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Posted

What is the code for holding a key down ?

Like in games if you walk you hold key down w (or z) for 10 seconds.

I already tried with sending always again a new w (or z) in the game but the games freaks and crash. So i need to now how i can keep the key down for X seconds

Exemple :

You are walking 100 yards. So the key must be like 10 seconds down before you reach the finish or so.

Hope you guys can help me.

Posted

$secondsToHoldKey = 10 ;change this if you want
$KeyToPress = "w" ;also change this if you want

Send ("{"&$KeyToPress&" DOWN}")
Sleep ($secondsToHoldKey*1000)
Send ("{"&$KeyToPress&" UP}")

The cake is a lie.www.theguy0000.com is currentlyUP images.theguy0000.com is currentlyUP all other *.theguy0000.com sites are DOWN

Posted

$secondsToHoldKey = 10 ;change this if you want

$KeyToPress = "w" ;also change this if you want

Send ("{w DOWN}")

Sleep ($secondsToHoldKey*1000)

Send ("{w UP}")

But i run it, i've got a character w

hold key "w" for 10 seconds, i must got "wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww" ?

Posted (edited)

You just want to push 'w' over and over? Stick the above in a loop. Or, you can just do it like this:

HotKeySet('{esc}', 'quit')

$millisecondsToDelayKey = 50 ;change this if you want
$KeyToPress = "w" ;also change this if you want

While 1
    Send ("{"&$KeyToPress&"}")
    Sleep ($millisecondsToDelayKey)
WEnd

Func quit()
    Exit
EndFunc
Edited by xcal
  • 8 years later...
Posted

Don't work!

i can't do this!!!

if I exec this:

$secondsToHoldKey = 10 ;change this if you want
$KeyToPress = "w" ;also change this if you want

Send ("{"&$KeyToPress&" DOWN}")
Sleep ($secondsToHoldKey*1000)
Send ("{"&$KeyToPress&" UP}")

the result is:

w

and stop.....

whyyyyyy?!?! :'(

Console Browse: Navigate on the WEB in a textual consoleMultiPing!: Show computer on the lan and/or show the local/remote task, ALL animated!KillaWin: Event executingCryptPage: Crypt your webpage and show only with key
Posted (edited)

This thread is nearly 9 years old and all participants have been offline for years.
A lot has changed in the meantime: Did you notice that discussing game automation is no longer permitted on this forum?

Edited by water

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