Pottery Posted July 21, 2010 Share Posted July 21, 2010 I'm interested on how people create GUI's in fullscreen software. Say a game like World of Warcraft, how would I create a GUI ingame; or what functions should I be looking at? Link to comment Share on other sites More sharing options...
Theri Posted July 21, 2010 Share Posted July 21, 2010 (edited) WoW has its own scripting engine utilizing lua, so if you actually want to make a mod for wow using a gui in that game you should look into that. http://gamegate2k.com/world-of-warcraft/scripting-tutorial-wow/ http://www.wowwiki.com/Lua_editors Edited July 21, 2010 by Theri Link to comment Share on other sites More sharing options...
Pottery Posted July 21, 2010 Author Share Posted July 21, 2010 Well it's not for WoW that's just an example, I want to know how to create a GUI inside of a game. Link to comment Share on other sites More sharing options...
Ascend4nt Posted July 21, 2010 Share Posted July 21, 2010 Gotta get your hands dirty with DirectX, Direct3D, or OpenGL for practically any game in order to create something in-game like that, and the GUI wouldn't be a regular one, so throw away notions of using 'GUICreate'. My contributions: Performance Counters in Windows - Measure CPU, Disk, Network etc Performance | Network Interface Info, Statistics, and Traffic | CPU Multi-Processor Usage w/o Performance Counters | Disk and Device Read/Write Statistics | Atom Table Functions | Process, Thread, & DLL Functions UDFs | Process CPU Usage Trackers | PE File Overlay Extraction | A3X Script Extract | File + Process Imports/Exports Information | Windows Desktop Dimmer Shade | Spotlight + Focus GUI - Highlight and Dim for Eyestrain Relief | CrossHairs (FullScreen) | Rubber-Band Boxes using GUI's (_GUIBox) | GUI Fun! | IE Embedded Control Versioning (use IE9+ and HTML5 in a GUI) | Magnifier (Vista+) Functions UDF | _DLLStructDisplay (Debug!) | _EnumChildWindows (controls etc) | _FileFindEx | _ClipGetHTML | _ClipPutHTML + ClipPutHyperlink | _FileGetShortcutEx | _FilePropertiesDialog | I/O Port Functions | File(s) Drag & Drop | _RunWithReducedPrivileges | _ShellExecuteWithReducedPrivileges | _WinAPI_GetSystemInfo | dotNETGetVersions | Drive(s) Power Status | _WinGetDesktopHandle | _StringParseParameters | Screensaver, Sleep, Desktop Lock Disable | Full-Screen Crash Recovery Wrappers/Modifications of others' contributions: _DOSWildcardsToPCRegEx (original code: RobSaunder's) | WinGetAltTabWinList (original: Authenticity) UDF's added support/programming to: _ExplorerWinGetSelectedItems | MIDIEx UDF (original code: eynstyne) (All personal code/wrappers centrally located at Ascend4nt's AutoIT Code) Link to comment Share on other sites More sharing options...
Pottery Posted July 21, 2010 Author Share Posted July 21, 2010 I had no thoughts about GUICreate lol, I can do it in C++ I'm just wondering how I would go about it with AutoIt. Link to comment Share on other sites More sharing options...
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