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zPlayer is the name I used when I introduced the early version of this player in my blog back in early 2009 and, therefore, has nothing to do with the mobile media player of the same name which started marketing in 2015.
After I retired from active duty in 2002 I spent much time listening to music. First I started with CD's and LP's, then quickly moved on to mp3 files. I converted many of my CD's to mp3 and I collected many more from various sources which were freely available at the time. As the number of my mp3 files grew, I put them in folders according to their genres and my favorite classifications. I mainly used Windows Media Player to listen to them and I slowly began to dislike wmp because it had massive user interface while I just wanted to listen to music in the background while I was doing other work in the foreground, hopping between folders from time to time. It was the time I was beginning to learn AutoIt and I thought I should make my own player with AutoIt. Coming from a sales career with no experience in programming, it was not an easy task. Somehow, after about 2 years of learning and trying, I had my own audio player which worked with only hotkeys without any graphical interface. I gave it to some of my friends who were not as computer-savvy as I. They liked it but definitely wanted something to clcik with mouse. So I came up with very rude gui which took a form similar to what it is now.
The attached source files include one au3 file, one icon file and 14 jpg files. The jpg files are used for drawing a graphical player and are fileinstalled in @DocumentsCommonDir folder. This player uses WMPlayer.OCX as its engine and supports all audio file formats supported by wmp and additional codecs installed. I would like to thank @Bilgus for kind answers to my questions and would appreciate it if anyone could review the code and give me any suggestion. This player works for me, but I don't know whether the code is presentable as an example. I am posting this here with a hope to learn much from AutoIt community.
PS: 1. An error (Variable used before declaration) was reported and corrected - 02:00 hours GMT, March 14, 2019
2. An error in tray menu was corrected -10:00 hours GMT, March14, 2019
3. AutoIt3Wrapper_Au3Check_Parameters definition was added at the top of the code and all ensuing errors were corrected. - 00:10 hours GMT, March 16 2019
4. Some features were added. - 10:30 hours GMT, March 18, 2019
a. Jumping to new play-back position in a file
b. Support for a manually made playlist
c. Ctrl+Alt+h hotkey to trigger a help message box
5. The minimum resizing width of playlist window was set at 450. - 01:10 hours GMT, March 23, 2019
6. Problems associated with actions taken while in 'paused' status was addressed. - 07:40 GMT, April 12, 2019
7. An error was found and corrected in restoring previous play-back environment when the mode was 'Shuffled.' - 11:00 GMT, April 17, 2019
Please see Downloads section of this forum for source code files.
I found all the Mp3 encoders I have used to be tedious in that you have to encode your albums one at a time, you have to create output folders and select them. I wanted something where I can just dump a bunch of folders and select my Mp3 folder for the output. Nothing out there works like that, so I wrote my own script.
By default, it creates the output folders from the metadata. If metadata isn't present, it uses the source material to create the folder and track names.
It uses FFMpeg to do the actual encoding, but it was too large to include in the package, so it must be downloaded separately. When you open the program for the first time, you will see "FFMpeg Not Found!". Click that or the button to pull up a search Gui where it has links for you to download FFMpeg. Also, to keep file size down, I didn't include a compiled version (you guys know how to do that). The package includes an icon (if you want to use it), a user's guide, and a function flowchart (if you want to edit the script, this may help decipher it).
I created a FMOD UDF (x86 / x64 compatible) whereas the DLL calls are done from memory directly!
Credits to trancexx for the Subrogation functions!
- .MOD (protracker/fasttracker modules) - .S3M (screamtracker 3 modules) - .XM (fasttracker 2 modules) - .IT (impulse tracker modules) - .MID (MIDI files) - .RMI (MIDI files) - .SGT (DirectMusic segment files) - .FSB (FMOD Sample Bank files) - .MP3 - .OGG - .WAV - .MP2 - .RAW
Current added function list (sum = 70):
FMUSICMEM_FreeSong FMUSICMEM_GetBPM FMUSICMEM_GetGlobalVolume FMUSICMEM_GetMasterVolume FMUSICMEM_GetName FMUSICMEM_GetNumChannels FMUSICMEM_GetNumInstruments FMUSICMEM_GetNumOrders FMUSICMEM_GetNumPatterns FMUSICMEM_GetNumSamples FMUSICMEM_GetOrder FMUSICMEM_GetPaused FMUSICMEM_GetRow FMUSICMEM_GetSpeed FMUSICMEM_GetTime FMUSICMEM_GetType FMUSICMEM_IsFinished FMUSICMEM_LoadSong FMUSICMEM_LoadSongEx FMUSICMEM_OptimizeChannels FMUSICMEM_PlaySong FMUSICMEM_SetMasterVolume FMUSICMEM_SetOrder FMUSICMEM_SetPaused FMUSICMEM_StopAllSongs FMUSICMEM_StopSong FSOUNDMEM_Close FSOUNDMEM_DSP_Create FSOUNDMEM_DSP_Free FSOUNDMEM_DSP_GetActive FSOUNDMEM_DSP_GetFFTUnit FSOUNDMEM_DSP_GetSpectrum FSOUNDMEM_DSP_SetActive FSOUNDMEM_DSP_SetPriority FSOUNDMEM_GetAmplitude FSOUNDMEM_GetChannelsPlaying FSOUNDMEM_GetCPUUsage FSOUNDMEM_GetCurrentLevels FSOUNDMEM_GetError FSOUNDMEM_GetFrequency FSOUNDMEM_GetGetSurround FSOUNDMEM_GetMaxChannels FSOUNDMEM_GetPan FSOUNDMEM_GetPaused FSOUNDMEM_GetVolume FSOUNDMEM_Init FSOUNDMEM_SetPaused FSOUNDMEM_SetSpeakerMode FSOUNDMEM_SetSurround FSOUNDMEM_SetVolume FSOUNDMEM_SetVolumeAbsolute FSOUNDMEM_Stream_Close FSOUNDMEM_Stream_FindTagField FSOUNDMEM_Stream_GetLength FSOUNDMEM_Stream_GetLengthMs FSOUNDMEM_Stream_GetNumTagFields FSOUNDMEM_Stream_GetOpenState FSOUNDMEM_Stream_GetPosition FSOUNDMEM_Stream_GetTagField FSOUNDMEM_Stream_GetTime FSOUNDMEM_Stream_Net_GetStatus FSOUNDMEM_Stream_Net_SetMetadataCallback FSOUNDMEM_Stream_Net_SetProxy FSOUNDMEM_Stream_Open FSOUNDMEM_Stream_Play FSOUNDMEM_Stream_PlayEx FSOUNDMEM_Stream_SetLoopCount FSOUNDMEM_Stream_SetPosition FSOUNDMEM_Stream_SetTime FSOUNDMEM_Stream_Stop
In the zip archive you can find 6 examples.
Download: FModMem UDF build 2019-11-24.zip
If you have created additional examples, feel free to post it here.
..so I upgraded to Win10 and a script I use to rename mp3's didn't work. Looked around, and looked around, so I said f** it. So I open the file and see a bunch of null terminated data, so I made an array and got what I wanted.
Func mp3RawRead_Comment($f) If Not FileGetSize($f) Then Return "" Local $a, $s, $h = FileOpen($f, 16) Local $b = FileRead($h, 4096) FileClose($h) $s = BinaryToString($b) $a = StringSplit($s, Chr(0)) If UBound($a) < 73 Then Return "" Return $a _ArrayDisplay($a) EndFunc ;==>mp3RawRead_Comment So what is my burning question ?, ...I can't find a "proper" definition that explains why / how / ??, that is there. All I find, is just not congruent to what I see in the file.
So no hurry, no big need. Just curious. If you know, let me know