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GDI+ animated loading screens build 2014-06-20 (32 examples)


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mesale0077 asked me whether I could code some CSS loading animations from different web sites. These are the results using GDI+ (AutoIt v3.3.12.0+ required!): _GDIPlus_MonochromaticBlinker.au3 / _GD

;coded by UEZ build 2013-08-14 #include <WindowsConstants.au3> #include <GUIConstantsEx.au3> #include <GDIPlus.au3> _GDIPlus_Startup() Global Const $STM_SETIMAGE = 0x0172;, $IMAGE_B

Added some more examples and more will follow...  Just look to the 1st post for screenshots and download link. Br, UEZ

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fantastic work, thanks for offering such fine lessons in gdi+

,-. .--. ________ .-. .-. ,---. ,-. .-. .-. .-.
|(| / /\ \ |\ /| |__ __||| | | || .-' | |/ / \ \_/ )/
(_) / /__\ \ |(\ / | )| | | `-' | | `-. | | / __ \ (_)
| | | __ | (_)\/ | (_) | | .-. | | .-' | | \ |__| ) (
| | | | |)| | \ / | | | | | |)| | `--. | |) \ | |
`-' |_| (_) | |\/| | `-' /( (_)/( __.' |((_)-' /(_|
'-' '-' (__) (__) (_) (__)

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@all: I'm glad to hear that you like it and find the scripts useful.

Thanks for your comments.

I hope the source is more or less easy to understand and easy to adapt to your own needs ...

Br,

UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Beautiful scripts, I like the blue ball in _GDIPlus_RotatingBokeh, it looks like downloading faster :)

Contributions

CheckUpdate - SelfUpdating script ------- Self updating script

Dynamic input validation ------------------- Use a Input masks can make your life easier and Validation can be as simple

MsgBox with CountDown ------------------- MsgBox with visual countdown

Display Multiline text cells in ListView ---- Example of pop-up or ToolTip for multiline text items in ListView

Presentation Manager ---------------------- Program to display and refresh different Border-less GUI's on a Display (large screen TV)

USB Drive Tools ------------------------------ Tool to help you with your USB drive management

Input Period udf ------------------------------ GUI for a period input

Excel ColorPicker ---------------------------- Color pickup tool will allow you to select a color from the standard Excel color palette

Excel Chart UDF ----------------------------- Collaboration project with water 

GetDateInString ------------------------------ Find date/time in a string using a date format notation like DD Mon YYYY hh:mm

TaskListAllDetailed --------------------------- List All Scheduled Tasks

Computer Info --------------------------------- A collection of information for helpdesk

Shared memory Demo ----------------------- Demo: Two applications communicate with each other through means of a memory share (using Nomad function, 32bit only)

Universal Date Format Conversion -------- Universal date converter from your PC local date format to any format

Disable Windows DetailsPane -------------- Disable Windows Explorer Details Pane

Oracle SQL Report Generator -------------  Oracle Report generator using SQL

SQLite Report Generator -------------------  SQLite Report generator using SQL

SQLite ListView and BLOB demo ---------- Demo: shows how binary (image) objects can be recognized natively in a database BLOB field

DSN-Less Database connection demo --- Demo: ActiveX Data Objects DSN-Less Database access

Animated animals ----------------------------- Fun: Moving animated objects

Perforated image in GUI --------------------- Fun: Perforate your image with image objects

UEZ's Perforator major update ------------- Fun: Pro version of Perforator by UEZ

Visual Crop Tool (GUI) ----------------------- Easy to use Visual Image Crop tool

Visual Image effect (GUI) -------------------- Visually apply effects on an image

 

 

 

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Wow, beautiful. Was looking for something like this. Thanks.

Edit: these are all quite big. Any chance for some smaller ones that can be integrated as a small control at the bottom right of an existing GUI or even in a status bar? Examples:

http://zanstra.home.xs4all.nl/picks/progress.html

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Well, it's easier to embed the animated GIFs to your GUI rather than recode the animations!

For the animations on my 1st post you can do small modifications to put the animation e.g. to a button.

Example (_GDIPlus_RotatingBokeh):

;coded by UEZ build 2013-05-02, idea from http://tympanus.net/codrops/2012/11/14/creative-css-loading-animations/
#include <StaticConstants.au3>
#include <ButtonConstants.au3>
#include <WindowsConstants.au3>
#include <GUIConstantsEx.au3>
#include <GDIPlus.au3>
#include <WindowsConstants.au3>

Global Const $hDwmApiDll = DllOpen("dwmapi.dll")
Global $sChkAero = DllStructCreate("int;")
DllCall($hDwmApiDll, "int", "DwmIsCompositionEnabled", "ptr", DllStructGetPtr($sChkAero))
Global $bAero = DllStructGetData($sChkAero, 1)
Global $fStep = 0.02
If Not $bAero Then $fStep = 1.25

_GDIPlus_Startup()
Global Const $STM_SETIMAGE = 0x0172, $IMAGE_BITMAP = 0
Global $iW = 300, $iH = 200
Global Const $hGUI = GUICreate("Rotating Bokeh", $iW, $iH)
Global Const $iBtn = GUICtrlCreateButton("Go", 250, 150, 40, 40, $BS_BITMAP)
Global Const $hBtn = GUICtrlGetHandle($iBtn)
GUICtrlCreateLabel("Animation Test GUI", 0, 0, 300, 40, $SS_CENTER)
GUICtrlSetFont(-1, 24, 400, 0, "Arial", 5)
Global Const $iEdit = GUICtrlCreateEdit("Waiting ...", 0, 45, 300, 100)
WinSetTrans($hGUI, "", 0)
GUISetState()
Global $hHBmp_BG, $hB
Global $z, $iPerc, $iFlipFlop = -1
For $z = 1 To 255 Step $fStep
    WinSetTrans($hGUI, "", $z)
Next

Do
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            AdlibUnRegister("PlayAnim")
            _WinAPI_DeleteObject($hHBmp_BG)
            _GDIPlus_Shutdown()
            GUIDelete()
            Exit
        Case $iBtn
            Switch $iFlipFlop
                Case -1
                    AdlibRegister("PlayAnim", 20)
                    $iFlipFlop *= -1
                    GUICtrlSetData($iEdit, "Transfer started! Please wait...")
                Case Else
                    AdlibUnRegister("PlayAnim")
                    $iFlipFlop *= -1
                    $hB = _SendMessage($hBtn, $BM_SETIMAGE, $IMAGE_BITMAP, 0)
                    If $hB Then _WinAPI_DeleteObject($hB)
                    GUICtrlSetData($iEdit, "Transfer stopped. Please Go to start again")
            EndSwitch
    EndSwitch
Until False

Func PlayAnim()
    $hHBmp_BG = _GDIPlus_RotatingBokeh(32, 32)
    $hB = _SendMessage($hBtn, $BM_SETIMAGE, $IMAGE_BITMAP, $hHBmp_BG)
    If $hB Then _WinAPI_DeleteObject($hB)
    _WinAPI_DeleteObject($hHBmp_BG)
    $iPerc += 0.1
    If $iPerc > 99.9 Then $iPerc = 0
EndFunc

Func _GDIPlus_RotatingBokeh($iW, $iH, $bHBitmap = True)
    Local Const $hPen = _GDIPlus_PenCreate(0xFF303030)
    DllCall($ghGDIPDll, "uint", "GdipSetPenLineJoin", "handle", $hPen, "int", 2)
    Local $hBitmap = DllCall($ghGDIPDll, "uint", "GdipCreateBitmapFromScan0", "int", $iW, "int", $iH, "int", 0, "int", $GDIP_PXF32ARGB, "ptr", 0, "int*", 0)
    $hBitmap = $hBitmap[6]

    Local Const $hCtxt = _GDIPlus_ImageGetGraphicsContext($hBitmap)
    _GDIPlus_GraphicsSetSmoothingMode($hCtxt, 2)
    If @OSBuild < 6000 Then
        Local $iBtnColor = _WinAPI_GetSysColor($COLOR_BTNFACE)
        _GDIPlus_GraphicsClear($hCtxt, 0xFF000000 + 0x10000 * BitAND($iBtnColor, 0xFF) + BitAND($iBtnColor, 0x00FF00) + BitShift($iBtnColor, 16))
        ConsoleWrite('@@ Debug(' & @ScriptLineNumber & ') : $iBtnColor = ' & Hex($iBtnColor,6) & @crlf & '>Error code: ' & @error & @crlf) ;### Debug Console
    EndIf

    Local Const $fDeg = ACos(-1) / 180, $iRadius = 12, $iBallSize = $iRadius / 1.77, $iCircleSize = $iBallSize + 2 * $iRadius, $iBallSize2 = $iBallSize / 2, _
                $iCircleSize2 = $iCircleSize / 2, $fFontSize = 5, $iW2 = -1 + $iW / 2, $iH2 = -1 + $iH / 2
    Local Static $iAngle = 0
    Local Const $hBrushBall1 = _GDIPlus_BrushCreateSolid(0xE004AC6B)
    Local Const $hBrushBall2 = _GDIPlus_BrushCreateSolid(0xC0E0AB27)
    Local Const $hBrushBall3 = _GDIPlus_BrushCreateSolid(0xD081B702)
    Local Const $hBrushBall4 = _GDIPlus_BrushCreateSolid(0xB0E70339)
    DllCall($ghGDIPDll, "int", "GdipDrawEllipse", "handle", $hCtxt, "handle", $hPen, "float", $iW2 - $iCircleSize2, "float", $iH2 - $iCircleSize2, "float", $iCircleSize, "float", $iCircleSize)
    DllCall($ghGDIPDll, "int", "GdipFillEllipse", "handle", $hCtxt, "handle", $hBrushBall1, "float", -$iBallSize2 + $iW2 + Cos(2.25 * $iAngle * $fDeg) * $iRadius, "float", -$iBallSize2 + $iH2 + Sin(2.25 * $iAngle * $fDeg) * $iRadius,"float", $iBallSize, "float", $iBallSize)
    DllCall($ghGDIPDll, "int", "GdipFillEllipse", "handle", $hCtxt, "handle", $hBrushBall2, "float", -$iBallSize2 + $iW2 + Cos(1.75 * $iAngle * $fDeg) * $iRadius, "float", -$iBallSize2 + $iH2 + Sin(1.75 * $iAngle * $fDeg) * $iRadius,"float", $iBallSize, "float", $iBallSize)
    DllCall($ghGDIPDll, "int", "GdipFillEllipse", "handle", $hCtxt, "handle", $hBrushBall3, "float", -$iBallSize2 + $iW2 + Cos(1.66 * $iAngle * $fDeg) * $iRadius, "float", -$iBallSize2 + $iH2 + Sin(1.66 * $iAngle * $fDeg) * $iRadius,"float", $iBallSize, "float", $iBallSize)
    DllCall($ghGDIPDll, "int", "GdipFillEllipse", "handle", $hCtxt, "handle", $hBrushBall4, "float", -$iBallSize2 + $iW2 + Cos(1.33 * $iAngle * $fDeg) * $iRadius, "float", -$iBallSize2 + $iH2 + Sin(1.33 * $iAngle * $fDeg) * $iRadius,"float", $iBallSize, "float", $iBallSize)
    $iAngle += 2.5

    _GDIPlus_GraphicsDispose($hCtxt)
    _GDIPlus_BrushDispose($hBrushBall1)
    _GDIPlus_BrushDispose($hBrushBall2)
    _GDIPlus_BrushDispose($hBrushBall3)
    _GDIPlus_BrushDispose($hBrushBall4)
    _GDIPlus_PenDispose($hPen)
    If $bHBitmap Then
        Local $hHBITMAP = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap)
        _GDIPlus_BitmapDispose($hBitmap)
        Return $hHBITMAP
    EndIf
    Return $hBitmap
EndFunc

When I find some time I will change the function parameters to be more flexible. The purpose of the animations was not to create small animations rather loading screens.

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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For _GDIPlus_RotatingBokeh() I need a version of OS above XP?

Is it not working for you? What is not working?

It works in my WinXP VM without any problem.

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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It's working on this computer Win XP x64 but on other computer of mine (XP x86) didn't work when I tried. That's weird.

Anyway nice example, thanks for share.

What do you mean with didn't work? Is the screen just black, is the script crashing or what else?

Br,

UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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@Andreik: Hmmm, no idea what the problem is. I tested the scripts also on my physical WinXP x86 machine and all examples run as expected.

Very strange...

 

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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  • 3 weeks later...

Added another example: _GDIPlus_IncreasingBalls.au3 (see 1st post).

Br,

UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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  • 2 months later...
Hi there,
Amazing scripts ! Nice and clean ;)
 
But I don't really know how to add to a simple script.
For exemple, if I want to add a loading animations during this script, how I can do that ?
 
MsgBox (0, "Installation", "MyApp will be installed...")
>Here the loading animations for waiting...
And in background the actions
RunWait...
If @error = 0 Then
MsgBox (0, "Installation", "Install OK")

for the moment i Use a splash scrren > SplashOff()
>So I will replace the splashoff() by the end of the loading animations

MsgBox (0, "Installation", "Install KO")
Exit
EndIf

you see my need, or I'm not clear? :)

Thank you !!

Edited by DraGula
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      #Region ;**** Directives created by AutoIt3Wrapper_GUI **** #AutoIt3Wrapper_Icon=Icone\mapFlooder.ico #EndRegion ;**** Directives created by AutoIt3Wrapper_GUI **** ;MAP Flooder ;(C) NSC 2021 #include <GUIConstants.au3> #include <_GOLLOG.au3> #include <SQLite.au3> #include <SQLite.dll.au3> #include <Misc.au3> #include <GDIPlus.au3> Opt("mousecoordmode", 2) Global $prgname = "MAP Flooder", $ver = "V.0.7", $Buttoncolor = "0xFF00FF", $MPini = @ScriptDir & "\MapFlooder.ini", $btest Global $dbfullpath, $dbtable, $dbFields, $mapfile, $FloodMode, $datafile Global $HDC, $hBrush, $hGraphics, $obj_orig Global $Pic1, $gui, $width, $height, $bColor, $realtimeCoords, $lastclickcoords, $inputSup, $zonecountNum,$labeltest #Region program Gollog(">>>>>> Start MAP Flooder " & $ver) ctrlini() Gui() SQLiteDBcreate() If $FloodMode = "createdb" Then Gollog("CreateDB Mode") DBFlooder() Else Gollog("Show MAP mode") MapShow("show") EndIf Close() #EndRegion program #Region funcS Func Gui() _GDIPlus_Startup() $Pic1 = _GDIPlus_BitmapCreateFromFile($mapfile) $width = _GDIPlus_ImageGetWidth($Pic1) $height = _GDIPlus_ImageGetHeight($Pic1) If $FloodMode = "createdb" Then $gui = GUICreate($prgname & " " & $ver, $width + 150, $height) $labelLoadedMap = GUICtrlCreateLabel("Loaded Map", $width + 10, 5) $labelLoadedMap2 = GUICtrlCreateLabel(_FileToFileName($mapfile), $width + 10, 25) $labeldim = GUICtrlCreateLabel("Width*Height", $width + 10, 45) $labeldim2 = GUICtrlCreateLabel($width & " * " & $height, $width + 10, 65) $lastclickcoordslabel = GUICtrlCreateLabel("Last Click Coords", $width + 10, 100) $lastclickcoords = GUICtrlCreateLabel("xx - xx", $width + 10, 120, 180, 20) $realtimeCoordslabel = GUICtrlCreateLabel("Real Time Coords", $width + 10, 140) $realtimeCoords = GUICtrlCreateLabel("Real Time Coords", $width + 10, 160, 80, 20) $SuPzonelabel = GUICtrlCreateLabel("Supzone (region-state)", $width + 10, 200) $inputSup = GUICtrlCreateInput("sup", $width + 10, 220, 80, 20) $bColor = GUICtrlCreateButton($Buttoncolor, $width + 10, 250, 130, 30) GUICtrlSetBkColor($bColor, $Buttoncolor) $zonecountlabel = GUICtrlCreateLabel("Done Zone Count:", $width + 10, 320, 100, 20) $zonecountNum = GUICtrlCreateLabel("x", $width + 10, 340, 100, 20) $btest = GUICtrlCreateButton("TEST MAP", $width + 10, 380, 130, 30) $labeltest = GUICtrlCreateLabel("", $width + 10, 420, 130, 30) Else $gui = GUICreate($prgname & " " & $ver, $width, $height) EndIf GUISetState() $HDC = _WinAPI_GetDC($gui) $hGraphics = _GDIPlus_GraphicsCreateFromHDC($HDC) _GDIPlus_GraphicsDrawImageRect($hGraphics, $Pic1, 0, 0, $width, $height) EndFunc ;==>Gui Func MapShow($showmode) ; reading a simple text file with zone names, searching for names in DB and fill the map using stored coordinates If $showmode = "show" Then Local $aLines = FileReadToArray($datafile) Local $iLineCount = @extended EndIf If $showmode = "test" Then $iLineCount = 1 If @error Then MsgBox(48, "MapFlooder", "There was an error reading the data file. @error: " & @error) ; Gollog("There was an error reading the data file. @error: " & @error) Close() Else Gollog("start filling zones") _SQLite_Startup() _SQLite_Open($dbfullpath) ; open Database with zone definitions Local $hQuery, $aRow For $i = 0 To $iLineCount - 1 If $showmode = "show" Then _SQLite_Query(-1, "SELECT * FROM " & $dbtable & " where zone = '" & $aLines[$i] & "' ORDER BY zone ASC;", $hQuery) ; the query EndIf If $showmode = "test" Then _SQLite_Query(-1, "SELECT * FROM " & $dbtable & " ORDER BY zone ASC;", $hQuery) ; the query EndIf While _SQLite_FetchData($hQuery, $aRow) = $SQLITE_OK $hBrush = DllCall("gdi32.dll", "long", "CreateSolidBrush", "int", $aRow[2]) ; fill color read from DB $obj_orig = DllCall("gdi32.dll", "int", "SelectObject", "int", $HDC, "int", $hBrush[0]) DllCall("gdi32.dll", "int", "FloodFill", "int", $HDC, "int", $aRow[3], "int", $aRow[4], "int", 0x000000) If $showmode = "test" Then GUICtrlSetData($labeltest,$aRow[0]) Sleep(200) GUISetState() EndIf WEnd _SQLite_QueryFinalize($hQuery) Next _SQLite_Close() _SQLite_Shutdown() EndIf While 1 $msg = GUIGetMsg() If $msg = $GUI_EVENT_CLOSE Then ExitLoop WEnd EndFunc ;==>MapShow Func DBFlooder() $zonecount = 0 While 1 $mp = MouseGetPos() GUICtrlSetData($realtimeCoords, $mp[0] & " - " & $mp[1]) $msg = GUIGetMsg() If $msg = $GUI_EVENT_CLOSE Then ExitLoop If $msg = $bColor Then colorP() If $msg = $btest Then MapShow("Test") If $mp[0] < $width And $mp[1] < $height And _IsPressed("01") And WinActive($gui) Then $mp = MouseGetPos() GUICtrlSetData($lastclickcoords, $mp[0] & " - " & $mp[1]) $hBrush = DllCall("gdi32.dll", "long", "CreateSolidBrush", "int", $Buttoncolor) ; fill color ok $obj_orig = DllCall("gdi32.dll", "int", "SelectObject", "int", $HDC, "int", $hBrush[0]) DllCall("gdi32.dll", "int", "FloodFill", "int", $HDC, "int", $mp[0], "int", $mp[1], "int", 0x000000) Local $Zone = InputBox("Map Floode", "Zone ?") If $Zone = "" Or @error = 1 Then ; when manage wrong click, possibility to repeat ; set 'temp' color to highlight the 'wrong' click $hBrush = DllCall("gdi32.dll", "long", "CreateSolidBrush", "int", 0x4ccfc6) ; fill color wrong $obj_orig = DllCall("gdi32.dll", "int", "SelectObject", "int", $HDC, "int", $hBrush[0]) DllCall("gdi32.dll", "int", "FloodFill", "int", $HDC, "int", $mp[0], "int", $mp[1], "int", 0x000000) ; restore color $hBrush = DllCall("gdi32.dll", "long", "CreateSolidBrush", "int", $Buttoncolor) ; fill color ok $obj_orig = DllCall("gdi32.dll", "int", "SelectObject", "int", $HDC, "int", $hBrush[0]) Else _SQLite_Startup() _SQLite_Open($dbfullpath) ; open Database Local $SupZone = GUICtrlRead($inputSup) Local $data = '"' & $Zone & '","' & $SupZone & '","' & $Buttoncolor & '",' & $mp[0] & "," & $mp[1] _SQLite_Exec(-1, "INSERT INTO " & $dbtable & "(" & $dbFields & ") VALUES (" & $data & ");") If @error = -1 Then GOLLOG("Error insert record") MsgBox(48, "Error", "insert record") EndIf $zonecount += 1 GUICtrlSetData($zonecountNum, $zonecount) _SQLite_Close() _SQLite_Shutdown() EndIf EndIf WEnd EndFunc ;==>DBFlooder Func Close() Gollog("<<<<<<< closing...") _WinAPI_ReleaseDC($gui, $HDC) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_Shutdown() Exit EndFunc ;==>Close Func SQLiteDBcreate() ;complete path e filename If Not FileExists($dbfullpath) Then GOLLOG("perform SQLite DB creation") Local $dbfolder = _FileToFilePath($dbfullpath) ;Local $dbfile = _FileToFileName($dbfullpath) If Not FileExists($dbfolder) Then DirCreate($dbfolder) ; =====================>>>>> START SQL DLL _SQLite_Startup() _SQLite_Open($dbfullpath) ; open Database ; creating first table If _SQLite_Exec(-1, "CREATE TABLE " & $dbtable & " (" & $dbFields & ");") = $SQLITE_OK Then GOLLOG("DB table - " & $dbtable & " - creation ok") Else GOLLOG("Error creating DB table : " & @error) EndIf _SQLite_Close() _SQLite_Shutdown() Else Gollog("DB already exist") EndIf EndFunc ;==>SQLiteDBcreate ; #FUNCTION# ==================================================================================================================== ; Name ..........: _FileToFilePath ; Description ...: Returns a folder path from a FQPN (Fully Qualified Path Name) ; Syntax ........: _FileToFilePath($sPath) ; Parameters ....: $sPath - a string value. ; Return values .: Success - String ; Failure - Empty string as returned from StringLeft() ; Author ........: Sam Coates ; =============================================================================================================================== Func _FileToFilePath($sPath) Local $sReturn = StringLeft($sPath, StringInStr($sPath, "\", 0, -1) - 1) Return ($sReturn) EndFunc ;==>_FileToFilePath ; #FUNCTION# ==================================================================================================================== ; Name ..........: _FileToFileName ; Description ...: Returns a filename from a FQPN (Fully Qualified Path Name) ; Syntax ........: _FileToFileName($sPath[, $bIncludeExtension = True]) ; Parameters ....: $sPath - a string value. ; $bIncludeExtension - [optional] a boolean value. Default is True. ; Return values .: Success - String ; Failure - Empty string as returned from StringLeft() ; Author ........: Sam Coates ; =============================================================================================================================== Func _FileToFileName($sPath, $bIncludeExtension = True) Local $sReturn = StringTrimLeft($sPath, StringInStr($sPath, "\", 0, -1)) If $bIncludeExtension = False Then $sReturn = StringLeft($sReturn, StringInStr($sReturn, ".", 0, -1) - 1) Return ($sReturn) EndFunc ;==>_FileToFileName Func colorP() ; modified for BGR color GOLLOG("Color Picker") Local $color = _ChooseColor(2) If $color = -1 Then GOLLOG("no color selected") Else Local $sCr = Hex($color, 6) Local $RGB_Buttoncolor = '0x' & StringMid($sCr, 1, 2) & StringMid($sCr, 3, 2) & StringMid($sCr, 5, 2) GUICtrlSetBkColor($bColor, $RGB_Buttoncolor) ; BGR color $Buttoncolor = '0x' & StringMid($sCr, 5, 2) & StringMid($sCr, 3, 2) & StringMid($sCr, 1, 2) GUICtrlSetData($bColor, $Buttoncolor) GOLLOG("new color " & $Buttoncolor & " selected") EndIf EndFunc ;==>colorP Func ctrlini() ;ini read If FileExists($MPini) Then GOLLOG("found: " & $MPini) $mapfile = IniRead($MPini, "map", "mapfile", "") $datafile = IniRead($MPini, "map", "datafile", "") $dbfullpath = IniRead($MPini, "db", "dbfullpath", "") $dbtable = IniRead($MPini, "db", "dbtable", "") $dbFields = IniRead($MPini, "db", "dbfields", "") $FloodMode = IniRead($MPini, "mode", "mode", "") Else GOLLOG($MPini & " NOT found..") Close() EndIf EndFunc ;==>ctrlini #EndRegion funcS All the needed files plus some example (image maps and DBs)
      Link to all demo files
      To test, copy all in a single folder and adjust the mapflooder.ini, also you can add to you includes the _gollog.au3 (used for log, you can avoid it deleting all Gollog() lines)
       
       
       
       
       
    • By It_is_me_Me
      I have provided a portion of my script (seen below) and I wanted to use what the USER will input into my IP address box and input box for TCP port. I set the IP address to use 0.0.0.0 as default and the Port to 502. But I want to let the user change it and when they click the buttons (IP Address and Port), the tooltip will show what the USER entered. How can I use the details that the User will input into my input box and IP address box and let them see what they entered when they click the buttons?
       
      Here are the scripts:
      ;-------------------------------------------------------------
      #include <ButtonConstants.au3>
      #include <ComboConstants.au3>
      #include <EditConstants.au3>
      #include <GUIConstantsEx.au3>
      #include <GuiIPAddress.au3>
      #include <StaticConstants.au3>
      #include <WindowsConstants.au3>
      #include <GuiEdit.au3>
      #include <MsgBoxConstants.au3>
      #include <Date.au3>
      #include <TabConstants.au3>
      #include <GuiTab.au3>

      Global $Form1 = GUICreate("Security Automation", 490, 339, -1, -1)
      ;MAIN Tab
      Global $TAB = GUICtrlCreateTab(0, 0, 489, 337)
      Global $tab_main = GUICtrlCreateTabItem("Main")
      $label_Title = GUICtrlCreateLabel("ETP-073 Security", 12, 33, 103, 17)
      GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif")
      ;-----------------TCP User input information-------------------------------------------------------------------------------
      $groupBox_TCP = GUICtrlCreateGroup("TCP", 12, 49, 289, 57, BitOR($GUI_SS_DEFAULT_GROUP,$BS_FLAT))
      ;TCP IP address
      Global $IPAddress1 = _GUICtrlIpAddress_Create($Form1, 20, 81, 170, 21)
      $Label_ipAddress = GUICtrlCreateLabel("Host IP Address", 20, 65, 80, 17)
      $userInputIP = _GUICtrlIpAddress_Set($IPAddress1, "0.0.0.0")
      ;TCP Port
      $label_tcpPort = GUICtrlCreateLabel("Port", 196, 65, 23, 17)
      Global $input_tcpPort = GUICtrlCreateInput("502", 196, 81, 57, 21, BitOR($GUI_SS_DEFAULT_INPUT,$ES_CENTER))
      $userPort = GUICtrlRead($input_tcpPort)
      ;TCP Address
      $label_tcpAddress = GUICtrlCreateLabel("Addr.", 260, 65, 29, 17)
      Global $input_tcpDevAddress = GUICtrlCreateInput("1", 260, 81, 33, 21, BitOR($GUI_SS_DEFAULT_INPUT,$ES_CENTER))
      ;Buttons
      Global $btn_userIP = GUICtrlCreateButton("User IP", 308, 297, 81, 25)
      Global $btn_Port = GUICtrlCreateButton("Port", 404, 297, 75, 25)
      ;Showing the GUI
      GUISetState(@SW_SHOW)
      While 1
         $nMsg = GUIGetMsg()
         Switch $nMsg
            Case $GUI_EVENT_CLOSE
               Exit
            Case $btn_userIP
               ToolTip($userInputIP)
            Case $btn_Port
               ToolTip($userPort)
         EndSwitch
      WEnd
      ;--------------end of script ------------------
       
      Note: There will be a "!->Includefile <WMDebug.au3> not found." Pay no attention to it.
    • By CYBRIX
      So I am a person who has learned programming off the internet, without structured courses, and I'm trying to create a UI element that can be used like "GUICtrlCreate...".

      I'd like to get some kind of insight on how to improve the code of a Graph element that I have created.
      I am unfamiliar on the standards for creating such UI elements, and assume I'll get some valuable insight here.
       
      Here's some sample code: (I tried to make it look a bit less upsetting to those who know better, but be warned: not pretty.)
      #include <WinAPISys.au3> #include <WinAPI.au3> #include <WinAPIGdi.au3> #include <Array.au3> #include <WindowsConstants.au3> #include <GUIConstants.au3> Local $hWnd = GUICreate("Test", 200, 200) GUISetState(@SW_SHOW, $hWnd) Local $hGraph = _GraphStartUp($hWnd, 10, 30, 180, 180) Local $nData, $nDataMax = 1000, $hDataTimer = TimerInit() While GUIGetMsg() <> $GUI_EVENT_ClOSE If TimerDiff($hDataTimer) >= 150 Then $nData = Random(0, $nDataMax) _UpdateGraph($nData) $hDataTimer = TimerInit() EndIf Sleep(20) WEnd _GraphShutDown($hWnd, $hGraph) Exit Func _GraphStartUp($hWnd, $x, $y, $w, $h, $nUpdateTimes = 1000, $nResolution = 60) Global $hBluePen = _WinAPI_CreatePen($PS_SOLID, 2, _WinAPI_RGB(220, 0, 0)) Global $hGreyPen = _WinAPI_CreatePen($PS_DASH, 1, _WinAPI_RGB(100, 100, 100)) Global $hBlackPen = _WinAPI_CreatePen($PS_SOLID, 1, _WinAPI_RGB(0, 0, 0)) Global $hWhitePen = _WinAPI_CreatePen($PS_SOLID, 1, _WinAPI_RGB(255, 255, 255)) Global $nGraphRes = $nResolution Global $aGraphData[$nGraphRes + 1] For $i = 2 To $nGraphRes $aGraphData[$i] = 0 Next Global $hWinDC = _WinAPI_GetWindowDC($hWnd) Global $nGraphX = $x Global $nGraphY = $y Global $nGraphWidth = $w Global $nGraphHeight = $h Global $nGraphXUnit = $nGraphWidth / ($nGraphRes - 1) Global $nGraphBottomY = $nGraphY + $nGraphHeight Global $nGraphMaxX = $nGraphX + $nGraphWidth Global $aUpdateArea[4][2] = [[$nGraphX - 1, $nGraphY - 1], [$nGraphX - 1, $nGraphBottomY + 1], [$nGraphMaxX + 1, $nGraphBottomY + 1], [$nGraphMaxX + 1, $nGraphY - 1]] Global $pUpdateAreaRgn = _WinAPI_CreatePolygonRgn($aUpdateArea) Global $pTextRect = _WinAPI_CreateRectEx($nGraphX + 1, $nGraphY + 1, $nGraphWidth / 2, $nGraphHeight / 4) Global $nGreatestValue = 1 GLobal $pGraphArea = _WinAPI_CreateRectEx($nGraphX - 7, $nGraphY - 26, $nGraphWidth + 14, $nGraphHeight + 2) Global $pDrawCall = DllCallbackRegister('_DrawGraph', 'none', '') Global $pGraphTimer = _WinAPI_SetTimer($hWnd, 567891234, $nUpdateTimes, DllCallbackGetPtr($pDrawCall)) _DrawGraph() Return $pGraphTimer EndFunc Func _DrawGraph() Global $hPen $nGreatestValue = _ArrayMax($aGraphData, 1, 1) $hPen = _WinAPI_SelectObject($hWinDC, $hWhitePen) _WinAPI_PaintRgn($hWinDC, $pUpdateAreaRgn) $hPen = _WinAPI_SelectObject($hWinDC, $hGreyPen) _WinAPI_DrawLine($hWinDC, $nGraphX, $nGraphY, $nGraphMaxX, $nGraphY) _WinAPI_DrawLine($hWinDC, $nGraphX, $nGraphY + ($nGraphHeight / 2), $nGraphMaxX, $nGraphY + ($nGraphHeight / 2)) _WinAPI_DrawLine($hWinDC, $nGraphMaxX, $nGraphY, $nGraphMaxX, $nGraphBottomY) $hPen = _WinAPI_SelectObject($hWinDC, $hBluePen) For $i = 1 To $nGraphRes - 1 _WinAPI_DrawLine($hWinDC, $nGraphX + (($i - 1) * $nGraphXUnit), $nGraphBottomY - ($aGraphData[$i] / $nGreatestValue * $nGraphHeight), $nGraphX + ($i * $nGraphXUnit), $nGraphBottomY - ($aGraphData[$i + 1] / $nGreatestValue * $nGraphHeight)) Next $hPen = _WinAPI_SelectObject($hWinDC, $hBlackPen) _WinAPI_DrawLine($hWinDC, $nGraphX, $nGraphBottomY, $nGraphMaxX, $nGraphBottomY) _WinAPI_DrawLine($hWinDC, $nGraphX, $nGraphY, $nGraphX, $nGraphBottomY) _WinAPI_DrawText($hWinDC, Round($aGraphData[$nGraphRes], 2), $pTextRect, $DT_LEFT) EndFunc Func _UpdateGraph($nData) _ArrayAdd($aGraphData, $nData) _ArrayDelete($aGraphData, 1) EndFunc Func _GraphShutDown($hWnd, $pGraphTimer) _WinAPI_SelectObject($hWinDC, $hPen) _WinAPI_DeleteObject($hBlackPen) _WinAPI_DeleteObject($hGreyPen) _WinAPI_DeleteObject($hBluePen) _WinAPI_DeleteObject($hWhitePen) _WinAPI_ReleaseDC($hWnd, $hWinDC) _WinAPI_KillTimer($hWnd, $pGraphTimer) DllCallbackFree($pDrawCall) _WinAPI_RedrawWindow($hWnd, $pGraphArea) EndFunc  
    • By mLipok
      I check this snippet:
      https://www.autoitscript.com/wiki/Snippets_(_GUI_)#GUI_With_Scrollable_TabItem
      Modified them and I refactored. That's because I needed to adapt it to my needs (I'll write later).
      I thought I understood how it works.
      But I was wrong.
       
      This is my example which is showing what I want to achieve.
      #include <AutoItConstants.au3> #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <GuiScrollBars.au3> #include <GUIScrollbars_Ex.au3> #include <StringConstants.au3> #include <StructureConstants.au3> #include <WindowsConstants.au3> GUIRegisterMsg($WM_VSCROLL, WM_VSCROLL) _Example() Func _Example() Local $i_Count = 30 Local $a_Options_List[$i_Count + 1] $a_Options_List[0] = $i_Count For $i = 1 To $i_Count $a_Options_List[$i] = 'Test #' & $i Next ConsoleWrite("- " & _my_gui_Wybierz('Testing', $a_Options_List) & @CRLF) EndFunc ;==>_Example Func _my_gui_Wybierz($s_Description, $a_Options_List = "", $i_Left = Default, $i_Top = Default, $i_Width = Default, $hWnd_Parent = 0) ;~ WinSetOnTop($ACROBAT_TITLE, "", $WINDOWS_NOONTOP ) If $i_Left = Default Then $i_Left = -1 If $i_Top = Default Then $i_Top = -1 If $i_Width = Default Then $i_Width = 400 #Region _my_gui_Wybierz - GUI Creation Local $i_Height = 600 Local $hWND_DateForm = GUICreate("", $i_Width, $i_Height, $i_Left, $i_Top, BitOR(0, $WS_SIZEBOX), -1, $hWnd_Parent) WinSetOnTop($hWND_DateForm, "", $WINDOWS_ONTOP) Local $hChild = GUICreate("Scroll area", $i_Width - 15, $i_Height - 40, 0, 0, $WS_POPUP, $WS_EX_MDICHILD, $hWND_DateForm) _GUIScrollBars_Init($hChild, -1) _GUIScrollBars_ShowScrollBar($hChild, $SB_HORZ, False) _GUIScrollBars_ShowScrollBar($hChild, $SB_VERT, True) ;~ _GUIScrollBars_SetScrollRange($hChild, $SB_VERT, 3, 30) GUICtrlCreateLabel("", 10, 7, $i_Width - 45, 80) Local $id_Label1 = GUICtrlCreateLabel("", 10, 7 + 5, $i_Width - 45, 80 - 5) GUICtrlSetBkColor(-1, 0x88AABB) Local $a_List_of_Button_ID[$a_Options_List[0] + 1] For $IDX_Item = 1 To $a_Options_List[0] If $IDX_Item > 0 And $IDX_Item < 10 Then $a_List_of_Button_ID[$IDX_Item] = GUICtrlCreateButton( _ $IDX_Item & ". " & $a_Options_List[$IDX_Item], _ 10, 90 + ($IDX_Item - 1) * 21, $i_Width - 45, 20, BitOR($BS_LEFT, $WS_GROUP)) Else $a_List_of_Button_ID[$IDX_Item] = GUICtrlCreateButton( _ Chr(Asc('A') + $IDX_Item - 10) & ". " & $a_Options_List[$IDX_Item], _ 10, 90 + ($IDX_Item - 1) * 21, $i_Width - 45, 20, BitOR($BS_LEFT, $WS_GROUP)) EndIf Next Local $temp_var = $a_Options_List[0] Local $a_accelerators[($temp_var * 2) + 1][2] Local $i_Accelerators_Counter = 0 Local $i_Accelerator_Char1 = '' Local $i_Accelerator_Char2 = '' For $IDX_Item = 1 To $a_Options_List[0] If $IDX_Item > 9 Then $i_Accelerator_Char1 = Chr(Asc('A') + $IDX_Item - 10) $i_Accelerator_Char2 = Chr(Asc('a') + $IDX_Item - 10) Else $i_Accelerator_Char1 = "{NUMPAD" & $IDX_Item & "}" ;Chr(48 + $IDX_Item) $i_Accelerator_Char2 = $IDX_Item EndIf $a_accelerators[($IDX_Item * 2) - 1][0] = $i_Accelerator_Char1 $a_accelerators[($IDX_Item * 2) - 1][1] = $a_List_of_Button_ID[$IDX_Item] $a_accelerators[($IDX_Item * 2) - 1 + 1][0] = $i_Accelerator_Char2 $a_accelerators[($IDX_Item * 2) - 1 + 1][1] = $a_List_of_Button_ID[$IDX_Item] $i_Accelerators_Counter += 2 Next $a_accelerators[0][0] = $i_Accelerators_Counter GUISetAccelerators($a_accelerators, $hChild) GUICtrlSetData($id_Label1, $s_Description) GUISetState(@SW_SHOW, $hWND_DateForm) GUISetState(@SW_SHOW, $hChild) #EndRegion _my_gui_Wybierz - GUI Creation #Region - _my_gui_Wybierz - Handling messages Local $i_Selected_item = 0 Local $v_Return_Value = "" Local $a_GUI_Messages While 1 $a_GUI_Messages = GUIGetMsg($GUI_EVENT_ARRAY) If $a_GUI_Messages[0] = $GUI_EVENT_NONE Then ; do nothing ElseIf $a_GUI_Messages[1] = $hWND_DateForm Then If $a_GUI_Messages[0] = $GUI_EVENT_CLOSE Then ExitLoop ElseIf $a_GUI_Messages[1] <> $hChild Then ; .... Else For $IDX_Check = 1 To $a_Options_List[0] If $a_List_of_Button_ID[$IDX_Check] = $a_GUI_Messages[0] Then $v_Return_Value = GUICtrlRead($a_List_of_Button_ID[$IDX_Check]) $i_Selected_item = $IDX_Check $v_Return_Value = _RegExpFirstMatch($v_Return_Value, '.+?\. (.+)') ExitLoop 2 ; exit from ForNext and also from WhileWend EndIf Next EndIf WEnd #EndRegion - _my_gui_Wybierz - Handling messages GUIDelete($hChild) GUIDelete($hWND_DateForm) Return SetError(0, $i_Selected_item, $v_Return_Value) EndFunc ;==>_my_gui_Wybierz Func WM_VSCROLL($hWnd, $msg, $wParam, $lParam) #forceref $msg, $wParam, $lParam Local $nScrollCode = BitAND($wParam, 0x0000FFFF) Local $index = -1, $yChar, $yPos Local $Min, $Max, $Page, $Pos, $TrackPos For $x = 0 To UBound($aSB_WindowInfo) - 1 If $aSB_WindowInfo[$x][0] = $hWnd Then $index = $x $yChar = $aSB_WindowInfo[$index][3] ExitLoop EndIf Next If $index = -1 Then Return 0 ; Get all the vertial scroll bar information Local $tSCROLLINFO = _GUIScrollBars_GetScrollInfoEx($hWnd, $SB_VERT) $Min = DllStructGetData($tSCROLLINFO, "nMin") $Max = DllStructGetData($tSCROLLINFO, "nMax") $Page = DllStructGetData($tSCROLLINFO, "nPage") ; Save the position for comparison later on $yPos = DllStructGetData($tSCROLLINFO, "nPos") $Pos = $yPos $TrackPos = DllStructGetData($tSCROLLINFO, "nTrackPos") Switch $nScrollCode Case $SB_TOP ; user clicked the HOME keyboard key DllStructSetData($tSCROLLINFO, "nPos", $Min) Case $SB_BOTTOM ; user clicked the END keyboard key DllStructSetData($tSCROLLINFO, "nPos", $Max) Case $SB_LINEUP ; user clicked the top arrow DllStructSetData($tSCROLLINFO, "nPos", $Pos - 1) Case $SB_LINEDOWN ; user clicked the bottom arrow DllStructSetData($tSCROLLINFO, "nPos", $Pos + 1) Case $SB_PAGEUP ; user clicked the scroll bar shaft above the scroll box DllStructSetData($tSCROLLINFO, "nPos", $Pos - $Page) Case $SB_PAGEDOWN ; user clicked the scroll bar shaft below the scroll box DllStructSetData($tSCROLLINFO, "nPos", $Pos + $Page) Case $SB_THUMBTRACK ; user dragged the scroll box DllStructSetData($tSCROLLINFO, "nPos", $TrackPos) EndSwitch ; Set the position and then retrieve it. Due to adjustments ; by Windows it may not be the same as the value set. DllStructSetData($tSCROLLINFO, "fMask", $SIF_POS) _GUIScrollBars_SetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO) _GUIScrollBars_GetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO) ; If the position has changed, scroll the window and update it $Pos = DllStructGetData($tSCROLLINFO, "nPos") If ($Pos <> $yPos) Then _GUIScrollBars_ScrollWindow($hWnd, 0, $yChar * ($yPos - $Pos)) $yPos = $Pos EndIf Return $GUI_RUNDEFMSG EndFunc ;==>WM_VSCROLL Func _RegExpFirstMatch($s_Data, $s_Pattern) Local $a_Results = StringRegExp($s_Data, $s_Pattern, $STR_REGEXPARRAYGLOBALMATCH) If @error Then Return SetError(@error, @extended, '') Return SetError(0, UBound($a_Results), $a_Results[0]) EndFunc ;==>_RegExpFirstMatch  
      I have few problems with this code, and many question related to them.
      Question 1:
      How to make the Scrollbars to work ?
      I mean to scroll buttons.
      Question 2:
      Do I must to ues Child Window, or is it possible to scroll buttons without using Child Window ?
      Question 3:
      Why after uncommenting this following line:
      ;~ _GUIScrollBars_SetScrollRange($hChild, $SB_VERT, 3, 30) the ScrollBar disapears ?
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