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spudw2k

Plasma_kIt

7 posts in this topic

#1 ·  Posted (edited)

Here's a fun tool I put together.  It's a Plasma sandbox.  More features to come.

This page was a useful resource for learning about this kind of Plasma implementation.

Warning! Not Epileptic Friendly (probably)! Use at own Risk!
I tried to curve the "default/initial" Plasma patterns so they aren't too erratic.  That doesn't mean you can't alter the Plasmas to be more erratic.  If you are sensitive to flashing colors and lights, use due caution.  

#Region - Includes and Globals
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <ComboConstants.au3>
#include <GuiComboBox.au3>
#include <SliderConstants.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <GUIConstantsEx.au3>
#include <GDIPlus.au3>
#include <Misc.au3>

;#include <Array.au3>

Opt("GUIOnEventMode", 1)
Local $hDLL = DllOpen("user32.dll")

Global Const $iWinMinWidth = @DesktopWidth * .25
Global Const $iWinMinHeight = @DesktopHeight * .25
Global $bIsPlaying = True, $bIsDrawing = False
Global $hTimerFPS
Global $iRows = 16, $iCols = 16
Global $iDisplayPlasma = 0, $iSelectPlasma = 0

Global $aPlasmaShapes[4] = ["($iX)", "($iY)", "($iX + $iY)", "Sqrt(($iX * $iX) + ($iY * $iY))"]
;~ Global $aPlasmas[4][7] = [[0, Random(6, 14, 1), 0, 0, 1, 0, 0], [1, Random(6, 14, 1), 0, 0, 0, 0, 0], [2, Random(8, 16,1 ), 0, 0, 1, 0, 0], [3, Random(8, 16, 1), 0, 0, Random(0,1,1), 0, 0]] ;Sine Wave | Spread | Position | Rotation | Spread Motion | Position Motion | Rotation Motion
Global $aPlasmas[4][7] = [[0, Random(6, 14, 1), 0, 0, 0, 0, 0], [1, Random(6, 14, 1), 0, 0, 0, 0, 0], [2, Random(8, 16,1 ), 0, 0, 0, 0, 0], [3, Random(8, 16, 1), 0, 0, 0, 0, 0]] ;Sine Wave | Spread | Position | Rotation | Spread Motion | Position Motion | Rotation Motion

Global $aPallete[256]
Global $aPalleteSettings[3][3] = [[0, 128, 128], [-1.75, 128, 128], [1.75, 128, 128]] ;Position | Spread | Value
Global $aPalleteDefaults = $aPalleteSettings
Global $iPalleteShift = 0, $bPalleteShift = True, $iPalletShiftDirection = -5
#EndRegion - Includes and Globals
#Region - Main GUI
Global $aGUI[1] = ["id|hWnd"]
Global Enum $hGUI = 1, $idMnuFile, $idMnuFileExit, $idMnuFilePlay, $idMnuOptions, $idMnuOptionsPallete, $idMnuOptionsPalleteShift, $idMnuOptionsEditor, $idMnuOptionsZoom, $idMnuOptionsZoomIn, $idMnuOptionsZoomOut, $iGUILast
ReDim $aGUI[$iGUILast]
Global Const $sVersion = "0.1"
Global Const $sTitle = "Plasma_kIt - Version " & $sVersion

$aGUI[$hGUI] = GUICreate($sTitle, $iWinMinWidth, $iWinMinHeight, -1, -1, BitOR($WS_SIZEBOX, $WS_MAXIMIZEBOX, $WS_MINIMIZEBOX))
GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")
$aGUI[$idMnuFile] = GUICtrlCreateMenu("&File")
$aGUI[$idMnuFilePlay] = GUICtrlCreateMenuItem("&Pause", $aGUI[$idMnuFile])
GUICtrlSetOnEvent(-1, "_PlayToggle")
$aGUI[$idMnuFileExit] = GUICtrlCreateMenuItem("E&xit", $aGUI[$idMnuFile])
GUICtrlSetOnEvent(-1, "_Exit")
$aGUI[$idMnuOptions] = GUICtrlCreateMenu("&Options")
$aGUI[$idMnuOptionsPallete] = GUICtrlCreateMenuItem("Pallete Mixer", $aGUI[$idMnuOptions])
GUICtrlSetOnEvent(-1, "_GUIPallete_Show")
$aGUI[$idMnuOptionsPalleteShift] = GUICtrlCreateMenuItem("Pallete Shift", $aGUI[$idMnuOptions])
GUICtrlSetState(-1, $GUI_CHECKED)
GUICtrlSetOnEvent(-1, "_GUIPallete_ShiftToggle")
$aGUI[$idMnuOptionsEditor] = GUICtrlCreateMenuItem("Plasma Editor", $aGUI[$idMnuOptions])
GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_Show")
$aGUI[$idMnuOptionsZoom] = GUICtrlCreateMenu("Zoom", $aGUI[$idMnuOptions])
$aGUI[$idMnuOptionsZoomIn] = GUICtrlCreateMenuItem("Zoom In" & @TAB & "+", $aGUI[$idMnuOptionsZoom])
GUICtrlSetOnEvent(-1, "_Zoom")
$aGUI[$idMnuOptionsZoomOut] = GUICtrlCreateMenuItem("Zoom Out" & @TAB & "-", $aGUI[$idMnuOptionsZoom])
GUICtrlSetOnEvent(-1, "_Zoom")
_GDIPlus_Startup() ;Start GDI+ UDF
Global Const $hDC = _WinAPI_GetDC($aGUI[$hGUI])
Global Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, @DesktopWidth, @DesktopHeight)
Global Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC)
Global Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap)
$hBackbuffer = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer)
;_GDIPlus_GraphicsSetSmoothingMode($hBackbuffer, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing)
$hBrush = _GDIPlus_BrushCreateSolid(0x00000000) ;Brush for Coloring/Painting LED Pixels

Local $aAccelKeys[5][2] = [["{+}", $aGUI[$idMnuOptionsZoomIn]], ["{NUMPADADD}", $aGUI[$idMnuOptionsZoomIn]], ["{-}", $aGUI[$idMnuOptionsZoomOut]], ["{NUMPADSUB}", $aGUI[$idMnuOptionsZoomOut]], ["{pause}", $aGUI[$idMnuFilePlay]]]
GUISetAccelerators($aAccelKeys)
#EndRegion - Main GUI
#Region - Pallete Mixer GUI
Global $aGUIPallete[1] = ["id|hWnd"]
Global Enum $hGUIPallete = 1, $idSliderRPosition, $idSliderRValue, $idSliderRSpread, $idSliderGPosition, $idSliderGValue, _
        $idSliderGSpread, $idSliderBPosition, $idSliderBValue, $idSliderBSpread, $idBtnResetPallete, $iGUIPalleteLast
ReDim $aGUIPallete[$iGUIPalleteLast]
$aGUIPallete[$hGUIPallete] = GUICreate("Pallete Mixer", 338, 260, -1, -1)
GUISetOnEvent($GUI_EVENT_CLOSE, "_GUIPallete_Hide")
$aGUIPallete[$idSliderRPosition] = GUICtrlCreateSlider(8, 132, 97, 33, $TBS_ENABLESELRANGE)
GUICtrlSetLimit(-1, 20, -20)
;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange")
$aGUIPallete[$idSliderRValue] = GUICtrlCreateSlider(48, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE))
GUICtrlSetLimit(-1, 128, 0)
;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange")
$aGUIPallete[$idSliderRSpread] = GUICtrlCreateSlider(8, 168, 97, 33, $TBS_ENABLESELRANGE)
GUICtrlSetLimit(-1, 24, 2)
;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange")

$aGUIPallete[$idSliderGPosition] = GUICtrlCreateSlider(120, 132, 97, 33, $TBS_ENABLESELRANGE)
GUICtrlSetLimit(-1, 20, -20)
;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange")
$aGUIPallete[$idSliderGValue] = GUICtrlCreateSlider(160, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE))
GUICtrlSetLimit(-1, 128, 0)
;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange")
$aGUIPallete[$idSliderGSpread] = GUICtrlCreateSlider(120, 168, 97, 33, $TBS_ENABLESELRANGE)
GUICtrlSetLimit(-1, 24, 2)
;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange")

$aGUIPallete[$idSliderBPosition] = GUICtrlCreateSlider(232, 132, 97, 33, $TBS_ENABLESELRANGE)
GUICtrlSetLimit(-1, 20, -20)
;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange")
GUICtrlSetData(-1, 9)
$aGUIPallete[$idSliderBValue] = GUICtrlCreateSlider(272, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE))
GUICtrlSetLimit(-1, 128, 0)
;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange")
$aGUIPallete[$idSliderBSpread] = GUICtrlCreateSlider(232, 168, 97, 33, $TBS_ENABLESELRANGE)
GUICtrlSetLimit(-1, 24, 2)
GUICtrlSetData(-1, 11)
;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange")

GUICtrlCreateLabel("RED", 46, 200, 30, 20)
GUICtrlCreateLabel("GREEN", 150, 200, 38, 20)
GUICtrlCreateLabel("BLUE", 268, 200, 30, 20)
$aGUIPallete[$idBtnResetPallete] = GUICtrlCreateButton("Reset", 136, 236, 67, 17)
GUICtrlSetOnEvent(-1, "_GUIPallete_Reset")

GUISetAccelerators($aAccelKeys)

Global Const $hDCPallete = _WinAPI_GetDC($aGUIPallete[$hGUIPallete])
Global Const $hHBitmapPallete = _WinAPI_CreateCompatibleBitmap($hDCPallete, 320, 40)
Global Const $hDC_backbufferPallete = _WinAPI_CreateCompatibleDC($hDCPallete)
Global Const $DC_objPallete = _WinAPI_SelectObject($hDC_backbufferPallete, $hHBitmapPallete)
Global Const $hBackbufferPallete = _GDIPlus_GraphicsCreateFromHDC($hDC_backbufferPallete)
Global $hBrushPallete = _GDIPlus_BrushCreateSolid(0xFF000000)
;~ _GDIPlus_GraphicsSetSmoothingMode($hBackbuffer, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing)
_GUIPallete_Update()
_GUIPallete_Reset()
#EndRegion - Pallete Mixer GUI
#Region - Plasma Editor GUI
Global $aGUIPlasmaEditor[1] = ["id|hWnd"]
Global Enum $hGUIPlasmaEditor = 1, $idCmbPlasmaSelector, $idCmbPlasmaDisplay, $idBtnPlasmaAdd, $idBtnPlasmaDel, $idCmbPlasmaShape, $idSliderPlasmaSpread, $idCmbPlasmaSpread, $idSliderPlasmaRotation, $idCmbPlasmaRotation, $idSliderPlasmaPosition, $idCmbPlasmaPosition, $iGUIPlasmaEditorLast
ReDim $aGUIPlasmaEditor[$iGUIPlasmaEditorLast]

$aGUIPlasmaEditor[$hGUIPlasmaEditor] = GUICreate("Plasma Editor", 419, 323, -1, -1)
GUISetOnEvent($GUI_EVENT_CLOSE, "_GUIPlasmaEditor_Hide")
GUICtrlCreateLabel("Display", 16, 8, 95, 17)
GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif")
$aGUIPlasmaEditor[$idCmbPlasmaDisplay] = GUICtrlCreateCombo("", 16, 24, 121, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL))
GUICtrlSetData(-1, "All Combined|Selected Plasma", "All Combined")
GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaDisplay")
GUICtrlCreateLabel("Selected Plasma", 24, 96, 120, 17)
GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif")
$aGUIPlasmaEditor[$idBtnPlasmaAdd] = GUICtrlCreateButton("Add Plasma", 160, 16, 113, 33)
GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaAddRem")
GUICtrlSetState(-1, $GUI_DISABLE)
$aGUIPlasmaEditor[$idBtnPlasmaDel] = GUICtrlCreateButton("Remove Plasma", 296, 16, 113, 33)
GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaAddRem")
GUICtrlSetState(-1, $GUI_DISABLE)
GUICtrlCreateGroup("Plasma Controls", 8, 64, 401, 249)
GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif")
$aGUIPlasmaEditor[$idCmbPlasmaSelector] = GUICtrlCreateCombo("", 24, 112, 121, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL))
GUICtrlSetData(-1, "Plasma #1|Plasma #2|Plasma #3|Plasma #4", "Plasma #1")
GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSelect")
GUICtrlCreateLabel("Shape", 174, 96, 35, 17)
$aGUIPlasmaEditor[$idCmbPlasmaShape] = GUICtrlCreateCombo("", 174, 112, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL))
GUICtrlSetData(-1, "Horizontal|Vertical|Diagonal|Circular", "Horizontal")
GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetShape")
GUICtrlCreateLabel("Spread", 24, 145, 38, 17)
$aGUIPlasmaEditor[$idSliderPlasmaSpread] = GUICtrlCreateSlider(16, 160, 257, 25, $TBS_FIXEDLENGTH)
GUICtrlSetLimit(-1, 255, 5)
$aGUIPlasmaEditor[$idCmbPlasmaSpread] = GUICtrlCreateCombo("", 280, 160, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL))
GUICtrlSetData(-1, "Static|Oscillate", "Static")
GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetSpread")
GUICtrlCreateLabel("Rotation", 24, 201, 44, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$aGUIPlasmaEditor[$idSliderPlasmaRotation] = GUICtrlCreateSlider(16, 216, 257, 25, $TBS_FIXEDLENGTH)
GUICtrlSetState(-1, $GUI_DISABLE)
$aGUIPlasmaEditor[$idCmbPlasmaRotation] = GUICtrlCreateCombo("", 280, 216, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL))
GUICtrlSetData(-1, "Static|Oscillate", "Static")
GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetRotation")
GUICtrlSetState(-1, $GUI_DISABLE)
GUICtrlCreateLabel("Position", 24, 257, 41, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$aGUIPlasmaEditor[$idSliderPlasmaPosition] = GUICtrlCreateSlider(16, 272, 257, 25, $TBS_FIXEDLENGTH)
GUICtrlSetLimit(-1, 127, -127)
GUICtrlSetState(-1, $GUI_DISABLE)
$aGUIPlasmaEditor[$idCmbPlasmaPosition] = GUICtrlCreateCombo("", 280, 272, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL))
GUICtrlSetData(-1, "Static|Oscillate", "Static")
GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetPosition")
GUICtrlSetState(-1, $GUI_DISABLE)
GUICtrlCreateGroup("", -99, -99, 1, 1)

_GUIPlasmaEditor_PlasmaSettingsLoad($iSelectPlasma)
;_GUIPlasmaEditor_PlasmaControlsLock()
GUISetAccelerators($aAccelKeys)
#EndRegion - Plasma Editor GUI
#Region - Initialization and Main Loop
GUIRegisterMsg($WM_GETMINMAXINFO, "_WM_GETMINMAXINFO")
GUIRegisterMsg($WM_NOTIFY, "_WM_NOTIFY")

GUISetState(@SW_SHOW, $aGUI[$hGUI])

While 1
    If $bIsPlaying And Not $bIsDrawing Then _DrawScreen(_RenderPlasma())
    Sleep(10)
WEnd
#EndRegion - Initialization and Main Loop
#Region - Main GUI Functions
Func _DrawScreen($aPixels)
    ;If Function called while Drawing Return 0
    If $bIsDrawing Then Return 0
    ;Set Drawing Status Indictaor
    $bIsDrawing = True
    ;Create Timer for Drawing Performance/Duration
    Local $hTimer = TimerInit()
    ;Erase Bitmap Graphic
    _GDIPlus_GraphicsClear($hBackbuffer, 0xFFFFFFFF)
    ;Capture Client Window Size
    $aWinClientSize = WinGetClientSize($aGUI[$hGUI])
    ;Setup Variables
    Local $iPixelIndex = 0
    Local $iCol = $iCols
    Local $iRow = $iRows
    Local $iWidth = $aWinClientSize[0] / $iCol
    Local $iHeight = $aWinClientSize[1] / $iRow
    ;Draw Pixel Grid (Top-Left to Bottom Right)
    For $iY = 0 To $iRow - 1
        For $iX = 0 To $iCol - 1
            Local $dARGB = $aPixels[$iPixelIndex]
            ;Set Brush Color
            _GDIPlus_BrushSetSolidColor($hBrush, $dARGB)
            ;Draw "Pixel"
            _GDIPlus_GraphicsFillRect($hBackbuffer, $iX * $iWidth, $iY * $iHeight, $iWidth, $iHeight, $hBrush)
            ;Increment Pixel Counter
            $iPixelIndex += 1
            If $iPixelIndex = UBound($aPixels) Then $iPixelIndex = 0
        Next
    Next
    ;Draw Bitmap to Screen
    _WinAPI_BitBlt($hDC, 0, 0, $aWinClientSize[0], $aWinClientSize[1], $hDC_backbuffer, 0, 0, $SRCCOPY) ;blit drawn bitmap to GUI
    ;FPS Counter
    $hTimer = TimerDiff($hTimer)
;~  ConsoleWrite("Whole Process time: " & Round($hTimer / 1000, 3) & @CRLF)
    If $bIsPlaying Then
        If TimerDiff($hTimerFPS) >= 998 Then
            Local $iFPS = Round(1000 / $hTimer, 2)
            WinSetTitle($aGUI[$hGUI], "", $sTitle & "  (" & $iFPS & " FPS)  " & $iCols & " x " & $iRows)
            $hTimerFPS = TimerInit()
        EndIf
    Else
        ;Show FPS in Window Title
        WinSetTitle($aGUI[$hGUI], "", $sTitle)
    EndIf
    $bIsDrawing = False
EndFunc   ;==>_DrawScreen

Func _Exit()
    ; Clean up resources
    _GUIPallete_Exit()
    GUIDelete($aGUIPallete[$hGUIPallete])
    GUIDelete($aGUIPlasmaEditor[$hGUIPlasmaEditor])
    GUIDelete($aGUI[$hGUI])
    _GDIPlus_BrushDispose($hBrush)
    _GDIPlus_GraphicsDispose($hBackbuffer)
    _WinAPI_SelectObject($hDC, $DC_obj)
    _WinAPI_DeleteObject($hHBitmap)
    _WinAPI_ReleaseDC($hGUI, $hDC)
    _GDIPlus_Shutdown()
    DllClose($hDLL)
    Exit
EndFunc   ;==>_Exit

Func _PlayToggle()
    ;Toggle Play State
    If Not $bIsPlaying Then
        ;Start Playing
        $bIsPlaying = True
        $hTimerFPS = TimerInit()
        GUICtrlSetData($aGUI[$idMnuFilePlay], "&Pause")
    Else
        ;Stop Playing
        $bIsPlaying = False
        GUICtrlSetData($aGUI[$idMnuFilePlay], "&Play")
    EndIf
EndFunc   ;==>_PlayToggle

Func _RenderPlasma()
    ;Setup Variables
    Local $aWorkPallete = $aPallete
    Local $iRow = $iRows
    Local $iCol = $iCols
    Local $iGridSize = $iRow * $iCol
    Local $aPixels[$iGridSize]
    Local $iIndex = 0
    Local $iPlasma = 0
    Local $iPlasmas
    Local $iDisplayPlasmaNumber = $iDisplayPlasma
    Local $iSine, $iSpread, $iPosition
    ;Loop Through Pixel Grid and Calculate Plasma(s)
    For $iY = 0 To $iRow - 1
        For $iX = 0 To $iCol - 1
            $iPlasmas = 0
            If Not $iDisplayPlasmaNumber Then
                For $iZ = 0 To UBound($aPlasmas) - 1
                    $iSine = $aPlasmas[$iZ][0]
                    ;Spread Motions
                    If $aPlasmas[$iZ][4] Then
                        $aPlasmas[$iZ][4] += ($aPlasmas[$iZ][1] * 0.00001125)
                        $iSpread = -7*Sin($aPlasmas[$iZ][4])+9
                    Else
                        $iSpread = $aPlasmas[$iZ][1]
                    EndIf
                    $iPosition = $aPlasmas[$iZ][2]
                    $iPlasma = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$iSine] & " / " & $iSpread & "))")
                    $iPlasmas += $iPlasma
                Next
            Else
                $iSine = $aPlasmas[$iDisplayPlasmaNumber - 1][0]
                ;Spread Motions
                If $aPlasmas[$iDisplayPlasmaNumber - 1][4] Then
                    $aPlasmas[$iDisplayPlasmaNumber - 1][4] += ($aPlasmas[$iDisplayPlasmaNumber - 1][1] * 0.005)
                    $iSpread = Sin($aPlasmas[$iDisplayPlasmaNumber - 1][4])/2
                Else
                    $iSpread = $aPlasmas[$iDisplayPlasmaNumber - 1][1]
                EndIf
                $iPosition = $aPlasmas[$iDisplayPlasmaNumber - 1][2]
                ;$iPlasmas = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$aPlasmas[$iDisplayPlasmaNumber - 1][0]] & " / " & $aPlasmas[$iDisplayPlasmaNumber - 1][1] & ") - " & $aPlasmas[$iDisplayPlasmaNumber - 1][2] & ")")
                $iPlasmas = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$iSine] & " / " & $iSpread & "))")
            EndIf
            $iPlasma = Int($iPlasmas)
            ;Account for Pallete Shift
            $iPlasma += $iPalleteShift
            ;Wrap Pixel Pallete Color
            If $iPlasma >= 256 Then
                Do
                    $iPlasma -= 256
                Until $iPlasma < 256
            EndIf
            If $iPlasma <= -1 Then
                Do
                    $iPlasma += 256
                Until $iPlasma > -1
            EndIf
            ;Set Pixel Color value from Pallete
            $aPixels[$iIndex] = $aWorkPallete[$iPlasma]
            ;Increment Pixel Index Counter
            $iIndex += 1
            If $iIndex = $iGridSize Then $iIndex = 0
        Next
    Next
    ;Pallete Shift Logic
    If $bPalleteShift Then
        $iPalleteShift += $iPalletShiftDirection
        If $iPalleteShift >= 256 Then $iPalleteShift = 0
        If $iPalleteShift <= -1 Then $iPalleteShift = 255
    EndIf

    Return $aPixels
EndFunc   ;==>_RenderPlasma

Func _WM_GETMINMAXINFO($hwnd, $Msg, $wParam, $lParam)
    ;Only Control Size of Main GUI
    If $hwnd <> $aGUI[$hGUI] Then Return Default
    $tagMaxinfo = DllStructCreate("int;int;int;int;int;int;int;int;int;int", $lParam)
    DllStructSetData($tagMaxinfo, 7, $iWinMinWidth) ; min X
    DllStructSetData($tagMaxinfo, 8, $iWinMinHeight) ; min Y
    Return 0
EndFunc   ;==>_WM_GETMINMAXINFO

Func _WM_NOTIFY($hwnd, $iMsg, $wParam, $lParam)
    #forceref $hWnd, $iMsg, $wParam
    Local $hWndFrom, $iIDFrom, $iCode, $tNMHDR

    $tNMHDR = DllStructCreate($tagNMHDR, $lParam)
    $hWndFrom = HWnd(DllStructGetData($tNMHDR, "hWndFrom"))
    $iIDFrom = DllStructGetData($tNMHDR, "IDFrom")
    $iCode = DllStructGetData($tNMHDR, "Code")

    ;Local $tInfo
    If Not _IsPressed("01", $hDLL) Then Return Default

    Switch $iIDFrom
        Case $aGUIPallete[$idSliderRPosition]
            Switch $iCode
                Case $NM_CUSTOMDRAW
                    _GUIPallete_ColorSet(0, -1, GUICtrlRead($iIDFrom))
            EndSwitch
            Return 0
        Case $aGUIPallete[$idSliderRValue]
            Switch $iCode
                Case $NM_CUSTOMDRAW
                    _GUIPallete_ColorSet(0, GUICtrlRead($iIDFrom))
            EndSwitch
            Return 0
        Case $aGUIPallete[$idSliderRSpread]
            Switch $iCode
                Case $NM_CUSTOMDRAW
                    _GUIPallete_ColorSet(0, -1, "", GUICtrlRead($iIDFrom))
            EndSwitch
            Return 0
        Case $aGUIPallete[$idSliderGPosition]
            Switch $iCode
                Case $NM_CUSTOMDRAW
                    _GUIPallete_ColorSet(1, -1, GUICtrlRead($iIDFrom))
            EndSwitch
            Return 0
        Case $aGUIPallete[$idSliderGValue]
            Switch $iCode
                Case $NM_CUSTOMDRAW
                    _GUIPallete_ColorSet(1, GUICtrlRead($iIDFrom))
            EndSwitch
            Return 0
        Case $aGUIPallete[$idSliderGSpread]
            Switch $iCode
                Case $NM_CUSTOMDRAW
                    _GUIPallete_ColorSet(1, -1, "", GUICtrlRead($iIDFrom))
            EndSwitch
            Return 0
        Case $aGUIPallete[$idSliderBPosition]
            Switch $iCode
                Case $NM_CUSTOMDRAW
                    _GUIPallete_ColorSet(2, -1, GUICtrlRead($iIDFrom))
            EndSwitch
            Return 0
        Case $aGUIPallete[$idSliderBValue]
            Switch $iCode
                Case $NM_CUSTOMDRAW
                    _GUIPallete_ColorSet(2, GUICtrlRead($iIDFrom))
            EndSwitch
            Return 0
        Case $aGUIPallete[$idSliderBSpread]
            Switch $iCode
                Case $NM_CUSTOMDRAW
                    _GUIPallete_ColorSet(2, -1, "", GUICtrlRead($iIDFrom))
            EndSwitch
            Return 0
        Case $aGUIPlasmaEditor[$idSliderPlasmaSpread]
            Switch $iCode
                Case $NM_CUSTOMDRAW
                    $aPlasmas[$iSelectPlasma][1] = 0.2 * GUICtrlRead($iIDFrom)
            EndSwitch
            Return 0
        Case $aGUIPlasmaEditor[$idSliderPlasmaRotation]
            Switch $iCode
                Case $NM_CUSTOMDRAW

            EndSwitch
            Return 0
        Case $aGUIPlasmaEditor[$idSliderPlasmaPosition]
            Switch $iCode
                Case $NM_CUSTOMDRAW
                    $aPlasmas[$iSelectPlasma - 1][2] = GUICtrlRead($iIDFrom)
            EndSwitch
            Return 0
    EndSwitch

    Return 0
EndFunc   ;==>_WM_NOTIFY

Func _Zoom()
    Local $bPlaying = $bIsPlaying
    If $bPlaying Then $bIsPlaying = False
    Local $iCtrlID = @GUI_CtrlId
    Switch $iCtrlID
        Case $aGUI[$idMnuOptionsZoomOut]
            $iCols += 2
            $iRows += 2
            If $iCols >= 4 * 8 Then $iCols = 4 * 8
            If $iRows >= 4 * 8 Then $iRows = 4 * 8
        Case $aGUI[$idMnuOptionsZoomIn]
            $iCols -= 2
            $iRows -= 2
            If $iCols <= 4 Then $iCols = 4
            If $iRows <= 4 Then $iRows = 4
    EndSwitch
    If $bPlaying Then $bIsPlaying = $bPlaying
EndFunc   ;==>_Zoom
#EndRegion - Main GUI Functions
#Region - Pallete Mixer GUI Functions
Func _GUIPallete_ColorSet($iColor, $iValue = -1, $iPosition = "", $iSpread = "")
    If $iValue >= 0 Then $aPalleteSettings[$iColor][2] = (128.0 - $iValue)
    If $iPosition Then $aPalleteSettings[$iColor][0] = (0.25 * $iPosition)
    If $iSpread Then $aPalleteSettings[$iColor][1] = ($iSpread ^ 2)
    Return _GUIPallete_Update()
EndFunc   ;==>_GUIPallete_ColorSet

Func _GUIPallete_Draw()
    ;Draw Color Pallete in Palette Mixer GUI
    _GDIPlus_GraphicsClear($hBackbufferPallete, 0xFF000000)
    Local $iX = 0
    For $iColor = 1 To 256
        Local $dARGB = $aPallete[$iColor - 1]
        ;Set Brush Color
        _GDIPlus_BrushSetSolidColor($hBrushPallete, $dARGB)
        ;Draw Color Bar to Bitmap
        _GDIPlus_GraphicsFillRect($hBackbufferPallete, $iX, 0, 320 / 256, 40, $hBrushPallete)
        $iX += (320 / 256)
    Next
    ;Write Bitmap to Screen
    Return _WinAPI_BitBlt($hDCPallete, 8, 8, 320, 40, $hDC_backbufferPallete, 0, 0, $SRCCOPY) ;blit drawn bitmap to GUI
EndFunc   ;==>_GUIPallete_Draw

Func _GUIPallete_Exit()
    ; Clean up resources
    GUIDelete()
    _GDIPlus_BrushDispose($hBrushPallete)
    _GDIPlus_GraphicsDispose($hBackbufferPallete)
    _WinAPI_SelectObject($hDCPallete, $DC_objPallete)
    _WinAPI_DeleteObject($hHBitmapPallete)
    _WinAPI_ReleaseDC($aGUIPallete[$hGUIPallete], $hDCPallete)
    Return 1
EndFunc   ;==>_GUIPallete_Exit

Func _GUIPallete_Hide()
    Return GUISetState(@SW_HIDE, $aGUIPallete[$hGUIPallete])
EndFunc   ;==>_GUIPallete_Hide

Func _GUIPallete_Reset()
    $aPalleteSettings = $aPalleteDefaults
    GUICtrlSetData($aGUIPallete[$idSliderRPosition], $aPalleteSettings[0][0] / 0.25)
    GUICtrlSetData($aGUIPallete[$idSliderRValue], 128 - $aPalleteSettings[0][2])
    GUICtrlSetData($aGUIPallete[$idSliderRSpread], Sqrt($aPalleteSettings[0][1]))
    GUICtrlSetData($aGUIPallete[$idSliderGPosition], $aPalleteSettings[1][0] / 0.25)
    GUICtrlSetData($aGUIPallete[$idSliderGValue], 128 - $aPalleteSettings[1][2])
    GUICtrlSetData($aGUIPallete[$idSliderGSpread], Sqrt($aPalleteSettings[1][1]))
    GUICtrlSetData($aGUIPallete[$idSliderBPosition], $aPalleteSettings[2][0] / 0.25)
    GUICtrlSetData($aGUIPallete[$idSliderBValue], 128 - $aPalleteSettings[2][2])
    GUICtrlSetData($aGUIPallete[$idSliderBSpread], Sqrt($aPalleteSettings[2][1]))
    Return _GUIPallete_Update()
EndFunc   ;==>_GUIPallete_Reset

Func _GUIPallete_ShiftToggle()
    ;Toggle Pallete Shift
    Local $iCtrlState = GUICtrlRead(@GUI_CtrlId)
    If BitAND($iCtrlState, $GUI_CHECKED) Then
        ;Disable PalleteShift
        $bPalleteShift = False
        GUICtrlSetState(@GUI_CtrlId, $GUI_UNCHECKED)
    Else
        ;Enable PalleteShift
        $bPalleteShift = True
        GUICtrlSetState(@GUI_CtrlId, $GUI_CHECKED)
    EndIf
EndFunc   ;==>_GUIPallete_ShiftToggle

Func _GUIPallete_Show()
    GUISetState(@SW_SHOW, $aGUIPallete[$hGUIPallete])
    _GUIPallete_Draw()
EndFunc   ;==>_GUIPallete_Show

Func _GUIPallete_Update()
    ;Re-Calculate Work Color Pallete
    For $iStep = 0 To 255
        Local $iR = Int($aPalleteSettings[0][2] + ($aPalleteSettings[0][2] * Sin((3.1415 * $iStep / $aPalleteSettings[0][1]) - $aPalleteSettings[0][0])))
        Local $iG = Int($aPalleteSettings[1][2] + ($aPalleteSettings[1][2] * Sin((3.1415 * $iStep / $aPalleteSettings[1][1]) - $aPalleteSettings[1][0])))
        Local $iB = Int($aPalleteSettings[2][2] + ($aPalleteSettings[2][2] * Sin((3.1415 * $iStep / $aPalleteSettings[2][1]) - $aPalleteSettings[2][0])))
        $aPallete[$iStep] = "0xFF" & Hex($iR, 2) & Hex($iG, 2) & Hex($iB, 2)
    Next
    Return _GUIPallete_Draw()
EndFunc   ;==>_GUIPallete_Update
#EndRegion - Pallete Mixer GUI Functions
#Region - Plasma Editor GUI Functions
Func _GUIPlasmaEditor_Hide()
    GUISetState(@SW_HIDE, $aGUIPlasmaEditor[$hGUIPlasmaEditor])
EndFunc   ;==>_GUIPlasmaEditor_Hide

Func _GUIPlasmaEditor_PlasmaAddRem()

EndFunc   ;==>_GUIPlasmaEditor_PlasmaAddRem

Func _GUIPlasmaEditor_PlasmaDisplay()
    Local $sSelection = GUICtrlRead($aGUIPlasmaEditor[$idCmbPlasmaDisplay])
    If $sSelection = "All Combined" Then
        $iDisplayPlasma = 0
    Else
        $iDisplayPlasma = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSelector])+1
    EndIf
    Return $iDisplayPlasma
EndFunc   ;==>_GUIPlasmaEditor_PlasmaDisplay

Func _GUIPlasmaEditor_PlasmaSelect()
    Local $sSelection = GUICtrlRead($aGUIPlasmaEditor[$idCmbPlasmaSelector])
    $iSelectPlasma = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSelector])
    _GUIPlasmaEditor_PlasmaDisplay()
    Return _GUIPlasmaEditor_PlasmaSettingsLoad($iSelectPlasma)
EndFunc   ;==>_GUIPlasmaEditor_PlasmaSelect

Func _GUIPlasmaEditor_PlasmaSetPosition()

EndFunc   ;==>_GUIPlasmaEditor_PlasmaSetPosition

Func _GUIPlasmaEditor_PlasmaSetRotation()

EndFunc   ;==>_GUIPlasmaEditor_PlasmaSetRotation

Func _GUIPlasmaEditor_PlasmaSetShape()
    $aPlasmas[$iSelectPlasma][0] = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaShape])
EndFunc   ;==>_GUIPlasmaEditor_PlasmaSetShape

Func _GUIPlasmaEditor_PlasmaSetSpread()
    $aPlasmas[$iSelectPlasma][4] = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread])
EndFunc   ;==>_GUIPlasmaEditor_PlasmaSetSpread

Func _GUIPlasmaEditor_PlasmaSettingsLoad(ByRef $iPlasma)
    GUICtrlSetData($aGUIPlasmaEditor[$idSliderPlasmaSpread],$aPlasmas[$iPlasma][1]/0.2)
    _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaShape],$aPlasmas[$iPlasma][0])
    If $aPlasmas[$iPlasma][4] Then
        _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread],1)
    Else
        _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread],0)
    EndIf
    Return 1
EndFunc   ;==>_GUIPlasmaEditor_PlasmaSettingsLoad

Func _GUIPlasmaEditor_Show()
    GUISetState(@SW_SHOW, $aGUIPlasmaEditor[$hGUIPlasmaEditor])
EndFunc   ;==>_GUIPlasmaEditor_Show
#EndRegion - Plasma Editor GUI Functions

edit: Minor tweaks

Edited by spudw2k
2 people like this

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Looks cool.
It works slow in hgih resolution
I am not surprised, this is probably because Autoit is slow.
Anything related to image processing should not be done in Autoit unless you do it for fun..

This is the first time that I see code that written like my suggestion

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Thanks.  Yes, unfortunately higher res is much slower. I was considering porting my script at some point to VS2015, but that's going to be a bit of a learning curve for me.

I usually only use "Regions" when my scripts grow very big. I find them useful for organizing code as well.

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#4 ·  Posted (edited)

I added the ASM code _ASM_DrawRectFilled  to speedup a little bit the draw function:

;coded by UEZ build 2016-02-12
#pragma compile(Icon, "c:\Program Files (x86)\AutoIt3\Icons\au3.ico")
#AutoIt3Wrapper_Run_Au3Stripper=y
#Au3Stripper_Parameters=/so /pe /rm
#AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3"

#include <GDIPlus.au3>
#include <GuiConstantsEx.au3>
#include <WindowsConstants.au3>

_GDIPlus_Startup()
Global $hGUI, $iFPS = 0, $iShowFPS = 0, $bExit, $pBitmap, $hHBitmap
Global Const $iW = 384, $iH = 256, $sTitle = "GDI+ Plasma v5"
Global Const $fPi = ACos(-1)
AutoItSetOption("GUIOnEventMode", 1)

GDIPlus_Plasmav5()

AutoItSetOption("GUIOnEventMode", 0)
_GDIPlus_Shutdown()


Func GDIPlus_Plasmav5()
    $bExit = False
    $hGUI = GUICreate($sTitle, $iW, $iH)
    GUISetState(@SW_SHOW, $hGUI)

    ;create canvas elements
    Local Const $hDC = _WinAPI_GetDC($hGUI)
    Local Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC)
    Local Const $hHBitmap = _WinAPI_BitmapCreateDIB($iW, $iH, $pBitmap)
    Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap)
    Local Const $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer)
;~  _GDIPlus_GraphicsSetSmoothingMode($hCanvas, $GDIP_SMOOTHINGMODE_HIGHQUALITY)
    _GDIPlus_GraphicsSetPixelOffsetMode($hCanvas, $GDIP_PIXELOFFSETMODE_HIGHQUALITY)

    Local Const $hBrush_FPS = _GDIPlus_BrushCreateSolid(0xF0101010), _
                $hFormat_FPS = _GDIPlus_StringFormatCreate(), _
                $hFamily_FPS = _GDIPlus_FontFamilyCreate("Arial"), _
                $hFont_FPS = _GDIPlus_FontCreate($hFamily_FPS, 8), _
                $tLayout_FPS = _GDIPlus_RectFCreate(0, 0, 60, 16)

    $iFPS = 0
    GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit_About")

    Local $fTime = 0, $iSizeW = 8, $iSizeH = 8, $cx, $cy, $v, $iX, $iY, $f1, $iColor

    Local $tCodeBuffer = DllStructCreate("byte ASM[192]") ;reserve memory for ASM opcodes
    $tCodeBuffer.ASM = "0x8B7424048B7C2408558B6F1831C08B078985A800000083ADA8000000018B47048985AC00000083ADAC000000018B47088985B00000008B470C8985B40000008B47108985B80000008B47148985BC000000E8020000005DC3505351528B9DB00000008B8DB800000031C00385AC0000000385B4000000F7A5BC0000000385B00000000385A8000000890C8683ADB00000000177D4899DB000000083ADB40000000175C55A595B58C3000000000000000000000000000000000000000000000000" ;write opcodes into memory (struct) / length: 192
    Local $tRect = DllStructCreate("dword iPosX;dword iPosY;dword iW; dword iH;dword ARGB;dword iWidth;dword iBase")
    $tRect.iW = $iSizeW
    $tRect.iH = $iSizeH
    $tRect.iWidth = $iW
    $tRect.iBase = DllStructGetPtr($tCodeBuffer) ;pointer to asm code in the memory

    AdlibRegister("CalcFPS", 1000)

    Do
        For $iY = 0 To $iH - $iSizeH Step $iSizeH
            For $iX = 0 To $iW - $iSizeW Step $iSizeW

                $cx = $iX + 128 * Sin(Dist($fTime * 1.5, $iX, $iY, 32) / 48)
                $cy = $iY + 92 * Cos(Dist($iY, 128, $fTime * 2.5, 8) / 32)
                $v = Cos(Sqrt($cx * $cx + $cy * $cy) / 512 + $fTime)

                $f1 = $v * $fPi
                $tRect.ARGB = 0xFF000000 + _
                              BitShift((Abs(Cos($f1 / 2)) * 0xFF), -16) + _
                              BitShift((Abs(Sin($f1 * 2)) * 0xFF), -8) + _
                              Int(Abs(Cos($f1 / 1.5)) * 0xFF)

                $tRect.iPosX = $iX
                $tRect.iPosY = $iY

                DllCallAddress("uint:cdecl", $tRect.iBase, "ptr", $pBitmap, "struct*", $tRect)

                $fTime += 0.0000075

            Next
        Next

        _GDIPlus_GraphicsDrawStringEx($hCanvas, "FPS: " & $iShowFPS, $hFont_FPS, $tLayout_FPS, $hFormat_FPS, $hBrush_FPS)
        _WinAPI_BitBlt($hDC, 0, 0, $iW, $iH, $hDC_backbuffer, 0, 0, $SRCCOPY)

        $iFPS += 1
        If $bExit Then ExitLoop
    Until Not Sleep(10)

    AdlibUnRegister("CalcFPS")
    ;release resources
    _GDIPlus_FontDispose($hFont_FPS)
    _GDIPlus_FontFamilyDispose($hFamily_FPS)
    _GDIPlus_StringFormatDispose($hFormat_FPS)
    _GDIPlus_BrushDispose($hBrush_FPS)
    _GDIPlus_GraphicsDispose($hCanvas)
    _WinAPI_SelectObject($hDC, $DC_obj)
    _WinAPI_DeleteObject($hHBitmap)
    _WinAPI_ReleaseDC($hGUI, $hDC)
    GUIDelete($hGUI)
EndFunc   ;==>GDIPlus_Plasmav5

Func Dist($a, $b, $c, $d)
    Return Sqrt(($a - $c) * ($a - $c) + ($b - $d) * ($b - $d))
EndFunc

Func _Exit_About()
    $bExit = True
EndFunc   ;==>_Exit_About

Func CalcFPS() ;display FPS
    $iShowFPS = $iFPS
    $iFPS = 0
EndFunc   ;==>CalcFPS

Func _WinAPI_BitmapCreateDIB($iWidth, $iHeight, ByRef $pHBitmap)
    Local $tBMI = DllStructCreate($tagBITMAPINFO)
    $tBMI.biSize = DllStructGetSize($tBMI) - 4
    $tBMI.biWidth = $iWidth
    $tBMI.biHeight = -$iHeight
    $tBMI.biPlanes = 1
    $tBMI.biBitCount = 32
    Local $aResult = DllCall("gdi32.dll", "ptr", "CreateDIBSection", "hwnd", 0, "struct*", $tBMI, "uint", 0, "ptr*", 0, "ptr", 0, "uint", 0)
    $pHBitmap = $aResult[4]
    Return $aResult[0]
EndFunc

 

8x8 px @384x256: without ASM ~ 7 fps, with ASM ~13 fps.

 

Might be useful for you.

Edited by UEZ

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#5 ·  Posted (edited)

On 2/12/2016 at 0:09 PM, UEZ said:

I added the ASM code _ASM_DrawRectFilled  to speedup a little bit the draw function:
...
Might be useful for you.

Last week I got around to checking out some of your examples and stumbled across the ASM examples including the  _ASM_DrawRectFilled func.  I was curious what impact it would have on my script.  I'll have to give it a shot. ;)

Edited by spudw2k

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#6 ·  Posted (edited)

Try to make this:

 

 

I didn't I imagined and expected that is the best game that included in Windows is the Magnifier tool.
it is very fun game.

Edited by gil900

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Looks like a wind tunnel simulator. :)


2015 - Still no flying cars, instead blankets with sleeves.

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GUICreate($sTitle, $iW, $iH, -1, -1, -1, $WS_EX_TOPMOST) GUISetBkColor(0xFFFFFF, $hGUI) GUISetState(@SW_SHOW, $hGUI) ;~ GUISetCursor(16, 1) ;create canvas elements $hDC = _WinAPI_GetDC($hGUI) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW, $iH) $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) _GDIPlus_GraphicsSetSmoothingMode($hCanvas, $GDIP_SMOOTHINGMODE_HIGHQUALITY) _GDIPlus_GraphicsSetPixelOffsetMode($hCanvas, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) Local Const $hBrush_Clr = _GDIPlus_BrushCreateSolid(0xFF000000), _ $hBrush_FPS = _GDIPlus_BrushCreateSolid(0xF0808080), _ $hFormat_FPS = _GDIPlus_StringFormatCreate(), _ $hFamily_FPS = _GDIPlus_FontFamilyCreate("Arial"), _ $hFont_FPS = _GDIPlus_FontCreate($hFamily_FPS, 8), _ $tLayout_FPS = _GDIPlus_RectFCreate(0, 0, 60, 16) $fDiameter = $iW $hBitmap_Clock = GenerateClockBg($fDiameter) GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit_About") $fMin_next = @MIN GUIRegisterMsg($WM_TIMER, "Draw") ;$WM_TIMER = 0x0113 DllCall("User32.dll", "int", "SetTimer", "hwnd", $hGUI, "int", 0, "int", $iTimer, "int", 0) Do If $bExit Then ExitLoop Until Not Sleep(100) ;release resources GUIRegisterMsg($WM_TIMER, "") _GDIPlus_FontDispose($hFont_FPS) _GDIPlus_FontFamilyDispose($hFamily_FPS) _GDIPlus_StringFormatDispose($hFormat_FPS) _GDIPlus_BrushDispose($hBrush_Clr) _GDIPlus_BrushDispose($hBrush_FPS) _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) GUIDelete($hGUI) EndFunc ;==>GDIPlus_SwissRailwayClock Func Draw() _GDIPlus_GraphicsDrawImageRect($hCanvas, $hBitmap_Clock, 0, 0, $fDiameter, $fDiameter) UpdateClock($hCanvas, $fDiameter) _WinAPI_BitBlt($hDC, 0, 0, $iW, $iH, $hDC_backbuffer, 0, 0, $SRCCOPY) EndFunc Func _Exit_About() $bExit = True EndFunc ;==>_Exit_About Func UpdateClock($hGfx, $fDiameter) Local Const $fRadius = $fDiameter / 2, $hBrush_Shadow = _GDIPlus_BrushCreateSolid(0x18A8A8A8) Local $fSec, $fMin, $fHr Static $bBounce = 0, $f = 0, $fAmplitude = 3 Local $m1 = $fDiameter * 0.015 ;hour $fHr = 30 * (@HOUR + @MIN / 60) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fHr) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local Const $hBrush = _GDIPlus_BrushCreateSolid(0xFF101010) Local $iWidth1 = $fDiameter * 0.0375, _ $iHeight1 = $fDiameter / 2.5, _ $iWidth12 = $iWidth1 / 2, _ $fPosY = $fDiameter * 0.2, $iWidth2, $iWidth22, $fPosY2 DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth12 + Cos(($fShadowAngle - $fHr) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fHr) * $fRad) * $m1, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) _GDIPlus_GraphicsResetTransform($hGfx) ;min If $fMin_next <> @MIN Then $bBounce = 1 Switch $bBounce Case 1 $fMin = (6 * Mod(($fMin_next + 1), 60)) + Sin($f * 1.9) * $fAmplitude If $fAmplitude = 0 Then $fMin_next = @MIN $f = 0 $fAmplitude = 3 $bBounce = 0 Else $fAmplitude -= 0.5 $fAmplitude = $fAmplitude <= 0 ? 0 : $fAmplitude $f += 1 EndIf Case Else $fMin = (6 * @MIN) EndSwitch _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fMin) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) $iWidth1 = $fDiameter * 0.03 $iHeight1 = $fRadius $iWidth12 = $iWidth1 / 2 $fPosY = $fDiameter * 0.1 DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth12 + Cos(($fShadowAngle - $fMin) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fMin) * $fRad) * $m1, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) _GDIPlus_GraphicsResetTransform($hGfx) ;sec $fSec = 6 * (@SEC * 1.02564 + @MSEC / 1000) If $fSec >= 360 Then $fSec = 0 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, $fSec) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) $fPosY = $fDiameter * 0.27 $fPosY2 = $fDiameter * 0.19 $iWidth1 = $fDiameter * 0.0095 $iHeight1 = $fRadius * 1.3 - $fPosY $iWidth12 = $iWidth1 / 2 $iWidth2 = $fDiameter * 0.083333 $iWidth22 = $iWidth2 / 2 ;shadow seconds DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius + Cos(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $fPosY + Sin(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $iWidth1 + $fDiameter * 0.006667, "float", $iHeight1 + $fDiameter * 0.006667) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush_Shadow, _ "float", $fRadius - $iWidth22 + Cos(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $fPosY2 + Sin(($fShadowAngle - $fSec) * $fRad) * $m1, _ "float", $iWidth2, "float", $iWidth2) ;seconds _GDIPlus_BrushSetSolidColor($hBrush, 0xF8C01010) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hGfx, "handle", $hBrush, _ "float", $fRadius - $iWidth12, _ "float", $fPosY, _ "float", $iWidth1, "float", $iHeight1) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush, _ "float", $fRadius - $iWidth22, _ "float", $fPosY2, _ "float", $iWidth2, "float", $iWidth2) _GDIPlus_GraphicsResetTransform($hGfx) Local Const $hPen = _GDIPlus_PenCreate(0xFFA02020) DllCall($__g_hGDIPDll, "int", "GdipFillEllipse", "handle", $hGfx, "handle", $hBrush, _ "float", $fRadius - $iWidth1, _ "float", $fRadius - $iWidth1, _ "float", 2 * $iWidth1, "float", 2 * $iWidth1) DllCall($__g_hGDIPDll, "int", "GdipDrawEllipse", "handle", $hGfx, "handle", $hPen, _ "float", $fRadius - $iWidth1, _ "float", $fRadius - $iWidth1, _ "float", 2 * $iWidth1, "float", 2 * $iWidth1) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_BrushDispose($hBrush_Shadow) EndFunc Func GenerateClockBg($fDiameter) Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($fDiameter, $fDiameter), $hGfx = _GDIPlus_ImageGetGraphicsContext($hBitmap), _ $hBrush = _GDIPlus_BrushCreateSolid(0xFF000000), $hPen = _GDIPlus_PenCreate(0xFF000000), _ $hEffect = _GDIPlus_EffectCreateBlur(10.5, 0), $fBorderSize = $fDiameter * 0.03333 _GDIPlus_GraphicsSetSmoothingMode($hGfx, 4) _GDIPlus_GraphicsSetPixelOffsetMode($hGfx, 4) _GDIPlus_GraphicsSetTextRenderingHint($hGfx, 4) _GDIPlus_GraphicsClear($hGfx, 0xFFFFFFFF) _GDIPlus_PenSetColor($hPen, 0xA0000000) _GDIPlus_PenSetWidth($hPen, $fBorderSize) Local Const $fSize = $fDiameter * 0.95 - $fBorderSize / 2, $fRadius = $fDiameter / 2 Local $fShadow_vx = $fDiameter * 0.0095, $fShadow_vy = $fDiameter * 0.01 $fShadowAngle = ATan($fShadow_vy / $fShadow_vx) * $fDeg If $fShadow_vx < 0 And $fShadow_vy >= 0 Then $fShadowAngle += 180 If $fShadow_vx < 0 And $fShadow_vy < 0 Then $fShadowAngle -= 180 _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize + $fShadow_vx, $fBorderSize + $fShadow_vy, $fSize, $fSize, $hPen) _GDIPlus_BitmapApplyEffect($hBitmap, $hEffect) _GDIPlus_PenSetColor($hPen, 0xF0000000) Local Const $hBitmap_Texture = _CreateBrushedAluminum($fDiameter, $fDiameter, $fShadowAngle) Local Const $hTexture = _GDIPlus_TextureCreate($hBitmap_Texture) DllCall($__g_hGDIPDll, "int", "GdipSetPenBrushFill", "ptr", $hPen, "ptr", $hTexture) _GDIPlus_GraphicsDrawEllipse($hGfx, $fBorderSize, $fBorderSize, $fSize, $fSize, $hPen) _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, -6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Local $iWidth1 = $fDiameter * 0.026667, $iHeight1 = $fDiameter / 10, $iWidth12 = $iWidth1 / 2, $fPosY = $fDiameter * 0.083333, _ $iWidth2 = $fDiameter * 0.013333, $iHeight2 = $fDiameter * 0.0416667, $iWidth22 = $iWidth2 / 2 For $i = 0 to 59 _GDIPlus_GraphicsTranslateTransform($hGfx, $fRadius, $fRadius) _GDIPlus_GraphicsRotateTransform($hGfx, 6) _GDIPlus_GraphicsTranslateTransform($hGfx, -$fRadius, -$fRadius) Switch Mod($i, 5) Case 0 _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth12, $fPosY, $iWidth1, $iHeight1, $hBrush) Case Else _GDIPlus_GraphicsFillRect($hGfx, $fRadius - $iWidth22, $fPosY, $iWidth2, $iHeight2, $hBrush) EndSwitch Next _GDIPlus_GraphicsResetTransform($hGfx) Local Const $hBitmap_Logo = _GDIPlus_BitmapCreateFromMemory(_Au3_Icon()) Local Const $hBitmap_Logo_Scaled = _GDIPlus_ImageResize($hBitmap_Logo, $fDiameter * 0.08, $fDiameter * 0.08) Local $aDim = _GDIPlus_ImageGetDimension($hBitmap_Logo_Scaled) _GDIPlus_GraphicsDrawImageRect($hGfx, $hBitmap_Logo_Scaled, $fRadius - $aDim[0] / 2, $fRadius / 1.75, $aDim[0], $aDim[1]) _GDIPlus_ImageDispose($hBitmap_Logo) _GDIPlus_ImageDispose($hBitmap_Logo_Scaled) Local Const $hFamily = _GDIPlus_FontFamilyCreate("Segoe Script"), $hFont = _GDIPlus_FontCreate($hFamily, $fDiameter * 0.025), $hFormat = _GDIPlus_StringFormatCreate() _GDIPlus_StringFormatSetAlign($hFormat, 1) _GDIPlus_StringFormatSetLineAlign($hFormat, 1) ;~ _GDIPlus_BrushSetSolidColor($hBrush, 0xFF400000) _GDIPlus_GraphicsDrawStringEx($hGfx, "Clock by" & @CRLF & "UEZ", $hFont, _GDIPlus_RectFCreate($fRadius - $fRadius * 0.2, $fRadius + $fRadius * 0.2, $fRadius * 0.4, $fRadius * 0.4), $hFormat, $hBrush) _GDIPlus_ImageDispose($hBitmap_Texture) _GDIPlus_BrushDispose($hTexture) _GDIPlus_FontDispose($hFont) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_EffectDispose($hEffect) _GDIPlus_PenDispose($hPen) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx) Return $hBitmap EndFunc Func _CreateBrushedAluminum($iW, $iH, $fLightAngle = 40, $iBlurDist = 12, $fBlurTrans = 0.6666, $fRed = 0.8, $fGreen = 0.9, $fBlue = 1, $iLightColor = 0xF0FFFFFF, $fLightSigma = 0.5, $fLightScale = 0.83) ;coded by Eukalyptus! $iBlurDist = Ceiling($iBlurDist) $iBlurDist += 1 - Mod($iBlurDist, 2) Local $iOverSize = 0 For $i = 1 To $iBlurDist Step 2 $iOverSize += $i + $i + 1 Next Local $iWO = $iW + $iOverSize ;========================================= ; Add Noise ;========================================= Local $iNoiseSize = 40 Local $hBmp_Noise = _GDIPlus_BitmapCreateFromScan0($iNoiseSize, $iNoiseSize) Local $hGfx_Noise = _GDIPlus_ImageGetGraphicsContext($hBmp_Noise) Local $tData = _GDIPlus_BitmapLockBits($hBmp_Noise, 0, 0, $iNoiseSize, $iNoiseSize, BitOR($GDIP_ILMREAD, $GDIP_ILMWRITE), $GDIP_PXF32ARGB) Local $iStride = DllStructGetData($tData, "Stride") Local $iWidth = DllStructGetData($tData, "Width") Local $iHeight = DllStructGetData($tData, "Height") Local $pScan0 = DllStructGetData($tData, "Scan0") Local $tPixel = DllStructCreate("dword[" & $iWidth * $iHeight & "];", $pScan0) Local $iAmp For $row = 0 To $iHeight - 1 For $col = 0 To $iWidth - 1 $iAmp = Random(0, 0xFF, 1) DllStructSetData($tPixel, 1, BitOR(0xFF000000, BitShift($iAmp, -16), BitShift($iAmp, -8), $iAmp), $row * $iWidth + $col + 1) Next Next _GDIPlus_BitmapUnlockBits($hBmp_Noise, $tData) ;========================================= ; Create Full NoiseBitmap ;========================================= Local $hBmp_Full = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full = _GDIPlus_ImageGetGraphicsContext($hBmp_Full) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $iXOff, $iYOff, $iSizeX, $iSizeY For $y = 0 To $iH Step $iNoiseSize / 2 For $x = 0 To $iWO Step $iNoiseSize / 2 $iXOff = Random(0, $iNoiseSize / 2, 1) $iYOff = Random(0, $iNoiseSize / 2, 1) $iSizeX = $iNoiseSize - $iXOff $iSizeY = $iNoiseSize - $iYOff _GDIPlus_GraphicsDrawImageRectRect($hGfx_Full, $hBmp_Noise, $iXOff, $iYOff, $iSizeX, $iSizeY, $x, $y, $iSizeX, $iSizeY) Next Next _GDIPlus_GraphicsDispose($hGfx_Noise) _GDIPlus_BitmapDispose($hBmp_Noise) ;========================================= ; MotionBlur ;========================================= Local $hBmp_Full2 = _GDIPlus_BitmapCreateFromScan0($iWO, $iH) Local $hGfx_Full2 = _GDIPlus_ImageGetGraphicsContext($hBmp_Full2) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Full2, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) Local $tColorMatrix = DllStructCreate("float[5]; float[5]; float[5]; float[5]; float[5];") DllStructSetData($tColorMatrix, 1, 1, 1) DllStructSetData($tColorMatrix, 2, 1, 2) DllStructSetData($tColorMatrix, 3, 1, 3) DllStructSetData($tColorMatrix, 4, $fBlurTrans, 4) DllStructSetData($tColorMatrix, 5, 1, 5) Local $hImgAttrib = _GDIPlus_ImageAttributesCreate() DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) For $i = 1 To $iBlurDist Step 2 DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full2, "ptr", $hBmp_Full, _ "float", $i, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) If $i >= $iBlurDist Then DllStructSetData($tColorMatrix, 1, $fRed, 1) DllStructSetData($tColorMatrix, 2, $fGreen, 2) DllStructSetData($tColorMatrix, 3, $fBlue, 3) DllStructSetData($tColorMatrix, 4, 1, 4) DllCall($__g_hGDIPDll, "int", "GdipSetImageAttributesColorMatrix", "ptr", $hImgAttrib, "int", 1, "int", 1, "struct*", $tColorMatrix, "struct*", 0, "int", 0) EndIf DllCall($__g_hGDIPDll, "int", "GdipDrawImageRectRect", "ptr", $hGfx_Full, "ptr", $hBmp_Full2, _ "float", $i + 1, "float", 0, "float", $iWO, "float", $iH, _ "float", 0, "float", 0, "float", $iWO, "float", $iH, _ "int", 2, "ptr", $hImgAttrib, "ptr", 0, "ptr", 0) Next _GDIPlus_ImageAttributesDispose($hImgAttrib) _GDIPlus_GraphicsDispose($hGfx_Full2) _GDIPlus_BitmapDispose($hBmp_Full2) _GDIPlus_GraphicsDispose($hGfx_Full) ;========================================= ; Add Light ;========================================= Local $hBmp_Alu = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local $hGfx_Alu = _GDIPlus_ImageGetGraphicsContext($hBmp_Alu) _GDIPlus_GraphicsSetSmoothingMode($hGfx_Alu, 4) _GDIPlus_GraphicsSetInterpolationMode($hGfx_Full, 3) _GDIPlus_GraphicsDrawImage($hGfx_Alu, $hBmp_Full, -$iOverSize, 0) _GDIPlus_BitmapDispose($hBmp_Full) Local $tPointF1 = DllStructCreate("float; float;") Local $tPointF2 = DllStructCreate("float; float;") DllStructSetData($tPointF2, 2, $iH * $fLightScale) $aResult = DllCall($__g_hGDIPDll, "int", "GdipCreateLineBrush", "struct*", $tPointF1, "struct*", $tPointF2, "uint", 0, "uint", $iLightColor, "int", 0, "handle*", 0) If @error Or Not IsArray($aResult) Then Return SetError(1, 4, False) Local $hBrush = $aResult[6] _GDIPlus_LineBrushSetSigmaBlend($hBrush, $fLightSigma) _GDIPlus_LineBrushSetGammaCorrection($hBrush) DllCall($__g_hGDIPDll, "int", "GdipRotateLineTransform", "ptr", $hBrush, "float", $fLightAngle, "int", 0) _GDIPlus_GraphicsFillRect($hGfx_Alu, 0, 0, $iW, $iH, $hBrush) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hGfx_Alu) Return $hBmp_Alu EndFunc ;==>_CreateBrushedAluminum ;Code below was generated by: 'File to Base64 String' Code Generator v1.20 Build 2018-02-02 Func _Au3_Icon($bSaveBinary = False, $sSavePath = @ScriptDir) Local $Au3_Icon $Au3_Icon &= 'iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAP0ElEQVR4XtWZW4hs6VXHf+v79qWquruquqtvZ/r0uc8540yScTIQQ0JkDOYyGhIkhhAxxhdR8mDAgAg+6FsE9UVffNMH8S0ERAwS1DFeEo3m6owzmUySc+Zc+15VXZd9+dZyp6ro4pDTORlGIfnDn703TW/+//X9v/Wt3i3PPfccP85w/GhBgLqkS23ixhpRfau6bgItIPpRN5Ag0Xl88jYrxu/E+KA492E0vJd44d245BKQ/H8bkAe80wMOEE5HA5c8SpQ822yv/ubW9vnfffyxR3+vs7r6YcS9HewZnP9ZXPwE0Py/NuCBJj65iERvQPybcNFP4JKzuPgq+CeR6GnwV3FJB4juM+mSNj55Ehe97/LFC5947PL2ey5tb755daW1+fiVc295+qk3fuTShfPPPnb10d+J60sfI6o9BbRer4EIaOLis1Nh6dtBfs6ljY82ljqfiNLFX8X597uk/ksrG4/8ftJo/lq62P51XPQOJHoc3DV8egZYxLkLcW3xQ088fvWTj2ysXItjnxRlGY6Ojmxvb98iJwtnz6xeXO80tx+9tP0Rcf6tuHhzLuS1YwmJLiHuslRVbzQbjydJsrXSbl4RIVlpLZ0xM71+e+cbC41a+8zayuVxlo9CCPnX/vslt7S89iEzy4/7R/+MT7+Lhq2V5dbbO63Ftbwog/feDYdDt7e3R71eo9vt2tbWlkZRRC1NFkHWQDpACmQ/bBuVWUyaiN+Kk9oH2q3mO/Ky0HNn1p9sNxeaBpiBmpl3TlTNqouoqkmFoKp5XuT1NKlVFS5ffOXm54ui2EFIr17afudCLV1SM5mBity+fRuAzc1NVC1EkfN3dg+/9e1vf/ePMfssYXz9hzXQJKo/BTyKlovrZ7Y+fPXi1luryubOOeKqPBpKQiilLAMhBAwEw7x3RN9jFImPIhTR8TjPQghFvZY2s7wYpkmc' $Au3_Icon &= 'Ag5ARFBVuXHjBpVPqurTaDRMVRERQgjll776wp9YKP+KMP5a9NCsS7SBuHMgb2stt9+13FraXltubYegmkRRMh4POTwccdAbMy4CQTFDBBEDABMvYmnirNVIaC3UpVFP667WqFdmrRLfYA7MDIBWq0WaplQRIo5j8d6bVvDOxbV6fXV03C0BeYgBvyxx7R1prfbs2srym8+e6bxhtrwMjnt276Bv3UGOuYQ4bVCrJ1JVWtxEvxO0xBHIiiBVpbnbLexetysLidjmygKLCwsYzjATwACpQK/XY2VlBTNjZ2cHVTXvvYkgg3F2lI2z2+ByIEScjgRx23GSPvPU41d+BQE1zMqCnb197h2NxCeLttBeliiOmCUGDIIJFgIbzYh2IyUoqBrHo0LuHQ4ozMl37g1sqTaUrdWWJbW6haAChnOOPM/Z3d1lNBpRVX/CEJTIOxkOs2Mt8z4iAHa6ARdvVnzL+a3NnzfMVNEyz/z1Wzt2XHgWW+tUwkUV8tKYlQ81IZLA9nJMI40IaohAFAnLSxHeSm7sDWi0VuR4cMxLN/fl0maLxsICqlRUVldXOTg4IEkSOp2OVUAE1Iz+YLSHyAAYndZGE1yyAXqt1Wq/b3Vl6WxQC/lo4F5+dccK15Dmchs1yEpAHCAwEe+IKbm8GhN5T6mKEwGmwgAWFxdYHo7Y6fdoLDUZDz0vvnrI1S1lYXEJnRmuhANYBalozolT1dDt97+Chq+j+f6DDUh0Bh8/k9br7754buOng5oW2ci9fGNHxtRoLrbIgwEecw5sasAQRAPnVx3eC0UIE/FmxhxgwMZqm1G+T/d4SL3eoAzKizcPefycUG8soqqEEAxMzFARIcvL8fWbO18YH/c+DfICcPwgA4JZa2lp6b3XLp39kK8QQtBbd/ZlUIgttJakNFA8OIeZQ5hVPyhnm0Y9dpTBEMDMeBBMPGc6i/RvdRnnCVWTIMvHfPPWEU+c97iohpmad47jcda/u3Pw/MHh' $Au3_Icon &= '0b+Zll8GfREtd08bJSJ81DgeDO6WQYOBHh3uy04/M5c0RCaxEBSHmsNMUKBUo5Uo6w0hVwEzToOZQcW01uCR5ZQym2zqSRcbZyW39gdgATPEgLu7hy/v7+3+jWn5GUz/Hi1vAPagUaKGS65geqndbD2ZJnE8Hh3bzb0BuFgkignq0FnmMWaCIHElFzuO0jwOQ+bR+YFGaomHMJyumIvAp1RdirVmnaRWMxGcqwi2i9mrhGyHOe43gEQrLq698+wj6x9f77SvWYVefyjjgOBjwKMiGG4uXsBZydU1jyGoKhpK8iLHe08cJ4gID4aAAhZQA8GBj7Gi4Ob+gMuPREBCGUKJWQNYBASw08bpBbDVtZXWNQPLs6FVvV6QyHAROmuRChigCGjg0rIjdTqpYlHk3L5zl2rO4Tu39iZmDDCzCZnfT4gTmL8PnAMXczTIyPOAqlk1JJ73Sf2NOH9pZoIHGYiApXqjcQVMMXQ8GssoV8NFgngMhyLA1IgLGRfa0K4beZCJ2J3dXfa7Q6I4pV9E3D0YYmV2f/7n90RRTC1yWChQExAPPsJUORzkTjVYNaVuXLm0/UHEXcDXaqcZSBBZi6NoAwRMGWUlhkzE4zwgqBoGYIGzLWG1rmQlOIHjfo+j45z11RUKE6ivcHsYca+bI9j0d21OMMR5Uq9okaEA4k5YGTBMKVV1MBwfYhpVbJy+AuKaYJEZqAbpjQoQx5yCMTspG8ZG05Opm4kL9IYZucJOd0AZL4G4yQgQxTXAMO6PkAF5NqY/KjAXA8LcgGecl6JBEcH1+sd3QFpA68EGosbC7IfxNNqlZaWdCAem92Y0IuXiMuQB5EQUdNotttY7bK52OL+6yLWO8pObsLboCMr3nws2NZAFAZ8whZwY0aAoAoY16rVVIIAVD+5CpklVqcvVmHwFM1TVBTU5GRNwiBnLDcfVjpIHB6bMAbVaQqNeQ8RQVcBRmCGnHWYYWZ5jEoGraDoTP6WpEYKK91YV' $Au3_Icon &= 'pX1ld+/Ah6zonxYhFCsXGumqqk2fDDspCkanIVxbKRkHh6l+X09XNcoQKEolmKAnwgUDzO7fyKZKVgTwMYh7gEFsQtNw697BC6HIR4ic0oUEESQKqkFEHCYmjpMe5zAudCLGFoHp97dDQEQwZmbKchqPYZ9B/4DxoIdqeSJezQhlwTAvwaecQDiBiMwe8cvtxS0fpxfAWoB7QIQoQlm8/NIrNz9z7fLZ94vzSeycZaWJYDzxSB1MmW2q+0TrieAReZ6RF4FRHhgXSqEQJkl0PLadkiR+ZkIIoWCUGdRjmB/rJxQRvBfMQIwESEGSmQG930AY7+HS5/N8fCXPy6KeuiSNnR2Pc1mqJ5ONOywU78BsLjwfjRj0e5NO0s+UIH5aUV+HKJlm21fUkkwhwVAzBCiLgmCAiwG7n6b4yIub6VcsA7uO6Q4QHjRKFGg5rObzs/VasmiqZZr4qJrd7bGtBcnyAifzHIeg9LoH7B70GWoEyRIsLEzFu1nnMuaVRRjmBUupYgrihLIsURyIZ155nVIDjSRR50Sq9tx7+ZXrf46Gf8TKm4CdMguJz4uil+fFKIp80lxo2NZ6g+oZVQXmq9w9OuDmzhFaW4HFzrTSGNicU9hJsPMAmAIOwyjLAM7PzOr9xGgvpZhBvz/aE/HerMiA0WldSIGeqXZFJC6Dulq9ThmChBAwM0wVMxgOj7m730NrHVhYB+fAwikjtIAACGqAKjp7V1AD8QD3VZ5Q4H1kywux5EXQ732Ra7eab0I1AO40AyCupxpe2T/qf9P7yMTUiqKwk9YnMhnWDg+PyKUOjc682gg/EMJ8jzKFqoG4k8xjYUot6LQagikGriyDdnv9zyNyBJSnG9C8b0X2D3mpN9MkcveJB1SV7tE+B4MwFY8ADxEv833pBEwAM8bjMaNxBshcvJYQcpyPbKtTpyjNIufk7l73q1qMvoiVuwCnGRAgixvNKxe21t+VZVlpZq6izA4pBsd9dg5HkDZn' $Au3_Icon &= 'J2eYb9RTMPdn1GLBcJhN33WUCcQNCMWEUwMF2+st0RCsAkf94W7/ePAVzO4Ag1MNzNDcPrP+B2aBEALARLzBJDp7B10CHnwCIQct59l/iAlBaUSgBoJRBp2KdxHo7F3FiFaraZ0Fb3kRDCyr/pz8pyIbfRa4B+hpBhLAti9cfmahnjyd53kBRFYBwFSt1+vZOC8hSkHnFZsygCmg87zcvwSIMR2bDcyUrFSAaSFCCeWIWr1hV9YbMspKjSPnrt/e/fdsNPg7TL9xWnyYn2qkYL/ovVPVWVLNBGA4HNLrDzmz1rbVVsMIGRVtugoFWDE3MjMzp4HmRGSIQBXNybfOLC/BbGqgGFq93uCJc21GeaFR5P0oK3pl0Bugz6P57R+U0wgoN7fO/8Zyq/nRooJhEYZUsLIsqDqA1Bs1lpotW9IgiXfcORqJlSNwCfgIxE84H78FYHofCupRCfjJp8K9wz4BD24SQVtpt+XiRsOqTY2A6/aGt1+9c+8vLBSfI4RXgIzTQQSki43axzHVEILI/Eua9fsDd9TtXd/c2Iy9d49kQfP2YhotNWJ5dW/EMJusguBicBMTcwPCFKqYQCgDg1FGXhqIWpQmnD/Tpplig9EYAesNsnu37tz7S9Pw14Tsf4AeD0F0/tLlReekphoEEDAB0SzL5ODoqI/qn+0e9ZezUp9dbjbOJ/W0aRAurNUlK+vubndsw6zAilwQARy4+SqIlZShIGt2LIQgca1h651l1tt1iqKQ42EIceTdzn7v+b39/U+L889j4VtT8Q+HfOUbL3zq7Ob6J800VlWbfR3W3b193z06/EPEfwoXP+ai+BdWO+0PFEXIq/3wBjAwVGazd29U0q+YFYGghjFF7KDmApVGGQ2PbWOtI1WzIC8Vg1Bp94fdwau37+78KdhzaHgFLbpA4OEgwmzNmPR8RCZDVuj2elG3e/S5NIn/KMuLQyR+Ucv80zs7ey+BbVVinIjUVpcXL816O82613Zd' $Au3_Icon &= 'gMTEOQcCqIo4RlkpVRu2Uk129w8DneWxeO9v3N79l+pCnuVfxvRfCdkLwIDXAPnSf33tU+fOnvktEXNFUUi1af3e3sHXNRQfA746P0+p4eJlxJ9D5I3OR09fPnfml6vD5m6rubCdRC4FAUDNdDTOe977ej2NUjOjdzxgNBwVh73h3/ooGXrvk2w8esE0PI9Nus11oM9rhHzhi//xtpXV1c+msW92uz0ODw6fA/1t4Es8GDEu3kDcFRclP6Ua2nGcbMdxvI4hzossLdQvAeRFeS/Liv00jddUtej2Bs9pKP4TDYdgOdBD3C4h2wcCrx1M/8kn7j2Y/gxwM03Tz2RZdouHo4GLOuA2EGliNBGpY3qM8+uAoeV3MBvjXBucTJ5dfIcwGgIGlIDxOjAx8DrhgQioEdUjxCmmEQDlaDATGTPF+JRKv24Dbp71GX9M8L84Jo46QVTs6gAAAABJRU5ErkJggg==' Local $bString = _WinAPI_Base64Decode($Au3_Icon) If @error Then Return SetError(1, 0, 0) $bString = Binary($bString) If $bSaveBinary Then Local Const $hFile = FileOpen($sSavePath & "\au3-icon2.png", 18) If @error Then Return SetError(2, 0, $bString) FileWrite($hFile, $bString) FileClose($hFile) EndIf Return $bString EndFunc ;==>_Au3_Icon Func _WinAPI_Base64Decode($sB64String) Local $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "ptr", 0, "dword*", 0, "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(1, 0, "") Local $bBuffer = DllStructCreate("byte[" & $aCrypt[5] & "]") $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "struct*", $bBuffer, "dword*", $aCrypt[5], "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(2, 0, "") Return DllStructGetData($bBuffer, 1) EndFunc ;==>_WinAPI_Base64Decode  
      If you want to run in x64 mode please use AutoIt version 3.3.14.3 since the bug in function _GDIPlus_EffectCreate() has been fixed!
    • Blaxxun
      By Blaxxun
      #include <GDIPlus.au3> Text2PNG(@DesktopDir & "\MyPNG.png", 0x00FFFFFF) ; Transparent but bold ugly text ;Text2PNG(@DesktopDir & "\MyPNG.png", 0xFFFFFFFF) ; Nice Text but not transparent Func Text2PNG($sFile, $iColor) _GDIPlus_Startup() Local $hImage = _GDIPlus_BitmapCreateFromScan0(50, 25) Local $hGraphics = _GDIPlus_ImageGetGraphicsContext($hImage) _GDIPlus_GraphicsClear($hGraphics, $iColor) _GDIPlus_GraphicsDrawString($hGraphics, "Hello", 0, 0, "Arial", 12, 0) _GDIPlus_ImageSaveToFile($hImage, $sFile) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_BitmapDispose($hImage) _GDIPlus_Shutdown() EndFunc ;==>Text2PNG  
      Hello ladys and gentlemen,
      I have this piece of code and it does what it's supposed to do.
      I want to use it to create an image sequence with frame/image information for compositing overlay.
      However, when i use a transparent background the text starts to look kinda bold or fat.
      I dont know what causes this ugly effect.
      Is there a way to avoid this effect somehow?
      Thanks!
       
       
    • UEZ
      By UEZ
      I saw this code here: http://zoomquilt.org/ and here: http://arkadia.xyz and thought how this can be implemented in AutoIt. Here the results.
       
      The Zoomquilt:
      ;coded by UEZ build 2018-01-10, idea and images taken from http://zoomquilt.org/ ;thanks to spudw2k for the MouseZoom function #pragma compile(Icon, "c:\Program Files (x86)\AutoIt3\Icons\au3.ico") #AutoIt3Wrapper_Run_Au3Stripper=y #Au3Stripper_Parameters=/so /pe /rm #AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3" #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <WindowsConstants.au3> _GDIPlus_Startup() Global $hGUI, $iFPS = 0, $iShowFPS = 0, $bExit, $iW, $iH Global Const $sTitle = "GDI Image Zoom v2.1.2 coded by UEZ" AutoItSetOption("GUIOnEventMode", 1) Downloader() GDIPlus_ZoomImage() AutoItSetOption("GUIOnEventMode", 0) _GDIPlus_Shutdown() Func GDIPlus_ZoomImage($bMultimonitor = False) $bExit = False Local $i, $aImages[46], $hImage, $hObj ConsoleWrite("Loading images from local disk..." & @CRLF) Local $fTimer = TimerInit() For $i = 0 To UBound($aImages) - 1 $hImage = _GDIPlus_ImageLoadFromFile(@ScriptDir & "\Images\TheZoomquilt" & StringFormat("%02i.jpg", $i)) $aImages[$i] = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage) _GDIPlus_ImageDispose($hImage) Next ConsoleWrite(UBound($aImages) & " images loaded in " & TimerDiff($fTimer) & " ms" & @CRLF) Local $tDim = DllStructCreate($tagBITMAP) DllCall("GDI32.dll", 'int', 'GetObject', 'int', $aImages[0], 'int', DllStructGetSize($tDim), 'ptr', DllStructGetPtr($tDim)) $iW = $tDim.bmWidth $iH = $tDim.bmHeight Local $hFullScreen = WinGetHandle("[TITLE:Program Manager;CLASS:Progman]"), $aFullScreen[4], $iW_Dt, $iH_Dt $aFullScreen = WinGetPos($hFullScreen) If $bMultimonitor Then $iW_Dt = $aFullScreen[2] $iH_Dt = $aFullScreen[3] Else $iW_Dt = @DesktopWidth $iH_Dt = @DesktopHeight $aFullScreen[0] = "" $aFullScreen[1] = "" EndIf $hGUI = GUICreate($sTitle, $iW_Dt, $iH_Dt, $aFullScreen[0], $aFullScreen[1], $WS_POPUP, $WS_EX_TOPMOST) GUISetState(@SW_SHOW, $hGUI) GUISetCursor(16, 1) ;create canvas elements Local Const $hDC = _WinAPI_GetDC($hGUI) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW_Dt, $iH_Dt) Local Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) Local Const $hMemDC = _WinAPI_CreateCompatibleDC($hDC) _WinAPI_SetStretchBltMode($hDC_backbuffer, $STRETCH_DELETESCANS) Local Const $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) _GDIPlus_GraphicsSetSmoothingMode($hCanvas, $GDIP_SMOOTHINGMODE_HIGHQUALITY) _GDIPlus_GraphicsSetPixelOffsetMode($hCanvas, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) Local Const $hBrush_Clr = _GDIPlus_BrushCreateSolid(0xFF000000), _ $hBrush_FPS = _GDIPlus_BrushCreateSolid(0xFFFFFFFF), _ $hFormat_FPS = _GDIPlus_StringFormatCreate(), _ $hFamily_FPS = _GDIPlus_FontFamilyCreate("Arial"), _ $hFont_FPS = _GDIPlus_FontCreate($hFamily_FPS, 8), _ $tLayout_FPS = _GDIPlus_RectFCreate(0, 0, 130, 16) $iFPS = 0 GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit_About") AdlibRegister("CalcFPS", 1000) Local $a[3], $b = 1, $c, $x, $e, $y, $w, $h, $w2 = $iW_Dt / 2, $h2 = $iH_Dt / 2, $q, $r If $iW_Dt > 1.5 * $iH_Dt Then $q = $iW_Dt $r = 0.75 * $iW_Dt Else $q = 1.5 * $iH_Dt $r = 0.75 * $iH_Dt EndIf Do For $e = 0 To 2 $a[$e] = $aImages[Mod(Floor($b) + $e, UBound($aImages))] Next $c = 2^(Mod($b, 1)) For $e = 0 To 2 $x = $w2 - $q / 2 * $c $y = $h2 - $r / 2 * $c $w = $q * $c $h = $r * $c $hObj = _WinAPI_SelectObject($hMemDC, $a[$e]) _WinAPI_StretchBlt($hDC_backbuffer, $x, $y, $w, $h, $hMemDC, 0, 0, $iW, $iH, $SRCCOPY) $c *= 0.5 Next $b += MouseZoom() IF $b < 0 Then $b = UBound($aImages) - $b _GDIPlus_GraphicsDrawStringEx($hCanvas, "FPS: " & $iShowFPS & " @ " & $iW_Dt & "x" & $iH_Dt & " px", $hFont_FPS, $tLayout_FPS, $hFormat_FPS, $hBrush_FPS) _WinAPI_BitBlt($hDC, 0, 0, $iW_Dt, $iH_Dt, $hDC_backbuffer, 0, 0, $SRCCOPY) $iFPS += 1 If $bExit Then ExitLoop Until Not Sleep(0) AdlibUnRegister("CalcFPS") ;release resources _GDIPlus_FontDispose($hFont_FPS) _GDIPlus_FontFamilyDispose($hFamily_FPS) _GDIPlus_StringFormatDispose($hFormat_FPS) _GDIPlus_BrushDispose($hBrush_Clr) _GDIPlus_BrushDispose($hBrush_FPS) _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hMemDC, $hObj) _WinAPI_DeleteDC($hMemDC) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) For $i = 0 To UBound($aImages) - 1 _WinAPI_DeleteObject($aImages[$i]) Next GUIDelete($hGUI) EndFunc ;==>GDIPlus_ZoomImage Func MouseZoom() ;https://www.arduino.cc/reference/en/language/functions/math/map/ Local $iInput = MouseGetPos(1), $iInMin = 0, $iInMax = @DesktopHeight, $iOutMin = 1, $iOutMax = -1, $iStep = 0.025 Return (($iInput - $iInMin) * ($iOutMax - $iOutMin) / ($iInMax - $iInMin) + $iOutMin) * $iStep EndFunc ;MouseZoom() Func _Exit_About() $bExit = True EndFunc ;==>_Exit_About Func CalcFPS() ;display FPS $iShowFPS = $iFPS $iFPS = 0 EndFunc ;==>CalcFPS Func Downloader() Local $i, $A = StringSplit("FUjD9hf gbHhxTR 8YyzJdR xP3aNkR 2Qi4fQr E6pW5Ky zmtWIBF Af7LtYp TuXy30d 3nKGLr2 hNoWscB mSBvv3K f4wJ70e mIt9XmM M4TkAyh P4L4qhd hNM6bTv VoT8JXM jqcGH0B DYVoN8n bOPQkOI NeaTfJ1 18ppMNr FZ3d8Jv HsoX2RP mjv4kzI 6rpJbef pySKauq WjNQYRV Ffooo8y Xei5XfD T5A415r LiV0VNB nGcwiO4 b1Gdjjy GE828iy eSQ7SLe 1mPyGgL GNtwJIr KxBlU7E aKXhms5 9Quu2wu Y07quDf r0yC5Qa 273fCkD 2wMyCUw FUjD9hf", " ", 2) Local $sURL For $i = 0 To UBound($A) - 1 If Not FileExists(@ScriptDir & "\Images\TheZoomquilt" & StringFormat("%02i.jpg", $i)) Then If Not FileExists(@ScriptDir & "\Images") Then DirCreate(@ScriptDir & "\Images") $sURL = "http://imgur.com/" & $A[Mod(20 + $i, 46)] & ".jpg" ConsoleWrite("Downloading " & $sURL & ": " & InetGet($sURL, @ScriptDir & "\Images\TheZoomquilt" & StringFormat("%02i.jpg", $i), 8) & " bytes" & @CRLF) ToolTip("Downloading images...Please wait! -> " & $i + 1 & " / " & UBound($A), MouseGetPos(0), MouseGetPos(1)) EndIf Next ToolTip("") EndFunc ;==>Downloader  
       
      Arkadia:
      ;coded by UEZ build 2018-01-10, idea and images taken from http://arkadia.xyz ;thanks to spudw2k for the MouseZoom function #pragma compile(Icon, "c:\Program Files (x86)\AutoIt3\Icons\au3.ico") #AutoIt3Wrapper_Run_Au3Stripper=y #Au3Stripper_Parameters=/so /pe /rm #AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3" #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <WindowsConstants.au3> _GDIPlus_Startup() Global $hGUI, $iFPS = 0, $iShowFPS = 0, $bExit, $iW, $iH Global Const $sTitle = "GDI Image Zoom v2.2.1 coded by UEZ" AutoItSetOption("GUIOnEventMode", 1) Downloader() GDIPlus_ZoomImage() AutoItSetOption("GUIOnEventMode", 0) _GDIPlus_Shutdown() Func GDIPlus_ZoomImage($bMultimonitor = False) $bExit = False Local $i, $aImages[49], $hImage, $hObj ConsoleWrite("Loading images from local disk..." & @CRLF) Local $fTimer = TimerInit() For $i = 0 To UBound($aImages) - 1 $hImage = _GDIPlus_ImageLoadFromFile(@ScriptDir & "\Images\Arkadia" & $i & ".jpg") $aImages[$i] = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage) _GDIPlus_ImageDispose($hImage) Next ConsoleWrite(UBound($aImages) & " images loaded in " & TimerDiff($fTimer) & " ms" & @CRLF) Local $tDim = DllStructCreate($tagBITMAP) DllCall("GDI32.dll", "int", "GetObject", "int", $aImages[0], "int", DllStructGetSize($tDim), "ptr", DllStructGetPtr($tDim)) $iW = $tDim.bmWidth $iH = $tDim.bmHeight Local $hFullScreen = WinGetHandle("[TITLE:Program Manager;CLASS:Progman]"), $aFullScreen[4], $iW_Dt, $iH_Dt $aFullScreen = WinGetPos($hFullScreen) If $bMultimonitor Then $iW_Dt = $aFullScreen[2] $iH_Dt = $aFullScreen[3] Else $iW_Dt = @DesktopWidth $iH_Dt = @DesktopHeight $aFullScreen[0] = "" $aFullScreen[1] = "" EndIf $hGUI = GUICreate($sTitle, $iW_Dt, $iH_Dt, $aFullScreen[0], $aFullScreen[1], $WS_POPUP, $WS_EX_TOPMOST) GUISetState(@SW_SHOW, $hGUI) GUISetCursor(16, 1) ;create canvas elements Local Const $hDC = _WinAPI_GetDC($hGUI) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW_Dt, $iH_Dt) Local Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) Local Const $hMemDC = _WinAPI_CreateCompatibleDC($hDC) _WinAPI_SetStretchBltMode($hDC_backbuffer, $STRETCH_DELETESCANS) Local Const $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) _GDIPlus_GraphicsSetSmoothingMode($hCanvas, $GDIP_SMOOTHINGMODE_HIGHQUALITY) _GDIPlus_GraphicsSetPixelOffsetMode($hCanvas, $GDIP_PIXELOFFSETMODE_HIGHQUALITY) Local Const $hBrush_Clr = _GDIPlus_BrushCreateSolid(0xFF000000), _ $hBrush_FPS = _GDIPlus_BrushCreateSolid(0xFFFFFFFF), _ $hFormat_FPS = _GDIPlus_StringFormatCreate(), _ $hFamily_FPS = _GDIPlus_FontFamilyCreate("Arial"), _ $hFont_FPS = _GDIPlus_FontCreate($hFamily_FPS, 8), _ $tLayout_FPS = _GDIPlus_RectFCreate(0, 0, 130, 16) $iFPS = 0 GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit_About") AdlibRegister("CalcFPS", 1000) Local $a[3], $b = 1, $c, $x, $e, $y, $w, $h, $w2 = $iW_Dt / 2, $h2 = $iH_Dt / 2, $q, $r If $iW_Dt > 1.5 * $iH_Dt Then $q = $iW_Dt $r = 0.75 * $iW_Dt Else $q = 1.5 * $iH_Dt $r = 0.75 * $iH_Dt EndIf Do For $e = 0 To 2 $a[$e] = $aImages[Mod(Floor($b) + $e, UBound($aImages))] Next $c = 2^(Mod($b, 1)) For $e = 0 To 2 $x = $w2 - $q / 2 * $c $y = $h2 - $r / 2 * $c $w = $q * $c $h = $r * $c $hObj = _WinAPI_SelectObject($hMemDC, $a[$e]) _WinAPI_StretchBlt($hDC_backbuffer, $x, $y, $w, $h, $hMemDC, 0, 0, $iW, $iH, $SRCCOPY) $c *= 0.5 Next $b += MouseZoom() IF $b < 0 Then $b = UBound($aImages) - $b _GDIPlus_GraphicsDrawStringEx($hCanvas, "FPS: " & $iShowFPS & " @ " & $iW_Dt & "x" & $iH_Dt & " px", $hFont_FPS, $tLayout_FPS, $hFormat_FPS, $hBrush_FPS) _WinAPI_BitBlt($hDC, 0, 0, $iW_Dt, $iH_Dt, $hDC_backbuffer, 0, 0, $SRCCOPY) $iFPS += 1 If $bExit Then ExitLoop Until Not Sleep(0) AdlibUnRegister("CalcFPS") ;release resources _GDIPlus_FontDispose($hFont_FPS) _GDIPlus_FontFamilyDispose($hFamily_FPS) _GDIPlus_StringFormatDispose($hFormat_FPS) _GDIPlus_BrushDispose($hBrush_Clr) _GDIPlus_BrushDispose($hBrush_FPS) _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hMemDC, $hObj) _WinAPI_DeleteDC($hMemDC) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) For $i = 0 To UBound($aImages) - 1 _WinAPI_DeleteObject($aImages[$i]) Next GUIDelete($hGUI) EndFunc ;==>GDIPlus_ZoomImage Func MouseZoom() ;https://www.arduino.cc/reference/en/language/functions/math/map/ Local $iInput = MouseGetPos(1), $iInMin = 0, $iInMax = @DesktopHeight, $iOutMin = 1, $iOutMax = -1, $iStep = 0.025 Return (($iInput - $iInMin) * ($iOutMax - $iOutMin) / ($iInMax - $iInMin) + $iOutMin) * $iStep EndFunc ;MouseZoom() Func _Exit_About() $bExit = True EndFunc ;==>_Exit_About Func CalcFPS() ;display FPS $iShowFPS = $iFPS $iFPS = 0 EndFunc ;==>CalcFPS Func Downloader() Local $sURL, $i For $i = 0 To 48 If Not FileExists(@ScriptDir & "\Images\Arkadia" & $i & ".jpg") Then If Not FileExists(@ScriptDir & "\Images") Then DirCreate(@ScriptDir & "\Images") $sURL = "http://arkadia.xyz/images/arkadia" & $i & ".jpg" ConsoleWrite("Downloading " & $sURL & ": " & InetGet($sURL, @ScriptDir & "\Images\Arkadia" & $i & ".jpg", 8) & " bytes" & @CRLF) ToolTip("Downloading images...Please wait! -> " & $i + 1 & " / " & $i, MouseGetPos(0), MouseGetPos(1)) EndIf Next ToolTip("") EndFunc ;==>Downloader  
      The missing images will be download and saved to script dir in folder images. Due to internal integer format of the GDI functions the screen is little bit wobbling.
       
      Happy watching. 
    • tcurran
      By tcurran
      Here are two functions to provide pixel-accurate height and width dimensions for a given string.
      The more commonly-used _GDIPlus_GraphicsMeasureString built-in UDF is problematic because it returns the width padded by roughly one en-space (for reasons related to the various ways Windows produces anti-aliased fonts).
      These are AutoIt translations of Pierre Arnaud's C# functions, described in his CodeProject article "Bypass Graphics.MeasureString limitations"
      The first is an all-purpose version that takes a window handle, string, font family, font size (in points), style, and (optionally) width of the layout column (in pixels) as parameters.
      The second, more efficient version is intended for applications where GDI+ fonts are already in use, and takes handles to the existing graphics context, string, font, layout and format as parameters.
      Both functions return a two-row array with the exact width [0] and height [1] of the string (in pixels).
      EDIT: (Note that some of the same anti-aliasing measurement issues still apply. I did my best to work around them, but the output of the function may still be off by a pixel or two. Buyer beware.)
      #include <GDIPlus.au3> #include <GUIConstantsEx.au3> ; #FUNCTION# ==================================================================================================================== ; Name ..........: _StringInPixels ; Description ...: Returns a pixel-accurate height and width for a given string using a given font, style and size. ; Syntax ........: _StringInPixels($hGUI, $sString, $sFontFamily, $fSize, $iStyle[, $iColWidth = 0]) ; Parameters ....: $hGUI - Handle to the window. ; $sString - The string to be measured. ; $sFontFamily - Full name of the font to use. ; $fSize - Font size in points (half-point increments). ; $iStyle - Combination of 0-normal, 1-bold, 2-italic, 4-underline, 8-strikethrough ; $iColWidth - [optional] If word-wrap is desired, column width in pixels ; Return values .: 2-row array. [0] is width in pixels; [1] is height in pixels. ; Author ........: Tim Curran; adapted from Pierre Arnaud's C# function ; Modified ......: ; Remarks .......: This version is longer and less efficient but works for all purposes. ; Related .......: <https://www.codeproject.com/Articles/2118/Bypass-Graphics-MeasureString-limitations> ; Link ..........: ; Example .......: Example-StringInPixels.au3 ; =============================================================================================================================== #include <GDIPlus.au3> #include <GUIConstantsEx.au3> Func _StringInPixels($hGUI, $sString, $sFontFamily, $fSize, $iStyle, $iColWidth = 0) _GDIPlus_Startup() Local $hGraphic = _GDIPlus_GraphicsCreateFromHWND($hGUI) ;Create a graphics object from a window handle Local $aRanges[2][2] = [[1]] $aRanges[1][0] = 0 ;Measure first char (0-based) $aRanges[1][1] = StringLen($sString) ;Region = String length Local $hFormat = _GDIPlus_StringFormatCreate() Local $hFamily = _GDIPlus_FontFamilyCreate($sFontFamily) Local $hFont = _GDIPlus_FontCreate($hFamily, $fSize, $iStyle) _GDIPlus_GraphicsSetTextRenderingHint($hGraphic, $GDIP_TEXTRENDERINGHINT_ANTIALIASGRIDFIT) _GDIPlus_StringFormatSetMeasurableCharacterRanges($hFormat, $aRanges) ;Set ranges Local $aWinClient = WinGetClientSize($hGUI) If $iColWidth = 0 Then $iColWidth = $aWinClient[0] Local $tLayout = _GDIPlus_RectFCreate(10, 10, $iColWidth, $aWinClient[1]) Local $aRegions = _GDIPlus_GraphicsMeasureCharacterRanges($hGraphic, $sString, $hFont, $tLayout, $hFormat) ;get array of regions Local $aBounds = _GDIPlus_RegionGetBounds($aRegions[1], $hGraphic) Local $aWidthHeight[2] = [$aBounds[2], $aBounds[3]] ; Clean up resources _GDIPlus_FontDispose($hFont) _GDIPlus_RegionDispose($aRegions[1]) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_GraphicsDispose($hGraphic) _GDIPlus_Shutdown() Return $aWidthHeight EndFunc ;==>_StringInPixels ; #FUNCTION# ==================================================================================================================== ; Name ..........: _StringInPixels_gdip ; Description ...: Returns a pixel-accurate height and width for a given string using a GDI+ font, layout and format ; Syntax ........: _StringInPixels_gdip($hGraphic, $sString, $hFont, $tLayout, $hFormat) ; Parameters ....: $hGraphic - Handle to a GDI+ graphics object. ; $sString - The string to be measured. ; $hFont - Handle to a GDI+ font. ; $tLayout - A $tagGDIPRECTF structure that bounds the string. ; $hFormat - Handle to a GDI+ string format. ; Return values .: 2-row array. [0] is width in pixels; [1] is height in pixels. ; Author ........: Tim Curran; adapted from Pierre Arnaud's C# function ; Modified ......: ; Remarks .......: This much more efficient version is for use with GDI+ fonts ; Related .......: ; Link ..........: <https://www.codeproject.com/Articles/2118/Bypass-Graphics-MeasureString-limitations> ; Example .......: Example-StringInPixels.au3 ; =============================================================================================================================== #include <GDIPlus.au3> #include <GUIConstantsEx.au3> Func _StringInPixels_gdip($hGraphic, $sString, $hFont, $tLayout, $hFormat) Local $aRanges[2][2] = [[1]] $aRanges[1][0] = 0 ;Measure first char (0-based) $aRanges[1][1] = StringLen($sString) ;Region = String length _GDIPlus_GraphicsSetTextRenderingHint($hGraphic, $GDIP_TEXTRENDERINGHINT_CLEARTYPEGRIDFIT) _GDIPlus_StringFormatSetMeasurableCharacterRanges($hFormat, $aRanges) ;Set ranges Local $aRegions = _GDIPlus_GraphicsMeasureCharacterRanges($hGraphic, $sString, $hFont, $tLayout, $hFormat) ;get array of regions Local $aBounds = _GDIPlus_RegionGetBounds($aRegions[1], $hGraphic) Local $aWidthHeight[2] = [$aBounds[2], $aBounds[3]] _GDIPlus_RegionDispose($aRegions[1]) Return $aWidthHeight EndFunc ;==>_StringInPixels_gdip  
      _StringInPixels.au3
      Example-StringInPixels.au3
    • c.haslam
      By c.haslam
      In the code that follows, it appears that DllStructCreate() is not allocating memory in
      $tag = 'byte val['&$iLength&']' . . Static Local $tvalue = DllStructCreate($tag) Running the code below, the problem does not show, but it does show in a much longer script: there _GDIPlus_ImageSaveToFile only writes about 30K bytes when it should write about 1MB, which it does when the code is
      $tag = 'char val['&$iLength&']' . . Static Local $tvalue = DllStructCreate($tag) It should write about 1 MB.
      I suggest caution in running the code below. On my PC, it caused a second instance of SciTE to appear at the top left of the Desktop, showing only the title bar, with a width of only approximately 200 pixels! Then rebooting the PC showed this at login. Further, double-clicking on the SciTE shortcut on the Desktop showed SciTE in the same way! (After running Regedit, and searching for SciTE, the shortcut behaves normally.)
      I would appreciate help in determining whether or not there is a bug in DLLStructCreate, preferably a way which does not clobber Windows. Of course, It is possible that there is a bug in my code.
      I have made $tvalue Static in the hope that this might make the code run properly. Doing this did not help.
      My code is based on code written by Authenticity and ChrisL.
      #include <GDIPlus.au3> #include <Array.au3> Opt('MustDeclareVars',1) ; Property Item structure Global Const $tagGDIPPROPERTYITEM = _ "uint id;" & _ ; ID of this property "ulong length;" & _ ; Length of the property value, in bytes "word type;" & _ ; Type of the value, as one of TAG_TYPE_XXX constants "ptr pvalue;" ; pointer to property value ; Image property types constants ; Ref: https://www.media.mit.edu/pia/Research/deepview/exif.html Global Const $GDIP_PROPERTYTAGTYPEUBYTE = 1 Global Const $GDIP_PROPERTYTAGTYPEASCII = 2 Global Const $GDIP_PROPERTYTAGTYPEUSHORT = 3 Global Const $GDIP_PROPERTYTAGTYPEULONG = 4 Global Const $GDIP_PROPERTYTAGTYPEURATIONAL = 5 Global Const $GDIP_PROPERTYTAGTYPESBYTE = 6 Global Const $GDIP_PROPERTYTAGTYPEUNDEFINED = 7 Global Const $GDIP_PROPERTYTAGTYPESSHORT = 8 Global Const $GDIP_PROPERTYTAGTYPESLONG = 9 Global Const $GDIP_PROPERTYTAGTYPESRATIONAL = 10 Global Const $GDIP_PROPERTYTAGTYPESFLOAT = 11 Global Const $GDIP_PROPERTYTAGTYPEDFLOAT = 12 main() Func main() _GDIPlus_Startup() Local $hImage = _GDIPlus_ImageLoadFromFile('H:\temp\AP test data\DSC00824 - Copy.jpg') Local $ar = _GDIPlus_ImageGetAllPropertyItemsEx($hImage) Local $propsAr[UBound($ar,1)-1][5],$vec,$j=-1 For $i = 1 To $ar[0][0] If $ar[$i][3]<>0 Then ; pValue -- for Sony! $j += 1 $propsAr[$j][0] = $ar[$i][0] ; id $propsAr[$j][1] = $ar[$i][1] ; length $propsAr[$j][2] =$ar[$i][2]; type $vec = _GDIPlus_ImageGetPropertyItemValue($ar[$i][1],$ar[$i][2],$ar[$i][3]) $propsAr[$j][3] = $vec[0] ; val1 Switch $ar[$i][2] Case 5,10 ; $GDIP_PROPERTYTAGTYPEURATIONAL,$GDIP_PROPERTYTAGTYPESRATIONAL $propsAr[$j][4] = $vec[1] Case Else $propsAr[$j][4] = '' EndSwitch EndIf Next ReDim $propsAr[$j+1][5] For $i = 0 To UBound($propsAr,1)-1 Switch $propsAr[$i][2] ; type Case 5,10 ; $GDIP_PROPERTYTAGTYPEURATIONAL,$GDIP_PROPERTYTAGTYPESRATIONAL _GDIPlus_ImageSetPropertyItemEx($hImage,$propsAr[$i][0],$propsAr[$i][1], _ $propsAr[$i][2],$propsAr[$i][3],$propsAr[$i][4]) Case Else _GDIPlus_ImageSetPropertyItemEx($hImage,$propsAr[$i][0],$propsAr[$i][1], _ $propsAr[$i][2],$propsAr[$i][3]) EndSwitch Next _GDIPlus_ImageSaveToFile($hImage,'H:\b\1.jpg') _GDIPlus_ImageDispose($hImage) _GDIPlus_Shutdown() EndFunc Func _GDIPlus_ImageGetAllPropertyItemsEx($hImage) Local $iI, $iCount, $tBuffer, $pBuffer, $iBuffer, $tPropertyItem, $aSize, $aPropertyItems[1][1], $aResult $aSize = _GDIPlus_ImageGetPropertySize($hImage) If @error Then Return SetError(@error, @extended, -1) $iBuffer = $aSize[0] $tBuffer = DllStructCreate("byte[" & $iBuffer & "]") $pBuffer = DllStructGetPtr($tBuffer) $iCount = $aSize[1] $aResult = DllCall($__g_hGDIPDll, "uint", "GdipGetAllPropertyItems", "hwnd", $hImage, "uint", $iBuffer, "uint", $iCount, "ptr", $pBuffer) If @error Then Return SetError(@error, @extended, -1) If $aResult[0] Then Return SetError(10, $aResult[0], False) ReDim $aPropertyItems[$iCount + 1][4] $aPropertyItems[0][0] = $iCount For $iI = 1 To $iCount $tPropertyItem = DllStructCreate($tagGDIPPROPERTYITEM, $pBuffer) $aPropertyItems[$iI][0] = DllStructGetData($tPropertyItem, "id") $aPropertyItems[$iI][1] = DllStructGetData($tPropertyItem, "length") $aPropertyItems[$iI][2] = DllStructGetData($tPropertyItem, "type") $aPropertyItems[$iI][3] = DllStructGetData($tPropertyItem, "pvalue") $pBuffer += DllStructGetSize($tPropertyItem) Next Return $aPropertyItems EndFunc Func _GDIPlus_ImageGetPropertyItemValue($iLength, $iType, $pValue) Static Local $tvalue Switch $iType Case 1,6 ; $GDIP_PROPERTYTAGTYPEUBYTE,$GDIP_PROPERTYTAGTYPESBYTE $tvalue = DllStructCreate('byte val',$pValue) Case 2 ; $GDIP_PROPERTYTAGTYPEASCII $tvalue = DllStructCreate('char val['&$iLength&']',$pValue) Case 3 ; $GDIP_PROPERTYTAGTYPEUSHORT $tvalue = DllStructCreate('ushort val',$pValue) Case 4 ; $GDIP_PROPERTYTAGTYPEULONG $tvalue = DllStructCreate('ulong val',$pValue) Case 5 ; $GDIP_PROPERTYTAGTYPEURATIONAL $tvalue = DllStructCreate('ulong val1;ulong val2',$pValue) Case 7 ; $GDIP_PROPERTYTAGTYPEUNDEFINED ; undefined, per specification, but may be a long but is sometimes a string $tvalue = DllStructCreate('byte val['&$ilength&']',$pValue) ; see _GDIPlus_ImageSetPropertyItemEx ;~ $tvalue = DllStructCreate('char val['&$ilength&']',$pValue) Case 8 ; $GDIP_PROPERTYTAGTYPESSHORT $tvalue = DllStructCreate('short val',$pValue) Case 9 ; $GDIP_PROPERTYTAGTYPEULONG $tvalue = DllStructCreate('ulong val',$pValue) Case 10 ; $GDIP_PROPERTYTAGTYPESRATIONAL $tvalue = DllStructCreate('ulong val1;ulong val2',$pValue) Case 11 ; $GDIP_PROPERTYTAGTYPESFLOAT $tvalue = DllStructCreate('float val',$pValue) Case 12 ; $GDIP_PROPERTYTAGTYPEDFLOAT $tvalue = DllStructCreate('double val',$pValue) EndSwitch If @error Then Return SetError(@error,0,-1) Switch $iType Case 5,10 ; $GDIP_PROPERTYTAGTYPEURATIONAL,$GDIP_PROPERTYTAGTYPESRATIONAL Local $aRet[2] $aRet[0] = DllStructGetData($tvalue,'val1') $aRet[1] = DllStructGetData($tvalue,'val2') Case Else Local $aRet[1] $aRet[0] = DllStructGetData($tvalue,'val') EndSwitch Return $aRet EndFunc Func _GDIPlus_ImageGetPropertySize($hImage) Local $aSize[2], $aResult $aResult = DllCall($__g_hGDIPDll, "uint", "GdipGetPropertySize", "hwnd", $hImage, "uint*", 0, "uint*", 0) If @error Then Return SetError(@error, @extended, -1) $aSize[0] = $aResult[2] $aSize[1] = $aResult[3] Return $aSize EndFunc ;==>_GDIPlus_ImageGetPropertySize Func _GDIPlus_ImageSetPropertyItemEx($hImage,$id,$iLength,$iType,$value1,$value2=-1) Local $tProp = DllStructCreate($tagGDIPPROPERTYITEM) DllStructSetData($tProp,'id',$id) DllStructSetData($tProp,'type',$itype) DllStructSetData($tProp,'length',$ilength) Local $tag Switch $iType Case $GDIP_PROPERTYTAGTYPEUBYTE,$GDIP_PROPERTYTAGTYPESBYTE $tag = 'byte val' Case $GDIP_PROPERTYTAGTYPEASCII $tag = 'char val['&$iLength&']' Case $GDIP_PROPERTYTAGTYPEUSHORT $tag = 'ushort val' Case $GDIP_PROPERTYTAGTYPEULONG $tag = 'ulong val' Case $GDIP_PROPERTYTAGTYPEURATIONAL $tag = 'ulong val1;ulong val2' Case $GDIP_PROPERTYTAGTYPEUNDEFINED ; undefined, per specification, but may be a long but is sometimes a string $tag = 'byte val['&$iLength&']' ; causes saving to jpeg to write junk ;~ $tag = 'char val['&$iLength&']' Case $GDIP_PROPERTYTAGTYPESSHORT $tag = 'short val' Case $GDIP_PROPERTYTAGTYPEULONG $tag = 'ulong val' Case $GDIP_PROPERTYTAGTYPESRATIONAL $tag = 'long val1;long val2' Case $GDIP_PROPERTYTAGTYPESFLOAT $tag = 'float val' Case $GDIP_PROPERTYTAGTYPEDFLOAT $tag = 'double val' EndSwitch Static Local $tvalue = DllStructCreate($tag) Switch $iType Case $GDIP_PROPERTYTAGTYPEURATIONAL,$GDIP_PROPERTYTAGTYPESRATIONAL DllStructSetData($tvalue,'val1',$value1) DllStructSetData($tvalue,'val2',$value2) Case Else DllStructSetData($tvalue,1,$value1) EndSwitch DllStructSetData($tProp,'pvalue',DllStructGetPtr($tvalue)) Local $aResult = DllCall($__g_hGDIPDll, "int", "GdipSetPropertyItem", "hwnd", $hImage, "ptr", _ DllStructGetPtr($tProp)) If @error Then Return SetError(@error, @extended, -1) If $aResult[0] Then Return SetError(10, $aResult[0], -1) Return $aResult[0] = 0 EndFunc I have seen $iLength be as much as 37 KB for $GDIP_PROPERTYTAGTYPEUNDEFINED.
      Is there is a bug, how can this be demonstrated to the developers in a few lines of code (without clobbering Windows)?