "Grape"], ["Fruit->", ""]] ;Note you don't need a tooltip for every item but you at least need a place holder in the array dim $aT[4][2] = [["Red Meat", "Fruit"], ["Other white meat", "Fruit"], ["White meat", "Fruit"], ["", ""]] $aR = _ArrayToMenu($aM,$aT) if @error Then ConsoleWrite(@error & @CRLF) Exit EndIf If $aR[0] = -1 Then ConsoleWrite("Esc" & @CRLF) Exit EndIf ConsoleWrite("R: " & $aR[0] & " " & "C: " & $aR[1] & " " & "Rclick: " & $aR[2] & " " & "Item: " & $aR[3] & @CRLF) Switch $aR[3] Case "Beef" Beef() Case "Pork" Pork() Case "Chicken" Chicken() Case "Orange" ConsoleWrite("Oranges are good for you!" & @CRLF) ConsoleWrite("Oranges" & " $aR[0] = " & $aR[0] & " $aR[1] = " & $aR[1] & @CRLF) Case "Apple" ConsoleWrite("Apples are good for you!" & @CRLF) Case "Grape" ConsoleWrite("Grapes are good for you!" & @CRLF) EndSwitch Func Beef() ConsoleWrite("Beef" & " $aR[0] = " & $aR[0] & " $aR[1] = " & $aR[1] & @CRLF) EndFunc ;==>Beef Func Pork() ConsoleWrite("Pork" & " $aR[0] = " & $aR[0] & " $aR[1] = " & $aR[1] & @CRLF) EndFunc ;==>Pork Func Chicken() ConsoleWrite("Chicken" & @CRLF) EndFunc ;==>Chicken  
    • By KaFu
      ICU - Icon Configuration Utility

      Current Version: v6 (2018-Sep-16)
      Restore your desktop when the icons get "rearranged".
      Melba23 and I found we were working on very similar ideas to restore the Desktop icons to their normal place if they became "rearranged" (
      ). Vista seems to like this doing on occasion just for fun - but we all know some apps and games which change the display resolution or move icons around. This annoys "tidy" people who like their desktops arranged "just so" - I am particularly thinking of this desktop when I say that!
      We combined efforts and here is the result of our labors.
      Operation is easy - press "Save" to store a particular configuration and "Restore" to reset the icons to the saved positions in the selected configuration file. "Delete" allows you to remove unwanted configuration files from the list. There is a command line option so that the restoration can be run via HotKeys if required (that is why the script warns that it should be compiled for full functionality). You can decide what to do with any icons that have been added since you last saved the configuration file - the default is to put them in the top-left corner, but you can also banish them way off-screen or, more sensibly, specify a location for them.
      A new feature as of ICU v3.4 is the optional Desktop Contextmenu Integration (DCI) for Win7 (Win7 only because Microsoft implemented an easy way to do this through the registry as of this release).
      Version 3.3 should fix the empty save file bug
      Version 3.4 Win7: Admin rights no longer needed for DCI
      Version 5.0 Win8 compatibility for DCI
      The source and executable can be downloaded from my site: http://www.funk.eu
      Kudos to Ascend4nt, Melba23, Prog@ndy, & Valik for parts of the code.
      Please let me know if you found some piece of code in the source for which I forgot to mention a credit.
      Enjoy, let me know what you think of ICU and with Best Regards
    • By RooperGee
      I had written a GUI with several buttons and I wanted one of the buttons to show its context menu regardless of the user right or left clicking the button.  The whole purpose of the button was to show the user a menu of options and a context menu fit the need just fine, but I needed it to display with either click option.  I came up with the code below to accomplish this but I feel like I might be missing some very obvious easier way to do this and I feel it's a little lame to be forcing a right click mouse action on the button as a result of the user doing a left click, but it works!
      Anyone have a suggestion of a better way to do this?  Otherwise, if this idea helps you, here you go.
      #include <GUIConstantsEx.au3> LeftClickContextTest() Func LeftClickContextTest() Local $hGUI = GUICreate("My GUI", 200, 100) Local $button = GUICtrlCreateButton("Show Context", 15, 40, 85, 25) Local $close = GUICtrlCreateButton("Close", 110, 40, 85, 25) Local $context = GUICtrlCreateContextMenu($button) GUICtrlCreateMenuItem("Test Context Item 1", $context) GUICtrlCreateMenuItem("Test Context Item 2", $context) GUICtrlCreateMenuItem("Test Context Item 3", $context) GUISetState(@SW_SHOW, $hGUI) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE, $close ExitLoop Case $button MouseClick("right", MouseGetPos(0), MouseGetPos(1), 1, 0) EndSwitch WEnd EndFunc  
×
×
  • Create New...