Jump to content
Sign in to follow this  
Yashied

_GDIPlus_BitmapCreateBlurBitmap()

Recommended Posts

This function allows you to blur the specified GDI+ bitmap with different force of blur (see screenshots, 1 - source image, 2 - blurring image with L=5, 3 - blurring image with L=10). The source bitmap may be of any color depth, the output bitmap is always 32 bits-per-pixel with alpha channel. The function creates a few parallel threads (up to 8), that significantly reduces the time consumption. It's worth noting that the blurring is performed for all channels, including the alpha channel.

post_img_097.pngpost_img_098.pngpost_img_099.png

The following shows the basic algorithm for a simple blur of bitmap written in AutoIt. Unfortunately, it is not possible to solve using AutoIt because the processing of even a small picture may require too much time. For example, blurring image 100x100 can last a few seconds. To solve this problem, I compiled the time-consuming part of code (main loop) to machine code. This solved the problem of the time consumption but I wanted to get better results, especially for large images (more than 1000x1000) and large blur radius (10+). Then I divided the source image into several parts and started the blurring of each part in a separate thread. Now it's become quite good. See below for a complete example written for Autoit 3.3.12.0.

; Scans the source bitmap pixel by pixel
For $Yi = 0 To $H - 1
    For $Xi = To $W - 1
        $A = 0
        $R = 0
        $G = 0
        $B = 0
        $Count = 0
        ; Calculates the average value for each color channel of source bitmap (including alpha chennel)
        For $Yj = $Yi - $L To $Yi + $L
            For $Xj = $Xi - $L To $Xi + $L
                If ($Xj >= 0) And ($Xj < $W) And ($Yj >= 0) And ($Yj < $H) Then
                    $ARGB = DllStructCreate('BYTE B;BYTE G;BYTE R;BYTE A', $pBitsSrc + ($Xj + $Yj * $W) * 4)
                    $A += $ARGB.A
                    $R += $ARGB.R
                    $G += $ARGB.G
                    $B += $ARGB.B
                    $Count += 1
                EndIf
            Next
        Next
        ; Writes the calculated color to the corresponding pixel of destination bitmap
        $ARGB = DllStructCreate('BYTE B;BYTE G;BYTE R;BYTE A', $pBitsDst + ($Xj + $Yj * $W) * 4)
        $ARGB.A = $A / $Count
        $ARGB.R = $R / $Count
        $ARGB.G = $G / $Count
        $ARGB.B = $B / $Count
    Next
Next

post_img_100.png

#Include <GDIPlus.au3>

If StringRegExpReplace(@AutoItVersion, '(?<!\d)(\d)(?!\d)', '0\1') < '03.03.12.00' Then
    MsgBox(16, 'Error', 'Require AutoIt 3.3.12.0 or later.')
EndIf

$sFile = @ScriptDir & '\Birds.png'

_GDIPlus_Startup()
$hBitmap = _GDIPlus_BitmapCreateFromFile($sFile)
$hBlur = _GDIPlus_BitmapCreateBlurBitmap($hBitmap, 5, 1)
_GDIPlus_ImageSaveToFile($hBlur, StringRegExpReplace($sFile, '(\.[^\.]+)', '_Blur\1'))
_GDIPlus_BitmapDispose($hBlur)
_GDIPlus_BitmapDispose($hBitmap)
_GDIPlus_Shutdown()

Func _GDIPlus_BitmapCreateBlurBitmap($hBitmap, $iRadius, $fAccurate = False)

    Local $tData[2], $hThread, $iThread, $tParams, $bProc, $tProc, $pProc, $aSize, $aHeight, $iLength, $hResult, $aResult

    $aSize = DllCall($__g_hGDIPDll, 'uint', 'GdipGetImageDimension', 'handle', $hBitmap, 'float*', 0, 'float*', 0)
    If (@Error) Or ($aSize[0]) Then
        Return 0
    EndIf
    For $i = 2 To 3
        If $iRadius > $aSize[$i] Then
            $iRadius = $aSize[$i]
        EndIf
    Next
    If $iRadius < 1 Then
        Return 0
    EndIf
    $hResult  = _GDIPlus_BitmapCreateFromScan0($aSize[2], $aSize[3], $GDIP_PXF32ARGB)
    $tData[0] = _GDIPlus_BitmapLockBits($hBitmap, 0, 0, $aSize[2], $aSize[3], $GDIP_ILMREAD,  $GDIP_PXF32ARGB)
    $tData[1] = _GDIPlus_BitmapLockBits($hResult, 0, 0, $aSize[2], $aSize[3], $GDIP_ILMWRITE, $GDIP_PXF32ARGB)
    If @AutoItX64 Then
        $bProc = Binary('0x48894C24085541574156415548C7C00A0000004883EC0848C704240000000048FFC875EF4883EC28488BAC24A000000048837D000074054831C0EB0748C7C0010000004821C00F855E010000488BAC24A000000048837D080074054831C0EB0748C7C0010000004821C00F8527010000488BAC24A0000000837D180074054831C0EB0748C7C0010000004821C00F85F1000000488BAC24A0000000837D1C0074054831C0EB0748C7C0010000004821C00F85BB000000488BAC24A0000000837D200074054831C0EB0748C7C0010000004821C00F8585000000488BAC24A0000000837D240074054831C0EB0748C7C0010000004821C07553488BAC24A0000000837D280074054831C0EB0748C7C0010000004821C07521488BAC24A0000000837D2C0074054831C0EB0748C7C0010000004821C07502EB0948C7C001000000EB034831C04821C07502EB0948C7C001000000EB034831C04821C07502EB0948C7C001000000EB034831C04821C07502EB0948C7C001000000EB034831C04821C07502EB0948C7C001000000EB034831C04821C07502EB0948C7C001000000EB034831C04821C07502EB0948C7C001000000EB034831C04821C0740B4831C04863C0E946030000488BAC24A00000004863451450584889442428488BAC24A00000004C637D14488BAC24A00000004863451C4901C749FFCF4C3B7C24280F8CFB020000488BAC24A00000004863451050584889442430488BAC24A00000004C637D10488BAC24A0000000486345184901C749FFCF4C3B7C24300F8CB402000048C74424380000000048C74424400000000048C74424480000000048C74424500000000048C7442458000000004C8B7C2428488BAC24A0000000486345284929C74C897C24604C8B7C24604C8B742428488BAC24A0000000486345284901C64D39F70F8F840100004C8B7C2430488BAC24A0000000486345284929C74C897C24684C8B7C24684C8B742430488BAC24A0000000486345284901C64D39F70F8F2B0100004C8B7C24684D21FF7C614C8B7C2468488BAC24A0000000486345204939C77D3A4C8B7C24604D21FF7C1F4C8B7C2460488BAC24A0000000486345244939C77D0948C7C001000000EB034831C04821C0740948C7C001000000EB034831C04821C0740948C7C001000000EB034831C04821C00F8496000000488BAC24A00000004C8B7D004C8B7424684C8B6C2460488BAC24A0000000486345204C0FAFE84D01EE49C1E6024D01F74C897C24704C8B7C2438488B6C2470480FB645034901C74C897C24384C8B7C2440488B6C2470480FB645024901C74C897C24404C8B7C2448488B6C2470480FB645014901C74C897C24484C8B7C2450488B6C2470480FB645004901C74C897C245048FF4424584C8B7C2468488BAC24A00000004863452C4901C74C897C2468E9B3FEFFFF4C8B7C2460488BAC24A00000004863452C4901C74C897C2460E95AFEFFFF488BAC24A00000004C8B7D084C8B7424304C8B6C2428488BAC24A0000000486345204C0FAFE84D01EE49C1E6024D01F74C897C24704C8B7C2438FF7424584C89F859489948F7F94989C74C89F850488B6C2478588845034C8B7C2440FF7424584C89F859489948F7F94989C74C89F850488B6C2478588845024C8B7C2448FF7424584C89F859489948F7F94989C74C89F850488B6C2478588845014C8B7C2450FF7424584C89F859489948F7F94989C74C89F850488B6C24785888450048FF4424300F8123FDFFFF48FF4424280F81DCFCFFFF48C7C0010000004863C0EB034831C04883C478415D415E415F5DC3')
    Else
        $bProc = Binary('0x55535756BA0A00000083EC04C70424000000004A75F38B6C243C837D0000740431C0EB05B80100000021C00F85090100008B6C243C837D0400740431C0EB05B80100000021C00F85DF0000008B6C243C837D1000740431C0EB05B80100000021C00F85B50000008B6C243C837D1400740431C0EB05B80100000021C00F858B0000008B6C243C837D1800740431C0EB05B80100000021C075658B6C243C837D1C00740431C0EB05B80100000021C0753F8B6C243C837D2000740431C0EB05B80100000021C075198B6C243C837D2400740431C0EB05B80100000021C07502EB07B801000000EB0231C021C07502EB07B801000000EB0231C021C07502EB07B801000000EB0231C021C07502EB07B801000000EB0231C021C07502EB07B801000000EB0231C021C07502EB07B801000000EB0231C021C07502EB07B801000000EB0231C021C0740731C0E9400200008B6C243C8B450C8904248B6C243C8B5D0C8B6C243C035D144B3B1C240F8C150200008B6C243C8B4508894424048B6C243C8B5D088B6C243C035D104B3B5C24040F8CE8010000C744240800000000C744240C00000000C744241000000000C744241400000000C7442418000000008B1C248B6C243C2B5D20895C241C8B5C241C8B3C248B6C243C037D2039FB0F8F0D0100008B5C24048B6C243C2B5D20895C24208B5C24208B7C24048B6C243C037D2039FB0F8FD30000008B5C242021DB7C438B5C24208B6C243C3B5D187D298B5C241C21DB7C148B5C241C8B6C243C3B5D1C7D07B801000000EB0231C021C07407B801000000EB0231C021C07407B801000000EB0231C021C0746E8B6C243C8B5D008B7C24208B74241C8B6C243C0FAF751801F7C1E70201FB895C24248B5C24088B6C24240FB6450301C3895C24088B5C240C8B6C24240FB6450201C3895C240C8B5C24108B6C24240FB6450101C3895C24108B5C24148B6C24240FB6450001C3895C2414FF4424188B5C24208B6C243C035D24895C2420E916FFFFFF8B5C241C8B6C243C035D24895C241CE9DDFEFFFF8B6C243C8B5D048B7C24048B34248B6C243C0FAF751801F7C1E70201FB895C24248B5C2408FF74241889D85999F7F989C3538B6C2428588845038B5C240CFF74241889D85999F7F989C3538B6C2428588845028B5C2410FF74241889D85999F7F989C3538B6C2428588845018B5C2414FF74241889D85999F7F989C3538B6C242858884500FF4424040F81FFFDFFFFFF04240F81D3FDFFFFB801000000EB0231C083C4285E5F5B5DC20400')
    EndIf
    $iLength = BinaryLen($bProc)
    $pProc = DllCall('kernel32.dll', 'ptr', 'VirtualAlloc', 'ptr', 0, 'ulong_ptr', $iLength, 'dword', 0x1000, 'dword', 0x0040)
    $tProc = DllStructCreate('byte[' & $iLength & ']', $pProc[0])
    DllStructSetData($tProc, 1, $bProc)
    $iThread = 8
    If $iThread > $aSize[3] Then
        $iThread = $aSize[3]
    EndIf
    Dim $aHeight[$iThread]
    Dim $tParams[$iThread]
    Dim $hThread[$iThread]
    If $iThread = 1 Then
        $aHeight[0] = $aSize[3]
    Else
        $aHeight[0] = Floor($aSize[3] / $iThread)
        $aHeight[$iThread - 1] = $aSize[3] - $aHeight[0] * ($iThread - 1)
        For $i = 1 To $iThread - 2
            $aHeight[$i] = $aHeight[0]
        Next
    EndIf
    $iLength = 0
    For $i = 0 To $iThread - 1
        $tParams[$i] = DllStructCreate('ptr;ptr;uint;uint;uint;uint;uint;uint;uint;uint')
        DllStructSetData($tParams[$i], 1, $tData[0].Scan0)
        DllStructSetData($tParams[$i], 2, $tData[1].Scan0)
        DllStructSetData($tParams[$i], 3, 0)
        DllStructSetData($tParams[$i], 4, $iLength)
        DllStructSetData($tParams[$i], 5, $aSize[2])
        DllStructSetData($tParams[$i], 6, $aHeight[$i])
        DllStructSetData($tParams[$i], 7, $aSize[2])
        DllStructSetData($tParams[$i], 8, $aSize[3])
        DllStructSetData($tParams[$i], 9, $iRadius)
        If $fAccurate Then
            DllStructSetData($tParams[$i],10, 1)
        Else
            DllStructSetData($tParams[$i],10, 2)
        EndIf
        $iLength+= $aHeight[$i]
        $aResult = DllCall('kernel32.dll', 'handle', 'CreateThread', 'ptr', 0, 'dword_ptr', 0, 'ptr', $pProc[0], 'struct*', $tParams[$i], 'dword', 0, 'ptr', 0)
        If (Not @Error) And ($aResult[0]) Then
            $hThread[$i] = $aResult[0]
        Else
            $hThread[$i] = 0
        EndIf
    Next
    While 1
        $iLength = 0
        For $i = 0 To $iThread - 1
            If $hThread[$i] Then
                $aResult = DllCall('kernel32.dll', 'bool', 'GetExitCodeThread', 'handle', $hThread[$i], 'dword*', 0)
                If (@Error) Or (Not $aResult[0]) Or ($aResult[2] <> 259) Then
                    DllCall('kernel32.dll', 'bool', 'CloseHandle', 'handle', $hThread[$i])
                    $hThread[$i] = 0
                Else
                    $iLength += 1
                EndIf
            EndIf
        Next
        If Not $iLength Then
            ExitLoop
        EndIf
    WEnd
    $aResult = DllCall('kernel32.dll', 'int', 'VirtualFree', 'ptr', $pProc[0], 'ulong_ptr', 0, 'dword', 0x4000)
    If (@Error) Or (Not $aResult[0]) Then
        ; Nothing
    EndIf
    _GDIPlus_BitmapUnlockBits($hResult, $tData[1])
    _GDIPlus_BitmapUnlockBits($hBitmap, $tData[0])
    Return $hResult
EndFunc   ;==>_GDIPlus_BitmapCreateBlurBitmap

Function + Example

Previous downloads: 17

GDIPlus_BitmapCreateBlurBitmap.zip

Edited by Yashied

Share this post


Link to post
Share on other sites

I compared the speed of following 3 blur functions:

 

#include <Screencapture.au3>

If StringRegExpReplace(@AutoItVersion, '(?<!\d)(\d)(?!\d)', '0\1') < '03.03.12.00' Then
    MsgBox(16, 'Error', 'Require AutoIt 3.3.12.0 or later.')
EndIf

$sFile = @ScriptDir & '\Birds.png'

_GDIPlus_Startup()
$hGDI = _ScreenCapture_Capture("", 1, 1, 1024, 768)
$hBitmap = _GDIPlus_BitmapCreateFromHBITMAP($hGDI)
$t = TimerInit()
$hBlur = _GDIPlus_BitmapCreateBlurBitmap($hBitmap, 5, 1)
ConsoleWrite(TimerDiff($t) & @CRLF)
$t = TimerInit()
$hBlur2 = _GDIPlus_BitmapCreateBlurBitmapv10($hBitmap)
ConsoleWrite(TimerDiff($t) & @CRLF)
$t = TimerInit()
_GDIPlus_BitmapCreateBlurBitmapv11($hBitmap, 10)
ConsoleWrite(TimerDiff($t) & @CRLF)

_GDIPlus_ImageSaveToFile($hBlur, StringRegExpReplace($sFile, '(\.[^\.]+)', '_Blur\1'))
_GDIPlus_ImageSaveToFile($hBlur2, StringRegExpReplace($sFile, '(\.[^\.]+)', '_Blur2\1'))
_GDIPlus_ImageSaveToFile($hBitmap, StringRegExpReplace($sFile, '(\.[^\.]+)', '_Blur3\1'))
_GDIPlus_BitmapDispose($hBlur)
_GDIPlus_BitmapDispose($hBlur2)
_GDIPlus_BitmapDispose($hBitmap)
_WinAPI_DeleteObject($hGDI)
_GDIPlus_Shutdown()

Func _GDIPlus_BitmapCreateBlurBitmapv11($hBitmap, $iRadius) ;requires GDIPlus v1.1 available on Vista and higher operating systems
    Local Const $hEffect = _GDIPlus_EffectCreateBlur($iRadius)
    _GDIPlus_BitmapApplyEffect($hBitmap, $hEffect)
     _GDIPlus_EffectDispose($hEffect)
    Return 1
EndFunc

Func _GDIPlus_BitmapCreateBlurBitmapv10($hBitmap, $fScale = 0.2, $iQual = 6); by eukalyptus
    Local Const $iW = _GDIPlus_ImageGetWidth($hBitmap), $iH = _GDIPlus_ImageGetHeight($hBitmap)
    Local Const $hGraphics = _GDIPlus_GraphicsCreateFromHWND(_WinAPI_GetDesktopWindow())
    Local Const $hBmpSmall = _GDIPlus_BitmapCreateFromGraphics($iW, $iH, $hGraphics)
    Local Const $hGfxSmall = _GDIPlus_ImageGetGraphicsContext($hBmpSmall)
    _GDIPlus_GraphicsSetPixelOffsetMode($hGfxSmall, $GDIP_PIXELOFFSETMODE_HIGHQUALITY)
    Local Const $hBmpBig = _GDIPlus_BitmapCreateFromGraphics($iW, $iH, $hGraphics)
    Local Const $hGfxBig = _GDIPlus_ImageGetGraphicsContext($hBmpBig)
    _GDIPlus_GraphicsSetPixelOffsetMode($hGfxBig, $GDIP_PIXELOFFSETMODE_HIGHQUALITY)
    _GDIPlus_GraphicsScaleTransform($hGfxSmall, $fScale, $fScale)
    _GDIPlus_GraphicsSetInterpolationMode($hGfxSmall, $iQual)
    _GDIPlus_GraphicsScaleTransform($hGfxBig, 1 / $fScale, 1 / $fScale)
    _GDIPlus_GraphicsSetInterpolationMode($hGfxBig, $iQual)
    _GDIPlus_GraphicsDrawImageRect($hGfxSmall, $hBitmap, 0, 0, $iW, $iH)
    _GDIPlus_GraphicsDrawImageRect($hGfxBig, $hBmpSmall, 0, 0, $iW, $iH)
    _GDIPlus_GraphicsDispose($hGraphics)
    _GDIPlus_BitmapDispose($hBmpSmall)
    _GDIPlus_GraphicsDispose($hGfxSmall)
    _GDIPlus_GraphicsDispose($hGfxBig)
    Return $hBmpBig
EndFunc   ;==>_Blur

Func _GDIPlus_BitmapCreateBlurBitmap($hBitmap, $iRadius, $fAccurate = False)

    Local $tData[2], $hThread, $iThread, $tParams, $bProc, $tProc, $pProc, $aSize, $aHeight, $iLength, $hResult, $aResult

    $aSize = DllCall($__g_hGDIPDll, 'uint', 'GdipGetImageDimension', 'handle', $hBitmap, 'float*', 0, 'float*', 0)
    If (@Error) Or ($aSize[0]) Then
        Return 0
    EndIf
    For $i = 2 To 3
        If $iRadius > $aSize[$i] Then
            $iRadius = $aSize[$i]
        EndIf
    Next
    If $iRadius < 1 Then
        Return 0
    EndIf
    $hResult  = _GDIPlus_BitmapCreateFromScan0($aSize[2], $aSize[3], $GDIP_PXF32ARGB)
    $tData[0] = _GDIPlus_BitmapLockBits($hBitmap, 0, 0, $aSize[2], $aSize[3], $GDIP_ILMREAD,  $GDIP_PXF32ARGB)
    $tData[1] = _GDIPlus_BitmapLockBits($hResult, 0, 0, $aSize[2], $aSize[3], $GDIP_ILMWRITE, $GDIP_PXF32ARGB)
    If @AutoItX64 Then
        $bProc = Binary('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
    Else
        $bProc = Binary('0x55535756BA0A00000083EC04C70424000000004A75F38B6C243C837D0000740431C0EB05B80100000021C00F85090100008B6C243C837D0400740431C0EB05B80100000021C00F85DF0000008B6C243C837D1000740431C0EB05B80100000021C00F85B50000008B6C243C837D1400740431C0EB05B80100000021C00F858B0000008B6C243C837D1800740431C0EB05B80100000021C075658B6C243C837D1C00740431C0EB05B80100000021C0753F8B6C243C837D2000740431C0EB05B80100000021C075198B6C243C837D2400740431C0EB05B80100000021C07502EB07B801000000EB0231C021C07502EB07B801000000EB0231C021C07502EB07B801000000EB0231C021C07502EB07B801000000EB0231C021C07502EB07B801000000EB0231C021C07502EB07B801000000EB0231C021C07502EB07B801000000EB0231C021C0740731C0E9400200008B6C243C8B450C8904248B6C243C8B5D0C8B6C243C035D144B3B1C240F8C150200008B6C243C8B4508894424048B6C243C8B5D088B6C243C035D104B3B5C24040F8CE8010000C744240800000000C744240C00000000C744241000000000C744241400000000C7442418000000008B1C248B6C243C2B5D20895C241C8B5C241C8B3C248B6C243C037D2039FB0F8F0D0100008B5C24048B6C243C2B5D20895C24208B5C24208B7C24048B6C243C037D2039FB0F8FD30000008B5C242021DB7C438B5C24208B6C243C3B5D187D298B5C241C21DB7C148B5C241C8B6C243C3B5D1C7D07B801000000EB0231C021C07407B801000000EB0231C021C07407B801000000EB0231C021C0746E8B6C243C8B5D008B7C24208B74241C8B6C243C0FAF751801F7C1E70201FB895C24248B5C24088B6C24240FB6450301C3895C24088B5C240C8B6C24240FB6450201C3895C240C8B5C24108B6C24240FB6450101C3895C24108B5C24148B6C24240FB6450001C3895C2414FF4424188B5C24208B6C243C035D24895C2420E916FFFFFF8B5C241C8B6C243C035D24895C241CE9DDFEFFFF8B6C243C8B5D048B7C24048B34248B6C243C0FAF751801F7C1E70201FB895C24248B5C2408FF74241889D85999F7F989C3538B6C2428588845038B5C240CFF74241889D85999F7F989C3538B6C2428588845028B5C2410FF74241889D85999F7F989C3538B6C2428588845018B5C2414FF74241889D85999F7F989C3538B6C242858884500FF4424040F81FFFDFFFFFF04240F81D3FDFFFFB801000000EB0231C083C4285E5F5B5DC20400')
    EndIf
    $iLength = BinaryLen($bProc)
    $pProc = DllCall('kernel32.dll', 'ptr', 'VirtualAlloc', 'ptr', 0, 'ulong_ptr', $iLength, 'dword', 0x1000, 'dword', 0x0040)
    $tProc = DllStructCreate('byte[' & $iLength & ']', $pProc[0])
    DllStructSetData($tProc, 1, $bProc)
    $iThread = 8
    If $iThread > $aSize[3] Then
        $iThread = $aSize[3]
    EndIf
    Dim $aHeight[$iThread]
    Dim $tParams[$iThread]
    Dim $hThread[$iThread]
    If $iThread = 1 Then
        $aHeight[0] = $aSize[3]
    Else
        $aHeight[0] = Floor($aSize[3] / $iThread)
        $aHeight[$iThread - 1] = $aSize[3] - $aHeight[0] * ($iThread - 1)
        For $i = 1 To $iThread - 2
            $aHeight[$i] = $aHeight[0]
        Next
    EndIf
    $iLength = 0
    For $i = 0 To $iThread - 1
        $tParams[$i] = DllStructCreate('ptr;ptr;uint;uint;uint;uint;uint;uint;uint;uint')
        DllStructSetData($tParams[$i], 1, $tData[0].Scan0)
        DllStructSetData($tParams[$i], 2, $tData[1].Scan0)
        DllStructSetData($tParams[$i], 3, 0)
        DllStructSetData($tParams[$i], 4, $iLength)
        DllStructSetData($tParams[$i], 5, $aSize[2])
        DllStructSetData($tParams[$i], 6, $aHeight[$i])
        DllStructSetData($tParams[$i], 7, $aSize[2])
        DllStructSetData($tParams[$i], 8, $aSize[3])
        DllStructSetData($tParams[$i], 9, $iRadius)
        If $fAccurate Then
            DllStructSetData($tParams[$i],10, 1)
        Else
            DllStructSetData($tParams[$i],10, 2)
        EndIf
        $iLength+= $aHeight[$i]
        $aResult = DllCall('kernel32.dll', 'handle', 'CreateThread', 'ptr', 0, 'dword_ptr', 0, 'ptr', $pProc[0], 'struct*', $tParams[$i], 'dword', 0, 'ptr', 0)
        If (Not @Error) And ($aResult[0]) Then
            $hThread[$i] = $aResult[0]
        Else
            $hThread[$i] = 0
        EndIf
    Next
    While 1
        $iLength = 0
        For $i = 0 To $iThread - 1
            If $hThread[$i] Then
                $aResult = DllCall('kernel32.dll', 'bool', 'GetExitCodeThread', 'handle', $hThread[$i], 'dword*', 0)
                If (@Error) Or (Not $aResult[0]) Or ($aResult[2] <> 259) Then
                    DllCall('kernel32.dll', 'bool', 'CloseHandle', 'handle', $hThread[$i])
                    $hThread[$i] = 0
                Else
                    $iLength += 1
                EndIf
            EndIf
        Next
        If Not $iLength Then
            ExitLoop
        EndIf
    WEnd
    $aResult = DllCall('kernel32.dll', 'int', 'VirtualFree', 'ptr', $pProc[0], 'ulong_ptr', 0, 'dword', 0x4000)
    If (@Error) Or (Not $aResult[0]) Then
        ; Nothing
    EndIf
    _GDIPlus_BitmapUnlockBits($hResult, $tData[1])
    _GDIPlus_BitmapUnlockBits($hBitmap, $tData[0])
    Return $hResult
EndFunc   ;==>_GDIPlus_BitmapCreateBlurBitmap

My results (in ms):

450.636964902269
43.2380725602171
151.866555545064

I tried the blur effects to be similar as possible.

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By UEZ
      This project has been discontinued!
       
      Here a small tool I wrote to update my Sysinternal tools collection without the need to download always the whole package or visiting the site to check for updates. I know that there are several tools available (also some tools written in AutoIt) but here another one for the collection. It was good exercise for me to code it.
       
       
        
       
       
      Some files from the live web site cannot be downloaded although they are visible!
       
      Here the download link of the source code only: AutoIt Sysinternal Tools Synchronizer v0.99.6 build 2020-09-23 beta.7z  (1557 downloads previously)
      -=> Requires AutoIt version 3.3.13.20 or higher / tested on Win8.1 real machine and some VMs: Win7 / Vista / Win10
       
      Compiled exe only: @MediaFire
       
      Just select the Sysinternal Tools folder or create one and press the synchronize button to download the selected items. Click on AutoIt label (near to left upper corner) to open menu.
       
      Special thanks to LarsJ, Melba23 and mesale0077 for their help. 
       
      I've still some ideas to implement which are more gimmick related, so it is not finished yet...
      If you want to add your language please check out #Region Language. Thanks. 
       
      Please report any bug or if you have any suggestions.
       
      The language of the tool tip from each of the executable in the left list view were automatically created using Google translator and weren't checked for correctness.
       
      Br,
      UEZ
    • By UEZ
      Here another example to mark the desktop to get the marked region for capturing. This example is not perfect and not very fast (room for improvements).
      ;Coded by UEZ build 2020-08-07 beta ;Code cleanup up mLipok ; ;Short instruction: mark area on your desktop and press return key to capture. #include <APISysConstants.au3> #include <Array.au3> ;#include <GDIPlus.au3> #include <GUIConstantsEx.au3> #include <ScreenCapture.au3> #include <WinAPIGdi.au3> #include <WinAPISysWin.au3> #include <WindowsConstants.au3> ; enum _PROCESS_DPI_AWARENESS -> https://msdn.microsoft.com/en-us/library/windows/desktop/dn280512(v=vs.85).aspx Global Enum $DPI_AWARENESS_INVALID = -1, $PROCESS_DPI_UNAWARE = 0, $PROCESS_SYSTEM_DPI_AWARE, $PROCESS_PER_MONITOR_DPI_AWARE ;https://docs.microsoft.com/en-us/windows/desktop/hidpi/dpi-awareness-context Global Enum $Context_UnawareGdiScaled = -5, $Context_PerMonitorAwareV2, $Context_PerMonitorAware, $Context_SystemAware, $Context_Unaware _WinAPI_SetProcessDpiAwarenessContext($Context_PerMonitorAware) Global $__g_hGUI_MarkArea, $__g_hGUI_Bg, $__g_iLabel_TL, $__g_iLabel_TM, $__g_iLabel_TR, $__g_iLabel_LM, $__g_iLabel_RM, $__g_iLabel_BL, $__g_iLabel_BM, _ $__g_iLabel_BR, $__g_iOldCursor, $__g_iW, $__g_iH, $__g_iColor_ResizeDots = 0xFFFFFF, $__g_iBorder = 4, $__g_bSelectionDone = False Global $aRect = _GDIPlus_MarkScreenRegionAnimated() Global $hImage_Capture = _ScreenCapture_Capture(@TempDir & "\Test.png", $aRect[0], $aRect[1], $aRect[0] + $aRect[2] - 1, $aRect[1] + $aRect[3] - 1, False) ShellExecute(@TempDir & "\Test.png") ;_ArrayDisplay($aRect, "Marked area coordinates") Func _GDIPlus_MarkScreenRegionAnimated($bAnim = True) _GDIPlus_Startup() Local Const $hFullScreen = WinGetHandle("[TITLE:Program Manager;CLASS:Progman]") Local Const $aFullScreen = WinGetPos($hFullScreen) $__g_hGUI_Bg = GUICreate("", $aFullScreen[2], $aFullScreen[3], $aFullScreen[0], $aFullScreen[1], BitOR($WS_CLIPCHILDREN, $WS_POPUP), $WS_EX_TOPMOST) ;to avoid cursor flickering and for proper control read WinSetTrans($__g_hGUI_Bg, "", 0x01) $__g_hGUI_MarkArea = GUICreate("", 1, 1, -1, -1, $bAnim ? $WS_POPUP : BitOR($WS_POPUP, $WS_BORDER), BitOR($WS_EX_TOPMOST, $WS_EX_LAYERED), $__g_hGUI_Bg) GUISetBkColor(0xABCDEF, $__g_hGUI_MarkArea) If Not $bAnim Then $__g_iColor_ResizeDots = 0xFF0000 $__g_iLabel_TL = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;top left GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_TM = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;top mid GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_TR = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;top right GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_LM = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;left mid GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_RM = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;right mid GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_BL = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;bottom left GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_BM = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;bottom mid GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) $__g_iLabel_BR = GUICtrlCreateLabel("", 0, 0, $__g_iBorder, $__g_iBorder) ;bottom right GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetBkColor(-1, $__g_iColor_ResizeDots) GUISetState(@SW_SHOWNA, $__g_hGUI_Bg) GUISetState(@SW_SHOW, $__g_hGUI_MarkArea) $__g_iOldCursor = MouseGetCursor() GUISetCursor(3, 1, $__g_hGUI_Bg) GUISetCursor(3, 1, $__g_hGUI_MarkArea) _WinAPI_SetLayeredWindowAttributes($__g_hGUI_MarkArea, 0xABCDEF, 0xF0) Local $aMPos, $aPrevMPos[2] = [MouseGetPos(0) + 1, MouseGetPos(1) + 1], $iID, $aCI, $iX, $iY, $aOldWinPos, $aOldMPos, $bMoved Local $aGUIStartPos, $iKey_Exit = GUICtrlCreateButton("", $aFullScreen[0] - 10, $aFullScreen[1] - 10, 1, 1), $aAccelKeys[1][2] = [["{ENTER}", $iKey_Exit]] GUISetAccelerators($aAccelKeys, $__g_hGUI_Bg) GUISetAccelerators($aAccelKeys, $__g_hGUI_MarkArea) #forceref $bMoved Do Switch GUIGetMsg() Case $GUI_EVENT_CLOSE, $iKey_Exit If $bAnim Then GUIRegisterMsg($WM_TIMER, "") DllCall("user32.dll", "bool", "KillTimer", "hwnd", $__g_hGUI_MarkArea, "uint_ptr", $iID) GUIRegisterMsg($WM_ERASEBKGND, "") EndIf _GDIPlus_Shutdown() Local $aResult = WinGetPos($__g_hGUI_MarkArea) $aResult[2] = WinGetClientSize($__g_hGUI_MarkArea)[0] $aResult[3] = WinGetClientSize($__g_hGUI_MarkArea)[1] GUIDelete($__g_hGUI_MarkArea) GUIDelete($__g_hGUI_Bg) If Not $__g_bSelectionDone Then $aResult = 0 Return $aResult EndSwitch $aMPos = MouseGetPos() If ($aMPos[0] <> $aPrevMPos[0] Or $aMPos[1] <> $aPrevMPos[1]) And (Not $__g_bSelectionDone) Then WinMove($__g_hGUI_MarkArea, "", $aMPos[0], $aMPos[1]) $aPrevMPos = $aMPos EndIf $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) If $aCI[2] And (Not $__g_bSelectionDone) Then $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) If $bAnim Then GUIRegisterMsg($WM_ERASEBKGND, "WM_ERASEBKGND") GUIRegisterMsg($WM_TIMER, "PlayBorderAnim") $iID = DllCall("User32.dll", "uint_ptr", "SetTimer", "hwnd", $__g_hGUI_MarkArea, "uint_ptr", 1, "uint", 50, "ptr", 0)[0] EndIf While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) $aMPos = MouseGetPos() $__g_iW = Abs($aMPos[0] - $aGUIStartPos[0]) + 1 $__g_iH = Abs($aMPos[1] - $aGUIStartPos[1]) + 1 If $aMPos[0] < $aGUIStartPos[0] Then $iX = $aMPos[0] Else $iX = $aGUIStartPos[0] EndIf If $aMPos[1] < $aGUIStartPos[1] Then $iY = $aMPos[1] Else $iY = $aGUIStartPos[1] EndIf WinMove($__g_hGUI_MarkArea, "", $iX, $iY, $__g_iW, $__g_iH) UpdateCtrlPos($bAnim) WEnd $__g_bSelectionDone = True GUISetCursor(3, 1, $__g_hGUI_MarkArea) ElseIf $aCI[3] And $__g_bSelectionDone Then $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) If _WinAPI_PtInRectEx(MouseGetPos(0), MouseGetPos(1), $aGUIStartPos[0], $aGUIStartPos[1], $aGUIStartPos[0] + $aGUIStartPos[2], $aGUIStartPos[1] + $aGUIStartPos[3]) Then $aMPos = MouseGetPos() $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) While $aCI[3] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aGUIStartPos[0] - ($aMPos[0] - MouseGetPos(0)), $aGUIStartPos[1] - ($aMPos[1] - MouseGetPos(1)), $__g_iW, $__g_iH) GUISetCursor(0, 1, $__g_hGUI_Bg) GUISetCursor(0, 1, $__g_hGUI_MarkArea) WEnd GUISetCursor(3, 1, $__g_hGUI_Bg) GUISetCursor(3, 1, $__g_hGUI_MarkArea) EndIf EndIf If $__g_bSelectionDone Then $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) If @error Then ContinueLoop Switch $aCI[4] Case $__g_iLabel_TL GUISetCursor(12, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", MouseGetPos(0), MouseGetPos(1), $aOldWinPos[2] + ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3] + ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_BR GUISetCursor(12, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], $aOldWinPos[1], $aOldWinPos[2] - ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3] - ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_TR GUISetCursor(10, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], MouseGetPos(1), $aOldWinPos[2] - ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3] + ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_BL GUISetCursor(10, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", MouseGetPos(0), $aOldWinPos[1], $aOldWinPos[2] + ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3] - ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_LM GUISetCursor(13, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", MouseGetPos(0), $aOldWinPos[1], $aOldWinPos[2] + ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3]) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_RM GUISetCursor(13, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], $aOldWinPos[1], $aOldWinPos[2] - ($aOldMPos[0] - MouseGetPos(0)), $aOldWinPos[3]) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_TM GUISetCursor(11, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], MouseGetPos(1), $aOldWinPos[2], $aOldWinPos[3] + ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case $__g_iLabel_BM GUISetCursor(11, 1, $__g_hGUI_MarkArea) If $aCI[2] Then $aOldWinPos = WinGetPos($__g_hGUI_MarkArea) $aOldMPos = MouseGetPos() While $aCI[2] * Sleep(10) $aCI = GUIGetCursorInfo($__g_hGUI_MarkArea) WinMove($__g_hGUI_MarkArea, "", $aOldWinPos[0], $aOldWinPos[1], $aOldWinPos[2], $aOldWinPos[3] - ($aOldMPos[1] - MouseGetPos(1))) WEnd UpdateCtrlPos($bAnim) EndIf Case Else GUISetCursor(3, 1, $__g_hGUI_MarkArea) EndSwitch EndIf Until False EndFunc ;==>_GDIPlus_MarkScreenRegionAnimated Func UpdateCtrlPos($bAnim = True) Local Const $aGUIStartPos = WinGetPos($__g_hGUI_MarkArea) If $__g_bSelectionDone And $bAnim Then GUIRegisterMsg($WM_TIMER, "") $__g_iW = $aGUIStartPos[2] $__g_iH = $aGUIStartPos[3] ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TL, 0, 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TM, ($__g_iW - $__g_iBorder) / 2, 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_TR, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), 0, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_LM, 0, ($__g_iH - $__g_iBorder) / 2, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_RM, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), ($__g_iH - $__g_iBorder) / 2, $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BL, 0, ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BM, ($__g_iW - $__g_iBorder) / 2, ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) ControlMove($__g_hGUI_MarkArea, "", $__g_iLabel_BR, ($__g_iW - $__g_iBorder - $__g_iBorder / 2), ($__g_iH - $__g_iBorder - $__g_iBorder / 2), $__g_iBorder, $__g_iBorder) If $__g_bSelectionDone And $bAnim Then GUIRegisterMsg($WM_TIMER, "PlayBorderAnim") EndFunc ;==>UpdateCtrlPos Func PlayBorderAnim() Local $aWinPos = WinGetClientSize($__g_hGUI_MarkArea), $iW = $aWinPos[0], $iH = $aWinPos[1] Local Static $fOffset = 0 Local Const $iSize = $__g_iBorder / 2 Local Const $hDC = _WinAPI_GetDC($__g_hGUI_MarkArea) Local Const $hHBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iW, $iH) Local Const $hDC_backbuffer = _WinAPI_CreateCompatibleDC($hDC) Local Const $DC_obj = _WinAPI_SelectObject($hDC_backbuffer, $hHBitmap) Local Const $hCanvas = _GDIPlus_GraphicsCreateFromHDC($hDC_backbuffer) Local Const $hPen = _GDIPlus_PenCreate(0xFF0178D7, $iSize), $hPen2 = _GDIPlus_PenCreate(0xFFFFFFFF, $iSize), _ $hBrush = _GDIPlus_BrushCreateSolid(0xFF000000 + $__g_iColor_ResizeDots), $hPen3 = _GDIPlus_PenCreate(0xFF000000) _GDIPlus_PenSetDashStyle($hPen, $GDIP_DASHSTYLEDASHDOT) _GDIPlus_GraphicsClear($hCanvas, 0xFFABCDEF) ;for faster performance direct dll calls DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen2, "float", 1 + $iSize, "float", 1 + $iSize, "float", $iW - 2 * $iSize - 2, "float", $iH - 2 * $iSize - 2) DllCall($__g_hGDIPDll, "int", "GdipSetPenDashOffset", "handle", $hPen, "float", $fOffset) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen, "float", 1 + $iSize, "float", 1 + $iSize, "float", $iW - 2 * $iSize - 2, "float", $iH - 2 * $iSize - 2) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) / 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) / 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", 0, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) / 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", 0, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", 0, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) / 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) / 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipFillRectangle", "handle", $hCanvas, "handle", $hBrush, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) DllCall($__g_hGDIPDll, "int", "GdipDrawRectangle", "handle", $hCanvas, "handle", $hPen3, "float", ($iW - $__g_iBorder) - 2, "float", ($iH - $__g_iBorder) - 2, "float", $__g_iBorder + 1, "float", $__g_iBorder + 1) _WinAPI_BitBlt($hDC, 0, 0, $iW, $iH, $hDC_backbuffer, 0, 0, $SRCCOPY) $fOffset += 0.5 _GDIPlus_GraphicsDispose($hCanvas) _WinAPI_SelectObject($hDC_backbuffer, $DC_obj) _WinAPI_DeleteDC($hDC_backbuffer) _WinAPI_DeleteObject($hHBitmap) _WinAPI_ReleaseDC($__g_hGUI_MarkArea, $hDC) _GDIPlus_PenDispose($hPen) _GDIPlus_PenDispose($hPen2) _GDIPlus_PenDispose($hPen3) _GDIPlus_BrushDispose($hBrush) EndFunc ;==>PlayBorderAnim Func WM_ERASEBKGND($hWnd, $iMsgm, $wParam, $lParam) ;suppress repainting to avoid flickering but causes some other side effects #forceref $iMsgm, $wParam, $lParam, $hWnd Local Const $hBrush = _WinAPI_CreateSolidBrush(0xEFCDAB) ;BGR format ;~ _WinAPI_RedrawWindow($__g_hGUI_MarkArea, 0, 0, BitOR($RDW_NOERASE, $RDW_NOCHILDREN, $RDW_NOFRAME, $RDW_VALIDATE)) _WinAPI_SetClassLongEx($__g_hGUI_MarkArea, $GCL_HBRBACKGROUND, $hBrush) _WinAPI_DeleteObject($hBrush) Return 0 EndFunc ;==>WM_ERASEBKGND ;https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-setprocessdpiawarenesscontext Func _WinAPI_SetProcessDpiAwarenessContext($DPIAwareContext = $Context_PerMonitorAware, $hGUI = 0, $iMode = 3) ;https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-setprocessdpiawarenesscontext $DPIAwareContext = ($DPIAwareContext < -5) ? -5 : ($DPIAwareContext > -1) ? -1 : $DPIAwareContext $iMode = ($iMode < 1) ? 1 : ($iMode > 3) ? 3 : $iMode Switch $iMode Case 1 Local $hDC = _WinAPI_GetDC($hGUI) Local $aResult1 = DllCall("user32.dll", "ptr", "GetDpiFromDpiAwarenessContext", "ptr", $hDC) If @error Or Not IsArray($aResult1) Then Return SetError(11, 0, 0) _WinAPI_ReleaseDC(0, $hDC) Local $aResult = DllCall("user32.dll", "Bool", "SetProcessDpiAwarenessContext", "int", $aResult1[0] + $DPIAwareContext) If @error Or Not IsArray($aResult) Then Return SetError(12, 0, 0) Case 2 ;~ If Not $hGUI Then $hGUI = WinGetHandle(AutoItWinGetTitle()) Local $aResult2 = DllCall("user32.dll", "int", "GetWindowDpiAwarenessContext", "ptr", $hGUI) If @error Or Not IsArray($aResult2) Then Return SetError(21, 0, 0) Local $aResult = DllCall("user32.dll", "Bool", "SetProcessDpiAwarenessContext", "int", $aResult2[0] + $DPIAwareContext) If @error Or Not IsArray($aResult) Then Return SetError(22, 0, 0) Case 3 Local $aResult31 = DllCall("user32.dll", "ptr", "GetThreadDpiAwarenessContext") If @error Or Not IsArray($aResult31) Then Return SetError(31, 0, 0) Local $aResult32 = DllCall("user32.dll", "ptr", "GetAwarenessFromDpiAwarenessContext", "ptr", $aResult31[0]) If @error Or Not IsArray($aResult32) Then Return SetError(32, 0, 0) Local $aResult = DllCall("user32.dll", "Bool", "SetThreadDpiAwarenessContext", "int", $aResult32[0] + $DPIAwareContext) If @error Or Not IsArray($aResult) Then Return SetError(33, 0, 0) EndSwitch Return 1 EndFunc ;==>_WinAPI_SetProcessDpiAwarenessContext  
      Just press the lmb and move your mouse. When lmb is released you can adjust the size of the window by dragging the white rectangle to any direction. Rmb will move the marked area.
      Press ESC to get the coordinates of the marked region.
      If you have any improvements, please post it here.
       
      Tested on Win10 x64 only.
       
    • By ripdad
      This is a project that I have been working on for several months off and on.
      It's a simple "What You Hear" MP3 @ 320Kbps and WAV audio recorder.
      Features:
      - LoudMax, a Gain Controller and Look-Ahead Limiter
      - Auto Shut-Off after one minute of silence
      - Side-by-Side Simulated LED Meter
      - Running Time Counter
      It started off being a large project, but I eventually stripped it down to its
      bare essentials because I came to realize that it would be very difficult to
      deal with every sound card and every way a PC is set up for audio. It would
      have been a nightmare that I was not willing to go through.
      This project contains the most up-to-date BASS.dll v.2.4.15.0 - December 17, 2019.
      All BASS Dll's are 32bit. Those and the needed UDF's are included in the zip file.
      I will try to explain how it works in the next post.

      Download:
      BASS VST Recorder v1.1.zip
       
    • By Bilgus
      This is an update or derivative work of Beege 's Scrolling Line Graph UDF
      https://www.autoitscript.com/forum/topic/109599-scrolling-line-graph-udf
       
      I noticed a few issues for my use case with the UDF one being that adding a sample required updating the waveform
      High CPU usage went hand in hand with that requirement
      Another issue was just how long updating took to complete
      I've hopefully rectified that with this version
       
      There are a few changes (only 1 line per graph for instance)
      The addition of a function AddSample (uses graphics paths to speed up drawing samples on update) Gridlines are only generated once A sample finished line can be added UpdateGraph allows you to compress the discarded portion of the graph (it looks kinda cool but uses more CPU) Lower Cpu usage Uses real Control Ids - it is a label control underneath so you get click events and can display text when control is disabled Example (Waveform.au3)
       
      Example 2 (peak.au3)
      UDF
      Updated:
      Previous Downloads [38 / 38/ 0]
      SSLG.au3 waveform.au3 Peak.au3
×
×
  • Create New...