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Color contrast issue

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I have a program which has a progress bar, the for ground has a random color (this color is made out an average color of a random picture).
Before the progress bar change checks if it has enough contrast color with the background color, if not change the brightness with plus or minus 10% in color. (not changing the color but make it brighter or darker).
Whatever color is used it always has to have enough contrasted color with the background color.
I don’t have a clue how to make that, can you help me?

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Here's a snippet I use for contrast calculation:

Func _CalcContrastColor($crBg)
    ; http://www.codeproject.com/KB/tips/JbColorContrast.aspx
    Local Const $TOLERANCE = 30
    If (Abs(BitAND($crBg, 0xFF) - 0x80) <= $TOLERANCE And Abs(BitAND(BitShift($crBg, 8), 0xFF) - 0x80) <= $TOLERANCE And Abs(BitAND(BitShift($crBg, 16), 0xFF) - 0x80) <= $TOLERANCE) Then Return BitAND((0x7F7F7F + $crBg), 0xFFFFFF) ;
    Return BitXOR($crBg, 0xFFFFFF) ;
EndFunc   ;==>_CalcContrastColor

 

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Posted (edited)

@KaFu If I'm right this wil give the contrasted color but that is not what I'm looking for.
I only want to adjust the brightness when the for and background color looks the same or near the same so that there is more contrast when needed.

I'm allready have a UDF to adjust the brightness but now how to detect when needed.
 

Func _AlterBrightness($StartCol, $adjust, $Select = 7)
    Local $Red = String($adjust * (BitAND(1, $Select) <> 0) + BitAND($StartCol, 0xFF0000) / 0x10000)
    Local $grn = String($adjust * (BitAND(2, $Select) <> 0) + BitAND($StartCol, 0x00FF00) / 0x100)
    Local $blu = String($adjust * (BitAND(4, $Select) <> 0) + BitAND($StartCol, 0x0000FF))

    Return Hex(_AlterBrightness_Limit_Column($Red), 2) & Hex(_AlterBrightness_Limit_Column($grn), 2) & Hex(_AlterBrightness_Limit_Column($blu), 2)
EndFunc   ;==>_AlterBrightness

Func _AlterBrightness_Limit_Column($cc)
    If $cc > 255 Then Return 255
    If $cc < 0 Then Return 0
    Return $cc
EndFunc   ;==>_AlterBrightness_Limit_Column

 

Edited by nend

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Split both colors into R G B, compare the components separately against a total threshold (e.g. threshold 10, test and tweak to find a good value) and alter brightness if sum of distances is too low? Here in pseudo-code:

Color 1: 0x121212

Color 2: 0x141414

if abs(12-14) + abs(12-14) + abs(12-14) < 10 then adjust brightness

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Here's a different calculation method for brightness that sounds reasonable too:

Sqrt( .241 * $R ^ 2 + .691 * $G ^ 2 + .068 * $B ^ 2 ) / 2.55

 

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Here another way based on W3C :

#include <GUIConstants.au3>
#include <Constants.au3>
#include <Color.au3>

; see https://www.w3.org/TR/WCAG20-TECHS/G17.html#G17-procedure

Local $c1 = 0xFFFF00
Local $c2 = 0x0000FF

GUICreate("Calculate color Contrast", 550, 400)

GUICtrlCreateLabel("", 50, 50, 200, 200)
GUICtrlSetBkColor(-1, $c1)

GUICtrlCreateLabel("", 300, 50, 200, 200)
GUICtrlSetBkColor(-1, $c2)

Local $iContrast = ColorContrast($c1, $c2)
GUICtrlCreateLabel(Round($iContrast, 3), 225, 300, 100, 30, $SS_CENTERIMAGE+$SS_CENTER)
GUICtrlSetFont(-1, 24)
GUISetState()

While True
  Switch GUIGetMsg()
    Case $GUI_EVENT_CLOSE
      ExitLoop
  EndSwitch
WEnd

Func ColorContrast($iC1, $iC2)
  Local $iL1 = RelativeLuminescence($iC1)
  Local $iL2 = RelativeLuminescence($iC2)
  Return $iL1 > $iL2 ? ($iL1+0.05)/($iL2+0.05) : ($iL2+0.05)/($iL1+0.05)
EndFunc

Func RelativeLuminescence($iColor)
  Local $aCol = _ColorGetRGB($iColor)
  Local $R = $aCol[0]/255, $G = $aCol[1]/255, $B = $aCol[2]/255
  $R = $R <= 0.03928 ? $R /12.92 : (($R + 0.055)/1.055) ^ 2.4
  $G = $G <= 0.03928 ? $G /12.92 : (($G + 0.055)/1.055) ^ 2.4
  $B = $B <= 0.03928 ? $B /12.92 : (($B + 0.055)/1.055) ^ 2.4
  Return 0.2126 * $R + 0.7152 * $G + 0.0722 * $B
EndFunc

High contrast is 7 or +

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Posted (edited)

You could also convert your RGB values to/from HSL.  HSL will let you deal with your colors in terms of Hue, Saturation, and Lightness.  There are functions in the WinApiGdi UDF that will do this for you:

_WinAPI_ColorAdjustLuma()   Changes the luminance of a RGB value
_WinAPI_ColorHLSToRGB()     Converts colors from hue-luminance-saturation (HLS) to RGB format
_WinAPI_ColorRGBToHLS()     Converts colors from RGB to hue-luminance-saturation (HLS) format

Check out the help file's example for _WinAPI_ColorAdjustLuma to see how easy it is to adjust just the brightness/lightness/lumiance of a given color as a percentage or an absolute value.  The other 2 functions will let you easily switch between RGB & HSL, when/if necessary.  The RGB to HSL function will allow you to compare the lightness values of 2 colors to give you an idea of whether you may want to adjust your color.

Edited by TheXman

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