I found a couple of threads asking quite similar questions, but without finding a "straight" solution to Access the internal phone storage as well as the plugged in SD-Card.
While the SD Card is quite an easy Job (shutdown phone, remove SD, plug into some Card Reader, Access it using a drive letter), the internal storage isn't accessible this way.
Of course I *CAN* Access all the (regular visible) Content, when connected to a Windows box.
But this way I cannot estimate, where all the space was eaten up. So I'd like to know, how to address the "root" Folder of the internal storage of my Android Phone to get it's subfolders and files. Going through the whole Folder tree recursively isn't my Problem, it's just howto address the very first Folder and then to read all files (with sizes) and names of the subfolders.
I got a questions, I maintain code in autoIT and every time I compile a new version or modification, Scite generate 2 folders. One folder is finish by released and the other is tentative. I try to make some google search, but never find answer would satisfied myself. The dev who was maintain it before were using AutoIt3Wrapper_GUI, and I don't know if it's related. I look both folder, but they seem pretty identical, but I would like to know what it's the difference between those to folder. Anyone have a clue?
I don't have any experience compiling AutoIt scripts or know of any best practices regarding said scripts so I was wondering, what are some of the options for passing data to complied scripts? Here's an example of what I mean by "option": Writing data to a text file, then running a script which reads the data from that text file.
I apologize if this topic is a little lackluster
Hey Everyone, I haven't been here in a while and recently picked up my old project. Still an FNG!
To the point: I want to be able to push the button and either play an mp3, open a file, or open an exe program (all with the same button). The problem is that I don't know how to code for that at "case 1"
Local $sRead = IniRead("config.ini", "Config", "One", "Default")
SoundPlay($sRead, @HotKeyPressed) <-------------------------------
Run($sRead, @HotKeyPressed) <------------------------------- This 'Run' doesn't work even by itself!
See code below for layout. If you need more information I will attach more code or answer any questions. Any help is greatly appreciated.
Func _HandleButton() $iClickCount += 1 $iTimer = TimerInit() AdlibRegister("CheckButtonPress", $CheckTime) EndFunc Func CheckButtonPress() If TimerDiff($iTimer) < $CheckTime Or $iTimer = 0 Then Return Switch $iClickCount Case 1 Local $sRead = IniRead("config.ini", "Config", "One", "Default") SoundPlay($sRead, @HotKeyPressed) Run($sRead, @HotKeyPressed) Case 2 MsgBox(0, "INFORMATION:", "Choose the file you want designated to this button") Local $sFileOpenDialog = FileOpenDialog(0, @ScriptDir & "\", "All (*.*)", $FD_FILEMUSTEXIST + $FD_MULTISELECT) If @error Then MsgBox($MB_SYSTEMMODAL, "", "No file(s) were selected.") EndIf Local $sFileName = InputBox("INFORMATION:", "Please Name Your File?" & @CRLF _ & @CRLF _ & "6 Characters or Less", "") IniWrite(@ScriptDir & "\config.ini", "Config", "One", $sFileOpenDialog) IniWrite(@ScriptDir & "\config.ini", "Config", "NameOne", $sFileName) EndSwitch $iClickCount = 0 AdlibUnRegister() EndFunc
Is it possible to compile script without any icon resources included?
When I make exe it uses default system icon of current OS even if I compile as console application.
On other versions of Windows it looks a little strange
It seems that the only way is remove icons from exe after compilation using resource editors like ResHacker.
another bad solution:
Using corrupted 35 bytes icon file. Windows can't load it and shows default system icon.
#pragma compile(Icon, broken.ico) broken.ico