MapIt is a tile world editor. MapIt was built around the concept of reversing Dragon Warrior map images. MapIt can take image input and produce a tile and world array.
MapIt features Unity style dragable labels that adjust property values.
MapParser is a C++ project that scans images for unique tiles. MapParser is very fast. Due to hard drive failure, many bugs were restored b/c I had to rewind many years. Frustrated with the design, I wrote a new version from the ground up. This New Version: AutoIt Front-end, command line controls, and shared with the world; so that I can't lose it again.
You can toggle the C++ MapParser off to see the difference in speeds between the MapParser CPP verse AutoIt function. Function is named Scan_Tiles() in AutoIt. You can also chose to download without MapParser.exe.
At the moment Scanning a image resets the arrays, but you can add tiles after scanning.
Images can be added as tiles without scan image at all. Then configure settings to give your world parameters and manually fill the world data with tile indexes.
Using the settings you can change tile size after a scan. Example: you wanted to replace a map with different sized tiles.
Changing and replacing tile / world data is easy. B/c tile world editor.
Hotkeys, I use CTRL+R in image above to signal replace tile action and I use "G" to Get the tile under mouse.
Hotkeys are not saved to disk and thus are set to default between sessions.
I might draw the world to pre-rendered surfaces and use them as multi-layer someday. I do that in my AutoIt, DragonWarrior Remake but I could spend forever unsure what features are important for this. The DW_Remake has a method of replacing a tile with a tile on two layers. So you could replace a tree on the first layer with a grass, and a tree in the second layer. This is all getting very confusing.
I attempted to write the good code. If something could be better, please advise.
Fifth release. Enjoy.
For download, videos, and example of created world file data; please visit the MapIt webpage: http://songersoft.com/programming/mapit/mapit_about.phtml
Special thanks: @AdmiralAlkex, @Melba23, @MrCreatoR
Main AutoIt source file: Will not run without other Includes and SDL DLLs.
Last Update: 5/26/2018 3:45 PM EST
REMOVED CODE BLOCK: I was informed the this page loaded very slowly, one solution so far has been to remove the 2k lines in the code block.
When I recieve more feedback from the User I may reduce image size or remove images.
Next Version Added: $eSETTING_TILE_LAST_PATH I have the weekend, I want to write world layers with aBoard surfaces.
I'm a work on a background see and click bot project
I can complete it if your help me
(using imagesearch , gdi+ and fastfind)
I would like to know if it's possible to pass an image recognition (captcha) system.
What are the ways to achieve this?
Just the references or links is enough for me by now.
Thanks by now!
oAuth 2.0 is security system implemented by Google a few years ago. You are able to connect into your Google accounts and manage documents. In this UDF i show you how to pass first authorization process., this allow you to automate most of functions using API interface. 2. Requirements.
Google account. oAuth.au3 Download 3. Possibilities
;============================================================================================================ ; Date: 2018-02-10, 14:21 ; ; Description: UDF for authorize your app with oAuth 2.0 Google. ; ; Function(s): ; oAuth2GetAuthorizationCode() -> Get Code for "grant". ; oAuth2GetAccessToken() -> Get "access_token" and "refresh_token" first time. ; oAuth2RefreshAccessToken() -> Get current "access_token" using "refresh_token". ; ; Author(s): Ascer ;============================================================================================================ 4. Enable your Google API.
4.1. Video Tutorial not mine!
YouTube 4.2 Screenshots from authorization process (Polish language)
Go to https://console.developers.google.com/apis/dashboard and accept current rules.
Next create an new project
Enter name of you new project and click Create
Google will working now, please wait until finish. Next go to enable your API interface, we make if for Google
Take "Gmail" in search input and after click in found result.
Click Enable interface, Google will working now.
Create your login credentials
Select Windows Interface (combobox), User credentials (radio) and click button what is need bla bla
Type name of a new client id for oAuth 2.0 and click Create a new Client ID.
Next configure screen aplication, type some name and click Next. Google will working now.
Last step on this website is download source with your credentials in *Json format.
Now you received a file named client_id.json, it's how it look in Sublime Text:
Now we need to call a some function to get access code.
#include <oAuth.au3> Local $sClientId = "167204758184-vpeues0uk6b0g4jrnv0ipq5fapoig2v8.apps.googleusercontent.com" Local $sRedirectUri = "http://localhost" oAuth2GetAuthorizationCode($sClientId, $sRedirectUri)
Function will execute default browser for ask you to permission.
Next Google ask you to permission for access to your personal details by application Autoit
Now you can thing is something wrong but all is ok, you need to copy all after code= . It your access code.
Let's now ask Google about our Access Token and Refresh Token
#include <oAuth.au3> Local $sClientId = "167204758184-vpeues0uk6b0g4jrnv0ipq5fapoig2v8.apps.googleusercontent.com" Local $sClientSecret = "cWalvFr3WxiE6cjUkdmKEPo8" Local $sAuthorizationCode = "4/AAAPXJOZ-Tz0s6mrx7JbV6nthXSfcxaszFh_aH0azVqHkSHkfiwE8uamcabn4eMbEWg1eAuUw7AU0PQ0XeWUFRo#" Local $sRedirectUri = "http://localhost" Local $aRet = oAuth2GetAccessToken($sClientId, $sClientSecret, $sAuthorizationCode, $sRedirectUri) If Ubound($aRet) <> 4 then ConsoleWrite("+++ Something wrong with reading ResponseText." & @CRLF) Exit EndIf ConsoleWrite("Successfully received data from Google." & @CRLF) ConsoleWrite("access_token: " & $aRet & @CRLF) ConsoleWrite("expires_in: " & $aRet & @CRLF) ConsoleWrite("refresh_token: " & $aRet & @CRLF) ConsoleWrite("token_type: " & $aRet & @CRLF)
Important! When you received error 400 and output says: Invalid grant it means that your previous generated access_code lost validity and you need to generate new calling previus code. When everything is fine you should received a 4 informations about your: access_token, expires_in, refresh_token and token_type. Access_Token time is a little short so you need to know fuction possible to refresh it (tell Google that he should generate a new Token for you)
#include <oAuth.au3> Local $sRefreshToken = "1/ba8JpW7TjQH3-UI1BvPaXhSf-oTQ4BmZAbBfhcKgKfY" Local $sClientId = "167204758184-vpeues0uk6b0g4jrnv0ipq5fapoig2v8.apps.googleusercontent.com" Local $sClientSecret = "cWalvFr3WxiE6cjUkdmKEPo8" Local $sRedirectUri = "http://localhost" Local $aRet = oAuth2RefreshAccessToken($sRefreshToken, $sClientId, $sClientSecret) If Ubound($aRet) <> 3 then ConsoleWrite("+++ Something wrong with reading ResponseText." & @CRLF) Exit EndIf ConsoleWrite("Successfully received data from Google." & @CRLF) ConsoleWrite("access_token: " & $aRet & @CRLF) ConsoleWrite("expires_in: " & $aRet & @CRLF) ConsoleWrite("token_type: " & $aRet & @CRLF)
6. Finish words
If you followed all this above steps im sure that you received all informations required for coding your Google API (Gmail, Dropbox, YouTube, Calender etc. See next thread: [UDF] Gmail API - Email automation with AutoIt!