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Fullscreen software GUI

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I'm interested on how people create GUI's in fullscreen software. Say a game like World of Warcraft, how would I create a GUI ingame; or what functions should I be looking at?

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#2 ·  Posted (edited)

WoW has its own scripting engine utilizing lua, so if you actually want to make a mod for wow using a gui in that game you should look into that.

http://gamegate2k.com/world-of-warcraft/scripting-tutorial-wow/

http://www.wowwiki.com/Lua_editors

Edited by Theri

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Well it's not for WoW that's just an example, I want to know how to create a GUI inside of a game.

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Gotta get your hands dirty with DirectX, Direct3D, or OpenGL for practically any game in order to create something in-game like that, and the GUI wouldn't be a regular one, so throw away notions of using 'GUICreate'.

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I had no thoughts about GUICreate lol, I can do it in C++ I'm just wondering how I would go about it with AutoIt.

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