Pottery Posted July 21, 2010 Posted July 21, 2010 I'm interested on how people create GUI's in fullscreen software. Say a game like World of Warcraft, how would I create a GUI ingame; or what functions should I be looking at?
Theri Posted July 21, 2010 Posted July 21, 2010 (edited) WoW has its own scripting engine utilizing lua, so if you actually want to make a mod for wow using a gui in that game you should look into that. http://gamegate2k.com/world-of-warcraft/scripting-tutorial-wow/ http://www.wowwiki.com/Lua_editors Edited July 21, 2010 by Theri
Pottery Posted July 21, 2010 Author Posted July 21, 2010 Well it's not for WoW that's just an example, I want to know how to create a GUI inside of a game.
Ascend4nt Posted July 21, 2010 Posted July 21, 2010 Gotta get your hands dirty with DirectX, Direct3D, or OpenGL for practically any game in order to create something in-game like that, and the GUI wouldn't be a regular one, so throw away notions of using 'GUICreate'. My contributions: Performance Counters in Windows - Measure CPU, Disk, Network etc Performance | Network Interface Info, Statistics, and Traffic | CPU Multi-Processor Usage w/o Performance Counters | Disk and Device Read/Write Statistics | Atom Table Functions | Process, Thread, & DLL Functions UDFs | Process CPU Usage Trackers | PE File Overlay Extraction | A3X Script Extract | File + Process Imports/Exports Information | Windows Desktop Dimmer Shade | Spotlight + Focus GUI - Highlight and Dim for Eyestrain Relief | CrossHairs (FullScreen) | Rubber-Band Boxes using GUI's (_GUIBox) | GUI Fun! | IE Embedded Control Versioning (use IE9+ and HTML5 in a GUI) | Magnifier (Vista+) Functions UDF | _DLLStructDisplay (Debug!) | _EnumChildWindows (controls etc) | _FileFindEx | _ClipGetHTML | _ClipPutHTML + ClipPutHyperlink | _FileGetShortcutEx | _FilePropertiesDialog | I/O Port Functions | File(s) Drag & Drop | _RunWithReducedPrivileges | _ShellExecuteWithReducedPrivileges | _WinAPI_GetSystemInfo | dotNETGetVersions | Drive(s) Power Status | _WinGetDesktopHandle | _StringParseParameters | Screensaver, Sleep, Desktop Lock Disable | Full-Screen Crash Recovery Wrappers/Modifications of others' contributions: _DOSWildcardsToPCRegEx (original code: RobSaunder's) | WinGetAltTabWinList (original: Authenticity) UDF's added support/programming to: _ExplorerWinGetSelectedItems | MIDIEx UDF (original code: eynstyne) (All personal code/wrappers centrally located at Ascend4nt's AutoIT Code)
Pottery Posted July 21, 2010 Author Posted July 21, 2010 I had no thoughts about GUICreate lol, I can do it in C++ I'm just wondering how I would go about it with AutoIt.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now