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Multiple GUI forms


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Hi,

Can someone please help here...

When I enter any text in the Input box 1 and Select the Button 1 within Form1, it should open the Form2 containing InputBox2 and Button 2.

Can we get multiple forms built inside each other?

 

#include <ButtonConstants.au3>
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("Form1", 578, 120, 700, 421)
$Button1 = GUICtrlCreateButton("Button1", 360, 48, 75, 25)
$Input1 = GUICtrlCreateInput("Input1", 40, 48, 257, 24)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

#Region ### START Koda GUI section ### Form=
$Form2 = GUICreate("Form1", 415, 123, 789, 423)
$Button1 = GUICtrlCreateButton("Button2", 288, 48, 75, 25)
$Input2 = GUICtrlCreateInput("Input2", 40, 48, 217, 24)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit

        Case $Button1
;~          Pressing the Button 1 should open the $FORM2 and complete actions

    EndSwitch
WEnd

 

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In the wiki you'll find a tutorial on how to cope with multiple GUIs: https://www.autoitscript.com/wiki/Managing_Multiple_GUIs

My UDFs and Tutorials:

Spoiler

UDFs:
Active Directory (NEW 2022-02-19 - Version 1.6.1.0) - Download - General Help & Support - Example Scripts - Wiki
ExcelChart (2017-07-21 - Version 0.4.0.1) - Download - General Help & Support - Example Scripts
OutlookEX (2021-11-16 - Version 1.7.0.0) - Download - General Help & Support - Example Scripts - Wiki
OutlookEX_GUI (2021-04-13 - Version 1.4.0.0) - Download
Outlook Tools (2019-07-22 - Version 0.6.0.0) - Download - General Help & Support - Wiki
PowerPoint (2021-08-31 - Version 1.5.0.0) - Download - General Help & Support - Example Scripts - Wiki
Task Scheduler (NEW 2022-07-28 - Version 1.6.0.1) - Download - General Help & Support - Wiki

Standard UDFs:
Excel - Example Scripts - Wiki
Word - Wiki

Tutorials:
ADO - Wiki
WebDriver - Wiki

 

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Here you are

#include <ButtonConstants.au3>
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("Form1", 578, 120, 700, 421)
$Button1 = GUICtrlCreateButton("Button1", 360, 48, 75, 25)
$Input1 = GUICtrlCreateInput("Input1", 40, 48, 257, 24)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###



While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit

        Case $Button1
            #Region ### START Koda GUI section ### Form=
$Form2 = GUICreate("Form1", 415, 123, 789, 423)
$Button1 = GUICtrlCreateButton("Button2", 288, 48, 75, 25)
$Input2 = GUICtrlCreateInput("Input2", 40, 48, 217, 24)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
;~          Pressing the Button 1 should open the $FORM2 and complete actions

    EndSwitch
WEnd

 

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You want forms inside of forms? Of course we can do that!

#include <ButtonConstants.au3>
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <WinAPI.au3>

Global $frmMain = GUICreate("Main GUI", 768, 480, -1, -1, BitOR($WS_SIZEBOX, $WS_MAXIMIZEBOX, $WS_MINIMIZEBOX, $WS_CLIPCHILDREN))
Global $inpMainInput = GUICtrlCreateInput("Input1", 10, 10, 100, 20)
Global $btnMainButton = GUICtrlCreateButton("Button1", 120, 10, 100, 20)
Global $aButtons[1][1]
Global $aInputs[1][1]

GUICtrlSetResizing($inpMainInput, $GUI_DOCKALL)
GUICtrlSetResizing($btnMainButton, $GUI_DOCKALL)

GUISetState(@SW_SHOW, $frmMain)

While 1
    $nMsg = GUIGetMsg(1)
    Switch $nMsg[1]
        Case $frmMain
            Switch $nMsg[0]
                Case $GUI_EVENT_CLOSE
                Exit
            Case $btnMainButton
                    Local $frmChild = GUICreate("Form inside form : Count " & UBound($aButtons, $UBOUND_ROWS) - 1, 480, 256, -20, 30, BitOR($WS_SIZEBOX, $WS_MAXIMIZEBOX, $WS_MINIMIZEBOX))
                    Local $inpChildInput = GUICtrlCreateInput("Input2", 10, 10, 200, 20)
                    Local $btnChildButton = GUICtrlCreateButton("Button2", 220, 10, 100, 20)
                    GUICtrlSetResizing($inpChildInput, $GUI_DOCKALL)
                    GUICtrlSetResizing($btnChildButton, $GUI_DOCKALL)

                    $aButtons[UBound($aButtons, $UBOUND_ROWS) - 1][0] = $btnChildButton
                    $aInputs[UBound($aInputs, $UBOUND_ROWS) - 1][0] = $inpChildInput
                    ReDim $aButtons[UBound($aButtons, $UBOUND_ROWS) + 1][1]
                    ReDim $aInputs[UBound($aInputs, $UBOUND_ROWS) + 1][1]

                    _WinAPI_SetParent($frmChild, $frmMain)
                    GUISetState(@SW_SHOW, $frmChild)
            EndSwitch
        Case Else
            Switch $nMsg[0]
                Case $GUI_EVENT_CLOSE
                    GUIDelete($nMsg[1])
                Case Else
                    For $i = 0 to UBound($aButtons, $UBOUND_ROWS) - 1
                        If ($nMsg[0] = $aButtons[$i][0]) Then
                            GUICtrlSetData($aInputs[$i][0], "Button ID " & $aButtons[$i][0] & " for form " & $i & " pressed")
                            ExitLoop
                        EndIf
                    Next
            EndSwitch
    EndSwitch
WEnd

 

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  • 4 weeks later...

you could also put the second gui in a function you created and call the function. i find that to make the program in general more organized and easier to follow

$Form1 = GUICreate("Form1", 578, 120, 700, 421)
$Button1 = GUICtrlCreateButton("Button1", 360, 48, 75, 25)
$Input1 = GUICtrlCreateInput("Input1", 40, 48, 257, 24)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

 

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit

        Case $Button1
        _secondGUI()
    endswitch


func _sencondGUI()

$Form2 = GUICreate("Form1", 415, 123, 789, 423)
$Button1 = GUICtrlCreateButton("Button2", 288, 48, 75, 25)
$Input2 = GUICtrlCreateInput("Input2", 40, 48, 217, 24)
GUISetState(@SW_SHOW)
endfunc

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It's not a good practice to create forms in the 'GuiGetMsgLoop' so everytime the Msg ic catched a new form is created. I do this like this:  2GUI.au3

nearly the same as in:

On ‎05‎.‎01‎.‎2016 at 7:49 AM, water said:

In the wiki you'll find a tutorial on how to cope with multiple GUIs: https://www.autoitscript.com/wiki/Managing_Multiple_GUIs

 

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