i just got a new windows 7 64 bit machine at work. I get a error when complilling with #include <AD.au3>
excerpt from console:
xxxAuto ItIncludeAD.au3(423,15) : ERROR: undefined macro.
If @OSArch =
xxxAuto ItIncludeAD.au3(423,35) : ERROR: undefined macro.
If @OSArch = "IA64" Or @OSArch =
xxxAuto ItIncludeAD.au3(1290,66) : ERROR: _ArrayToString() called with wrong number of args.
$aAD_Objects[$iCount2][$iCount1 - 1] = _ArrayToString($aTemp)
C:\Program Files (x86)\AutoIt3\Include\Array.au3(808,87) : REF: definition of _ArrayToString().
Func _ArrayToString(Const ByRef $avArray, $sDelim, $iStart = Default, $iEnd = Default)
xxxAuto ItIncludeAD.au3(1306,51) : ERROR: _ArrayToString() called with wrong number of args.
$aAD_Objects[$iCount2] = _ArrayToString($aTemp)
even if all i am compiling is th eincludes
it has always worked fine XP, so this must have something to do with window 7 or being 64 bit.
I'm having a problem creating a 64 bit exe using Aut2Exe. I'm running on a Windows 7 64 bit PC and OS.
If I compile my test script using a right click on the test script I can successfully create a 32 bit or a 64 bit exe. I can easily check this by looking at the properties of the exe, compatibility settings where, for the 64 bit exe compatibility settings "below" Vista are not available whereas, for the 32 bit exe they are.
If I compile using Aut2Exe (running it from a non-compiled au3 script) then, using the method above, both the 32 bit and 64 bit builds appear to actually be 32 bit exes. The file, MakeTest.au3 is attached.
If I try to do the same build using the command line input for Aut2Exe I can build the 32 bit version OK but the 64 bit build returns the error "Unable to read in AutoIt stub file. (AutoItSC.bin)". Surely it should be looking for AutItSC_x64.bin if I use the /x64 switch shouldn't it?
If I try to run Aut2exe_x64 from the command line I get the "not recognised as an internal or external command" message.
However, double clicking on Aut2exe_x64 and using the UI that's displayed I do get a 64 bit version built.
I'm very confused - I really need to use a script to compile both 32 and 64 bit versions as the whole thing is part of an automatically built installation "application". Can anyone make sense of it for me or ami I just being stupid?
This is a Wrapper for Pugixml, made with C++ by me and uses the version 1.2.
pugixml is a light-weight C++ XML processing library. It consists of a DOM-like interface with rich traversal/modification capabilities, an extremely fast XML parser which constructs the DOM tree from an XML file/buffer. pugixml enables very fast, convenient and memory-efficient XML document processing. However, since pugixml has a DOM parser, it can't process XML documents that do not fit in memory; also the parser is a non-validating one, so if you need DTD or XML Schema validation, the library is not for you.
The Xml parser(Pugixml) is distributed under the MIT license:
This means that you can freely use pugixml in your applications, both open-source and proprietary.
Load/save XML files to an in-memory document object model (DOM). Add name/value attribtes to nodes. Numerous methods for iterating over the nodes in a document. Built in XPath. Full Unicode support. MsXml Independent. Has about 47 Functions.Works on: Microsoft Windows 2000, XP, Server 2003, Vista, 7, Server 2008. 32 bit
Not supported any more due the fact that I had a hard drive failure therefore lost the source code of the DLL.
Note: I have also included a 64bit DLL but as I don't have a 64bit computer it remains untested.