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I wondered why negative integers I wrote into registry (e.g. negative x-coordinates of a gui if using two monitors and the right one is the main one) wouldn't return right when reading. Now I know: it is saved as an unsigned integer (without algebraic sign). So here is a snippet that is changing unsigned to signed integer:
Global Const $g_sRegKey = "HKEY_CURRENT_USER\Software\" & @ScriptName ; path to registry RegWrite($g_sRegKey, "Value", "REG_DWORD", -2147483647) ; write some negative integer into registry; -2147483647 highest possible negative integer , 2147483648 highest possible positive integer if talking of 32bit Local $sValue = RegRead($g_sRegKey, "Value") ; read out registry ConsoleWrite("Value: " & $sValue & @CRLF) ; show real value in console Local $sResult = _SignedInteger($sValue) ; change to signed value ConsoleWrite("Result: " & $sResult & @CRLF) ; and show it in console Func _SignedInteger($iUnsignedInteger) Local $iSignedInteger If $iUnsignedInteger > (2^31) Then ; then it means a negative integer $iSignedInteger = $iUnsignedInteger - (2^32) Else $iSignedInteger = $iUnsignedInteger EndIf Return $iSignedInteger EndFunc It took me some time to find out the problem and so I hope I can help somebody with this.
Hey Everyone, I haven't been here in a while and recently picked up my old project. Still an FNG!
To the point: I want to be able to push the button and either play an mp3, open a file, or open an exe program (all with the same button). The problem is that I don't know how to code for that at "case 1"
Local $sRead = IniRead("config.ini", "Config", "One", "Default")
SoundPlay($sRead, @HotKeyPressed) <-------------------------------
Run($sRead, @HotKeyPressed) <------------------------------- This 'Run' doesn't work even by itself!
See code below for layout. If you need more information I will attach more code or answer any questions. Any help is greatly appreciated.
Func _HandleButton() $iClickCount += 1 $iTimer = TimerInit() AdlibRegister("CheckButtonPress", $CheckTime) EndFunc Func CheckButtonPress() If TimerDiff($iTimer) < $CheckTime Or $iTimer = 0 Then Return Switch $iClickCount Case 1 Local $sRead = IniRead("config.ini", "Config", "One", "Default") SoundPlay($sRead, @HotKeyPressed) Run($sRead, @HotKeyPressed) Case 2 MsgBox(0, "INFORMATION:", "Choose the file you want designated to this button") Local $sFileOpenDialog = FileOpenDialog(0, @ScriptDir & "\", "All (*.*)", $FD_FILEMUSTEXIST + $FD_MULTISELECT) If @error Then MsgBox($MB_SYSTEMMODAL, "", "No file(s) were selected.") EndIf Local $sFileName = InputBox("INFORMATION:", "Please Name Your File?" & @CRLF _ & @CRLF _ & "6 Characters or Less", "") IniWrite(@ScriptDir & "\config.ini", "Config", "One", $sFileOpenDialog) IniWrite(@ScriptDir & "\config.ini", "Config", "NameOne", $sFileName) EndSwitch $iClickCount = 0 AdlibUnRegister() EndFunc
Is it possible to compile script without any icon resources included?
When I make exe it uses default system icon of current OS even if I compile as console application.
On other versions of Windows it looks a little strange
It seems that the only way is remove icons from exe after compilation using resource editors like ResHacker.
another bad solution:
Using corrupted 35 bytes icon file. Windows can't load it and shows default system icon.
#pragma compile(Icon, broken.ico) broken.ico