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GreenCan

Visual Image Effect (GUI)

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GreenCan

Following to my Image Crop Tool, this is a new function to visually apply effects on an image

2015-06-01_113511.thumb.jpg.3ba86187a8262015-06-01_234120.thumb.jpg.fd317ab8e560

Version 1.0.0.1

  Visual Image Effect UDF 1.0.0.1.au3

Features:

  • Brightness/Contrast
  • Hue/Saturation/Lightness
  • Blur
  • Color Balance (RGB)
  • Levels (HMS)
  • Sharpen
  • Tint
  • Undo (New)

Similarly to _CropImage(), _ImageEffects(() will scale the image down to get it visible on screen, all effects are implemented and stacked into an Effects History array, and replicated to the original image while saving.

Clicking the OK button after having moved the sliders, implements the filter!

Some particularities:

Blur and Sharpen effects give different results with the same radius, this issue has been taken into account.  The maximum radius of 255 will therefore be limited if using a scaled image, so that the final effect is guaranteed the same on screen as on the bigger sized image file. (see $h_Blur_Btn and $h_Sharpen_Btn and in _SaveLossless() how I rescale the Radius to get it right in the big image)

The function saves to images for demo purpose

  • _SaveClone() will save the image displayed into the GUI (You can remove this line as only for demo purpose)
  • _SaveLossless() will save the original sized image with all applied effects

You will see that the result is identical on both created image files.

BugFixes:

  • After applying a filter, I forgot to reset the filter values, fixed

Enjoy

PS as from tomorrow, I will be offline for a week...

 

Related:

Edited by GreenCan
Added Undo + Bugfix
  • Like 2

Contributions

CheckUpdate - SelfUpdating script ------- Self updating script

Dynamic input validation ------------------- Use a Input masks can make your life easier and Validation can be as simple

MsgBox with CountDown ------------------- MsgBox with visual countdown

Display Multiline text cells in ListView ---- Example of pop-up or ToolTip for multiline text items in ListView

Presentation Manager ---------------------- Program to display and refresh different Border-less GUI's on a Display (large screen TV)

USB Drive Tools ------------------------------ Tool to help you with your USB drive management

Input Period udf ------------------------------ GUI for a period input

Excel ColorPicker ---------------------------- Color pickup tool will allow you to select a color from the standard Excel color palette

Excel Chart UDF ----------------------------- Collaboration project with water 

GetDateInString ------------------------------ Find date/time in a string using a date format notation like DD Mon YYYY hh:mm

TaskListAllDetailed --------------------------- List All Scheduled Tasks

Computer Info --------------------------------- A collection of information for helpdesk

Shared memory Demo ----------------------- Demo: Two applications communicate with each other through means of a memory share (using Nomad function, 32bit only)

Universal Date Format Conversion -------- Universal date converter from your PC local date format to any format

Disable Windows DetailsPane -------------- Disable Windows Explorer Details Pane

Oracle SQL Report Generator -------------  Oracle Report generator using SQL

SQLite Report Generator -------------------  SQLite Report generator using SQL

SQLite ListView and BLOB demo ---------- Demo: shows how binary (image) objects can be recognized natively in a database BLOB field

DSN-Less Database connection demo --- Demo: ActiveX Data Objects DSN-Less Database access

Animated animals ----------------------------- Fun: Moving animated objects

Perforated image in GUI --------------------- Fun: Perforate your image with image objects

UEZ's Perforator major update ------------- Fun: Pro version of Perforator by UEZ

Visual Crop Tool (GUI) ----------------------- Easy to use Visual Image Crop tool

Visual Image effect (GUI) -------------------- Visually apply effects on an image

 

 

 

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wakillon

You could add a pre viewer for directly see changes applied.;)


AutoIt 3.3.14.2 X86 - SciTE 3.6.0WIN 8.1 X64 - Other Example Scripts

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GreenCan

You could add a pre viewer for directly see changes applied.;)

​Not sure what you mean.. o:), the whole GUI is a preview already, when you move the sliders, you see the effect of your change immediately. 

What i will add in the next version is an undo panel (a bit like Photoshop). because I keep an history of all the changes, I can easily rebuild the effect from step one to the last step.  As you know most of the effects are destructive but with the history stack, it's easy to workaround the issue.  Example of stack:

Row|Col 0|Col 1|Col 2|Col 3
[0]|8|||
[1]|Tint|-76|-54|
[2]|Sharpen|13|47|
[3]|Levels|87|-11|0
[4]|Blur|8||
[5]|HSL|-11|11|0
[6]|Blur|12||
[7]|BC|16|7|
[8]|ColBal|-2|8|0

 

Edited by GreenCan

Contributions

CheckUpdate - SelfUpdating script ------- Self updating script

Dynamic input validation ------------------- Use a Input masks can make your life easier and Validation can be as simple

MsgBox with CountDown ------------------- MsgBox with visual countdown

Display Multiline text cells in ListView ---- Example of pop-up or ToolTip for multiline text items in ListView

Presentation Manager ---------------------- Program to display and refresh different Border-less GUI's on a Display (large screen TV)

USB Drive Tools ------------------------------ Tool to help you with your USB drive management

Input Period udf ------------------------------ GUI for a period input

Excel ColorPicker ---------------------------- Color pickup tool will allow you to select a color from the standard Excel color palette

Excel Chart UDF ----------------------------- Collaboration project with water 

GetDateInString ------------------------------ Find date/time in a string using a date format notation like DD Mon YYYY hh:mm

TaskListAllDetailed --------------------------- List All Scheduled Tasks

Computer Info --------------------------------- A collection of information for helpdesk

Shared memory Demo ----------------------- Demo: Two applications communicate with each other through means of a memory share (using Nomad function, 32bit only)

Universal Date Format Conversion -------- Universal date converter from your PC local date format to any format

Disable Windows DetailsPane -------------- Disable Windows Explorer Details Pane

Oracle SQL Report Generator -------------  Oracle Report generator using SQL

SQLite Report Generator -------------------  SQLite Report generator using SQL

SQLite ListView and BLOB demo ---------- Demo: shows how binary (image) objects can be recognized natively in a database BLOB field

DSN-Less Database connection demo --- Demo: ActiveX Data Objects DSN-Less Database access

Animated animals ----------------------------- Fun: Moving animated objects

Perforated image in GUI --------------------- Fun: Perforate your image with image objects

UEZ's Perforator major update ------------- Fun: Pro version of Perforator by UEZ

Visual Crop Tool (GUI) ----------------------- Easy to use Visual Image Crop tool

Visual Image effect (GUI) -------------------- Visually apply effects on an image

 

 

 

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wakillon

The first time i have tested your script there was no changes at all !

An the second, yes :blink:


AutoIt 3.3.14.2 X86 - SciTE 3.6.0WIN 8.1 X64 - Other Example Scripts

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GreenCan

.....and when you come back from a long week missing, you're gonna join this script and Visual Image Crop (GUI)  :) 

 

​The two scripts are way too different to be integrated into one GUI, I don't know how I would manage the cursors, crosshair and shading if using while combing the functions of this script. But I can add a 'Crop' button in this script calling the Crop tool for the current image, that would be no issue and is even a good idea.

Before you ask, I have no intention to rewrite Photoshop ;)


Contributions

CheckUpdate - SelfUpdating script ------- Self updating script

Dynamic input validation ------------------- Use a Input masks can make your life easier and Validation can be as simple

MsgBox with CountDown ------------------- MsgBox with visual countdown

Display Multiline text cells in ListView ---- Example of pop-up or ToolTip for multiline text items in ListView

Presentation Manager ---------------------- Program to display and refresh different Border-less GUI's on a Display (large screen TV)

USB Drive Tools ------------------------------ Tool to help you with your USB drive management

Input Period udf ------------------------------ GUI for a period input

Excel ColorPicker ---------------------------- Color pickup tool will allow you to select a color from the standard Excel color palette

Excel Chart UDF ----------------------------- Collaboration project with water 

GetDateInString ------------------------------ Find date/time in a string using a date format notation like DD Mon YYYY hh:mm

TaskListAllDetailed --------------------------- List All Scheduled Tasks

Computer Info --------------------------------- A collection of information for helpdesk

Shared memory Demo ----------------------- Demo: Two applications communicate with each other through means of a memory share (using Nomad function, 32bit only)

Universal Date Format Conversion -------- Universal date converter from your PC local date format to any format

Disable Windows DetailsPane -------------- Disable Windows Explorer Details Pane

Oracle SQL Report Generator -------------  Oracle Report generator using SQL

SQLite Report Generator -------------------  SQLite Report generator using SQL

SQLite ListView and BLOB demo ---------- Demo: shows how binary (image) objects can be recognized natively in a database BLOB field

DSN-Less Database connection demo --- Demo: ActiveX Data Objects DSN-Less Database access

Animated animals ----------------------------- Fun: Moving animated objects

Perforated image in GUI --------------------- Fun: Perforate your image with image objects

UEZ's Perforator major update ------------- Fun: Pro version of Perforator by UEZ

Visual Crop Tool (GUI) ----------------------- Easy to use Visual Image Crop tool

Visual Image effect (GUI) -------------------- Visually apply effects on an image

 

 

 

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argumentum

..ok, I'd like that :)

from there matching the coordinates and over imposing to the original image would allow for blurring an area and apply the, now filter, to any area I'd like to blur or apply any of the effects that this script provides. 

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GreenCan

V 1.0.0.1 already implemented.

Now possible to Undo filter step by step backward (Photoshop alike undo)

Fixed an issue with resetting filter values.

  • Like 1

Contributions

CheckUpdate - SelfUpdating script ------- Self updating script

Dynamic input validation ------------------- Use a Input masks can make your life easier and Validation can be as simple

MsgBox with CountDown ------------------- MsgBox with visual countdown

Display Multiline text cells in ListView ---- Example of pop-up or ToolTip for multiline text items in ListView

Presentation Manager ---------------------- Program to display and refresh different Border-less GUI's on a Display (large screen TV)

USB Drive Tools ------------------------------ Tool to help you with your USB drive management

Input Period udf ------------------------------ GUI for a period input

Excel ColorPicker ---------------------------- Color pickup tool will allow you to select a color from the standard Excel color palette

Excel Chart UDF ----------------------------- Collaboration project with water 

GetDateInString ------------------------------ Find date/time in a string using a date format notation like DD Mon YYYY hh:mm

TaskListAllDetailed --------------------------- List All Scheduled Tasks

Computer Info --------------------------------- A collection of information for helpdesk

Shared memory Demo ----------------------- Demo: Two applications communicate with each other through means of a memory share (using Nomad function, 32bit only)

Universal Date Format Conversion -------- Universal date converter from your PC local date format to any format

Disable Windows DetailsPane -------------- Disable Windows Explorer Details Pane

Oracle SQL Report Generator -------------  Oracle Report generator using SQL

SQLite Report Generator -------------------  SQLite Report generator using SQL

SQLite ListView and BLOB demo ---------- Demo: shows how binary (image) objects can be recognized natively in a database BLOB field

DSN-Less Database connection demo --- Demo: ActiveX Data Objects DSN-Less Database access

Animated animals ----------------------------- Fun: Moving animated objects

Perforated image in GUI --------------------- Fun: Perforate your image with image objects

UEZ's Perforator major update ------------- Fun: Pro version of Perforator by UEZ

Visual Crop Tool (GUI) ----------------------- Easy to use Visual Image Crop tool

Visual Image effect (GUI) -------------------- Visually apply effects on an image

 

 

 

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_GDIPlus_ImageDispose($hImage) $hImage = _GDIPlus_ImageLoadFromFile($sFile) If @error Then MsgBox(0x40010, "Error", "Unable to load image", 30) ContinueCase EndIf GUICtrlSetState($iButton_Save, $GUI_ENABLE) $aRes = _GDIPlus_ImageGetFlags($hImage) If BitAND($aRes[0], $GDIP_IMAGEFLAGS_HASALPHA) Then $bIsAlpha = True Else $bIsAlpha = False EndIf If BitAND($aRes[0], $GDIP_IMAGEFLAGS_COLORSPACE_GRAY) Then $bIsGray = True Else $bIsGray = False EndIf $hHBmp_Preview = _GetImage($sFile, $ihGui_PreviewSize, $iBGColor) _hBmpToPicControl($iPic_Preview, $hHBmp_Preview, 1) If Not $bIsAlpha Then $pStructChannel3 = 0 $iHistogramFormat = $HistogramFormatRGB Else $pStructChannel3 = DllStructGetPtr($tStructChannel3) $iHistogramFormat = $HistogramFormatARGB EndIf _GDIPlus_BitmapGetHistogram($hImage, $iHistogramFormat, _GDIPlus_BitmapGetHistogramSize($iHistogramFormat), $pStructChannel0, $pStructChannel1, $pStructChannel2, $pStructChannel3) _GDIPlus_CreateHistogram() $bImgLoaded = True If BitAND(GUICtrlRead($iRadio_L), $GUI_CHECKED) Then $s = "" GUICtrlSendToDummy($iDummyL) ElseIf BitAND(GUICtrlRead($iRadio_C), $GUI_CHECKED) Then $s = "" GUICtrlSendToDummy($iDummyC) ElseIf BitAND(GUICtrlRead($iRadio_R), $GUI_CHECKED) Then $s = "" GUICtrlSendToDummy($iDummyR) ElseIf BitAND(GUICtrlRead($iRadio_G), $GUI_CHECKED) Then $s = "" GUICtrlSendToDummy($iDummyG) Else $s = "" GUICtrlSendToDummy($iDummyB) EndIf Case $iButton_Save If $sFile = "" Then ContinueLoop $sType = "png" $o += _GDIPlus_ImageSaveToFile($hHBmp_HL, StringRegExpReplace($sFile, "(.*)\..*", "$1") & "_Luminosity." & $sType) $o += _GDIPlus_ImageSaveToFile($hHBmp_HC, StringRegExpReplace($sFile, "(.*)\..*", "$1") & "_cRGB." & $sType) $o += _GDIPlus_ImageSaveToFile($hHBmp_HR, StringRegExpReplace($sFile, "(.*)\..*", "$1") & "_Red." & $sType) $o += _GDIPlus_ImageSaveToFile($hHBmp_HG, StringRegExpReplace($sFile, "(.*)\..*", "$1") & "_Green." & $sType) $o += _GDIPlus_ImageSaveToFile($hHBmp_HB, StringRegExpReplace($sFile, "(.*)\..*", "$1") & "_Blue." & $sType) If $o = 5 Then MsgBox(64 + 262144, "Information", "Images properly saved to " & StringRegExpReplace($sFile, "(.*)\\.*", "$1"), 30, $hGUI) Else MsgBox(16 + 262144, "Error", "One or more images could not saved to " & StringRegExpReplace($sFile, "(.*)\\.*", "$1") & ".", 30, $hGUI) EndIf EndSwitch If WinActive($hGUI) Then $aMouseInfo = GUIGetCursorInfo($hGUI) Switch $aMouseInfo[4] Case $iPic_Histogram If $bImgLoaded Then $aPos_hWnd = WinGetPos($hGUI) $imp = Max(1, Min(256, -19 + $aMouseInfo[0])) Switch $s Case "L" $iVal = $aLuminosity[$imp] Case "C" $iVal = $aCRGB[$imp] Case "R" $iVal = DllStructGetData($tStructChannel0, "channel0", $imp) Case "G" $iVal = DllStructGetData($tStructChannel1, "channel1", $imp) Case "B" $iVal = DllStructGetData($tStructChannel2, "channel2", $imp) EndSwitch If $iMpos_oldx <> $aMouseInfo[0] Or $iMpos_oldy <> $aMouseInfo[1] Then ToolTip("Index: " & $imp & ", Value: " & Round($iVal, 0) & ", Average: " & Round($fAverage_L, 2), $aPos_hWnd[0] + $aMouseInfo[0] - 60, $aMouseInfo[1] + $aPos_hWnd[1] - 20) $iMpos_oldx = $aMouseInfo[0] $iMpos_oldy = $aMouseInfo[1] EndIf ShowPreview($iPic_Histogram) $bShow = True $bHide = False EndIf Case Else If Not $bHide Then GUISetState(@SW_HIDE, $hGui_Preview) $bHide = True ToolTip("") EndIf $bShow = False EndSwitch EndIf WEnd Func AnimateLabel() Local Static $v = Int((UBound($aLabelCredit_AnimPos) - ($fLimes * $fStep * 100)) / 2) Local $u For $u = 0 To UBound($aLabelCredit_Pos) - 1 GUICtrlSetPos($aLabelCredit_Pos[$u][3], $aLabelCredit_Pos[$u][1], $aLabelCredit_AnimPos[$v - $u]) Next If $v - $u < 0 Then $v = UBound($aLabelCredit_AnimPos) - 1 $v -= 1 EndFunc ;==>AnimateLabel Func Min($a, $b) If $a < $b Then Return $a Return $b EndFunc ;==>Min Func Max($a, $b) If $a > $b Then Return $a Return $b EndFunc ;==>Max Func ShowPreview($iCtrl) $aPosWin = WinGetPos($hGUI) $aPosCtrl = ControlGetPos($hGUI, "", $iCtrl) Local $iNewX, $iNewX1 = $aPosWin[0] - $ihGui_PreviewSize + 10, $iNewX2 = $aPosWin[0] + $aPosWin[2] - 10 $iNewX = $iNewX1 If $iNewX1 < $aFullScreen[0] Then $iNewX = $iNewX2 EndIf WinMove($hGui_Preview, "", $iNewX, $aPosWin[1] + 50) GUISetState(@SW_SHOWNOACTIVATE, $hGui_Preview) EndFunc ;==>ShowPreview Func _GetImage($sFile, $iWH, $iBkClr = 0xFFFFFF, $bCheckerboard_Bg = True) Local $hBmp1, $hBitmap, $hGraphic, $hImage, $iW, $iH, $aGS, $hBmp2, $aFTS $aFTS = FileGetTime($sFile) If @error Then Return SetError(1, 0, 0) $hBmp1 = _WinAPI_CreateBitmap($iWH, $iWH, 1, 32) $hBitmap = _GDIPlus_BitmapCreateFromHBITMAP($hBmp1) $hGraphic = _GDIPlus_ImageGetGraphicsContext($hBitmap) _WinAPI_DeleteObject($hBmp1) $hImage = _GDIPlus_ImageLoadFromFile($sFile) $iW = _GDIPlus_ImageGetWidth($hImage) $iH = _GDIPlus_ImageGetHeight($hImage) GUICtrlSetData($idLabel_Info, StringRegExpReplace($sFile, ".*\\(.*)", "$1") & @LF & Round(FileGetSize($sFile) / 1024, 0) & " kb (" & $iW & " x " & $iH & ")" & @LF & $aFTS[0] & "/" & $aFTS[1] & "/" & $aFTS[2] & " " & $aFTS[3] & ":" & $aFTS[4] & ":" & $aFTS[5] & @LF & "Alpha: " & $bIsAlpha & ", Gray: " & $bIsGray) $aGS = _GetScale($iW, $iH, $iWH) Switch $bCheckerboard_Bg Case True ;~ _GDIPlus_GraphicsFillRect($hGraphic, 0, 0, $iWH, $iWH, $hTexture_Checkerboard) _GDIPlus_GraphicsClear($hGraphic, BitOR(0xFF000000, $iBkClr)) _GDIPlus_GraphicsFillRect($hGraphic, $aGS[0], $aGS[1], $aGS[2], $aGS[3], $hTexture_Checkerboard) Case False _GDIPlus_GraphicsClear($hGraphic, BitOR(0xFF000000, $iBkClr)) EndSwitch _GDIPlus_GraphicsDrawImageRect($hGraphic, $hImage, $aGS[0], $aGS[1], $aGS[2], $aGS[3]) _GDIPlus_ImageDispose($hImage) _GDIPlus_GraphicsDispose($hGraphic) $hBmp2 = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap) _GDIPlus_BitmapDispose($hBitmap) Return $hBmp2 EndFunc ;==>_GetImage Func _GetScale($iW, $iH, $iWH) Local $aRet[4] If $iW <= $iWH And $iH <= $iWH Then $aRet[2] = $iW $aRet[3] = $iH $aRet[0] = ($iWH - $aRet[2]) / 2 $aRet[1] = ($iWH - $aRet[3]) / 2 ElseIf $iW > $iH Then $aRet[2] = $iWH $aRet[3] = $iH / ($iW / $iWH) $aRet[0] = 0 $aRet[1] = ($iWH - $aRet[3]) / 2 ElseIf $iW < $iH Then $aRet[2] = $iW / ($iH / $iWH) $aRet[3] = $iWH $aRet[0] = ($iWH - $aRet[2]) / 2 $aRet[1] = 0 ElseIf $iW = $iH Then $aRet[2] = $iWH $aRet[3] = $iWH $aRet[0] = 0 $aRet[1] = 0 EndIf Return $aRet EndFunc ;==>_GetScale Func _hBmpToPicControl($iCID, ByRef $hBmp, $iFlag = 0) Local $hOldBmp $hOldBmp = GUICtrlSendMsg($iCID, $STM_SETIMAGE, $IMAGE_BITMAP, $hBmp) If $hOldBmp Then _WinAPI_DeleteObject($hOldBmp) If $iFlag Then _WinAPI_DeleteObject($hBmp) EndFunc ;==>_hBmpToPicControl Func _GDIPlus_CreateHistogram($sRounding = "Ceiling") Local $iMaxL, $iMaxC, $iMaxR, $iMaxG, $iMaxB, $a, $r, $g, $b, $yR, $yG, $yB, $iRedAv, $iGreenAv, $iBlueAv For $i = 1 + $bIsAlpha To 256 If $bIsAlpha Then ;~ ConsoleWrite("Alpha: " & DllStructGetData($tStructChannel0, "channel0", $i) & @CRLF) $r = DllStructGetData($tStructChannel1, "channel1", $i) $yR = $r * $frY If DllStructGetData($tStructChannel1 , "channel1", $i) > $iMaxR Then $iMaxR = $r $g = DllStructGetData($tStructChannel2, "channel2", $i) $yG = $g * $fgY If DllStructGetData($tStructChannel2 , "channel2", $i) > $iMaxG Then $iMaxG = $g $b = DllStructGetData($tStructChannel3, "channel3", $i) $yB = $b * $fbY If DllStructGetData($tStructChannel3 , "channel3", $i) > $iMaxB Then $iMaxB = $b $fAverage_cRGB += $r + $g + $b $fAverage_L += $yR + $yG + $yB Else $r = DllStructGetData($tStructChannel0, "channel0", $i) $yR = $r * $frY If DllStructGetData($tStructChannel0 , "channel0", $i) > $iMaxR Then $iMaxR = $r $g = DllStructGetData($tStructChannel1, "channel1", $i) $yG = $g * $fgY If DllStructGetData($tStructChannel1 , "channel1", $i) > $iMaxG Then $iMaxG = $g $b = DllStructGetData($tStructChannel2, "channel2", $i) $yB = $b * $fbY If DllStructGetData($tStructChannel2 , "channel2", $i) > $iMaxB Then $iMaxB = $b EndIf $fAverage_cRGB += $r + $g + $b $fAverage_L += $yR + $yG + $yB $aLuminosity[$i] = $yR + $yG + $yB If $aLuminosity[$i] > $iMaxL Then $iMaxL = $aLuminosity[$i] $aCRGB[$i] = ($r + $g + $b) / 3 If $aCRGB[$i] > $iMaxC Then $iMaxC = $aCRGB[$i] Next $fAverage_cRGB /= 256 * 3 $fAverage_L /= 256 _GDIPlus_GraphicsClear($hCtxt_HL, 0xFFFFFFFF) _GDIPlus_GraphicsClear($hCtxt_HC, 0xFFFFFFFF) _GDIPlus_GraphicsClear($hCtxt_HR, 0xFFFFFFFF) _GDIPlus_GraphicsClear($hCtxt_HG, 0xFFFFFFFF) _GDIPlus_GraphicsClear($hCtxt_HB, 0xFFFFFFFF) Local $iDL = 1, $iDC = 1, $iDR = 1, $iDG = 1, $iDB = 1 Local $sRoundings = "Round,Ceiling,Floor," If Not StringInStr($sRoundings, $sRounding) Then $sRounding = "Ceiling" If $iMaxL > 128 Then ;~ $iDL = Ceiling($iMaxL / 128) $iDL = Execute($sRounding & "(" & $iMaxL / 128 & ")") Else $iDL = 1 / (128 / $iMaxL) EndIf If $iMaxC > 128 Then ;~ $iDC = Ceiling($iMaxC / 128) $iDC = Execute($sRounding & "(" & $iMaxC / 128 & ")") Else $iDC = 1 / (128 / $iMaxC) EndIf If $iMaxR > 128 Then ;~ $iDR = Ceiling($iMaxR / 128) $iDR = Execute($sRounding & "(" & $iMaxR / 128 & ")") Else $iDR = 1 / (128 / $iMaxR) EndIf If $iMaxG > 128 Then ;~ $iDG = Ceiling($iMaxG / 128) $iDG = Execute($sRounding & "(" & $iMaxG / 128 & ")") Else $iDG = 1 / (128 / $iMaxG) EndIf If $iMaxB > 128 Then ;~ $iDB = Ceiling($iMaxB / 128) $iDB = Execute($sRounding & "(" & $iMaxB / 128 & ")") Else $iDB = 1 / (128 / $iMaxB) EndIf For $i = 1 To 256 _GDIPlus_PenSetColor($hPen_H, 0xFF000000) _GDIPlus_GraphicsDrawLine($hCtxt_HL, $i - 1, 127, $i - 1, 127 - (Int($aLuminosity[$i] / $iDL)), $hPen_H) _GDIPlus_PenSetColor($hPen_H, 0xFF000000) _GDIPlus_GraphicsDrawLine($hCtxt_HC, $i - 1, 127, $i - 1, 127 - (Int($aCRGB[$i] / $iDC)), $hPen_H) _GDIPlus_PenSetColor($hPen_H, 0xFFB00000) If $bIsAlpha Then _GDIPlus_GraphicsDrawLine($hCtxt_HR, $i - 1, 127, $i - 1, 127 - (Int(DllStructGetData($tStructChannel1, "channel1", $i) / $iDR)), $hPen_H) _GDIPlus_PenSetColor($hPen_H, 0xFF00B000) _GDIPlus_GraphicsDrawLine($hCtxt_HG, $i - 1, 127, $i - 1, 127 - (Int(DllStructGetData($tStructChannel2, "channel2", $i) / $iDG)), $hPen_H) _GDIPlus_PenSetColor($hPen_H, 0xFF0000B0) _GDIPlus_GraphicsDrawLine($hCtxt_HB, $i - 1, 127, $i - 1, 127 - (Int(DllStructGetData($tStructChannel3, "channel3", $i) / $iDB)), $hPen_H) Else _GDIPlus_GraphicsDrawLine($hCtxt_HR, $i - 1, 127, $i - 1, 127 - (Int(DllStructGetData($tStructChannel0, "channel0", $i) / $iDR)), $hPen_H) _GDIPlus_PenSetColor($hPen_H, 0xFF00B000) _GDIPlus_GraphicsDrawLine($hCtxt_HG, $i - 1, 127, $i - 1, 127 - (Int(DllStructGetData($tStructChannel1, "channel1", $i) / $iDG)), $hPen_H) _GDIPlus_PenSetColor($hPen_H, 0xFF0000B0) _GDIPlus_GraphicsDrawLine($hCtxt_HB, $i - 1, 127, $i - 1, 127 - (Int(DllStructGetData($tStructChannel2, "channel2", $i) / $iDB)), $hPen_H) EndIf Next EndFunc ;==>_GDIPlus_CreateHistogram Func _GDIPlus_CreateColorGradient($sColorChannel, $iW, $iH, $bHBitmap = True) Local $hBitmap = _GDIPlus_BitmapCreateFromScan0($iW, $iH) Local $hCtxt = _GDIPlus_ImageGetGraphicsContext($hBitmap) ;~ _GDIPlus_GraphicsSetSmoothingMode($hCtxt, 2) Local $hPen = _GDIPlus_PenCreate() _GDIPlus_PenSetLineJoin($hPen, $iLineJoinBevel) Local $i, $c For $i = 0 To $iW $c = Hex($i, 2) Switch $sColorChannel Case "L" _GDIPlus_PenSetColor($hPen, "0xFF" & $c & $c & $c) Case "C" _GDIPlus_PenSetColor($hPen, "0xFF" & $c & $c & $c) Case "R" _GDIPlus_PenSetColor($hPen, "0xFF" & $c & "0000") Case "G" _GDIPlus_PenSetColor($hPen, "0xFF00" & $c & "00") Case "B" _GDIPlus_PenSetColor($hPen, "0xFF0000" & $c) EndSwitch _GDIPlus_GraphicsDrawLine($hCtxt, $i, 0, $i, $iH, $hPen) Next _GDIPlus_GraphicsDispose($hCtxt) _GDIPlus_PenDispose($hPen) If $bHBitmap Then Local $hHBmp = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap) _GDIPlus_BitmapDispose($hBitmap) Return $hHBmp EndIf Return $hBitmap EndFunc ;==>_GDIPlus_CreateColorGradient Func _GDIPlus_CreateCheckerboardTexture($iSquareSize = 80, $iCol1 = 0xFFECECEC, $iCol2 = 0xFFDFDFDF) Local $hPatternBitmap = _GDIPlus_BitmapCreateFromScan0(2 * $iSquareSize, 2 * $iSquareSize) Local $hCtxt = _GDIPlus_ImageGetGraphicsContext($hPatternBitmap) Local $hBrush0 = _GDIPlus_BrushCreateSolid($iCol1) Local $hBrush1 = _GDIPlus_BrushCreateSolid($iCol2) _GDIPlus_GraphicsFillRect($hCtxt, 0, 0, $iSquareSize, $iSquareSize, $hBrush0) _GDIPlus_GraphicsFillRect($hCtxt, $iSquareSize, 0, $iSquareSize, $iSquareSize, $hBrush1) _GDIPlus_GraphicsFillRect($hCtxt, 0, $iSquareSize, $iSquareSize, $iSquareSize, $hBrush1) _GDIPlus_GraphicsFillRect($hCtxt, $iSquareSize, $iSquareSize, $iSquareSize, $iSquareSize, $hBrush0) Local $hTexture = _GDIPlus_TextureCreate($hPatternBitmap) _GDIPlus_GraphicsDispose($hCtxt) _GDIPlus_BitmapDispose($hPatternBitmap) _GDIPlus_BitmapDispose($hBrush0) _GDIPlus_BitmapDispose($hBrush1) Return $hTexture EndFunc ;==>_CreatePatternTexture  
      GdipBitmapGetHistogram(), GdipBitmapGetHistogramSize() and 2 more GDI+ functions requires GDI+ v1.1 which means this will only run on Vista or higher operating systems.
      I hope the values are correct especially the value for luminosity.
      Br,
      UEZ
    • Valiante
      By Valiante
      I'm creating a tool which automatically saves screenshots.  I've found that some images appear corrupt after saving.  I've narrowed the source down to screenshots taken from within an RDP session via the Ctrl+Alt+Plus (PrtScn equivalent) and Ctrl+Alt+Minus (Alt+PrtScn equivalent) key combos.
      Here is the example code:
      #include <ClipBoard.au3> #include <GDIPlus.au3> If _ClipBoard_IsFormatAvailable($CF_BITMAP) Then ConsoleWrite("+Bitmap found on Clipboard" & @CRLF) If Not _ClipBoard_Open(0) Then MsgBox(16, "Error", "_ClipBoard_Open failed") Exit EndIf $hClipboardImage = _ClipBoard_GetDataEx($CF_BITMAP) _ClipBoard_Close() _GDIPlus_Startup() $hBitmap = _GDIPlus_BitmapCreateFromHBITMAP($hClipboardImage) $sCLSID = _GDIPlus_EncodersGetCLSID("JPG") _GDIPlus_ImageSaveToFileEx($hBitmap, @ScriptDir & "\" & TimerInit() & "_Clipboard_Image.jpg", $sCLSID, 0) _GDIPlus_BitmapDispose($hBitmap) _GDIPlus_Shutdown() Else MsgBox(48, @ScriptName, "No Bitmap found on Clipboard") EndIf If you copy a local window to the clipboard via Alt+PrtScn the above works fine.  If you copy a window in an RDP session via Ctrl+Alt+Minus it saves the image, but the left-hand edge appears to contain a few pixels sliced off the right-hand side of the bitmap (see two attached images for examples; one good, one bad).  If you paste directly into MSPaint, the image appears correctly, so the clipboard contents is good. It seems to be the process of converting the bitmap handle to an image file via GDIPlus which corrupts it (though I may be wrong about this).
      I've tried inspecting the contents of the clipboard via the _ClipBoard_EnumFormats example and I've noticed the clipboard from the RDP session contains a couple more formats;
      Local:
      Clipboard formats ..: 3 Clipboard format 1 .: Bitmap Clipboard format 2 .: DIB Clipboard format 3 .: DIB V5 RDP:
      Clipboard formats ..: 5 Clipboard format 1 .: DataObject Clipboard format 2 .: DIB Clipboard format 3 .: DIB V5 Clipboard format 4 .: Ole Private Data Clipboard format 5 .: Bitmap However the _ClipBoard_GetDataEx function is specifying the $CF_BITMAP constant for the format, which both instances contain, so I'm not sure the extra formats have any impact?
      I've tried using a combination of _ClipBoard_GetDataEx($CF_DIB) and _GDIPlus_BitmapCreateFromMemory in an effort to write the binary directly to a file, instead of using a bitmap handle, however this doesn't appear to work and just returns a zero and doesn't set @error to anything, which isn't covered in the help file (a failure should return a zero and set the @error level to something).
      I've hunted around the forums and tried everything I can think of. I can normally figure most things out without posting but I've been dipping in and out of this script for a few months now and have finally thrown in the towel and must ask you guys for help, which isn't a decision I take lightly.  Your help is, as always, greatly appreciated.


    • UEZ
      By UEZ
      Here another example to mark the desktop to get the marked region for capturing. This example is not perfect and not very fast (room for improvements).
      ;coded by UEZ build 2018-11-30 beta ;code cleanup up mLipok #include <APISysConstants.au3> #include <Array.au3> #include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <WinAPIGdi.au3> #include <WinAPISysWin.au3> #include <WindowsConstants.au3> Global $__g_hGUI_MarkArea, $__g_hGUI_Bg, $__g_iLabel_TL, $__g_iLabel_TM, $__g_iLabel_TR, $__g_iLabel_LM, $__g_iLabel_RM, $__g_iLabel_BL, $__g_iLabel_BM, _ $__g_iLabel_BR, $__g_iOldCursor, $__g_iW, $__g_iH, $__g_iColor_ResizeDots = 0xFFFFFF, $__g_iBorder = 4, $__g_bSelectionDone = False Global $aRect = _GDIPlus_MarkScreenRegionAnimated() _ArrayDisplay($aRect, "Marked area coordinates") Func _GDIPlus_MarkScreenRegionAnimated($bAnim = True) _GDIPlus_Startup() Local Const $hFullScreen = WinGetHandle("[TITLE:Program Manager;CLASS:Progman]") Local Const $aFullScreen = WinGetPos($hFullScreen) $__g_hGUI_Bg = GUICreate("", $aFullScreen[2], $aFullScreen[3], $aFullScreen[0], $aFullScreen[1], BitOR($WS_CLIPCHILDREN, $WS_POPUP), $WS_EX_TOPMOST) ;to avoid cursor flickering and for proper control read WinSetTrans($__g_hGUI_Bg, "", 0x01) $__g_hGUI_MarkArea = GUICreate("", 1, 1, -1, -1, $bAnim ? $WS_POPUP : BitOR($WS_POPUP, $WS_BORDER), BitOR($WS_EX_TOPMOST, $WS_EX_LAYERED), $__g_hGUI_Bg) GUISetBkColor(0xABCDEF, $__g_hGUI_MarkArea) If Not $bAnim Then $__g_iColor_ResizeDots = 0xFF0000 $__g_iLabel_TL = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;top left GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_TM = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;top mid GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_TR = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;top right GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_LM = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;left mid GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_RM = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;right mid GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_BL = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;bottom left GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_BM = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;bottom mid GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_BR = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;bottom right GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) GUISetState(@SW_SHOWNA, $__g_hGUI_Bg) GUISetState(@SW_SHOW, $__g_hGUI_MarkArea) $__g_iOldCursor = MouseGetCursor() GUISetCursor(3, 1, $__g_hGUI_Bg) GUISetCursor(3, 1, $__g_hGUI_MarkArea) _WinAPI_SetLayeredWindowAttributes($__g_hGUI_MarkArea, 0xABCDEF, 0xF0) Local $aMPos, $aPrevMPos[2] = [MouseGetPos(0) + 1, MouseGetPos(1) + 1], $iID, $aCI, $iX, $iY, $aOldWinPos, $aOldMPos, $bMoved Local $aGUIStartPos, $iKey_Exit = GUICtrlCreateButton("", $aFullScreen[0] - 10, $aFullScreen[1] - 10, 1, 1), $aAccelKeys[1][2] = [["{ENTER}", $iKey_Exit]] GUISetAccelerators($aAccelKeys, $__g_hGUI_Bg) GUISetAccelerators($aAccelKeys, $__g_hGUI_MarkArea) #forceref $bMoved Do Switch GUIGetMsg() Case $GUI_EVENT_CLOSE, $iKey_Exit If $bAnim Then GUIRegisterMsg($WM_TIMER, "") DllCall("user32.dll", "bool", "KillTimer", "hwnd", $__g_hGUI_MarkArea, "uint_ptr", $iID) GUIRegisterMsg($WM_ERASEBKGND, "") EndIf _GDIPlus_Shutdown() Local $aResult = WinGetPos($__g_hGUI_MarkArea) $aResult[2] = WinGetClientSize($__g_hGUI_MarkArea)[0] $aResult[3] = WinGetClientSize($__g_hGUI_MarkArea)[1] GUIDelete($__g_hGUI_MarkArea) GUIDelete($__g_hGUI_Bg) If Not $__g_bSelectionDone Then $aResult = 0 Return $aResult EndSwitch $aMPos = MouseGetPos() If ($aMPos[0] <> $aPrevMPos[0] Or $aMPos[1] <> $aPrevMPos[1]) And (Not $__g_bSelectionDone) Then WinMove($__g_hGUI_MarkArea, "", $aMPos[0], $aMPos[1]) $aPrevMPos = $aMPos EndIf $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) If $aCI[2] And (Not $__g_bSelectionDone) Then $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) If $bAnim Then GUIRegisterMsg($WM_ERASEBKGND, "WM_ERASEBKGND") GUIRegisterMsg($WM_TIMER, "PlayBorderAnim") $iID = DllCall("User32.dll", "uint_ptr", "SetTimer", "hwnd", $__g_hGUI_MarkArea, "uint_ptr", 1, "uint", 50, "ptr", 0)[0] EndIf While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) $aMPos = MouseGetPos() $__g_iW = Abs($aMPos[0] - $aGUIStartPos[0]) + 1 $__g_iH = Abs($aMPos[1] - $aGUIStartPos[1]) + 1 If $aMPos[0] < $aGUIStartPos[0] Then $iX = $aMPos[0] Else $iX = $aGUIStartPos[0] EndIf If $aMPos[1] < $aGUIStartPos[1] Then $iY = $aMPos[1] Else $iY = $aGUIStartPos[1] EndIf WinMove($__g_hGUI_MarkArea, "", $iX, $iY, $__g_iW, $__g_iH) UpdateCtrlPos($bAnim) WEnd $__g_bSelectionDone = True GUISetCursor(3, 1, $__g_hGUI_MarkArea) ElseIf $aCI[3] And $__g_bSelectionDone Then $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) If _WinAPI_PtInRectEx(MouseGetPos(0), MouseGetPos(1), $aGUIStartPos[0], $aGUIStartPos[1], $aGUIStartPos[0] + $aGUIStartPos[2], $aGUIStartPos[1] + $aGUIStartPos[3]) Then $aMPos = MouseGetPos() $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) While $aCI[3] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aGUIStartPos[0] - ($aMPos[0] - MouseGetPos(0)), $aGUIStartPos[1] - ($aMPos[1] - MouseGetPos(1)), $__g_iW, $__g_iH) GUISetCursor(0, 1, $__g_hGUI_Bg) GUISetCursor(0, 1, $__g_hGUI_MarkArea) WEnd GUISetCursor(3, 1, $__g_hGUI_Bg) GUISetCursor(3, 1, $__g_hGUI_MarkArea) EndIf EndIf If $__g_bSelectionDone Then $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) If @error Then ContinueLoop Switch $aCI[4] Case $__g_iLabel_TL GUISetCursor(12, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", MouseGetPos(0), MouseGetPos(1), $aOldWinPos[2] + ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3] + ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_BR GUISetCursor(12, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], $aOldWinPos[1], $aOldWinPos[2] - ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3] - ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_TR GUISetCursor(10, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], MouseGetPos(1), $aOldWinPos[2] - ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3] + ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_BL GUISetCursor(10, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", MouseGetPos(0), $aOldWinPos[1], $aOldWinPos[2] + ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3] - ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_LM GUISetCursor(13, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", MouseGetPos(0), $aOldWinPos[1], $aOldWinPos[2] + ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3]) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_RM GUISetCursor(13, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], $aOldWinPos[1], $aOldWinPos[2] - ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3]) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_TM GUISetCursor(11, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], MouseGetPos(1), $aOldWinPos[2], $aOldWinPos[3] + ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_BM GUISetCursor(11, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], $aOldWinPos[1], $aOldWinPos[2], $aOldWinPos[3] - ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case Else GUISetCursor(3, 1, $__g_hGUI_MarkArea) EndSwitch EndIf Until False EndFunc ;==>_GDIPlus_MarkScreenRegionAnimated Func UpdateCtrlPos($bAnim = True) Local Const $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) If $__g_bSelectionDone And $bAnim Then GUIRegisterMsg($WM_TIMER, "") $__g_iW = $aGUIStartPos[2] $__g_iH = $aGUIStartPos[3] ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TL, 0, 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TM, ($__g_iW - $__g_iBorder) / 2, 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TR, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_LM, 0, ($__g_iH - $__g_iBorder) / 2, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_RM, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), ($__g_iH - $__g_iBorder) / 2, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BL, 0, ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BM, ($__g_iW - $__g_iBorder) / 2, ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BR, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) If $__g_bSelectionDone And $bAnim Then GUIRegisterMsg($WM_TIMER, "PlayBorderAnim") EndFunc ;==>UpdateCtrlPos Func PlayBorderAnim() Local $aWinPos = WinGetClientSize($__g_hGUI_MarkArea), $iW = $aWinPos[0], $iH = $aWinPos[1] Local Static $fOffset = 0 Local Const $iSize = $__g_iBorder / 2 Local Const $hDC = _WinAPI_GetDC($__g_hGUI_MarkArea) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW, $iH) Local Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) Local Const $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) Local Const $hPen = _GDIPlus_PenCreate(0xFF0178D7, $iSize), $hPen2 = _GDIPlus_PenCreate(0xFFFFFFFF, $iSize), _ $hBrush = _GDIPlus_BrushCreateSolid(0xFF000000 + $__g_iColor_ResizeDots), $hPen3 = _GDIPlus_PenCreate(0xFF000000) _GDIPlus_PenSetDashStyle($hPen, $GDIP_DASHSTYLEDASHDOT) _GDIPlus_GraphicsClear($hCanvas, 0xFFABCDEF) ;for faster performance direct dll calls DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen2, "float", 1 + $iSize, "float", 1 + $iSize, "float", $iW - 2 * $iSize - 2, "float", $iH - 2 * $iSize - 2) DllCall($__g_hGDIPDll, "int", "GdipSetPenDashOffset", "handle", $hPen, "float", $fOffset) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen, "float", 1 + $iSize, "float", 1 + $iSize, "float", $iW - 2 * $iSize - 2, "float", $iH - 2 * $iSize - 2) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) / 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) / 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) / 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) / 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) _WinAPI_BitBlt($hDC, 0, 0, $iW, $iH, $hDC_backbuffer, 0, 0, $SRCCOPY) $fOffset += 0.5 _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($__g_hGUI_MarkArea, $hDC) _GDIPlus_PenDispose($hPen) _GDIPlus_PenDispose($hPen2) _GDIPlus_PenDispose($hPen3) _GDIPlus_BrushDispose($hBrush) EndFunc ;==>PlayBorderAnim Func WM_ERASEBKGND($hWnd, $iMsgm, $wParam, $lParam) ;suppress repainting to avoid flickering but causes some other side effects #forceref $iMsgm, $wParam, $lParam, $hWnd Local Const $hBrush = _WinAPI_CreateSolidBrush(0xEFCDAB) ;BGR format ;~ _WinAPI_RedrawWindow($__g_hGUI_MarkArea, 0, 0, BitOR($RDW_NOERASE, $RDW_NOCHILDREN, $RDW_NOFRAME, $RDW_VALIDATE)) _WinAPI_SetClassLongEx($__g_hGUI_MarkArea, $GCL_HBRBACKGROUND, $hBrush) _WinAPI_DeleteObject($hBrush) Return 0 EndFunc ;==>WM_ERASEBKGND  
      Just press the lmb and move your mouse. When lmb is released you can adjust the size of the window by dragging the white rectangle to any direction. Rmb will move the marked area.
      Press ESC to get the coordinates of the marked region.
      If you have any improvements, please post it here.
       
      Tested on Win10 x64 only.
       
    • Xandy
      By Xandy
      Special thanks: AdmiralAlkex, Melba23, MrCrearoR, Dragon Warrior 3, SDL
      MapIt is a tile world editor.  MapIt was built around the concept of reversing Dragon Warrior map images.  MapIt can take image input and produce a tile and world array.  
      Changing and replacing tile / world data is easy.  B/c tile world editor.

      CTRL+R in image above to signal replace tile action and I use "G" to Get the tile under mouse.
      A full list of hotkeys can be assigned in the: Help Menu\Hotkeys
       
      MapParser is a C++ project that scans images for unique tiles. 
      MapIt can be downloaded without MapParser. MapParser can be toggled off in the Scan_Image dialog. Without MapParser, MapIt will use the Scan_Tiles() function written in AutoIt ; which is 100 * slower Idk. If MapParser.exe will not run for you:      Installing Visual C++ Redistributable for Visual Studio 2015 should fix it: https://www.microsoft.com/en-us/download/details.aspx?id=48145   
      You can start with example world and tiles.
      Example world was made following these steps:
      Started with a tile map image of DragonWarrior3 town of: Reeve From MapIt World Menu \ New \ Scan_Image dialog, I set the area to exclude the key legend to the far right of image. After scanning the map image to world and tile array.  I removed a few of the map artifacts.  More work could be done on this world; removing unwanted tiles, but it is fine for now. I saved my world to disk.  This creates folder: Worldname: Containing folder of Tiles and a Worldname.txt. Using The Gimp, I edited some tiles to have a transparent color: Stairs, Trees, Desk Tables, Chest-of-drawers, Chairs, Signs, Doors, Beds. I changed the world layers to 2: World Menu \ Properties. F9 Finds all selected tile on current layer and changes to a new selected tile on new layer. I used F9 to change all Trees on layer: 0 to Trees on layer: 1. Then I used F9 to change all Trees on layer: 0 to Grass on layer: 0  
      In this video you can see how I used the Tile Menu \ Replace From Disk option to remap tile images to my custom tiles.  Conveniently my tiles already have a transparent pixel.
      See video for how that was done:
      To use the example world:
      First unzip the world save file: http://songersoft.com/programming/mapit/worlds/Reeve_Swapped.zip From the World Menu: choose \Load Navigate to the Reeve_Swapped.txt located in the extracted zip. Or you can scan any image.
      The map images I used are here: http://www.realmofdarkness.net/dq/games/nes/dw3/maps/world
      For download, videos, and example of created world file data; please visit the MapIt webpage: http://songersoft.com/programming/mapit/mapit_about.phtml
    • Atoxis
      By Atoxis
      Howdy, I've gone through a lot of au3 forums, and I once had a working Imagesearch script that I got from here.  However, and i'm just totally not sure how but my imagesearch scripts aren't working anymore.
      I'm not new to au3 but i'm not the most experienced with it's syntax/commands.

      Anyways, I've looked over the big threads involving imagesearch.

      Does anyone have a working Imagesearch x64 for win10 that is currently working as of the date with the post.

      Dll's and what not is fine, just when I tell the script to run, I want to be able to find the image on the screen!
      Can't find a working copy so if anyone has one please send it my way lol.

      I've taken all the imagesearch downloads and what not and have played with them but I can't get any of them working on my end, despite others saying they're working.
      Thanks.
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