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Errious

ScreenCapture automatization function (Need HELP)

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Errious

Hello,

i am searching for a function that allows me some very specific functions for Screen Captures.

 

  • First should be the possibillity to create a Screenshot from a specific window and this is possibly under another window but has to stay there and not getting forced to be in the first - layer position if this is clear enough :-)
  • The other thing should be the ability to create a Screen Capture every couple minutes or a specific period.

 

I tried a lot of Screen Capture tools but neither can do both together.

Also my try to create my own script with AutoIT failed, because of missing knoweledge about how to use it for this specific reasons, would be very kind if someone can tell me in the first place if this is possible at all and maybe someone has allready an idea about how to realize it?

 

best regards

 

 

 

 

Edited by Errious

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Errious

After reading and looking around to find something that works for me i found this:

Spoiler
#include <GDIPlus.au3>

_GDIPlus_Startup()
Global $handle = WinGetHandle("[HANDLE:0x0000000000061034]") ; This is the Handle from the window to capture found manual under WindowInfo! ;
Global $hBitmap = Capture_Window($handle, _WinAPI_GetWindowWidth($handle), _WinAPI_GetWindowHeight($handle)) ; This function is creating a picture from the window with the given HANDLE. ;
_GDIPlus_ImageSaveToFile($hBitmap, @ScriptDir & "\test.jpg") ; This is to give it a name and save the picture. ;
_GDIPlus_Shutdown() ; Shuts down the process. ;

ShellExecute(@ScriptDir & "\test.jpg") ; Is opening the picture with the given name.;

Func Capture_Window($hWnd, $w, $h)
    If Not IsHWnd($hWnd) Then Return SetError(1, 0, 0)
    If Int($w) < 1 Then Return SetError(2, 0, 0)
    If Int($h) < 1 Then Return SetError(3, 0, 0)
    Local Const $hDC_Capture = _WinAPI_GetDC(HWnd($hWnd))
    Local Const $hMemDC = _WinAPI_CreateCompatibleDC($hDC_Capture)
    Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC_Capture, $w, $h)
    Local Const $hObjectOld = _WinAPI_SelectObject($hMemDC, $hHBitmap)
    DllCall("gdi32.dll", "int", "SetStretchBltMode", "hwnd", $hDC_Capture, "uint", 4)
    DllCall("user32.dll", "int", "PrintWindow", "hwnd", $hWnd, "handle", $hMemDC, "int", 0)

    _WinAPI_DeleteDC($hMemDC)
    _WinAPI_SelectObject($hMemDC, $hObjectOld)
    _WinAPI_ReleaseDC($hWnd, $hDC_Capture)

    Local Const $hFullScreen = WinGetHandle("[TITLE:Program Manager;CLASS:Progman]")
    Local Const $aFullScreen = WinGetPos($hFullScreen)
    Local Const $c1 = $aFullScreen[2] - @DesktopWidth, $c2 = $aFullScreen[3] - @DesktopHeight
    Local Const $wc1 = $w - $c1, $hc2 = $h - $c2

    If (($wc1 > 1 And $wc1 < $w) Or ($w - @DesktopWidth > 1) Or ($hc2 > 7 And $hc2 < $h) Or ($h - @DesktopHeight > 1)) And (BitAND(WinGetState(HWnd($hWnd)), 32) = 32) Then
        Local $hBmp_t = _GDIPlus_BitmapCreateFromHBITMAP($hHBitmap)
        $hBmp = _GDIPlus_BitmapCloneArea($hBmp_t, 8, 8, $w - 16, $h - 16)
        _GDIPlus_BitmapDispose($hBmp_t)
    Else
        $hBmp = _GDIPlus_BitmapCreateFromHBITMAP($hHBitmap)
    EndIf
    _WinAPI_DeleteObject($hHBitmap)
    Return $hBmp
EndFunc   ;==>Capture_Window

 

This was working till i updated to the newest version from autoIT and now i get Errors :mad::

  • Global $hBitmap = Capture_Window($handle, _WinAPI_GetWindowWidth($handle)
  • Global $hBitmap = Capture_Window($handle, _WinAPI_GetWindowWidth($handle), _WinAPI_GetWindowHeight($handle)

This script was doing what i need for what i want in the first place, it creates a screen shot from a specific window even behind another window.

Maybe someone can tell me what is wrong now, when it worked fine before?

 

 

Edited by Errious

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SlackerAl

Did you mean this:

Quote

This was working till i updated to the newest version from autoIT and now i get Errors :mad::

  • Global $hBitmap = Capture_Window($handle, _WinAPI_GetWindowWidth($handle)
  • Global $hBitmap = Capture_Window($handle, _WinAPI_GetWindowWidth($handle), _WinAPI_GetWindowHeight($handle)

This script was doing what i need for what i want in the first place, it creates a screen shot from a specific window even behind another window.

Maybe someone can tell me what is wrong now, when it worked fine before?

To be in the hidden part of your post?

I'll assume not... you can post your code nicely and visibly using the <> code tags.

If this has just broken in the latest version, you should check these fixes and let Melba know if you have found another problem.

 

 


Problem solving step 1: Write a simple, self-contained, running, replicator of your problem.

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Errious

Thank you SlackerAI for your post.

 

Because i have no clue where i find fixes i can tell after uninstalling 3.3.14.3 and install 3.3.14.0 that script works again.

 

At least i can now try to put something together that works i hope, im still searching for some help on my project.

Still missing is the part to realize the automatic capture every 60s or so.

Also i came up with the idea to create some kind of GUI but have some problems i need to solve before.

For example, when using HANDLE process for the window it gets a new ID when launching again, so i can not stay with the one i can manual identify, any way to have some kind of lookup function to identify the window i want to capture autamicly?

Also i need to change the format from Jpg to Png because of non compressed files.

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Errious

Made some changes today and this is what i came up with:

 

#include <GDIPlus.au3>
#include <WindowsConstants.au3>
#include <ScreenCapture.au3>

_GDIPlus_Startup()
Global $handle = WinGetHandle("[HANDLE:Notepad]") ; This is the Handle from the window to capture found manual under WindowInfo! ;
_GDIPlus_Shutdown() ; Shuts down the process. ;

_ScreenCapture_SetJPGQuality(100);max image quality
$scrFile = @ScriptDir & "\screenshot - " & @MDAY & @MON & @YEAR & '-' & @HOUR &@MIN& @SEC & ".png"
_ScreenCapture_CaptureWnd($scrFile, "[ACTIVE]", -1, -1, -1, -1, 0)

Func Capture_Window($hWnd, $w, $h)
    If Not IsHWnd($hWnd) Then Return SetError(1, 0, 0)
    If Int($w) < 1 Then Return SetError(2, 0, 0)
    If Int($h) < 1 Then Return SetError(3, 0, 0)
    Local Const $hDC_Capture = _WinAPI_GetDC(HWnd($hWnd))
    Local Const $hMemDC = _WinAPI_CreateCompatibleDC($hDC_Capture)
    Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC_Capture, $w, $h)
    Local Const $hObjectOld = _WinAPI_SelectObject($hMemDC, $hHBitmap)
    DllCall("gdi32.dll", "int", "SetStretchBltMode", "hwnd", $hDC_Capture, "uint", 4)
    DllCall("user32.dll", "int", "PrintWindow", "hwnd", $hWnd, "handle", $hMemDC, "int", 0)

    _WinAPI_DeleteDC($hMemDC)
    _WinAPI_SelectObject($hMemDC, $hObjectOld)
    _WinAPI_ReleaseDC($hWnd, $hDC_Capture)

    Local Const $hFullScreen = WinGetHandle("[TITLE:Program Manager;CLASS:Progman]")
    Local Const $aFullScreen = WinGetPos($hFullScreen)
    Local Const $c1 = $aFullScreen[2] - @DesktopWidth, $c2 = $aFullScreen[3] - @DesktopHeight
    Local Const $wc1 = $w - $c1, $hc2 = $h - $c2
 EndFunc   ;==>Capture_Window

Short right :) Does what it should do, create screenshot from specific HANDLE even behind a window and save file with different times as name.

One thing i need still help on is the automatic function to run the script every 60s for example.

Was trying to use loop and while but no progress forward so far, maybe someone can help me with knowledge, would be kind :)

Best Regards

Edited by Errious

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Errious
#include <GDIPlus.au3>
#include <WindowsConstants.au3>
#include <ScreenCapture.au3>
#include <MsgBoxConstants.au3>
#include <AutoItConstants.au3>

; Press ESC to exit script
HotKeySet("{ESC}", "On_Exit")

Global $Paused, $Runner
Global $fNot_1_Vis = True, $iBegin = 0
Global $sAutoIt_Path = StringRegExpReplace(@AutoItExe, "(^.*\\)(.*)", "\1")
_GDIPlus_Startup()
Global $handle = WinGetHandle("[HANDLE:NOTEPAD]") ; This is the Handle from the window to capture found manual under WindowInfo! ;
_GDIPlus_Shutdown() ; Shuts down the process. ;
_ScreenCapture_SetJPGQuality(100);max image quality
$scrFile = @ScriptDir & "\screenshot - " & @MDAY & @MON & @YEAR & '-' & @HOUR &@MIN& @SEC & ".png" ;save file with name format;
_ScreenCapture_CaptureWnd($scrFile, "[ACTIVE]", -1, -1, -1, -1, 0)

Opt("TrayAutoPause", 0)

HotKeySet("{PAUSE}", "TogglePause")
HotKeySet("{ESC}", "Terminate")
HotKeySet("{F9}", "Capture_Window")

Func On_Exit()
    Exit
EndFunc

While 1
    Sleep(100)
WEnd
;;;;;;;;

Func TogglePause()
    $Paused = Not $Paused
    While $Paused
        Sleep(100)
        ToolTip('Script is "Paused"', 0, 0)
    WEnd
    ToolTip("")
EndFunc   ;==>TogglePause

Func Terminate()
    Exit 0
EndFunc   ;==>Terminate


Func Capture_Window($hWnd, $w, $h)
    $Runner = Not $Runner
    While $Runner
 Sleep(3000)
    If Int($w) < 1 Then Return SetError(2, 0, 0)
    If Int($h) < 1 Then Return SetError(3, 0, 0)
    Local Const $hDC_Capture = _WinAPI_GetDC(HWnd($hWnd))
    Local Const $hMemDC = _WinAPI_CreateCompatibleDC($hDC_Capture)
    Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC_Capture, $w, $h)
    Local Const $hObjectOld = _WinAPI_SelectObject($hMemDC, $hHBitmap)
    DllCall("gdi32.dll", "int", "SetStretchBltMode", "hwnd", $hDC_Capture, "uint", 4)
    DllCall("user32.dll", "int", "PrintWindow", "hwnd", $hWnd, "handle", $hMemDC, "int", 0)
    _WinAPI_DeleteDC($hMemDC)
    _WinAPI_SelectObject($hMemDC, $hObjectOld)
    _WinAPI_ReleaseDC($hWnd, $hDC_Capture)
    Local Const $hFullScreen = WinGetHandle("[TITLE:Program Manager;CLASS:Progman]")
    Local Const $aFullScreen = WinGetPos($hFullScreen)
    Local Const $c1 = $aFullScreen[2] - @DesktopWidth, $c2 = $aFullScreen[3] - @DesktopHeight
    Local Const $wc1 = $w - $c1, $hc2 = $h - $c2
    WEnd
 EndFunc

In this code i impemented some hotkey functions to create pause and terminate but problem is if i define f9 for Capture_Window() i allways get an Error, im sure its just a logic problem cause i miss to whrite it in the correct way?

Edited by Errious

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SlackerAl

You never define $w, $h or $hWnd. It does actually say this as the error message too...

Edited by SlackerAl

Problem solving step 1: Write a simple, self-contained, running, replicator of your problem.

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SlackerAl

To add a little... you are calling the function Capture_Window with the HotKeySet command, if you check that command in the help you will see it says "The called function can not be given parameters. They will be ignored." But you have coded your function to expect 3 parameters, you need to re-write your function so it is not expecting to receive $w, $h and $hWnd as parameters.


Problem solving step 1: Write a simple, self-contained, running, replicator of your problem.

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Errious

Thank you, my mistake, magically some parts of the script were lost during my work with it.
This is the Script with the Function to create a screenshot itself.

#include <std\GDIPlus.au3>
#include <std\ScreenCapture.au3>
#include <std\WindowsConstants.au3>

_GDIPlus_Startup()
Global $handle = WinGetHandle("[HANDLE:NOTEPAD]")
Global $hBitmap = Capture_Window($handle, _WinAPI_GetWindowWidth($handle), _WinAPI_GetWindowHeight($handle))
_GDIPlus_ImageSaveToFile($hBitmap, "C:\Users\Eric\Desktop\Picrunner\screenshot\" & "screenshot - " & @MDAY & @MON & @YEAR & '-' & @HOUR &@MIN& @SEC & ".png")
_GDIPlus_Shutdown()

Func Capture_Window($hWnd, $w, $h)
    If Not IsHWnd($hWnd) Then Return SetError(1, 0, 0)
    If Int($w) < 1 Then Return SetError(2, 0, 0)
    If Int($h) < 1 Then Return SetError(3, 0, 0)
    Local Const $hDC_Capture = _WinAPI_GetDC(HWnd($hWnd))
    Local Const $hMemDC = _WinAPI_CreateCompatibleDC($hDC_Capture)
    Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC_Capture, $w, $h)
    Local Const $hObjectOld = _WinAPI_SelectObject($hMemDC, $hHBitmap)
    DllCall("gdi32.dll", "int", "SetStretchBltMode", "hwnd", $hDC_Capture, "uint", 4)
    DllCall("user32.dll", "int", "PrintWindow", "hwnd", $hWnd, "handle", $hMemDC, "int", 0)

    _WinAPI_DeleteDC($hMemDC)
    _WinAPI_SelectObject($hMemDC, $hObjectOld)
    _WinAPI_ReleaseDC($hWnd, $hDC_Capture)

    Local Const $hFullScreen = WinGetHandle("[TITLE:Program Manager;CLASS:Progman]")
    Local Const $aFullScreen = WinGetPos($hFullScreen)
    Local Const $c1 = $aFullScreen[2] - @DesktopWidth, $c2 = $aFullScreen[3] - @DesktopHeight
    Local Const $wc1 = $w - $c1, $hc2 = $h - $c2

    If (($wc1 > 1 And $wc1 < $w) Or ($w - @DesktopWidth > 1) Or ($hc2 > 7 And $hc2 < $h) Or ($h - @DesktopHeight > 1)) And (BitAND(WinGetState(HWnd($hWnd)), 32) = 32) Then
        Local $hBmp_t = _GDIPlus_BitmapCreateFromHBITMAP($hHBitmap)
        $hBmp = _GDIPlus_BitmapCloneArea($hBmp_t, 8, 8, $w - 16, $h - 16)
        _GDIPlus_BitmapDispose($hBmp_t)
    Else
        $hBmp = _GDIPlus_BitmapCreateFromHBITMAP($hHBitmap)
     EndIf

    _WinAPI_DeleteObject($hHBitmap)
    Return $hBmp

 EndFunc

My problem is still to have a loop running, i tried different attempts to solve this but unfortunately i can not bring it to run,

HotKeySet("{ESC}", "_Exit")

Func Capture_Window($hWnd, $w, $h)
 While
      Sleep(3000)
  WEnd

when trying this for example, the script returns error, i have read a lot but can not find a solution how i have to do this, even the helpfile is leading me to not working results, any help would be much appreciated.

At least i try but my head hurts...

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SlackerAl

And they say I'm just a grumpy old man.....

#include <GDIPlus.au3>
#include <ScreenCapture.au3>
#include <WindowsConstants.au3>

_GDIPlus_Startup()

HotKeySet("{ESC}", "_Exit")

While 1
  Capture_Window()
  Sleep(5000)
WEnd

Func _Exit()
  _GDIPlus_Shutdown()
  Exit
EndFunc


Func Capture_Window()

    Local $hWnd = WinGetHandle("[CLASS:Notepad]")
    Local $w =  _WinAPI_GetWindowWidth($hWnd)
    Local $h = _WinAPI_GetWindowHeight($hWnd)
    Local Const $hDC_Capture = _WinAPI_GetDC(HWnd($hWnd))
    Local Const $hMemDC = _WinAPI_CreateCompatibleDC($hDC_Capture)
    Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC_Capture, $w, $h)
    Local Const $hObjectOld = _WinAPI_SelectObject($hMemDC, $hHBitmap)
    DllCall("gdi32.dll", "int", "SetStretchBltMode", "hwnd", $hDC_Capture, "uint", 4)
    DllCall("user32.dll", "int", "PrintWindow", "hwnd", $hWnd, "handle", $hMemDC, "int", 0)

    _WinAPI_DeleteDC($hMemDC)
    _WinAPI_SelectObject($hMemDC, $hObjectOld)
    _WinAPI_ReleaseDC($hWnd, $hDC_Capture)

    Local Const $hFullScreen = WinGetHandle("[TITLE:Program Manager;CLASS:Progman]")
    Local Const $aFullScreen = WinGetPos($hFullScreen)
    Local Const $c1 = $aFullScreen[2] - @DesktopWidth, $c2 = $aFullScreen[3] - @DesktopHeight
    Local Const $wc1 = $w - $c1, $hc2 = $h - $c2

    If (($wc1 > 1 And $wc1 < $w) Or ($w - @DesktopWidth > 1) Or ($hc2 > 7 And $hc2 < $h) Or ($h - @DesktopHeight > 1)) And (BitAND(WinGetState(HWnd($hWnd)), 32) = 32) Then
        Local $hBmp_t = _GDIPlus_BitmapCreateFromHBITMAP($hHBitmap)
        $hBmp = _GDIPlus_BitmapCloneArea($hBmp_t, 8, 8, $w - 16, $h - 16)
        _GDIPlus_BitmapDispose($hBmp_t)
    Else
        $hBmp = _GDIPlus_BitmapCreateFromHBITMAP($hHBitmap)
     EndIf

    _WinAPI_DeleteObject($hHBitmap)
    
    Local $sSaveFileName = @ScriptDir & "\screenshot - " & @MDAY & @MON & @YEAR & '-' & @HOUR &@MIN& @SEC & ".png"
    _GDIPlus_ImageSaveToFile($hBmp, $sSaveFileName)
    
 EndFunc

I've made some essential changes and some just to make it more portable for me... I'm sure you'll figure out what is what (note the save path change).

Edited by SlackerAl
  • Like 1

Problem solving step 1: Write a simple, self-contained, running, replicator of your problem.

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Errious

"And they say I'm just a grumpy old man..... "

If so then you are a very kind old man :)
Thank you for this, it makes so much more sense now if i read the construct of the code ;)

TBH i understand this forum has his own rules, because many guys ask questions like i did and also many guys ask questions before reading the forum rules and get punished more or less for this.

I tried to learn about AutoIT but for someone who is not familiar with programming it is hard.

With your help and look into your changes it was like turning a litght on :)

Many thanks for this!

 

 

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      Here another example to mark the desktop to get the marked region for capturing. This example is not perfect and not very fast (room for improvements).
      ;coded by UEZ build 2018-09-25 beta #include <APISysConstants.au3> #include <Array.au3> #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <WinAPIGdi.au3> #include <WinAPISysWin.au3> #include <WindowsConstants.au3> Global $__g_hGUI_MarkArea, $__g_hGUI_Bg, $__g_iLabel_TL, $__g_iLabel_TM, $__g_iLabel_TR, $__g_iLabel_LM, $__g_iLabel_RM, $__g_iLabel_BL, $__g_iLabel_BM, _ $__g_iLabel_BR, $__g_iOldCursor, $__g_iW, $__g_iH, $__g_iColor_ResizeDots = 0xFFFFFF, $__g_iBorder = 4, $__g_bSelectionDone = False Global $aRect = _GDIPlus_MarkScreenRegionAnimated() _ArrayDisplay($aRect, "Marked area coordinates") Func _GDIPlus_MarkScreenRegionAnimated($bAnim = True) _GDIPlus_Startup() Local Const $hFullScreen = WinGetHandle("[TITLE:Program Manager;CLASS:Progman]") Local Const $aFullScreen = WinGetPos($hFullScreen) $__g_hGUI_Bg = GUICreate("", $aFullScreen[2], $aFullScreen[3], $aFullScreen[0], $aFullScreen[1], BitOR($WS_CLIPCHILDREN, $WS_POPUP), $WS_EX_TOPMOST) ;to avoid cursor flickering and for proper control read WinSetTrans($__g_hGUI_Bg, "", 0x01) $__g_hGUI_MarkArea = GUICreate("", 1, 1, -1, -1, $bAnim ? $WS_POPUP : BitOR($WS_POPUP, $WS_BORDER), BitOR($WS_EX_TOPMOST, $WS_EX_LAYERED), $__g_hGUI_Bg) GUISetBkColor(0xABCDEF, $__g_hGUI_MarkArea) If Not $bAnim Then $__g_iColor_ResizeDots = 0xFF0000 $__g_iLabel_TL = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;top left GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_TM = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;top mid GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_TR = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;top right GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_LM = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;left mid GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_RM = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;right mid GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_BL = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;bottom left GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_BM = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;bottom mid GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_BR = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;bottom right GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) GUISetState(@SW_SHOWNA, $__g_hGUI_Bg) GUISetState(@SW_SHOW, $__g_hGUI_MarkArea) $__g_iOldCursor = MouseGetCursor() GUISetCursor(3, 1, $__g_hGUI_Bg) GUISetCursor(3, 1, $__g_hGUI_MarkArea) _WinAPI_SetLayeredWindowAttributes($__g_hGUI_MarkArea, 0xABCDEF, 0xF0) Local $aMPos, $aPrevMPos[2] = [MouseGetPos(0) + 1, MouseGetPos(1) + 1], $iID, $aCI, $iX, $iY, $aOldWinPos, $aOldMPos, $bMoved Do Switch GUIGetMsg() Case $GUI_EVENT_CLOSE If $bAnim Then GUIRegisterMsg($WM_TIMER, "") DllCall("user32.dll", "bool", "KillTimer", "hwnd", $__g_hGUI_MarkArea, "uint_ptr", $iID) GUIRegisterMsg($WM_ERASEBKGND, "") EndIf _GDIPlus_Shutdown() Local $aResult = WinGetPos($__g_hGUI_MarkArea) $aResult[2] = WinGetClientSize($__g_hGUI_MarkArea)[0] $aResult[3] = WinGetClientSize($__g_hGUI_MarkArea)[1] GUIDelete($__g_hGUI_MarkArea) GUIDelete($__g_hGUI_Bg) Return $aResult EndSwitch $aMPos = MouseGetPos() If ($aMPos[0] <> $aPrevMPos[0] Or $aMPos[1] <> $aPrevMPos[1]) And (Not $__g_bSelectionDone) Then WinMove($__g_hGUI_MarkArea, "", $aMPos[0], $aMPos[1]) $aPrevMPos = $aMPos EndIf $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) If $aCI[2] And (Not $__g_bSelectionDone) Then $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) If $bAnim Then GUIRegisterMsg($WM_ERASEBKGND, "WM_ERASEBKGND") GUIRegisterMsg($WM_TIMER, "PlayBorderAnim") $iID = DllCall("User32.dll", "uint_ptr", "SetTimer", "hwnd", $__g_hGUI_MarkArea, "uint_ptr", 1, "uint", 50, "ptr", 0)[0] EndIf While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) $aMPos = MouseGetPos() $__g_iW = Abs($aMPos[0] - $aGUIStartPos[0]) + 1 $__g_iH = Abs($aMPos[1] - $aGUIStartPos[1]) + 1 If $aMPos[0] < $aGUIStartPos[0] Then $iX = $aMPos[0] Else $iX = $aGUIStartPos[0] EndIf If $aMPos[1] < $aGUIStartPos[1] Then $iY = $aMPos[1] Else $iY = $aGUIStartPos[1] EndIf WinMove($__g_hGUI_MarkArea, "", $iX, $iY, $__g_iW, $__g_iH) UpdateCtrlPos($bAnim) WEnd $__g_bSelectionDone = True GUISetCursor(3, 1, $__g_hGUI_MarkArea) ElseIf $aCI[3] And $__g_bSelectionDone Then $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) If _WinAPI_PtInRectEx(MouseGetPos(0), MouseGetPos(1), $aGUIStartPos[0], $aGUIStartPos[1], $aGUIStartPos[0] + $aGUIStartPos[2], $aGUIStartPos[1] + $aGUIStartPos[3]) Then $aMPos = MouseGetPos() $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) While $aCI[3] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aGUIStartPos[0] - ($aMPos[0] - MouseGetPos(0)), $aGUIStartPos[1] - ($aMPos[1] - MouseGetPos(1)), $__g_iW, $__g_iH) GUISetCursor(0, 1, $__g_hGUI_Bg) GUISetCursor(0, 1, $__g_hGUI_MarkArea) WEnd GUISetCursor(3, 1, $__g_hGUI_Bg) GUISetCursor(3, 1, $__g_hGUI_MarkArea) EndIf EndIf If $__g_bSelectionDone Then $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) If @error Then ContinueLoop Switch $aCI[4] Case $__g_iLabel_TL GUISetCursor(12, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", MouseGetPos(0), MouseGetPos(1), $aOldWinPos[2] + ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3] + ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_BR GUISetCursor(12, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], $aOldWinPos[1], $aOldWinPos[2] - ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3] - ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_TR GUISetCursor(10, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], MouseGetPos(1), $aOldWinPos[2] - ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3] + ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_BL GUISetCursor(10, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", MouseGetPos(0), $aOldWinPos[1], $aOldWinPos[2] + ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3] - ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_LM GUISetCursor(13, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", MouseGetPos(0), $aOldWinPos[1], $aOldWinPos[2] + ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3]) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_RM GUISetCursor(13, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], $aOldWinPos[1], $aOldWinPos[2] - ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3]) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_TM GUISetCursor(11, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], MouseGetPos(1), $aOldWinPos[2], $aOldWinPos[3] + ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_BM GUISetCursor(11, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], $aOldWinPos[1], $aOldWinPos[2], $aOldWinPos[3] - ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case Else GUISetCursor(3, 1, $__g_hGUI_MarkArea) EndSwitch EndIf Until False EndFunc ;==>_GDIPlus_MarkScreenRegionAnimated Func UpdateCtrlPos($bAnim = True) Local Const $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) If $__g_bSelectionDone And $bAnim Then GUIRegisterMsg($WM_TIMER, "") $__g_iW = $aGUIStartPos[2] $__g_iH = $aGUIStartPos[3] ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TL, 0, 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TM, ($__g_iW - $__g_iBorder) / 2, 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TR, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_LM, 0, ($__g_iH - $__g_iBorder) / 2, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_RM, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), ($__g_iH - $__g_iBorder) / 2, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BL, 0, ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BM, ($__g_iW - $__g_iBorder) / 2, ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BR, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) If $__g_bSelectionDone And $bAnim Then GUIRegisterMsg($WM_TIMER, "PlayBorderAnim") EndFunc ;==>UpdateCtrlPos Func PlayBorderAnim() Local $aWinPos = WinGetClientSize($__g_hGUI_MarkArea), $iW = $aWinPos[0], $iH = $aWinPos[1] Local Static $fOffset = 0 Local Const $iSize = $__g_iBorder / 2 Local Const $hDC = _WinAPI_GetDC($__g_hGUI_MarkArea) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW, $iH) Local Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) Local Const $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) Local Const $hPen = _GDIPlus_PenCreate(0xFF0178D7, $iSize), $hPen2 = _GDIPlus_PenCreate(0xFFFFFFFF, $iSize), _ $hBrush = _GDIPlus_BrushCreateSolid(0xFF000000 + $__g_iColor_ResizeDots), $hPen3 = _GDIPlus_PenCreate(0xFF000000) _GDIPlus_PenSetDashStyle($hPen, $GDIP_DASHSTYLEDASHDOT) _GDIPlus_GraphicsClear($hCanvas, 0xFFABCDEF) ;for faster performance direct dll calls DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen2, "float", 1 + $iSize, "float", 1 + $iSize, "float", $iW - 2 * $iSize - 2, "float", $iH - 2 * $iSize - 2) DllCall($__g_hGDIPDll, "int", "GdipSetPenDashOffset", "handle", $hPen, "float", $fOffset) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen, "float", 1 + $iSize, "float", 1 + $iSize, "float", $iW - 2 * $iSize - 2, "float", $iH - 2 * $iSize - 2) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) / 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) / 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) / 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) / 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) _WinAPI_BitBlt($hDC, 0, 0, $iW, $iH, $hDC_backbuffer, 0, 0, $SRCCOPY) $fOffset += 0.5 _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($__g_hGUI_MarkArea, $hDC) _GDIPlus_PenDispose($hPen) _GDIPlus_PenDispose($hPen2) _GDIPlus_PenDispose($hPen3) _GDIPlus_BrushDispose($hBrush) EndFunc ;==>PlayBorderAnim Func WM_ERASEBKGND($hWnd, $iMsgm, $wParam, $lParam) ;suppress repainting to avoid flickering but causes some other side effects #forceref $iMsgm, $wParam, $lParam Local Const $hBrush = _WinAPI_CreateSolidBrush(0xEFCDAB) ;BGR format ;~ _WinAPI_RedrawWindow($__g_hGUI_MarkArea, 0, 0, BitOR($RDW_NOERASE, $RDW_NOCHILDREN, $RDW_NOFRAME, $RDW_VALIDATE)) _WinAPI_SetClassLongEx($__g_hGUI_MarkArea, $GCL_HBRBACKGROUND, $hBrush) _WinAPI_DeleteObject($hBrush) Return 0 EndFunc ;==>WM_ERASEBKGND  
      Just press the lmb and move your mouse. When lmb is released you can adjust the size of the window by dragging the white rectangle to any direction. Rmb will move the marked area.
      Press ESC to get the coordinates of the marked region.
      If you have any improvements, please post it here.
       
      Tested on Win10 x64 only.
       
    • nacerbaaziz
      By nacerbaaziz
      Hello, dear.
      I am a newbie in autoit language
      I don't master any other programming language.
      I also don't understand how to manage the DLL files
      In addition to all this I am blind, and as we all know the explanations provided for the blind in programming are very few.
      So I'm trying to rely on myself for learning.
      I work hard to design some simple software and tools that make it easier to use computers, as they perform some tasks that may be difficult for the blind.
      I am also looking for the programs that the blind need and cannot use it because it's haven't the compatibility with the screen reader, and i try to design a simple programs that do the same work.
      In these tools and programs I have to deal directly with screen readers, when i must to forcing these programs to read some processes and tasks that it cannot be read in normal mode.
      To force these programs to read, I have to deal with the API files.
      And as I said, I'm very weak in managing DLLs.
      So I hope you'll try to help me, please.
      I did a lot of research until I found the API file to manage the free screen reader (NVDA).
      It is open source
      It is based on CPP language and Python
      And I don't understand the both languages.
      For this I decided to put you an API file link here which is attached with it examples, source and DLL file
      I hope you can help me by convert these functions to AutoIt include file
      I offer you a very serious apology if the participation is a violation of the laws.
      I wish I could find here someone to help me.
      To download the file please click on this link
      http://www.nvda-project.org/nvdaControllerClient/nvdaControllerClient_20100219.7z
      and To download the free screen reader,  please following this link
      https://www.nvaccess.org/download/

      I repeat my apologies and thanks in advance.
       
    • Skeletor
      By Skeletor
      MS Splash Screens
      The office 2016/17 office suite has made many people turn heads with its functions and especially their splash screen.
      I now present to you, the MS Style Splash Screen. For Rookies, Novices and anyone who wants a ready made splash screen for your gui application.

      You can now download it and also try it out yourself.
      You have three colors to choose from:
      Blue
      Red
      Green
      All three colours are from the famous programs.
      I also included the KODA form to you can have freedom with this splash screen.
      Note: the KODA form does not have the three colours as well as the correct blue. 

      Have fun and enjoy.
      Note:
      Thanks to kaz for updating the side scrolling dots.
       
       
    • Skeletor
      By Skeletor
      Hi All,
      I know many newbies search for this feature.
      I decided to share this piece of code with everyone.
      Basically its a "splash screen" that has a transparent image.
      In a nutshell - Gui with a transparent gif.
      Enjoy...
      Download attachment....
       
      Splash Screen GUI.zip
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