Sign in to follow this  
Followers 0
polaski

Array Mirror and flip.

5 posts in this topic

#1 ·  Posted (edited)

I`ve got little problem with my drawing script.

When detonating that script in paint it just draw a BMP array but flipped by 90 degrees and "mirror image".

I was testing it in winXP mspaint. In other systems just place MouseMove it in diffrent place. 150pix x 150 pix Black&White BMP.

Can some one just rebuild my arrays to get normal image?

MouseMove(105,76,1) in other place.

#cs ----------------------------------------------------------------------------

 AutoIt Version: 3.3.14.0
 Author:         polaski Marcin PRzyborowski

 Script Function: Convert BMP image into Array[x,y]=[Hex colour]
https://www.autoitscript.com/forum/topic/112540-is-there-a-function-for-reading-images-into-2d-arrays/?do=findComment&comment=788472
https://www.autoitscript.com/forum/topic/27362-bitmap-library/
script create an 2d Matrix.

#ce ----------------------------------------------------------------------------


#include <BMP3.au3> ;https://www.autoitscript.com/forum/topic/27362-bitmap-library/
#include <Array.au3>
#include <File.au3>

;;;;;;;;;;;;;;;;;hotkeye;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

; Press Esc to terminate script, Pause/Break to "pause"

Global $g_bPaused = False

HotKeySet("{PAUSE}", "TogglePause")
HotKeySet("{ESC}", "Terminate")

;While 1
;    Sleep(100)
;WEnd

Func TogglePause()
    $g_bPaused = Not $g_bPaused
    While $g_bPaused
        Sleep(100)
        ToolTip('Script is "Paused"', 0, 0)
    WEnd
    ToolTip("")
EndFunc   ;==>TogglePause

Func Terminate()
    Exit
EndFunc   ;==>Terminate



;;;;;;;;;;;;;;;;;hotkey end;;;;;;;;;;;;;;;;;;;;;;;;;;;
;Global $Paused


Local $filename = FileOpenDialog("Select image", @DesktopCommonDir, "All images (*.jpg;*.png;*.gif;*.bmp;)", 1)

$bmp = _BMPOpen($filename,1) ;zwraca uchwyt do bitmapy która otworzylismy.


Dim $tab3d[$bmp[1]][$bmp[2]] ;tablica o wymiarach bitmapy

;;;pętla zbierająca pixele;;;;
For $j = 0 To $bmp[1] - 1
        For $i = 0 To $bmp[2] - 1
           $tab3d[$j][$i]=_PixelRead($bmp,$j,$i)
         Next
      Next



      ;hójowa tablica 6 na 6
Global $glebokosc = 0
Global $kolor = 0
Global $pamiec = 0
Global $w1


call(start)
call (czytaj)


func start()


 If WinExists("[CLASS:MSPaintApp]") Then
      WinKill("[CLASS:MSPaintApp]", "")
        ;WinKill("Kolko i Krzyzyk")
     EndIf

Run("mspaint.exe")

$hWnd =  WinWait("[CLASS:MSPaintApp]", "",2)
sleep(2000)
 WinMove("[CLASS:MSPaintApp]",  "", 0, 0, 1000, 1000)

Sleep(10000)

MouseMove(105,76,1)

EndFunc




func czytaj()
For $j = 0 to $bmp[1] - 1
   $w1=MouseGetPos()
        For $i = 0 To $bmp[2] - 1


$pamiec=$glebokosc
;$kolor=$tab3d[$j][$i]

if $tab3d[$j][$i]='000000' Then
   call(wierc)

while $i < $bmp[2]-1 And $tab3d[$j][$i]=$tab3d[$j][$i+1]
$i=$i+1
;if $i=$bmp[2] then ExitLoop
;if $i=$bmp[2]-1 then ExitLoop

;_ArrayDisplay ($tab3d)
MouseDown ( "left" )
call(posowaj)
WEnd
MouseUP ("left")


   call(wyciagaj)
   call(posowaj)
   EndIf


if $tab3d[$j][$i]='FFFFFF' Then
   call(posowaj)
EndIf


Next
call(wroc)
Next

EndFunc

Func wierc()
Local $w2=mousegetpos()
MouseClick ("left", $w2[0],$w2[1]  , 1 ,  1 )
;beep(300,300)
EndFunc


Func wyciagaj()
Local $w2=mousegetpos()
;MouseClick ("right", $w2[0],$w2[1]  , 1 ,  1 )
;beep(800,300)
EndFunc

Func posowaj()
Local $w2=mousegetpos()
MouseMove ($w2[0]+2,$w2[1] , 0 )

EndFunc


func wroc()
    MouseMove ( $w1[0],$w1[1]+2  , 0 )
EndFunc

 

 

 

Edited by polaski

Share this post


Link to post
Share on other sites



#3 ·  Posted (edited)

Now Declared. It should Pause now.

I added image that worsk with that script.

imagemirror.bmp

Edited by polaski

Share this post


Link to post
Share on other sites

Try this code:

#include <BMP3.au3> ;https://www.autoitscript.com/forum/topic/27362-bitmap-library/
#include <Array.au3>
#include <File.au3>

Global $g_bPaused = False

HotKeySet("{PAUSE}", "TogglePause")
HotKeySet("{ESC}", "Terminate")

Func TogglePause()
  $g_bPaused = Not $g_bPaused
  While $g_bPaused
    Sleep(100)
    ToolTip('Script is "Paused"', 0, 0)
  WEnd
  ToolTip("")
EndFunc

Func Terminate()
    Exit
EndFunc

Local $filename = FileOpenDialog("Select image", @DesktopCommonDir, "All images (*.jpg;*.png;*.gif;*.bmp;)", 1)
$bmp = _BMPOpen($filename,1) ;zwraca uchwyt do bitmapy która otworzylismy.

Dim $tab3d[$bmp[2]][$bmp[1]]

For $i = 0 To $bmp[1] - 1
  For $j = 0 To $bmp[2] - 1
    $tab3d[$j][$i]=_PixelRead($bmp,$i,$j)
  Next
Next

If WinExists("[CLASS:MSPaintApp]") Then _
  WinKill("[CLASS:MSPaintApp]", "")
Run("mspaint.exe")
$hWnd =  WinWait("[CLASS:MSPaintApp]", "",2)
sleep(200)
WinMove("[CLASS:MSPaintApp]",  "", 0, 0, 1000, 1000)
Sleep(200)
MouseMove(105,76,1)
  
Local $w1, $w2
For $i = 0 to $bmp[2] - 1
  $w1=MouseGetPos()
  For $j = 0 To $bmp[1] - 1
    if $tab3d[$i][$j]='000000' Then
      Local $w2=MouseGetPos()
      MouseClick( "left", $w2[0],$w2[1], 1, 1 )
      while $j < $bmp[2]-1 And $tab3d[$i][$j] = $tab3d[$i][$j+1]
        $j += 1
        MouseDown( "left" )
        $w2 = MouseGetPos()
        MouseMove( $w2[0]+2, $w2[1], 0 )
      WEnd
      MouseUp("left")
      $w2 = MouseGetPos()
      MouseMove( $w2[0]+2, $w2[1], 0 )
    EndIf
    if $tab3d[$i][$j]='FFFFFF' Then
      $w2 = MouseGetPos()
      MouseMove( $w2[0]+2, $w2[1], 0 )
    EndIf
  Next
  MouseMove( $w1[0], $w1[1]+2, 0 )
Next

 

1 person likes this

Share this post


Link to post
Share on other sites

Thanks. Solved. I will try to use that code to program my CNC drill :).

It helps me alot to understand: how read arrays better.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Similar Content

    • Dimmae
      By Dimmae
      Hello,
      at first: i'm new here, so please forgive me my mistakes, and show them to me, just that i can learn to do better in the future.
      Now to my Problem: i have an excel sheet, where i just need some columns for further actions, but i have no idea how to add single columns to a new array.
      I found the following code(the one i just added as a file) from 'water' in this forum, but i wont get how i could add multiple columns into a new array.
      The biggest problem in my situation is that i dont know the count of the rows i need for the array, i just got a fix number of rows, which is 4.
       
      Hope you can help me, and sry again for this 'unlucky illustration'.
       
      btw: how can i add code shown as code here, instead of posting it as a attached file?.
       
       
       
      autoit-select-column.au3
      defects.xlsx
    • czardas
      By czardas
      Haven't had much time to code recently. However the following thread inspired me.
      The debate about linear, parallel and binary search methods was rather interesting and, in an attempt to be diplomatic, I decided to combine @jchd's suggestion with @LarsJ's binary search example. I decided that the binary search algorithm required modification to make it more linear. As usual, 'if you invent something, it probably already exists and if it already exists, it exists for a reason'. My first attempt was not all that good. The code worked but was really a mess. I blame peer pressure (to post an example of a parallel search method).  I will delete that old code in due course.
      With a little memory jogging and a glance at the help file, the solution turned out to be quite easy: I just needed a better understanding of Euler. Further modification will be needed to work with more complicated unicode strings. The output could be returned as an array or a delimitered string. I'm not so interested in those details. I'm just going to post the algorithm for now and anyone, who wants to, can modify it to suit their needs. Both arrays must contain at least 1 element.
      Local $aFoo = [0,1,2,3,4,5,6,7,9,10,11,12,13,14,15,16,19,20,23,24,26,30,35,39,40,41] Local $aBar = [0,1,5,6,7,8,9,10,11,12,13,14,17,18,19,21,24,25,26,27,34,35,38,40] ParallelExponetialSearch($aFoo, $aBar) ; Compares two lists - returning positive matches. Each input array must be unique (individually) and in alphabetical order. Func ParallelExponetialSearch($aFoo, $aBar) Local $sFind, _ $iMin_F = -1, $iMax_F = UBound($aFoo) -1, $Lo_F = $iMin_F, $Hi_F, _ $iMin_B = -1, $iMax_B = UBound($aBar) -1, $Lo_B = $iMin_B, $Hi_B While $iMin_F < $iMax_F And $iMin_B < $iMax_B ; Toggle Arrays - Which array has most untested elements? This is the one we want to search next, ; so we can bypass more comparisons because (in theory) mismatches have a greater chance of being skipped. If $iMax_F - $iMin_F >= $iMax_B - $iMin_B Then ; $aFoo has more (or an equal number of) untested elements $Hi_F = $iMax_F $iMin_B += 1 $sFind = $aBar[$iMin_B] While $Lo_F < $Hi_F ; search $aFoo For $i = 0 To Floor(Log($Hi_F - $Lo_F) / Log(2)) $Lo_F = $iMin_F + 2^$i If $aFoo[$Lo_F] = $sFind Then $iMin_F = $Lo_F ; each match should be added to the output [perhaps an array] ConsoleWrite($sFind & " found at $aFoo[" & $Lo_F & "] = $aBar[" & $iMin_B & "]" & @LF) ExitLoop 2 ElseIf $aFoo[$Lo_F] > $sFind Then $Hi_F = $Lo_F -1 $iMin_F += Floor(2^($i -1)) $Lo_F = $iMin_F ContinueLoop 2 EndIf Next $iMin_F = $Lo_F ; minimum increment is one WEnd Else ; $aBar has more untested elements $Hi_B = $iMax_B $iMin_F += 1 $sFind = $aFoo[$iMin_F] While $Lo_B < $Hi_B ; search $aBar For $i = 0 To Floor(Log($Hi_B - $Lo_B) / Log(2)) $Lo_B = $iMin_B + 2^$i If $aBar[$Lo_B] = $sFind Then $iMin_B = $Lo_B ; each match should be added to the output [perhaps an array] ConsoleWrite($sFind & " found at $aFoo[" & $iMin_F & "] = $aBar[" & $Lo_B & "]" & @LF) ExitLoop 2 ElseIf $aBar[$Lo_B] > $sFind Then $Hi_B = $Lo_B -1 $iMin_B += Floor(2^($i -1)) $Lo_B = $iMin_B ContinueLoop 2 EndIf Next $iMin_B = $Lo_B ; minimum increment is one WEnd EndIf WEnd EndFunc ;==> ParallelExponetialSearch I hope this will be useful to someone. I believe it deserved a thread of its own!
    • RC86
      By RC86
      Afternoon!
      I have a requirement to return both a string and an array from a function so as a result I put them both into an array and returned that.  I can access them in their entirety after returning them but then I can't seem to access the array elements after this.  Should I be able to or is there a prettier way?
      #include <Array.au3> ;Memory info returned as a string and an array $memoryInfo = _getMemoryInfo() msgbox(0,"Memory Info",$memoryInfo[0]) _ArrayDisplay($memoryInfo[1],"Memory as an Array") Local $newArray[7] $memoryInfo[1] = $newArray msgbox(0,"Test element",$newArray[0]) _ArrayDisplay($newArray) Func _getMemoryInfo() Local $newArray[7] Local $array = MemGetStats() $newArray[0] = $array[0] ;% of memory in use $newArray[1] = Round($array[1]/1024 * 0.001,2) ;Total physical RAM $newArray[2] = Round($array[2]/1024 * 0.001,2) ;Availaible physical RAM $newArray[3] = Round($array[3]/1024 * 0.001,2) ;Total pagefile $newArray[4] = Round($array[4]/1024 * 0.001,2) ;Available pagefile $newArray[5] = Round($array[5]/1024 * 0.001,2) ;Total virtual $newArray[6] = Round($array[6]/1024 * 0.001,2) ;Available virtual $memoryUsage = $newArray[1] - $newarray[2] $pagefileUsage = $newArray[3] - $newarray[4] ;Output/Return Local $returnArray[2] $returnArray[0] = "Memory: " & $memoryUsage & " GB/" & $newArray[1] & " GB " & @CRLF & "Pagefile: " & $pagefileUsage & " GB/" & $newArray[3] & " GB " $returnArray[1] = $newArray return $returnArray EndFunc A bit messy but hopefully it's understandable what I'm trying to achieve.
      Thanks!
    • Jibberish
      By Jibberish
      I am having difficulties getting updated results from GUICtrlCreateInput. I wrote a small script to demonstrate what I am trying to do.
      This script reads a text file into an array and displays the Name and Number from the text file.
      The user can check a name and change the number, and the results are displayed in _ArrayDisplay.
      Only the Checked names are displayed in their original position. This is necessary for future
      plumbing.
      The problem with this script is the original number is returned, not the changed number. I cannot
      figure out how to get the updated number to be displayed.
      ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; This script reads a text file into an array and displays the Name and Number from the text file. ; The user can check a name and change the number, and the results are displayed in _ArrayDisplay. ; Only the Checked names are displayed in their original position. This is necessary for future ; plumbing. ; ; The problem with this script is the original number is returned, not the changed number. I cannot ; figure out how to get the updated number to be displayed. ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #include-once #include <MsgBoxConstants.au3> #include <array.au3> #include <Date.au3> #include <WinAPIFiles.au3> #include <AutoItConstants.au3> #include <Misc.au3> #include <File.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> Local $iMax = 6 ;Default number of Videos - 1 for the array counter Dim $aTextFile[$iMax][2] ; [start with 5 entries][Name, Number] Don't get confused! [Row][Column] Local $i = 0 Local $iLeft = 30 Local $iTop = 30 Local $sName Local $sNumber Local $aArray Local $iMaxCol = 5 Local $iRow = 0 Local $iCol = 0 Local $aNumberCount[$iMaxCol][2] $aArray1 = ReadFile() $aNamesNumbers = DisplayNames($aArray1) _ArrayDisplay($aNamesNumbers) ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; ReadFile() places the contents of the NameNumber.txt file in an array ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Func ReadFile() Local $sFileData = @ScriptDir & "\NameNumber.txt" Local $iStrReturn = 0 Local $aArrayFile Local $aTextFile[$iMaxCol][2] Local $aName Local $sCheckBox1 Const $iL = 10 ; Count from Left for GUI so all buttons line up Local $sFill Local $iA = 0, $iN = 0 ; Put the Names into an Array _FileReadToArray($sFileData, $aArrayFile) For $iA = 0 To $aArrayFile[0] ; Step through the array looking for Names If StringInStr($aArrayFile[$iA], "Name:") Then $aName = StringSplit($aArrayFile[$iA],":") $sFill = $aName[2] If UBound($aTextFile) <= $iRow Then ; Resize the array when $iRow is equal to the element count in the array to prevent subscript error ReDim $aTextFile[UBound($aTextFile) + 1][$iMaxCol] EndIf $aTextFile[$iRow][$iCol] = $sFill $iRow += 1 EndIf Next $iCol = 1 $iRow = 0 $sFill = "" For $iA = 1 To $aArrayFile[0] ; Step through the array looking for Numbers If StringInStr($aArrayFile[$iA], "Number:") Then $aName = StringSplit($aArrayFile[$iA],":") $sFill = $aName[2] If UBound($aTextFile) <= $iRow Then ; Resize the array when $iRow is equal to the element count in the array to prevent subscript error ReDim $aTextFile[UBound($aTextFile) + 1][$iMaxCol] EndIf $aTextFile[$iRow][$iCol] = $sFill $iRow += 1 EndIf Next Return $aTextFile EndFunc ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; Display the Name and Number ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Func DisplayNames($aArray1) Local $aName[$iMax] Local $aNumbers[$iMax] $iMMCount = UBound($aArray1) $iMMCount -=1 Local $iWidth = 300 Local $iLength = 300;$iMMCount * 30 GUISetFont(12) $hGUI = GUICreate("Edit / Update Number Test", $iWidth, $iLength, -1, -1) GUICtrlCreateLabel(" Name Number",1,5) ;$iTop += 30 ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; Display Name with a Checkbox. Only Checked Names should be saved. ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For $i = 0 to $iMMCount Step 1 $sNameText = $aArray1[$i][0] $iNameLength = StringLen($sNameText) $aName[$i] = GUICtrlCreateCheckbox($sNameText,$iLeft, $iTop) $iTop += 30 Next ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; Display the number from the text file below each name. Allow the user to change the number and display the ; new number. ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $iLeft = 60 GUIStartGroup() $iTop = 28 For $i = 0 to $iMMCount Step 1 $sNumberText = $aArray1[$i][1] $aNumberCount[$i][1] = $sNumberText $aNumberCount[$i][0] = GUICtrlCreateInput($sNumberText,$iLeft, $iTop, 50,18, $GUI_DOCKAUTO) GUICtrlSetPos($aNumberCount[$i][0],200) $iTop += 30 Next ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ; ; Read the checked names and (possibly updated) number ; ;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $iMMCount = UBound($aNumberCount) $iMMNewCount = $iMMCount - 1 Local $aGUICheckbox[$iMMCount] Local $aCheckedNameNumber[$iMMCount][2] $iLeft = 30 Local $idCloseGUI = GUICtrlCreateButton("Close",$iLeft, $iTop) GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $idCloseGUI For $i = 0 To $iMMNewCount Step 1 Switch GUICtrlRead($aName[$i]) Case $GUI_CHECKED $aCheckedNameNumber[$i][0] = $aArray1[$i][0] Case $GUI_UNCHECKED EndSwitch Switch GUICtrlRead($aNumberCount[$i][0]) Case $aCheckedNameNumber[$i][1] = GUICtrlRead($aNumberCount[$i][1]) EndSwitch Next ExitLoop EndSwitch WEnd For $i = 0 to $iMMNewCount step 1 GUICtrlRead($aNumberCount[$i][0]) If $aCheckedNameNumber[$i][0] <> "" Then $aCheckedNameNumber[$i][1] = $aNumberCount[$i][1] EndIf Next GUIDelete($hGUI) Return $aCheckedNameNumber EndFunc This is the text file I am reading. If you want to try this out put the NameNumber.txt file in your script directory. It's attached to the post.
      * This is a dummy file with a Name and Number * The only purpose of this file is to read the updated Number. Name:Taggart Number:916 Name:Mongo Number:90 Name:Hedley Lamarr Number:22 Name:Bart Number:9999 Name:The Waco Kid Number:2244 If I change the number, the original number is displayed at the end, not the updated/modified number. I need the modified number to be displayed.
      Thanks in advance for any assistance!
      Jibberish
      NameNumber.txt
    • Jibberish
      By Jibberish
      I am working on a Video Player Test Script. I am reading a text file into a 3d array to be displayed in a GUI.
      Array Content:
      [x][0]FileName.mp4
      [x][1]UsageCount -> Up to a 4 digit number
      [x][2]EnableUsageCount (True/False)
      In the GUI the user can check the filename box, edit the number of usages and check EnableUsageCount to turn on the UsageCount control using the UsageCount number for the maximum number of plays.
      To make this easier to deal with I have removed the EnableUsageCount section, and am just concentrating on getting a method to put the edited (or unchanged) UsageCount in the array. Currently nothing is read into the array, due to my using the wrong method in the Case statement.
      Here are code snippets of what I am trying to do:
      ; Snippets from script ; I read the text file at the bottom and put the .mp4 filenames in $aManifest[x][0] and UsageCount in $aManifest[x][1] ; Then I create a GUI to display the .mp4 filenames with checkboxes and the UsageCount to the right. UsageCount is editable by the user. ; If the filename is checked, I want to read the filename into $aCheckedVideos[x][0] and the updated UsageCount in $aCheckedVideos[x][1] ; The GUICtrlRead($aVideoName[$i]) with Case $GUI_CHECKED & UNCHECKED works for the checkboxes ; This section puts the filenames in the GUI with a checkbox For $i = 0 to $iMMCount Step 1 $sMP4Text = $aManifest[$i][0] $iMP4Length = StringLen($sMP4Text) $aVideoName[$i] = GUICtrlCreateCheckbox($sMP4Text,$iLeft, $iTop) $iTop += 30 Next ; This section reads numbers from the Manifest array, and I want to be able to change the number and have them saved. ; So the Case $GUI_CHECKED & UNCHECKED won't work here, and I can't figure out what I should be doing here. For $i = 0 to $iMMCount Step 1 $sUsageText = $aManifest[$i][1] $aUsageCount[$i] = GUICtrlCreateInput($sUsageText,$iLeft, $iTop, 50,18, $GUI_DOCKAUTO) GUICtrlSetPos($aUsageCount[$i],200) $iTop += 30 Next While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $idCloseGUI For $i = 0 To $iMMNewCount Step 1 Switch GUICtrlRead($aVideoName[$i]) Case $GUI_CHECKED $aCheckedVideos[$i][0] = $aManifest[$i][0] ; If checked, I put the results into a two D array Case $GUI_UNCHECKED ; where Video Name is $aCheckedVideos[x][0] EndSwitch Switch GUICtrlRead($aUsageCounter[$i]) Case $GUI_CHECKED $aCheckedVideos[$i][1] = $aUsageCount[$i] ;I want to put the text (numbers) in $aCheckedVideos[x][1] Case $GUI_UNCHECKED ;but what is returned is blank, probably due to EndSwitch ; $GUI_CHECKED being the wrong thing. Next ExitLoop EndSwitch WEnd ;The txt file I'm reading has the following: ;~ /** Title #1: Big Buck Bunny 1080p **/ ;~ "Name": "Big Buck Bunny", ;~ "URI": "..\\MediaFiles\\bbb_1080_60s.mp4", ;~ "UsageCount": 9999, ;~ "URI": "..\\MediaFiles\\bbb_1080_60s_enc1.mp4", ;~ "UsageCount": 45, ;~ "URI": "..\\MediaFiles\\bbb_1080_60s_enc1.mp4", ;~ "UsageCount": 2, ;~ /** Title #2: Tears of Steel 4K **/ ;~ "Name": "Tears of Steel 4K", ;~ "URI": "..\\MediaFiles\\tos_4K_60s_HEVC.mp4", ;~ "UsageCount": 9876, ;~ "URI": "..\\MediaFiles\\tos_4K_60s_HEVC_enc2.mp4", ;~ "UsageCount": 0, ;~ "URI": "..\\MediaFiles\\tos_4K_60s_HEVC_enc2.mp4", ;~ "UsageCount": 5, I am certain that the section
                          Switch GUICtrlRead($aUsageCounter[$i])
                              Case $GUI_CHECKED
                                  $aCheckedVideos[$i][1] = $aUsageCount[$i]    ;I want to put the text (numbers) in $aCheckedVideos[x][1]
                              Case $GUI_UNCHECKED                                ;but what is returned is blank, probably due to
                          EndSwitch                                            ; $GUI_CHECKED being the wrong thing.

      is wrong, and this is what I am looking for help with. Instead of $GUI_CHECKED what should I be looking for?
      The worst part of this is I had this working late last night, and then lost my changes and cannot for the life of me remember how I had this working.
      Help is truly appreciated!
      Jibberish