Masterchiller Posted June 3, 2009 Share Posted June 3, 2009 When i use the hotkeyset command and i enter a fullscreen it does't seem to wach for the keys P.S. the full screen app doesn't run game gaurd or any other block program ACTool can see the keys how can i fix it? Link to comment Share on other sites More sharing options...
evilertoaster Posted June 3, 2009 Share Posted June 3, 2009 Your question is very generic and lacking detail which could help other assist you. Perhaps the the hot keys get overridden by the application you're using? Link to comment Share on other sites More sharing options...
Masterchiller Posted June 4, 2009 Author Share Posted June 4, 2009 Your question is very generic and lacking detail which could help other assist you.Perhaps the the hot keys get overridden by the application you're using?Im using a fullscreen game wich shouldent overwrite the keystrokes Link to comment Share on other sites More sharing options...
Yashied Posted June 4, 2009 Share Posted June 4, 2009 Redefine the keys directly to the game. My UDFs: iKey | FTP Uploader | Battery Checker | Boot Manager | Font Viewer | UDF Keyword Manager | Run Dialog Replacement | USBProtect | 3D Axis | Calculator | Sleep | iSwitcher | TM | NetHelper | File Types Manager | Control Viewer | SynFolders | DLL Helper Animated Tray Icons UDF Library | Hotkeys UDF Library | Hotkeys Input Control UDF Library | Caret Shape UDF Library | Context Help UDF Library | Most Recently Used List UDF Library | Icons UDF Library | FTP UDF Library | Script Communications UDF Library | Color Chooser UDF Library | Color Picker Control UDF Library | IPHelper (Vista/7) UDF Library | WinAPI Extended UDF Library | WinAPIVhd UDF Library | Icon Chooser UDF Library | Copy UDF Library | Restart UDF Library | Event Log UDF Library | NotifyBox UDF Library | Pop-up Windows UDF Library | TVExplorer UDF Library | GuiHotKey UDF Library | GuiSysLink UDF Library | Package UDF Library | Skin UDF Library | AITray UDF Library | RDC UDF Library Appropriate path | Button text color | Gaussian random numbers | Header's styles (Vista/7) | ICON resource enumeration | Menu & INI | Tabbed string size | Tab's skin | Pop-up circular menu | Progress Bar without animation (Vista/7) | Registry export | Registry path jumping | Unique hardware ID | Windows alignment More... Link to comment Share on other sites More sharing options...
Masterchiller Posted June 4, 2009 Author Share Posted June 4, 2009 Redefine the keys directly to the game.soz but how? Link to comment Share on other sites More sharing options...
evilertoaster Posted June 4, 2009 Share Posted June 4, 2009 Does it happen if you play the game in windowed mode? What about assigning the hotkeys after you launch the game? Do they work after you start the game but stop working at a certain point? Do the hotkeys work again after the game's closed? Are you sure they are working before you start it? Details I say... details! Link to comment Share on other sites More sharing options...
Masterchiller Posted June 8, 2009 Author Share Posted June 8, 2009 Does it happen if you play the game in windowed mode?What about assigning the hotkeys after you launch the game?Do they work after you start the game but stop working at a certain point?Do the hotkeys work again after the game's closed?Are you sure they are working before you start it?Details I say... details!i can paly the game window'dDoesent workWhen im in the game the don't work when im the workYeahyeahHope you can help me Link to comment Share on other sites More sharing options...
evilertoaster Posted June 8, 2009 Share Posted June 8, 2009 i can paly the game window'd...When im in the game the don't work when im the workSo If I read that correctly- In windowed mode, you can use the hotkeys, and if you switch to full screen they stop working but if you again switch back to window'd they stat working again?What game is it?Have you tried making sure the events fire by having them do something obvious (message box or something) to be sure that the code you wrote isn't the culprit? Link to comment Share on other sites More sharing options...
Masterchiller Posted June 9, 2009 Author Share Posted June 9, 2009 So If I read that correctly- In windowed mode, you can use the hotkeys, and if you switch to full screen they stop working but if you again switch back to window'd they stat working again?What game is it?Have you tried making sure the events fire by having them do something obvious (message box or something) to be sure that the code you wrote isn't the culprit?eyah andGunz private server (DRGunZ)yeah i made one 2 jump and a msgbox but nothing Link to comment Share on other sites More sharing options...
evilertoaster Posted June 9, 2009 Share Posted June 9, 2009 Gunz private server (DRGunZ)..the full screen app doesn't run game gaurd...I read it did in fact use gameguard...Also-http://www.mpcforum.com/showthread.php?t=189115http://www.mpcforum.com/showthread.php?p=1790177http://www.gamerzplanet.net/forums/na-gunz...they-exist.html Link to comment Share on other sites More sharing options...
Masterchiller Posted June 10, 2009 Author Share Posted June 10, 2009 I read it did in fact use gameguard...Also-http://www.mpcforum.com/showthread.php?t=189115http://www.mpcforum.com/showthread.php?p=1790177http://www.gamerzplanet.net/forums/na-gunz...they-exist.htmlThats the na version im talking about a private server (i know it takes macro cuz AcTool run's...) Link to comment Share on other sites More sharing options...
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