2 posts in this topic
I'm looking for how to detect if the default audio output has changed
During my research I found this file
I did not know how to use it
can anyone guide me how it works please.
Thanks in advance
This small UDF helps you save any text to speech to a .wav file.
#AutoIt3Wrapper_Au3Check_Parameters=-q -d -w 1 -w 2 -w 3 -w- 4 -w 5 -w 6 -w- 7 #include-once ; #INDEX# ======================================================================================================================= ; Title .........: _TTStoWav() ; AutoIt Version : 220.127.116.11 ; Language ......: English ; Author(s) .....: natedog102 ; Modifiers .....: ; Forum link ....: https://www.autoitscript.com/forum/topic/191573-tts-text-to-speech-to-wav-file-using-sapi/ ; Description ...: TTS to .wav file using SAPI ; =============================================================================================================================== ; #FUNCTION# ==================================================================================================================== ; Name...........: _TTStoWav ; Description ...: TTS to .wav file using SAPI ; Syntax.........: _TTStoWav($sText, $sLocation[, $iRate = 1[, $iVolume = 100]]) ; Parameters ....: $sText - String you want converted to a .wav ; $sLocation - Save location + file name, example: "C:\folder\sample.wav" ; $iRate - TTS speak rate between -10 and 10 ; $iVolume - Volume of the TTS between 0 and 100 ; Return values .: Success - Returns one ; Failure - Returns zero ; Author ........: natedog102 ; Modified.......: ; Remarks .......: ; Related .......: ; Link ..........: ; Example .......: No ; =============================================================================================================================== Func _TTStoWav($sText, $sLocation, $iRate = 1, $iVolume = 100) $oFileStream = ObjCreate("SAPI.SpFileStream") If @error Then Return 0 EndIf $oFileStream.Format.Type = 39 $oFileStream.Open($sLocation, 3) $oSpeech = ObjCreate('SAPI.SpVoice') If @error Then Return 0 EndIf $oSpeech.AudioOutputStream = $oFileStream $oSpeech.Rate = $iRate $oSpeech.Volume = $iVolume $oSpeech.Speak($sText, 3) $oSpeech.WaitUntilDone(10000) $oFileStream.Close() Return 1 EndFunc ;==>_TTStoWav And here's example usage:
_TTStoWav("This is a test", "C:\folder-must-exist\sample2.wav") I have never made a UDF before so I don't know if I coded it correctly or if I followed all the recommended guidelines. Apologies if I haven't.
I am making a program in which I use Bass audio library (with the wrapper for autoit that I found here on forums I think) because of its support for dx effects.
My problem, though, is that when effects as reverb or echo/delay are added, the channel length is not extended as to fit the tail of the effect, so if the file was really short, you wouldn't even hear the reverb at all.
I've tried setting the buffer parameter even to 60k ms, updating the channel length to 60k ms, but nothing makes it so that the effects aren't being cut off.
I've heard that I could add silence manually to wave files by adding the chr(0) characters, but haven't had any luck doing that, either.
What I'm doing:
initialize bass use streamCreateFile to load the wave file with the fx flag and length parameter set to 60000 set the config buffer to 60000 use channel set fx to add dx8 reverb use channel play to play the sound use bass update to update the length to 60000
I even tried having only silence in one wave file and tried joining two wave files together, but that didn't work either.
Any help would be very much appreciated.
Hello my friends
I have an urgent problem and we hope you can help me
I want to detect if the audio output of the device has changed
Such as the headset is connected or disConnected.
or change the default audio output
Is this possible?
I really searched a lot and found suggestions but unfortunately I did not understand them
Please explain to me