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[Solved] Transparent color in BMP


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Try this:

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <Misc.au3>

$gui = GUICreate("", 144, 87, -1, -1, $WS_POPUP, $WS_EX_LAYERED)
GUISetBkColor(0xFF00FF)
$hLabel = GUICtrlCreateLabel("", 32, 9, 72, 64, -1, $GUI_WS_EX_PARENTDRAG)
$img = GUICtrlCreatePic(@ScriptDir & "\piclvq.bmp", 0, 0, 0, 0)
GUISetState(@SW_SHOW)

While 1
    Sleep ( 250 )
    If _IsPressed("1B") Then
        MsgBox(0,"_IsPressed", "Esc Key Pressed")
        ExitLoop
    EndIf
WEnd
Exit

The attached pic is a PNG. Convert it to a BMP before starting the script!

For a transparent PNG image you can use this code:

#include <GUIConstantsEx.au3>
#include <GDIPlus.au3>
#include <WinAPI.au3>
#include <WindowsConstants.au3>


Opt("GuiOnEventMode", 1)

Local Const $STM_SETIMAGE = 0x0172
Local $hGUI, $Pic, $hImage, $hBmp, $iW, $iH

_GDIPlus_Startup()
$hImage = _GDIPlus_ImageLoadFromFile("piclvq.png")
$iW = _GDIPlus_ImageGetWidth($hImage)
$iH = _GDIPlus_ImageGetHeight($hImage)
$hBitmap = _GDIPlus_BitmapCloneArea($hImage, 0, 0, $iW, $iH, $GDIP_PXF32ARGB)
$hBmp = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap)

_GDIPlus_BitmapDispose($hBitmap)
_GDIPlus_ImageDispose($hImage)
_GDIPlus_Shutdown()

$hGUI = GUICreate("Test", $iW, $iH, -1, -1, $WS_POPUP, $WS_EX_LAYERED)
GUISetBkColor(0xFF00FF)
GUISetState()

$Pic = GUICtrlCreatePic("", 0, 0, 0, 0)
GUICtrlSendMsg($Pic, $STM_SETIMAGE, 0, $hBmp)
_WinAPI_DeleteObject($hBmp)
_WinAPI_SetLayeredWindowAttributes($hGUI, 0xFF00FF)

GUISetOnEvent($GUI_EVENT_CLOSE, "_Quit")

GUICtrlSetOnEvent($Pic, "_Pic_Clicked")


Do
Until Not Sleep(1000)

Func _Pic_Clicked()
    MsgBox(0, "Test", "You clicked on the pic!")
EndFunc

Func _Quit()
    GUIDelete($hGUI)
    Exit
EndFunc

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

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#Include <Constants.au3>
#Include <WinAPIEx.au3>
#Include <WindowsConstants.au3>

Global Const $STM_SETIMAGE = 0x0172
Global Const $STM_GETIMAGE = 0x0173

$hForm = GUICreate('MyGUI', 400, 400)
$Pic = GUICtrlCreatePic('', 50, 50, 144, 87)
$hPic = GUICtrlGetHandle(-1)

$hDstDC = _WinAPI_CreateCompatibleDC(0)
$hBitmap = _WinAPI_CreateSolidBitmap(0, _WinAPI_GetSysColor($COLOR_3DFACE), 144, 87, 0)
$hDstSv = _WinAPI_SelectObject($hDstDC, $hBitmap)
$hSrcDC = _WinAPI_CreateCompatibleDC(0)
$hImg = _WinAPI_LoadImage(0, @ScriptDir & '\piclvq.bmp', $IMAGE_BITMAP, 0, 0, $LR_LOADFROMFILE)
$hSrcSv = _WinAPI_SelectObject($hSrcDC, $hImg)
_WinAPI_TransparentBlt($hDstDC, 0, 0, 144, 87, $hSrcDC, 0, 0, 144, 87, 0xFF00FF)

_WinAPI_SelectObject($hDstDC, $hDstSv)
_WinAPI_DeleteDC($hDstDC)
_WinAPI_SelectObject($hSrcDC, $hSrcSv)
_WinAPI_DeleteDC($hSrcDC)

_WinAPI_DeleteObject($hImg)

_WinAPI_DeleteObject(_SendMessage($hPic, $STM_SETIMAGE, $IMAGE_BITMAP, $hBitmap))
$hPic = _SendMessage($hPic, $STM_GETIMAGE)
If $hPic <> $hBitmap Then
    _WinAPI_DeleteObject($hBitmap)
EndIf

GUISetState()

Do
Until GUIGetMsg() = -3

piclvq.bmp

Edited by Yashied
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