Refreshing _GDIPlus_GraphicsDrawImageRect

3 posts in this topic

I'm using this method to draw a transparent image inside my window. It works, but not as expected. With that example - without minimize button or anything else and the _GDIPlus_GraphicsDrawImageRect inside the main loop -, it works, but when you need to refresh the window, like restoring it after minimized or when you drag some window above your autoit window, the draw just gone. How can I refresh the image, for example, when I display one MsgBox and minimize and restore the window with the MsgBox opened?

Try the example below. Run the script and the image will show, then minimize and restore. Then click on the button, keep the MsgBox opened, minimize and restore... The image just disappears. How can I keep it?


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#include <GDIPlus.au3>
#include <GuiConstantsEx.au3>
#include <WindowsConstants.au3>
#include <WINAPI.au3>
Opt("GUIOnEventMode", 1)

Global $Image1 = _GDIPlus_ImageLoadFromFile("test.bmp")
$width = _GDIPlus_ImageGetWidth($Image1)
$height = _GDIPlus_ImageGetHeight($Image1)
Global Const $AC_SRC_ALPHA = 1
Global $mainWindow = GUICreate("Setup", 420, 235, @DesktopWidth / 2 - 160, @DesktopHeight / 2 - 145, -1, -1)
$pic = GUICtrlCreatePic("", 0, 0, $width, $height)
$Image1 = ImageColorToTransparent($Image1, 0xff0000)
Global $Graphic = _GDIPlus_GraphicsCreateFromHWND(GUICtrlGetHandle($pic))
_GDIPlus_GraphicsDrawImageRect($Graphic, $Image1, 0, 0, $width, $height)
Global $btnInstall = GUICtrlCreateButton("Click me", 310, 124, 100, 23)
;~ Events
GUICtrlSetOnEvent($btnInstall, "Clickme")

;~ Special Events
GUISetOnEvent($GUI_EVENT_CLOSE, "SpecialEvents")
GUISetOnEvent($GUI_EVENT_MINIMIZE, "SpecialEvents")
GUISetOnEvent($GUI_EVENT_RESTORE, "SpecialEvents")

While 1
    $MSG = GUIGetMsg()
    Switch $MSG
        Case -3

Func Quit()
EndFunc   ;==>Quit

; Draw PNG image
Func MY_WM_PAINT($hWnd, $iMsg, $wParam, $lParam)
    ConsoleWrite("Hola" & @CRLF)
    _WinAPI_RedrawWindow($mainWindow, 0, 0, $RDW_UPDATENOW)
    _GDIPlus_GraphicsDrawImageRect($Graphic, $Image1, 0, 0, $width, $height)
    _WinAPI_RedrawWindow($mainWindow, 0, 0, $RDW_VALIDATE)
EndFunc   ;==>MY_WM_PAINT

Func Clickme()
    MsgBox(0, "Info", "Test")
    Return 0
EndFunc   ;==>Clickme
;$iColor - Colour to be made transparent. Hex colour format 0xRRGGBB. If Default used then top left pixel colour of image
; is used as the transparent colour.
Func ImageColorToTransparent($hImage2, $iColor = Default)
    Local $hBitmap1, $Reslt, $width, $height, $stride, $format, $Scan0, $v_Buffer, $v_Value, $iIW, $iIH

    $GuiSizeX = _GDIPlus_ImageGetWidth($hImage2)
    $GuiSizeY = _GDIPlus_ImageGetHeight($hImage2)
    $hBitmap1 = _GDIPlus_BitmapCloneArea($hImage2, 0, 0, $GuiSizeX, $GuiSizeY, $GDIP_PXF32ARGB)
    If $iColor = Default Then $iColor = GDIPlus_BitmapGetPixel($hBitmap1, 1, 1); Transparent color
    ProgressOn("", "Processing", "0 percent", "", @DesktopHeight - 80, 1)
    $Reslt = _GDIPlus_BitmapLockBits($hBitmap1, 0, 0, $GuiSizeX, $GuiSizeY, BitOR($GDIP_ILMREAD, $GDIP_ILMWRITE), $GDIP_PXF32ARGB)
    ;Get the returned values of _GDIPlus_BitmapLockBits ()
    $width = DllStructGetData($Reslt, "width")
    $height = DllStructGetData($Reslt, "height")
    $stride = DllStructGetData($Reslt, "stride")
    $format = DllStructGetData($Reslt, "format")
    $Scan0 = DllStructGetData($Reslt, "Scan0")
    For $i = 0 To $GuiSizeX - 1
        For $j = 0 To $GuiSizeY - 1
            $v_Buffer = DllStructCreate("dword", $Scan0 + ($j * $stride) + ($i * 4))
            $v_Value = DllStructGetData($v_Buffer, 1)
            If Hex($v_Value, 6) = Hex($iColor, 6) Then
                DllStructSetData($v_Buffer, 1, Hex($iColor, 6)); Sets Transparency here. Alpha Channel = 00, not written to.
        ProgressSet(Int(100 * $i / ($GuiSizeX)), Int(100 * $i / ($GuiSizeX)) & " percent")
    _GDIPlus_BitmapUnlockBits($hBitmap1, $Reslt)
    Return $hBitmap1
EndFunc   ;==>ImageColorToTransparent

;The GetPixel method gets the color of a specified pixel in this bitmap.
Func GDIPlus_BitmapGetPixel($hBitmap, $iX, $iY)
    Local $tArgb, $pArgb, $aRet
    $tArgb = DllStructCreate("dword Argb")
    $pArgb = DllStructGetPtr($tArgb)
    $aRet = DllCall("gdiplus.dll", "int", "GdipBitmapGetPixel", "hwnd", $hBitmap, "int", $iX, "int", $iY, "ptr", $pArgb)
    Return "0x" & Hex(DllStructGetData($tArgb, "Argb"))
EndFunc   ;==>GDIPlus_BitmapGetPixel

;~ Function for the special events (Close, Minimise and Maximize)
Func SpecialEvents()
        Case @GUI_CtrlId = $GUI_EVENT_CLOSE
        Case @GUI_CtrlId = $GUI_EVENT_MINIMIZE
            WinSetState($mainWindow, "", @SW_MINIMIZE)
        Case @GUI_CtrlId = $GUI_EVENT_RESTORE
;~       We can use the line below, but it doesn't solve all the poblems like if the MsgBox is opened
;~       _GDIPlus_GraphicsDrawImageRect($Graphic, $Image1, 0, 0, $width, $height)
EndFunc   ;==>SpecialEvents


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Hmm, that works fine, thanks!

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      To try to get a handle on the problem, I have temporarily added in several lines in Case $btn. In 2.jpg, you can see that the rectangle bounding the area to be retained is in the wrong place.
      The code is:
      #include <ButtonConstants.au3> #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> Opt('MustDeclareVars',1) Global Const $MK_SHIFT = 0x4 Global Const $MK_CONTROL = 0x8 Global Const $fPi = ACos(-1), $fPi2 = $fPi / 2, $fRad = 180 / $fPi GUIRegisterMsg($WM_MOUSEWHEEL, "WM_MOUSEWHEEL") GUIRegisterMsg($WM_PAINT,'WM_PAINT') Global $gX0=10,$gX1=580,$gY0,$gY1,$gForm1,$glblPic,$iLW,$iLH,$iW,$iH Global $ghCanvas,$ghImage,$ghPen,$gGraphicPic,$ghBitmap,$ghMatrix,$ghImageClone,$ghGfxClone Global Const $kDegToRads = 3.14159/180 main() Func main() $gForm1 = GUICreate("Form1", 623, 601, 192, 114) $iLW = 589 $iLH = 500 $glblPic = GUICtrlCreateLabel("", 8, 8, $iLW, $iLH) Local $btn = GUICtrlCreateButton("Rotate", 472, 560, 65, 25) GUISetState(@SW_SHOW) Local $oldY0,$oldY1,$fAngle _GDIPlus_Startup() $ghPen = _GDIPlus_PenCreate(0xFF999999,2) $ghImage = _GDIPlus_ImageLoadFromFile('H:\b\pergola.jpg') Local $h = GUICtrlGetHandle($glblPic) $gGraphicPic = _GDIPlus_GraphicsCreateFromHWND($h) $gY0 = 400 $gY1 = 400 $iW = _GDIPlus_ImageGetWidth($ghImage) $iH = _GDIPlus_ImageGetHeight($ghImage) $ghBitmap = _GDIPlus_BitmapCreateFromScan0($iW, $iH) $ghCanvas = _GDIPlus_ImageGetGraphicsContext($ghBitmap) $ghMatrix = _GDIPlus_MatrixCreate() ; Loop until the user exits. While True If $gY0<>$oldY0 Or $gY1<>$oldY1 Then Paint() $oldY0 = $gY0 $oldY1 = $gY1 Else Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $btn $ghImageClone=_GDIPlus_BitmapCreateFromScan0($iW, $iH) $ghGfxClone=_GDIPlus_ImageGetGraphicsContext($ghImageClone) _GDIPlus_MatrixTranslate($ghMatrix, $iW/2, $iH/2) $gY1 = 300 ; temp Local $ang = -Angle($gY1-$gY0, $gX1-$gX0) _GDIPlus_MatrixRotate($ghMatrix, $ang) ;~ _GDIPlus_MatrixRotate($ghMatrix, -Angle($gY1-$gY0, $gX1-$gX0)) _GDIPlus_MatrixTranslate($ghMatrix, -$iW/2, -$iH/2) _GDIPlus_GraphicsSetTransform($ghGfxClone, $ghMatrix) _GDIPlus_GraphicsDrawImageRect($ghGfxClone,$ghImage,0,0,$iW,$iH) Local $angRads = $ang*$kDegToRads Local $sinAng = Sin($angRads) Local $cosAng = Cos($angRads) Local $wid = ($iLH*$sinAng-$iLW*$cosAng)/($sinAng^2-$cosAng^2) Local $left = ($iLW-$wid)/2 Local $ht = ($iLH*$cosAng-$iLW*$sinAng)/($cosAng^2-$sinAng^2) Local $top = ($iLH-$ht)/2 _GDIPlus_GraphicsDrawRect($ghGfxClone,$left,$top,$wid,$ht,$ghPen) ; temp _GDIPlus_GraphicsSetClipRect($ghGfxClone,$left,$top,$wid,$ht,0) _GDIPlus_GraphicsDispose($ghGfxClone) $ghGfxClone=_GDIPlus_ImageGetGraphicsContext($ghImage) _GDIPlus_GraphicsClear($ghImage) _GDIPlus_GraphicsDrawImageRect($ghGfxClone,$ghImageClone,0,0,$iW,$iH) _GDIPlus_GraphicsDispose($ghGfxClone) _GDIPlus_ImageDispose($ghImageClone) $gy0 = 400 $gy1 = 400 Paint() _GDIPlus_ImageSaveToFile($ghImage,'H:\b\2.jpg') ; added - is rotated, with same size as original file EndSwitch EndIf WEnd ; Clean up resources _GDIPlus_MatrixDispose($ghMatrix) _GDIPlus_ImageDispose($ghCanvas) _GDIPlus_ImageDispose($ghImage) _GDIPlus_ImageDispose($ghBitmap) _GDIPlus_PenDispose($ghPen) _GDIPlus_GraphicsDispose($gGraphicPic) _GDIPlus_Shutdown() EndFunc Func WM_MOUSEWHEEL($hWnd, $iMsg, $wParam, $lParam) #forceref $hWnd, $iMsg, $wParam, $lParam Local Const $kYmax=$iLH-1,$kDelta=2 Local $vec = GUIGetCursorInfo($gForm1) If $vec[4] = $vec[4]=$glblPic Then Local $iDelta = BitShift($wParam, 16) ; positive = up Local $iKeys = _WinAPI_LoWord($wParam) If BitAND($iKeys,$MK_CONTROL)=$MK_CONTROL Then If BitAND($iKeys,$MK_SHIFT)=$MK_SHIFT Then ; do nothing Else If $iDelta > 0 And $gY0>3 Then $gY0 -= $kDelta If $iDelta < 0 And $gY0<$kYmax Then $gY0 += $kDelta EndIf Else If BitAND($iKeys,$MK_SHIFT)=$MK_SHIFT Then If $iDelta > 0 And $gY1>3 Then $gY1 -= $kDelta If $iDelta < 0 And $gY1<$kYmax Then $gY1 += $kDelta Else If $iDelta > 0 And $gY0>3 Then $gY0 -= $kDelta If $iDelta < 0 And $gY0<$kYmax Then $gY0 += $kDelta If $iDelta > 0 And $gY1>3 Then $gY1 -= $kDelta If $iDelta < 0 And $gY1<$kYmax Then $gY1 += $kDelta EndIf EndIf EndIf Return $GUI_RUNDEFMSG EndFunc ;==>WM_MOUSEWHEEL Func Paint() _GDIPlus_GraphicsClear($ghCanvas,0) _GDIPlus_GraphicsDrawImageRect($ghCanvas, $ghImage, 0,0, $iLW, $iLH) _GDIPlus_GraphicsDrawLine($ghCanvas, $gX0, $gY0, $gX1, $gY1, $ghPen) _GDIPlus_GraphicsDrawImageRect($gGraphicPic, $ghBitmap, 0, 0, $iW, $iH) EndFunc Func WM_PAINT() _WinAPI_RedrawWindow($gForm1, 0, 0, $RDW_UPDATENOW) Paint() _WinAPI_RedrawWindow($gForm1, 0, 0, $RDW_VALIDATE) EndFunc Func Angle($y, $x) ;return value is in degree Local Const $fPi = ACos(-1), $fPi2 = ACos(-1) / 2, $fRad = 180 / $fPi Switch True Case ($x > 0) Return ATan($y / $x) * $fRad Case ($x < 0 And $y >= 0) Return ATan($y / $x + $fPi) * $fRad Case ($x < 0 And $y < 0) Return ATan($y / $x - $fPi) * $fRad Case ($x = 0 And $y > 0) Return $fPi2 * $fRad Case ($x = 0 And $y < 0) Return -$fPi2 * $fRad Case ($x = 0 And $y = 0) Return 0 EndSwitch EndFunc I also don't understand how the rotated picture gets displayed. There are graphics objects, graphics contexts and PDI+ bitmaps. How are they related?
      Help would be much appreciated.

    • RC86
      By RC86
      Afternoon, I could very well be doing this wrong so feel free to totally advise otherwise - I'm wanting to use a GUI to first display a key from within an INI file, then secondly change the INI file by using a FileSelectFolder command but then I want to see the GUI change to reflect the change I've just made.
      #include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Form1", 615, 437, 192, 124) $Input1 = GUICtrlCreateInput(Iniread(@WorkingDir & "\test.ini","Path","FilePath",""), 64, 80, 121, 21) $Button1 = GUICtrlCreateButton("Change", 200, 80, 75, 25) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Button1 $selectedFolder = FileSelectFolder("Select Log Path Directory",@WorkingDir,0) If NOT $selectedFolder = "" Then $newLogPath = IniWrite(@WorkingDir & "\test.ini","Path","FilePath",$selectedFolder) EndIf EndSwitch WEnd So 2 part question really: (1) Should I be using GUICtrlCreateInput to display my INI read from within the GUI? (2) How can I refresh the GUI to update that to read the new information I've just written to the GUI?

    • SimTheNo1
      By SimTheNo1
      I am busy with building a solution for change monitoring of VOIP call program and to be properly automated means among others need for some limited OCR functionality. Current works of others are way too much overkill for this case what makes the need to build it myself. But to do it properly I significantly have to increase my knowledge about digital graphics management.
      For now I already have discovered here and there some mind blowing  Autoit miracles what can be achieved with Windows own possibilities to manipulate that what is output to the monitor. And as far I can judge there are 2 options to process graphics without use of any external libraries like ImageMagick, FreeImage and so on. These are:
       WinAPI  GDIPlus It is for me quite obvious to have various holes in general understanding of graphics and it is once more very clear what advantages gives consistent general study in 1 or another official institutions like University.  Cause there you are introduced into certain domain of knowledge in a way which usually has been perfected over long period of time. So you are not overloaded by stuff which requires a certain amount of information to be initially clear for you. For example, before starting to solve physics you first learn to read, count and so on and then move to subjects like physics.
      Though in my case opportunity to study in such educational system I had only for 8 years, from my 7th to 15th year of age in the country that was falling apart now Ukraine but used to be USSR, was all what it was. After have immigrated to Netherlands possibilities to study further haven't occur. And this therefor causes often various implications when going deep in that or another field of practical knowledge acquiring for any needed physical result, like programming to perform enormous amount of tasks. In this particular case automating VOIP call program.
      Anyway, right now I think the best direction to move is to concentrate on as basic as possible image management and if someone would maybe explain in general what is a pixel will definitely help. Particularly I am very curious about how to do picture manipulations in Autoit. Especially would help a lot to produce eventually following functions:
      createImage($imageFileName, $width, $height, $color) readImagePixel($imageFileName, $x, $y)  writeImagePixel($imageFileName, $x, $y) I do not know exactly how image is handled in computer but preferably above mentioned functions should deal with so far possible origin of graphics creation on computer. But nevertheless I definitely would love to hear any proposition for solution.
      The problem with explaining screenshots:
       VOIPConnect full Window  Part of Window with control to monitor for changes  Exact location of area where actual changes occur and have to be processed  It comes down to a rectangle of approximately 51 pixel wide and 7 pixel high. In fact if I get to learn as far as to be able exactly read, write and compare 2 images consistently across different computers I could narrow down then even further the area to watch as little as a square of 2-5 pixels wide. 
      To finish here is last detail about particularly no need for ultra fast solution at all. This because it is needed only once when it is first run on a new computer and to have to wait few minutes while it is being set instead of just a few seconds make no sence.
      This is it and what I too think to do beside this very particular case is to purify out beautiful generic Autoit functions for core image manipulation by using WinAPI or/and GDIPlus.