wakillon

XvidCapture Demo capturing made easy, into avi video file with stereo sound

20 posts in this topic

#1 ·  Posted (edited)

XvidCapture, demo capturing made easy, into avi video file with stereo sound.

20150126144353.jpg

 

Script use XvidCapture.dll made for freebasic by D.J.Peters
 
Major defects :
 
       The frame rate need to be limited due to the time for write datas (80-130 ms by frame with a 1920x1080 screen size and a 640x480 video size).
       The dll support only uncompressed wav audio format (do not work with mp3)
       The quality setting doesn't seem to change anything.

 

Tested with AutoIt 3.3.8.1 on WinXP SP3 and AutoIt 3.3.12.0 on Win7/Win8.1

On my netbook using XP, i need to set fps to 5 with 320x240 !  :(

On my Destop PC using W7 or W8.1 , i need to set fps to 7 with 854x480 !

So don't expect a video in high-definition with dolby surround from a little dll of 153 ko ! :D

If FPS can be respected  by the script, the audio and video can be synchronized, so adjust settings depending on the config of your pc.

As usual externals files are embedded in script.

Thanks to Smashly for his wave functions and also UEZ, Authenticity, Eukalyptus and jpm for the new GDIPLUS functions.

source for 3.3.12.0 :

 XvidCapture v1.0.1.6.au3.html

source for previous versions :

 XvidCapture v1.0.1.6 PreviousAutoItVersions.au3.html

executable :

 XvidCapture.exe.html

Edited by wakillon
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#2 ·  Posted (edited)

Cool stuff wakillon!  :thumbsup:

Btw, the new GDIPlus functions were not implemented only by me -> Authenticity (initial release -> GDIP.au3) and Eukalyptus did a lot of efforts.

Br,

UEZ ;)

Edited by UEZ

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Cool stuff wakillon!  :thumbsup:

Btw, the new GDIPlus functions were not implemented by me alone -> Authenticity (initial release -> GDIP.au3) and Eukalyptus did a lot of efforts.

Br,

UEZ

 

Thanks, and you are right, i forget them !

Hum, a little question : how is it possible that 2 seconds after i press the button for post my topic, you are already watching it ?

Are you a magician ?  :D


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Oh, I really forgot jpm...  :>

 

Hum, a little question : how is it possible that 2 seconds after i press the button for post my topic, you are already watching it ?

Are you a magician ? 

 

I would say mere chance.  :shhh:

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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I would say mere chance.  :shhh:

Br,

UEZ

 

Oh ok !  :whistle:

 

About the GDI functions I thought particularly to _GDIPlus_EffectCreateColorMatrix who permit me to apply
a BGR Matrix cause Freebasic use ABGR format for the pixel data instead of ARGB.
Without this, blue color and red color are permuted ! 
 
May be you have saw my _GDIPlus_ColorMatrixSwapToBGR function ?

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Yes, I saw it but wanted to have a deeper look to the code today in the evening when I'm at home.

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

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The own fart smells best!
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Ace

9 fps with 854x480 :)

 

Oh ! Very good PC Config isn't it ? 


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Is there any licence on the dll, I wouldn't mind trying it in a project?

Or better still is the full source available?

 

Sorry i have forgotten to mention on the first post, but license is indicated in the script.

License : GNU Library or Lesser General Public License version 3.0 (LGPLv3)

:)

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cool :thumbsup: :thumbsup:

code

Case $idButtonRecordStart
    _RecordStart()

to

Case $idButtonRecordStart
            GUISetState ( @SW_HIDE, $hGui )
            sleep(500)
            _RecordStart()

try

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cool :thumbsup: :thumbsup:

code

Case $idButtonRecordStart
    _RecordStart()

to

Case $idButtonRecordStart
            GUISetState ( @SW_HIDE, $hGui )
            sleep(500)
            _RecordStart()

try

 

GUISetState ( @SW_HIDE, $hGui ) is already in the _RecordStart function

You need to add a sleep because you see the GUI on the recorded video?

Strange, from my side I never saw it at the beginning of the recording... :huh2:

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#14 ·  Posted (edited)

 

Oh ok !  :whistle:

 

About the GDI functions I thought particularly to _GDIPlus_EffectCreateColorMatrix who permit me to apply
a BGR Matrix cause Freebasic use ABGR format for the pixel data instead of ARGB.
Without this, blue color and red color are permuted ! 
 
May be you have saw my _GDIPlus_ColorMatrixSwapToBGR function ?

 

 

Yes.

Func _GDIPlus_ColorMatrixSwapToBGR()
                        ;   R  G  B  A  v   
    Local $aMatrix[25] = [  0, 0, 1, 0, 0, _    ;R
                            0, 1, 0, 0, 0, _    ;G
                            1, 0, 0, 0, 0, _    ;B
                            0, 0, 0, 1, 0, _    ;A
                            0, 0, 0, 0, 1]      ;v
    Local $tBGRColorMatrix = _GDIPlus_ColorMatrixCreate()
    For $i = 0 To 24
        DllStructSetData ( $tBGRColorMatrix, 'm', $aMatrix[$i], $i + 1 )
    Next
    Return $tBGRColorMatrix
EndFunc ;==> _GDIPlus_ColorMatrixSwapToBGR()

Malkey discovered that matrix already in 2008 -> '?do=embed' frameborder='0' data-embedContent>>

 

If you want to reach 15 fps your _RecordStart() function must take less than  66,67 ms. That's a tough challange with AutoIt.

Br,

UEZ

Edited by UEZ

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I didn't know this example

I have adapt matrix from here  :P


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@UEZ

What idiot i am, I was wrong !  >_<

Looking more closely to it, i've well seen this example but as I couldn't get it to work, I went to something else.

My first goal was to set pixel data format to ABGR for the freebasic dll, and not to play with colors.

To this intention, yesterday afternoon i wrote this function based on the AutoHotkey link of my previous post.

#Include <GDIPlus.au3>

_GDIPlus_ColorMatrixSetPixelDataFormat ( 'RBG' )

Func _GDIPlus_ColorMatrixSetPixelDataFormat ( $sFormat )
    Local $j, $aMatrix[6][25] = [ _
        [0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,1], _ ; BGR 
        [1,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,1], _ ; RBG 
        [0,1,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1], _ ; GRB 
        [0,0,1,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,1], _ ; BRG 
        [0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,1], _ ; GBR 
        [1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1]  _ ; RGB 
        ]
    Switch $sFormat
        Case 'BGR'
            $j = 0
        Case 'RBG'
            $j = 1
        Case 'GRB'
            $j = 2
        Case 'BRG'
            $j = 3
        Case 'GBR'
            $j = 4
        Case 'RGB'
            $j = 5
        Case Else
            Return SetError ( 1, 0, 0 )
    EndSwitch
    Local $tBGRColorMatrix = _GDIPlus_ColorMatrixCreate()
    For $i = 0 To UBound ( $aMatrix, 2 ) -1
        DllStructSetData ( $tBGRColorMatrix, 'm', $aMatrix[$j][$i], $i+1 )
    Next
    $aMatrix = 0
    Return $tBGRColorMatrix
EndFunc ;==> _GDIPlus_ColorMatrixSetPixelDataFormat()
It's not the _RecordStart function but _XvidCap_Write32BitPixels and _XvidCap_WriteAudioSamples functions who write datas.
Increase the FPS could improve the fluidity of the video, but I would look rather improving the "image" quality .
I have made some test by increasing the resolution (96 to 256) of the image before the datas were writted, but the result was not conclusive !  :thumbsdown:
 
May be i need to find another solution as using BassVideo.dll or some equivalent...
 
;)

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Wakillon,

I tested with my PC, with screen resolution 1280 x 1024 and it works great,

congratulations for the work!

The best setting for my PC is 960x540 with 7 fps,
since it is the best setting, it is possible to launch the executable and start
recording without having the gui (I set the setting based on 960x540 and 7 fps)?

thanks

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#18 ·  Posted (edited)

Wakillon,

I tested with my PC, with screen resolution 1280 x 1024 and it works great,

congratulations for the work!

The best setting for my PC is 960x540 with 7 fps,

since it is the best setting, it is possible to launch the executable and start

recording without having the gui (I set the setting based on 960x540 and 7 fps)?

thanks

 

Thanks.

At the end of the GUI() Function ( line 203)

Replace "GUISetState()" by this part of code

If _IsPressedEx ( '11' )  Then ;   11 = Left CTRL key
        GUISetState ( @SW_HIDE, $hGui )
        HotKeySet ( '^x', '_HotKeyGet' )
        _RecordStart()
        If Not @error Then
            $iRecording = 1
        Else
            $iRecording = -1
            GUISetState()
        EndIf
    Else
        GUISetState()
    EndIf

And Add the "_IsPressedEx" function to the script

Func _IsPressedEx ( $HexKey )
    Local $aRet = DllCall ( 'user32.dll', 'int', 'GetAsyncKeyState', 'int', '0x' & $HexKey )
    If Not @error Then Return Int ( $aRet[0] <> 0 )
EndFunc ;==> _IsPressedEx()

And Compile the Script

Now you have to Hold the (left) CTRL key when double clicking on the Executable , and the record start without the Gui.

And always Ctrl X for stop the record.( X for XvidCapture, for not forget !)

I hope this solution will suit you !

:)

Edited by wakillon

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wakillon,

thanks for your help!

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wakillon,

thanks for your help!

 

Glad to help you  ;)


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      #Region - Includes and Globals #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <ComboConstants.au3> #include <GuiComboBox.au3> #include <SliderConstants.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #include <GUIConstantsEx.au3> #include <GDIPlus.au3> #include <Misc.au3> ;#include <Array.au3> Opt("GUIOnEventMode", 1) Local $hDLL = DllOpen("user32.dll") Global Const $iWinMinWidth = @DesktopWidth * .25 Global Const $iWinMinHeight = @DesktopHeight * .25 Global $bIsPlaying = True, $bIsDrawing = False Global $hTimerFPS Global $iRows = 16, $iCols = 16 Global $iDisplayPlasma = 0, $iSelectPlasma = 0 Global $aPlasmaShapes[4] = ["($iX)", "($iY)", "($iX + $iY)", "Sqrt(($iX * $iX) + ($iY * $iY))"] ;~ Global $aPlasmas[4][7] = [[0, Random(6, 14, 1), 0, 0, 1, 0, 0], [1, Random(6, 14, 1), 0, 0, 0, 0, 0], [2, Random(8, 16,1 ), 0, 0, 1, 0, 0], [3, Random(8, 16, 1), 0, 0, Random(0,1,1), 0, 0]] ;Sine Wave | Spread | Position | Rotation | Spread Motion | Position Motion | Rotation Motion Global $aPlasmas[4][7] = [[0, Random(6, 14, 1), 0, 0, 0, 0, 0], [1, Random(6, 14, 1), 0, 0, 0, 0, 0], [2, Random(8, 16,1 ), 0, 0, 0, 0, 0], [3, Random(8, 16, 1), 0, 0, 0, 0, 0]] ;Sine Wave | Spread | Position | Rotation | Spread Motion | Position Motion | Rotation Motion Global $aPallete[256] Global $aPalleteSettings[3][3] = [[0, 128, 128], [-1.75, 128, 128], [1.75, 128, 128]] ;Position | Spread | Value Global $aPalleteDefaults = $aPalleteSettings Global $iPalleteShift = 0, $bPalleteShift = True, $iPalletShiftDirection = -5 #EndRegion - Includes and Globals #Region - Main GUI Global $aGUI[1] = ["id|hWnd"] Global Enum $hGUI = 1, $idMnuFile, $idMnuFileExit, $idMnuFilePlay, $idMnuOptions, $idMnuOptionsPallete, $idMnuOptionsPalleteShift, $idMnuOptionsEditor, $idMnuOptionsZoom, $idMnuOptionsZoomIn, $idMnuOptionsZoomOut, $iGUILast ReDim $aGUI[$iGUILast] Global Const $sVersion = "0.1" Global Const $sTitle = "Plasma_kIt - Version " & $sVersion $aGUI[$hGUI] = GUICreate($sTitle, $iWinMinWidth, $iWinMinHeight, -1, -1, BitOR($WS_SIZEBOX, $WS_MAXIMIZEBOX, $WS_MINIMIZEBOX)) GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit") $aGUI[$idMnuFile] = GUICtrlCreateMenu("&File") $aGUI[$idMnuFilePlay] = GUICtrlCreateMenuItem("&Pause", $aGUI[$idMnuFile]) GUICtrlSetOnEvent(-1, "_PlayToggle") $aGUI[$idMnuFileExit] = GUICtrlCreateMenuItem("E&xit", $aGUI[$idMnuFile]) GUICtrlSetOnEvent(-1, "_Exit") $aGUI[$idMnuOptions] = GUICtrlCreateMenu("&Options") $aGUI[$idMnuOptionsPallete] = GUICtrlCreateMenuItem("Pallete Mixer", $aGUI[$idMnuOptions]) GUICtrlSetOnEvent(-1, "_GUIPallete_Show") $aGUI[$idMnuOptionsPalleteShift] = GUICtrlCreateMenuItem("Pallete Shift", $aGUI[$idMnuOptions]) GUICtrlSetState(-1, $GUI_CHECKED) GUICtrlSetOnEvent(-1, "_GUIPallete_ShiftToggle") $aGUI[$idMnuOptionsEditor] = GUICtrlCreateMenuItem("Plasma Editor", $aGUI[$idMnuOptions]) GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_Show") $aGUI[$idMnuOptionsZoom] = GUICtrlCreateMenu("Zoom", $aGUI[$idMnuOptions]) $aGUI[$idMnuOptionsZoomIn] = GUICtrlCreateMenuItem("Zoom In" & @TAB & "+", $aGUI[$idMnuOptionsZoom]) GUICtrlSetOnEvent(-1, "_Zoom") $aGUI[$idMnuOptionsZoomOut] = GUICtrlCreateMenuItem("Zoom Out" & @TAB & "-", $aGUI[$idMnuOptionsZoom]) GUICtrlSetOnEvent(-1, "_Zoom") _GDIPlus_Startup() ;Start GDI+ UDF Global Const $hDC = _WinAPI_GetDC($aGUI[$hGUI]) Global Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, @DesktopWidth, @DesktopHeight) Global Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Global Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) $hBackbuffer = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) ;_GDIPlus_GraphicsSetSmoothingMode($hBackbuffer, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing) $hBrush = _GDIPlus_BrushCreateSolid(0x00000000) ;Brush for Coloring/Painting LED Pixels Local $aAccelKeys[5][2] = [["{+}", $aGUI[$idMnuOptionsZoomIn]], ["{NUMPADADD}", $aGUI[$idMnuOptionsZoomIn]], ["{-}", $aGUI[$idMnuOptionsZoomOut]], ["{NUMPADSUB}", $aGUI[$idMnuOptionsZoomOut]], ["{pause}", $aGUI[$idMnuFilePlay]]] GUISetAccelerators($aAccelKeys) #EndRegion - Main GUI #Region - Pallete Mixer GUI Global $aGUIPallete[1] = ["id|hWnd"] Global Enum $hGUIPallete = 1, $idSliderRPosition, $idSliderRValue, $idSliderRSpread, $idSliderGPosition, $idSliderGValue, _ $idSliderGSpread, $idSliderBPosition, $idSliderBValue, $idSliderBSpread, $idBtnResetPallete, $iGUIPalleteLast ReDim $aGUIPallete[$iGUIPalleteLast] $aGUIPallete[$hGUIPallete] = GUICreate("Pallete Mixer", 338, 260, -1, -1) GUISetOnEvent($GUI_EVENT_CLOSE, "_GUIPallete_Hide") $aGUIPallete[$idSliderRPosition] = GUICtrlCreateSlider(8, 132, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 20, -20) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderRValue] = GUICtrlCreateSlider(48, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE)) GUICtrlSetLimit(-1, 128, 0) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderRSpread] = GUICtrlCreateSlider(8, 168, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 24, 2) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderGPosition] = GUICtrlCreateSlider(120, 132, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 20, -20) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderGValue] = GUICtrlCreateSlider(160, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE)) GUICtrlSetLimit(-1, 128, 0) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderGSpread] = GUICtrlCreateSlider(120, 168, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 24, 2) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderBPosition] = GUICtrlCreateSlider(232, 132, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 20, -20) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") GUICtrlSetData(-1, 9) $aGUIPallete[$idSliderBValue] = GUICtrlCreateSlider(272, 56, 33, 73, BitOR($TBS_VERT, $TBS_ENABLESELRANGE)) GUICtrlSetLimit(-1, 128, 0) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") $aGUIPallete[$idSliderBSpread] = GUICtrlCreateSlider(232, 168, 97, 33, $TBS_ENABLESELRANGE) GUICtrlSetLimit(-1, 24, 2) GUICtrlSetData(-1, 11) ;~ GUICtrlSetOnEvent(-1, "_GUIPallete_SettingsChange") GUICtrlCreateLabel("RED", 46, 200, 30, 20) GUICtrlCreateLabel("GREEN", 150, 200, 38, 20) GUICtrlCreateLabel("BLUE", 268, 200, 30, 20) $aGUIPallete[$idBtnResetPallete] = GUICtrlCreateButton("Reset", 136, 236, 67, 17) GUICtrlSetOnEvent(-1, "_GUIPallete_Reset") GUISetAccelerators($aAccelKeys) Global Const $hDCPallete = _WinAPI_GetDC($aGUIPallete[$hGUIPallete]) Global Const $hHBitmapPallete = _WinAPI_CreateCompatibleBitmap($hDCPallete, 320, 40) Global Const $hDC_backbufferPallete = _WinAPI_CreateCompatibleDC($hDCPallete) Global Const $DC_objPallete = _WinAPI_SelectObject($hDC_backbufferPallete, $hHBitmapPallete) Global Const $hBackbufferPallete = _GDIPlus_GraphicsCreateFromHDC($hDC_backbufferPallete) Global $hBrushPallete = _GDIPlus_BrushCreateSolid(0xFF000000) ;~ _GDIPlus_GraphicsSetSmoothingMode($hBackbuffer, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing) _GUIPallete_Update() _GUIPallete_Reset() #EndRegion - Pallete Mixer GUI #Region - Plasma Editor GUI Global $aGUIPlasmaEditor[1] = ["id|hWnd"] Global Enum $hGUIPlasmaEditor = 1, $idCmbPlasmaSelector, $idCmbPlasmaDisplay, $idBtnPlasmaAdd, $idBtnPlasmaDel, $idCmbPlasmaShape, $idSliderPlasmaSpread, $idCmbPlasmaSpread, $idSliderPlasmaRotation, $idCmbPlasmaRotation, $idSliderPlasmaPosition, $idCmbPlasmaPosition, $iGUIPlasmaEditorLast ReDim $aGUIPlasmaEditor[$iGUIPlasmaEditorLast] $aGUIPlasmaEditor[$hGUIPlasmaEditor] = GUICreate("Plasma Editor", 419, 323, -1, -1) GUISetOnEvent($GUI_EVENT_CLOSE, "_GUIPlasmaEditor_Hide") GUICtrlCreateLabel("Display", 16, 8, 95, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $aGUIPlasmaEditor[$idCmbPlasmaDisplay] = GUICtrlCreateCombo("", 16, 24, 121, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "All Combined|Selected Plasma", "All Combined") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaDisplay") GUICtrlCreateLabel("Selected Plasma", 24, 96, 120, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $aGUIPlasmaEditor[$idBtnPlasmaAdd] = GUICtrlCreateButton("Add Plasma", 160, 16, 113, 33) GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaAddRem") GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idBtnPlasmaDel] = GUICtrlCreateButton("Remove Plasma", 296, 16, 113, 33) GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaAddRem") GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateGroup("Plasma Controls", 8, 64, 401, 249) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $aGUIPlasmaEditor[$idCmbPlasmaSelector] = GUICtrlCreateCombo("", 24, 112, 121, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Plasma #1|Plasma #2|Plasma #3|Plasma #4", "Plasma #1") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSelect") GUICtrlCreateLabel("Shape", 174, 96, 35, 17) $aGUIPlasmaEditor[$idCmbPlasmaShape] = GUICtrlCreateCombo("", 174, 112, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Horizontal|Vertical|Diagonal|Circular", "Horizontal") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetShape") GUICtrlCreateLabel("Spread", 24, 145, 38, 17) $aGUIPlasmaEditor[$idSliderPlasmaSpread] = GUICtrlCreateSlider(16, 160, 257, 25, $TBS_FIXEDLENGTH) GUICtrlSetLimit(-1, 255, 5) $aGUIPlasmaEditor[$idCmbPlasmaSpread] = GUICtrlCreateCombo("", 280, 160, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Static|Oscillate", "Static") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetSpread") GUICtrlCreateLabel("Rotation", 24, 201, 44, 17) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idSliderPlasmaRotation] = GUICtrlCreateSlider(16, 216, 257, 25, $TBS_FIXEDLENGTH) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idCmbPlasmaRotation] = GUICtrlCreateCombo("", 280, 216, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Static|Oscillate", "Static") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetRotation") GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateLabel("Position", 24, 257, 41, 17) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idSliderPlasmaPosition] = GUICtrlCreateSlider(16, 272, 257, 25, $TBS_FIXEDLENGTH) GUICtrlSetLimit(-1, 127, -127) GUICtrlSetState(-1, $GUI_DISABLE) $aGUIPlasmaEditor[$idCmbPlasmaPosition] = GUICtrlCreateCombo("", 280, 272, 113, 25, BitOR($CBS_DROPDOWN, $CBS_AUTOHSCROLL)) GUICtrlSetData(-1, "Static|Oscillate", "Static") GUICtrlSetOnEvent(-1, "_GUIPlasmaEditor_PlasmaSetPosition") GUICtrlSetState(-1, $GUI_DISABLE) GUICtrlCreateGroup("", -99, -99, 1, 1) _GUIPlasmaEditor_PlasmaSettingsLoad($iSelectPlasma) ;_GUIPlasmaEditor_PlasmaControlsLock() GUISetAccelerators($aAccelKeys) #EndRegion - Plasma Editor GUI #Region - Initialization and Main Loop GUIRegisterMsg($WM_GETMINMAXINFO, "_WM_GETMINMAXINFO") GUIRegisterMsg($WM_NOTIFY, "_WM_NOTIFY") GUISetState(@SW_SHOW, $aGUI[$hGUI]) While 1 If $bIsPlaying And Not $bIsDrawing Then _DrawScreen(_RenderPlasma()) Sleep(10) WEnd #EndRegion - Initialization and Main Loop #Region - Main GUI Functions Func _DrawScreen($aPixels) ;If Function called while Drawing Return 0 If $bIsDrawing Then Return 0 ;Set Drawing Status Indictaor $bIsDrawing = True ;Create Timer for Drawing Performance/Duration Local $hTimer = TimerInit() ;Erase Bitmap Graphic _GDIPlus_GraphicsClear($hBackbuffer, 0xFFFFFFFF) ;Capture Client Window Size $aWinClientSize = WinGetClientSize($aGUI[$hGUI]) ;Setup Variables Local $iPixelIndex = 0 Local $iCol = $iCols Local $iRow = $iRows Local $iWidth = $aWinClientSize[0] / $iCol Local $iHeight = $aWinClientSize[1] / $iRow ;Draw Pixel Grid (Top-Left to Bottom Right) For $iY = 0 To $iRow - 1 For $iX = 0 To $iCol - 1 Local $dARGB = $aPixels[$iPixelIndex] ;Set Brush Color _GDIPlus_BrushSetSolidColor($hBrush, $dARGB) ;Draw "Pixel" _GDIPlus_GraphicsFillRect($hBackbuffer, $iX * $iWidth, $iY * $iHeight, $iWidth, $iHeight, $hBrush) ;Increment Pixel Counter $iPixelIndex += 1 If $iPixelIndex = UBound($aPixels) Then $iPixelIndex = 0 Next Next ;Draw Bitmap to Screen _WinAPI_BitBlt($hDC, 0, 0, $aWinClientSize[0], $aWinClientSize[1], $hDC_backbuffer, 0, 0, $SRCCOPY) ;blit drawn bitmap to GUI ;FPS Counter $hTimer = TimerDiff($hTimer) ;~ ConsoleWrite("Whole Process time: " & Round($hTimer / 1000, 3) & @CRLF) If $bIsPlaying Then If TimerDiff($hTimerFPS) >= 998 Then Local $iFPS = Round(1000 / $hTimer, 2) WinSetTitle($aGUI[$hGUI], "", $sTitle & " (" & $iFPS & " FPS) " & $iCols & " x " & $iRows) $hTimerFPS = TimerInit() EndIf Else ;Show FPS in Window Title WinSetTitle($aGUI[$hGUI], "", $sTitle) EndIf $bIsDrawing = False EndFunc ;==>_DrawScreen Func _Exit() ; Clean up resources _GUIPallete_Exit() GUIDelete($aGUIPallete[$hGUIPallete]) GUIDelete($aGUIPlasmaEditor[$hGUIPlasmaEditor]) GUIDelete($aGUI[$hGUI]) _GDIPlus_BrushDispose($hBrush) _GDIPlus_GraphicsDispose($hBackbuffer) _WinAPI_SelectObject($hDC, $DC_obj) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($hGUI, $hDC) _GDIPlus_Shutdown() DllClose($hDLL) Exit EndFunc ;==>_Exit Func _PlayToggle() ;Toggle Play State If Not $bIsPlaying Then ;Start Playing $bIsPlaying = True $hTimerFPS = TimerInit() GUICtrlSetData($aGUI[$idMnuFilePlay], "&Pause") Else ;Stop Playing $bIsPlaying = False GUICtrlSetData($aGUI[$idMnuFilePlay], "&Play") EndIf EndFunc ;==>_PlayToggle Func _RenderPlasma() ;Setup Variables Local $aWorkPallete = $aPallete Local $iRow = $iRows Local $iCol = $iCols Local $iGridSize = $iRow * $iCol Local $aPixels[$iGridSize] Local $iIndex = 0 Local $iPlasma = 0 Local $iPlasmas Local $iDisplayPlasmaNumber = $iDisplayPlasma Local $iSine, $iSpread, $iPosition ;Loop Through Pixel Grid and Calculate Plasma(s) For $iY = 0 To $iRow - 1 For $iX = 0 To $iCol - 1 $iPlasmas = 0 If Not $iDisplayPlasmaNumber Then For $iZ = 0 To UBound($aPlasmas) - 1 $iSine = $aPlasmas[$iZ][0] ;Spread Motions If $aPlasmas[$iZ][4] Then $aPlasmas[$iZ][4] += ($aPlasmas[$iZ][1] * 0.00001125) $iSpread = -7*Sin($aPlasmas[$iZ][4])+9 Else $iSpread = $aPlasmas[$iZ][1] EndIf $iPosition = $aPlasmas[$iZ][2] $iPlasma = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$iSine] & " / " & $iSpread & "))") $iPlasmas += $iPlasma Next Else $iSine = $aPlasmas[$iDisplayPlasmaNumber - 1][0] ;Spread Motions If $aPlasmas[$iDisplayPlasmaNumber - 1][4] Then $aPlasmas[$iDisplayPlasmaNumber - 1][4] += ($aPlasmas[$iDisplayPlasmaNumber - 1][1] * 0.005) $iSpread = Sin($aPlasmas[$iDisplayPlasmaNumber - 1][4])/2 Else $iSpread = $aPlasmas[$iDisplayPlasmaNumber - 1][1] EndIf $iPosition = $aPlasmas[$iDisplayPlasmaNumber - 1][2] ;$iPlasmas = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$aPlasmas[$iDisplayPlasmaNumber - 1][0]] & " / " & $aPlasmas[$iDisplayPlasmaNumber - 1][1] & ") - " & $aPlasmas[$iDisplayPlasmaNumber - 1][2] & ")") $iPlasmas = Execute("128.0 + (128.0 * Sin(" & $aPlasmaShapes[$iSine] & " / " & $iSpread & "))") EndIf $iPlasma = Int($iPlasmas) ;Account for Pallete Shift $iPlasma += $iPalleteShift ;Wrap Pixel Pallete Color If $iPlasma >= 256 Then Do $iPlasma -= 256 Until $iPlasma < 256 EndIf If $iPlasma <= -1 Then Do $iPlasma += 256 Until $iPlasma > -1 EndIf ;Set Pixel Color value from Pallete $aPixels[$iIndex] = $aWorkPallete[$iPlasma] ;Increment Pixel Index Counter $iIndex += 1 If $iIndex = $iGridSize Then $iIndex = 0 Next Next ;Pallete Shift Logic If $bPalleteShift Then $iPalleteShift += $iPalletShiftDirection If $iPalleteShift >= 256 Then $iPalleteShift = 0 If $iPalleteShift <= -1 Then $iPalleteShift = 255 EndIf Return $aPixels EndFunc ;==>_RenderPlasma Func _WM_GETMINMAXINFO($hwnd, $Msg, $wParam, $lParam) ;Only Control Size of Main GUI If $hwnd <> $aGUI[$hGUI] Then Return Default $tagMaxinfo = DllStructCreate("int;int;int;int;int;int;int;int;int;int", $lParam) DllStructSetData($tagMaxinfo, 7, $iWinMinWidth) ; min X DllStructSetData($tagMaxinfo, 8, $iWinMinHeight) ; min Y Return 0 EndFunc ;==>_WM_GETMINMAXINFO Func _WM_NOTIFY($hwnd, $iMsg, $wParam, $lParam) #forceref $hWnd, $iMsg, $wParam Local $hWndFrom, $iIDFrom, $iCode, $tNMHDR $tNMHDR = DllStructCreate($tagNMHDR, $lParam) $hWndFrom = HWnd(DllStructGetData($tNMHDR, "hWndFrom")) $iIDFrom = DllStructGetData($tNMHDR, "IDFrom") $iCode = DllStructGetData($tNMHDR, "Code") ;Local $tInfo If Not _IsPressed("01", $hDLL) Then Return Default Switch $iIDFrom Case $aGUIPallete[$idSliderRPosition] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(0, -1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderRValue] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(0, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderRSpread] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(0, -1, "", GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderGPosition] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(1, -1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderGValue] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderGSpread] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(1, -1, "", GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderBPosition] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(2, -1, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderBValue] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(2, GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPallete[$idSliderBSpread] Switch $iCode Case $NM_CUSTOMDRAW _GUIPallete_ColorSet(2, -1, "", GUICtrlRead($iIDFrom)) EndSwitch Return 0 Case $aGUIPlasmaEditor[$idSliderPlasmaSpread] Switch $iCode Case $NM_CUSTOMDRAW $aPlasmas[$iSelectPlasma][1] = 0.2 * GUICtrlRead($iIDFrom) EndSwitch Return 0 Case $aGUIPlasmaEditor[$idSliderPlasmaRotation] Switch $iCode Case $NM_CUSTOMDRAW EndSwitch Return 0 Case $aGUIPlasmaEditor[$idSliderPlasmaPosition] Switch $iCode Case $NM_CUSTOMDRAW $aPlasmas[$iSelectPlasma - 1][2] = GUICtrlRead($iIDFrom) EndSwitch Return 0 EndSwitch Return 0 EndFunc ;==>_WM_NOTIFY Func _Zoom() Local $bPlaying = $bIsPlaying If $bPlaying Then $bIsPlaying = False Local $iCtrlID = @GUI_CtrlId Switch $iCtrlID Case $aGUI[$idMnuOptionsZoomOut] $iCols += 2 $iRows += 2 If $iCols >= 4 * 8 Then $iCols = 4 * 8 If $iRows >= 4 * 8 Then $iRows = 4 * 8 Case $aGUI[$idMnuOptionsZoomIn] $iCols -= 2 $iRows -= 2 If $iCols <= 4 Then $iCols = 4 If $iRows <= 4 Then $iRows = 4 EndSwitch If $bPlaying Then $bIsPlaying = $bPlaying EndFunc ;==>_Zoom #EndRegion - Main GUI Functions #Region - Pallete Mixer GUI Functions Func _GUIPallete_ColorSet($iColor, $iValue = -1, $iPosition = "", $iSpread = "") If $iValue >= 0 Then $aPalleteSettings[$iColor][2] = (128.0 - $iValue) If $iPosition Then $aPalleteSettings[$iColor][0] = (0.25 * $iPosition) If $iSpread Then $aPalleteSettings[$iColor][1] = ($iSpread ^ 2) Return _GUIPallete_Update() EndFunc ;==>_GUIPallete_ColorSet Func _GUIPallete_Draw() ;Draw Color Pallete in Palette Mixer GUI _GDIPlus_GraphicsClear($hBackbufferPallete, 0xFF000000) Local $iX = 0 For $iColor = 1 To 256 Local $dARGB = $aPallete[$iColor - 1] ;Set Brush Color _GDIPlus_BrushSetSolidColor($hBrushPallete, $dARGB) ;Draw Color Bar to Bitmap _GDIPlus_GraphicsFillRect($hBackbufferPallete, $iX, 0, 320 / 256, 40, $hBrushPallete) $iX += (320 / 256) Next ;Write Bitmap to Screen Return _WinAPI_BitBlt($hDCPallete, 8, 8, 320, 40, $hDC_backbufferPallete, 0, 0, $SRCCOPY) ;blit drawn bitmap to GUI EndFunc ;==>_GUIPallete_Draw Func _GUIPallete_Exit() ; Clean up resources GUIDelete() _GDIPlus_BrushDispose($hBrushPallete) _GDIPlus_GraphicsDispose($hBackbufferPallete) _WinAPI_SelectObject($hDCPallete, $DC_objPallete) _WinAPI_DeleteObject($hHBitmapPallete) _WinAPI_ReleaseDC($aGUIPallete[$hGUIPallete], $hDCPallete) Return 1 EndFunc ;==>_GUIPallete_Exit Func _GUIPallete_Hide() Return GUISetState(@SW_HIDE, $aGUIPallete[$hGUIPallete]) EndFunc ;==>_GUIPallete_Hide Func _GUIPallete_Reset() $aPalleteSettings = $aPalleteDefaults GUICtrlSetData($aGUIPallete[$idSliderRPosition], $aPalleteSettings[0][0] / 0.25) GUICtrlSetData($aGUIPallete[$idSliderRValue], 128 - $aPalleteSettings[0][2]) GUICtrlSetData($aGUIPallete[$idSliderRSpread], Sqrt($aPalleteSettings[0][1])) GUICtrlSetData($aGUIPallete[$idSliderGPosition], $aPalleteSettings[1][0] / 0.25) GUICtrlSetData($aGUIPallete[$idSliderGValue], 128 - $aPalleteSettings[1][2]) GUICtrlSetData($aGUIPallete[$idSliderGSpread], Sqrt($aPalleteSettings[1][1])) GUICtrlSetData($aGUIPallete[$idSliderBPosition], $aPalleteSettings[2][0] / 0.25) GUICtrlSetData($aGUIPallete[$idSliderBValue], 128 - $aPalleteSettings[2][2]) GUICtrlSetData($aGUIPallete[$idSliderBSpread], Sqrt($aPalleteSettings[2][1])) Return _GUIPallete_Update() EndFunc ;==>_GUIPallete_Reset Func _GUIPallete_ShiftToggle() ;Toggle Pallete Shift Local $iCtrlState = GUICtrlRead(@GUI_CtrlId) If BitAND($iCtrlState, $GUI_CHECKED) Then ;Disable PalleteShift $bPalleteShift = False GUICtrlSetState(@GUI_CtrlId, $GUI_UNCHECKED) Else ;Enable PalleteShift $bPalleteShift = True GUICtrlSetState(@GUI_CtrlId, $GUI_CHECKED) EndIf EndFunc ;==>_GUIPallete_ShiftToggle Func _GUIPallete_Show() GUISetState(@SW_SHOW, $aGUIPallete[$hGUIPallete]) _GUIPallete_Draw() EndFunc ;==>_GUIPallete_Show Func _GUIPallete_Update() ;Re-Calculate Work Color Pallete For $iStep = 0 To 255 Local $iR = Int($aPalleteSettings[0][2] + ($aPalleteSettings[0][2] * Sin((3.1415 * $iStep / $aPalleteSettings[0][1]) - $aPalleteSettings[0][0]))) Local $iG = Int($aPalleteSettings[1][2] + ($aPalleteSettings[1][2] * Sin((3.1415 * $iStep / $aPalleteSettings[1][1]) - $aPalleteSettings[1][0]))) Local $iB = Int($aPalleteSettings[2][2] + ($aPalleteSettings[2][2] * Sin((3.1415 * $iStep / $aPalleteSettings[2][1]) - $aPalleteSettings[2][0]))) $aPallete[$iStep] = "0xFF" & Hex($iR, 2) & Hex($iG, 2) & Hex($iB, 2) Next Return _GUIPallete_Draw() EndFunc ;==>_GUIPallete_Update #EndRegion - Pallete Mixer GUI Functions #Region - Plasma Editor GUI Functions Func _GUIPlasmaEditor_Hide() GUISetState(@SW_HIDE, $aGUIPlasmaEditor[$hGUIPlasmaEditor]) EndFunc ;==>_GUIPlasmaEditor_Hide Func _GUIPlasmaEditor_PlasmaAddRem() EndFunc ;==>_GUIPlasmaEditor_PlasmaAddRem Func _GUIPlasmaEditor_PlasmaDisplay() Local $sSelection = GUICtrlRead($aGUIPlasmaEditor[$idCmbPlasmaDisplay]) If $sSelection = "All Combined" Then $iDisplayPlasma = 0 Else $iDisplayPlasma = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSelector])+1 EndIf Return $iDisplayPlasma EndFunc ;==>_GUIPlasmaEditor_PlasmaDisplay Func _GUIPlasmaEditor_PlasmaSelect() Local $sSelection = GUICtrlRead($aGUIPlasmaEditor[$idCmbPlasmaSelector]) $iSelectPlasma = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSelector]) _GUIPlasmaEditor_PlasmaDisplay() Return _GUIPlasmaEditor_PlasmaSettingsLoad($iSelectPlasma) EndFunc ;==>_GUIPlasmaEditor_PlasmaSelect Func _GUIPlasmaEditor_PlasmaSetPosition() EndFunc ;==>_GUIPlasmaEditor_PlasmaSetPosition Func _GUIPlasmaEditor_PlasmaSetRotation() EndFunc ;==>_GUIPlasmaEditor_PlasmaSetRotation Func _GUIPlasmaEditor_PlasmaSetShape() $aPlasmas[$iSelectPlasma][0] = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaShape]) EndFunc ;==>_GUIPlasmaEditor_PlasmaSetShape Func _GUIPlasmaEditor_PlasmaSetSpread() $aPlasmas[$iSelectPlasma][4] = _GUICtrlComboBox_GetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread]) EndFunc ;==>_GUIPlasmaEditor_PlasmaSetSpread Func _GUIPlasmaEditor_PlasmaSettingsLoad(ByRef $iPlasma) GUICtrlSetData($aGUIPlasmaEditor[$idSliderPlasmaSpread],$aPlasmas[$iPlasma][1]/0.2) _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaShape],$aPlasmas[$iPlasma][0]) If $aPlasmas[$iPlasma][4] Then _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread],1) Else _GUICtrlComboBox_SetCurSel($aGUIPlasmaEditor[$idCmbPlasmaSpread],0) EndIf Return 1 EndFunc ;==>_GUIPlasmaEditor_PlasmaSettingsLoad Func _GUIPlasmaEditor_Show() GUISetState(@SW_SHOW, $aGUIPlasmaEditor[$hGUIPlasmaEditor]) EndFunc ;==>_GUIPlasmaEditor_Show #EndRegion - Plasma Editor GUI Functions edit: Minor tweaks
    • Skeletor
      By Skeletor
      Hi All,
      I know many newbies search for this feature.
      I decided to share this piece of code with everyone.
      Basically its a "splash screen" that has a transparent image.
      In a nutshell - Gui with a transparent gif.
      Enjoy...
      Download attachment....
       
      Splash Screen GUI.zip
    • FengHuangWuShen
      By FengHuangWuShen
      So I was playing with INet and downloading files and made a simple video downloader, or it can even be used for any file really.
      Just follow the reference section in INet_Settings.ini , and then run the script.
       
      Main Script #include <INet.au3> #include <InetConstants.au3> #include <WinAPIFiles.au3> #include <Array.au3> #include <String.au3> OnAutoItExitRegister('INET_CLOSE') $GET_URL = _INetGetSource(IniRead(@ScriptDir & '\Inet_Settings.ini', 'Request', 'Url', Default)) $STRING_START = IniRead(@ScriptDir & '\Inet_Settings.ini', 'Data', 'Start', Default) $STRING_END = IniRead(@ScriptDir & '\Inet_Settings.ini', 'Data', 'End', Default) $GET_STRING = _StringBetween ($GET_URL, $STRING_START, $STRING_END) $VIDEO_URL = _ArrayToString($GET_STRING) $VIDEO = _URIDecode($VIDEO_URL) If StringLen($VIDEO) > 0 Then Local $VIDEO_DIR = (@ScriptDir & '\' & Random(1, 65535) & '.mp4') Local $DOWNLOAD_VIDEO = InetGet($VIDEO, $VIDEO_DIR, $INET_FORCERELOAD, $INET_DOWNLOADBACKGROUND) Do Sleep(IniRead(@ScriptDir & '\Inet_Settings.ini', 'Settings', 'Delay', Default)) Until InetGetInfo($DOWNLOAD_VIDEO, $INET_DOWNLOADCOMPLETE) InetClose($DOWNLOAD_VIDEO) Else MsgBox(0, 'DEBUG', "Video doesn't exist") EndIf Func INET_CLOSE() InetClose($DOWNLOAD_VIDEO) EndFunc Func _URIEncode($sData) ; Prog@ndy Local $aData = StringSplit(BinaryToString(StringToBinary($sData,4),1),"") Local $nChar $sData="" For $i = 1 To $aData[0] ; ConsoleWrite($aData[$i] & @CRLF) $nChar = Asc($aData[$i]) Switch $nChar Case 45, 46, 48 To 57, 65 To 90, 95, 97 To 122, 126 $sData &= $aData[$i] Case 32 $sData &= "+" Case Else $sData &= "%" & Hex($nChar,2) EndSwitch Next Return $sData EndFunc Func _URIDecode($sData) ; Prog@ndy Local $aData = StringSplit(StringReplace($sData,"+"," ",0,1),"%") $sData = "" For $i = 2 To $aData[0] $aData[1] &= Chr(Dec(StringLeft($aData[$i],2))) & StringTrimLeft($aData[$i],2) Next Return BinaryToString(StringToBinary($aData[1],1),4) EndFunc  
      INet_Settings.ini  URL - The target URL of the video you're trying to grab Data - This is the starting string, and ending string reference to look for the download URL itself. Settings - Only setting here currently, is the delay in which to wait for the file to download ### Reference for Start and End points for various websites [Request] Url = https://www.facebook.com/lindseystirlingmusic/videos/1527732263925622/ [Data] Start = hd_src_no_ratelimit:" End = " [Settings] Delay = 250 ################################################################################################### Instagram : https://www.instagram.com/p/Video ID Or : https://www.instagram.com/p/Video ID/?taken-by=User ID Start = video:secure_url" content=" End = " Facebook : https://www.facebook.com/User ID/videos/Video ID/ Or : Right click on the video and copy URL Start = hd_src_no_ratelimit:" End = " Start = sd_src_no_ratelimit:" End = " ###################################################################################################  
      Credits to : https://www.autoitscript.com/forum/profile/31965-progandy/  for the URL Encode and Decode.