Speed up .ani animation
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By Skysnake
This is a little tool that displays the contents of a DLL icon file. It shows how to use icons on buttons and as stand alone images.
#cs ---------------------------------------------------------------------------- AutoIt Version: 3.3.14.5 Author: Skysnake Script Function: Display content of DLL icon files #ce ---------------------------------------------------------------------------- ; Script Start - Add your code below here #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> ;Local $rDLLpath = @SystemDir & "\Wmploc.dll" ;Local $rDLLpath = @SystemDir & "\imageres.dll" ;Local $rDLLpath = @SystemDir & "\shell32.dll" ;Local $rDLLpath = @SystemDir & "\pifmgr.dll" ;Local $rDLLpath = @SystemDir & "\explorer.exe" ;Local $rDLLpath = @SystemDir & "\accessibilitycpl.dll" ;Local $rDLLpath = @SystemDir & "\ddores.dll" ;Local $rDLLpath = @SystemDir & "\moricons.dll" ; ugly do not use ;Local $rDLLpath = @SystemDir & "\mmcndmgr.dll ;Local $rDLLpath = @SystemDir & "\netshell.dll" ;Local $rDLLpath = @SystemDir & "\ieframe.dll" Local $rDLLpath = @SystemDir & "\wiashext.dll" For $r = 0 To -50 Step -10 ConsoleWrite($r & @CRLF) GUICreate("Show Icons") Local $lblShowRange = GUICtrlCreateLabel("Icons " & $r - 1 & " to " & $r - 10, 8, 8, 100, 25) Local $btnIcon1 = GUICtrlCreateButton("", 8, 25, 24, 24, $BS_ICON) GUICtrlSetImage($btnIcon1, $rDLLpath, $r - 1, 0) ; GUICtrlCreateIcon($rDLLpath, $r - 1, 40, 25, 24, 24) ; 2nd Local $btnIcon2 = GUICtrlCreateButton("", 8, 50, 24, 24, $BS_ICON) GUICtrlSetImage($btnIcon2, $rDLLpath, $r - 2, 0) ; GUICtrlCreateIcon($rDLLpath, $r - 2, 40, 50, 24, 24) ; 3rd Local $btnIcon3 = GUICtrlCreateButton("", 8, 75, 24, 24, $BS_ICON) GUICtrlSetImage($btnIcon3, $rDLLpath, $r - 3, 0) ; GUICtrlCreateIcon($rDLLpath, $r - 3, 40, 75, 24, 24) ;4th Local $btnIcon4 = GUICtrlCreateButton("", 8, 100, 24, 24, $BS_ICON) GUICtrlSetImage($btnIcon4, $rDLLpath, $r - 4, 0) ; GUICtrlCreateIcon($rDLLpath, $r - 4, 40, 100, 24, 24) ;5th Local $btnIcon5 = GUICtrlCreateButton("", 8, 125, 24, 24, $BS_ICON) GUICtrlSetImage($btnIcon5, $rDLLpath, $r - 5, 0) ; GUICtrlCreateIcon($rDLLpath, $r - 5, 40, 125, 24, 24) ;6th Local $btnIcon6 = GUICtrlCreateButton("", 8, 150, 24, 24, $BS_ICON) GUICtrlSetImage($btnIcon6, $rDLLpath, $r - 6, 0) ; GUICtrlCreateIcon($rDLLpath, $r - 6, 40, 150, 24, 24) ;7th Local $btnIcon7 = GUICtrlCreateButton("", 8, 175, 24, 24, $BS_ICON) GUICtrlSetImage($btnIcon7, $rDLLpath, $r - 7, 0) ; GUICtrlCreateIcon($rDLLpath, $r - 7, 40, 175, 24, 24) ;8th Local $btnIcon8 = GUICtrlCreateButton("", 8, 200, 24, 24, $BS_ICON) GUICtrlSetImage($btnIcon8, $rDLLpath, $r - 8, 0) ; GUICtrlCreateIcon($rDLLpath, $r - 8, 40, 200, 24, 24) ;9th Local $btnIcon9 = GUICtrlCreateButton("", 8, 225, 24, 24, $BS_ICON) GUICtrlSetImage($btnIcon9, $rDLLpath, $r - 9, 0) ; GUICtrlCreateIcon($rDLLpath, $r - 9, 40, 225, 24, 24) ;10th Local $btnIcon10 = GUICtrlCreateButton("", 8, 250, 24, 24, $BS_ICON) GUICtrlSetImage($btnIcon10, $rDLLpath, $r - 10, 0) ; GUICtrlCreateIcon($rDLLpath, $r - 10, 40, 250, 24, 24) ; Display the GUI. GUISetState(@SW_SHOW) Sleep(3000) GUIDelete() Next
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By Jemboy
Recently I was working on a script with icons using GuiCtrkCreatIcon.
I decided to change the sub folder name of the icons to a more meaning name, however made a typo.
I tested the .exe on my test computer and it worked flawlessly (because both icon folder where on my test computer) 😁
But after I installed the script on the intended computers , I got chaos!😵
Zooming into the problem, I discovered, that because the icons could not be found, the ControlID were returned with a value of 0
and thus played havoc within the GuiGetMsg() switch/case statement.
I have been able to reproduce this (see example)
#include <GUIConstantsEx.au3> ;============================================================================================================ ; PLEASE, do not save this example in the example folder: C:\Program Files (x86)\AutoIt3\Examples\Helpfile ;============================================================================================================ Example() Func Example() GUICreate(" My GUI Icons", 250, 250) $Icon1 = GUICtrlCreateIcon("shell32.dll", 10, 20, 20) $Icon2 = GUICtrlCreateIcon(@ScriptDir & '\Extras\horse.ani', -1, 20, 40, 32, 32) $Icon3 = GUICtrlCreateIcon("shell32.dll", 7, 20, 75, 32, 32) GUISetState(@SW_SHOW) ;$Icon2 = -1 ; ==> When this line is uncommented the script "works", so -1 could be a potential fix. ; Loop until the user exits. While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $Icon2 Beep (500,500) EndSwitch WEnd GUIDelete() EndFunc ;==>Example If you save the above script outside the Autoit example folder and run it, it will keep beeping because GuiCtrlCreatIcon did not find horse.ani and return $Icon2=0.
At the moment GUICtrlCreateIcon () only returns the conntrolID on success and 0 on failure.
I would like to propose a return of -1 on failure, so a existing and working script won't go awry when the icon can not be found.
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By zvvyt
Okay, so here's what I'm dealing with:
I'm having a series of icons created from separate GuiCtrlCreateIcon-controls. All them each have a unique icon-name/number to icons inside a .dll.
What I'd like to achieve here is to be able of reading that name/number once the icon has been clicked with f.ex. a GuiCtrlRead-command or so.
Why I want this done is because I'm then going to use that number in a IniRead-function where that number will be a key with a certain value, so basicly "linking" that icon to that key/line in the .ini.
Is this achieveable, or would it just be easier to use a $n = n and then set GuiCtrlCreateIcon(".dll",$n,..,..,..,..) for each icon-control?
Thanks in advance!
Best regards,
zvvyt
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